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Difference between revisions of "Defender"

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m (Ancillary Power Pools: ABC order)
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A Defender's primary power sets are designed specifically for buffing or debuffing. They are:
 
A Defender's primary power sets are designed specifically for buffing or debuffing. They are:
  
* [[Cold Domination]] (Issue 12)
+
* [[Cold Domination]]
 
* [[Dark Miasma]]
 
* [[Dark Miasma]]
 
* [[Empathy]]
 
* [[Empathy]]
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* [[Electrical Blast]]
 
* [[Electrical Blast]]
 
* [[Energy Blast]]
 
* [[Energy Blast]]
* [[Ice Blast]] (Issue 12)
+
* [[Ice Blast]]
 
* [[Psychic Blast]]
 
* [[Psychic Blast]]
 
* [[Radiation Blast]]
 
* [[Radiation Blast]]
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* [[Inherent Powers#Vigilance|Vigilance]]
 
* [[Inherent Powers#Vigilance|Vigilance]]
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 +
== Historical ==
 +
 +
* [[Dark Mastery]], [[Electricity Mastery]], [[Power Mastery]] and [[Psychic Mastery]] were added to the game in [[Issue 3]].
 +
* [[Sonic Resonance]], [[Trick Arrow]], [[Archery]] and [[Sonic Attack]] were added to the game in [[Issue 5]].
 +
* [[Cold Domination]] and [[Ice Blast]] were added as selectable sets for Defenders in [[Issue 12]].
  
 
== See Also ==
 
== See Also ==

Revision as of 16:22, 30 July 2009

Overview

Archetypeicon defender.png

The Defender tends to help his allies and attack his foes from a distance. The Defender excels at powers that assist friends, but can also hinder his enemies. The Defender is able to attack at range, however, the Defender is not built for hand to hand. He might be able to dodge a few attacks, but the Defender won't last for long.

Faction: Hero

The Defender's power sets are:

Primary: Buff/Debuff
Secondary: Ranged

The Defender has Low Hit Points and Medium Damage.

Power Sets

Primary Power Sets

A Defender's primary power sets are designed specifically for buffing or debuffing. They are:

Secondary Power Sets

A Defender's secondary power sets are designed for ranged attacks. They are:

Ancillary Power Pools

Inherent Power

Historical

See Also

External Links