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Difference between revisions of "User:Zombie Man/Sandbox"

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{{TOCright}}
+
= Text for QuickChat Menu with Costumes Enables =
  
== Fonts and typeface ==
+
<pre>
 +
//HEADER =======
 +
Menu QuickChat
 +
{
 +
//HEADER =======
  
: ''See also'': [[wikipedia:Help:Wiki_markup#Format|Wikipedia on text formatting]]
+
Menu Converse
 +
{
 +
Menu Greetings
 +
{
 +
Option "Hi" "say Hi!$$e Hi"
 +
Option "Hello <$target>" "say Hello, $target$$e Hi"
 +
Option "Introduce <Self>" "say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi"
 +
Option "Looking for team" "local <scale .75>level $level $archetype$$say Looking for team"
 +
Option "Welcome" "say Welcome!$$e Welcome"
 +
}
 +
Menu Combat
 +
{
 +
Option "On my mark..." "say On my mark...$$e RaiseHand"
 +
Option "ATTACK!" "say ATTACK!$$e attack"
 +
Option "Don't attack!" "say Don't attack!$$e DontAttack"
 +
Option "Stop!" "say Stop!$$e RaiseHand"
 +
Option "Come get some!" "say Come get some!$$e tauntA"
 +
}
 +
Menu Travel
 +
{
 +
Option "Lead on!" "say Lead On!$$e ThumbsUp"
 +
Option "Onward!" "say Onward!$$e point"
 +
Option "Follow me!" "say Follow me!$$e point"
 +
Option "Stop!" "say Stop!$$e RaiseHand"
 +
Option "Wait here" "say Wait here$$e RaiseHand"
 +
Option "Let's go!" "say Let's go!$$e yes"
 +
Option "On my way" "say On my way..."
 +
Option "Over here!" "say Over here!$$e OverHere"
 +
Option "Where to?" "say Where to?$$e shrug"
 +
Option "Ready?" "say Ready?"
 +
Option "Get a mission?" "say Get a mission?"
 +
}
 +
Menu Speech
 +
{
 +
Option "Yes" "say Yes$$e yes"
 +
Option "Yes sir!" "say Yes Sir!$$e salute"
 +
Option "No" "say No$$e No"
 +
Option "Huh?" "say Huh?$$e shrug"
 +
Option "Good job!" "say Good job!$$e ThumbsUp"
 +
Option "Sorry" "say Sorry$$e sorry"
 +
Option "Thank you" "say Thank you$$e ThankYou"
 +
Option "You're Welcome" "say You're welcome$$e YoureWelcome"
 +
Option "No Problem" "say No Problem$$e ThumbsUp"
 +
Option "Grrrrrrr!" "say Grrrrrrrr!$$e tarzan"
 +
Option "Arrrrggggh!" "say Arrrrggggh!$$e Frustrated"
 +
Option "Excellent!" "say Excellent!$$e clap"
 +
Option "Mua Ha Ha Ha!" "say Mua ha ha ha!$$e EvilLaugh"
 +
}
 +
Divider
 +
Option "Chat" "e Talk"
 +
Option "Lecture" "e Lecture"
 +
Option "Explain" "e Explain"
 +
Divider
 +
Option "Nod" "e Nod"
 +
Option "Thumbs Up" "e Thumbsup"
 +
Option "Shrug" "e Shrug"
 +
Option "Thanks" "e ThankYou"
 +
Option "Welcome" "e Welcome"
 +
Option "You're Welcome" "e YoureWelcome"
 +
Divider
 +
Option "Disagree" "e Disagree"
 +
Option "Shake Head" "e No"
 +
Option "Yada Yada Yada" "e Yata"
 +
Option "Talk to the Hand" "e TalkToHand"
 +
}
 +
Menu Interact
 +
{
 +
Option "Salute" "e Salute"
 +
Option "Military Salute" "e MilitarySalute"
 +
LockedOption
 +
{
 +
DisplayName "Praetorian Salute"
 +
Command "e PraetorianSalute"
 +
Authbit RogueAccess
 +
}
 +
Option "At Ease" "e AtEase"
 +
Divider
 +
Option "Bow" "e Bow"
 +
Option "Fancy Bow" "e FancyBow"
 +
Option "Clap" "e Clap"
 +
Option "Praise" "e Praise"
 +
Option "Camera" "e Camera"
 +
Divider
 +
Option "You bow down!" "e Bowdown"
 +
Option "Surrender" "e Surrender"
 +
Option "Get Some" "e GetSome"
 +
Option "Go Away" "e GoAway"
 +
Option "Taunt 1" "e Taunt1"
 +
Option "Taunt 2" "e Taunt2"
 +
Option "Chicken" "e Chicken"
 +
Option "Slash Throat" "e SlashThroat"
 +
LockedOption
 +
{
 +
DisplayName "Bring It!"
 +
Command "e Bringit"
 +
Authbit MartialArtsPack
 +
}
 +
Option "Threaten" "e SmackYou"
 +
Option "Hands Up" "e Handsup"
 +
Option "Smack" "e Smack"
 +
Option "Slap" "e slap"
 +
Option "Slap React" "e SlapReact"
 +
Option "Alakazam!" "e Alakazam"
 +
Option "Alakazam! React" "e Alakazamreact"
 +
Option "Bat Smash" "e Batsmash"
 +
Option "Bat Smash React" "e Batsmashreact"
 +
Divider
 +
Menu Judge
 +
{
 +
Option "Score 1" "e Score1"
 +
Option "Score 2" "e Score2"
 +
Option "Score 3" "e Score3"
 +
Option "Score 4" "e Score4"
 +
Option "Score 5" "e Score5"
 +
Option "Score 6" "e Score6"
 +
Option "Score 7" "e Score7"
 +
Option "Score 8" "e Score8"
 +
Option "Score 9" "e Score9"
 +
Option "Score 10" "e Score10"
 +
}
 +
Menu Decide
 +
{
 +
Option "Coin Toss" "e CoinToss"
 +
Option "Roll Dice" "e Dice"
 +
Option "Observe Dice" "e ObserveDice"
 +
LockedOption
 +
{
 +
DisplayName "High Roller"
 +
Command "e Dice7"
 +
Badge CouncilRobotBadge StMartialTour1
 +
}
 +
Divider
 +
Option "Rock" "e Rock"
 +
Option "Paper" "e Paper"
 +
Option "Scissors" "e Scissors"
 +
}
 +
Menu Environment
 +
{
 +
Option "Peer In" "e Peerin"
 +
Option "Touch Screen" "e Touchscreen"
 +
Option "Type" "e Typing"
 +
Option "Research" "e Research"
 +
Option "Research Low" "e Researchlow"
 +
Option "Dig" "e Dig"
 +
Option "Jackhammer" "e Jackhammer"
 +
Option "Spraypaint" "e Spraypaint"
 +
Option "Warm Hands" "e WarmHands"
 +
Option "Pick Lock" "e PickLock"
 +
LockedOption
 +
{
 +
DisplayName "Throw Snowflakes"
 +
Command "e Snowflakes"
 +
Badge SnowflakeEmoteBadge
 +
}
 +
Divider
 +
Option "Sit Chair 1" "e SitChair1"
 +
Option "Sit Chair 2" "e SitChair2"
 +
Option "Sit Chair 3" "e SitChair3"
 +
Option "Sit Bench 1" "e SitBench1"
 +
Option "Sit Bench 2" "e SitBench2"
 +
Option "Sit Bench 3" "e SitBench3"
 +
Option "Sit Bench 4" "e SitBench4"
 +
Option "Sit Executive Chair" "e SitExecutiveChair"
 +
Option "Sit Stool" "e SitStool"
 +
Option "Sit Table 1" "e SitTable1"
 +
Option "Sit Table 2" "e SitTable2"
 +
Option "Sit Ledge" "e Ledgesit"
 +
Divider
 +
Option "Wall Lean" "e WallLean"
 +
Option "Assume the Position" "e Assumepositionwall"
 +
}
 +
}
 +
Menu Actions
 +
{
 +
Option "Wave" "e Wave"
 +
Option "Big Wave" "e BigWave"
 +
Option "Raise Hand" "e RaiseHand"
 +
Option "Point" "e Point"
 +
Option "Attack" "e attack"
 +
Divider
 +
Option "Cheer" "e Cheer"
 +
Option "Wave Fist" "e WaveFist"
 +
Option "Crack Knuckles" "e Knuckles"
 +
Option "Whistle" "e Whistle"
 +
Option "Victory" "e Victory"
 +
Option "Winner" "e Winner"
 +
Option "The Wave" "e TheWave"
 +
Divider
 +
Option "Angry" "e Angry"
 +
Option "Frustrated" "e Frustrated"
 +
Option "Curse You" "e CurseYou"
 +
Option "Roar" "e Roar"
 +
Option "Howl" "e Howl"
 +
Option "Tarzan" "e Tarzan"
 +
LockedOption
 +
{
 +
DisplayName "Growl"
 +
Command "e Growl"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Show Off"
 +
Command "e Boast"
 +
Authbit MutantPack
 +
}
 +
Divider
 +
Option "Dust Off" "e Dustoff"
 +
Option "Read Book" "e Readbook"
 +
Option "Burp" "e Burp"
 +
Divider
 +
Option "Laughs" "e laugh"
 +
Option "Giggle" "e BigLaugh"
 +
Option "Drat" "e Drat"
 +
Option "Shucks" "e Shucks"
 +
Option "Grief" "e Grief"
 +
Option "Flipping Coin" "e FlippingCoin"
 +
LockedOption
 +
{
 +
DisplayName "Drink Enriche"
 +
Command "e DrinkEnriche"
 +
Authbit RogueAccess
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Open Gift"
 +
Command "e OpenGift"
 +
Authbit RecreationPack
 +
}
 +
Divider
 +
Menu Athletics
 +
{
 +
Option "Backflip" "e Backflip"
 +
Option "Flex 1" "e Flex1"
 +
Option "Flex 2" "e Flex2"
 +
Option "Flex 3" "e Flex3"
 +
Option "Jumping Jacks" "e JumpingJacks"
 +
Option "Kata" "e Kata"
 +
LockedOption
 +
{
 +
DisplayName "Pushups"
 +
Command "e Pushup"
 +
Authbit MartialArtsPack
 +
}
 +
}
 +
Menu Wedding
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Propose"
 +
Command "e Propose"
 +
Authbit WeddingPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Throw Rice"
 +
Command "e ThrowRice"
 +
Authbit WeddingPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Throw Confetti"
 +
Command "e ThrowConfetti"
 +
Authbit WeddingPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Throw Rose Petals"
 +
Command "e ThrowRosePetals"
 +
Authbit WeddingPack
 +
}
 +
}
 +
}
 +
Menu Idle
 +
{
 +
Option "Afraid" "e Afraid"
 +
Option "Fish" "e Fishing"
 +
Option "Binoculars" "e Binoculars"
 +
Option "Flashlight" "e Flashlight"
 +
Option "Flashlight (Up)" "e FlashlightUp"
 +
Option "Flashlight (Down)" "e FlashlightDown"
 +
Option "Clipboard" "e Clipboard"
 +
Option "Invent" "e Invent"
 +
Option "Panhandle" "e Panhandle"
 +
Option "Stunned" "e Wounded"
 +
Option "Plotting" "e Plotting"
 +
Option "Floating Books" "e Floatbooks"
 +
Option "Pamphlet" "e Pamphlet"
 +
Option "Vendor" "e Vendor"
 +
Option "Protest" "e Protest"
 +
Option "Listen To Policeband" "e ListenPoliceBand"
 +
LockedOption
 +
{
 +
DisplayName "Protest Loyalists"
 +
Command "e ProtestLoyalist"
 +
Authbit RogueAccess
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Protest Resistance"
 +
Command "e ProtestResistance"
 +
Authbit RogueAccess
 +
}
 +
Divider
 +
LockedOption
 +
{
 +
DisplayName "Robot Power Up"
 +
Command "e PowerUp"
 +
Authbit CyborgPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Robot Power Down"
 +
Command "e PowerDown"
 +
Authbit CyborgPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Listen To Stolen Policeband"
 +
Command "e ListenStolenPoliceBand"
 +
Badge MayhemOutlaw
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Tablet Write"
 +
Command "e MATablet"
 +
Badge ArchitectAccolade
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Calculate Theories"
 +
Command "e Calculate"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Mix Formula"
 +
Command "e MixFormula"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Talk Pool"
 +
Command "e Pool"
 +
Authbit RecreationPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Soccer Kick"
 +
Command "e Soccer"
 +
Authbit RecreationPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Basketball Dribble"
 +
Command "e Basketball"
 +
Authbit RecreationPack
 +
}
 +
Divider
 +
Option "Drink" "e Drink"
 +
Option "Eat Food" "e Eatfood"
 +
Option "Eat Donut" "e Donut"
 +
Option "Drink Tea" "e Teabag"
 +
Divider
 +
Menu Away
 +
{
 +
Option "Cellphone" "e Cellphone"
 +
Option "Crouch" "e Crouch"
 +
Option "Kneel" "e Kneel"
 +
Option "Use Laptop" "e Laptop"
 +
Option "Lotus" "e Lotus"
 +
Option "Read Newspaper" "e Newspaper"
 +
Option "AFK Sleep" "e Sleep"
 +
Option "Sit on Ground" "e Sit"
 +
Option "Wait" "e Waiting"
 +
}
 +
Menu Evil
 +
{
 +
Option "Hold Bat" "e BatLookout"
 +
Option "Evil Laugh" "e EvilLaugh"
 +
Option "Hold Torch" "e Holdtorch"
 +
Option "Scheme" "e Plot"
 +
}
 +
Menu Magic
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Card Trick"
 +
Command "e CardTrick"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Juggle"
 +
Command "e Juggle"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Juggle Magic"
 +
Command "e JuggleMagic"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Juggle Fire"
 +
Command "e JuggleFire"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Juggle Electricity"
 +
Command "e JuggleElectricity"
 +
Authbit MagicPack
 +
}
 +
}
 +
Menu Stances
 +
{
 +
Option "Center Stance" "e Idle2"
 +
Option "Cross Arms" "e Crossarms"
 +
Option "Hands on Hips" "e Akimbo"
 +
Option "Neutral Stance" "e Idle1"
 +
LockedOption
 +
{
 +
DisplayName "Hero Stance 1"
 +
Command "e StanceHero1"
 +
Authbit RogueCompleteBox
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Hero Stance 2"
 +
Command "e StanceHero2"
 +
Authbit RogueCompleteBox
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Villain Stance 1"
 +
Command "e StanceVillain1"
 +
Authbit RogueCompleteBox
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Villain Stance 2"
 +
Command "e StanceVillain2"
 +
Authbit RogueCompleteBox
 +
}
 +
}
 +
}
 +
Menu Music
 +
{
 +
Option "Boombox" "e BoomBox"
 +
Menu Tracklist
 +
{
 +
Option "Track - Altitude" "e BBAltitude"
 +
Option "Track - Beat" "e BBBeat"
 +
Option "Track - Catch Me" "e BBCatchMe"
 +
Option "Track - Dance" "e BBDance"
 +
Option "Track - ElectroVibe" "e BBElectroVibe"
 +
Option "Track - Disco Freak" "e BBDiscoFreak"
 +
Option "Track - Dog Walk" "e BBDogWalk"
 +
Option "Track - Heavy Dude" "e BBHeavyDude"
 +
Option "Track - Info Overload" "e BBInfoOverload"
 +
Option "Track - Jumpy" "e BBJumpy"
 +
Option "Track - Kick It" "e BBKickIt"
 +
Option "Track - Looker" "e BBLooker"
 +
Option "Track - Meaty" "e BBMeaty"
 +
Option "Track - Notorious" "e BBNotorious"
 +
Option "Track - Move On" "e BBMoveOn"
 +
Option "Track - Peace" "e BBPeace"
 +
Option "Track - Quickie" "e BBQuickie"
 +
Option "Track - Raver" "e BBRaver"
 +
Option "Track - Shuffle" "e BBShuffle"
 +
Option "Track - Technoid" "e BBTechnoid"
 +
Option "Track - Wind It Up" "e BBWindItUp"
 +
Option "Track - Venus" "e BBVenus"
 +
Option "Track - Wah Wah" "e BBWahWah"
 +
Option "Track - Yellow" "e BBYellow"
 +
Option "Track - Spaz" "e BBSpaz"
 +
}
 +
Divider
 +
Option "Dance" "e Dance"
 +
Option "Shuffle" "e Dance1"
 +
Option "Rock It" "e Dance2"
 +
Option "The Washer" "e Dance3"
 +
Option "Raise the Roof" "e Dance4"
 +
Option "Bounce" "e Dance5"
 +
Option "The Monkey" "e Dance6"
 +
Option "Drum Dance" "e Drumdance"
 +
LockedOption
 +
{
 +
DisplayName "Robot Dance"
 +
Command "e RobotDance"
 +
Authbit CyborgPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Karate Dance"
 +
Command "e KarateDance"
 +
Authbit RecreationPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Pop Dance"
 +
Command "e PopDance"
 +
Authbit RecreationPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Air Guitar"
 +
Command "e AirGuitar"
 +
Authbit RecreationPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Disco Dance"
 +
Command "e DiscoDance"
 +
Authbit RecreationPack
 +
}
 +
Divider
 +
Option "Big Drum" "e Drum"
 +
Option "Small Drum" "e Drumlow"
 +
}
  
=== Underline ===
+
//The following costume change options appear in the QuickMenu file, and work in-game,
 +
//but are not enabled for Live for no known reason.
 +
Menu "Costumes"
 +
{
 +
Menu "Back Flip"
 +
{
 +
Option "Costume Slot 1" "cce 0 CCBackFlip"
 +
Option "Costume Slot 2" "cce 1 CCBackFlip"
 +
Option "Costume Slot 3" "cce 2 CCBackFlip"
 +
Option "Costume Slot 4" "cce 3 CCBackFlip"
 +
Option "Costume Slot 5" "cce 4 CCBackFlip"
 +
}
 +
Menu "Evil Laugh"
 +
{
 +
Option "Costume Slot 1" "cce 0 CCEvilLaugh"
 +
Option "Costume Slot 2" "cce 1 CCEvilLaugh"
 +
Option "Costume Slot 3" "cce 2 CCEvilLaugh"
 +
Option "Costume Slot 4" "cce 3 CCEvilLaugh"
 +
Option "Costume Slot 5" "cce 4 CCEvilLaugh"
 +
}
 +
Menu "Howl"
 +
{
 +
Option "Costume Slot 1" "cce 0 CCHowl"
 +
Option "Costume Slot 2" "cce 1 CCHowl"
 +
Option "Costume Slot 3" "cce 2 CCHowl"
 +
Option "Costume Slot 4" "cce 3 CCHowl"
 +
Option "Costume Slot 5" "cce 4 CCHowl"
 +
}
 +
Menu "Salute"
 +
{
 +
Option "Costume Slot 1" "cce 0 CCSalute"
 +
Option "Costume Slot 2" "cce 1 CCSalute"
 +
Option "Costume Slot 3" "cce 2 CCSalute"
 +
Option "Costume Slot 4" "cce 3 CCSalute"
 +
Option "Costume Slot 5" "cce 4 CCSalute"
 +
}
 +
Menu "Vanguard Sigil"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCVanguardSigil"
 +
Badge Vanguard_Sigil_CC
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCVanguardSigil"
 +
Badge Vanguard_Sigil_CC
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCVanguardSigil"
 +
Badge Vanguard_Sigil_CC
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCVanguardSigil"
 +
Badge Vanguard_Sigil_CC
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCVanguardSigil"
 +
Badge Vanguard_Sigil_CC
 +
}
 +
}
 +
Divider
 +
Title "Magic Pack"
 +
Menu "Cast"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCCast"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCCast"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCCast"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCCast"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCCast"
 +
Authbit MagicPack
 +
}
 +
}
 +
Menu "Lightning"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCLightning"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCLightning"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCLightning"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCLightning"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCLightning"
 +
Authbit MagicPack
 +
}
 +
}
 +
Menu "Presto Chango"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCPrestoChango"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCPrestoChango"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCPrestoChango"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCPrestoChango"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCPrestoChango"
 +
Authbit MagicPack
 +
}
 +
}
 +
Menu "Spin"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCSpin"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCSpin"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCSpin"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCSpin"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCSpin"
 +
Authbit MagicPack
 +
}
 +
}
 +
Divider
 +
Title "Martial Arts"
 +
Menu "Ninja Leap"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCNinjaLeap"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCNinjaLeap"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCNinjaLeap"
 +
Authbit MagicPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCNinjaLeap"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCNinjaLeap"
 +
Authbit MartialArtsPack
 +
}
 +
}
 +
Menu "Smoke Bomb"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCSmokeBomb"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCSmokeBomb"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCSmokeBomb"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCSmokeBomb"
 +
Authbit MartialArtsPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCSmokeBomb"
 +
Authbit MartialArtsPack
 +
}
 +
}
 +
Divider
 +
Title "Mutant Pack"
 +
Menu "Dimension Shift"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCDimensionShift"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCDimensionShift"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCDimensionShift"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCDimensionShift"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCDimensionShift"
 +
Authbit MutantPack
 +
}
 +
}
 +
Menu "Energy Morph"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCEnergyMorph"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCEnergyMorph"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCEnergyMorph"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCEnergyMorph"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCEnergyMorph"
 +
Authbit MutantPack
 +
}
 +
}
 +
Menu "Rapid Boil"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCRapidBoil"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCRapidBoil"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCRapidBoil"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCRapidBoil"
 +
Authbit MutantPack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCRapidBoil"
 +
Authbit MutantPack
 +
}
 +
}
 +
Divider
 +
Title "Science Pack"
 +
Menu "Drink Formula"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCDrinkFormula"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCDrinkFormula"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCDrinkFormula"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCDrinkFormula"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCDrinkFormula"
 +
Authbit SupersciencePack
 +
}
 +
}
 +
Menu "Super Serum"
 +
{
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 1"
 +
Command "cce 0 CCSuperSerum"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 2"
 +
Command "cce 1 CCSuperSerum"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 3"
 +
Command "cce 2 CCSuperSerum"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 4"
 +
Command "cce 3 CCSuperSerum"
 +
Authbit SupersciencePack
 +
}
 +
LockedOption
 +
{
 +
DisplayName "Costume Slot 5"
 +
Command "cce 4 CCSuperSerum"
 +
Authbit SupersciencePack
 +
}
 +
}
 +
}
 +
//The following appear in the game file, but are not enabled in the menu
 +
//nor do they work in-game (yet).
 +
// LockedOption
 +
// {
 +
// DisplayName "Facepalm"
 +
// Command "e facepalm"
 +
// Authbit Facepalm
 +
// }
 +
// LockedOption
 +
// {
 +
// DisplayName "Double Facepalm"
 +
// Command "e doublefacepalm"
 +
// Authbit Facepalm
 +
// }
 +
 +
//FOOTER =======
 +
}
 +
//FOOTER =======
  
The [[Template:UL|UL]] template formats text with an underline.
+
</pre>
 
+
:'''Format''': <nowiki>{{UL|SampleText}}</nowiki>
+
 
+
:'''Result''': {{UL|SampleText}}
+
 
+
=== Text Colors ===
+
 
+
For the predefined template colors listed in the Navigation Box below (blue, green, mauve, etc...) use this template as follows:
+
 
+
:'''Format''': <nowiki>{{blue|SampleText}} · {{green|SampleText}} · {{mauve|SampleText}} · {{orange|SampleText}} ·  {{purple|SampleText}} ·  {{red|SampleText}} ·  {{teal|SampleText}}</nowiki>
+
 
+
:'''Result''': {{blue|SampleText}} · {{green|SampleText}} · {{mauve|SampleText}} · {{orange|SampleText}} ·  {{purple|SampleText}} ·  {{red|SampleText}} ·  {{teal|SampleText}}
+
 
+
For other colors that are [http://www.w3schools.com/html/html_colornames.asp standard HTML color names, or designated with a Hex code that corresponds to their Red, Green, and Blue components], use this template as follows:
+
 
+
:'''Format''': <nowiki>{{color|ColorName|SampleText}}</nowiki>
+
 
+
:'''Example''': <nowiki>{{color|OliveDrab|SampleText}} or {{color|#6B8E23|SampleText}} </nowiki>
+
 
+
:'''Result''': {{color|OliveDrab|SampleText}} or {{color|#6B8E23|SampleText}}
+
 
+
<blockquote>{{Text Colors NavBox}}</blockquote>
+
 
+
== Paragraphs ==
+
 
+
 
+
 
+
=== Center ===
+
 
+
The [[Template:Center|Center]] template can be used to center items on the page or table
+
 
+
:'''Format''': <nowiki>{{Center|SampleText}}</nowiki>
+
 
+
:'''Result'''...
+
{{Center|SampleText}}
+
 
+
=== No break (Nobr)===
+
 
+
The [[Template:Nobr|Nobr]] template prevents the text within it from wrapping to more than one line. It is used for specialized cases since it will often break most web page formatting.
+
 
+
:'''Format''':  <nowiki>{{Nobr|SampleParagraph}}</nowiki>
+
 
+
:'''Example''': <nowiki>{{Nobr|Lorem ipsum amber sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.}}</nowiki>
+
 
+
:'''Result'''...
+
:{{Nobr|Lorem ipsum amber sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.}}
+
 
+
=== Division box (Divbox) ===
+
 
+
The [[Template:Divbox|Divbox]] template will display a centered box with a centered title and content in it. This template may be used to create a notice box for various purposes. It takes three unnamed arguments: color, title, and text. Available colors at this time are: amber, black, bloodred, blue, brown, forest, gray, green, navy, none, orange, purple, red, white, and yellow.
+
 
+
:'''Format''':  <nowiki>{{Divbox|ColorName|Title|SampleText}}</nowiki>
+
 
+
:'''Example''': <nowiki>{{Divbox|amber|An Amber Divbox|[[wikipedia:Lorem ipsum|Lorem ipsum]] dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.}}</nowiki>
+
 
+
:'''Result'''...
+
:{{Divbox|amber|An Amber Divbox|[[wikipedia:Lorem ipsum|Lorem ipsum]] dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.}}
+
 
+
==== Colors ====
+
 
+
The boxes below demonstrate the different color palettes you may choose from.
+
 
+
<blockquote><blockquote>{{divbox|amber|amber|}}
+
{{divbox|black|black|}}
+
{{divbox|bloodred|bloodred|}}
+
{{divbox|blue|blue|}}
+
{{divbox|brown|brown|}}
+
{{divbox|forest|forest|}}
+
{{divbox|gray|gray|}}
+
{{divbox|green|green|}}
+
{{divbox|navy|navy|}}
+
{{divbox|none|none|}}
+
{{divbox|orange|orange|}}
+
{{divbox|purple|purple|}}
+
{{divbox|red|red|}}
+
{{divbox|white|white|}}
+
{{divbox|yellow|yellow|}}</blockquote></blockquote>
+
 
+
 
+
== Page lay out ==
+
 
+
=== Clear (Clr) ===
+
 
+
The {{tl|clr}} template is used in conjunction with an image or a table that is aligned with the side of the page.  It will force any data that comes after it to start below the bottom edge of an image.
+
 
+
Format: <nowiki>{{</nowiki>clr<nowiki>}}</nowiki>
+
* clr can take no parameters, or ''left'' or ''right''.
+
 
+
Alternately, instead of using <nowiki>{{clr|left}} or {{clr|right}}</nowiki>, {{tl|clrl}} and {{tl|clrr}} move content below any objects floating to the left (clrl) or right (clrr) while allowing text to flow to the edge of the opposite side.
+
 
+
 
+
=== Table of Contents templates ===
+
 
+
The Wiki [http://www.mediawiki.org/wiki/Help:Magic_words magic word], '''_TOC_''', places a Table of Contents on the top left of the page and all text follows after it.
+
 
+
For others, see [[:Category:TOC templates|TOC templates]].
+
 
+
==== Table of Contents float right (TOCright) ====
+
 
+
This is an often used template on Paragon Wiki pages. It will place a floating table of contents on the right side of the article, allowing text to flow around it, rather than on the left with text below it.  It should not be used anyplace that <nowiki>__ToC__</nowiki> is used.
+
 
+
Format: <nowiki>{{</nowiki>TOCright<nowiki>}}</nowiki>
+
 
+
* TOCRight has no parameters.
+

Latest revision as of 14:26, 13 September 2010

Text for QuickChat Menu with Costumes Enables

//HEADER =======
Menu QuickChat
{
//HEADER =======

Menu Converse
	{
		Menu Greetings
		{
			Option "Hi"						"say Hi!$$e Hi"
			Option "Hello <$target>"		"say Hello, $target$$e Hi"
			Option "Introduce <Self>"		"say Pleased to meet you! I am $name, a level $level $origin $archetype.$$e Hi"
			Option "Looking for team"		"local <scale .75>level $level $archetype$$say Looking for team"
			Option "Welcome"				"say Welcome!$$e Welcome"
		}
		Menu Combat
		{
			Option "On my mark..."			"say On my mark...$$e RaiseHand"
			Option "ATTACK!"				"say ATTACK!$$e attack"
			Option "Don't attack!"			"say Don't attack!$$e DontAttack"
			Option "Stop!"					"say Stop!$$e RaiseHand"
			Option "Come get some!"			"say Come get some!$$e tauntA"
		}
		Menu Travel
		{
			Option "Lead on!"			"say Lead On!$$e ThumbsUp"
			Option "Onward!"			"say Onward!$$e point"
			Option "Follow me!"			"say Follow me!$$e point"
			Option "Stop!"				"say Stop!$$e RaiseHand"
			Option "Wait here"			"say Wait here$$e RaiseHand"
			Option "Let's go!"			"say Let's go!$$e yes"
			Option "On my way"			"say On my way..."
			Option "Over here!"			"say Over here!$$e OverHere"
			Option "Where to?"			"say Where to?$$e shrug"
			Option "Ready?"				"say Ready?"
			Option "Get a mission?"		"say Get a mission?"
		}
		Menu Speech
		{
			Option "Yes"				"say Yes$$e yes"
			Option "Yes sir!"			"say Yes Sir!$$e salute"
			Option "No"					"say No$$e No"
			Option "Huh?"				"say Huh?$$e shrug"
			Option "Good job!"			"say Good job!$$e ThumbsUp"
			Option "Sorry"				"say Sorry$$e sorry"
			Option "Thank you"			"say Thank you$$e ThankYou"
			Option "You're Welcome"		"say You're welcome$$e YoureWelcome"
			Option "No Problem"			"say No Problem$$e ThumbsUp"
			Option "Grrrrrrr!"			"say Grrrrrrrr!$$e tarzan"
			Option "Arrrrggggh!"		"say Arrrrggggh!$$e Frustrated"
			Option "Excellent!"			"say Excellent!$$e clap"
			Option "Mua Ha Ha Ha!"		"say Mua ha ha ha!$$e EvilLaugh"
		}
	Divider
		Option "Chat"				"e Talk"
		Option "Lecture"			"e Lecture"
		Option "Explain"			"e Explain"
	Divider
		Option "Nod"				"e Nod"
		Option "Thumbs Up"			"e Thumbsup"
		Option "Shrug"				"e Shrug"
		Option "Thanks"				"e ThankYou"
		Option "Welcome"			"e Welcome"
		Option "You're Welcome"			"e YoureWelcome"
	Divider
		Option "Disagree"			"e Disagree"
		Option "Shake Head"			"e No"
		Option "Yada Yada Yada"			"e Yata"
		Option "Talk to the Hand"		"e TalkToHand"
	}
Menu Interact
	{
		Option "Salute"				"e Salute"
		Option "Military Salute"		"e MilitarySalute"
		LockedOption
		{
			DisplayName "Praetorian Salute"
			Command "e PraetorianSalute"
			Authbit RogueAccess
		}
		Option "At Ease"			"e AtEase"
	Divider
		Option "Bow"				"e Bow"
		Option "Fancy Bow"			"e FancyBow"
		Option "Clap"				"e Clap"
		Option "Praise"				"e Praise"
		Option "Camera"				"e Camera"
	Divider
		Option "You bow down!"		"e Bowdown"
		Option "Surrender"			"e Surrender"
		Option "Get Some"			"e GetSome"
		Option "Go Away"			"e GoAway"
		Option "Taunt 1"			"e Taunt1"
		Option "Taunt 2"			"e Taunt2"
		Option "Chicken"			"e Chicken"
		Option "Slash Throat"		"e SlashThroat"
		LockedOption
		{
			DisplayName "Bring It!"
			Command "e Bringit"
			Authbit MartialArtsPack
		}
		Option "Threaten"			"e SmackYou"
		Option "Hands Up"			"e Handsup"
		Option "Smack"				"e Smack"
		Option "Slap"				"e slap"
		Option "Slap React"			"e SlapReact"
		Option "Alakazam!"			"e Alakazam"
		Option "Alakazam! React"		"e Alakazamreact"
		Option "Bat Smash"			"e Batsmash"
		Option "Bat Smash React"		"e Batsmashreact"
	Divider
		Menu Judge
		{
			Option "Score 1"			"e Score1"
			Option "Score 2"			"e Score2"
			Option "Score 3"			"e Score3"
			Option "Score 4"			"e Score4"
			Option "Score 5"			"e Score5"
			Option "Score 6"			"e Score6"
			Option "Score 7"			"e Score7"
			Option "Score 8"			"e Score8"
			Option "Score 9"			"e Score9"
			Option "Score 10"			"e Score10"
		}
		Menu Decide
		{
			Option "Coin Toss"			"e CoinToss"
			Option "Roll Dice"			"e Dice"
			Option "Observe Dice"			"e ObserveDice"
			LockedOption
			{
				DisplayName "High Roller"
				Command "e Dice7"
				Badge CouncilRobotBadge StMartialTour1
			}
		Divider
			Option "Rock"				"e Rock"
			Option "Paper"				"e Paper"
			Option "Scissors"			"e Scissors"
		}
		Menu Environment
		{
			Option "Peer In"			"e Peerin"
			Option "Touch Screen"			"e Touchscreen"
			Option "Type"				"e Typing"
			Option "Research"			"e Research"
			Option "Research Low"			"e Researchlow"
			Option "Dig"				"e Dig"
			Option "Jackhammer"			"e Jackhammer"
			Option "Spraypaint"			"e Spraypaint"
			Option "Warm Hands"			"e WarmHands"
			Option "Pick Lock"			"e PickLock"
			LockedOption
			{
				DisplayName "Throw Snowflakes"
				Command "e Snowflakes"
				Badge SnowflakeEmoteBadge
			}
		Divider
			Option "Sit Chair 1"			"e SitChair1"
			Option "Sit Chair 2"			"e SitChair2"
			Option "Sit Chair 3"			"e SitChair3"
			Option "Sit Bench 1"			"e SitBench1"
			Option "Sit Bench 2"			"e SitBench2"
			Option "Sit Bench 3"			"e SitBench3"
			Option "Sit Bench 4"			"e SitBench4"
			Option "Sit Executive Chair"		"e SitExecutiveChair"
			Option "Sit Stool"			"e SitStool"
			Option "Sit Table 1"			"e SitTable1"
			Option "Sit Table 2"			"e SitTable2"
			Option "Sit Ledge"			"e Ledgesit"
		Divider
			Option "Wall Lean"			"e WallLean"
			Option "Assume the Position"		"e Assumepositionwall"
		}
	}
Menu Actions
	{
		Option "Wave"				"e Wave"
		Option "Big Wave"			"e BigWave"
		Option "Raise Hand"			"e RaiseHand"
		Option "Point"				"e Point"
		Option "Attack"				"e attack"
	Divider
		Option "Cheer"				"e Cheer"
		Option "Wave Fist"			"e WaveFist"
		Option "Crack Knuckles"			"e Knuckles"
		Option "Whistle"			"e Whistle"
		Option "Victory"			"e Victory"
		Option "Winner"				"e Winner"
		Option "The Wave"			"e TheWave"
	Divider
		Option "Angry"				"e Angry"
		Option "Frustrated"			"e Frustrated"
		Option "Curse You"			"e CurseYou"
		Option "Roar"				"e Roar"
		Option "Howl"				"e Howl"
		Option "Tarzan"				"e Tarzan"
		LockedOption
		{
			DisplayName "Growl"
			Command "e Growl"
			Authbit MutantPack
		}
		LockedOption
		{
			DisplayName "Show Off"
			Command "e Boast"
			Authbit MutantPack
		}
	Divider
		Option "Dust Off"			"e Dustoff"
		Option "Read Book"			"e Readbook"
		Option "Burp"				"e Burp"
	Divider
		Option "Laughs"				"e laugh"
		Option "Giggle"				"e BigLaugh"
		Option "Drat"				"e Drat"
		Option "Shucks"				"e Shucks"
		Option "Grief"				"e Grief"
		Option "Flipping Coin"			"e FlippingCoin"
		LockedOption
		{
			DisplayName "Drink Enriche"
			Command "e DrinkEnriche"
			Authbit RogueAccess
		}
		LockedOption
		{
			DisplayName "Open Gift"
			Command "e OpenGift"
			Authbit RecreationPack
		}
	Divider
		Menu Athletics
		{
			Option "Backflip"			"e Backflip"
			Option "Flex 1"				"e Flex1"
			Option "Flex 2"				"e Flex2"
			Option "Flex 3"				"e Flex3"
			Option "Jumping Jacks"			"e JumpingJacks"
			Option "Kata"				"e Kata"
			LockedOption
			{
				DisplayName "Pushups"
				Command "e Pushup"
				Authbit MartialArtsPack
			}
		}
		Menu Wedding
		{
			LockedOption
			{
				DisplayName "Propose"
				Command "e Propose"
				Authbit WeddingPack
			}
			LockedOption
			{
				DisplayName "Throw Rice"
				Command "e ThrowRice"
				Authbit WeddingPack
			}
			LockedOption
			{
				DisplayName "Throw Confetti"
				Command "e ThrowConfetti"
				Authbit WeddingPack
			}
			LockedOption
			{
				DisplayName "Throw Rose Petals"
				Command "e ThrowRosePetals"
				Authbit WeddingPack
			}
		}
	}
Menu Idle
	{
		Option "Afraid"				"e Afraid"
		Option "Fish"				"e Fishing"
		Option "Binoculars"			"e Binoculars"
		Option "Flashlight"			"e Flashlight"
		Option "Flashlight (Up)"		"e FlashlightUp"
		Option "Flashlight (Down)"		"e FlashlightDown"
		Option "Clipboard"			"e Clipboard"
		Option "Invent"				"e Invent"
		Option "Panhandle"			"e Panhandle"
		Option "Stunned"			"e Wounded"
		Option "Plotting"			"e Plotting"
		Option "Floating Books"			"e Floatbooks"
		Option "Pamphlet"			"e Pamphlet"
		Option "Vendor"				"e Vendor"
		Option "Protest"			"e Protest"
		Option "Listen To Policeband"		"e ListenPoliceBand"
		LockedOption
		{
			DisplayName "Protest Loyalists"
			Command "e ProtestLoyalist"
			Authbit RogueAccess
		}
		LockedOption
		{
			DisplayName "Protest Resistance"
			Command "e ProtestResistance"
			Authbit RogueAccess
		}
	Divider
		LockedOption
		{
			DisplayName "Robot Power Up"
			Command "e PowerUp"
			Authbit CyborgPack
		}
		LockedOption
		{
			DisplayName "Robot Power Down"
			Command "e PowerDown"
			Authbit CyborgPack
			}
		LockedOption
		{
			DisplayName "Listen To Stolen Policeband"
			Command "e ListenStolenPoliceBand"
			Badge MayhemOutlaw
		}
		LockedOption
		{
			DisplayName "Tablet Write"
			Command "e MATablet"
			Badge ArchitectAccolade
		}
		LockedOption
		{
			DisplayName "Calculate Theories"
			Command "e Calculate"
			Authbit SupersciencePack
		}
		LockedOption
		{
			DisplayName "Mix Formula"
			Command "e MixFormula"
			Authbit SupersciencePack
		}
		LockedOption
		{
			DisplayName "Talk Pool"
			Command "e Pool"
			Authbit RecreationPack
		}
		LockedOption
		{
			DisplayName "Soccer Kick"
			Command "e Soccer"
			Authbit RecreationPack
		}
		LockedOption
		{
			DisplayName "Basketball Dribble"
			Command "e Basketball"
			Authbit RecreationPack
		}
	Divider
		Option "Drink"				"e Drink"
		Option "Eat Food"			"e Eatfood"
		Option "Eat Donut"			"e Donut"
		Option "Drink Tea"			"e Teabag"
	Divider
		Menu Away
		{
			Option "Cellphone"			"e Cellphone"
			Option "Crouch"				"e Crouch"
			Option "Kneel"				"e Kneel"
			Option "Use Laptop"			"e Laptop"
			Option "Lotus"				"e Lotus"
			Option "Read Newspaper"			"e Newspaper"
			Option "AFK Sleep"			"e Sleep"
			Option "Sit on Ground"			"e Sit"
			Option "Wait"				"e Waiting"
		}
		Menu Evil
		{
			Option "Hold Bat"			"e BatLookout"
			Option "Evil Laugh"			"e EvilLaugh"
			Option "Hold Torch"			"e Holdtorch"
			Option "Scheme"				"e Plot"
		 }
		Menu Magic
		{
			LockedOption
			{
				DisplayName "Card Trick"
				Command "e CardTrick"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Juggle"
				Command "e Juggle"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Juggle Magic"
				Command "e JuggleMagic"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Juggle Fire"
				Command "e JuggleFire"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Juggle Electricity"
				Command "e JuggleElectricity"
				Authbit MagicPack
			}
		}
		Menu Stances
		{
			Option "Center Stance"			"e Idle2"
			Option "Cross Arms"			"e Crossarms"
			Option "Hands on Hips"			"e Akimbo"
			Option "Neutral Stance"			"e Idle1"
			LockedOption
			{
				DisplayName "Hero Stance 1"
				Command "e StanceHero1"
				Authbit RogueCompleteBox
			}
			LockedOption
			{
				DisplayName "Hero Stance 2"
				Command "e StanceHero2"
				Authbit RogueCompleteBox
			}
			LockedOption
			{
				DisplayName "Villain Stance 1"
				Command "e StanceVillain1"
				Authbit RogueCompleteBox
			}
			LockedOption
			{
				DisplayName "Villain Stance 2"
				Command "e StanceVillain2"
				Authbit RogueCompleteBox
			}
		}
	}
Menu Music
	{
		Option "Boombox"				"e BoomBox"
		Menu Tracklist
		{
			Option "Track - Altitude"		"e BBAltitude"
			Option "Track - Beat"			"e BBBeat"
			Option "Track - Catch Me"		"e BBCatchMe"
			Option "Track - Dance"			"e BBDance"
			Option "Track - ElectroVibe"		"e BBElectroVibe"
			Option "Track - Disco Freak"		"e BBDiscoFreak"
			Option "Track - Dog Walk"		"e BBDogWalk"
			Option "Track - Heavy Dude"		"e BBHeavyDude"
			Option "Track - Info Overload"		"e BBInfoOverload"
			Option "Track - Jumpy"			"e BBJumpy"
			Option "Track - Kick It"		"e BBKickIt"
			Option "Track - Looker"			"e BBLooker"
			Option "Track - Meaty"			"e BBMeaty"
			Option "Track - Notorious"		"e BBNotorious"
			Option "Track - Move On"		"e BBMoveOn"
			Option "Track - Peace"			"e BBPeace"
			Option "Track - Quickie"		"e BBQuickie"
			Option "Track - Raver"			"e BBRaver"
			Option "Track - Shuffle"		"e BBShuffle"
			Option "Track - Technoid"		"e BBTechnoid"
			Option "Track - Wind It Up"		"e BBWindItUp"
			Option "Track - Venus"			"e BBVenus"
			Option "Track - Wah Wah"		"e BBWahWah"
			Option "Track - Yellow"			"e BBYellow"
			Option "Track - Spaz"			"e BBSpaz"
		}
	Divider
		Option "Dance"				"e Dance"
		Option "Shuffle"			"e Dance1"
		Option "Rock It"			"e Dance2"
		Option "The Washer"			"e Dance3"
		Option "Raise the Roof"			"e Dance4"
		Option "Bounce"				"e Dance5"
		Option "The Monkey"			"e Dance6"
		Option "Drum Dance"			"e Drumdance"
		LockedOption
		{
			DisplayName "Robot Dance"
			Command "e RobotDance"
			Authbit CyborgPack
		}
		LockedOption
		{
			DisplayName "Karate Dance"
			Command "e KarateDance"
			Authbit RecreationPack
		}
		LockedOption
		{
			DisplayName "Pop Dance"
			Command "e PopDance"
			Authbit RecreationPack
		}
		LockedOption
		{
			DisplayName "Air Guitar"
			Command "e AirGuitar"
			Authbit RecreationPack
		}
		LockedOption
		{
			DisplayName "Disco Dance"
			Command "e DiscoDance"
		Authbit RecreationPack
		}
		Divider
		Option "Big Drum"			"e Drum"
		Option "Small Drum"			"e Drumlow"
	}

//The following costume change options appear in the QuickMenu file, and work in-game, 
//but are not enabled for Live for no known reason.
Menu "Costumes"
	{
		Menu "Back Flip"
		{
			Option "Costume Slot 1"				"cce 0 CCBackFlip"
			Option "Costume Slot 2"				"cce 1 CCBackFlip"
			Option "Costume Slot 3"				"cce 2 CCBackFlip"
			Option "Costume Slot 4"				"cce 3 CCBackFlip"
			Option "Costume Slot 5"				"cce 4 CCBackFlip"
		}
		Menu "Evil Laugh"
		{
			Option "Costume Slot 1"				"cce 0 CCEvilLaugh"
			Option "Costume Slot 2"				"cce 1 CCEvilLaugh"
			Option "Costume Slot 3"				"cce 2 CCEvilLaugh"
			Option "Costume Slot 4"				"cce 3 CCEvilLaugh"
			Option "Costume Slot 5"				"cce 4 CCEvilLaugh"
		}
		Menu "Howl"
		{
			Option "Costume Slot 1"				"cce 0 CCHowl"
			Option "Costume Slot 2"				"cce 1 CCHowl"
			Option "Costume Slot 3"				"cce 2 CCHowl"
			Option "Costume Slot 4"				"cce 3 CCHowl"
			Option "Costume Slot 5"				"cce 4 CCHowl"
		}
		Menu "Salute"
		{
			Option "Costume Slot 1"				"cce 0 CCSalute"
			Option "Costume Slot 2"				"cce 1 CCSalute"
			Option "Costume Slot 3"				"cce 2 CCSalute"
			Option "Costume Slot 4"				"cce 3 CCSalute"
			Option "Costume Slot 5"				"cce 4 CCSalute"
		}
		Menu "Vanguard Sigil"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCVanguardSigil"
				Badge Vanguard_Sigil_CC
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCVanguardSigil"
				Badge Vanguard_Sigil_CC
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCVanguardSigil"
				Badge Vanguard_Sigil_CC
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCVanguardSigil"
				Badge Vanguard_Sigil_CC
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCVanguardSigil"
				Badge Vanguard_Sigil_CC
			}
		}
	Divider
	Title "Magic Pack"
		Menu "Cast"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCCast"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCCast"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCCast"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCCast"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCCast"
				Authbit MagicPack
			}
		}
		Menu "Lightning"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCLightning"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCLightning"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCLightning"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCLightning"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCLightning"
				Authbit MagicPack
			}
		}
		Menu "Presto Chango"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCPrestoChango"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCPrestoChango"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCPrestoChango"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCPrestoChango"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCPrestoChango"
				Authbit MagicPack
			}
		}
		Menu "Spin"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCSpin"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCSpin"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCSpin"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCSpin"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCSpin"
				Authbit MagicPack
			}
		}
	Divider
	Title "Martial Arts"
		Menu "Ninja Leap"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCNinjaLeap"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCNinjaLeap"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCNinjaLeap"
				Authbit MagicPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCNinjaLeap"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCNinjaLeap"
				Authbit MartialArtsPack
			}
		}
		Menu "Smoke Bomb"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCSmokeBomb"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCSmokeBomb"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCSmokeBomb"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCSmokeBomb"
				Authbit MartialArtsPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCSmokeBomb"
				Authbit MartialArtsPack
			}
		}
	Divider
	Title "Mutant Pack"
		Menu "Dimension Shift"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCDimensionShift"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCDimensionShift"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCDimensionShift"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCDimensionShift"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCDimensionShift"
				Authbit MutantPack
			}
		}
		Menu "Energy Morph"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCEnergyMorph"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCEnergyMorph"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCEnergyMorph"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCEnergyMorph"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCEnergyMorph"
				Authbit MutantPack
			}
		}
		Menu "Rapid Boil"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCRapidBoil"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCRapidBoil"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCRapidBoil"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCRapidBoil"
				Authbit MutantPack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCRapidBoil"
				Authbit MutantPack
			}
		}
	Divider
	Title "Science Pack"
		Menu "Drink Formula"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCDrinkFormula"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCDrinkFormula"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCDrinkFormula"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCDrinkFormula"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCDrinkFormula"
				Authbit SupersciencePack
			}
		}
		Menu "Super Serum"
		{
			LockedOption
			{
				DisplayName "Costume Slot 1"
				Command "cce 0 CCSuperSerum"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 2"
				Command "cce 1 CCSuperSerum"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 3"
				Command "cce 2 CCSuperSerum"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 4"
				Command "cce 3 CCSuperSerum"
				Authbit SupersciencePack
			}
			LockedOption
			{
				DisplayName "Costume Slot 5"
				Command "cce 4 CCSuperSerum"
				Authbit SupersciencePack
			}
		}
	}
//The following appear in the game file, but are not enabled in the menu
//nor do they work in-game (yet).
//	LockedOption
//	{
//		DisplayName "Facepalm"
//		Command "e facepalm"
//		Authbit Facepalm
//	}
//	LockedOption
//	{
//		DisplayName "Double Facepalm"
//		Command "e doublefacepalm"
//		Authbit Facepalm
//	}
	
//FOOTER =======
}
//FOOTER =======