Difference between revisions of "Architect Entertainment Buildings"
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[[Image:Architect-entertainment-building-2252009-4.jpg|right|thumb|200px|{{center|Architect Entertainment Building<br />[[Atlas Park]]}}]] | [[Image:Architect-entertainment-building-2252009-4.jpg|right|thumb|200px|{{center|Architect Entertainment Building<br />[[Atlas Park]]}}]] | ||
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== Overview == | == Overview == | ||
'''Architect Entertainment Buildings''' are where all the magic happens: they contain the [[Mission Architect]], the means by which players can create their own stories and experience others' stories through [[Architect Entertainment Station]]s. There are currently {{blue|19}} AE Buildings throughout [[Paragon City]] and the [[Rogue Isles]]. | '''Architect Entertainment Buildings''' are where all the magic happens: they contain the [[Mission Architect]], the means by which players can create their own stories and experience others' stories through [[Architect Entertainment Station]]s. There are currently {{blue|19}} AE Buildings throughout [[Paragon City]] and the [[Rogue Isles]]. |
Revision as of 08:29, 19 March 2009
Overview
Architect Entertainment Buildings are where all the magic happens: they contain the Mission Architect, the means by which players can create their own stories and experience others' stories through Architect Entertainment Stations. There are currently 19 AE Buildings throughout Paragon City and the Rogue Isles.
Locations
The locations listed are the front doors to the building. There are a few alternate entrances (including doors on top of the building for fliers and jumpers).
Hero Locations
- Atlas Park: Coordinates (x, y, z)
Villain Locations
- Mercy Island: Coordinates (x, y, z)
Cooperative Locations
- Rikti War Zone: Coordinates (x, y, z)