Difference between revisions of "Stone Melee"
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate | + | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High | + | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior | + | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self + | + | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +DMG, +To-Hit|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close(Targeted | + | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted | + | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=18|Effect=Melee, Extreme | + | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=18|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High | + | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect= | + | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate | + | {{Powers_LevelRow|Icon=StoneMelee StoneFist.png|Power=Stone Fist|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=2|Effect=Melee, High | + | {{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=2|Effect=Melee, High DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior | + | {{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted | + | {{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self + | + | {{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close(Targeted | + | {{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close (Targeted AoE), Foe Disorient, Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High | + | {{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High DMG(Smash), Foe Knockback, -Fly|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=35|Effect= | + | {{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=35|Effect=PBAoE, Moderate DMG(Smash), Foe Knockdown|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=38|Effect=Melee, Extreme | + | {{Powers_LevelRow|Icon=StoneMelee SeismicSmash.png|Power=Seismic Smash|Level=38|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 8 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 8 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}} | ||
− | {{PowerBlock_Effects|Close(Targeted | + | {{PowerBlock_Effects|Close (Targeted Area of Effect)}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Disorient, Knockdown}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Superior(Smashing)}} | + | {{PowerBlock_Damage|Superior (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Knockdown}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High(Smashing)}} | + | {{PowerBlock_Damage|High (Smashing)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 26 (Brute)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme(Smashing)}} | + | {{PowerBlock_Damage|Extreme (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 18 (Brute)}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate(Smashing)}} | + | {{PowerBlock_Damage|Moderate (Smashing)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Disorient}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High(Smashing)}} | + | {{PowerBlock_Damage|High (Smashing)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Knockdown}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
− | {{PowerBlock_Blank|Foe Taunt}} | + | {{PowerBlock_Blank|Foe Taunt, -Range}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate(Smashing)}} | + | {{PowerBlock_Damage|Moderate (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 32 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Knockdown}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} |
Revision as of 21:20, 3 August 2009
Overview
Stone Melee lets you use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself. It is a Brute primary power set and a Tanker secondary power set.
Power Tables
Brute
Stone Melee is available as a primary set for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Disorient | |
Stone Mallet | 1 | Melee, High DMG(Smash), Foe Knockdown | |
Heavy Mallet | 2 | Melee, Superior DMG(Smash), Foe Knockdown | |
Build Up | 6 | Self +DMG, +To-Hit | |
Fault | 8 | Close (Targeted AoE), Foe Disorient, Knockdown | |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt, -Range | |
Seismic Smash | 18 | Melee, Extreme DMG(Smash), Foe Hold | |
Hurl Boulder | 26 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Tremor | 32 | PBAoE, Moderate DMG(Smash), Foe Knockdown |
Tanker
Stone Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Stone Fist | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient | |
Stone Mallet | 2 | Melee, High DMG(Smash), Foe Knockdown | |
Heavy Mallet | 4 | Melee, Superior DMG(Smash), Foe Knockdown | |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt, -Range | |
Build Up | 16 | Self +DMG, +To-Hit | |
Fault | 20 | Close (Targeted AoE), Foe Disorient, Knockdown | |
Hurl Boulder | 28 | Ranged, High DMG(Smash), Foe Knockback, -Fly | |
Tremor | 35 | PBAoE, Moderate DMG(Smash), Foe Knockdown | |
Seismic Smash | 38 | Melee, Extreme DMG(Smash), Foe Hold |
Powers
The following are powers in the Stone Melee powerset.
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 6 (Brute) |
16 (Tanker) | |
Effects | Self +Damage, +To-Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Fault
A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.
Recharge | Slow |
Minimum Level | 8 (Brute) |
20 (Tanker) | |
Effects | Close (Targeted Area of Effect) |
Foe Disorient, Knockdown | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Stuns |
Knockback | |
Taunt |
Heavy Mallet
A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.
Damage | Superior (Smashing) |
Recharge | Slow |
Minimum Level | 2 (Brute) |
4 (Tanker) | |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt |
Hurl Boulder
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 26 (Brute) |
28 (Tanker) | |
Effects | Ranged |
Foe Knockback, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Ranged Damage |
Knockback | |
Taunt |
Seismic Smash
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
Damage | Extreme (Smashing) |
Recharge | Slow |
Minimum Level | 18 (Brute) |
38 (Tanker) | |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Holds | |
Taunt |
Stone Fist
Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.
Damage | Moderate (Smashing) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Tanker) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Stuns | |
Taunt |
Stone Mallet
Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
2 (Tanker) | |
Effects | Melee |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee Damage |
Knockback | |
Taunt |
Taunt
Brute Description
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.
Tanker Description
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt, -Range | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Tremor
You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.
Damage | Moderate (Smashing) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
35 (Tanker) | |
Effects | Point Blank Area of Effect |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | PBAoE Damage |
Knockback | |
Taunt |