https://archive.paragonwiki.com/w/api.php?action=feedcontributions&user=Lin+Chiao+Feng&feedformat=atomParagon Wiki Archive - User contributions [en]2024-03-28T12:16:11ZUser contributionsMediaWiki 1.25.1https://archive.paragonwiki.com/w/index.php?title=Anti-Matter&diff=179351Anti-Matter2010-10-08T03:35:42Z<p>Lin Chiao Feng: /* Aid the Resistance */ Flores' dialogue does not change whether or not you had her as a contact. Short memories, these journalists...</p>
<hr />
<div>[[Category:Archvillains]][[Category:Scientists]][[Category:Praetorians]]<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Anti-Matter<br />
|image=Anti-Matter (Praetorian).jpg<br />
|img_capt=Ex-Praetor<br />
|zone=[[Neutropolis]]<br />
|x=4691|y=-20|z=2164<br />
|levels=15-20<br />
|introed='''== Level 15 =='''<br />[[Mother Mayhem]]<br />
|intros=None<br />
|enemies={{Enemy Longbow}}<br />
{{Enemy Arachnos}}<br />
{{Enemy Failed Experiments}}<br />
{{Enemy Rogue Isles Villains}}<br />
{{Enemy Paragon Heroes}}<br />
|badges=<br />
}}<br />
{{Contact Overview|Name=Anti-Matter|City=P|Zone=Neutropolis|x=4691|y=-20|z=2164|Pronoun=his|HoodYN=Y|Hood= |OriginYN=N|Origin= |LevelYN=Y|Level=15-20}} Anti-Matter was formerly known as '''Praetor Keyes'''.<br />
<br />
Heroes can find Anti-Matter in the following missions:<br />
<br />
*[[Tina Macintyre#Search Anti-Matter's orbital lab for any clue to his next move|Search Anti-Matter's orbital lab for any clue to his next move]] from [[Tina Macintyre]] (Levels 40-44)<br />
*[[Tina Macintyre#Stop Anti-Matter's invasion|Stop Anti-Matter's invasion]] from [[Tina Macintyre]] (Levels 40-44)<br />
*[[Tina Macintyre#Check out the strange signal|Check out the strange signal]] from [[Tina Macintyre]] (Levels 40-44)<br />
<br />
<br />
__toc__<br />
<br />
== Description ==<br />
<br />
'''Primal Earth description'''<br />
<br />
Trapped within his powered armour, Anti-Matter used to be [[Tyrant|Tyrant's]] primary scientific consultant. He and [[Neuron]] were once best of friends and created the [[Clockwork]] of [[Praetorian Earth]] together. Of late his theories have been more and more radical causing Tyrant to lean on Neuron for research and analysis. Unbeknownst to anyone Anti-Matter had cracked the Portal tech. He is waiting to reveal his breakthrough in order to garner favour from Tyrant and his true love, [[Dominatrix]].<br />
<br />
'''Praetorian contact description'''<br />
<br />
'''Ex-Praetor '''<br />
<br />
Anti-Matter was once called Praetor Keyes until his title was removed from him by [[Tyrant|Emperor Cole]] himself. Many still called him Praetor out of habit, but he has resigned himself to being called Anti-Matter during his, 'time in exile'.<br />
<br />
== Introductions ==<br />
<br />
=== Contact Introduced By ===<br />
* [[Mother Mayhem]]<br />
<br />
=== Contact Introduces ===<br />
* None<br />
<br />
=== Information ===<br />
<br />
=== Prior to Introduction ===<br />
Begone with your simpleton self, fool. Can you not see that I am devoting every last synapse within my brain to alleviate the current situation? Bother me again and I will be sorely tempted to annihilate you.<br />
<br />
=== Initial Contact ===<br />
Since I'm in direct contact with you, {{Character}}, you'll refer to me by my real name, Anti-Matter. I don't have time for the Praetor formalities. I've heard that you are the best amongst those loyal to [[Praetoria]], which is why I have requisitioned your services. The work I am doing here on my island is of the upmost importance to [[Tyrant|Emperor Cole]], therefore it is only logical that it is as important to you, too. I have a vital task that I am about to entrust to you. I am hoping for your sake that you understand the gravity of the situation.<br />
<br />
=== Greeting ===<br />
* I don't have time to discuss anything other than the matter at hand.<br />
<br />
=== Too Busy ===<br />
{{Missing Too Busy}}<br />
<br />
=== Too Low Level ===<br />
{{Missing Too Low}}<br />
<br />
=== No More Missions ===<br />
{{Missing No More}}<br />
<br />
<br />
== Store ==<br />
* [[Inspirations]]<br />
<br />
== Story Arc ==<br />
<br />
=== View from the Other Side ===<br />
{{MeritAward|2}}<br />
<br />
==== Souvenir ====<br />
<br />
'''Anti-Matter's Thanks'''<br />
<br />
Anti-Matter isn't someone who thanks someone very often. He's known for being very difficult to work with and very irritable. However, you managed to actually get him to thank you after a series of events you call... <br />
<br />
'''View from the Other Side '''<br />
<br />
Anti-Matter requested your help in dealing with a situation that was placed on his shoulders: handling the continued problem of [[Arachnos]] and [[Longbow]]. Your first outing found you fighting off Longbow alongside [[Interrogator Kang]], cleaning out one of Anti-Matter's labs. Longbow was there looking for something, but you weren't sure what exactly it was. <br />
<br />
When you returned, Anti-Matter informed you he was put in charge of solely removing the Arachnos soldiers in [[Praetoria]], something he was not too happy with. With Anti-Matter and Interrogator Kang's help, you stopped an Arachnos bombing plot in [[Neutropolis]] and apprehended three '[[Destined One|Destined Ones]]' working for Arachnos. Kang warned you, however, that he was investigating something very big and that he may possibly need your help in the future. <br />
<br />
After the plot was foiled, Anti-Matter requested your help in investigating a strange disturbance in his lab. It was there you met a man named [[The Dark Watcher (Praetorian)|Dark Watcher]], who asked that you try to forgive Longbow for their ignorance, saying that they only wish to do the right thing, much like yourself. This was a little difficult to handle, given that afterwards you were ambushed by a squad of Longbow.<br />
<br />
You didn't have much time to rest after that. Anti-Matter informed you Arachnos has gained control of one of his reactors and were planning to blow it up. He was told to allow Arachnos to blow it up in order to show to the people how dangerous they were so that Anti-Matter's 'project' could be justified. Anti-Matter, however, was not one to allow one of his creations to be destroyed so simple. He requested that you stop Arachnos along with Interrogator Kang, given that any other group in Praetoria that could stop the attack was ordered not to. <br />
<br />
You went against the main force of Arachnos and stopped their plot to blow up Anti-Matter's reactor, earning Anti-Matter's gratefulness, even though he surely was going to be punished for going against direct orders.<br />
<br />
==== {{UL|Part One: The New Team}} ====<br />
<br />
''Anti-Matter mumbles to himself. ''<br />
<br />
Do you know how much work is put on my shoulders, {{Character}}. Too much. [[Tyrant|Cole]] thinks I'm like that ''idiot'' [[Neuron|Berry]], that I can just wave my hand and make something in a matter of moments. Well, I ''can't'', but what I can do is make something that's ''good''. Look around you at these reactors of mine. They're efficient, powerful, and will stand the test of time. <br />
<br />
Now, look at Berry's work in his city. It's already beginning to crumble, and he's simply moving on to his 'next big thing'. He should be ashamed of his work, and yet, he gets all the glory. Is it right? Fair? It isn't. And further, it isn't fair that now ''I'm'' tasked to deal with these ''otherworlders''. As if I didn't have enough to deal with. Cole claims Berry is 'busy', but I ''highly'' doubt that.<br />
<br />
{{green|So... who are these 'other worlders'?}}<br />
<br />
''Anti-Matter lets out a long sigh. ''<br />
<br />
They call themselves [[Longbow]]. They just started spilling out of the tunnels one day, making a mess out of everything. They're some sort of spandex-wearing idealists, spouting about delivering 'justice' and giving the people 'freedom'. All I know is that they're causing me nothing but problems. A group of them have attacked one of my labs. I'd go handle it myself, but I've got ten other things that I'm tasked with doing, of course. It's not like one of ''my'' labs is important. <br />
<br />
Some investigator or interrogator went down there before to look into it, think his name was Kang or something. I don't need any [[Praetorian Police Department|PPD]] dying in my labs, that'll just be one more thing that will be held over my head. I need you to go in there and stabilize the situation, {{Character}}. I hear that's what you do best. <br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Look, I've got no time to go over things again. Take notes or something when I talk to you, I'm backlogged enough as it is.<br />
<br />
{{Mission Objective|Entrance=You're greeted at the door by Interrogator Kang, while in the distance you can hear someone talking about the 'evils of Praetoria'.|Primary=Kick Longbow out of Anti-Matter's Lab|Secondary=Find what the mysterious group is after<br />
** Take down the group's leader<br />
|Additional=|Completion=You've managed to stabilize the situation in Anti-Matter's lab!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Longbow}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Interrogator Kang (Praetorian Police Lieutenant, Ally)<br />
<br />
:''Interrogator Kang is one of the veteran agents of the Ministry of Intelligence. He is known to be one of the best case workers in the city because he was working the job before Seers came along.''<br />
<br />
* {{Named|Faction=Longbow|Type=Officer}}<br />
<br />
{{NPC Text|title=Interrogator Kang & Longbow dialogue|text='''Miscellaneous dialogue throughout the mission'''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Longbow 1:''' ''The people here, they seem happy. Is this right for us to be here?''<br /><br />
:'''Longbow 2:''' ''Don't be fooled. We've got direct orders from [[Ms. Liberty]] to do what we can here, even if the others won't.<br />''<br />
<br />
'''Combat start:'''<br />
:'''Longbow 1:''' ''We won't let you Praetorians continue to serve this Tyrant!''<br />
<br />
'''After combat:'''<br />
:'''Interrogator Kang:''' ''Some of them doubt their cause. But I wonder, where do they come from? Who is this Ms. Liberty?''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Longbow 1:''' ''All I'm saying is that their police force, by in large, are using non-lethal weapons. Look at what we're equipped with!''<br /><br />
:'''Longbow 2:''' ''Don't be fooled, they're corrupt, just like [[Arachnos]]. You need to wait and see.''<br /><br />
<br />
'''Combat start:'''<br />
:'''Longbow 1:''' ''Here's a Praetorian now! Take them down!''<br />
<br />
'''After combat:'''<br />
:'''Interrogator Kang:''' ''Hmph. I think I've seen these 'Arachnos' before. They think that we in the PPD are like them?''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Longbow 1:''' ''What about jurisdiction?''<br /><br />
:'''Longbow 2:''' ''What about it? Look, Tyrant and his Praetorians are a threat to everyone, like [[Lord Recluse|Recluse]]. Someone needs to make a move.''<br /><br />
<br />
'''Combat start:'''<br />
:'''Longbow 1:''' ''It's one of the Praetorians!''<br />
<br />
'''After combat:'''<br />
:'''Interrogator Kang:''' ''These fools, do they even know what they're talking about? They're the ones that are the threat!''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Longbow 1:''' ''When are we getting back up? From the [[Freedom Phalanx]]?''<br /><br />
:'''Longbow 2:''' ''It's too risky for them to make an appearance just yet.''<br /><br />
<br />
'''After combat:'''<br />
:'''Interrogator Kang:''' ''Hrm... Freedom Phalanx. I wonder, are these some sort of foreigners? Perhaps from the East?''<br /><br />
----<br />
'''Longbow Officer:''' <br />
<br />
:'''Before combat:''' ''We need that layout if we're going to move through the tunnels. Direct orders from [[Captain Dietrich|Dietrich]]''.<br /><br />
:'''Combat start:''' ''We've got sighting of a Praetorian, I'm moving in to handle the situation!''<br />
<br />
'''After combat:'''<br />
:'''Interrogator Kang:''' ''That communicator of hers is interesting. This Longbow group is working with Arachnos?''<br /><br />
:'''Interrogator Kang:''' ''All of them seek to bring chaos here to Praetoria. But why? There needs to be a good reason...''}}<br />
<br />
{{Mission Clue|Name=Tunnels Layout|Text=You found what exactly this Longbow group was looking for; a layout of the tunnels system beneath Praetoria. Looking it over, you notice several areas circle with notes from someone, most likely Anti-Matter. The note reads:<br />
<br />
'Good spot, no [[The Resistance|Resistance]] here.'<br />
<br />
'Clean out [[Ghouls]] here and move in'<br />
<br />
The last spot circled is right beneath Keyes Island, though there is no comment next to it.}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
My researchers are starting to flood back into the lab. Good job. That's one task off my list of a hundred things to get done by the end of the day. You found information about this Longbow group working with Arachnos? Ugh... <br />
<br />
'Anti-Matter groans and begins to pace back and forth. ''<br />
<br />
This is going to lead back to me, {{Character}}, I know it. Sure, why don't we ask ''Anti-Matter'' to take care of it, he's not a Praetor anymore, he has ''all'' the time in the world! It's not like I'm ''still'' being ordered to do ''everything'' else while that brat Berry just continues screwing around. {{Character}}, I think I'm going to need your help some more, because if Cole expects me to protect Praetoria on top of ''everything'' else I'm doing, then it's going to be up to you to get that part done.<br />
<br />
==== {{UL|Part Two: Foreign Technology}} ====<br />
<br />
How familiar are you with Arachnos? Well, I hope enough to fight them, because I have no time to give you a history lesson on what they're about. I've just been given the word that ''I'm'' supposed to deal with the Arachnos threat here in [[Neutropolis]]. Of course, why not? I've got plenty of time to handle that. At the very least, [[Tyrant|Cole]] has [[Marauder|Praetor White]] dealing with the issue of [[Longbow]], though he'll probably just send the issue over to one of the other [[Powers Division]]. I'm really the only one of the Praetors who takes responsibility for what needs to be done. <br />
<br />
At any rate, there's a report that Arachnos has taken over an office building nearby, claiming they're fighting for [[the Resistance]] or some stupidity like that. Do you think you can go in there and handle the situation? Arachnos have already killed several office workers and my intel says they're planning on blowing up that building. The last thing I need right now is for a building to get blown up on ''my'' watch. <br />
<br />
{{green|I'll make sure nothing bad happens.}}<br />
<br />
Good. Now, look, just be careful when you're going in there, alright? I don't need you dying when you and I have a whole slew of things to take care of.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Character}}, ''please'' tell me you didn't forget what you need to do. I'm in the middle of ten different things right now, I can't really drop any of them to explain to you what you ''should'' be doing.<br />
<br />
{{Mission Objective|Entrance=You saw several injured office workers outside of the building. As you walked in, they all cheered for you and your victory over Arachnos.|Primary=Fend off Arachnos!|Secondary=Four minutes to de-activate the Arachnos teleporter<br />
** Destroy the Arachnos bomb!|Additional=|Completion=You've handled the group of Arachnos in the office, but a bomb threat still looms in Neutropolis!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Arachnos}}<br />
<br />
<br />
{{NPC Text|type=villain|title= Arachnos Soldiers Dialogue|text=<br />
'''Before combat:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''You heard the rumors? About another Arachnos operation going on here?''<br><br />
:'''Arachnos Soldier 2:''' ''I did, but we can't be concerned about that right now. We've got our orders, back [[the Resistance]], take down [[Tyrant|Cole]]<br />
<br />
'''Combat start:''' '' <br />
:'''Arachnos Soldier 1:''' ''One of those Praetorians! Let's add them to the body count!''<br><br />
-----<br />
'''Before combat:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''When are we getting reinforcements? The lines aregetting kind of thin here.''<br><br />
:'''Arachnos Soldier 2:''' ''[[Arbiter Sands|Sands]] said once they get the tech back up they'll be sending more in.''<br />
<br />
'''Combat start:''' '' ''<br />
:'''Arachnos Soldier 1:''' ''We've taken down plenty of [[Destined One|Destined Ones]], let's get ourservel a Praetorian!''<br />
----<br />
'''Before combat:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''We just need to set the Rikti Bomb and get going. We've got full control over it now.''<br><br />
:'''Arachnos Soldier 2:''' ''If you say so. I still believe we need to use some of this new stuff the Praetorians have.''<br />
<br />
'''Combat start:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''It's a Praetorian! Today's your unlucky day, friend!''<br><br />
:'''Arachnos Soldier 2:''' ''You're not walking out of here alive!''<br />
}}<br />
{{NPC Text|type=villain|title=Rikti Bomb Guards Dialogue|text=<br />
<br />
'''Before combat:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''Alright. Is this thing armed?''<br><br />
:'''Arachnos Soldier 2:''' ''Almost. The guy who gave us these instructions was trained to interpret [[Rikti]], he knows what he's doing. We just gotta wait for the signal.<br />
<br />
'''Combat start:''' '' ''<br><br />
:'''Arachnos Soldier 1:''' ''A Praetorian! Get the bomb armed! Now!''<br />
}}<br />
<br />
<br />
{{Mission Clue|Name=Arachnos Bomb|Text=You destroyed the Arachnos bomb before it went off, though you found something disturbing on the remains of the device. Looking it over, it appears that there are three more of these bombs planted somewhere in [[Neutropolis]]!}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
You'd think the [[Praetorian Police Department|PPD]] would be able to handle Arachnos, or that [[Provost Marchand|Marchand]] would be given orders to handle it. But who has to do it? We do. Sometimes things aren't fair, {{Character}}. But at least you took care of the Arachnos in that office. That's one less thing for me to worry - <br />
<br />
What? Bombs in the tunnels? <br />
<br />
No... do not tell me that! Ugh, not in the tunnels! I need those tunnels, do you have any idea how ''badly'' that's going to hamper my schedule if those go off?! This isn't going to do, {{Character}}. You just hold on a moment. I'm going to find where those bombs are and you, you're going to stop them. For the good of Praetoria, etc. etc.<br />
<br />
==== {{UL|Part Three: The Destined Ones Emerge}} ====<br />
===== {{UL|Disarm the Arachnos Bombs}} =====<br />
I've got a location on those bombs, {{Character}}. From what I've gathered, they're much more powerful than what [[Arachnos]] should have. Not surprising. What's also not surprising was [[Neuron|Praetor Berry]] finding out about what I'm investigating. <br />
<br />
One thing led to another, and now I'm being ordered to recover those bombs so that I can investigate them further. Of course, he isn't going to do the research. Why not? He just barges into my business, gives me more work, then speeds away. I bet he's going to go make some sort of stupid new application to add to those nPads of his. Everyone will love it, he'll get more popular, and in the meanwhile, I'm here investigating some technology that's powerful for Arachnos but probably idiotic for us to use. <br />
<br />
{{green|Anti-Matter, the bombs...? Where are they located?}}<br />
<br />
''Anti-Matter grumbles. ''<br />
<br />
Berry gets me so irate that I almost forgot about the bombs. Here's the location. Arachnos just left them in the tunnels, they're probably too scared to stay down there, what with all of Berry's failed experiments running around. <br />
<br />
I was going to try to find out where those [[Destined One|Destined Ones]] ran off too, but that [[Interrogator Kang]] said he was going to pick up the investigation. Think I'm starting to like him. Let me know when you've got the bombs disarmed and those Destined Ones brought in.<br />
<br />
'''Unnecesary Solicitation'''<br />
<br />
I'm already working on something else, {{Character}}.<br />
<br />
{{Mission Objective|Entrance=Somewhere in these tunnels, Arachnos have set three high-powered bombs to go off. If you don't disarm them, they'll rupture the foundation of the tunnels and kill a lot of innocent civilians!|Primary=Disarm the Arachnos Bombs|Secondary=3 Arachnos bombs to disarm|Additional=|Completion=You disarmed the Arachnos bombs and received a message from Kang regarding the Destined Ones.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Failed Experiments}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* [[Proximity Bomb]] (Object)<br />
<br />
<br />
{{Ambush|<br />
<br />
''We've got company, take them down!''<br><br />
''[[Powers Division]] from the top, show them what we're made of!''<br><br />
''Kill the intruders, send their corpses back to Berry!''<br />
<br />
'''If a proximity bomb detonates''' a wave of '''failed experiments''' will attack the player.}}<br />
<br />
{{Mission Briefing|Contact=Arachnos Bomb|Text=''You manage to disarm the Arachnos bomb. You see pinned on the side of the bomb notes that seem to be translations of some strange symbols.''}}<br />
<br />
{{Mission Clue|Name=Destined Ones|Text= You received the following transmissions from Interrogator Kang: <br />
<br />
'{{Character}}, I've found where the Destined Ones are hiding out. I'm sending you the location now and I'll meet you there. Also... I've been doing some investigating onto the origin of [[Arachnos]] and [[Longbow]], where they come from, why they're here. I think I'm getting close to something that may be ''very'' big. When the time comes, I'd like to know if I can count on you to help me uncover this case. You don't need to answer now. I'll see you soon.'}}<br />
<br />
<br />
===== {{UL|Apprehend Arachnos Destined Ones}} =====<br />
[[File:Pyra1.jpg|100px|thumb|{{Center|Pyra}}]]<br />
{{Mission Objective|Entrance=Interrogator Kang greets you as you enter the warehouse, full of Arachnos and Resistance.|Primary=Apprehend Arachnos Destined Ones|Secondary=3 'Destined Ones' to apprehend|Additional=|Completion=You've arrested all of the Destined Ones from Arachnos!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Arachnos}}<br />
{{Enemy Resistance}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Interrogator Kang (Praetorian Police, Ally)<br />
* [[Pyra]] (Rogue Isles Villains, Lieutenant, Enemy)<br />
* [[Echidna]] (Rogue Isles Villains, Lieutenant, Enemy)<br />
* [[Towering Inferno]] (Rogue Isles Villains, Lieutenant, Enemy)<br />
<br />
<br />
{{NPC Text|title=Miscellaneous dialogue throughout the mission|text=<br />
'''Interrogator Kang, at the mission entrance:'''<br />
<br />
:''Glad you made it, {{Character}}.''<br /><br />
:''Things are starting to connect with Arachnos, Longbow, and Cole.''<br /><br />
:''But first, we need to make sure these 'Destined Ones' don't try to harm anyone else.''<br /><br />
----<br />
<br />
'''Before combat:'''<br />
<br />
:'''Resistance 1:''' ''We got ourselves a nicckie for these spider Destined Ones?''<br /><br />
:'''Resistance 2:''' ''I'm gonna call 'em desties.''<br /><br />
<br />
'''Combat start:'''<br />
<br />
:'''Resistance 2:''' ''You're outta luck badger, the desties are gonna put you down!''<br /><br />
<br />
'''After combat:'''<br />
<br />
:'''Interrogator Kang:''' ''These Resistance punks never cease to amaze me with their language.''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Resistance 1:''' ''Got us word that lotta the others don't like the idea of workin' with the Spiders.''<br /><br />
:'''Resistance 2:''' ''Yeah, heard that Poppers ain't likin' us workin' with the spiders.''<br /><br />
----<br />
'''Before combat:'''<br />
:'''Resistance 1:''' ''We getting those badger killers from the spiders soon?''<br /><br />
:'''Resistance 2:''' ''They said we'd get 'em after we got us some more of them glowie sparks.''<br /><br />
}}<br />
{{NPC Text|title=Interrogator Kang & the Destined Ones dialogue|text=<br />
'''Pyra:'''<br />
<br />
:'''Before combat:''' ''This operation better get me off of Arachnos' list, I'm not out to have a 'cause' or anything.''<br /><br />
:'''Combat start:''' ''You're the Praetorian I've heard about. I'll enjoy making you burn!''<br /><br />
<br />
:'''Interrogator Kang, after combat:''' ''That woman seemed like she was quite insane. Are these the kind of people that Arachnos is employing?''<br /><br />
----<br />
'''Echidna:'''<br />
<br />
:'''Before combat:''' ''Oddest assignment yet... the things I do to get on the good side of Arachnos...''<br /><br />
:'''Combat start:''' ''You haven't met the likes of me, Praetorian!''<br /><br />
<br />
:'''Interrogator Kang, after combat:''' ''Are these Destined Ones willfull allies or forced to do this against their will?''<br /><br />
----<br />
'''Towering Inferno:'''<br />
<br />
:'''Before combat:''' ''Stuck here in a warehouse, this is ridiculous! Sands is preparing that assault and I'm here, just wasting my time.''<br /><br />
:'''Combat start:''' ''Perfect, a Praetorian to take my anger out on!''<br /><br />
<br />
:'''Interrogator Kang, after combat:''' ''That... was odd. These seem to be the type of people Arachnos favors in their employ.''}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
Good job on all that, {{Character}}. I've got the bombs shipped to one of my labs. I had to pull a few of my assistants off their current assignments to get this work done. ''I'' don't think it's very important, but orders from on high say to get at least one of my teams to examine it. Of course, orders are also telling me to have that same team continue to work on their current project. Everyone thinks I can handle the same workload as Berry, which is absolutely ridiculous. He's a speedster, he makes twenty piles of junk in the time it takes me to make one piece of amazing technology. I really think that should say something about our work ethics. <br />
<br />
''Anti-Matter lets out a sigh. ''<br />
<br />
Anyway, those Destined Ones have been sent to [[Provost Marchand|Marchand]] to deal with. In the meantime, guess what I have to deal with? Another incident in one of my labs, this time from Longbow.<br />
<br />
==== {{UL|Part Four: Vanguard}} ====<br />
<br />
I wonder sometimes if [[Neuron|Praetor Berry]] has all these problems. I've gotten reports of an alarm going off in one of my labs. Probably Longbow, from the looks of it. I need you to go check it out, {{Character}}. I've got a lot of supplies stored in that lab, ''dangerous'' supplies for various tasks, like aiding the [[Praetorian Police Department|PPD]], fighting [[Hamidon]], etc. Longbow ''stumbling'' around in there will only mean they get powerful weapons, or they blow up half a city block. <br />
<br />
How they managed to find their way in there, I don't know. But I need you to make sure nothing bad comes about from their primitive minds poking around in my business.<br />
<br />
{{green|If it's to protect the people, I'll do it.}}<br />
<br />
Excellent. Now, look, just make sure that they don't destroy anything in there, alright? It'll set back my plans far too much. Not that they aren't ''already'' set back by all these tasks that are falling on my shoulders. I suppose this is the price I pay for trying to do quality work instead of ''quantity''. <br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Not now, {{Character}}. I only have time to talk to you about things when you're done, alright?<br />
<br />
{{Mission Objective|Entrance=The lab is quiet, which means that there's probably a trap waiting for you.|Primary=Investigate disturbance in Anti-Matter's lab|Secondary=Investigate the disturbance<br />
** Defeat all incoming Longbow|Additional=|Completion=You spoke with Dark Watcher and discovered the backgrounds of Arachnos and Longbow, though one thing still concerns you. He spoke of a massive attack being launched by Arachnos on one of Anti-Matter's reactors. What could this mean?}}<br />
[[File:ArcFlash1.jpg|100px|thumb|{{center|Arc Flash}}]]<br />
<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Longbow}}<br />
{{Enemy Paragon Heroes}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* [[Paragon Heroes#Arc Flash|Arc Flash]] (Paragon Heroes - Lieutenant)<br />
* [[The Dark Watcher (Praetorian)|Dark Watcher]] (Neutral)<br />
<br />
<br />
<br />
It should be noted that if you have already done a resistance arc involving Dark Watcher, he has a different dialogue tree.<br />
<br />
{{Mission Briefing|Contact=Dark Watcher|Text=Hello, {{Character}}. We need to make this quick.<br />
<br />
{{green|What? Who are you? How do you know my name?}}<br />
<br />
My name is [[The Dark Watcher (Praetorian)|Dark Watcher]]. I know many things about you, {{Character}}. I know that you believe, or at least show you believe, in protecting the people of [[Praetoria]]. I know that you would do anything to protect the people, even if it meant working with a lunatic such as [[Mother Mayhem|Praetor Tilman]] or consorting with people such as Anti-Matter. <br />
<br />
It is because of these things that I appear before you today to speak with you.<br />
<br />
{{green|And what do you want to speak to me about?}}<br />
<br />
About incursions by Longbow and [[Arachnos]]. You may, or may not, be aware that these two groups are not from Praetoria. They are from a place called [[Primal Earth]], another dimension that mirrors this one. There, your Emperor Cole is called [[Statesman]]. The planet has not been devoured by Hamidon, but was ravaged by aliens called the [[Rikti]]. <br />
<br />
Longbow are afraid of Emperor Cole, or as they call him, Tyrant. They've run into him before and believe he intends to destroy our world. That aspect I cannot prove beyond a doubt yet. What I do want to prove to you is that Longbow is not your enemy, only their ignorance is.<br />
<br />
{{green|They endanger the people of Praetoria. I can't sit by while that hapens.}}<br />
<br />
This is very true. I am working as hard as possible on my end to get them to see not all 'Praetorians' are evil. Many Longbow believe even innocent Praetorian citizens wish to see Primal Earth burn. Obviously, this is causing somewhat of a bad... issue, with us. <br />
<br />
The only group from Primal Earth who truly are up to no good are Arachnos, who I'm sure you've run into. They seek to manipulate [[the Resistance]] in order to destroy Cole and all of Praetoria. They are the true enemy, to both you and your people. Even now, they plan a massive attack against one of Anti-Matter's reactors. One that I believe only you and one another man, [[Interrogator Kang]], will be able to stop. <br />
<br />
The last thing I ask of you is to follow the intuition of Interrogator Kang. He is an intelligent man who is on the brink of discovering something that, I believe, will be massive. I just regret that in all of this, I will be unable to help you with what comes next.<br />
<br />
{{green|What comes next?}}<br />
<br />
An ambush by Longbow. This will be the last time you face them. I apologize, {{Character}}.<br />
<br />
{{green|Longbow...!}}}}<br />
<br />
<br />
{{Ambush|After talking to Dark Watcher, you will be ambushed by four waves of Longbow, then a Hero.}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
You'd think [[Tyrant|Emperor Cole]] would give me more support than just a lone [[Powers Division]] for my labs, wouldn't you? But no, he thinks I can just rely on you to get everything done. Doesn't feel good, does it, {{Character}}? Unfortunately, my hands are tied in terms of helping you. I'm just ''barely'' getting done everything that's on my schedule. I can't afford to slip up, not after losing my Praetorship. <br />
<br />
''Anti-Matter's helmet beeps. ''<br />
<br />
Hold on. I've got an important conference. Talk to me in a bit, {{Character}}.<br />
<br />
==== {{UL|Part Five: Praetoria's Last, Best Hope}} ====<br />
<br />
This is ridiculous! {{Character}}, this is... the nerve... of ''everyone''! Arachnos troops have taken over one of my reactors! Some fool named [[Arbiter Sands]] is leading their troops and plans to blow up one of my own creations! Do you have any idea, any idea how catastrophic that will be?! The other two reactors can survive the blast, I ''designed'' them to in case one collapsed. But none of [[Neuron|Berry]]'s makeshift toys will survive the impact. Of course, I ''told'' him to design them that way, but he wouldn't listen! ''Half of [[Neutropolis]] would be wiped away if that reactor explodes! ''<br />
<br />
Do you know who will be blamed for that? ''I'' will, at least by the people! But what am I ordered to do? No, not, 'drop everything and stop Arachnos'. No, I'm ordered to ''work harder on my projects and allow it to happen''. The fools! They want to give us a good reason to hate Arachnos, a good reason for my project. But I never even wanted to fall from Praetorship just to work on this project. I never wanted ''any'' of this. And I don't want the destruction of one of ''my'' creations be what fuels this little war!<br />
<br />
{{green|I'm on it. We can get the rest of the PPD to help.}}<br />
<br />
We can't, {{Character}}. The 'powers that be' have ensured the [[Praetorian Police Department|PPD]] won't be around to handle the situation. Well, all except one. I've gotten word that Interrogator Kang is on the scene. But that one man doesn't have ''your'' abilities. He can't handle this on his own. You need to go down there and stop Arachnos from blowing up my reactors. They have an Arachnos flyer in here and actually ''disabled'' our sonic fencing defenses! <br />
<br />
They're out there in full force. I'd bring any other [[Powers Division]] that you can, or at least go in prepared to fight the full force of Arachnos. Take this device. It will reboot the sonic fencing defenses in the area to destroy the [[Arachnos flyer]]. I've been given orders to preserve it, but if worse comes to worse, I need you to blow that thing up. <br />
<br />
You and Kang are the only people who can stop this, {{Character}}. <br />
<br />
{{blue|Resistance working undercover for [[Calvin Scott (Praetorian)|Calvin Scott]] should call him now to discuss events with Anti-Matter.}}<br />
<br />
'''Unnecesary Solicitation'''<br />
<br />
{{Character}}, ''you'' don't have the time to be talking to me right now!<br />
<br />
{{Mission Briefing|Contact=Calvin Scott|Text=I've heard all about the situation, {{Character}}. You deserve an explanation about why exactly we're working with Arachnos.<br />
<br />
{{green|I'm listening.}}<br />
<br />
Lord Recluse has promised the Resistance support in the form of weapons and technology. Now, previously, they were our only option. Of course, I know why Arachnos was so gung-ho about helping us. They found out that Cole killed the Praetorian version of [[Lord Recluse]] a very long time ago; don't ask me how, or even why Cole did such a thing. <br />
<br />
However, we're now starting to receive some support from Longbow and a man called [[Steven Sheridan (Praetorian)|Dr. Sheridan]] in the form of a Rift Chamber. I can explain everything to you when the time comes. <br />
<br />
But for now, if you're going to be saving that reactor, I'll need you to retrieve information that Anti-Matter is working on.<br />
<br />
{{green|How am I going to do that?}}<br />
<br />
Take this code. Dr. Sheridan says that you should be able to use it to hack into the computer. <br />
<br />
The computer should be somewhere at the base of the reactor. You'll be able to find out what exactly Anti-Matter is working on, and we'll be able to gain some support from [[Longbow]].<br />
<br />
{{green|I'll see what I can do.}}}}<br />
<br />
{{Mission Clue|Name=Calvin Scott's Plan|Text=You received a long code to use on one of the computer's at the base of Anti-Matter's reactor. With this code, you'll be able to access information that is stored within the computer.}}<br />
<br />
[[Image:AntimatterReactor.jpg|thumb|250px|right|{{center|Anti-Matter's Reactor}}]]<br />
<br />
{{Mission Objective|Entrance=Arachnos have fortified the area around Anti-Matter's reactor to ensure they have it under complete control. Little do they know that the order has been given to let it explode. It's up to you know to protect the lives of every single citizen that lives in Neutropolis.|Primary=Save Anti-Matter's Reactor and Neutropolis!|Secondary=30 Arachnos to defeat<br />
** Defeat Arbiter Kim, Defeat Arbiter Oates, Defeat Arbiter Curry<br />
** 2 drones to defeat to disable Dr. Aeon's invincibility<br />
** Defeat Dr. Aeon<br />
** Defeat Arbiter Sands<br />
** Re-activate the sonic fence defenses to destroy the flyer<br />
|Additional=|Completion=You've saved Anti-Matter's reactor from Arachnos!}}<br />
[[File:ArbiterSands1.jpg|100px|thumb|{{center|Arbiter Sands}}]]<br />
'''Enemies'''<br />
<br />
{{Enemy Arachnos}}<br />
<br />
<br />
'''Notable NPCs'''<br />
<br />
* Interrogator Kang (Praetorian Police, Ally)<br />
* [[Dr. Aeon]] (Lieutenant)<br />
* [[Arbiter Sands]] (Arachnos Elite Boss)<br />
* Arbiter Kim (Arachnos Lieutenant)<br />
* Arbiter Oates (Arachnos Lieutenant)<br />
* Arbiter Curry (Arachnos Lieutenant)<br />
:''The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.''<br />
* Operative Beumeller (Wolf Spider Huntsman)<br />
* Operative Anes (Wolf Spider Huntsman)<br />
* Operative Fite (Wolf Spider Huntsman)<br />
* Operative Aizawa (Wolf Spider Huntsman)<br />
* Operative Shen (Wolf Spider Huntsman)<br />
* Operative Greene (Wolf Spider Huntsman)<br />
* [[Arachnos Flyer]] (Neutral, Non-combat)<br />
<br />
<br />
{{Mission Briefing|Contact=Computer|Text=''You put in the password Calvin Scott sent you and find the following information... ''<br />
<br />
The reactor cores help power all of [[Nova Praetoria]], but more importantly, they help to move forward the plans to build the War Walker, incredible machines built by Anti-Matter to wipe out all enemies that stand in our way. Once they have served their primary purpose, they can be used to easily wipe out [[the Resistance]] problem. The plans to reveal the War Walkers involves the full support of the people of Praetoria. Then, we shall use the beacon in Neuron's tower to begin the full assault.}}<br />
<br />
{{NPC Text|title=Interrogator Kang dialogue|text=<br />
<br />
'''At the mission entrance:'''<br />
<br />
:''{{Character}}! Anti-Matter may be difficult to deal with, but I suppose it shouldn't be said that he doesn't care for the people of Praetoria.''<br /><br />
:''When this is all over, you and I have some very important business to handle.''<br /><br />
:''Until then, let's move forward and stop Arachnos!''<br />
<br />
'''Defeated:'''<br />
<br />
:''I'm sorry... you need to save Neutropolis now!''}}<br />
<br />
{{NPC Text|type=villain|title=Arachnos Soldiers dialogue|text=<br />
<br />
'''Before combat:''' ''Today we serve the glory of Lord Recluse in Praetoria! We will show Cole his true might!'' <br><br />
'''Combat Start:''' ''Kill the Praetorians!''<br><br />
----<br />
'''Before combat:''' ''Today we make our stand. Today we will die for the glory of Lord Recluse!'' <br><br />
'''Combat Start:''' ''You can't stop this, Powers Division! Arachnos' might will prevail!''<br><br />
----<br />
'''Before combat:''' ''They think Primal Earth is weak, that we will fall over and die, but they shall learn to fear Arachnos!'' <br><br />
'''Combat Start:''' ''Fire everything! Take them down!''<br><br />
----<br />
'''Before combat:''' ''Don't let any Praetorians through!'' <br><br />
'''Combat Start:''' ''FIRE!''<br><br />
<br />
}}<br />
{{NPC Text|type=villain|title=Arbiters dialogue|text=<br />
'''Arbiter Oates:'''<br />
:'''Before combat:''' ''How many Praetorians are on the scene? Have that many troops really fallen?''<br><br />
:'''Combat start:''' ''An attack on an Arbiter is a direct attack on Lord Recluse!''<br />
----<br />
'''Arbiter Kim:'''<br />
:'''Before combat:''' ''Get Sands on the line, we've got problems.''<br><br />
:'''Combat start:''' ''Powers Division! You face the Arbiters of Arachnos!''<br />
----<br />
'''Arbiter Curry:'''<br />
:'''Before combat:''' ''We'll be fine. Sands says he's got Dr. Aeon here to provide back-up with his machines, if worse comes to worse. ''<br><br />
:'''Combat start:''' ''Your life ends here, Powers Division!'' }}<br />
<br />
{{NPC Text|type=villain|title=Dr. Aeon dialogue|text=<br />
'''Before combat:'''<br />
<br />
:''Stupid drones! Do I have to do EVERYTHING myself?!''<br /><br />
:''...I'm not supposed to do everything myself!''<br><br />
:''Praetoria... looks pretty nice. This Berry knows what he's doing.''<br /><br />
<br />
'''Combat start:'''<br />
<br />
:''Ah, a Praetorian! This will be an excellent test of my new Aeon Field!''<br /><br />
:''Drones!''<br /><br />
:''Eradicate this Praetorian!''}}<br />
<br />
{{NPC Text|type=villain|title=Arbiter Sands dialogue|text=<br />
<br />
'''Before combat:''' <br />
:''You know, the fact that I had to come down here shows that we're not hiring the go-getters anymore.''<br /><br />
<br />
'''Combat start:''' <br />
:''See, I thought Praetoria would be great, no annoying 'heroes'. But you're all just called Powers Division here, and you're -just- as annoying.''<br /><br />
:''Rikti bombs fail, occupying the reactor going poorly... this really calls for me to take a nice vacation when we take over [[Faultline]].''}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
''Anti-Matter lets out a relieved sigh. ''<br />
<br />
You don't know how relieved I am that the reactor didn't blow up. I've got a lot of people angry at me over this, but I was able to slide the blame over to [[Marauder|Praetor White]]. I told them that I couldn't stop someone from ''Powers Division'' from handling the situation. Of course, they've increased my workload for the project and jumped up the date, but it's nothing I can't handle. Well, unless there's another inter-dimension invasion from [[Primal Earth]].<br />
<br />
You said someone by the name of Arbiter Sands was there? Annoying... I wish I could've put him down myself. It's too bad about the Arachnos flyer. Well, too bad for Berry. He was the one who wanted to examine it. I'm sure he would've made a fine line of flyers that would break down in two months. Me? I wouldn't bother with it. They're using the same technology that those bombs were hooked up with. All shoddy stuff compared to what I'm capable of, that's for sure.<br />
<br />
=== No Survivors ===<br />
<br />
==== Souvenir ====<br />
<br />
'''Invasion Plans'''<br />
<br />
This video contains the invasion plans that [[Tyrant|Emperor Cole]] has for [[Primal Earth]]. You kept it after [[Interrogator Kang]] helped you track down its location. The one part that strikes you each time is when the video mentions that there will be... <br />
<br />
'''No Survivors '''<br />
<br />
Interrogator Kang mentioned many times in your previous work with him that he was investigating a very large case. This was it. You went to a lab to meet with him and discovered just exactly what Anti-Matter was working on all this time: a massive army for Cole to use to invade Primal Earth! It was here you were faced with a grim choice. Do you reveal this information to the people and risk riots and chaos breaking out in the streets of [[Praetoria]], or do you bear this heavy burden on your own shoulders and see if you can stop Cole's plan for this massive war?<br />
<br />
==== {{UL|Finale: Responsibility}} ====<br />
<br />
Well, {{Character}}, I believe you and I are done with each other. I've been ordered to cut ties with you in order to focus more on my current projects. Normally, I would just tell you to get out of my sight. But, I think you and I have an understanding of each other. <br />
<br />
You want to protect the people of [[Praetoria]], and I respect that. I want my creations to be perfect and long-lasting, unlike [[Neuron|Berry]]'s piles of junk. <br />
<br />
I just have one last message that I received for you. I don't know why this [[Praetorian Police Department|PPD]] official thinks that I'm some sort of messenger boy. I'm sure that once I regain my Praetorship, none of this will happen again. <br />
<br />
{{green|What's the message?}}<br />
<br />
It's from [[Interrogator Kang]]. He wants you to meet him at this location. He said something about needing your help to finish one of his investigations. <br />
<br />
Good luck with that, {{Character}}. When I rise back to power as a Praetor, you can be sure I won't forget the help you've given me today. <br />
<br />
{{blue|Resistance working undercover for [[Calvin Scott (Praetorian)|Calvin Scott]] should call him now.}}<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
''Anti-Matter turns away from you, talking to several people at once through the feed on his helmet.''<br />
<br />
{{Mission Objective|Entrance=You see a note on the ground from Kang. 'I'm at the back. Prepare yourself. What I've found is going to change everything.'|Primary=Meet with Kang (Single Player)<br />
|Secondary=|Additional=|Completion=}}<br />
<br />
'''Enemies'''<br />
<br />
* None<br />
<br />
'''Notable NPCs'''<br />
<br />
* [[Interrogator Kang]]<br />
<br />
<br />
{{Cutscene|Text=<br />
[[File:WarWalker_Kang_Cutscene.jpg|thumb|250px|right|{{center|War Walkers at the ready.}}]]<br />
<br />
'''Interrogator Kang:'''<br />
<br />
:''I need to warn you, {{Character}}. You're not going to like what you see on this recording...''<br />
:''We've been ordered to mobilize by [[Tyrant|Emperor Cole]]. The target is confirmed: [[Primal Earth]]''<br />
:''Each of the War Walkers can handle at least a dozen super-powered beings from Primal Earth.''<br />
:''We've also designed them to disable the medi-porter technology on Primal Earth.''<br />
:''Once the attack is launched, we predict the war will be over within a week.''<br />
:''No super-powered being on Primal Earth will be left alive.''<br />
:''We need to get this out to the people, {{Character}}. We can't allow this to happen!''<br />
:''These people deserve a chance to reform, but Cole... he's going to kill every last super on Primal Earth!''}}<br />
<br />
'''Moral Choice'''<br />
<br />
''Players are presented with a moral choice: to aid the Resistance or go over to the Loyalists.''<br />
<br />
* '''{{blue|Reveal Cole's Invasion with Kang.}}''' Reveal Cole's plans of war to the people. '''Aid [[the Resistance]].''' The people of [[Praetoria]] need to know that their 'glorious' leader plans to launch a full scale war to wipe out an entire dimension of super beings! What about the threat of [[Hamidon]]? Or using this army to secure peace in this world? The people must know about this, to help rally against Cole and stop this war from happening! It will be difficult to gather support at first, but with this information known to everyone, it will be the first step of many towards rallying the people to the cause of the Resistance! (This is the final moral choice for the Responsibility line in Praetoria.)<br />
<br />
* '''{{orange|Handle the Invasion Yourself.}}''' Stop Cole's Invasion without the people knowing. '''Aid the [[Loyalists]].''' Letting the people know about this could throw Praetoria into sheer chaos. There could be riots in the streets and more people than ever joining the Resistance. People will die if this is let out. But then again, innocents will die both in Praetoria and Primal Earth if this war goes through. You'll have to prevent this news from getting out and then somehow find a way to stop this war yourself! (This is the final moral choice for the Responsibility line in Praetoria.)<br />
<br />
===== Aid the Resistance =====<br />
* Use the Communicator to talk to Jessica Flores<br />
<!-- Dialogue is NOT different for someone who has had her as a contact. --><br />
{{hidden|Communicate with Jessica Flores|bg1=orange|[[File:Contact_Small_Jessica_Flores.jpg|thumb|128px|right|{{center|Jessica Flores}}]]<br />
''You access the computer and manage to use it to get in touch with Jessica Flores.'' <br />
<br />
Hello? Hello? Who is this?<br />
<br />
{{green|I'm {{Character}}. This is Jessica Flores, correct?}}<br />
<br />
Yes, this is she. {{Character}}? Aren't you, like, one of the big names in the [[Powers Division]]? Listen, if you're trying to arrest me for one of my reports...!<br />
<br />
{{green|I'm trying to give you a report, Jessica. (Send the data through)}}}<br />
<br />
''There's silence on the line for a few minutes as Jessica watches the footage. ''<br />
<br />
This... {{Character}}... this is... this is ground-breaking! If people knew about this, they wouldn't stand for it! Not if we make sure that Cole's propaganda machine doesn't spin it around!<br />
<br />
{{green|So you'll get this out to the people?}}<br />
<br />
Yes, of course I will! It may take a while, well, it's going to take a while, but I'll make sure this gets in the right hands! I won't be able to just put it out on TPN. I've learned the hard way that Cole's machine knows how to spin things in his favor. But you can trust me, {{Character}}. I'll make sure that when this gets released, there's no way Cole can get out from this one!<br />
<br />
{{green|Alright, I'm trusting you with this, Jessica.}}}}<br />
<br />
===== Aid the Loyalists =====<br />
* Speak with Kang<br />
<br />
{{Mission Briefing|Contact=Interrogator Kang|Text=<br />
<br />
{{Character}}, what is it?<br />
<br />
{{green|Kang, we can't let this out to the people}}<br />
<br />
What? {{Character}}, we have to, ther is no choice in the matter! Cole isn't planning a war, he's planning a slaugther! How can you support that? Innocents in Primal Earth will die! Don't you understand?!<br />
<br />
The people need to know, they need to stand against this!<br />
<br />
{{green|I understand, Kang. But this will only cause more innocents to suffer!}}<br />
<br />
Then what do you suggest, {{Character}}? That we just sit by and let this happen? I've been here before the [[Seers]], {{Character}}. I've seen how this country has changed. I won't stand by and let it be tarnished by something like this!<br />
<br />
{{green|We handle it, Kang. You and I, we try to stop the invasion and keep the people safe}}<br />
<br />
{{orange|Kang lets out a heavy sigh}}<br />
<br />
{{Character}}... I cannot help you. I can't keep secrets from people anymore. The Seers Program, [[Arachnos]], [[Longbow]]... I sacrificed my own daugther to help Praetoria. My own daughter, {{Character}}! I can't do it anymore. I can't continue to support Cole, to support this government. And I can't let the people continue to think everything is fine when it is not.<br />
<br />
I'm releasing this information to the people, {{Character}}. With or without your support.<br />
<br />
{{green|Kang, don't make me do this. I'm trying to protect the people!}}<br />
<br />
So am I, {{Character}}. You think you can save everyone from within the system, but you're wrong. It can't be done. I've tried, I've tried so hard to always do what's right, only to see people like [[Mother Mayhem|Tilman]] and [[Neuron|Berry]] put their own selfish needs ahead of the people.<br />
<br />
I'm giving you one last chance, {{Character}}. Let me tell the people, or I'll force you out of my way.<br />
<br />
{{green|I'm sorry, Kang. I can't let you do this.}}<br />
<br />
The you leave me no choice!<br />
<br />
{{green|Kang...!}}}}<br />
<br />
== Badge ==<br />
{{BadgeBox|Dimensional Warder}}<br />
<br />
== Notes ==<br />
* Anti-Matter's [[Praetorians#AntiMatter .28archvillain.29|Praetorians]] profile for a list of his powers.<br />
* Anti-Matter's [[Primal Earth]] counterpart is [[Positron]].</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=The_Dark_Watcher_(Praetorian)&diff=179350The Dark Watcher (Praetorian)2010-10-08T02:30:49Z<p>Lin Chiao Feng: /* Finale: The People's Minds, the People's Health */ Added most of the Loyalist text, reformatted moral choice to be like the Neuron version.</p>
<hr />
<div>{{otheruses4|The Dark Watcher's [[Praetoria]]n missions|his [[Primal Earth]] missions|The Dark Watcher}}<br />
<br />
<br />
{{wip}}<br />
== Overview ==<br />
<br />
{{Infobox Contact<br />
|name=Dark Watcher<br />
|image=Contact Small Dark Watcher (Praetorian).jpg<br />
|img_capt=Mysterious Man in Black<br />
|zone=[[Neutropolis]]<br />
<!-- |x=1800|y=-55|z=1014 --><br />
|levels=15-20<br />
|introed='''== Level 15 =='''<br />[[Penelope Yin (Praetorian)|Penelope Yin]]<br />
|intros=None<br />
|enemies=None<br />
|badges=<br />
}}<br />
{{Contact Overview|Name=Dark Watcher|City=P|Zone=Neutropolis<br />
<!-- |x=1800|y=-55|z=1014 --><br />
|Pronoun=his<br />
|HoodYN=Y|Hood= |OriginYN=N|Origin= |LevelYN=Y|Level=15-20}}<br />
<br />
__toc__<br />
<br />
== Introductions ==<br />
<br />
=== Contact Introduced By ===<br />
* [[Penelope Yin (Praetorian)|Penelope Yin]]<br />
<br />
=== Contact Introduces ===<br />
* None<br />
<br />
=== Information ===<br />
'''Mysterious Man in Black'''<br />
<br />
No one in Praetoria knows exactly who Dark Watcher is or what his goals are in this place. He simply appeared one day to Calvin Scott and offered his advice and guidance.<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
Hello, [[Character]]. We both have little time, so I will be brief. My name is Dark Watcher, and I am here to help turn the tide of this war with the Resistance. When you and I have finished, I believe the future will look much brighter for us all.<br />
<br />
=== Greeting ===<br />
* We stand on the brink of destruction, {{Character}}.<br />
* Our actions today will help more people than you can imagine, {{Character}}.<br />
<br />
=== Too Busy ===<br />
{{Missing Too Busy}}<br />
<br />
=== Too Low Level ===<br />
{{Missing Too Low}}<br />
<br />
=== No More Missions ===<br />
We've done everything we can, {{Character}}. Now, we must wait.<br />
<br />
== Store ==<br />
The Dark Watcher is never seen — communication is by calling him — so there is no store.<br />
<br />
== Story Arcs ==<br />
<br />
=== A Promise for a New Tomorrow ===<br />
{{MeritAward|2}}<br />
<br />
==== Souvenir ====<br />
<br />
'''Aaron Walker's Final Note'''<br />
<br />
This note was the last item that Aaron Walker gave you before he died. It has the words 'Steven Sheridan' on it. You keep it to remember the sacrifice that Walker and others have made in the fight against Cole, all fighting in the hopes for... <br />
<br />
'''A Promise for a New Tomorrow '''<br />
<br />
It all started with you trying to change Longbow's idea that all Praetorians were 'evil'. You saved several members of Longbow from the hands of the PPD and helped a man named Agent X retrieve some very sensitive data from Neuron. <br />
<br />
The data was broken up, but Dark Watcher suggested enlisting the help of Aaron Walker. First, however, you would have to rescue him from Neuron and T.E.S.T. You were able to reach Aaron Walker, only to find Neuron had accelerated the rate that his brain worked, causing his mind to overload. In his final moments, Walker told you that a man named Steven Sheridan was in Praetoria and that he could help you. <br />
<br />
With the help of Dark Watcher, you were able to find Steven Sheridan and get him to translate the data you found. It was revealed that Neuron's tower would act as a giant portal for machines called War Walkers to invade Primal Earth! After they finished their war on Primal Earth, they would turn the Walkers on the Resistance to finish them off, once and for all.<br />
<br />
In one final act that would help swing the favor of Longbow towards the side of the Praetorians and Resistance, you launched an attack on Neuron's tower, using a virus Sheridan made to disable the systems of the tower. Neuron will fix it in time, but it will at least give you, and the people of Primal Earth, time to prepare for Cole's main attack. <br />
<br />
You'll do your best to make sure that, on both here and Primal Earth, no more people share the same fate that Aaron Walker had to go through. Every single person deserves the promise of a new tomorrow.<br />
<br />
==== Part One: Lending a Hand ====<br />
<br />
{{Character}}, if we're going to turn the tide of the battle against Cole, we're going to need to convince Longbow to join the side of the Resistance. Many Longbow have a stigma against Praetorians. They believe they're all out to destroy life as they know it on Primal Earth. Only a few Longbow have joined the Resistance to help them, though what those few have done has helped incredibly. <br />
<br />
What you must do is help show Longbow that not all Praetorians are evil, that many of them are fighting the fight that they themselves claim to be in. If the Resistance and Longbow do not unite, I fear that Cole and his regime will easily wipe all of our groups out in one fell swoop. <br />
<br />
{{green|Sounds reasonable. What's the first plan?}}<br />
<br />
It would be a series of plans, {{Character}}. There is a Longbow prisoner that the PPD are currently keeping in one of their facilities. They are going to transport the prisoner to the area you call the Behavioral Adjustment Facility in Imperial City. If this is done, I do believe that is the last we will see of that prisoner. <br />
<br />
Saving this man will go a long way towards gaining Longbow's trust, though I fear it will not be enough. The prisoner will be the first of many steps towards gaining the support of the group.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Saving that prisoner will help gain Longbow's support. Time is of the essence, {{Character}}.<br />
<br />
{{Mission Objective|Entrance=The PPD are keeping the Longbow prisoner somewhere in this lab. Helping him will go a long way towards gaining Longbow's support in the war against Cole.|Primary=Save the Longbow Prisoner|Secondary=|Additional=|Completion=You saved the Longbow prisoner!}}<br />
<br />
'''Enemies'''<br />
* Praetorian Police<br />
<br />
'''Notable NPCs'''<br />
* Longbow Prisoner (Longbow Minion, non-escort Hostage)<br />
<br />
{{NPC Text|title=Longbow Prisoner dialogue|text='''Before Combat:'''<br /><br />
:'''Longbow Prisoner: ''' I'm never telling you anything! You hear me!<br /><br />
:'''PPD Trooper: ''' We don't want you to say anything. The squad over in the BAF will take care of that.<br /><br />
:'''PPD Trooper: ''' Powers Division? Wait... you're with the Resistance!<br /><br />
:'''Longbow Prisoner: ''' A Praetorian? Stay away!<br /><br />
----<br />
'''Upon Rescue:'''<br /><br />
:You're... Helping me?<br /><br />
:Maybe you're all not so bad.<br /><br />
:I'm going back to base. There's a squad of ours stuck in the tunnels.<br /><br />
:If you can help them, we'll see about supporting the Resistance.}}<br />
<br />
'''Debriefing'''<br />
<br />
Things with the prisoner went well. Already Longbow is beginning to murmur about 'good' Praetorians. You'll have to excuse their ignorance.<br />
<br />
{{Mission Objective|Entrance=It seems that the PPD and T.E.S.T have cornered the remains of the Longbow squad here.|Primary=Rescue the Longbow Squad|Secondary=3 Longbow Nullifiers to rescue<br />
** Defeat the head TEST Provost<br />
|Additional=|Completion=You've helped to recover the Longbow team!}}<br />
<br />
'''Enemies'''<br />
* Praetorian Police<br />
<br />
'''Notable NPCs'''<br />
* 3 x Longbow Nullifier (Hostages/Allies)<br />
<br />
{{Mission Objective|Entrance=This facility is well guarded by the Praetorian T.E.S.T. You'll have to be careful while going through it.|Primary=Recover information with Agent X|Secondary=Hack into the network to get the information|Additional=|Completion=You've found vital information that Longbow can use!}}<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
[[Agent X]] is a capable operative within Longbow. His aid means that Longbow is slowly starting to come around to the cause of the Resistance.<br />
<br />
'''Enemies'''<br />
* Praetorian Police<br />
* T.E.S.T.<br />
<br />
'''Notable NPCs'''<br />
* [[Agent X]] (Longbow)<br />
<br />
:''Agent X is a renowned Longbow super-spy. His technical skills are phenomenal, with a gadget or gizmo available for any occasion.''<br />
<br />
{{NPC Text|title=Agent X dialogue|text=<br />
'''Start of mission:'''<br /><br />
:Good to have you aboard, {{Character}}.<br /><br />
:I've put out the word that we need to start working together with the Resistance.<br /><br />
:This little operation of ours will be the first of many.<br /><br />
----<br />
'''About T.E.S.T. troops:'''<br /><br />
:These guys are good, more proficient than a lot of soldiers in Longbow.<br /><br />
:...<br /><br />
:These guys sure do think a lot of themselves. Is that how the supers are in Powers Division?<br /><br />
:...<br /><br />
:We need to push forward, I've seen too many Longbow be taken prisoner by these guys.<br /><br />
----<br />
'''Later on:'''<br /><br />
:If we're going to win this thing, we'll need more help from Primal Earth, I'll tell you that much.<br /><br />
:...<br /><br />
:When this is all over, I'll make sure Longbow sees that there are Praetorians who want to help overthrow Tyrant.<br /><br />
:...<br /><br />
:Your fight is our fight. Just remember that, when the time comes.<br /><br />
----<br />
'''After hacking the computer:'''<br /><br />
:This is... not good. I'll report back to my superiors about this.}}<br />
<br />
'''Debriefing'''<br />
<br />
It seems that Longbow is growing more trustworthy of you now, {{Character}}. Well, I should be more specific, more trusting of Praetorians in general. More Longbow are beginning to emerge to help the Resistance. Our main issue now is the various Longbow cells surviving the long journey through the ghoul infested tunnels. That is a problem you can let me handle, however. <br />
<br />
Our main concern right now is discovering the rest of that data you found. The term 'Phalanx' there refers to a hero team on Primal Earth called the [[Freedom Phalanx]]. It seems Cole is planning something that will wipe out ''everyone'' that stands against him in Primal Earth. We need to figure out what that is and put a stop to it, or else the Resistance will never gain the firepower it so desperately needs to take down Cole.<br />
<br />
==== Part Two: Bearing Arms ====<br />
<br />
The issue regarding the data you found could easily be solved by one [[Aaron Walker]]. However, it seems Praetor Berry is one step ahead of us. I know that you've worked with Walker previously, correct? Berry is all too aware of this and is taking steps to deal with those that have wronged him. <br />
<br />
I tell you this because the one man who can help us has gone ''missing''. I believe that Praetor Berry has taken command of his own team of T.E.S.T and arrested Aaron Walker. They would be the only ones that Walker would not be able to see coming right away. <br />
<br />
If we're going to figure out what exactly is in that data you found, I'll need you to rescue Aaron Walker. <br />
<br />
{{green|Do you know where he is?}}<br />
<br />
Yes, there is a facility where the T.E.S.T have no doubt taken him. I must emphasize that you hurry in these efforts, {{Character}}. Aaron Walker has been a thorn in Berry's side for quite some time, but he is one of the few people in Praetoria that has the ability to get us the information we want. Berry knows this and will act on it. <br />
<br />
In the meantime, I shall look for another associate of yours who has gone missing: James Noble.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Walker must be saved, {{Character}}, for the sake of all in Praetoria and Primal Earth.<br />
<br />
{{Mission Objective|Entrance=T.E.S.T have this placed locked down. Praetor Berry has gone to great lengths to ensure that Walker does not help you - time to see just how far he's gone.|Primary=Rescue Aaron Walker|Secondary=|Additional=|Completion=Aaron Walker is dead, but he may have been able to help the war effort with this one, single note of his.}}<br />
<br />
'''Enemies'''<br />
* T.E.S.T.<br />
<br />
'''Notable NPCs'''<br />
* Neuron's Clockwork (Allies)<br />
* Aaron Walker (Prisoner)<br />
<br />
{{Mission Briefing|Contact=Aaron Walker|Text=''Aaron Walker's eyes dart back and forth wildly, his arms shaking violently. ''<br />
<br />
H-hey... {{Character}}... didn't think I'd see you here... funny you're the l-l-last person I see, huh? N-n-neuron, he caught wind of what I did... what we did... I c-covered up for you, e-erased any track of you helping me. <br />
<br />
B-but Neuron... h-he accelerated my brain... it's m-moving t-too fast now. G-gonna... it's gonna snap any minute now... t-then I'm a goner... t-that's gonna be it for me.<br />
<br />
{{green|Hang on, Aaron, I'll get you help!}}<br />
<br />
''Aaron reaches up to grasp your shoulder. ''<br />
<br />
It's too late! It's... too late... <br />
<br />
''Aaron slumps down to the ground. ''<br />
<br />
No time... no time left for me... just minutes... seconds... then I'm done for... <br />
<br />
I'm not sad, though... I'm actually... kinda happy. Weird... huh? I was always... just doing random things, never really... fought for anything. But you and me... we did something good... right? We put a stop to some of Neuron's freaks... we saved James Noble... that was good... wasn't it? I got to finally do at least... one good thing for someone... before everything came crashing down.<br />
<br />
{{green|Just focus, Aaron, I need you to-}}<br />
<br />
''Aaron cuts you off. ''<br />
<br />
I-I know why you're here. You're here to find out what's in that data. <br />
<br />
''Aaron laughs sadly. ''<br />
<br />
T-that's how N-neuron got me... I found out everything... he zapped my brain... pulled it all out of there... but t-there's a guy, t-there's a guy who can help you. I-I wrote it down... before Neuron tapped my brain... <br />
<br />
''Aaron hands you a piece of paper. On it is written the name, 'Steve Sheridan is here'''<br />
<br />
{{green|Who is Steve Sheridan?}}<br />
<br />
T-that Dark Watcher guy'll know... Y-yeah... I know he's here. I'm the... I'm the best, r-remember? <br />
<br />
''Aaron's body jerks wildly before coming to a rest. ''<br />
<br />
T-the T.E.S.T... T-they're coming... They're coming to get you... I'll... I'll do one l-last thing... one l-last thing to help you out... <br />
<br />
Just... just... remember me... okay... {{Character}}? R-remember me for... the g-good stuff I did... not for all the.. r-rotten... useless... things I did with... m-most of my life. P-please... please... <br />
<br />
''Aaron Walker lets out one last gasp before his body lays motionless.''<br />
<br />
{{green|...I'll remember you, Aaron. And I swear, I'll make Berry pay for this.}}<br />
<br />
''You hear the sounds of several PPD T.E.S.T bearing down on your position!''}}<br />
<br />
'''Debriefing'''<br />
<br />
{{Character}}, did you find Aaron Walker? <br />
<br />
... I see. Aaron Walker was a good man, {{Character}}. I'm sure I don't need to tell you that. His death is but one of many caused by Cole's regime. Too many good men and women have died for Cole and his Praetors to build their empire. Let us make sure that Aaron is the last, and that his sacrifice will not be in vain. <br />
<br />
You said he gave you a note? Hrm... Steven Sheridan! This is perfect, {{Character}}. I don't know how Aaron Walker found this out, but he may have just helped to save us all and move you forward.<br />
<br />
==== Part Three: Dr. Science to the Rescue ====<br />
<br />
I admit, I am somewhat surprised Steven Sheridan is here. It is perhaps the one intelligent thing I have witnessed Longbow do during my time here in Praetoria. Steven Sheridan is a brilliant scientist in Primal Earth and was once called Dr. Science. He possesses possibly the most brilliant mind in the world. He may not have a mind that is as fast as our departed Aaron Walker, but he will be able to figure out what that data leads to if you bring it to him. <br />
<br />
{{green|Do you know where he is?}}<br />
<br />
Some of my own agents have told me that he is currently with a squad of Longbow deep in the tunnels beneath Neutropolis. We need to get Steven Sheridan onto the side of the Resistance and into safe hands as soon as possible. <br />
<br />
I imagine he can prove a great help in bringing more aid through from Primal Earth, but if he were to be captured by Cole, then I fear all would be lost. Find Steven Sheridan and give him the data you have. He will be able to tell you what is happening and how exactly we can prevent it.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Steven Sheridan is our best hope to finding out what's in that data, {{Character}}.<br />
<br />
{{Mission Objective|Entrance=You can hear the faint sounds of the failed experiments in the tunnels. Somewhere here, Steven Sheridan awaits, holding the key to the fates of Primal Earth and Praetoria.|Primary=Meet with Steven Sheridan|Secondary=Speak with Steven 'Dr. Science' Sheridan|Additional=|Completion=}}<br />
<br />
'''Enemies'''<br />
* Failed experiments<br />
<br />
'''Notable NPCs'''<br />
* Longbow (Allies)<br />
* Steven Sheridan<br />
<br />
{{Mission Briefing|Contact=Steven Sheridan|Text=It's good to see another friendly face down here. I've heard about you through the grapevine. {{Character}}, wasn't it? I'm Dr. Steven Sheridan, here to help Longbow and the Resistance. If you've come down here through those monsters, you must have a good reason to see me.<br />
<br />
{{green|(Explain the situation to Sheridan)}}<br />
<br />
Hrmm... Interesting, very interesting. Can I see that data? <br />
<br />
''You hand the data over to Sheridan. He rubs his chin and takes out a small device. ''<br />
<br />
I've run into issues like this in the past. It can be difficult to recover lost data, but I've created a device that can solve such problems. Just give it a moment for it to run...<br />
<br />
{{green|(Wait...)}}<br />
<br />
''Dr. Sheridan's face pales as he watches his device. ''<br />
<br />
{{Character}}... this is horrifying! The rest of the data! Look!<br />
<br />
{{green|(Look at the data)}}<br />
<br />
''Dr. Sheridan shows you the input on his device.''<br />
<br />
:'Plans are ready to begin the war effort. Emperor Cole believes that the chaos on Primal Earth will spread into Praetoria soon. Already, we have seen Arachnos and Longbow causing terror in our streets. Primal Earth has entire armies of terrorists, monsters, and demons running about unchecked. If they were to find a way into Praetoria, we would all be doomed.'<br />
<br />
:'It is for that reason that we have worked tirelessly under the direction of Anti-Matter on these machines to bring the war to Primal Earth first. We will use the tower Neuron has built to create a portal big enough to fit the War Walkers. Once they are deployed, the war will be over within a week. Not even the Phalanx can withstand their might.'<br />
<br />
:'We have been ordered by Cole to take any non-super powered being prisoner and to have the Seers scan their minds to see if they are a threat. Any civilian who is not a threat will be allowed to live under Cole's new empire. We have also programmed the machines to avoid attacking civilians, though casualties due to collateral damage can not be avoided.'<br />
<br />
:'The main purpose is clear: we must destroy the threat on Primal Earth before it destroys us. Once that is done, we will wipe out the remainder of the Resistance. It is estimated we would only need one third of our machines to do so.'<br />
<br />
{{green|A war with Primal Earth... and War Walkers?}}<br />
<br />
It is as I feared. We are too late to stop Cole from building an army. All we can do now is get everyone prepared for the worst. <br />
<br />
I do not know when Cole plans to mobilize, but there ''is'' something we can do to slow him down. Take this drive. It will plant a virus inside of Neuron's tower, disabling its systems for some time. <br />
<br />
This will at least buy us and the Resistance some time. I'm going to get to the nearest Resistance base to help them finish construction on a rift. I don't have time to explain, but I believe you and I will meet again very soon. For now, you need to go and disable Neuron's tower!<br />
<br />
{{green|Right, I'm on it!}}<br />
<br />
''You hear the sounds of the ghouls nearing the small group of Longbow.''<br />
<br />
Run, we will be fine!}}<br />
<br />
'''Debriefing'''<br />
<br />
You did well, {{Character}}. Sheridan is already with members of the Resistance and is quickly finishing up work that has been done on the Rift Enclosure. It is a large gate that connects the world of Praetoria to the world of Primal Earth. It is through here that we in Primal Earth will send reinforcements to fight against Cole, though doing so will not be easy. <br />
<br />
We can speak about that later, however. With Sheridan's virus, we have the advantage of surprise against Cole and Praetor Berry.<br />
<br />
==== Finaler: Paving the Future ====<br />
<br />
There's no time to lose, {{Character}}. I've analyzed the situation you're walking into. I believe Praetor Berry is becoming more suspicious that there may be a situation brewing around his tower. This does not mean that we should not take the fight to him. But you will have to be careful. <br />
<br />
We will have to put the systems in Berry's tower on alert. According to Sheridan, this will leave a hole in its defenses for his virus. It would appear Berry is not a man who designs all of his technology... ''perfectly''. To do this, you'll have to attack some of his Clockwork. This, in itself, should not be too hard, but I suspect Berry has put in place special defenses when this happens. <br />
<br />
{{green|Do you know what I should expect?}}<br />
<br />
I have an idea. <br />
<br />
I have still not found James Noble. Given that he went missing around the same time as Aaron Walker, I can only assume that Praetor Berry has retrieved his former experiment and put him to 'work', per say. This seems like it would be the exact opportunity he would use to test out Noble's new powers. <br />
<br />
Be careful, {{Character}}. You fight under the looming shadow of Praetor Berry's tower. It will not be an easy fight by any means. But your mission is perhaps the most important of all. Doing this will buy us enough time to gain allies from Primal Earth and to bring the fight to Cole. If you fall here, it means Cole will be able to muster his forces before Primal Earth can prepare itself. It will fall, and then too, shall the Resistance. <br />
<br />
{{color|darkorange|Loyalists working undercover for Marchand should speak to him now regarding the activities of Dark Watcher.}}<br />
<br />
'''Unsolicited Contact'''<br />
<br />
Good luck, {{Character}}. That is the best I can offer you at this moment in time.<br />
<br />
{{Mission Objective|Entrance=Neuron's tower looms in front of you. Who knew that this would be the key to Cole's invasion of Primal Earth?|Primary=Assault Neuron's Tower|Secondary=20 Clockwork to defeat<br />
** Use the lower stairs to move up Neuron's tower<br />
** Defeat Noble Savage...?<br />
** Defeat Maelstrom at the top of Neuron's tower<br />
|Additional=|Completion=Sheridan's virus has disabled the systems in Neuron's tower!}}<br />
<br />
'''Enemies'''<br />
* Neuron's Clockwork<br />
* Noble Savage (Failed Experiments Elite Boss)<br />
* Maelstrom (Rogues Gallery Elite Boss)<br />
<br />
{{NPC Text|title=Noble Savage dialogue|text='''Before Combat:'''<br /><br />
:I can't control myself... Berry! You will pay for this, I swear!<br /><br />
:{{Character}}! Get away! Berry is controlling me with the Maelstrom device!<br /><br />
'''Combat Start:'''<br /><br />
:I'm sorry, {{Character}}! I can't stop this!<br /><br />
:You have to defeat me, you have to fight harder! I've heard whispers of Sheridan, he can help me!<br /><br />
:Hit me in the lower side, that is where I'm weak! Ooomph... right... there...!<br /><br />
:Keep fighting, you have to win!<br /><br />
'''Defeated:'''<br /><br />
:Be... careful... {{Character}}...<br /><br />
:Maelstrom is waiting...<br /><br />
:At the top...<br /><br />
:Of the tower...}}<br />
<br />
{{NPC Text|title=Maelstrom dialogue|text='''Before Combat'''<br /><br />
:So, the monster is defeated. Not surprising.<br /><br />
'''Defeated:'''<br /><br />
:{{Character}}. You will not stop this invasion. Primal Earth had its chance, and now its time is over!}}<br />
<br />
'''Debriefing'''<br />
<br />
You've performed admirably, {{Character}}. Neuron's tower has been disabled, preventing Cole from launching his attack before we're ready for it. Longbow has been made aware of your actions and are in your debt, though some still doubt the word of a Praetorian. In due time, I am sure they will all come around. <br />
<br />
As for myself, I have one last task to ask of you before you move on. One that will ensure the help of a group called Vanguard.<br />
<br />
=== To Our Health ===<br />
{{MeritAward|2}}<br />
<br />
==== Souvenir ====<br />
<br />
'''Empty Bottle of Enriche'''<br />
<br />
You picked up this empty bottle of Enriche in the main Enriche factory in Neutropolis. It reminds you of an experience called... <br />
<br />
'''To Our Health '''<br />
<br />
Dark Watcher had one last task for you after you thwarted Cole's plans for an invasion. He asked that you go down to help Calvin Scott blow up the main source of Enriche in Praetoria. However, this would mean the people of Praetoria would be left with sick and diseased water for at least five months. Were you willing to have the people suffer for their freedom and the help of Vanguard, or did you move to stop Scott's plans in the hopes of finding a better one that did not involve the risk of people's health?<br />
<br />
==== Finale: The People's Minds, the People's Health ====<br />
<br />
{{EdNote|note=This is a Moral Choice mission, and must be played single-player. It is the final moral choice in the Warden storyline. }}<br />
<br />
<br />
We've struck a blow against Cole's invasion, but now we must move quickly to strike another. I am sure you're aware of the ever looming presence of Enriche, are you not? I am sure you're aware that this is no normal water. There are special chemicals within Enriche that help to placate the people, make them less suspicious of goings on. This is why there can be outbreaks of monsters in Neutropolis and the people simply take the word of the PPD or Berry that they will address the situation at hand. <br />
<br />
It will make things rather difficult for our allies to fight Cole if he still has the support of the people. I shall be honest and upfront with you, {{Character}}. I am apart of an organization called Vanguard. We handle inter-dimensional threats. The head of it, Lady Grey, has stated that if Vanguard only has the resources to fight one war against Emperor Cole, and that is a war of combat. We do not have the time to also fight a war of public relations. It is because of this that we must get to the center of Enriche and destroy it. But, you will have help. <br />
<br />
{{green|Who is going to help me?}}<br />
<br />
Calvin Scott himself. We have discovered a way into the main water pumping station for the Enriche chemicals. Meet with Calvin Scott and do what you can to give him the support he needs. Once Enriche is destroyed, I will be able to have Vanguard move in its supplies. I estimate the people here in Praetoria will have to go for about five to six months with unclean and impure water. This is just the nature of things, you see. The Enriche factory is the main, and last, source of clean water in Praetoria, due to all the fallout from the Hamidon Wars. However, once Vanguard has established a base of operations in the tunnels, we will be able to give the people clean and proper water and give medical support for anyone who has become severely injured during this time. <br />
<br />
{{color|darkorange|Those Loyalists working undercover for Provost Marchand should speak to him about these events.}}<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Scott is waiting, {{Character}}.<br />
<br />
{{Mission Objective|Entrance=Calvin Scott, the leader of the Resistance, is up ahead in the tunnels, waiting for you.|Primary=Destroy Enriche (Single Player)|Secondary=|Additional=|Completion=}}<br />
<br />
{{Cutscene|Text=<br />
[[File:Peoples_Minds_and_Health.jpg|thumb|250px|right|{{center|A choice to be made.}}]]<br />
We stand here, {{Character}}, on the brink of a massive event.<br /><br />
Today, we will bring an end to Enriche, an end to the placation of a people!<br /><br />
With Enriche gone, the people will once again be fully aware of the world that is truly around them!<br /><br />
Life will be harder, yes. But such is the consequence of being freed, of living your own life.<br /><br />
The people of Praetoria will learn to think on their own, to LIVE on their own...<br /><br />
... and then, we shall bring down Cole, once and for all!}}<br />
<br />
<br />
'''Moral Choice'''<br />
<br />
''Players are presented with a moral choice: to aid the Resistance or go over to the Loyalists.''<br />
<br />
* '''{{blue|Destroy Enriche.}}''' Destroy the source of Enriche. '''Aid the Resistance.''' Enriche has been a main obstacle in the Resistance's war against Cole. Without it around, the minds of the people will be awakened to see what's around them and actually question all of the suspicious actions that Cole takes. They will no longer look at the Seers in such an accepting manner, they will begin to question where the ghouls in the tunnels come from. Destroying Enriche will free the people and enable Vanguard to come in and take the fight to Cole!<br />
<br />
* '''{{orange|Preserve Enriche.}}''' Stop Calvin Scott's plan. '''Aid the Loyalists.''' The freedom of people's minds is a noble goal, but is it worth putting their health in danger for this? There must be a better way to help the people. You've stalled Emperor Cole's plans to invade for now, surely there must be time now to investigate an attack against Enriche that doesn't put all the people of Praetoria at risk of becoming diseased and sick. <br />
<br />
===== {{UL|Aid the Resistance}} =====<br />
<br />
{{Mission Objective|Entrance=|Primary=Destroy Enriche (Single Player)|Secondary=4 bombs to arm|Additional=|Completion=}}<br />
<br />
{{NPC Text|title=Calvin Scott dialogue|text={{Character}}. Today will be an amazing day for the Resistance.<br /><br />
We stand here, {{Character}}, on the brink of a massive event.<br /><br />
Today, we will bring an end to Enriche, an end to the placation of a people!<br /><br />
With Enriche gone, the people will once again be fully aware of the world that is truly around them!<br /><br />
Life will be harder, yes. But such is the consequence of being freed, of living your own life.<br /><br />
The people of Praetoria will learn to think on their own, to LIVE on their own...<br /><br />
... and then, we shall bring down Cole, once and for all!<br /><br />
I'll give you the honors of activating the bomb, {{Character}}.}}<br />
<br />
===== {{UL|Aid the Loyalists}} =====<br />
<br />
{{Mission Objective|Entrance=|Primary=Destroy Enriche (Single Player)|Secondary=Speak with Calvin Scott|Additional=|Completion=}}<br />
<br />
{{NPC Text|title=Calvin Scott dialogue|text={{Character}}? Are you going to arm the bombs? I thought I made it -<br />
<br />
{{orange|Calvin Scott stares at you, his one eye widening in awareness.}}<br />
<br />
So, you're not going to help. You don't believe that this is a worthy cause? Do you feel this is going too far, that we shouldn't destroy Enriche?<br />
<br />
{{green|The cost is too high Scott. There has to be another way. We have time now.}}<br />
<br />
Don't you understand? There is no other way. This is the only way to bring Enriche and Cole down!<br />
<br />
Freedom isn't easy, {{Character}}, it's going to come with suffering. If you can't accept that, then I'll just have to do this on my own. I'm not going to let someone who is as weak-willed as you get in the way of our victory over Cole!<br />
<br />
{{green|I won't let you do this, Scott!}}<br />
<br />
{{missing}}<br />
}}<br />
<br />
{{Mission Objective|Entrance=|Primary=Destroy Enriche (Single Player)|Secondary=Defeat Calvin Scott, Talk with Calvin Scott|Additional=|Completion=}}<br />
<!-- Unfortunately, I forgot to turn the UI for screencaps, so I got the view with no text. Sorry. --><br />
<br />
{{NPC Text|title=Calvin Scott combat dialogue|text=I was prepared for this, {{Character}}. You don't think I'd fully rely on you, did you?<br/><br />
The people deserve to be free, Haruka Keynes. Their health is just something that must be sacrificed!<br/><br />
Cole can't stop me, Haruka Keynes! What makes you believe you stand a chance?!<br/><br />
I'm not going to be put down here. I'll leave you to burn with Enriche!<br/>}}<br />
<br />
<!-- Again, next part is close but may be inexact. --><br />
{{Mission Objective|Entrance=|Primary=Destroy Enriche (Single Player)|Secondary=Activate the emergency systems|Additional=|Completion=You've activated the emergency systems!}}</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Chance_McKnight&diff=178208Chance McKnight2010-09-26T19:05:59Z<p>Lin Chiao Feng: /* Aid the Resistance */</p>
<hr />
<div>{{wip}}<br />
== Overview ==<br />
<br />
{{Infobox Contact<br />
|name=Chance McKnight<br />
|image=Chance McKnight.jpg<br />
|img_capt=<br />
|zone=[[Imperial City]]<br />
|x=474|y=-55|z=-295<br />
|levels=8-15<br />
|introed='''== Level 8 =='''<br />[[Investigator Whitworth]]<br />
|intros=None<br />
|enemies=None<br />
|badges=<br />
}}<br />
{{Contact Overview|Name=Chance McKnight|City=P|Zone=Imperial City<br />
|x=474|y=-55|z=-295<br />
|Pronoun=his<br />
|HoodYN=Y|Hood= |OriginYN=N|Origin= |LevelYN=Y|Level=8-15}} He is located aproximately 710 yards due West of the People's Park marker.<br />
<br />
__toc__<br />
<br />
== Introductions ==<br />
<br />
=== Contact Introduced By ===<br />
* [[Investigator Whitworth]]<br />
<br />
=== Contact Introduces ===<br />
* None<br />
<br />
=== Information ===<br />
'''Undercover Ministry of Intelligence operative in the Syndicate '''<br />
<br />
Chance McKnight is one of the most dedicated officers in the Ministry of Intelligence. He's taken on the responsibility of going undercover into the Syndicate, doing questionable acts that go against everything he believes in in order to get a chance to accomplishing something greater; the arrest of the Syndicate's shadowy leaders. For the past six months McKnight has worked his way up the ladder of leadership and is very close to accomplishing his goal.<br />
<br />
=== Prior to Introduction ===<br />
You tryin' to get me killed?<br />
<br />
=== Initial Contact ===<br />
Welcome to the gray before the black, [[Character]]. You can't judge what we do here, only the results. To do so would compromise everything we are working for and jeopardize us all.<br />
<br />
The best thing to do is forget everything you know and just do what it takes to survive. That's the mentality of the people we're infiltrating, they have no greater aspirations than to elevate themselves over others. You will need to embrace that ideology if you hope to get to the top of the Syndicate... or rather, a fragment of what was once the Syndicate.<br />
<br />
It's an all out war, and we're in the middle of it. I'm already deep into the organization, but follow my lead and we'll do well together.<br />
<br />
=== Greeting ===<br />
* Anything to report?<br />
* You got something for me?<br />
* What's the situation?<br />
<br />
=== Too Busy ===<br />
{{Missing Too Busy}}<br />
<br />
=== Too Low Level ===<br />
{{Missing Too Low}}<br />
<br />
=== No More Missions ===<br />
I'm off the case and working on another one. Sinclair wants to keep me for another three months to see what else I can do here. Man I miss my wife and kids...<br />
<br />
== Store ==<br />
* [[Inspirations]]<br />
<br />
== Story Arcs ==<br />
<br />
=== Corp Wars ===<br />
{{MeritAward|1}}<br />
<br />
==== Souvenir ====<br />
<br />
'''McKnight's Katana'''<br />
<br />
Chance McKnight gave you a katana. He said it was given to him by Boss Tatsuri, the man who he initially worked for as an operative undercover in the Syndicate. McKnight said that Tatsuri was actually a good man, and when he was assassinated by Sigg Bowman, McKnight almost went undercover for good. Sometimes you take the weapon off of its stand and pull the mirror finished blade free from its black lacquered scabbard and reflect on the massacre in the streets of Imperial City known as: <br />
<br />
'''The Syndicate Corp Wars'''<br />
<br />
It all started when you were assigned to work with an undercover operative named Chance McKnight. McKnight had infiltrated the Syndicate, and was by far the deepest anyone had ever gone in before. He had information that elements of the Syndicate were allying with the Resistance and under those pretenses he had you play the part of a Resistance sympathizer in Powers Division. In order to prove your worth he sent you against Byron Wade, one of Octavian's lieutenants. <br />
<br />
With Wade smashed, McKnight sent you to meet with his boss, Mr. Richard Jones. Jones had you attack a lab owned by another rival Syndicate boss by the name of Masamoto. <br />
<br />
The attack completely caught Masamoto off guard, and he wrongly believed that it was done by Octavian's men. Taking advantage of the distraction, Jones sent you and Chance McKnight in to capture Masamoto. Armed with mini-guns the two of you made short work of Masamoto's guards. <br />
<br />
Jones wasn't the only one impressed with your abilities, he sent you to meet his boss, Mr. Tub Ci Tang. Tang bestowed his plan to use mercy as a way to starve Octavian of supporters and to draw the survivors of the other Syndicate rivals back to the true Syndicate. He then had you show Masamoto just how merciful he was by beating him to within an inch of his life and then offering to welcome him back into the Syndicate.<br />
<br />
With Masamoto and his men now back in the fold of the true Syndicate, Mr. Tang called upon you to eliminate the only remaining rival; Octavian. You stormed Octavian's corporation and swept aside his defenders. Squaring off against Octavian proved to be a tough affair, he was a powerful psychic and had rallied many powerful allies to his cause, but in the end you overcame even him. <br />
<br />
Broken and defeated you questioned Octavian of what was the cause of the Syndicate Corp Wars and learned that while the line in the sand was about ideology, the true reason the war started was because Penelope Yin, the daughter of the Syndicate's true leader, Wu Yin, had disappeared. Accusations of kidnapping were all it took for blood to start being spilled and paranoia to run rampant. In the end, Yin turned to the Resistance for aid. The move further divided the Syndicate but ultimately, as you can attest, Yin prevailed. <br />
<br />
You snap the blade back into the scabbard and place it back on the stand wondering if one day it will be used to draw Syndicate blood again.<br />
<br />
==== Part One: Stepping Stones ====<br />
<br />
There's a war raging, {{Character}}. A war between the mega-corps, a war within the Syndicate. <br />
<br />
I have orders that now is the time to strike. We're going to lop the heads off the Syndicate hydra and put an end to the Syndicate once and for all. You, {{Character}}, are going to be our sword. <br />
<br />
{{green|Put and end to the Syndicate}}<br />
<br />
Right now the Syndicate bosses are desperate for an edge against their rivals. Some of them are working with the Resistance and members of Powers Division sympathetic to those terrorists. I want you to go undercover, like me, and take on the role of a Resistance sympathizer in Powers Division. It won't be easy being undercover. You're going to have to do a lot of things you wouldn't normally do, but it's all for the greater good. <br />
<br />
Before I can introduce you to my boss you're going to have to prove your worth to him. I need you to enter Wade Industries and do as much damage as you can. <br />
<br />
Byron Wade is one of Octavian's top lieutenants, so taking him out will definitely prove your worth.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Get in, and get out quick. Wade is not small time. He will have an army of Syndicate goons to defend him.<br />
<br />
{{Mission Objective|Entrance=You've been in the building less than a minute and already you've felt the sensation of several psychics mentally scanning you.|Primary=Attack Wade Industries|Secondary=Eliminate Byron Wade<br />
** Reinforcements arrive in 5 minutes!<br />
** Find Mission Exit|Additional=|Completion=You eliminated Byron Wade, landing a telling strike against Octavian's Syndicate forces.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Syndicate}}<br />
<br />
{{NPC Text|title=Byron Wade dialogue|text='''Upon Approach:'''<br /><br />
: ... I don't care who it is, stop them!<br /><br />
'''Combat:'''<br /><br />
:Resistance fool, you don't have any idea which side you are fighting for!<br /><br />
:Louis, where are you!?<br /><br />
:Octavian will destroy your pathetic Resistance operation!<br /><br />
'''Defeated:'''<br /><br />
:I... I will be... avenged!}}<br />
<br />
'''Debriefing'''<br />
<br />
Word is moving fast. Wade has been taken out by an unknown Powers Division member working for the Resistance. My phone has been buzzing like crazy. <br />
<br />
Listen, here's my phone number. Call me from now on. I'm worried that Octavian or Masamoto's men might track you back to me and take me out since they can't seem to take you down.<br />
<br />
==== Part Two: The Chain of Command ====<br />
<br />
I told my boss, Richard Jones, that I know who is responsible for that strike, and he wants to meet you. <br />
<br />
Talk to Jones and do whatever he asks, even if he orders you to kill me. He's simply testing your loyalty. <br />
<br />
Remember that, loyalty and honor are a big deal for the Syndicate, or at least, were. That's partly what this whole schism in their oraganization is about, honor. <br />
<br />
{{green|Talk to the Richard Jones.}}<br />
<br />
Jones is high up in the Syndicate, as high up as I could make contact at any rate. I have no clue how far from the top he actually is, but trying to find information about anyone above him is like shining a light into a black hole. There's just nothing. <br />
<br />
Remember, {{Character}}, you're acting as a Resistance sympathizer in Powers Division. Act the part or we'll both end up like Noble. <br />
<br />
James Noble went deep undercover into the Resistance. He was easily the best cop on the force, but all his training, skill, and let's face it, luck, didn't matter a lick. Word has it he slipped up with their lingo, totally gave himself away. They never found his body.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Jones is waiting for you. I'm not sure keeping him waiting is a good idea, but maybe you are trying to work another angle. I leave it up to you.<br />
<br />
{{Mission Objective|Entrance=|Primary=Talk to Richard Jones|Secondary=|Additional=|Completion=}}<br />
<br />
{{hidden|Richard Jones briefing|bg1=orange|[[File:Contact_Small_Richard_Jones.jpg|thumb|128px|right|{{center|Richard Jones}}]]<br />
Ah, {{Character}}. McKnight told me about you over the phone. That was quite a piece of work you did for us, taking down Wade like that. I'm sure Octavian is still reeling from that.<br />
* {{green|What can I do for you, Mr Jones?}}<br />
* {{green|I accept your praise, but that is not why I am here.}}<br />
* {{green|Wade was a thorn in our side as well, I was inclined to remove him}}<br />
:You have initiative. That is good. But be careful, {{Character}}. The Syndicate has structure. Work within it and you will thrive. Thrash against it and you will be put down.<br />
:* {{green|I understand, how can I be of service?}}<br />
:I require your assistance in eliminating one of our mutual rivals.<br />
:* {{green|Octavian?}}<br />
: Not Octavian, yet. No, the man I need you to help me with is Masamoto. <br />
:Masamoto is strong, but he is not invincible. I want you to attack one of his chemical labs. <br />
:You are worth a dozen or more of my go-gangers or adepts, so by the time they realize how large of a threat you are it will be too late. <br />
:Eliminate everyone in the lab and then leave. Our objective here is to cripple Masamoto's manpower, not destroy his infrastructure. That is still of use to the true Syndicate.<br />
:* {{green|No problem.}}}}<br />
<br />
{{Mission Objective|Entrance=The facility looks fairly legit, on the surfac|Primary=Raid Masamoto's Chemical Lab|Secondary=Eliminate Everyone in the Lab|Additional=|Completion=You eliminated all the Syndicate personnel in one of Masamoto's labs. That should put a significant dent in his man-power.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Praetorian Clockwork}}<br />
{{Enemy Syndicate}}<br />
* Anderson (Syndicate Suit)<br />
<br />
{{NPC Text|title=Anderson dialogue|text='''Upon approach/combat:'''<br /><br />
:Nobody has forces even near here! Who is attacking?<br /><br />
:Powers Division? No... You're a Resistance fool!<br /><br />
:Who sent you!?<br /><br />
:Was it Tang?<br /><br />
:It was Octavian, wasn't it! That traitorous dog!<br /><br />
'''Defeated:'''<br /><br />
:Octavian... he... he's going... to win.}}<br />
<br />
{{Mission Objective|Entrance=|Primary=Return to Richard Jones|Secondary=|Additional=|Completion=}}<br />
<br />
{{hidden|Richard Jones debriefing|bg1=orange|[[File:Contact_Small_Richard_Jones.jpg|thumb|128px|right|{{center|Richard Jones}}]]<br />
Superb work. Anderson was eliminated, Masamoto's forces are crippled, and his operation in shambles. <br />
McKnight will soon have his vengeance against Masamoto and the true Syndicate will be poised to strike down Octavian and restore order and honor to those who remained loyal.}}<br />
<br />
'''Debriefing'''<br />
<br />
Jones called me and let me know that his first impression of you was good. Buzz in the Syndicate ranks say that Masamoto was delivered a crippling blow. I assume that was what Jones had you doing. <br />
<br />
Just a heads up, Jones mentioned that I'll soon get my chance at vengeance against Masamoto. I'm not sure if he mentioned it, but Jones brought in most of Tatsuri's men after we were made ''road ronin'' by Tatsuri's untimely assassination. It's part of what sparked this whole war in the first place. <br />
<br />
I have a feeling I'm going to get tapped by Jones to lead a direct attack on Masamoto himself, you're likely to get called in on that as well.<br />
<br />
==== Part Three: It's Raining Lead ====<br />
<br />
Just got a call from Jones. Masamoto just started an attack on Octavian's forces. Looks like he thinks Octavian betrayed him. Jones told me to get the remnants of Tatsuri's men ready, we're going in to attack Masamoto now. <br />
<br />
We're going in with some heavy firepower. Other than Masamoto, Jones wants no survivors. <br />
<br />
{{green|Attack Masomoto}}<br />
<br />
{{Character}}, keep an eye out. There's more going on here than we know. Jones wants Masamoto's forces decimated, but he specifically wants us to take Masamoto alive. I protested this course of action, but he assured me that Masamoto's blood would be on my hands soon enough. <br />
<br />
The only reason I could see for this course of action is that Masamoto knows something of critical importance and they need him to talk. The Syndicate leadership sits in a deep shadow, {{Character}}, and I can't see who is pulling the strings. I think there is more to this war than just a difference of opinion over whether or not to ally with the Resistance. Something big is going on.<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Whenever you're ready, let's storm the place.<br />
<br />
{{PowerBox|Icon=AssaultWeapons_ARFullAuto.png|Name=Chain Gun|Effect=<br />Temporary Power|Desc= Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. 30 uses.}}<br />
<br />
{{Mission Objective|Entrance=McKnight and what was left of Tatsuri's men have already started fighting.|Primary=Destroy Masamoto's Forces|Secondary=Capture Masamoto|Additional=|Completion=You captured Masamoto and destroyed his organization.}}<br />
<br />
{{Enemy Syndicate}}<br />
<br />
'''Notable NPCs'''<br />
* Chance McKnight (Ally Boss Pet)<br />
<br />
{{NPC Text|title=Masamoto dialogue|text='''Upon Approach/Combat:'''<br /><br />
:Do not retreat! Fight! FIGHT!<br /><br />
:Kill {{Character}}! If he falls then their morale will shatter!<br /><br />
:Come then. To battle!<br /><br />
:I will defeat you!<br /><br />
'''Defeated:'''<br /><br />
Urgh!<br />}}<br />
<br />
{{Mission Objective|Entrance=|Primary=Talk to Richard Jones|Secondary=|Additional=|Completion=}}<br />
<br />
{{hidden|Richard Jones briefing|bg1=orange|[[File:Contact_Small_Richard_Jones.jpg|thumb|128px|right|{{center|Richard Jones}}]]<br />
Excellent work in taking apart Masamoto's organization. What's left of his men and women are scattered to the wind as road ronin and they'll have a hard time finding any place to belong between Octavian and us. <br />
My boss wishes to meet you. They've requested your presence while Masamoto is questioned.}}<br />
<br />
{{Mission Objective|Entrance= Either you are about to be inducted into the inner circle of a Syndicate family, or you are about to be killed and buried where they'll never find your body.|Primary=Meet Jones' Boss|Secondary=Talk To Tub Ci Tang|Additional=<br />
** Beat Masamoto Senseless<br />
** Talk To Tub Ci Tang<br />
|Completion=}}<br />
<br />
{{Mission Briefing|Contact=Tub Ci Tang|Text=...<br />
<br />
{{green|How can I serve you, Mr. Tang?}}<br />
<br />
Vengeance, and justice, {{Character}}. <br />
<br />
A very wise man once asked me if I knew the difference between them? <br />
<br />
I thought I did, but his wisdom was profound. Shall I tell you what he told me?<br />
<br />
{{green|If it pleases you, Mr. Tang.}}<br />
<br />
Justice is given, vengeance is earned. <br />
<br />
Some people are worthy of neither, but only the most exceptional individuals are worthy of both. <br />
<br />
Do you understand this?<br />
<br />
{{green|I believe so, Mr. Tang.}}<br />
<br />
Good. <br />
<br />
There is a dog in the next room. To your eyes he may appear to be a man, but in your heart you will see him as an animal. I say this because he is the honorless dog that betrayed and killed Tatsuri.<br />
<br />
{{green|What do you wish me to do?}}<br />
<br />
Show him vengeance, show him justice, and then show him the most powerful act of all... mercy.<br />
<br />
{{green|As you wish.}}}}<br />
<br />
{{NPC Text|title=Masamoto dialogue|text=Pfft! Pathetic!<br /><br />
You subject me to this dishonor? You are animals!<br /><br />
Just give me a warriors death already, cowards!<br /><br />
Why... why do this?<br /><br />
...You... you show... mercy?<br /><br />
Is this some sort of trick?<br /><br />
No... I see now. I understand. My disobedience was wrong.<br /><br />
I shall never forget this second chance.}}<br />
<br />
{{Mission Briefing|Contact=Tub Ci Tang|Text=...<br />
<br />
{{green|I have done as you said, Mr. Tang.}}<br />
<br />
Do you know why I had you show Masamoto mercy, {{Character}}?<br />
<br />
{{green|I admit, I am unsure.}}<br />
<br />
I was once shown mercy when I was deserving of only vengeance. <br />
<br />
My master made sure that I would remember well his lesson of mercy, and so he took my eye. <br />
<br />
But he gave me so much more in return.<br />
<br />
{{green|Mr. Tang?}}<br />
<br />
My master's profound insight unlocked within me my true potential. His act of mercy indebted me to his most righteous path and I have served him since that day. <br />
<br />
When it came time for him to exact justice against those who wished him dead, he gave them one last chance to avert their doom, just as he had me. Thus was born the Syndicate <br />
<br />
Those that refused... They were not deserving of mercy.<br />
<br />
{{green|Why are you telling me this, Mr. Tang?}}<br />
<br />
This war is barbaric. Some believe we have lost our way by joining forces with the Resistance. But the decision was not their choice to make. <br />
<br />
It is my duty to bring order back to the Syndicate. To do that, I must fight from the moral high ground of honor and compassion. We must show our enemies mercy, and hope that justice can be served without the dirty business of vengeance.<br />
<br />
{{green|You are indeed a wise man.}}<br />
<br />
My wisdom is not as profound as my Master's, but his lessons have not gone unheard. The true threat to the Syndicate is not the Resistance or the emperor, it is the blind selfishness that festers in the heart of men like Octavian. <br />
<br />
We have no choice but to prune the bansai of its rotten leaves and what remains shall once more be pure. <br />
<br />
Octavian must die, so that the Syndicate may live.<br />
<br />
{{green|What do you wish me to do?}}<br />
<br />
Report back to Richard Jones. Inform him that Masamoto has confirmed that Octavian shall receive no mercy for what he has done.}}<br />
<br />
{{Mission Objective|Entrance=|Primary=Report back to Jones|Secondary=|Additional=|Completion=You met with Tub Ci Tang, Mr. Richard Jones' boss. You are now one step removed from the head of the Syndicate, but the shadows still conceal his identity.}}<br />
<br />
{{hidden|Report to Richard Jones|bg1=orange|[[File:Contact_Small_Richard_Jones.jpg|thumb|128px|right|{{center|Richard Jones}}]] <br />
What did Master Tang have to say? <br />
Hmmm, I see. So, we are to show Masamoto's men mercy while Octavian shall not be spared. <br />
I want you to talk to McKnight and inform him that he and his men will need to spread the word to Masamoto's men that they will be welcomed back into the fold.}}<br />
<br />
'''Debriefing'''<br />
<br />
What did you learn? Who is Jones' boss? <br />
<br />
Tub Ci Tang? But that man has been dead for years! <br />
<br />
{{Character}}, we're moving into very dangerous waters here. Octavian is the only obstacle that remains keeping the Syndicate divided. If we are to destroy this beast then we will have to find out who the leader of the Syndicate is and eliminate him, Tub Ci Tang, and Octavian all within a very small window of time. Once the Syndicate has been reconstituted I'm afraid that the leader of the Syndicate may fade back into the shadows once more. <br />
<br />
I'll have the Ministry dig up everything they can on Tub Ci Tang and see if we can find out how we didn't know he's been alive these past ten years.<br />
<br />
==== Finale: There Can Be Only One. ====<br />
<br />
Jones wants you to report back to him. He's got orders for you, probably from Tub Ci Tang. <br />
<br />
{{green|Report to Jones}}<br />
<br />
Everything we've dug up about Tang says that he was the leader of the Tsoo, the asian gang that absorbed the remnants of both the Triad and Yakuza after the Hamidon Wars. <br />
<br />
Tang and the Tsoo were, reportedly, completely obliterated fifteen years ago. All reports said that Tang had died in the fighting, but if he's resurfaced in the Syndicate, then there is no telling how many of his old comrades might have found solace there as well. <br />
<br />
From what you've told me, he appears to have gained immense personal insight from his master. That means his psychic potential was unlocked by the mysterious master of the Syndicate. Whoever his master is, they must be an immensely powerful psychic... and the fact that Praetor Tilman has not discovered them worries me, frankly. I don't know if the Seers will be able to shield you from such a person's attempts to read your mind. <br />
<br />
Be very careful. <br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Jones said it was important.<br />
<br />
{{Mission Objective|Entrance=|Primary=Talk to Richard Jones|Secondary=|Additional=|Completion=}}<br />
<br />
{{Mission Briefing|Contact=Richard Jones|Text=Master Tang has informed me that you will have the honor of slaying Octavian. <br />
<br />
Tang has offered Octavian a chance to die with honor, but the coward refused, and instead has chosen to sacrifice more of his men by hiding behind them. Finish Octavian off yourself, he will not be given the honor to die at the hands of Master Tang. <br />
<br />
{{blue|Members of the Resistance working undercover for Calvin Scott should inform him of what is happening.}}}}<br />
<br />
{{Mission Objective|Entrance= The Syndicate are ready for you. Octavian is nowhere to be seen.|Primary=Restore the Syndicate|Secondary=Defeat Octavian|Additional=|Completion=You eliminated Octavian and discovered not only the reason for the Syndicate Corp Wars, but also who the leader of the Syndicate really is.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Syndicate}}<br />
<br />
Notable NPCs<br />
* Octavian <br />
<br />
{{NPC Text|title=Octavian dialogue in battle|text='''Upon aproach/combat:'''<br /><br />
Fine... Let us settle this.<br /><br />
Pathetic! How did you ever defeat Masamoto?<br /><br />
'''Defeated:'''<br /><br />
How can this be?<br /><br />
Noooooooooooo!}}<br />
<br />
{{Mission Briefing|Contact=Octavian|Text=I... I underestimated... him.<br />
<br />
{{green|Tang offerred you the chance to die with honor, why did you refuse?}}<br />
<br />
There was more at stake than my honor. I was fighting for the beliefs that the Syndicate was founded on. The beliefs that were cast aside when Yin threw his lot in with your kind!<br />
<br />
{{green|Yin?}}<br />
<br />
''Octavian laughs at the unexpected revelation. ''<br />
<br />
So you didn't even know who you were truly working for. Priceless. Well done Master Yin, well done.<br />
<br />
{{green|Mr. Yin is the head of the Syndicate!?}}<br />
<br />
Is it so hard to believe, {{Character}}, that the CEO of Yin Corp, the largest mega corporation in the world is also the head of the world spanning Syndicate crime organization? <br />
<br />
Unfortunately the Syndicate's days are numbered. Now that Yin has won the Syndicate will be torn down in the war between Cole and the Resistance.<br />
<br />
{{green|What are you talking about?}}<br />
<br />
Yin has allied the Syndicate with the Resistance. That's why I aligned myself against Yin.<br />
<br />
{{green|Why did Yin ally with the Resistance if it caused so much strife?}}<br />
<br />
For his daughter.<br />
<br />
{{green|For his daughter? Penelope Yin? What about her?}}<br />
<br />
She's what started this whole war in the first place. Well, she didn't do it specifically. <br />
<br />
She disappeared, {{Character}}, and when that happened everyone started pointing fingers. Even Yin was convinced that one of us had taken his daughter. <br />
<br />
The other bosses, like myself, knew it was only a matter of time before Yin accused us of the heinous crime, so we split off. <br />
<br />
Then Yin turned to the Resistance for aid, and that changed everything.<br />
<br />
{{green|So Penelope is still missing?}}<br />
<br />
I don't know if she ever actually was, to be honest. <br />
<br />
All I know is that the Syndicate as we built it has been destroyed, and all that remains is the Yin family and his few remaining allies. <br />
<br />
For my part I wish I had kidnapped Ms. Yin... at least then I'd know before I die that she is safe.<br />
<br />
<br />
{{green|"Good bye Octavian." (Finish him!)}}<br />
<br />
''You render Octavian unconscious.''}}<br />
<br />
{{Mission Objective|Entrance=|Primary=Report back to Jones|Secondary=|Additional=|Completion=}}<br />
<br />
<br />
{{Mission Briefing|Contact=Richard Jones|Text=Octavian is dead, order has been restored and the Syndicate is once more whole again. <br />
<br />
As an outsider to our organization, {{Character}}, you may not be able to fully appreciate what you have done, but Master Tang sends you his heartfelt thanks for the assistance you and the Resistance have provided us thus far. <br />
<br />
Soon it will be time for the Syndicate to repay our debt to you.}}<br />
<br />
'''Debriefing'''<br />
<br />
Mr. Wu Yin... <br />
<br />
The CEO of the largest mega corp in the world. A global spanning economic super power. Of course, it all makes perfect sense. <br />
<br />
If Yin plans on uniting the Syndicate with the Resistance then we have very little time to act, {{Character}}. Before Yin can consolidate his strength after this conflict we will have to strike. <br />
<br />
Talk to me when you are ready to move against him.<br />
<br />
=== One Weakness ===<br />
{{MeritAward|2}}<br />
<br />
==== Souvenir ====<br />
<br />
'''A Photo of Penny'''<br />
<br />
Yin Corp, gave you this picture of his daughter, Penelope Yin. Whenever you look at her smiling face you can't help but smile and think that a doting daughter is any father's: <br />
<br />
'''One Weakness '''<br />
<br />
You remember the moment well, finding Mr. Wu Yin giving a victory speech to the surviving Syndicate over the Yin Corp tower's internal sound system. Tub Ci Tang informed Yin of your arrival, and then the two of them explained their plan to join the Resistance in order to rescue his daughter, Penelope, from Praetor Tilman's Seer program. It was here that you were faced with a choice: If you arrested Yin it would cause the Syndicate to break up once more, flooding the streets of Imperial City with violence. But if you let Mr. Yin carry out his plan to join forces with the Resistance, then you would validate all of the vicious atrocities that he and his organization have inflicted upon Praetoria City and the world.<br />
<br />
==== Finale: Penny For Your Thoughts ====<br />
<br />
I've got a few men on standby, but this is our bust, {{Character}}, I'm not letting some flatfoot recruit get the credit for taking down Wu Yin. <br />
<br />
Are you ready to arrest the head of the Syndicate? <br />
<br />
{{green|Raid Yin Corp}}<br />
<br />
Alright, I'll head up the north end of the tower, you take the south. I've got a bunch of backup on standby, but they aren't exactly sure who we're after. Nobody is going to steal this moment of glory from me. We've got to move fast before the Syndicate consolidates its scattered forces. <br />
<br />
{{color|darkorange|For players who want a tougher fight you can call off the PPD Reinforcements by accessing a computer inside. }}<br />
<br />
{{blue|Members of the Resistance working undercover for Calvin Scott should inform him of what is happening.}}<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Remember, I'm going up the north side, you take the south.<br />
<br />
{{Mission Objective|Entrance=You can hear the sound of someone speaking over the building's internal sound system...|Primary=Raid Yin Corp (Single Player)|Secondary=Call off PPD reinforcements (Optional)<br />
** Bring in Wu Yin<br />
|Additional=|Completion=Thanks, {{Character}}. I don't know what the world would do without you.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Syndicate}}<br />
<br />
{{Cutscene|Text=<br />
[[File:WuYin_Cutscene.jpg|thumb|250px|right|{{center|Wu Yin and Tub Ci have a proposition for you.}}]]<br />
Tub Ci: Master, {{Character}} has arrived, just as you anticipated.<br /><br />
Wu Yin: That he did. I'm sure he knows, however, about my missing daughter.<br /><br />
Wu Yin: You should know, {{Character}}, that my wonderful daughter, Penelope, was kidnapped by 'Praetor' Tilman, because of her psychic abilities.<br /><br />
Tub Ci: Now, Master Yin and I seek to ally the Syndicate with the Resistance, in order to save Penelope's life.<br /><br />
Wu Yin: This, {{Character}}, is your chance to help.<br /><br />
Wu Yin: You've seen the chaos that Tilman's crime has caused. Arresting me will only destroy the stability we have just now reclaimed.<br /><br />
Wu Yin: But together we can do good. With the Resistance we can keep the Syndicate under control and save my daughter.}}<br />
<br />
'''Moral Choice'''<br />
<br />
''Players are presented with a moral choice: to aid the Resistance or go over to the Loyalists.''<br />
<br />
* '''{{blue|Aid Wu Yin.}}''' Let Wu Yin retain control of the Syndicate. '''Aid the Resistance.''' Mr. Wu Yin seeks to form an alliance between the Syndicate and the Resistance so that he can rescue his daughter Penelope from Praetor Tilman's Seer Program. However, Chance McKnight knows Yin's identity as the head of the Syndicate, you will have to silence him. ''(As the story of Praetoria unfolds your character will have opportunities to change their mind and switch sides.)''<br />
<br />
* '''{{orange|Arrest the Syndicate Leaders.}}''' Put an end to the Syndicate crime organization. '''Aid the Loyalists.''' Wu Yin and Tub Ci Tang are wanted for being the defacto leaders of the largest criminal organization on the planet. Arresting these men will shatter the Syndicate into a thousand pieces, making them easy pickings for the PPD. Though innocents will likely be harmed in the immediate aftermath, in the end the Syndicate will be gone forever. (As the story of Praetoria unfolds your character will have opportunities to change their mind and switch sides.)<br />
<br />
===== Aid the Resistance =====<br />
<br />
{{Mission Objective|Entrance=|Primary=Defeat Chance McKnight|Secondary=|Additional=|Completion=}}<br />
<br />
===== Aid the Loyalists =====<br />
<br />
{{Mission Objective|Entrance=|Primary=Defeat Wu Yin and Tub Ci|Secondary=|Additional=|Completion=}}</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Talk:Doctor_Steffard&diff=178207Talk:Doctor Steffard2010-09-26T18:59:36Z<p>Lin Chiao Feng: /* Per-Character Removed Contact */</p>
<hr />
<div>I had a problem where I was doing Interrogator Kang's story arc about Cutter Cain before I got Dr. Steffard as a contact. I started Steffards are then went back and completed an older Interrogator Kang mission (the one where you search for the Limbo Device in the dumpsters) and as soon as it completed, Dr. Steffard disappeared from my Active Contact list without even appearing in my Inactive Contact list. I tracked him down to talk to him in person and got this message: "Dr. Steffard's phone rings but you get an automated voice mail indicating that he is on vacation."<br />
<br />
Since the Cutter Cain arc involves Dr. Steffard, this doesn't surprise me much but it happened totally without warning or any kind of choice.[[User:8691RGI|8691RGI]] 06:02, 6 September 2010 (UTC)<br />
<br />
== Per-Character Removed Contact ==<br />
I did the [[Interrogator Kang]] arc first, and Dr. Steffard simply does not appear on my map or in my world. There's just empty building walls and windows where he should be. [[Luke Larson]] never introduced him to me. I haven't outleveled any of them ("No XP" is on). -- [[User:Lin Chiao Feng|Lin Chiao Feng]] 18:59, 26 September 2010 (UTC)</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Talk:Doctor_Steffard&diff=178206Talk:Doctor Steffard2010-09-26T18:59:17Z<p>Lin Chiao Feng: </p>
<hr />
<div>I had a problem where I was doing Interrogator Kang's story arc about Cutter Cain before I got Dr. Steffard as a contact. I started Steffards are then went back and completed an older Interrogator Kang mission (the one where you search for the Limbo Device in the dumpsters) and as soon as it completed, Dr. Steffard disappeared from my Active Contact list without even appearing in my Inactive Contact list. I tracked him down to talk to him in person and got this message: "Dr. Steffard's phone rings but you get an automated voice mail indicating that he is on vacation."<br />
<br />
Since the Cutter Cain arc involves Dr. Steffard, this doesn't surprise me much but it happened totally without warning or any kind of choice.[[User:8691RGI|8691RGI]] 06:02, 6 September 2010 (UTC)<br />
<br />
== Per-Character Removed Contact ==<br />
I did the [[Interrogator Kang]] arc first, and Dr. Steffard simply does not appear on my map or in my world. There's just empty building walls and windows where he should be. Luke Larson never introduced him to me. I haven't outleveled any of them ("No XP" is on). -- [[User:Lin Chiao Feng|Lin Chiao Feng]] 18:59, 26 September 2010 (UTC)</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Going_Rogue_(Box_Set)&diff=177738Going Rogue (Box Set)2010-09-21T04:16:35Z<p>Lin Chiao Feng: </p>
<hr />
<div>[[File:Coh-GR pre-release poster.jpg|right|thumb|125px|Going Rogue Box]]<br />
== Overview ==<br />
'''Going Rogue''' was released on August , 2010. This is a special release to accompany [[Issue 18|Issue 18:Shades of Grey]]'s release.<br />
<br />
The package contains:<br />
* An installation DVD containing all updates through [[Issue 18]]<br />
*$5 off Razer Store coupon insert<br />
* A two-sided map, first side with smaller but new versions of the Paragon and Rogue Isles maps, the opposite side, a new map of Praetoria<br />
*A Quick Reference Card, with the following:<br />
**Installation information<br />
**Support information<br />
**Game Serial Code<br />
**Mouse control guide<br />
**List of a few common emotes<br />
**List of common [[slash commands]]<br />
**Basic GUI interface guide<br />
* A "quick start guide", with the following:<br />
**Installation guide for Mac and Windows<br />
**Launching the game, playing with a single-button mouse on the Mac, account registration, and customer service<br />
**Overview of the ten basic [[archetypes]]<br />
**Layout of Windows default keyboard/mouse commands<br />
**Layout of Mac default keyboard/mouse commands<br />
**List of a few common emotes<br />
<br />
==Versions==<br />
In All versions:<br />
*Access to Praetoria<br />
*Access to Going Rogue costumes and unique content (not to be confused with the basic issue 18 content)<br />
*Access to *Dual Pistols, Demon Summoning, Electric Control and Kinetic Melee powersets<br />
*2 Additional [[Character Slots]] (Note: while these are awarded, no where on either edition are they listed as coming with the product)<br />
<br />
City of Heroes® Going Rogue™: Complete Collection<br />
*Full versions of City of Heroes and City of Villains<br />
*one month of account time<br />
*City of Heroes® Going Rogue™: Complete Collection Item Pack<br />
<br />
City of Heroes® Going Rogue™: Expansion <br />
*early access to Dual Pistols and Demon Summoning powersets<br />
<br />
<br />
==Notes==<br />
*'''The Game Serial Code in this boxset was not located on the disc or traditional NCsoft scratch off insert, but on page 2 of the Quick Reference Card.'''<br />
*A pre-sale version of GR was available from the NCsoft store (date here). Purchasing this would result in immediate charge for the game instead of when it came out, but allowed access to the following powersets early:<br />
**Dual pistols immediately <br />
**Demon Summoning on<br />
<br />
<br />
== See Also ==<br />
*[[Disc Releases]]<br />
*[[Official Merchandise]]<br />
<br />
<br />
[[Category:Disc Releases]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:Image.Right&diff=177736Template:Image.Right2010-09-21T03:45:26Z<p>Lin Chiao Feng: Based on Image.Left</p>
<hr />
<div>[[Image:{{{1}}}|right]]<noinclude><br />
<br />
Displays an image to the right. Only intended to be used through DPL.<br />
<br />
[[Category:DPL Templates]]</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Super_Booster&diff=177735Super Booster2010-09-21T03:20:35Z<p>Lin Chiao Feng: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
== Overview ==<br />
:''also called:'' Goodie Packs, Booster Packs, Item Packs<br />
A small expansion pack available exclusively through the [https://secure.plaync.com/cgi-bin/Store.pl PlayNC Store]. Each pack is themed and comes with various perks, which can include [[Unlockable Costume Pieces|costume pieces]], powers, [[badges]], and/or [[emotes]].<br />
<br />
== Pack Types ==<br />
=== Super Boosters ===<br />
*[[Super Booster I: Cyborg]] - released September, 2008.<br />
*[[Super Booster II: Magic]] - released April, 2009.<br />
*[[Super Booster III: Superscience]] - released July, 2009<br />
*[[Super Booster IV: Martial Arts]] - released November, 2009<br />
*[[Super Booster V: Mutant]] - released June, 2010<br />
<br />
'''Note:''' The [[Architect Edition]]'s free code only allows the choice of Cyborg or Magic.<br />
=== Item Packs ===<br />
*[[Good Versus Evil Edition]]'s in-game bonuses are available as an item pack. September, 2006.<br />
*The [[Wedding Pack]], also called the Valentine Pack. No associated game edition. February, 2008.<br />
*[[Mac Special Edition]]'s in-game bonuses are available as an item pack. March, 2009.<br />
*[[Going Rogue (Boxset)|Going Rogue Complete Collection]]'s in-game bonuses are available for those who purchase the basic expansion. August, 2010.<br />
<br />
=== Emote Packs ===<br />
*[[Party Pack]] - released September, 2010.<br />
<br />
=== Mini Boosters ===<br />
*[[Mini Booster: Temporary 30 Day Jetpack]] - released September 17, 2008.<br />
<br />
== Future Packs ==<br />
The future of Super Boosters is unclear. However, according to [[David Nakayama]], the Art Lead for [[Paragon Studios]], they are actively working on pieces for future booster packs. A thread on the [[Official Forums]] was made on [http://boards.cityofheroes.com/showthread.php?t=225691 June 13, 2010], requesting Super Booster ideas.<br />
<br />
== See Also ==<br />
*[[Disc Releases]]<br />
*[[Official Merchandise]]<br />
<br />
[[Category:Expansions]][[Category:Merchandise]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Invention_System_Capacity&diff=147445Invention System Capacity2009-11-08T06:48:31Z<p>Lin Chiao Feng: Cleaned up grammar; some reformats; added vet badge stuff.</p>
<hr />
<div>{{TOCright}}<br />
The base number of [[Invention Salvage|invention salvage items]] and [[Recipe|recipes]] a character can carry increases with level. Additional slots can be obtained by acquiring certain [[badges]]. The number of transaction slots on the [[Consignment House]] also increases with character level, and can also be supplemented with badges. A character's maximum allowed salvage storage in the [[Vault Reserve]], however, is only determined by the character's level.<br />
{{clr}}<br />
== Salvage Capacity ==<br />
=== By Level ===<br />
{| class="wikitable" width="90%"<br />
|-<br />
! width="15%" | Level Range<br />
| align="center" width="7%" | '''1''' || align="center" width="7%" | '''2''' || align="center" width="7%" | '''3''' || align="center" width="7%" | '''4''' || align="center" width="8%" | '''5 – 35''' || align="center" width="7%" | '''36''' || align="center" width="7%" | '''37''' || align="center" width="7%" | '''38''' || align="center" width="7%" | '''39''' || align="center" width="8%" | '''40 – 44''' || align="center" width="8%" | '''45 – 50'''<br />
|-<br />
! Capacity<br />
| align="center" | 3 spaces || align="center" | 4 spaces || align="center" | 8 spaces || align="center" | 15 spaces || align="center" | 30 spaces || align="center" | 32 spaces || align="center" | 34 spaces || align="center" | 36 spaces || align="center" | 38 spaces || align="center" | 40 spaces || align="center" | 50 spaces<br />
|}<br />
<br />
=== From Badges ===<br />
<br />
Each of the following [[Invention System]] related badges allow a character to carry two additional salvage items, for up to 20 additional on-hand [[Invention Salvage]] slots. Except for [[Scrounger Badge|Scrounger]], which is awarded for the sale of salvage on the [[Consignment House]], the badges are for [[Memorization Badges|memorizing]] the level 25-30 [[Common Invention Recipes|IO enhancement]] recipes.<br />
<br />
{{BadgeBox|Scrounger}}<br />
<br />
{{BadgeBox|Despoiler}}<br />
<br />
{{BadgeBox|Rebuilder}}<br />
<br />
{{BadgeBox|Protector}}<br />
<br />
{{BadgeBox|Charming}}<br />
<br />
{{BadgeBox|Nuclear Powered}}<br />
<br />
{{BadgeBox|Hit-Man}}<br />
<br />
{{BadgeBox|Colonel}}<br />
<br />
{{BadgeBox|Warhead}}<br />
<br />
{{BadgeBox|Wanderer}}<br />
<br />
The following veteran badge adds five more Invention Salvage slots:<br />
<br />
{{BadgeBox|Enduring}}<br />
<br />
=== From Vanguard ===<br />
<br />
Finally, level 35-50 characters can craft the [[Vanguard Storage Sack]] reward for an additional ten Invention Salvage slots.<br />
<br />
== Recipe Capacity ==<br />
=== By Level ===<br />
{| class="wikitable" width="90%"<br />
|-<br />
! width="" | Level Range<br />
| align="center" width="" | '''1-5''' || align="center" width="" | '''6-9''' || align="center" width="" | '''10''' || align="center" width="" | '''11-15''' || align="center" width="" | '''16-19''' || align="center" width="" | '''20-25''' || align="center" width="" | '''26-34''' || align="center" width="" | '''35-40''' || align="center" width="" | '''41''' || align="center" width="" | '''42''' || align="center" width="" | '''43-50'''<br />
|-<br />
! Capacity<br />
| align="center" | 1 space || align="center" | 4 spaces || align="center" | 8 spaces || align="center" | 10 spaces || align="center" | 11 spaces || align="center" | 12 spaces || align="center" | 13 spaces || align="center" | 14 spaces || align="center" | 16 spaces || align="center" | 18 spaces || align="center" | 20 spaces<br />
|}<br />
<br />
=== From Badges ===<br />
<br />
Each of the following Invention Recipe related badges allows a character to carry one more recipe, for up to nine additional on-hand Invention Recipe slots. The badges are for [[Memorization Badges|memorizing]] the level 45-50 [[Common Invention Recipes|IO enhancement]] recipes.<br />
<br />
{{BadgeBox|Retrograde}}<br />
<br />
{{BadgeBox|Reanimator}}<br />
<br />
{{BadgeBox|Defensive}}<br />
<br />
{{BadgeBox|Mesmerizer}}<br />
<br />
{{BadgeBox|Perpetual}}<br />
<br />
{{BadgeBox|Sharpshooter}}<br />
<br />
{{BadgeBox|General}}<br />
<br />
{{BadgeBox|Lord of War}}<br />
<br />
{{BadgeBox|Nomad}}<br />
<br />
The following veteran badge adds five more Invention Recipe slots:<br />
<br />
{{BadgeBox|Enduring}}<br />
<br />
== Transaction Capacity ==<br />
=== By Level ===<br />
{| class="wikitable" width="90%"<br />
|-<br />
! width="" | Level Range<br />
| align="center" width="" | '''1''' || align="center" width="" | '''2''' || align="center" width="" | '''3''' || align="center" width="" | '''4''' || align="center" width="" | '''5''' || align="center" width="" | '''6''' || align="center" width="" | '''7''' || align="center" width="" | '''8-9''' || align="center" width="" | '''10-11''' || align="center" width="" | '''12-13''' || align="center" width="" | '''14-15''' || align="center" width="" | '''16-17''' || align="center" width="" | '''18-19''' || align="center" width="" | '''20-39''' || align="center" width="" | '''40-50'''<br />
|-<br />
! Capacity<br />
| align="center" | 1 space || align="center" | 2 spaces || align="center" | 3 spaces || align="center" | 4 spaces || align="center" | 6 spaces || align="center" | 7 spaces || align="center" | 8 spaces || align="center" | 9 spaces || align="center" | 10 spaces || align="center" | 11 spaces || align="center" | 12 spaces || align="center" | 13 spaces || align="center" | 14 spaces || align="center" | 15 spaces || align="center" | 16 spaces<br />
|}<br />
<br />
=== From Badges ===<br />
<br />
Each of the following [[Consignment House]] transaction slot related badges add one transaction slot, for a possible total of five additional slots. The badges are awarded by selling any items (salvage, recipes, inspirations, etc.) on the market.<br />
<br />
{{BadgeBox|Merchant}}<br />
<br />
{{BadgeBox|Retailer}}<br />
<br />
{{BadgeBox|Auctioneer}}<br />
<br />
{{BadgeBox|Marketer}}<br />
<br />
{{BadgeBox|Power Seller}}<br />
<br />
The following veteran badge also adds one more transaction slot:<br />
<br />
{{BadgeBox|Enduring}}<br />
<br />
== Vault Capacity ==<br />
<br />
'''''TODO:''' These numbers need to be filled in. The level breaks probably need correction as well.''<br />
<br />
=== By Level ===<br />
{| class="wikitable" width="90%"<br />
|-<br />
! Level Range<br />
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8-9 !! 10-11 !! 12-13 !! 14-15 !! 16-17 !! 18-19 !! 20-39 !! 40-50<br />
|-<br />
! Capacity<br />
| align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | ? spaces || align="center" | 50 spaces<br />
|}<br />
<br />
[[Category:Invention System]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Architect_(Slash_Command)&diff=146038Architect (Slash Command)2009-10-18T23:45:31Z<p>Lin Chiao Feng: /* Notes */</p>
<hr />
<div>== Slash Command ==<br />
{{SlashCommandArticle|command=architect|note=Brings up the [[Mission Architect]] window.}}<br />
<br />
== Notes ==<br />
* Without the [[Mission Engineer Badge]], the character needs to be inside an [[Architect Entertainment Buildings|AE Building]], standing in one of the rooms with an AE Station. Note that it is not necessary to be standing right next to a station; anywhere in the room will work.<br />
* With the [[Mission Engineer Badge]], the character can pull up the Mission Architect window ''anywhere'', including inside missions and bases.<br />
<br />
<br />
A handy macro or bind can be made to pull up the Mission Architect window without having to type it every time:<br />
:'''''{{slashcommand|macro}} AE "architect$$em laptop"'''''<br />
:*Creates a [[macro (Slash Command)|macro]] icon labeled "AE", which will bring up the Mission Architect window and play the laptop emote.<br />
:'''''{{slashcommand|bind|key "architect$$em laptop"}}'''''<br />
:*Creates a [[binds|bind]] which will bring up the Mission Architect window and play the laptop emote.<br />
To add a custom [[Afk (Slash Command)|AFK]] message to this macro/bind, simply append "'''''$$afk custom message here'''''" to the chain of commands inside the quotation marks. This will create a bubble above the character's head containing the custom message, and will also send it as an automatic reply to any [[Tell (Slash Command)|private message]], so long as the character's status stays toggled as AFK in this manner:<br />
:'''''{{slashcommand|macro}} AE "architect$$em laptop$$afk Designing a mission"'''''<br />
:'''''{{slashcommand|bind}} key "architect$$em laptop$$afk Architect at work"'''''<br />
<br />
Also note that the [[Mission Engineer Badge]] unlocks the [[Emote_MATablet|MATablet emote]], which could also be used in the above commands.<br />
[[Category:Mission Architect]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Super_Booster&diff=146034Super Booster2009-10-18T20:07:53Z<p>Lin Chiao Feng: </p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
== Overview ==<br />
:''also called:'' Goodie Packs, Booster Packs, Item Packs<br />
A small expansion pack available exclusively through the [https://secure.plaync.com/cgi-bin/Store.pl PlayNC Store]. Each pack is themed and comes with various perks, which can include [[Unlockable Costume Pieces|costume pieces]], powers, [[badges]], and/or [[emotes]].<br />
<br />
== Pack Types ==<br />
=== Super Boosters ===<br />
*[[Super Booster I: Cyborg]] - released September, 2008.<br />
*[[Super Booster II: Magic]] - released April, 2009.<br />
*[[Super Booster III: Superscience]] - released July, 2009<br />
<br />
'''Note:''' The [[Architect Edition]]'s free code only allows the choice of Cyborg or Magic.<br />
=== Item Packs ===<br />
*[[Good Versus Evil Edition]]'s in-game bonuses are available as an item pack. September, 2006.<br />
*The [[Wedding Pack]], also called the Valentine Pack. No associated game edition. February, 2008.<br />
*[[Mac Special Edition]]'s in-game bonuses are available as an item pack. March, 2009.<br />
<br />
=== Mini Boosters ===<br />
*[[Mini Booster: Temporary 30 Day Jetpack]] - released September 17, 2008.<br />
<br />
== Future Packs ==<br />
Mutant and Natural themed Super Booster packs are expected sometime in the future.<br />
<br />
== See Also ==<br />
*[[Disc Releases]]<br />
*[[Official Merchandise]]<br />
<br />
[[Category:Expansions]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Category:Sets_that_improve_Range&diff=142363Category:Sets that improve Range2009-08-07T00:44:08Z<p>Lin Chiao Feng: Fixed table.</p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
<!--<br />
Note to editors: All the information on this page is generated dynamically from the various Invention Set pages.<br />
<br />
If you need to correct an error or make a change to the data, make your changes on the individual set and enhancement pages.<br />
<br />
We're doing it this way so the various pages don't get out of sync, while attempting to present the information in as useful a manner as possible.<br />
--><br />
These sets improve a character's maximum [[Range]].<br />
<br />
==Set Comparison==<br />
{{IO Set Comparison|class=All Powers|type=Range}}<br />
<br />
==Invention Sets==<br />
{{IO Category List}}<br />
<br />
[[Category:Invention Sets]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Category:Sets_that_improve_Status_Resistance&diff=142335Category:Sets that improve Status Resistance2009-08-06T11:25:11Z<p>Lin Chiao Feng: Fixed table.</p>
<hr />
<div><!--<br />
Note to editors: All the information on this page is generated dynamically from the various Invention Set pages.<br />
<br />
If you need to correct an error or make a change to the data, make your changes on the individual set and enhancement pages.<br />
<br />
We're doing it this way so the various pages don't get out of sync, while attempting to present the information in as useful a manner as possible.<br />
--><br />
==Set Comparison==<br />
{{IO Set Comparison|class=Less Mez|type=Status}}<br />
<br />
==Invention Sets==<br />
<br />
{{IO Category List}}<br />
<br />
[[Category:Invention Sets]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Category:Sets_that_improve_Knockback_Protection&diff=142334Category:Sets that improve Knockback Protection2009-08-06T11:12:06Z<p>Lin Chiao Feng: Fixed table.</p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
<!--<br />
Note to editors: All the information on this page is generated dynamically from the various Invention Set pages.<br />
<br />
If you need to correct an error or make a change to the data, make your changes on the individual set and enhancement pages.<br />
<br />
We're doing it this way so the various pages don't get out of sync, while attempting to present the information in as useful a manner as possible.<br />
--><br />
These sets improve a character's protection against [[Knockback]].<br />
<br />
==Set Comparison==<br />
{{IO Set Comparison|class=Mez Protection|type=Knockback}}<br />
<br />
==Invention Sets==<br />
{{IO Category List}}<br />
<br />
[[Category:Invention Sets]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Badge_DayJob_Griefer.png&diff=142201File:Badge DayJob Griefer.png2009-08-05T13:47:54Z<p>Lin Chiao Feng: Added note regarding where this came from.</p>
<hr />
<div>Though also used for several other reasons, this is actually the [[Predator Badge]] art.<br />
[[Category:Badge icons]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Invention_Cheatsheet&diff=138838Invention Cheatsheet2009-07-05T01:33:51Z<p>Lin Chiao Feng: Cleaned up heading a bit and added links.</p>
<hr />
<div>{{TOCright}}<br />
This quick reference guide will show you which [[Invention Origin Enhancements]] require which [[salvage]] and vice-versa for all [[Common Invention Recipes]].<br />
{{clr}}<br />
== Level 10-25 ==<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable cells-left"<br />
|-----<br />
! {{ISalvageRaw|Ancient Artifact|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Run Recipe|Run]] || [[Invention Snare Recipe|Slow]]<br />
| colspan="2" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! {{ISalvageRaw|Boresight|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Range Recipe|Range]] || [[Invention Run Recipe|Run]]<br />
| [[Invention Stun Recipe|Stun]] || [[Invention To Hit Recipe|ToHit]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Brass|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Fear Recipe|Fear]] || [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Clockwork Winder|35}}<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| colspan="2" | [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! {{ISalvageRaw|Computer Virus|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Human Blood Sample|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Inanimate Carbon Rod|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]] || [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! {{ISalvageRaw|Luck Charm|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Jump Recipe|Jump]] || [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Runebound Armor|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| colspan="3" | [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! {{ISalvageRaw|Simple Chemical|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Hold Recipe|Hold]] || [[Invention Jump Recipe|Jump]]<br />
| [[Invention Range Recipe|Range]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Spell Scroll|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| colspan="2" | [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! {{ISalvageRaw|Spiritual Essence|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fear Recipe|Fear]] || [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Range Recipe|Range]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
<br />
{| class="wikitable cells-left"<br />
|-----<br />
! [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| colspan="2" | {{ISalvage|Boresight|1}}<br />
|-----<br />
! [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| colspan="2" | {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Runebound Armor|1}}<br />
|-----<br />
! [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Runebound Armor|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| colspan="2" | {{ISalvage|Spell Scroll|1}}<br />
|-----<br />
! [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| colspan="2" | {{ISalvage|Spiritual Essence|1}}<br />
|-----<br />
! [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| colspan="2" | {{ISalvage|Human Blood Sample|1}} <br />
|-----<br />
! [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|2}}<br />
|-----<br />
! [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
|-----<br />
! [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| colspan="2" | {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Runebound Armor|2}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| colspan="2" | {{ISalvage|Boresight|1}}<br />
|-----<br />
! [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
|-----<br />
! [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Spell Scroll|1}}<br />
|-----<br />
! [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Runebound Armor|1}}<br />
| colspan="2" | {{ISalvage|Boresight|2}}<br />
|}<br />
<br />
== Level 30-40 ==<br />
<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable cells-left"<br />
|-----<br />
! {{ISalvageRaw|Alchemical Silver|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| colspan="2" | [[Invention Run Recipe|Run]]<br />
|-----<br />
! {{ISalvageRaw|Ancient Bone|35}}<br />
| [[Invention Fear Recipe|Fear]] <br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| colspan="2" | [[Invention Sleep Recipe|Sleep]]<br />
|-----<br />
! {{ISalvageRaw|Circuit Board|35}}<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Demonic Blood Sample|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="2" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Improvised Cybernetic|35}}<br />
| [[Invention Jump Recipe|Jump]] <br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Inert Gas|35}}<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! {{ISalvageRaw|Iron|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| colspan="2" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! {{ISalvageRaw|Masterwork Weapon|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="2" | [[Invention Fear Recipe|Fear]] <br />
|-----<br />
! {{ISalvageRaw|Rune|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Range Recipe|Range]] <br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Scientific Theory|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Jump Recipe|Jump]] <br />
| [[Invention Range Recipe|Range]]<br />
| colspan="2" | [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! {{ISalvageRaw|Spell Ink|35}}<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Stabilized Mutant Genome|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
{| class="wikitable cells-left"<br />
|-----<br />
! [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Masterwork Weapon|2}}<br />
| colspan="2" | {{ISalvage|Alchemical Silver|1}}<br />
|-----<br />
! [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| colspan="2" | {{ISalvage|Iron|1}}<br />
|-----<br />
! [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Rune|2}}<br />
| colspan="2" | {{ISalvage|Alchemical Silver|1}}<br />
|-----<br />
! [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Inert Gas|1}}<br />
| colspan="2" | {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Ancient Bone|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Ancient Bone|2}}<br />
|-----<br />
! [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Demonic Blood Sample|2}}<br />
| colspan="2" | {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Rune|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Rune|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|2}}<br />
|-----<br />
! [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| colspan="2" | {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Rune|1}}<br />
| colspan="2" | {{ISalvage|Improvised Cybernetic|2}}<br />
|-----<br />
! [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| colspan="2" | {{ISalvage|Improvised Cybernetic|1}}<br />
|-----<br />
! [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Rune|1}}<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Scientific Theory|1}}<br />
|}<br />
<br />
== Level 45-50 ==<br />
<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable cells-left"<br />
|-----<br />
! {{ISalvageRaw|Ceramic Armor Plate|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| colspan="2" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! {{ISalvageRaw|Demonic Threat Report|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| colspan="3" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Fortune|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! {{ISalvageRaw|Hydraulic Piston|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! {{ISalvageRaw|Kinetic Weapon|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="3" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! {{ISalvageRaw|Mathematic Proof|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
|-----<br />
! {{ISalvageRaw|Nevermelting Ice|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! {{ISalvageRaw|Regenerating Flesh|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! {{ISalvageRaw|Ruby|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| colspan="2" | [[Invention Range Recipe|Range]]<br />
|-----<br />
! {{ISalvageRaw|Silver|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Jump Recipe|Jump]]<br />
| [[Invention Range Recipe|Range]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! {{ISalvageRaw|Spirit Thorn|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Jump Recipe|Jump]]<br />
|-----<br />
! {{ISalvageRaw|Temporal Analyzer|35}}<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
<br />
{| class="wikitable cells-left"<br />
|-----<br />
! [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Fortune|1}}<br />
| colspan="2" | {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| colspan="2" | {{ISalvage|Kinetic Weapon|1}}<br />
|-----<br />
! [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
|-----<br />
! [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Demonic Threat Report|2}}<br />
| colspan="2" | {{ISalvage|Kinetic Weapon|1}}<br />
|-----<br />
! [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Ruby|1}}<br />
| colspan="2" | {{ISalvage|Spirit Thorn|1}}<br />
|-----<br />
! [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Regenerating Flesh|2}}<br />
| colspan="2" | {{ISalvage|Spirit Thorn|1}}<br />
|-----<br />
! [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
|-----<br />
! [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Kinetic Weapon|2}}<br />
| colspan="2" | {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Ruby|2}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| colspan="2" | {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Ceramic Armor Plate|2}}<br />
|-----<br />
! [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Kinetic Weapon|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
| {{ISalvage|Silver|1}}<br />
|-----<br />
! [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
|-----<br />
! [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
|-----<br />
! [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Fortune|1}}<br />
| colspan="2" | {{ISalvage|Silver|2}}<br />
|}<br />
<br />
[[Category:Invention System]]<br />
[[Category:Invention Salvage Items]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Common_Invention_Recipes&diff=138837Common Invention Recipes2009-07-05T01:32:20Z<p>Lin Chiao Feng: Filled out heading text, linking to the cheatsheet.</p>
<hr />
<div>{{TOCright}}<br />
__NOEDITSECTION__<br />
<br />
[[Common Invention Recipes]] are recipes that are used to create common [[Invention Origin Enhancements]], which enhance one [[attribute]] per enhancement and have no set bonuses. They are available every five levels between levels 10 and 50.<br />
They can be obtained by defeating mobs, buying them at an [[Invention Worktable]] (usually found in a [[University]] or [[Base]]), or from memorization badges.<br />
<br />
Each time you craft one of these recipes, it counts toward a memorization badge, depending on the enhancement's level, as specified in the recipe sections. The first badge in the set is earned by crafting level 10 enhancements. The remaining four badges are earned for two different levels per badge (15 and 20, 25 and 30, 35 and 40, and 45 and 50, respectively). Once a badge is earned, the recipes it covers are considered memorized, and may be purchased at an [[Invention Worktable]] for free, and crafting costs are reduced.<br />
<br />
Additionally, crafting any recipe, common or otherwise, counts toward the [[Artisan Badge|Artisan]], [[Master Artisan Badge|Master Artisan]], [[Craftsman Badge|Craftsman]], [[Master Craftsman Badge|Master Craftsman]] and [[Fabricator Badge|Fabricator]] badges.<br />
<br />
The cost to craft an enhancement from a recipe is printed on the recipe.<br />
To determine the NPC resale value, take that cost and divide by the number from the following table to get the price an NPC will pay for the recipe:<br />
{| class="wikitable"<br />
|-----<br />
! Recipe level<br />
! divider<br />
|-----<br />
| 10-25 || 8<br />
|-----<br />
| 30-40 || 5.3<br />
|-----<br />
| 45-50 || 4<br />
|}<br />
<br />
An [[Invention Cheatsheet]] is also available which shows the relationships between recipes and their salvage for the three "tiers" (levels 10-25, 30-40, and 45-50).<br />
<br />
{{clr}}<br />
<br />
{{RecipeHeader|Accuracy}}<br />
{{RecipeTableEntry|level=10|buy=1650|sell=412|make=3300|mem=1800|srows=4|salvage={{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Boresight|1}}}}<br />
{{RecipeTableEntry|level=15|buy=3500|sell=875|make=7000|mem=3800}}<br />
{{RecipeTableEntry|level=20|buy=16000|sell=4000|make=32000|mem=17300}}<br />
{{RecipeTableEntry|level=25|buy=17400|sell=4350|make=34800|mem=18700}}<br />
{{RecipeTableEntry|level=30|buy=30300|sell=7575|make=40400|mem=21900|srows=3|salvage={{ISalvage|Alchemical Silver|1}} <br /> {{ISalvage|Scientific Theory|1}}}}<br />
{{RecipeTableEntry|level=35|buy=46050|sell=11512|make=61400|mem=33100}}<br />
{{RecipeTableEntry|level=40|buy=72900|sell=18225|make=97200|mem=52400}}<br />
{{RecipeTableEntry|level=45|buy=173500|sell=43375|make=173500|mem=93600|srows=2|salvage={{ISalvage|Fortune|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=454600|sell=113650|make=454600|mem=245200}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Major Badge|Major]], [[Lt. Colonel Badge|Lt. Colonel]], [[Colonel Badge|Colonel]], [[Major General Badge|Major General]] and [[General Badge|General]] badges.<br />
<br />
See also:<br />
* [[Invention: Accuracy]]<br />
<br />
{{RecipeHeader|Confuse}}<br />
{{RecipeTableEntry|level=10|buy=950|sell=237|make=1900|mem=1000|srows=4|salvage={{ISalvage|Human Blood Sample|1}} <br /> {{ISalvage|Computer Virus|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2000|sell=500|make=4000|mem=2000}}<br />
{{RecipeTableEntry|level=20|buy=9150|sell=2287|make=18300|mem=9200}}<br />
{{RecipeTableEntry|level=25|buy=9950|sell=2487|make=19900|mem=10000}}<br />
{{RecipeTableEntry|level=30|buy=17400|sell=4350|make=23200|mem=11600|srows=3|salvage={{ISalvage|Masterwork Weapon|2}} <br /> {{ISalvage|Alchemical Silver|1}}}}<br />
{{RecipeTableEntry|level=35|buy=26325|sell=6581|make=35100|mem=17600}}<br />
{{RecipeTableEntry|level=40|buy=41700|sell=10425|make=55600|mem=27800}}<br />
{{RecipeTableEntry|level=45|buy=99300|sell=24825|make=99300|mem=49700|srows=2|salvage={{ISalvage|Regenerating Flesh|1}} <br /> {{ISalvage|Spirit Thorn|1}} <br /> {{ISalvage|Hydraulic Piston|1}}}}<br />
{{RecipeTableEntry|level=50|buy=260100|sell=65025|make=260100|mem=130100}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Declining Badge|Declining]], [[Decaying Badge|Decaying]], [[Despoiler Badge|Despoiler]], [[Dismantler Badge|Dismantler]] and [[Retrograde Badge|Retrograde]] badges.<br />
<br />
See also:<br />
* [[Invention: Confuse]]<br />
<br />
{{RecipeHeader|Damage}}<br />
{{RecipeTableEntry|level=10|buy=1700|sell=425|make=3400|mem=1700|srows=4|salvage={{ISalvage|Inanimate Carbon Rod|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=3550|sell=887|make=7100|mem=3600}}<br />
{{RecipeTableEntry|level=20|buy=16350|sell=4087|make=32700|mem=16400}}<br />
{{RecipeTableEntry|level=25|buy=17750|sell=4437|make=35500|mem=17800}}<br />
{{RecipeTableEntry|level=30|buy=30975|sell=7743|make=41300|mem=20700|srows=3|salvage={{ISalvage|Masterwork Weapon|1}} <br /> {{ISalvage|Iron|1}}}}<br />
{{RecipeTableEntry|level=35|buy=47025|sell=11756|make=62700|mem=31400}}<br />
{{RecipeTableEntry|level=40|buy=74475|sell=18618|make=99300|mem=49700}}<br />
{{RecipeTableEntry|level=45|buy=177200|sell=44300|make=177200|mem=88600|srows=2|salvage={{ISalvage|Demonic Threat Report|1}} <br /> {{ISalvage|Kinetic Weapon|1}}}}<br />
{{RecipeTableEntry|level=50|buy=464400|sell=116100|make=464400|mem=232200}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Munitionist Badge|Munitionist]], [[Weaponeer Badge|Weaponeer]], [[Warhead Badge|Warhead]], [[Arms Dealer Badge|Arms Dealer]] and [[Lord of War Badge|Lord of War]] badges.<br />
<br />
See also:<br />
* [[Invention: Damage]]<br />
<br />
{{RecipeHeader|Defense Buff}}<br />
{{RecipeTableEntry|level=10|buy=1200|sell=300|make=2400|mem=1200|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Runebound Armor|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2500|sell=625|make=5000|mem=2500}}<br />
{{RecipeTableEntry|level=20|buy=11450|sell=2862|make=22900|mem=11500}}<br />
{{RecipeTableEntry|level=25|buy=12400|sell=3100|make=24800|mem=12400}}<br />
{{RecipeTableEntry|level=30|buy=21750|sell=5437|make=29000|mem=14500|srows=3|salvage={{ISalvage|Rune|2}} <br /> {{ISalvage|Alchemical Silver|1}}}}<br />
{{RecipeTableEntry|level=35|buy=32925|sell=8231|make=43900|mem=22000}}<br />
{{RecipeTableEntry|level=40|buy=52125|sell=13031|make=69500|mem=34800}}<br />
{{RecipeTableEntry|level=45|buy=124100|sell=31025|make=124100|mem=62100|srows=2|salvage={{ISalvage|Fortune|1}} <br /> {{ISalvage|Ruby|1}} <br /> {{ISalvage|Ceramic Armor Plate|1}}}}<br />
{{RecipeTableEntry|level=50|buy=325100|sell=81275|make=325100|mem=162600}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Armorer Badge|Armorer]], [[Guardian Badge|Guardian]], [[Protector Badge|Protector]], [[Security Badge|Security]] and [[Defensive Badge|Defensive]] badges.<br />
<br />
See also:<br />
* [[Invention: Defense Buff]]<br />
<br />
{{RecipeHeader|Defense DeBuff}}<br />
{{RecipeTableEntry|level=10|buy=1250|sell=312|make=2500|mem=1300|srows=4|salvage={{ISalvage|Runebound Armor|1}} <br /> {{ISalvage|Computer Virus|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2600|sell=650|make=5200|mem=2600}}<br />
{{RecipeTableEntry|level=20|buy=11950|sell=2987|make=23900|mem=12000}}<br />
{{RecipeTableEntry|level=25|buy=12950|sell=3237|make=25900|mem=13000}}<br />
{{RecipeTableEntry|level=30|buy=22650|sell=5662|make=30200|mem=15100|srows=3|salvage={{ISalvage|Masterwork Weapon|1}} <br /> {{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Circuit Board|1}}}}<br />
{{RecipeTableEntry|level=35|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=40|buy=54375|sell=13593|make=72500|mem=36300}}<br />
{{RecipeTableEntry|level=45|buy=129400|sell=32350|make=129400|mem=64700|srows=2|salvage={{ISalvage|Demonic Threat Report|1}} <br /> {{ISalvage|Ceramic Armor Plate|1}} <br /> {{ISalvage|Hydraulic Piston|1}}}}<br />
{{RecipeTableEntry|level=50|buy=339000|sell=84750|make=339000|mem=169500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Declining Badge|Declining]], [[Decaying Badge|Decaying]], [[Despoiler Badge|Despoiler]], [[Dismantler Badge|Dismantler]] and [[Retrograde Badge|Retrograde]] badges.<br />
<br />
See also:<br />
* [[Invention: Defense Debuff]]<br />
<br />
{{RecipeHeader|Endurance Modification}}<br />
{{RecipeTableEntry|level=10|buy=1350|sell=337|make=2700|mem=1400|srows=4|salvage={{ISalvage|Spell Scroll|1}} <br /> {{ISalvage|Spiritual Essence|1}} <br /> {{ISalvage|Simple Chemical|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2850|sell=712|make=5700|mem=2900}}<br />
{{RecipeTableEntry|level=20|buy=13100|sell=3275|make=26200|mem=13100}}<br />
{{RecipeTableEntry|level=25|buy=14200|sell=3550|make=28400|mem=14200}}<br />
{{RecipeTableEntry|level=30|buy=24825|sell=6206|make=33100|mem=16600|srows=3|salvage={{ISalvage|Demonic Blood Sample|1}} <br /> {{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=37575|sell=9393|make=50100|mem=25100}}<br />
{{RecipeTableEntry|level=40|buy=59550|sell=14887|make=79400|mem=39700}}<br />
{{RecipeTableEntry|level=45|buy=141800|sell=35450|make=141800|mem=70900|srows=2|salvage={{ISalvage|Ruby|1}} <br /> {{ISalvage|Spirit Thorn|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=371500|sell=92875|make=371500|mem=185800}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Energy Conservationist Badge|Energy Conservationist]], [[Battery Powered Badge|Battery Powered]], [[Nuclear Powered Badge|Nuclear Powered]], [[Mystically Powered Badge|Mystically Powered]] and [[Perpetual Badge|Perpetual]] badges.<br />
<br />
See also:<br />
* [[Invention: Endurance Modification]]<br />
<br />
{{RecipeHeader|Endurance Reduction}}<br />
{{RecipeTableEntry|level=10|buy=1600|sell=400|make=3200|mem=1600|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Spell Scroll|1}}}}<br />
{{RecipeTableEntry|level=15|buy=3300|sell=825|make=6600|mem=3300}}<br />
{{RecipeTableEntry|level=20|buy=15200|sell=3800|make=30400|mem=15200}}<br />
{{RecipeTableEntry|level=25|buy=16500|sell=4125|make=33000|mem=16500}}<br />
{{RecipeTableEntry|level=30|buy=28875|sell=7218|make=38500|mem=19300|srows=3|salvage={{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=43725|sell=10931|make=58300|mem=29200}}<br />
{{RecipeTableEntry|level=40|buy=69225|sell=17306|make=92300|mem=46200}}<br />
{{RecipeTableEntry|level=45|buy=164800|sell=41200|make=164800|mem=82400|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Silver|1}}}}<br />
{{RecipeTableEntry|level=50|buy=431900|sell=107975|make=431900|mem=216000}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Energy Conservationist Badge|Energy Conservationist]], [[Battery Powered Badge|Battery Powered]], [[Nuclear Powered Badge|Nuclear Powered]], [[Mystically Powered Badge|Mystically Powered]] and [[Perpetual Badge|Perpetual]] badges.<br />
<br />
See also:<br />
* [[Invention: Endurance Reduction]]<br />
<br />
{{RecipeHeader|Fear}}<br />
{{RecipeTableEntry|level=10|buy=800|sell=200|make=1600|mem=800|srows=4|salvage={{ISalvage|Spiritual Essence|1}} <br /> {{ISalvage|Human Blood Sample|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1650|sell=412|make=3300|mem=1700}}<br />
{{RecipeTableEntry|level=20|buy=7550|sell=1887|make=15100|mem=7600}}<br />
{{RecipeTableEntry|level=25|buy=8150|sell=2037|make=16300|mem=8200}}<br />
{{RecipeTableEntry|level=30|buy=14250|sell=3562|make=19000|mem=9500|srows=3|salvage={{ISalvage|Masterwork Weapon|1}} <br /> {{ISalvage|Ancient Bone|1}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=21600|sell=5400|make=28800|mem=14400}}<br />
{{RecipeTableEntry|level=40|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=45|buy=81500|sell=20375|make=81500|mem=40800|srows=2|salvage={{ISalvage|Demonic Threat Report|2}} <br /> {{ISalvage|Kinetic Weapon|1}}}}<br />
{{RecipeTableEntry|level=50|buy=213600|sell=53400|make=213600|mem=106800}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Fear]]<br />
<br />
{{RecipeHeader|Fly}}<br />
{{RecipeTableEntry|level=10|buy=1100|sell=275|make=2200|mem=1100|srows=4|salvage={{ISalvage|Spell Scroll|1}} <br /> {{ISalvage|Spiritual Essence|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2250|sell=562|make=4500|mem=2300}}<br />
{{RecipeTableEntry|level=20|buy=10300|sell=2575|make=20600|mem=10300}}<br />
{{RecipeTableEntry|level=25|buy=11200|sell=2800|make=22400|mem=11200}}<br />
{{RecipeTableEntry|level=30|buy=19575|sell=4893|make=26100|mem=13100|srows=3|salvage={{ISalvage|Ancient Bone|1}} <br /> {{ISalvage|Scientific Theory|1}}}}<br />
{{RecipeTableEntry|level=35|buy=29625|sell=7406|make=39500|mem=19800}}<br />
{{RecipeTableEntry|level=40|buy=46950|sell=11737|make=62600|mem=31300}}<br />
{{RecipeTableEntry|level=45|buy=111700|sell=27925|make=111700|mem=55900|srows=2|salvage={{ISalvage|Ruby|1}} <br /> {{ISalvage|Spirit Thorn|1}}}}<br />
{{RecipeTableEntry|level=50|buy=292600|sell=73150|make=292600|mem=146300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Pilgrim Badge|Pilgrim]], [[Vagabond Badge|Vagabond]], [[Wanderer Badge|Wanderer]], [[Walks the Earth Badge|Walks the Earth]] and [[Nomad Badge|Nomad]] badges.<br />
<br />
See also:<br />
* [[Invention: Fly]]<br />
<br />
{{RecipeHeader|Healing}}<br />
{{RecipeTableEntry|level=10|buy=1700|sell=425|make=3400|mem=1700|srows=4|salvage={{ISalvage|Spiritual Essence|1}} <br /> {{ISalvage|Human Blood Sample|2}}}}<br />
{{RecipeTableEntry|level=15|buy=3550|sell=887|make=7100|mem=3600}}<br />
{{RecipeTableEntry|level=20|buy=16350|sell=4087|make=32700|mem=16400}}<br />
{{RecipeTableEntry|level=25|buy=17750|sell=4437|make=35500|mem=17800}}<br />
{{RecipeTableEntry|level=30|buy=30975|sell=7743|make=41300|mem=21200|srows=3|salvage={{ISalvage|Demonic Blood Sample|1}} <br /> {{ISalvage|Ancient Bone|2}}}}<br />
{{RecipeTableEntry|level=35|buy=47025|sell=11756|make=62700|mem=31400}}<br />
{{RecipeTableEntry|level=40|buy=74475|sell=18618|make=99300|mem=49700}}<br />
{{RecipeTableEntry|level=45|buy=177200|sell=44300|make=177200|mem=88600|srows=2|salvage={{ISalvage|Regenerating Flesh|2}} <br /> {{ISalvage|Spirit Thorn|1}}}}<br />
{{RecipeTableEntry|level=50|buy=464400|sell=116100|make=464400|mem=232200}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Medicator Badge|Medicator]], [[Mender Badge|Mender]], [[Rebuilder Badge|Rebuilder]], [[Revivifier Badge|Revivifier]] and [[Reanimator Badge|Reanimator]] badges.<br />
<br />
See also:<br />
* [[Invention: Healing]]<br />
<br />
{{RecipeHeader|Hold}}<br />
{{RecipeTableEntry|level=10|buy=1150|sell=287|make=2300|mem=1200|srows=4|salvage={{ISalvage|Human Blood Sample|1}} <br /> {{ISalvage|Simple Chemical|2}}}}<br />
{{RecipeTableEntry|level=15|buy=2350|sell=587|make=4700|mem=2400}}<br />
{{RecipeTableEntry|level=20|buy=10800|sell=2700|make=21600|mem=10800}}<br />
{{RecipeTableEntry|level=25|buy=11700|sell=2925|make=23400|mem=11700}}<br />
{{RecipeTableEntry|level=30|buy=20475|sell=5118|make=27300|mem=13700|srows=3|salvage={{ISalvage|Demonic Blood Sample|2}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=31050|sell=7762|make=41400|mem=20700}}<br />
{{RecipeTableEntry|level=40|buy=49125|sell=12281|make=65500|mem=32800}}<br />
{{RecipeTableEntry|level=45|buy=117000|sell=29250|make=117000|mem=58500|srows=2|salvage={{ISalvage|Ruby|1}} <br /> {{ISalvage|Regenerating Flesh|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=306500|sell=76625|make=306500|mem=153300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Hold]]<br />
<br />
{{RecipeHeader|Immobilize}}<br />
{{RecipeTableEntry|level=10|buy=1250|sell=312|make=2500|mem=1300|srows=4|salvage={{ISalvage|Spell Scroll|1}} <br /> {{ISalvage|Inanimate Carbon Rod|1}} <br /> {{ISalvage|Computer Virus|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2600|sell=650|make=5200|mem=2600}}<br />
{{RecipeTableEntry|level=20|buy=11950|sell=2987|make=23900|mem=12000}}<br />
{{RecipeTableEntry|level=25|buy=12950|sell=3237|make=25900|mem=13000}}<br />
{{RecipeTableEntry|level=30|buy=22650|sell=5662|make=30200|mem=15100|srows=3|salvage={{ISalvage|Rune|1}} <br /> {{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Iron|1}}}}<br />
{{RecipeTableEntry|level=35|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=40|buy=54375|sell=13593|make=72500|mem=36300}}<br />
{{RecipeTableEntry|level=45|buy=129400|sell=32350|make=129400|mem=64700|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Regenerating Flesh|1}} <br /> {{ISalvage|Temporal Analyzer|1}}}}<br />
{{RecipeTableEntry|level=50|buy=339000|sell=84750|make=339000|mem=169500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Immobilize]]<br />
<br />
{{RecipeHeader|Intangibility}}<br />
{{RecipeTableEntry|level=10|buy=600|sell=150|make=1200|mem=600|srows=4|salvage={{ISalvage|Spiritual Essence|1}} <br /> {{ISalvage|Inanimate Carbon Rod|1}} <br /> {{ISalvage|Computer Virus|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1250|sell=312|make=2500|mem=1300}}<br />
{{RecipeTableEntry|level=20|buy=5750|sell=1437|make=11500|mem=5800}}<br />
{{RecipeTableEntry|level=25|buy=6200|sell=1550|make=12400|mem=6200}}<br />
{{RecipeTableEntry|level=30|buy=10875|sell=2718|make=14500|mem=7300|srows=3|salvage={{ISalvage|Alchemical Silver|1}} <br /> {{ISalvage|Ancient Bone|1}} <br /> {{ISalvage|Circuit Board|1}}}}<br />
{{RecipeTableEntry|level=35|buy=16500|sell=4125|make=22000|mem=11000}}<br />
{{RecipeTableEntry|level=40|buy=26100|sell=6525|make=34800|mem=17400}}<br />
{{RecipeTableEntry|level=45|buy=62100|sell=15525|make=62100|mem=31100|srows=2|salvage={{ISalvage|Spirit Thorn|1}} <br /> {{ISalvage|Temporal Analyzer|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=162600|sell=40650|make=162600|mem=81300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Armorer Badge|Armorer]], [[Guardian Badge|Guardian]], [[Protector Badge|Protector]], [[Security Badge|Security]] and [[Defensive Badge|Defensive]] badges.<br />
<br />
See also:<br />
* [[Invention: Intangibility]]<br />
<br />
{{RecipeHeader|Interrupt}}<br />
{{RecipeTableEntry|level=10|buy=1050|sell=262|make=2100|mem=1100|srows=4|salvage={{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Clockwork Winder|1}} <br /> {{ISalvage|Inanimate Carbon Rod|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2150|sell=537|make=4300|mem=2200}}<br />
{{RecipeTableEntry|level=20|buy=9800|sell=2450|make=19600|mem=9800}}<br />
{{RecipeTableEntry|level=25|buy=10650|sell=2662|make=21300|mem=10700}}<br />
{{RecipeTableEntry|level=30|buy=18600|sell=4650|make=24800|mem=12400|srows=3|salvage={{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Circuit Board|1}} <br /> {{ISalvage|Iron|1}}}}<br />
{{RecipeTableEntry|level=35|buy=28200|sell=7050|make=37600|mem=18800}}<br />
{{RecipeTableEntry|level=40|buy=44700|sell=11175|make=59600|mem=29800}}<br />
{{RecipeTableEntry|level=45|buy=106300|sell=26575|make=106300|mem=53200|srows=2|salvage={{ISalvage|Temporal Analyzer|1}} <br /> {{ISalvage|Hydraulic Piston|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=278600|sell=69650|make=278600|mem=139300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Trigger Man Badge|Trigger Man]], [[Hired Gun Badge|Hired Gun]], [[Hit-Man Badge|Hit-Man]], [[Sniper Badge|Sniper]] and [[Sharpshooter Badge|Sharpshooter]] badges.<br />
<br />
See also:<br />
* [[Invention: Interrupt]]<br />
<br />
{{RecipeHeader|Jump}}<br />
{{RecipeTableEntry|level=10|buy=700|sell=175|make=1400|mem=700|srows=4|salvage={{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Simple Chemical|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1450|sell=362|make=2900|mem=1500}}<br />
{{RecipeTableEntry|level=20|buy=6550|sell=1637|make=13100|mem=6600}}<br />
{{RecipeTableEntry|level=25|buy=7100|sell=1775|make=14200|mem=7100}}<br />
{{RecipeTableEntry|level=30|buy=12450|sell=3112|make=16600|mem=8300|srows=3|salvage={{ISalvage|Improvised Cybernetic|1}} <br /> {{ISalvage|Scientific Theory|1}}}}<br />
{{RecipeTableEntry|level=35|buy=18825|sell=4706|make=25100|mem=12600}}<br />
{{RecipeTableEntry|level=40|buy=29775|sell=7443|make=39700|mem=14900}}<br />
{{RecipeTableEntry|level=45|buy=70900|sell=17725|make=70900|mem=35500|srows=2|salvage={{ISalvage|Spirit Thorn|1}} <br /> {{ISalvage|Silver|1}}}}<br />
{{RecipeTableEntry|level=50|buy=185800|sell=46450|make=185800|mem=92900}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Pilgrim Badge|Pilgrim]], [[Vagabond Badge|Vagabond]], [[Wanderer Badge|Wanderer]], [[Walks the Earth Badge|Walks the Earth]] and [[Nomad Badge|Nomad]] badges.<br />
<br />
See also:<br />
* [[Invention: Jump]]<br />
<br />
{{RecipeHeader|Knockback}}<br />
{{RecipeTableEntry|level=10|buy=600|sell=150|make=1200|mem=600|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Clockwork Winder|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1250|sell=312|make=2500|mem=1300}}<br />
{{RecipeTableEntry|level=20|buy=5750|sell=1437|make=11500|mem=5800}}<br />
{{RecipeTableEntry|level=25|buy=6200|sell=1550|make=12400|mem=6200}}<br />
{{RecipeTableEntry|level=30|buy=10875|sell=2718|make=14500|mem=7300|srows=3|salvage={{ISalvage|Masterwork Weapon|1}} <br /> {{ISalvage|Demonic Blood Sample|1}} <br /> {{ISalvage|Circuit Board|1}}}}<br />
{{RecipeTableEntry|level=35|buy=16500|sell=4125|make=22000|mem=11000}}<br />
{{RecipeTableEntry|level=40|buy=26100|sell=6525|make=34800|mem=17400}}<br />
{{RecipeTableEntry|level=45|buy=62100|sell=15525|make=62100|mem=31100|srows=2|salvage={{ISalvage|Kinetic Weapon|2}} <br /> {{ISalvage|Hydraulic Piston|1}}}}<br />
{{RecipeTableEntry|level=50|buy=162600|sell=40650|make=162600|mem=81300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Munitionist Badge|Munitionist]], [[Weaponeer Badge|Weaponeer]], [[Warhead Badge|Warhead]], [[Arms Dealer Badge|Arms Dealer]] and [[Lord of War Badge|Lord of War]] badges.<br />
<br />
See also:<br />
* [[Invention: Knockback]]<br />
<br />
{{RecipeHeader|Range}}<br />
{{RecipeTableEntry|level=10|buy=1350|sell=337|make=2700|mem=1400|srows=4|salvage={{ISalvage|Spiritual Essence|1}} <br /> {{ISalvage|Simple Chemical|1}} <br /> {{ISalvage|Boresight|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2850|sell=712|make=5700|mem=2900}}<br />
{{RecipeTableEntry|level=20|buy=13100|sell=3275|make=26200|mem=13100}}<br />
{{RecipeTableEntry|level=25|buy=14200|sell=3550|make=28400|mem=14200}}<br />
{{RecipeTableEntry|level=30|buy=24825|sell=6206|make=33100|mem=16600|srows=3|salvage={{ISalvage|Rune|1}} <br /> {{ISalvage|Scientific Theory|2}}}}<br />
{{RecipeTableEntry|level=35|buy=37575|sell=9393|make=50100|mem=25100}}<br />
{{RecipeTableEntry|level=40|buy=59550|sell=14887|make=79400|mem=37700}}<br />
{{RecipeTableEntry|level=45|buy=141800|sell=35450|make=141800|mem=70900|srows=2|salvage={{ISalvage|Ruby|2}} <br /> {{ISalvage|Silver|1}}}}<br />
{{RecipeTableEntry|level=50|buy=371500|sell=92875|make=371500|mem=185800}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Pilgrim Badge|Pilgrim]], [[Vagabond Badge|Vagabond]], [[Wanderer Badge|Wanderer]], [[Walks the Earth Badge|Walks the Earth]] and [[Nomad Badge|Nomad]] badges.<br />
<br />
See also:<br />
* [[Invention: Range]]<br />
<br />
{{RecipeHeader|Recharge Reduction}}<br />
{{RecipeTableEntry|level=10|buy=1600|sell=400|make=3200|mem=1600|srows=4|salvage={{ISalvage|Clockwork Winder|1}} <br /> {{ISalvage|Computer Virus|1}}}}<br />
{{RecipeTableEntry|level=15|buy=3300|sell=825|make=6600|mem=3300}}<br />
{{RecipeTableEntry|level=20|buy=15200|sell=3800|make=30400|mem=15200}}<br />
{{RecipeTableEntry|level=25|buy=16500|sell=4125|make=33000|mem=16500}}<br />
{{RecipeTableEntry|level=30|buy=28875|sell=7218|make=38500|mem=19300|srows=3|salvage={{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Circuit Board|1}}}}<br />
{{RecipeTableEntry|level=35|buy=43725|sell=10931|make=58300|mem=29200}}<br />
{{RecipeTableEntry|level=40|buy=69225|sell=17306|make=92300|mem=46200}}<br />
{{RecipeTableEntry|level=45|buy=164800|sell=41200|make=164800|mem=82400|srows=2|salvage={{ISalvage|Temporal Analyzer|1}} <br /> {{ISalvage|Hydraulic Piston|1}}}}<br />
{{RecipeTableEntry|level=50|buy=431900|sell=107975|make=431900|mem=216000}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Trigger Man Badge|Trigger Man]], [[Hired Gun Badge|Hired Gun]], [[Hit-Man Badge|Hit-Man]], [[Sniper Badge|Sniper]] and [[Sharpshooter Badge|Sharpshooter]] badges.<br />
<br />
See also:<br />
* [[Invention: Recharge Reduction]]<br />
<br />
{{RecipeHeader|Resist Damage}}<br />
{{RecipeTableEntry|level=10|buy=1150|sell=287|make=2300|mem=1200|srows=4|salvage={{ISalvage|Runebound Armor|2}} <br /> {{ISalvage|Simple Chemical|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2350|sell=587|make=4700|mem=2400}}<br />
{{RecipeTableEntry|level=20|buy=10800|sell=2700|make=21600|mem=10800}}<br />
{{RecipeTableEntry|level=25|buy=11700|sell=2925|make=23400|mem=11700}}<br />
{{RecipeTableEntry|level=30|buy=20475|sell=5118|make=27300|mem=13700|srows=3|salvage={{ISalvage|Rune|1}} <br /> {{ISalvage|Improvised Cybernetic|2}}}}<br />
{{RecipeTableEntry|level=35|buy=31050|sell=7762|make=41400|mem=20700}}<br />
{{RecipeTableEntry|level=40|buy=49125|sell=12281|make=65500|mem=32800}}<br />
{{RecipeTableEntry|level=45|buy=117000|sell=29250|make=117000|mem=58500|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Ceramic Armor Plate|2}}}}<br />
{{RecipeTableEntry|level=50|buy=306500|sell=76625|make=306500|mem=153300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Armorer Badge|Armorer]], [[Guardian Badge|Guardian]], [[Protector Badge|Protector]], [[Security Badge|Security]] and [[Defensive Badge|Defensive]] badges.<br />
<br />
See also:<br />
* [[Invention: Resist Damage]]<br />
<br />
{{RecipeHeader|Run}}<br />
{{RecipeTableEntry|level=10|buy=1150|sell=287|make=2300|mem=1200|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Boresight|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2350|sell=587|make=4700|mem=2400}}<br />
{{RecipeTableEntry|level=20|buy=10800|sell=2700|make=21600|mem=10800}}<br />
{{RecipeTableEntry|level=25|buy=11700|sell=2925|make=23400|mem=11700}}<br />
{{RecipeTableEntry|level=30|buy=20475|sell=5118|make=27300|mem=13700|srows=3|salvage={{ISalvage|Alchemical Silver|1}} <br /> {{ISalvage|Improvised Cybernetic|1}}}}<br />
{{RecipeTableEntry|level=35|buy=31050|sell=7762|make=41400|mem=20700}}<br />
{{RecipeTableEntry|level=40|buy=49125|sell=12281|make=65500|mem=32800}}<br />
{{RecipeTableEntry|level=45|buy=117000|sell=29250|make=117000|mem=58500|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Silver|1}}}}<br />
{{RecipeTableEntry|level=50|buy=306500|sell=76625|make=306500|mem=153300}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Pilgrim Badge|Pilgrim]], [[Vagabond Badge|Vagabond]], [[Wanderer Badge|Wanderer]], [[Walks the Earth Badge|Walks the Earth]] and [[Nomad Badge|Nomad]] badges.<br />
<br />
See also:<br />
* [[Invention: Run]]<br />
<br />
{{RecipeHeader|Sleep}}<br />
{{RecipeTableEntry|level=10|buy=1250|sell=312|make=2500|mem=1300|srows=4|salvage={{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Clockwork Winder|1}} <br /> {{ISalvage|Inanimate Carbon Rod|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2600|sell=650|make=5200|mem=2600}}<br />
{{RecipeTableEntry|level=20|buy=11950|sell=2987|make=23900|mem=12000}}<br />
{{RecipeTableEntry|level=25|buy=12950|sell=3237|make=25900|mem=13000}}<br />
{{RecipeTableEntry|level=30|buy=22650|sell=5662|make=30200|mem=15100|srows=3|salvage={{ISalvage|Ancient Bone|1}} <br /> {{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Iron|1}}}}<br />
{{RecipeTableEntry|level=35|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=40|buy=54375|sell=13593|make=72500|mem=36300}}<br />
{{RecipeTableEntry|level=45|buy=129400|sell=32350|make=129400|mem=64700|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Temporal Analyzer|1}} <br /> {{ISalvage|Mathematic Proof|1}}}}<br />
{{RecipeTableEntry|level=50|buy=339000|sell=84750|make=339000|mem=169500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Sleep]]<br />
<br />
{{RecipeHeader|Snare}}<br />
{{RecipeTableEntry|level=10|buy=1250|sell=312|make=2500|mem=1300|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Clockwork Winder|1}} <br /> {{ISalvage|Spell Scroll|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2600|sell=650|make=5200|mem=2600}}<br />
{{RecipeTableEntry|level=20|buy=11950|sell=2987|make=23900|mem=12000}}<br />
{{RecipeTableEntry|level=25|buy=12950|sell=3237|make=25900|mem=13000}}<br />
{{RecipeTableEntry|level=30|buy=22650|sell=5662|make=30200|mem=15100|srows=3|salvage={{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Improvised Cybernetic|1}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=40|buy=54375|sell=13593|make=72500|mem=36300}}<br />
{{RecipeTableEntry|level=45|buy=129400|sell=32350|make=129400|mem=64700|srows=2|salvage={{ISalvage|Nevermelting Ice|1}} <br /> {{ISalvage|Fortune|1}} <br /> {{ISalvage|Hydraulic Piston|1}}}}<br />
{{RecipeTableEntry|level=50|buy=339000|sell=84750|make=339000|mem=169500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Snare]]<br />
<br />
{{RecipeHeader|Stun}}<br />
{{RecipeTableEntry|level=10|buy=1300|sell=325|make=2600|mem=1300|srows=4|salvage={{ISalvage|Ancient Artifact|1}} <br /> {{ISalvage|Inanimate Carbon Rod|1}} <br /> {{ISalvage|Boresight|1}}}}<br />
{{RecipeTableEntry|level=15|buy=2700|sell=675|make=5400|mem=2700}}<br />
{{RecipeTableEntry|level=20|buy=12450|sell=3112|make=24900|mem=12500}}<br />
{{RecipeTableEntry|level=25|buy=13500|sell=3375|make=27000|mem=13500}}<br />
{{RecipeTableEntry|level=30|buy=23550|sell=5887|make=31400|mem=15700|srows=3|salvage={{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Iron|1}}}}<br />
{{RecipeTableEntry|level=35|buy=35700|sell=8925|make=47600|mem=23800}}<br />
{{RecipeTableEntry|level=40|buy=56550|sell=14137|make=75400|mem=32700}}<br />
{{RecipeTableEntry|level=45|buy=134700|sell=33675|make=134700|mem=67400|srows=2|salvage={{ISalvage|Kinetic Weapon|1}} <br /> {{ISalvage|Ceramic Armor Plate|1}} <br /> {{ISalvage|Silver|1}}}}<br />
{{RecipeTableEntry|level=50|buy=352900|sell=88225|make=352900|mem=176500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Blinding Badge|Blinding]], [[Beguiler Badge|Beguiler]], [[Charming Badge|Charming]], [[Charismatic Badge|Charismatic]] and [[Mesmerizer Badge|Mesmerizer]] badges.<br />
<br />
See also:<br />
* [[Invention: Stun]]<br />
<br />
{{RecipeHeader|Taunt}}<br />
{{RecipeTableEntry|level=10|buy=850|sell=212|make=1700|mem=900|srows=4|salvage={{ISalvage|Human Blood Sample|1}} <br /> {{ISalvage|Simple Chemical|1}} <br /> {{ISalvage|Brass|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1800|sell=450|make=3600|mem=1800}}<br />
{{RecipeTableEntry|level=20|buy=8200|sell=2050|make=16400|mem=8200}}<br />
{{RecipeTableEntry|level=25|buy=8900|sell=2225|make=17800|mem=8900}}<br />
{{RecipeTableEntry|level=30|buy=15525|sell=3881|make=20700|mem=10400|srows=3|salvage={{ISalvage|Rune|1}} <br /> {{ISalvage|Spell Ink|1}} <br /> {{ISalvage|Stabilized Mutant Genome|1}}}}<br />
{{RecipeTableEntry|level=35|buy=23550|sell=5887|make=31400|mem=15700}}<br />
{{RecipeTableEntry|level=40|buy=37275|sell=9318|make=49700|mem=24900}}<br />
{{RecipeTableEntry|level=45|buy=88600|sell=22150|make=88600|mem=44300|srows=2|salvage={{ISalvage|Fortune|1}} <br /> {{ISalvage|Demonic Threat Report|1}} <br /> {{ISalvage|Regenerating Flesh|1}}}}<br />
{{RecipeTableEntry|level=50|buy=232200|sell=58050|make=232200|mem=116100}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Declining Badge|Declining]], [[Decaying Badge|Decaying]], [[Despoiler Badge|Despoiler]], [[Dismantler Badge|Dismantler]] and [[Retrograde Badge|Retrograde]] badges.<br />
<br />
See also:<br />
* [[Invention: Taunt]]<br />
<br />
{{RecipeHeader|To Hit}}<br />
{{RecipeTableEntry|level=10|buy=1250|sell=312|make=2500|mem=1300|srows=4|salvage={{ISalvage|Runebound Armor|1}} <br /> {{ISalvage|Boresight|2}}}}<br />
{{RecipeTableEntry|level=15|buy=2600|sell=650|make=5200|mem=2600}}<br />
{{RecipeTableEntry|level=20|buy=11950|sell=2987|make=23900|mem=12000}}<br />
{{RecipeTableEntry|level=25|buy=12950|sell=3237|make=25900|mem=13000}}<br />
{{RecipeTableEntry|level=30|buy=22650|sell=5662|make=30200|mem=15100|srows=3|salvage={{ISalvage|Improvised Cybernetic|1}} <br /> {{ISalvage|Inert Gas|1}} <br /> {{ISalvage|Scientific Theory|1}}}}<br />
{{RecipeTableEntry|level=35|buy=34275|sell=8568|make=45700|mem=22900}}<br />
{{RecipeTableEntry|level=40|buy=54375|sell=13593|make=72500|mem=36300}}<br />
{{RecipeTableEntry|level=45|buy=129400|sell=32350|make=129400|mem=64700|srows=2|salvage={{ISalvage|Fortune|1}} <br /> {{ISalvage|Silver|2}}}}<br />
{{RecipeTableEntry|level=50|buy=339000|sell=84750|make=339000|mem=169500}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Major Badge|Major]], [[Colonel Badge|Colonel]], [[Lt. Colonel Badge|Lt. Colonel]], [[Major General Badge|Major General]] and [[General Badge|General]] badges.<br />
<br />
See also:<br />
* [[Invention: To Hit]]<br />
<br />
{{RecipeHeader|To Hit Debuff}}<br />
{{RecipeTableEntry|level=10|buy=900|sell=225|make=1800|mem=900|srows=4|salvage={{ISalvage|Luck Charm|1}} <br /> {{ISalvage|Computer Virus|1}} <br /> {{ISalvage|Boresight|1}}}}<br />
{{RecipeTableEntry|level=15|buy=1900|sell=475|make=3800|mem=1900}}<br />
{{RecipeTableEntry|level=20|buy=8700|sell=2175|make=17400|mem=8700}}<br />
{{RecipeTableEntry|level=25|buy=9400|sell=2350|make=18800|mem=9400}}<br />
{{RecipeTableEntry|level=30|buy=16425|sell=4106|make=21900|mem=10500|srows=3|salvage={{ISalvage|Demonic Blood Sample|1}} <br /> {{ISalvage|Improvised Cybernetic|1}} <br /> {{ISalvage|Circuit Board|1}}}}<br />
{{RecipeTableEntry|level=35|buy=24900|sell=6225|make=33200|mem=16600}}<br />
{{RecipeTableEntry|level=40|buy=39450|sell=9862|make=52600|mem=26300}}<br />
{{RecipeTableEntry|level=45|buy=93900|sell=23475|make=93900|mem=47000|srows=2|salvage={{ISalvage|Fortune|1}} <br /> {{ISalvage|Temporal Analyzer|1}} <br /> {{ISalvage|Ceramic Armor Plate|1}}}}<br />
{{RecipeTableEntry|level=50|buy=246100|sell=61525|make=246100|mem=123100}}<br />
{{RecipeFooter}}<br />
Crafting this Invention Enhancement counts toward the [[Declining Badge|Declining]], [[Decaying Badge|Decaying]], [[Despoiler Badge|Despoiler]], [[Dismantler Badge|Dismantler]] and [[Retrograde Badge|Retrograde]] badges.<br />
<br />
See also:<br />
* [[Invention: To Hit Debuff]]<br />
<br />
[[Category:Invention System]]<br />
[[Category:Enhancements]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:Image&diff=138797Template:Image2009-07-04T12:43:09Z<p>Lin Chiao Feng: Split out documentation.</p>
<hr />
<div><includeonly>[[File:{{{1}}}]]</includeonly><noinclude>{{Documentation}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:Image/doc&diff=138796Template:Image/doc2009-07-04T12:42:49Z<p>Lin Chiao Feng: Split from Template:Image</p>
<hr />
<div>__NOTOC__<br />
{{Documentation subpage}}<br />
==Overview==<br />
<br />
This template displays an image. Including the image in a template makes it easier to transclude through DPL.<br />
<br />
This is particularly useful because articles on items (such as badges or salvage) often contain an image that represents the article, but the image often isn't isolated in a section of its own. This template allows these images to be easily extracted for use in other templates or pages.<br />
<br />
'''Important Note:''' This template isn't meant to be used to display ''all'' images. It should only be used at most once on a given page, and should only be used on the image that would best represent the page. For badges, this would be the badge icon. For salvage, this would be the salvage image. If you're just displayed a normal image, or if the article is about more than a single, narrowly-defined item, you probably just want to include the image normally.<br />
<br />
'''Important Note:''' If you notice that an article is using the Image template, please ''do not'' undo it unless you ''know'' it's safe to do so. If you undo the templating, you'll very likely be breaking a bunch of pages that are relying on it.<br />
<br />
== Usage ==<br />
* '''<nowiki>{{</nowiki>Image|'''''image name'''''}}'''<br />
where:<br />
;image name<br />
:Name of the image file on the wiki, including any suffix.<br />
<br />
== Example ==<br />
{| class=wikitable<br />
|-<br />
! Template Call !! Result<br />
|-<br />
| <nowiki>{{Image|Salvage Brass.png}}</nowiki> || {{Image|Salvage Brass.png}}<br />
|}<br />
<br />
<includeonly><br />
[[Category:Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Invention_Cheatsheet&diff=138747Invention Cheatsheet2009-07-04T04:26:55Z<p>Lin Chiao Feng: Changed to use ISalvage templates, added quantities, changed table headings to actual headings while maintaining formatting. Page is now well below 32k.</p>
<hr />
<div>This quick reference guide will show you which enhancements require which salvage and vice versa for all common recipes.<br />
<br />
== Level 10-25 ==<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Ancient Artifact|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Run Recipe|Run]] || [[Invention Snare Recipe|Slow]]<br />
| colspan="2" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Boresight|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Range Recipe|Range]] || [[Invention Run Recipe|Run]]<br />
| [[Invention Stun Recipe|Stun]] || [[Invention To Hit Recipe|ToHit]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Brass|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Fear Recipe|Fear]] || [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Clockwork Winder|35}}<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| colspan="2" | [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Computer Virus|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Human Blood Sample|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Inanimate Carbon Rod|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]] || [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Luck Charm|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Jump Recipe|Jump]] || [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Runebound Armor|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| colspan="3" | [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Simple Chemical|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Hold Recipe|Hold]] || [[Invention Jump Recipe|Jump]]<br />
| [[Invention Range Recipe|Range]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Spell Scroll|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| colspan="2" | [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Spiritual Essence|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fear Recipe|Fear]] || [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Range Recipe|Range]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| colspan="2" | {{ISalvage|Boresight|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| colspan="2" | {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Runebound Armor|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Runebound Armor|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| colspan="2" | {{ISalvage|Spell Scroll|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| colspan="2" | {{ISalvage|Spiritual Essence|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| colspan="2" | {{ISalvage|Human Blood Sample|1}} <br />
|-----<br />
! style="text-align:left;" | [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|2}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Spell Scroll|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Spiritual Essence|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| colspan="2" | {{ISalvage|Computer Virus|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Runebound Armor|2}}<br />
| colspan="2" | {{ISalvage|Simple Chemical|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| colspan="2" | {{ISalvage|Boresight|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Clockwork Winder|1}}<br />
| {{ISalvage|Spell Scroll|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Ancient Artifact|1}}<br />
| {{ISalvage|Inanimate Carbon Rod|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Human Blood Sample|1}}<br />
| {{ISalvage|Simple Chemical|1}}<br />
| {{ISalvage|Brass|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Luck Charm|1}}<br />
| {{ISalvage|Computer Virus|1}}<br />
| {{ISalvage|Boresight|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Runebound Armor|1}}<br />
| colspan="2" | {{ISalvage|Boresight|2}}<br />
|}<br />
<br />
== Level 30-40 ==<br />
<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Alchemical Silver|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| colspan="2" | [[Invention Run Recipe|Run]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Ancient Bone|35}}<br />
| [[Invention Fear Recipe|Fear]] <br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| colspan="2" | [[Invention Sleep Recipe|Sleep]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Circuit Board|35}}<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Demonic Blood Sample|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="2" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Improvised Cybernetic|35}}<br />
| [[Invention Jump Recipe|Jump]] <br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Inert Gas|35}}<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Iron|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| colspan="2" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Masterwork Weapon|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="2" | [[Invention Fear Recipe|Fear]] <br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Rune|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Range Recipe|Range]] <br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Scientific Theory|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Jump Recipe|Jump]] <br />
| [[Invention Range Recipe|Range]]<br />
| colspan="2" | [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Spell Ink|35}}<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Stabilized Mutant Genome|35}}<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Masterwork Weapon|2}}<br />
| colspan="2" | {{ISalvage|Alchemical Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| colspan="2" | {{ISalvage|Iron|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Rune|2}}<br />
| colspan="2" | {{ISalvage|Alchemical Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Inert Gas|1}}<br />
| colspan="2" | {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Ancient Bone|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| colspan="2" | {{ISalvage|Ancient Bone|2}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Demonic Blood Sample|2}}<br />
| colspan="2" | {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Rune|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Masterwork Weapon|1}}<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Rune|1}}<br />
| colspan="2" | {{ISalvage|Scientific Theory|2}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| colspan="2" | {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Rune|1}}<br />
| colspan="2" | {{ISalvage|Improvised Cybernetic|2}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Alchemical Silver|1}}<br />
| colspan="2" | {{ISalvage|Improvised Cybernetic|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Ancient Bone|1}}<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Iron|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Rune|1}}<br />
| {{ISalvage|Spell Ink|1}}<br />
| {{ISalvage|Stabilized Mutant Genome|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Demonic Blood Sample|1}}<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Circuit Board|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Improvised Cybernetic|1}}<br />
| {{ISalvage|Inert Gas|1}}<br />
| {{ISalvage|Scientific Theory|1}}<br />
|}<br />
<br />
== Level 45-50 ==<br />
<br />
<br />
=== Salvage to Invention Table ===<br />
<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Ceramic Armor Plate|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| colspan="2" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Demonic Threat Report|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| colspan="3" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Fortune|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Snare Recipe|Slow]]<br />
| [[Invention Taunt Recipe|Taunt]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Hydraulic Piston|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Kinetic Weapon|35}}<br />
| [[Invention Damage Recipe|Damage]]<br />
| [[Invention Fear Recipe|Fear]]<br />
| [[Invention Knockback Recipe|Knockback]]<br />
| colspan="3" | [[Invention Stun Recipe|Stun]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Mathematic Proof|35}}<br />
| [[Invention Accuracy Recipe|Accuracy]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Nevermelting Ice|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Resist Damage Recipe|Resist Damage]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention Snare Recipe|Slow]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Regenerating Flesh|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| colspan="2" | [[Invention Taunt Recipe|Taunt]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Ruby|35}}<br />
| [[Invention Defense Buff Recipe|Defense Buff]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Hold Recipe|Hold]]<br />
| colspan="2" | [[Invention Range Recipe|Range]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Silver|35}}<br />
| [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| [[Invention Jump Recipe|Jump]]<br />
| [[Invention Range Recipe|Range]]<br />
| [[Invention Run Recipe|Run]]<br />
| [[Invention Stun Recipe|Stun]]<br />
| [[Invention To Hit Recipe|ToHit]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Spirit Thorn|35}}<br />
| [[Invention Confuse Recipe|Confuse]]<br />
| [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| [[Invention Fly Recipe|Fly]]<br />
| [[Invention Healing Recipe|Healing]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Jump Recipe|Jump]]<br />
|-----<br />
! style="text-align:left;" | {{ISalvageRaw|Temporal Analyzer|35}}<br />
| [[Invention Immobilize Recipe|Immobilize]]<br />
| [[Invention Intangible Recipe|Intangible]]<br />
| [[Invention Interrupt Recipe|Interrupt]]<br />
| [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| [[Invention Sleep Recipe|Sleep]]<br />
| [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
|}<br />
<br />
=== Invention to Salvage Table ===<br />
<br />
{| class="wikitable"<br />
|-----<br />
! style="text-align:left;" | [[Invention Accuracy Recipe|Accuracy]]<br />
| {{ISalvage|Fortune|1}}<br />
| colspan="2" | {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Confuse Recipe|Confuse]]<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Damage Recipe|Damage]]<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| colspan="2" | {{ISalvage|Kinetic Weapon|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense Buff Recipe|Defense Buff]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Defense DeBuff Recipe|Defense Debuff]]<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Modification Recipe|Endurance Modification]]<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Endurance Reduction Recipe|Endurance Reduction]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fear Recipe|Fear]]<br />
| {{ISalvage|Demonic Threat Report|2}}<br />
| colspan="2" | {{ISalvage|Kinetic Weapon|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Fly Recipe|Fly]]<br />
| {{ISalvage|Ruby|1}}<br />
| colspan="2" | {{ISalvage|Spirit Thorn|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Healing Recipe|Healing]]<br />
| {{ISalvage|Regenerating Flesh|2}}<br />
| colspan="2" | {{ISalvage|Spirit Thorn|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Hold Recipe|Hold]]<br />
| {{ISalvage|Ruby|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Immobilize Recipe|Immobilize]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Intangible Recipe|Intangible]]<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Interrupt Recipe|Interrupt]]<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Jump Recipe|Jump]]<br />
| {{ISalvage|Spirit Thorn|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Knockback Recipe|Knockback]]<br />
| {{ISalvage|Kinetic Weapon|2}}<br />
| colspan="2" | {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Range Recipe|Range]]<br />
| {{ISalvage|Ruby|2}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Recharge Reduction Recipe|Recharge Reduction]]<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| colspan="2" | {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Resist Damage Recipe|Resist Damage]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Ceramic Armor Plate|2}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Run Recipe|Run]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| colspan="2" | {{ISalvage|Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Sleep Recipe|Sleep]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Mathematic Proof|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Snare Recipe|Slow]]<br />
| {{ISalvage|Nevermelting Ice|1}}<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Hydraulic Piston|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Stun Recipe|Stun]]<br />
| {{ISalvage|Kinetic Weapon|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
| {{ISalvage|Silver|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention Taunt Recipe|Taunt]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Demonic Threat Report|1}}<br />
| {{ISalvage|Regenerating Flesh|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Debuff Recipe|ToHit Debuff]]<br />
| {{ISalvage|Fortune|1}}<br />
| {{ISalvage|Temporal Analyzer|1}}<br />
| {{ISalvage|Ceramic Armor Plate|1}}<br />
|-----<br />
! style="text-align:left;" | [[Invention To Hit Recipe|ToHit]]<br />
| {{ISalvage|Fortune|1}}<br />
| colspan="2" | {{ISalvage|Silver|2}}<br />
|}<br />
<br />
[[Category:Invention System]]<br />
[[Category:Invention Salvage Items]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageImage&diff=138742Template:ISalvageImage2009-07-04T03:25:42Z<p>Lin Chiao Feng: Moved documentation out.</p>
<hr />
<div>[[Image:{{#ifeq:{{{1}}}|?|Icon clue generic|Salvage_{{#switch:{{{1}}}<br />
|Alchemical Silver=AlchemicalSilver<br />
|Alchemical Gold=AlchemicalGold<br />
|Alien Blood Sample=KheldianBloodSample<br />
|Ancient Artifact=FaLakAmulet<br />
|Ancient Bone=BoneFragment<br />
|Black Blood of the Earth=RYlehSRain<br />
|Bleeding Stone=BleedingStone<br />
|Blood of the Incarnate=BloodSample<br />
|Carnival of Shadows Mask=CarnivalofShadowsMask<br />
|Ceramic Armor Plate=CeramicArmorPlate<br />
|Chaos Theorem=Treatise<br />
|Chemical Formula=Treatise<br />
|Chronal Skip=TechHardwareold<br />
|Circuit Board=CircuitBoard<br />
|Clockwork Gear=ClockworkGear<br />
|Clockwork Winder=ClockworkWinder<br />
|Commercial Cybernetic=SyntheticOrgans<br />
|Complex Chemical Formula=Notes<br />
|Computer Virus=MercuryCircuits<br />
|Conspiratorial Evidence=MilitaryIntelligence<br />
|Corrosive Gas=CorrosiveGas<br />
|Daemon Program=DataFiles<br />
|Data Drive=SkyRaiderDevice<br />
|Deific Weapon=EnchantedWeapon<br />
|Demonic Blood Sample=KheldianBloodSample<br />
|Demonic Threat Report=MilitaryIntelligence<br />
|Destiny=Scrolls<br />
|Empowered Sigil=ArcaneGlyph<br />
|Enchanted Impervium=EnchantedImpervium<br />
|Energy Weapon=BlasterTech<br />
|Enriched Plutonium=EnrichedPlutonium<br />
|Ensorcelled Weapon=EnchantedWeapon<br />
|Essence of the Furies=PhantomTears<br />
|Fortune=Scrolls<br />
|Hamidon Goo=ShivanEctoplasm<br />
|Heads Up Display=HeadsUpDisplay<br />
|Heavy Water=HeavyWater<br />
|Holographic Memory=CortexDevice<br />
|Human Blood Sample=BloodSample<br />
|Hydraulic Piston=HydraulicPiston<br />
|Improvised Cybernetic=SyntheticOrgans<br />
|Inanimate Carbon Rod=InanimateCarbonRod<br />
|Inert Gas=InertGas<br />
|Kinetic Weapon=SkyRaiderWeapon<br />
|Lament Box=MagicalArtifact<br />
|Living Tattoo=Tatoo<br />
|Luck Charm=Ring<br />
|Magical Conspiracy=MilitaryIntelligence<br />
|Masterwork Weapon=ThornFragmentold<br />
|Mathematic Proof=Notes<br />
|Military Cybernetic=SyntheticOrgans<br />
|Mu Vestment=Cloak<br />
|Mutant Blood Sample=BloodSample<br />
|Mutant DNA Strand=DnaMutation<br />
|Mutating Genome=MutatedSample<br />
|Nevermelting Ice=IceShard<br />
|Page from the Malleus Mundi=ParagonPoliceFiles<br />
|Pangean Soil=ArcanePowder<br />
|Photonic Weapon=RiktiPlasmaRifle<br />
|Plasma Capacitor=PlasmaCapacitor<br />
|Pneumatic Piston=PneumaticPiston<br />
|Polycarbon=Titanium<br />
|Positronic Matrix=StableProtonium<br />
|Prophecy=Scrolls<br />
|Psionic Ectoplasm=Ectoplasm<br />
|Psionic Manifestation=Saber<br />
|Psionic Threat Report=MilitaryIntelligence<br />
|Psionicly Charged Brass=PsionizedMetal<br />
|Psionically Charged Brass=PsionizedMetal<br />
|Reactive Gas=ReactiveGas<br />
|Regenerating Flesh=Tissuesample<br />
|Rikti Alloy=RiktiAlloy<br />
|Rune=MagicalWard<br />
|Runebound Armor=RuneboundArmor<br />
|Scientific Law=Notes<br />
|Scientific Theory=Notes<br />
|Scope=BlackMarketSuperGear<br />
|Simple Chemical=PrototypeElement<br />
|Soul Trapped Gem=SoulTrappedGem<br />
|Soulbound Armor=SoulboundArmor<br />
|Source Code=InnovativeCode<br />
|Spell Ink=TsooInk<br />
|Spell Scroll=Scrolls<br />
|Spirit Thorn=HellishTooth<br />
|Spiritual Essence=SpiritualEssence<br />
|Stabilized Mutant Genome=DevouringCulture<br />
|Strand of Fate=StrandofFate<br />
|Symbiotic Armor=SymbioticArmor<br />
|Symbol=MagicalWard<br />
|Synthetic Intelligence Unit=Nanites<br />
|Temporal Analyzer=TemporalAnalyzer<br />
|Temporal Sands=ArcanePowder<br />
|Temporal Tracer=AbberantTech<br />
|Thorn Tree Vine=ThornTreeVine<br />
|Titanium Shard=TitaniumShard<br />
|Unearthed Relic=CrystalSkull<br />
|Unquenchable Flame=UnquenchableFlame<br />
|Volume of the Obsidian Librum=Demonlogica<br />
|{{{1}}}}}}}.png|{{{2}}}]]<noinclude>{{Documentation}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageImage/doc&diff=138741Template:ISalvageImage/doc2009-07-04T03:24:35Z<p>Lin Chiao Feng: Moved out of Template:ISalvageImage.</p>
<hr />
<div>{{Documentation subpage}}<br />
Given the name of an invention salvage, returns an icon for the salvage. The second parameter is passed to the <nowiki>[[Image:...|]]</nowiki> as an additional parameter.<br />
<br />
==Usage==<br />
:'''<nowiki>{{</nowiki>ISalvageImage|'''''salvage name'''''|'''''optional parameters'''''}}'''<br />
<br />
where:<br />
; salvage name<br />
: This is the name of the salvage, as spelled out in the game. Sorry, there are no abbreviations.<br />
; optional parameters<br />
: Optional parameters passed to the MediaWiki '''<nowiki>[[Image:...|]]</nowiki>''' tag. See [http://en.wikipedia.org/wiki/Help:Image its documentation] for details.<br />
<br />
==Examples==<br />
{|class="wikitable"<br />
| <pre>{{ISalvageImage|Boresight}}</pre> || {{ISalvageImage|Boresight}}<br />
|-<br />
| <pre>{{ISalvageImage|Alchemical Silver|30px}}</pre> || {{ISalvageImage|Alchemical Silver|30px}}<br />
|}<br />
<br />
==See also==<br />
* {{tl|ISalvage}}<br />
* {{tl|ISalvageRaw}}<br />
<br />
<includeonly>[[Category:Invention System Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw/doc&diff=138740Template:ISalvageRaw/doc2009-07-04T03:16:12Z<p>Lin Chiao Feng: Removed bad comment tag</p>
<hr />
<div>__NOTOC__<br />
{{Documentation subpage}}<br />
This template generates an invention salvage item, with a picture of the salvage and its name, which is a link to that salvage's page. It does not support other types of salvage, including base salvage.<br />
<br />
==Usage==<br />
:'''<nowiki>{{</nowiki>ISalvageRaw|'''''salvage name'''''|'''''icon size'''''}}'''<br />
<br />
where:<br />
; salvage name<br />
: This is the name of the salvage, as spelled out in the game. Sorry, there are no abbreviations.<br />
; icon size<br />
: This is the size of the icon, in pixels. If omitted, it defaults to 30 pixels, the same size as used in {{tl|ISalvage}}.<br />
<br />
==Examples==<br />
<pre>{{ISalvageRaw|Boresight}}</pre><br />
{{ISalvageRaw|Boresight}}<br />
<br />
<pre>{{ISalvageRaw|Volume of the Obsidian Librum}}</pre><br />
{{ISalvageRaw|Volume of the Obsidian Librum}}<br />
<br />
<pre>{{ISalvageRaw|Photonic Weapon|60}}</pre><br />
{{ISalvageRaw|Photonic Weapon|60}}<br />
<br />
==See Also==<br />
* {{tl|ISalvage}}<br />
* {{tl|ISalvageImage}}<br />
<br />
==Design Notes==<br />
This template is a stripped-down version of the {{tl|ISalvage}} template. While it is possible to modify that template to do what this template does if the quantity is omitted, that runs the risk of making that template too big, causing some pages to fail to render.<br />
<br />
Repeat after me: I will not taunt Happy Fun Ball.<br />
<br />
<includeonly><br />
[[Category:Invention System Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw&diff=138738Template:ISalvageRaw2009-07-04T03:15:32Z<p>Lin Chiao Feng: Fixed optional icon size support.</p>
<hr />
<div><includeonly>{{ISalvageImage|{{{1}}}|{{{2|30}}}px}} [[{{{1}}} Salvage|{{{1}}}]]</includeonly><noinclude>{{Documentation}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw/doc&diff=138737Template:ISalvageRaw/doc2009-07-04T03:13:51Z<p>Lin Chiao Feng: Documented optional icon size.</p>
<hr />
<div>__NOTOC__<br />
{{Documentation subpage}}<br />
This template generates an invention salvage item, with a picture of the salvage and its name, which is a link to that salvage's page. It does not support other types of salvage, including base salvage.<br />
<br />
==Usage==<br />
:'''<nowiki>{{</nowiki>ISalvageRaw|'''''salvage name'''''|'''''icon size'''''}}'''<br />
<br />
where:<br />
; salvage name<br />
: This is the name of the salvage, as spelled out in the game. Sorry, there are no abbreviations.<br />
; icon size<br />
: This is the size of the icon, in pixels. If omitted, it defaults to 30 pixels, the same size as used in [[Template:ISalvage|<nowiki>{{</nowiki>ISalvage}}]]. <br />
<br />
==Examples==<br />
<pre>{{ISalvageRaw|Boresight}}</pre><br />
{{ISalvageRaw|Boresight}}<br />
<br />
<pre>{{ISalvageRaw|Volume of the Obsidian Librum}}</pre><br />
{{ISalvageRaw|Volume of the Obsidian Librum}}<br />
<br />
<pre>{{ISalvageRaw|Photonic Weapon|60}}</pre><br />
{{ISalvageRaw|Photonic Weapon|60}}<br />
<br />
==See Also==<br />
* {{tl|ISalvage}}<br />
* {{tl|ISalvageImage}}<br />
<br />
==Design Notes==<br />
This template is a stripped-down version of the {{tl|ISalvage}} template. While it is possible to modify that template to do what this template does if the quantity is omitted, that runs the risk of making that template too big, causing some pages to fail to render.<br />
<br />
Repeat after me: I will not taunt Happy Fun Ball.<br />
<br />
<includeonly><!--<br />
[[Category:Invention System Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw&diff=138733Template:ISalvageRaw2009-07-04T03:05:29Z<p>Lin Chiao Feng: Derived from Template:ISalvage.</p>
<hr />
<div><includeonly>{{ISalvageImage|{{{1}}}|{{{2|30px}}}}} [[{{{1}}} Salvage|{{{1}}}]]</includeonly><noinclude>{{Documentation}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw/doc&diff=138732Template:ISalvageRaw/doc2009-07-04T03:05:04Z<p>Lin Chiao Feng: Begone foul TOC.</p>
<hr />
<div>__NOTOC__<br />
{{Documentation subpage}}<br />
This template generates an invention salvage item, with a picture of the salvage and its name, which is a link to that salvage's page. It does not support other types of salvage, including base salvage.<br />
<br />
==Usage==<br />
:'''<nowiki>{{</nowiki>ISalvageRaw|'''''salvage name'''''}}'''<br />
<br />
where ''salvage name'' is the name of the salvage, as spelled out in the game. Sorry, there are no abbreviations.<br />
<br />
==Examples==<br />
<pre>{{ISalvageRaw|Boresight}}</pre><br />
{{ISalvageRaw|Boresight}}<br />
<br />
<pre>{{ISalvageRaw|Volume of the Obsidian Librum}}</pre><br />
{{ISalvageRaw|Volume of the Obsidian Librum}}<br />
<br />
==See Also==<br />
* [[Template:ISalvage|<nowiki>{{</nowiki>ISalvage}}]]<br />
* [[Template:ISalvageImage|<nowiki>{{</nowiki>ISalvageImage}}]]<br />
<br />
==Design Notes==<br />
This template is a stripped-down version of the [[Template:ISalvage|<nowiki>{{</nowiki>ISalvage}}]] template. While it is possible to modify that template to do what this template does if the quantity is omitted, that runs the risk of making that template too big, causing some pages to fail to render.<br />
<br />
Repeat after me: I will not taunt Happy Fun Ball.<br />
<br />
<includeonly><!--<br />
[[Category:Invention System Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:ISalvageRaw/doc&diff=138731Template:ISalvageRaw/doc2009-07-04T03:03:42Z<p>Lin Chiao Feng: Derived from Template:ISalvage/doc.</p>
<hr />
<div>{{Documentation subpage}}<br />
This template generates an invention salvage item, with a picture of the salvage and its name, which is a link to that salvage's page. It does not support other types of salvage, including base salvage.<br />
<br />
==Usage==<br />
:'''<nowiki>{{</nowiki>ISalvageRaw|'''''salvage name'''''}}'''<br />
<br />
where ''salvage name'' is the name of the salvage, as spelled out in the game. Sorry, there are no abbreviations.<br />
<br />
==Examples==<br />
<pre>{{ISalvageRaw|Boresight}}</pre><br />
{{ISalvageRaw|Boresight}}<br />
<br />
<pre>{{ISalvageRaw|Volume of the Obsidian Librum}}</pre><br />
{{ISalvageRaw|Volume of the Obsidian Librum}}<br />
<br />
==See Also==<br />
* [[Template:ISalvage|<nowiki>{{</nowiki>ISalvage}}]]<br />
* [[Template:ISalvageImage|<nowiki>{{</nowiki>ISalvageImage}}]]<br />
<br />
==Design Notes==<br />
This template is a stripped-down version of the [[Template:ISalvage|<nowiki>{{</nowiki>ISalvage}}]] template. While it is possible to modify that template to do what this template does if the quantity is omitted, that runs the risk of making that template too big, causing some pages to fail to render.<br />
<br />
Repeat after me: I will not taunt Happy Fun Ball.<br />
<br />
<includeonly><!--<br />
[[Category:Invention System Templates|{{PAGENAME}}]]<br />
</includeonly></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=User:Lin_Chiao_Feng&diff=51658User:Lin Chiao Feng2008-05-27T11:53:03Z<p>Lin Chiao Feng: /* Characters */</p>
<hr />
<div>{{Userboxtop}}<br />
{{Userbox_Blaster}}<br />
{{Userbox_Mastermind}}<br />
{{Userboxbreak}}<br />
{{Userbox Server|Heroes|Virtue}}<br />
{{Userbox Server|Villains|Virtue}}<br />
{{Userboxbreak}}<br />
{{Userbox Global|ChiaoFeng}}<br />
{{user time zone|CST}}<br />
{{Userboxbottom}}<br />
<br />
Hi! I've been an off-and-on player of City of Heroes and City of Villains since November 2004. I'm still a little nostalgic for the pre-I5 world, not because I liked to min/max (I don't, it takes the fun out of it), but because some powers (e.g. Stamina) only took one enhancement type, and because ED prevented some neat things that didn't really unbalance the game in the first place, like 6-slotting Hover for flight speed and using it as a travel power instead of Fly (it was only as fast as unslotted Fly, but it used almost no endurance). My trademark was diversifying enhancements back when people only slotted for damage; now everyone has to diversify. So much for being unique.<br />
<br />
I'm an engineer down to the bone, and one of the things I like doing is building bases. Being out of everything is routine. ^_^ Nowadays I'm looking forward to the Invention system. Go Positron!<br />
<br />
== Characters ==<br />
More to be added later...<br />
<br />
=== Lin Chiao Feng ===<br />
[[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:AssaultWeapons ARFullAuto.png]] [[Image:Gadgets Turret.png]] Level 50<br />
<br />
A robotics engineer pre-Rikti War, now "retired" and runs a repair shop in King's Row.<br />
<br />
=== Hoshiko Fujieda ===<br />
[[Image:Originicon magic.png]] [[Image:Archetypeicon scrapper.png]] [[Image:ShadowFighting StealPower.png]] [[Image:DarkArmor DarkRegeneration.png]] Level 46<br />
<br />
a.k.a. '''Fujieda Hoshiko'''<br />
<br />
[[Image:Originicon magic.png]] [[Image:V archetypeicon brute.png]] [[Image:ShadowFighting StealPower.png]] [[Image:DarkArmor DarkRegeneration.png]] Level 20<br />
<br />
An employee of [http://www.ninjaburger.com/ Ninja Burger]. Nowhere is outside our delivery range!<br />
<br />
=== Lin Chiao Ryu ===<br />
[[Image:Originicon technology.png]] [[Image:V archetypeicon mastermind.png]] [[Image:Robotics BuildRobotArmy.png]] [[Image:Traps AoEMassiveDamage.png]] Level 50<br />
<br />
Chiao Feng's little brother. Has identity issues and a sister-envy complex. Robots are named after characters from [http://www.maochan.com/ Ground Defense Force Mao-chan].<br />
<br />
{{clr}}<br />
<br />
== Badge ==<br />
{{GuyPerfect/SpruceHammer}}</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:InvSetOverview&diff=2518Template:InvSetOverview2008-05-27T11:48:21Z<p>Lin Chiao Feng: Added support for single-level sets (i.e. purples).</p>
<hr />
<div><includeonly>__NOTOC__<br />
[[Image:IO {{{Name}}}.png|right]]<br />
'''{{{Name}}}''' is a '''[[:Category:Sets for improving {{{Type}}}|{{{Type}}}]]''' [[Invention Origin Enhancement Sets|enhancement set]] in the [[Invention System]]. It is available {{#ifeq: {{{1}}}|{{{2}}}|only at level '''{{{1}}}'''|in the '''{{{1}}}-{{{2}}}''' level range}}.<br />
[[Category:Invention Sets]][[Category:Sets for improving {{{Type}}}]]<!--<br />
-->{{#ifexpr: ({{{1}}})<=10 and ({{{2}}})>=15|[[Category:Sets for levels 10-15]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=15 and ({{{2}}})>=20|[[Category:Sets for levels 15-20]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=20 and ({{{2}}})>=20|[[Category:Sets for level 20]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=21 and ({{{2}}})>=25|[[Category:Sets for levels 21-25]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=25 and ({{{2}}})>=30|[[Category:Sets for levels 25-30]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=30 and ({{{2}}})>=35|[[Category:Sets for levels 30-35]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=35 and ({{{2}}})>=40|[[Category:Sets for levels 35-40]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=40 and ({{{2}}})>=50|[[Category:Sets for levels 40-50]]}}<!--<br />
-->{{#ifexpr: ({{{1}}})<=50 and ({{{2}}})>=50|[[Category:Sets for level 50]]}}<!--<br />
--><br />
<br />
There are {{#if:{{{8|}}}|six|{{#if:{{{7|}}}|five|{{#if:{{{6|}}}|four|{{#if:{{{5|}}}|three|two}}}}}}}} enhancements in this set:<br />
* [[{{{Name}}}: {{{3}}}]]{{#if: {{{opt1|}}}|&nbsp;{{{opt1}}}}},{{#if:{{{5|}}}||&nbsp;and}}<br />
* [[{{{Name}}}: {{{4}}}]]{{#if: {{{opt2|}}}|&nbsp;{{{opt2}}}}}{{#if:{{{5|}}}|,{{#if:{{{6|}}}||&nbsp;and}}|.}}<br />
{{#if: {{{5|}}}|* [[{{{Name}}}: {{{5}}}]]{{#if: {{{opt3|}}}|&nbsp;{{{opt3}}}}}{{#if:{{{6|}}}|,{{#if:{{{7|}}}||&nbsp;and}}|.}}<br />
}}{{#if: {{{6|}}}|* [[{{{Name}}}: {{{6}}}]]{{#if: {{{opt4|}}}|&nbsp;{{{opt4}}}}}{{#if:{{{7|}}}|,{{#if:{{{8|}}}||&nbsp;and}}|.}}<br />
}}{{#if: {{{7|}}}|* [[{{{Name}}}: {{{7}}}]]{{#if: {{{opt5|}}}|&nbsp;{{{opt5}}}}}{{#if:{{{8|}}}|,&nbsp;and|.}}<br />
}}{{#if: {{{8|}}}|* [[{{{Name}}}: {{{8}}}]]{{#if: {{{opt6|}}}|&nbsp;{{{opt6}}}}}.<br />
}}<br />
Only one of each of these types of enhancements may be slotted per power.<br />
</includeonly><noinclude>This generates a standard header for invention set pages. it takes the following parameters:<br />
* '''Name''': The name of the invention set.<br />
* '''Type''': The class of invention set, for example, Ranged Damage.<br />
* Two unnamed parameters: the start and end of the set's level range.<br />
* Two to six more unnamed parameters: the enhancements in the set (without the set name).<br />
* '''opt1''' through '''opt6''': Optional text to put after an enhancement's link, for example, a proc icon.<br />
</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:InvSetOverviewSummary.dpl&diff=71106Template:InvSetOverviewSummary.dpl2008-05-27T11:45:41Z<p>Lin Chiao Feng: Added support for single-level sets (i.e. purples).</p>
<hr />
<div><includeonly><div style="float: left; padding: 0em 1em 0em 0em;">[[Image:IO {{{Name}}}.png]]</div><br />
<div style="float: left;"><span style="font-size: 125%;">'''[[{{{Name}}}]]'''</span> &nbsp; ({{#ifeq: {{formatnum:{{{1}}}}}|{{formatnum:{{{2}}}}}|Level {{formatnum:{{{1}}}}}|Levels {{formatnum:{{{1}}}}}-{{formatnum:{{{2}}}}}}})<br />
{|<br />
|width="70px" align="center"|{{#dpl:|title={{{Name}}}: {{{3}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
|[[{{{Name}}}: {{{3}}}|{{{3}}}]] {{{opt1|}}}<br />
|-<br />
|width="70px" align="center"|{{#dpl:|title={{{Name}}}: {{{4}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
|[[{{{Name}}}: {{{4}}}|{{{4}}}]] {{{opt2|}}}<br />
{{#if: {{{5|}}}|{{!}}-<br />
{{!}}width="70px" align="center"{{!}}{{#dpl:|title={{{Name}}}: {{{5}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
{{!}}[[{{{Name}}}: {{{5}}}|{{{5}}}]] {{{opt3|}}}<br />
{{#if: {{{6|}}}|{{!}}-<br />
{{!}}width="70px" align="center"{{!}}{{#dpl:|title={{{Name}}}: {{{6}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
{{!}}[[{{{Name}}}: {{{6}}}|{{{6}}}]] {{{opt4|}}}<br />
{{#if: {{{7|}}}|{{!}}-<br />
{{!}}width="70px" align="center"{{!}}{{#dpl:|title={{{Name}}}: {{{7}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
{{!}}[[{{{Name}}}: {{{7}}}|{{{7}}}]] {{{opt5|}}}<br />
{{#if: {{{8|}}}|{{!}}-<br />
{{!}}width="70px" align="center"{{!}}{{#dpl:|title={{{Name}}}: {{{8}}}|mode=userformat|includepage={DropRecipeHead}Pool.dpl}}<br />
{{!}}[[{{{Name}}}: {{{8}}}|{{{8}}}]] {{{opt6|}}}}}}}}}}}<br />
|}</div><br />
</includeonly><noinclude>This is used by the [[Template:IO Set Summary|IO Set Summary]] template.</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Dual_Blades&diff=69213Dual Blades2008-05-27T11:37:31Z<p>Lin Chiao Feng: /* Powers */ Filled in some of the sets.</p>
<hr />
<div>{{wip}}<br />
{{TOCright}}<br />
== Overview ==<br />
'''Dual Blades''' is one of the powersets added in [[Issue 11]]. It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. <br />
The devs (Back Alley Brawler in particular) designed the set to be insanely quick.<br />
<br />
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page].<br />
<br />
== Powers ==<br />
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers available, sorted by level. They also indicate which combination uses which power. <br />
<br />
''{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}''<br />
{{clr}}<br />
===Scrapper===<br />
{{Powers_LevelComboHeader<br />
|Combo1=Weaken<br />
|Combo2=Empower<br />
|Combo3=Attack Vitals<br />
|Combo4=Sweep<br />
|Effect1=Foe -ToHit -Def<br />
|Effect2=Self +Damage +Acc<br />
|Effect3=Cone +DoT<br />
|Effect4=PBAoE +Knockdown}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Combo1=Begin|Combo2=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Combo4=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Combo1=Continue|Combo2=Continue|Combo3=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Combo1=Finish|Combo4=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Combo2=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Combo3=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Combo3=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Combo4=Begin}}<br />
{{Powers_Footer}}<br />
<br />
===Tanker===<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Extra=Begins Empower and Weaken combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}<br />
{{Powers_Footer}}<br />
<br />
===Brute===<br />
{{Powers_LevelComboHeader<br />
|Combo1=Weaken<br />
|Combo2=Empower<br />
|Combo3=Attack Vitals<br />
|Combo4=Sweep<br />
|Effect1=Foe -ToHit -Def<br />
|Effect2=Self +Damage +Acc<br />
|Effect3=Cone +DoT<br />
|Effect4=PBAoE +Knockdown}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Combo1=Begin|Combo2=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Combo4=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Combo1=Continue|Combo2=Continue|Combo3=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Combo1=Finish|Combo4=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Combo2=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Combo3=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Combo3=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Combo4=Begin}}<br />
{{Powers_Footer}}<br />
<br />
===Stalker===<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin's Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}<br />
{{Powers_Footer}}<br />
<br />
==Combination Attacks==<br />
<br />
The highlight of the dual blades power set is its implementation of a "combo system." Most attacks lack a secondary effect (like Katana's -Def or Dark's -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.<!-- the knockdown in two attacks are secondary enough for me :) --Konoko --><br />
<br />
''{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}''<br />
{| class="wikitable"<br />
|-<br />
! rowspan="2" | Combo Name<br />
! rowspan="2" | Effect<br />
! colspan="2" | Attacks<br />
|-<br />
!| [[Image:Archetypeicon tanker.png|22px]] [[Image:Archetypeicon scrapper.png|22px]] [[Image:V archetypeicon brute.png|22px]]<br />
!| [[Image:V archetypeicon stalker.png|22px]]<br />
|- bgcolor="#E0FFFF"<br />
| rowspan="3" | Empower<br />
| rowspan="3" | +Damage, +Accuracy<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slash<br />
|| [[Image:DualBlades BuildUp.png|22px]] Build Up<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades AssassinBlades.png|22px]] Assassin's Blades<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades FollowUp.png|22px]] Blinding Feint<br />
|| [[Image:DualBlades Placate.png|22px]] Placate<br />
|-<br />
| rowspan="3" | Weaken<br />
| rowspan="3"| Foe -ToHit, -Def<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slash<br />
|| [[Image:DualBlades Special2.png|22px]] Sweeping Strike<br />
|-<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|-<br />
|| [[Image:DualBlades AoEBridge.png|22px]] Typhoon's Edge<br />
|| [[Image:DualBlades HighLow.png|22px]] One Thousand Cuts<br />
|- bgcolor="#E0FFFF"<br />
| rowspan="3" | Attack Vitals<br />
| rowspan="3" | Cone Minor Damage over Time(Lethal)<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades Special1.png|22px]] Vengeful Slice<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slice<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades Special2.png|22px]] Sweeping Strike<br />
|| [[Image:DualBlades Special1.png|22px]] Vengeful Slice<br />
|-<br />
| rowspan="3" | Sweep<br />
| rowspan="3" | PBAoE Damage(Lethal), Knockdown<br />
|| [[Image:DualBlades HighLow.png|22px]] One Thousand Cuts<br />
|| [[Image:DualBlades BuildUp.png|22px]] Build Up<br />
|-<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|| [[Image:DualBlades AssassinBlades.png|22px]] Assassin's Blades<br />
|-<br />
|| [[Image:DualBlades AoEBridge.png|22px]] Typhoon's Edge<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|}<br />
<br />
== Powers ==<br />
''{{color|green|Quick copy/paste from Energy Melee, may contain errors. Please update/fix them.}}''<br />
<br />
<br />
The following are powers in the Dual Blades powerset.<br />
<br />
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===<br />
<br />
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the Empower and Weaken combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Minor(Lethal)}}<br />
{{PowerBlock_Recharge|Very Fast}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===<br />
<br />
You perform a powerful deadly strike with your blade. This is a basic attack that deals moderate damage. This power is needed for the Weaken combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===<br />
<br />
You slash at your foes with your blades, dealing a good amount of lethal damage. This attack can reduce a target's defense, making him easier to hit. This power is needed for the Empower and Weaken combination attacks, and is the beginning of the Attack Vitals combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High (Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Defense Debuff}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_Blank|{{Set Defense Debuff}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_AoEBridge.png]] Typhoon's Edge ===<br />
<br />
''description''<br />
<br />
This power is unavailable to [[Stalker]]s. For [[Brute]]s, [[Scrapper]]s and [[Tank]]s, this power is needed for the Weaken and Sweep combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Effects|Point Blank Area of Effect}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_FollowUp.png]] Build Up ===<br />
<br />
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the Empower and Sweep combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}<br />
{{PowerBlock_Effects|Self +Damage, +Accuracy}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Taunt.png]] Taunt ===<br />
<br />
Taunts a foe and all foes around him to attack you.<br />
<br />
''Tanker:'' Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously. An Accuracy check is not required to Taunt your foes.<br />
<br />
''Brute:'' Useful to pull enemies off allies and keep them attacking you to raise your [[Fury]].<br />
<br />
This power is unavailable to [[Stalker]]s or [[Scrapper]]s.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast (Brute)}}<br />
{{PowerBlock_Blank|Slow (Tanker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}<br />
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}<br />
{{PowerBlock_Blank|Foe Taunt}}<br />
{{PowerBlock_Enhancements|-}}<br />
{{PowerBlock_Blank|-}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Special1.png]] Vengeful Slice ===<br />
<br />
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking them down. This power is needed for the Attack Vitals combination.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High(Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Knockdown}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_Blank|{{Set Knockback}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Special2.png]] Sweeping Strike ===<br />
<br />
You make a sweeping strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the Weaken combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_HighLow.png]] One Thousand Cuts ===<br />
<br />
Unleashes a flurry of attacks on all foes in a cone in front of you, dealing moderate lethal damage to each foe hit. This power is the opening move for the Sweep combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior(Lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_Blank|{{Set Knockback}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_AssassinBlades.png]] Assassin's Blades ===<br />
<br />
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power, or if your target breaks your line of sight. This power is needed for the Empower and Sweep combination attacks.<br />
<br />
This power is unavailable to [[Tanker]]s, [[Scrapper]]s, and [[Brute]]s.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Special(lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Placate.png]] Placate ===<br />
<br />
Allows you to trick a foe into no longer attacking you. A successful Placate will also [[Hide]] you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the Empower combination attack.<br />
<br />
This power is available only to [[Stalker]]s.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Placate}}<br />
{{PowerBlock_Blank|Self Stealth/Hide}}<br />
{{PowerBlock_Enhancements|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_End}}<br />
<br />
[[Category:Powersets]]<br />
[[Category:Brute Primary]]<br />
[[Category:Scrapper Primary]]<br />
[[Category:Stalker Primary]]<br />
[[Category:Tanker Secondary]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Dual_Blades&diff=69212Dual Blades2008-05-26T17:30:14Z<p>Lin Chiao Feng: /* Combination Attacks */ Added spaces between archetype icons.</p>
<hr />
<div>{{wip}}<br />
{{TOCright}}<br />
== Overview ==<br />
'''Dual Blades''' is one of the powersets added in [[Issue 11]]. It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. <br />
The devs (Back Alley Brawler in particular) designed the set to be insanely quick.<br />
<br />
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page].<br />
<br />
== Powers ==<br />
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers available, sorted by level. They also indicate which combination uses which power. <br />
<br />
''{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}''<br />
{{clr}}<br />
===Scrapper===<br />
{{Powers_LevelComboHeader<br />
|Combo1=Weaken<br />
|Combo2=Empower<br />
|Combo3=Attack Vitals<br />
|Combo4=Sweep<br />
|Effect1=Foe -ToHit -Def<br />
|Effect2=Self +Damage +Acc<br />
|Effect3=Cone +DoT<br />
|Effect4=PBAoE +Knockdown}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Combo1=Begin|Combo2=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Combo4=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Combo1=Continue|Combo2=Continue|Combo3=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Combo1=Finish|Combo4=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Combo2=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Combo3=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Combo3=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Combo4=Begin}}<br />
{{Powers_Footer}}<br />
<br />
===Tanker===<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Extra=Begins Empower and Weaken combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}<br />
{{Powers_Footer}}<br />
<br />
===Brute===<br />
{{Powers_LevelComboHeader<br />
|Combo1=Weaken<br />
|Combo2=Empower<br />
|Combo3=Attack Vitals<br />
|Combo4=Sweep<br />
|Effect1=Foe -ToHit -Def<br />
|Effect2=Self +Damage +Acc<br />
|Effect3=Cone +DoT<br />
|Effect4=PBAoE +Knockdown}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal). |Combo1=Begin|Combo2=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Combo4=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Combo1=Continue|Combo2=Continue|Combo3=Begin}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon's Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Combo1=Finish|Combo4=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Combo2=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (AoE), Foe Taunt|Border=1}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Combo3=Finish}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Combo3=Continue}}<br />
{{Powers_LevelComboRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Combo4=Begin}}<br />
{{Powers_Footer}}<br />
<br />
===Stalker===<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin's Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}<br />
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}<br />
{{Powers_Footer}}<br />
<br />
==Combination Attacks==<br />
<br />
The highlight of the dual blades power set is its implementation of a "combo system." Most attacks lack a secondary effect (like Katana's -Def or Dark's -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.<!-- the knockdown in two attacks are secondary enough for me :) --Konoko --><br />
<br />
''{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}''<br />
{| class="wikitable"<br />
|-<br />
! rowspan="2" | Combo Name<br />
! rowspan="2" | Effect<br />
! colspan="2" | Attacks<br />
|-<br />
!| [[Image:Archetypeicon tanker.png|22px]] [[Image:Archetypeicon scrapper.png|22px]] [[Image:V archetypeicon brute.png|22px]]<br />
!| [[Image:V archetypeicon stalker.png|22px]]<br />
|- bgcolor="#E0FFFF"<br />
| rowspan="3" | Empower<br />
| rowspan="3" | +Damage, +Accuracy<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slash<br />
|| [[Image:DualBlades BuildUp.png|22px]] Build Up<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades AssassinBlades.png|22px]] Assassin's Blades<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades FollowUp.png|22px]] Blinding Feint<br />
|| [[Image:DualBlades Placate.png|22px]] Placate<br />
|-<br />
| rowspan="3" | Weaken<br />
| rowspan="3"| Foe -ToHit, -Def<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slash<br />
|| [[Image:DualBlades Special2.png|22px]] Sweeping Strike<br />
|-<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|-<br />
|| [[Image:DualBlades AoEBridge.png|22px]] Typhoon's Edge<br />
|| [[Image:DualBlades HighLow.png|22px]] One Thousand Cuts<br />
|- bgcolor="#E0FFFF"<br />
| rowspan="3" | Attack Vitals<br />
| rowspan="3" | Cone Minor Damage over Time(Lethal)<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades Special1.png|22px]] Vengeful Slice<br />
|| [[Image:DualBlades LightOpening.png|22px]] Nimble Slice<br />
|- bgcolor="#E0FFFF"<br />
|| [[Image:DualBlades Special2.png|22px]] Sweeping Strike<br />
|| [[Image:DualBlades Special1.png|22px]] Vengeful Slice<br />
|-<br />
| rowspan="3" | Sweep<br />
| rowspan="3" | PBAoE Damage(Lethal), Knockdown<br />
|| [[Image:DualBlades HighLow.png|22px]] One Thousand Cuts<br />
|| [[Image:DualBlades BuildUp.png|22px]] Build Up<br />
|-<br />
|| [[Image:DualBlades ModerateOpening.png|22px]] Power Slice<br />
|| [[Image:DualBlades AssassinBlades.png|22px]] Assassin's Blades<br />
|-<br />
|| [[Image:DualBlades AoEBridge.png|22px]] Typhoon's Edge<br />
|| [[Image:DualBlades ModerateBridge.png|22px]] Ablating Strike<br />
|}<br />
<br />
== Powers ==<br />
''{{color|green|Quick copy/paste from Energy Melee, may contain errors. Please update/fix them.}}''<br />
<br />
<br />
The following are powers in the Dual Blades powerset.<br />
<br />
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===<br />
<br />
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the Empower and Weaken combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Minor(Lethal)}}<br />
{{PowerBlock_Recharge|Very Fast}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===<br />
<br />
You perform a powerful deadly strike with your blade. This is a basic attack that deals moderate damage. This power is needed for the Weaken combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===<br />
<br />
You slash at your foes with your blades, dealing a good amount of lethal damage. This attack can reduce a target's defense, making him easier to hit. This power is needed for the Empower and Weaken combination attacks, and is the beginning of the Attack Vitals combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High (Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Defense Debuff}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_AoEBridge.png]] Typhoon's Edge ===<br />
<br />
''description''<br />
<br />
This power is unavailable to [[Stalker]]s. For [[Brute]]s, [[Scrapper]]s and [[Tank]]s, this power is needed for the Weaken and Sweep combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Effects|Point Blank Area of Effect}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_FollowUp.png]] Build Up ===<br />
<br />
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the Empower and Sweep combination attacks.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}<br />
{{PowerBlock_Effects|Self +Damage, +Accuracy}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Taunt.png]] Taunt ===<br />
<br />
Taunts a foe and all foes around him to attack you.<br />
<br />
''Tanker:'' Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously. An Accuracy check is not required to Taunt your foes.<br />
<br />
''Brute:'' Useful to pull enemies off allies and keep them attacking you to raise your [[Fury]].<br />
<br />
This power is unavailable to [[Stalker]]s.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast (Brute)}}<br />
{{PowerBlock_Blank|Slow (Tanker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}<br />
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}<br />
{{PowerBlock_Blank|Foe Taunt}}<br />
{{PowerBlock_Enhancements|-}}<br />
{{PowerBlock_Blank|-}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Special1.png]] Vengeful Slice ===<br />
<br />
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking them down. This power is needed for the Attack Vitals combination.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High(Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Knockdown}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Knockback}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Sets|{{Set Melee Damage}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_Special2.png]] Sweeping Strike ===<br />
<br />
You make a sweeping strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the Weaken combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate(Lethal)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_HighLow.png]] One Thousand Cuts ===<br />
<br />
Unleashes a flurry of attacks on all foes in a cone in front of you, dealing moderate lethal damage to each foe hit. This power is the opening move for the Sweep combination attack.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior(Lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}<br />
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:DualBlades_AssassinBlades.png]] Assassin's Blades ===<br />
<br />
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power, or if your target breaks your line of sight. This power is needed for the Empower and Sweep combination attacks.<br />
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This power is unavailable to [[Tanker]]s, [[Scrapper]]s, and [[Brute]]s.<br />
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{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Special(lethal)}}<br />
{{PowerBlock_Recharge|Slow}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Damage}}}}<br />
{{PowerBlock_Blank|{{Enhance Accuracy}}}}<br />
{{PowerBlock_End}}<br />
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=== [[Image:DualBlades_Placate.png]] Placate ===<br />
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Allows you to trick a foe into no longer attacking you. A successful Placate will also [[Hide]] you. This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the Empower combination attack.<br />
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This power is available only to [[Stalker]]s.<br />
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{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Placate}}<br />
{{PowerBlock_Blank|Self Stealth/Hide}}<br />
{{PowerBlock_Enhancements|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_End}}<br />
<br />
[[Category:Powersets]]<br />
[[Category:Brute Primary]]<br />
[[Category:Scrapper Primary]]<br />
[[Category:Stalker Primary]]<br />
[[Category:Tanker Secondary]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=User_talk:Lin_Chiao_Feng&diff=51837User talk:Lin Chiao Feng2007-09-01T19:02:04Z<p>Lin Chiao Feng: /* ISalvage.dpl */</p>
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<div>== Welcome! ==<br />
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Hello, {{PAGENAME}}, and welcome to the Paragon Wiki! Thank you for your contributions. I hope you like the place and decide to stay. Feel free to fill out your personal user page so we can get to know you. There is a collection of [[:Category:Userbox_Templates|Userboxes]] you can easily add there. Please sign your name on talk pages using four tildes (~&#126;~~); this will automatically produce your name and the date. <br />
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If you need help, ask me on my talk page or place <code>{&#123;helpme}}</code> on your talk page and someone will show up shortly to answer your questions. <br />
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Don't forget to drop by and introduce yourself in the [http://paragonwiki.com/forums Forum], which will use the same name/password that you used when you signed up with the wiki. If you ever feel the need to change your password, you will need to do so there instead of here in the wiki. And there's even a [http://paragonwiki.com/forums/rss.php RSS Feed], if you're into that.<br />
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Also, make sure you take a look at the [[Help:Contents|Help page]]. There is a lot of preloaded images, missions, and contact info, and what you want to add might already be there. <br />
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Again, welcome!<br />
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:I guess this template doesn't sign itself... ^_- --[[User:Lin Chiao Feng|Lin Chiao Feng]] 17:29, 5 April 2007 (PDT)<br />
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== Powerset Historical Data ==<br />
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Admit it. You got pwnd. (-: --[[User:GuyPerfect|GuyPerfect]] 19:34, 15 May 2007 (EDT)<br />
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: I was just playing the tank, taunting as needed. Glad to see it worked. ^_- --[[User:Lin Chiao Feng|Lin Chiao Feng]] 21:02, 16 May 2007 (EDT)<br />
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== DPL in templates ==<br />
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I updated [[Template:SalvageUsedList]] with the syntax you need for DPL in templates. There's four steps to convert a "normal" DPL call to a "template" DPL call: <br />
# Replace <nowiki><DPL></nowiki> with <nowiki>{{#dpl:</nowiki><br />
# Replace any pipe | characters with <nowiki>{{!}}</nowiki><br />
# Put a pipe | in between each argument (where you would normally have to put line breaks)<br />
# Replace <nowiki></DPL></nowiki> with <nowiki>}}</nowiki><br />
The template DPL call can also be helpful directly within articles. For instance, the normal DPL breaks tables of contents when its results include headings -- but the template DPL calls work just fine. (There's examples of both versions in [[Invention Salvage]]'s history.) -- [[User:Sekoia|Sekoia]] 11:13, 28 May 2007 (EDT)<br />
:You rock, Sekoia. --[[User:Lin Chiao Feng|Lin Chiao Feng]] 11:28, 28 May 2007 (EDT)<br />
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==Templates with Variable Length==<br />
I notice you created a template containing a bunch of IF statements that adjusts its length depending on content. [[GreyDog/Melee_Damage_Test|This page]] uses 4 different templates to do the same thing. Can you show me how to combine my 4 templates into one like you did?--[[User:GreyDog|GreyDog]] 17:35, 8 June 2007 (EDT)<br />
: Better yet, I've got it set so now the invention set pages are nothing but templates. So it'll be cake to change formatting later, if desired.<br />
: But anyway, what you're asking isn't exactly easy, but it's still doable. The main key is the #if: directive. Its format is '''<nowiki>{{</nowiki>#if:''' ''something-or-nothing'' '''|''' ''if-something'' '''|''' ''if-nothing'''''<nowiki>}}</nowiki>'''. The trick is putting '''<nowiki>{{{</nowiki>''' ''param-name'' '''|<nowiki>}}}</nowiki>''' in for ''something-or-nothing'', which turns it into: '''<nowiki>{{</nowiki>#if: <nowiki>{{{</nowiki>''' ''param-name'' '''|<nowiki>}}}</nowiki> |''' ''param-is-set'' '''|''' ''param-is-empty'''''<nowiki>}}</nowiki>'''. Then you can have a block of text appear or disappear depending on the presence or absence of a parameter. You won't need to do this for Recipe 1 and Recipe 2, but you would want it for Recipe 3 through Recipe 6. The last thing you'll need to do is arrange the closing braces right so a two-item list doesn't add four blank lines after it.<br />
: That all said, the set bonuses stuff is duplicating what is on the set pages themselves, and if I knew DPL (Dynamic Page Listings or somesuch) better, I could show you how to use it to fetch set bonus info (and maybe even enhancement lists) right off the sets' pages. But that's a bit over my head at the moment; maybe next week. Or you can beg Sekoia to figure it out. ^_^; --[[User:Lin Chiao Feng|Lin Chiao Feng]] 17:52, 8 June 2007 (EDT)<br />
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== ISalvage.dpl ==<br />
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Do you know whether {{Tl|ISalvage.dpl}} is being used anywhere? I have it on my "list of things to clean up", but I notice you made edits to it most recently. Is it something to keep or retire? -- [[User:Sekoia|Sekoia]] 19:23, 31 August 2007 (EDT)<br />
:Isn't it used in {{tl|SalvageList}}? I was waiting to see if the version on Wikia had the fix for noresultsheader before putting it on all the salvage pages. --[[User:Lin Chiao Feng|Lin Chiao Feng]] 15:02, 1 September 2007 (EDT)</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Talk:Essence_of_Curare:_Accuracy/Hold&diff=70469Talk:Essence of Curare: Accuracy/Hold2007-08-27T13:45:05Z<p>Lin Chiao Feng: /* Consignment House listing */</p>
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<div>== Consignment House listing ==<br />
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I can't find a listing for the recipe for this on the consignment house, though I can find the listings for the crafted enhancement. Anyone know if this is bugged and listed under a different name or something? -- [[User:Sekoia|Sekoia]] 12:10, 26 August 2007 (EDT)<br />
: I bugged it back when eabrace and I were churning these pages out. ^_^; --[[User:Lin Chiao Feng|Lin Chiao Feng]] 09:45, 27 August 2007 (EDT)</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:IO_Summary&diff=71073Template:IO Summary2007-08-25T22:42:03Z<p>Lin Chiao Feng: Split out formatting.</p>
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<div><includeonly><!--Handle params here, IO Summary2 handles formatting.-->{{IO Summary2|{{#if: {{{2|}}}|{{{1}}}: {{{2}}}|{{{1}}}}}}}</includeonly><noinclude>{{{{PAGENAME}}/Doc}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:IO_Summary2&diff=71078Template:IO Summary22007-08-25T22:41:08Z<p>Lin Chiao Feng: Split from Template:IO Summary.</p>
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<div><includeonly>{{#dpl:<br />
|title={{{1}}}<br />
|includepage={InventionEnhHead}Icon.dpl<br />
}} [[{{{1}}}]]<br />
<br />
{{#dpl:<br />
|title={{{1}}}<br />
|includepage=#Effects<br />
}}</includeonly><noinclude>Used by {{tl|IO Summary}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:BadgeBox&diff=38479Template:BadgeBox2007-08-25T22:33:21Z<p>Lin Chiao Feng: Moved docs out to reduce include size.</p>
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<div><includeonly><div style="margin: 0.5em;"><br />
{| style="background-color: #F4F4FF; border: 1px solid #AAAAFF;"<br />
{{#if: {{{2|}}}|{{!}} style="vertical-align: top; padding: 0.25em;" {{!}} [[Image:{{{1}}}]]<br />
{{!}} style="width:100%; padding: 0.25em;" {{!}} '''[[{{{2}}} Badge|{{{2}}}]]'''<br><br />
{{if|test={{{3|}}}|then={{{3}}}|else={{#dpl: title={{{2}}} Badge | includepage=#Description}}}}<br />
|<br />
{{!}} style="vertical-align: top; padding: 0.25em;" {{!}} {{#dpl: title={{{1}}} Badge | includepage={Image} }}<br />
{{!}} style="width:100%; padding: 0.25em;" {{!}} '''[[{{{1}}} Badge|{{{1}}}]]'''<br><br />
{{#dpl: title={{{1}}} Badge | includepage=#Description}}}}<br />
|}</div></includeonly><noinclude>{{{{PAGENAME}}/Doc}}<br />
[[Category:Templates]]</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:BadgeBox/doc&diff=71036Template:BadgeBox/doc2007-08-25T22:29:09Z<p>Lin Chiao Feng: Moved from Template:BadgeBox.</p>
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<div>__NOTOC__<br />
==Overview==<br />
This template is used to generate a badge box for displaying the badge graphic, badge name, and badge description for a badge.<br />
==Usage==<br />
There are three ways to use this template.<br />
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The first way is to specify the graphic, the badge name, and the badge description as thus:<br />
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<nowiki>{{BadgeBox|Image.png|Badge Name|Description}}</nowiki><br />
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The second way is to omit the description. If the description is omitted, the description will automatically be filled in from the badge's article using the section titled "Description". (If there is no such section, an error occurs.)<br />
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<nowiki>{{BadgeBox|Image.png|Badge Name}}</nowiki><br />
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The third way is to omit the graphic and the description. If omitted, they will both be automatically filled in from the badge's article using the section titled "Description" and the image displayed through the {{tl|Image}} template. (If either do not exist, an error occurs.)<br />
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<nowiki>{{BadgeBox|Badge Name}}</nowiki><br />
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Note that some badges have a different graphic and/or a different description for heroes and villains. Most badges will work fine automatically (once set up), but some may require additional parameters to get the exact effect you want.<br />
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==Examples==<br />
Here is an example template call for a badge, providing a custom description:<br />
:<nowiki>{{BadgeBox|badge_stature_03.png|Plague Stopper|Custom description.}}</nowiki><br />
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This will output:<br />
{{BadgeBox|badge_stature_03.png|Plague Stopper|Custom description.}}<br />
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<br />
Here is an example template call for a badge, using the automatic description:<br />
: <nowiki>{{BadgeBox|badge_stature_03.png|Plague Stopper}}</nowiki><br />
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This will output:<br />
{{BadgeBox|badge_stature_03.png|Plague Stopper}}<br />
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Here is an example template call for a badge, using the automatic description and image:<br />
: <nowiki>{{BadgeBox|Plague Stopper}}</nowiki><br />
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This will output:<br />
{{BadgeBox|Plague Stopper}}<br />
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Here is an example template call showing how to suppress the description completely:<br />
: <nowiki>{{BadgeBox|badge_stature_03.png|Plague Stopper|3=&amp;nbsp;}}</nowiki><br />
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This will output:<br />
{{BadgeBox|badge_stature_03.png|Plague Stopper|3=&nbsp;}}</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:IO_Summary/doc&diff=71075Template:IO Summary/doc2007-08-25T22:26:34Z<p>Lin Chiao Feng: First version.</p>
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<div>This template emits a summary of an Invention Origin Enhancement. It takes one or two unnamed parameters. If there is one parameter, it is interpreted as the title of the enhancement's page. If there are two parameters, they are interpreted as the invention set name, and enhancement name within that set, respectively. (What really happens is that, if there are two parameters, they are concatenated with a ": " in between them, and used just like a single parameter. This is done because sometimes you have them separate, and other times you don't.)<br />
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== Examples ==<br />
<pre>{{IO Summary|Air Burst|Accuracy/Damage}}</pre><br />
{{IO Summary|Air Burst|Accuracy/Damage}}<br />
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<pre>{{IO Summary|Celerity|Stealth}}</pre><br />
{{IO Summary|Celerity|Stealth}}</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:InventionEnhHeadIcon.dpl&diff=71110Template:InventionEnhHeadIcon.dpl2007-08-25T22:25:20Z<p>Lin Chiao Feng: Shrunk margins.</p>
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<div><div style="float:left; margin: 0em 0.5em;">[[Image: IO {{{1}}}.png]]</div></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:InventionEnhHeadIcon.dpl&diff=71109Template:InventionEnhHeadIcon.dpl2007-08-25T22:24:31Z<p>Lin Chiao Feng: First version.</p>
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<div><div style="float:left; margin: 1em;">[[Image: IO {{{1}}}.png]]</div></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:IO_Summary&diff=71072Template:IO Summary2007-08-25T22:22:44Z<p>Lin Chiao Feng: Forgot the #.</p>
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<div><includeonly>{{#dpl:<br />
|title={{#if: {{{2|}}}|{{{1}}}: {{{2}}}|{{{1}}}}}<br />
|includepage={InventionEnhHead}Icon.dpl,#Effects<br />
}}</includeonly><noinclude>{{{{PAGENAME}}/Doc}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=Template:IO_Summary&diff=71071Template:IO Summary2007-08-25T22:15:18Z<p>Lin Chiao Feng: First version.</p>
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<div><includeonly>{{dpl:<br />
|title={{#if: {{{2|}}}|{{{1}}}: {{{2}}}|{{{1}}}}}<br />
|includepage={InventionEnhHead}Icon.dpl,#Effects<br />
}}</includeonly><noinclude>{{{{PAGENAME}}/Doc}}</noinclude></div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Acc_enh_costs.JPG&diff=51903File:Acc enh costs.JPG2007-08-25T21:59:15Z<p>Lin Chiao Feng: Added category.</p>
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<div>Comparison of Accuracy enhancements costs for IO, SO, DO and TO<br />
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[[Category:Invention Art]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Uncommon_Critter.png&diff=14222File:Uncommon Critter.png2007-08-25T21:58:18Z<p>Lin Chiao Feng: Added category.</p>
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<div>Drop icon for uncommon recipes from critters.<br />
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[[Category:Invention Art]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Unique.png&diff=14227File:Unique.png2007-08-25T21:58:08Z<p>Lin Chiao Feng: Added category.</p>
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<div>Icon for a unique item, which a character may have only one of.<br />
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[[Category:Invention Art]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Global.png&diff=14104File:Global.png2007-08-25T21:57:42Z<p>Lin Chiao Feng: Added category.</p>
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<div>Icon for a global thing, such as an effect.<br />
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[[Category:Invention Art]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Rare_Critter.png&diff=14181File:Rare Critter.png2007-08-25T21:56:33Z<p>Lin Chiao Feng: Added category.</p>
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<div>Drop icon for rare recipes from critters.<br />
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[[Category:Invention Art]]</div>Lin Chiao Fenghttps://archive.paragonwiki.com/w/index.php?title=File:Proc.png&diff=14179File:Proc.png2007-08-25T21:56:20Z<p>Lin Chiao Feng: Added category.</p>
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<div>Icon for a PROC, something which has a chance of a random bonus effect (hence the + on one side of a die).<br />
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[[Category:Invention Art]]</div>Lin Chiao Feng