Difference between revisions of "Kite"
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#Using ranged attacks, [[DoT]]s, [[Immobilize|Immobs]], [[Slow]]s, [[KB]], and other [[Status Effect|status effects]] while moving around to keep a target out of melee range, because melee attacks tend to be far more damaging than ranged attacks. | #Using ranged attacks, [[DoT]]s, [[Immobilize|Immobs]], [[Slow]]s, [[KB]], and other [[Status Effect|status effects]] while moving around to keep a target out of melee range, because melee attacks tend to be far more damaging than ranged attacks. | ||
− | :NOTE: Kiting works with varying degrees of effectiveness depending on your target's [[resistance]] to status effects. | + | :NOTE: Kiting works with varying degrees of effectiveness depending on your target's [[Resistance (Mechanics)|resistance]] to status effects. |
[[Category:Definition]] | [[Category:Definition]] |
Latest revision as of 04:39, 23 January 2010
Definition
Kite
- Using ranged attacks, DoTs, Immobs, Slows, KB, and other status effects while moving around to keep a target out of melee range, because melee attacks tend to be far more damaging than ranged attacks.
- NOTE: Kiting works with varying degrees of effectiveness depending on your target's resistance to status effects.