Difference between revisions of "Training Enhancement Costs"
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− | + | This is a listing of the costs of training enhancements at various stores and contacts in City of Heroes. The darker rows are the [[Power 10 Enhancements]]. | |
− | + | ||
− | The darker rows are the [[Power 10 Enhancements]]. | + | |
__toc__ | __toc__ | ||
− | == | + | == <div id="100">Baseline prices</div> == |
− | + | ||
+ | This pricing schedule are the baseline prices. An example of these prices are most contacts and the Freedom Corp representatives (i.e, Field and Basic Trainers). | ||
{{StoreA Header}}Level 1!!Level 5!!Level 10!!Level 15!!Level 20 | {{StoreA Header}}Level 1!!Level 5!!Level 10!!Level 15!!Level 20 | ||
− | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training}}||96||576||1056||1536||2016 | + | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training: Accuracy }}||96||576||1056||1536||2016 |
− | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: Confusion }}||56||280||560||840||1120 |
− | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Damage }}||100||500||1000||1500||2000 |
− | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: Defense Buff }}||70||350||700||1050||1400 |
− | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense | + | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense DeBuff }}||73||365||730||1095||1460 |
− | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: Endurance Reduction }}||93||465||930||1395||1860 |
− | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: Fear Duration }}||46||230||460||690||920 |
− | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: Flight Speed }}||63||315||630||945||1260 |
− | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: Healing }}||100||500||1000||1500||2000 |
− | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: Hold Duration }}||66||330||660||990||1320 |
− | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: Immobilization Duration }}||73||365||730||1095||1460 |
− | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: Intangibility }}||35||175||350||525||700 |
− | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: Activation Acceleration }}||60||300||600||900||1200 |
− | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: Jumping }}||40||200||400||600||800 |
− | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: | + | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: Knockback Distance }}||33||165||330||495||660 |
− | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: Range Increase }}||80||400||800||1200||1600 |
− | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: Recharge Reduction }}||93||465||930||1395||1860 |
− | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: Endurance Modification }}||80||400||800||1200||1600 |
− | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: Resist Damage }}||66||330||660||990||1320 |
− | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: Run Speed Increase }}||66||330||660||990||1320 |
− | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: Sleep Duration }}||73||330||660||990||1320 |
− | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: Slow }}||73||365||730||1095||1460 |
− | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: Disorient Duration }}||76||365||730||1095||1460 |
− | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: Taunt Duration }}||50||380||760||1140||1520 |
− | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: ToHit Buff }}||73||250||500||750||1000 |
− | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: Accuracy DeBuff }}||53||365||730||1095||1460 |
|} | |} | ||
− | |||
− | + | == <div id="85">85% baseline prices</div> == | |
+ | |||
+ | This pricing schedule is 85% of the baseline prices. An example of these prices are the Freedom Corp Special Forces stores in [[Independence Port]] and on [[Talos Island]]. | ||
{{StoreA Header}}Level 25!!Level 30 | {{StoreA Header}}Level 25!!Level 30 | ||
− | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training}}||2122||2530 | + | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training: Accuracy }}||2122||2530 |
− | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: Confusion }}||1190||1428 |
− | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Damage }}||2125||2550 |
− | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: Defense Buff }}||1488||1785 |
− | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense | + | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense DeBuff }}||1552||1862 |
− | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: Endurance Reduction }}||1977||2372 |
− | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: Fear Duration }}||978||1173 |
− | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: Flight Speed }}||1339||1607 |
− | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: Healing }}||2125||2550 |
− | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: Hold Duration }}||1403||1683 |
− | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: Immobilization Duration }}||1552||1862 |
− | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: Intangibility }}||744||893 |
− | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: Activation Acceleration }}||1275||1530 |
− | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: Jumping }}||850||1020 |
− | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: | + | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: Knockback Distance }}||702||842 |
− | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: Range Increase }}||1700||2040 |
− | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: Recharge Reduction }}||1977||2372 |
− | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: Endurance Modification }}||1700||2040 |
− | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: Resist Damage }}||1403||1683 |
− | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: Run Speed Increase }}||1403||1683 |
− | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: Sleep Duration }}||1403||1683 |
− | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: Slow }}||1552||1862 |
− | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: Disorient Duration }}||1552||1862 |
− | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: Taunt Duration }}||1615||1938 |
− | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: ToHit Buff }}||1063||1275 |
− | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: Accuracy DeBuff }}||1552||1862 |
|} | |} | ||
− | == | + | == <div id="125">125% baseline prices</div> == |
− | + | This pricing schedule is 125% of the baseline prices. An example of these prices are the Dual Origin stores in [[Steel Canyon]] and [[Skyway City]]. | |
{{StoreA Header}}Level 15!!Level 20 | {{StoreA Header}}Level 15!!Level 20 | ||
− | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training}}||1920||2520 | + | {{StoreA RowP10||Icon=TO_Training_Accuracy.png|Type=Enhances Accuracy |Name=Training: Accuracy }}||1920||2520 |
− | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Confusion Duration.png|Type=Enhances Confuse Duration |Name=Training: Confusion }}||1050||1400 |
− | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage.png|Type=Enhances Damage |Name=Training: Damage }}||1875||2500 |
− | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Defense Buff.png|Type=Enhances Defense Buffs |Name=Training: Defense Buff }}||1313||1750 |
− | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense | + | {{StoreA Row|Icon=TO_Training_Defense DeBuff.png|Type=Enhances Defense Debuffs |Name=Training: Defense DeBuff }}||1369||1825 |
− | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Endurance Cost.png|Type=Reduces Endurance Cost |Name=Training: Endurance Reduction }}||1744||2325 |
− | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Fear Duration.png|Type=Enhances Fear Duration |Name=Training: Fear Duration }}||863||1150 |
− | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Flight Speed.png|Type=Enhances Flight Speed |Name=Training: Flight Speed }}||1182||1575 |
− | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Heal.png|Type=Enhances Heal |Name=Training: Healing }}||1875||2500 |
− | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Hold Duration.png|Type=Enhances Hold Duration |Name=Training: Hold Duration }}||1238||1650 |
− | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Immobilization Duration.png|Type=Enhances Immobilization Duration |Name=Training: Immobilization Duration }}||1369||1825 |
− | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Intangibility Duration.png|Type=Enhances Intangibility Duration |Name=Training: Intangibility }}||657||875 |
− | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Interrupt Time.png|Type=Decreases Interrupt Time |Name=Training: Activation Acceleration }}||1125||1500 |
− | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Jump.png|Type=Enhances Jump |Name=Training: Jumping }}||750||1000 |
− | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: | + | {{StoreA Row|Icon=TO_Training_KnockBack Distance.png|Type=Enhances KnockBack Distance |Name=Training: Knockback Distance }}||619||825 |
− | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Range.png|Type=Enhances Range |Name=Training: Range Increase }}||1500||2000 |
− | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Attack Rate.png|Type=Increases Attack Rate |Name=Training: Recharge Reduction }}||1744||2325 |
− | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Endurance Modification.png|Type=Enhances Endurance Modification |Name=Training: Endurance Modification }}||1500||2000 |
− | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Damage Resistance.png|Type=Enhances Damage Resistance |Name=Training: Resist Damage }}||1238||1650 |
− | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Running Speed.png|Type=Enhances Running Speed |Name=Training: Run Speed Increase }}||1238||1650 |
− | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Sleep Duration.png|Type=Enhances Sleep Duration |Name=Training: Sleep Duration }}||1238||1650 |
− | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Slow powers.png|Type=Enhances Slow Powers |Name=Training: Slow }}||1369||1825 |
− | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: | + | {{StoreA RowP10||Icon=TO_Training_Disorient Duration.png|Type=Enhances Disorient Duration |Name=Training: Disorient Duration }}||1369||1825 |
− | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: | + | {{StoreA Row|Icon=TO_Training_Taunt Effectiveness.png|Type=Enhances Taunt Effectiveness |Name=Training: Taunt Duration }}||1425||1900 |
− | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit Buffs.png|Type=Enhances ToHit Buffs |Name=Training: ToHit Buff }}||938||1250 |
− | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: | + | {{StoreA Row|Icon=TO_Training_ToHit DeBuffs.png|Type=Enhances ToHit DeBuffs |Name=Training: Accuracy DeBuff }}||1369||1825 |
|} | |} | ||
+ | |||
+ | [[Category:Enhancement Prices]] |
Latest revision as of 03:41, 10 June 2009
This is a listing of the costs of training enhancements at various stores and contacts in City of Heroes. The darker rows are the Power 10 Enhancements.
Baseline prices
This pricing schedule are the baseline prices. An example of these prices are most contacts and the Freedom Corp representatives (i.e, Field and Basic Trainers).
85% baseline prices
This pricing schedule is 85% of the baseline prices. An example of these prices are the Freedom Corp Special Forces stores in Independence Port and on Talos Island.
125% baseline prices
This pricing schedule is 125% of the baseline prices. An example of these prices are the Dual Origin stores in Steel Canyon and Skyway City.