Difference between revisions of "Lockdown: Chance for +2 Mag Hold"
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− | + | {{InventionEnhHead|Lockdown}} | |
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+ | == Effects == | ||
+ | Gives a 15% chance to hold your target | ||
+ | |||
+ | == Recipe == | ||
+ | {{DropRecipeHead|Lockdown|?}} | ||
+ | {{DropRecipeTables|from=30|to=53 | ||
+ | |Tier 1<br>Salvage | ||
+ | |Tier 2<br>Salvage | ||
+ | |Tier 3<br>Salvage}} |
Revision as of 17:54, 3 December 2008
This is an enhancement in the Lockdown set.
Effects
Gives a 15% chance to hold your target
Recipe
This recipe cannot be bought from stores. It must be obtained by unknown means, from another player at the Auction House, or by trading. It is an unknown drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
30 | 43,700 | Tier 2 Salvage |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | Tier 3 Salvage |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |