Difference between revisions of "Ruin"
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− | + | {{otheruses4|1=the invention set|2=the villain Ruin of the Omega Team|3=Ruin (Omega Team)}} | |
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− | == | + | {{InvSetOverview|Name=Ruin|Type=Ranged Damage|25|40 |
− | + | |Accuracy/Damage|Damage/Endurance|Damage/Recharge|Accuracy/Endurance/Recharge|Accuracy/Damage/Recharge}} | |
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− | + | {{SetBonusPreamble}} | |
− | + | {{Set Bonus|class=Less Mez|type=Fear|num=2|amt=1.65}} | |
− | + | {{Set Bonus|class=Health|num=3|amt=1.13}} | |
− | + | {{Set Bonus|class=Debt Protection|num=4|amt=1}} | |
− | + | {{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.88}} | |
− | + | {{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.94}} | |
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Latest revision as of 13:11, 30 January 2010
- This article is about the invention set. For the villain Ruin of the Omega Team, see Ruin (Omega Team).
Ruin is a Ranged Damage enhancement set in the Invention System. It is available in the 25-40 level range.
There are five enhancements in this set:
- Ruin: Accuracy/Damage,
- Ruin: Damage/Endurance,
- Ruin: Damage/Recharge,
- Ruin: Accuracy/Endurance/Recharge, and
- Ruin: Accuracy/Damage/Recharge.
Only one of each of these types of enhancements may be slotted per power.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements reduces the duration of Fear effects on you by 1.65%.
- Three enhancements increases maximum Health by 1.13%.
- Four enhancements grants 1% debt protection.
- Five enhancements increases Area Effect Defense by 1.88%.
- Five enhancements increases Fire and Cold Defense by 0.94%.