https://archive.paragonwiki.com/w/api.php?action=feedcontributions&user=Astartus&feedformat=atomParagon Wiki Archive - User contributions [en]2024-03-29T08:29:06ZUser contributionsMediaWiki 1.25.1https://archive.paragonwiki.com/w/index.php?title=Summer_Blockbuster_Event_2012&diff=230506Summer Blockbuster Event 20122012-06-27T20:04:04Z<p>Astartus: Added badges to the page</p>
<hr />
<div>{{wip|date=2012-05-23}}<br />
{{TOCright}}<br />
== Overview ==<br />
[[File:Summer.jpg|left|350px]]<br />
{{clrl}}<br />
The 2012 [[Summer Blockbuster Event]] is scheduled to run from 10:30 a.m. PDT, Wednesday, June 27, 2012 to 11:59 p.m. PDT, Monday, July 30, 2012. This year marked the first time that the Summer Blockbuster Event was available to players. This event is accessible via the [[Team-Up Teleporter|LFG Menu]].<br />
{{clr}}<br />
<br />
== Time Gladiator ==<br />
You are thrust through time into a time-lost gladiatorial arena. To escape, you must defeat the three champions of the coliseum and their bizarre and dangerous henchmen. Waiting for the most brilliant and deadly of combatants, at the end of it all, is the great God-Champion. Deadly assassins, gun-slinging outlaws, cybernetic soldiers, and mythical monsters come at you tooth and nail in a frenzied and ferocious battle! Sway the arena's crowd with your ferocity or cleverness to gain valuable buffs in this quintessential combat set piece. <br />
<br />
<br />
== The Casino Heist ==<br />
A vast fortune hides behind the doors of the Tyrant's Palace Casino. With the right plan and a smart crew, this job could set you up for life. The only things in your way are armed guards, a state-of-the-art security system, and an impenetrable vault. It's time for a no-holds-barred battle for fistfuls of cash! Form a crew with a hitter, a hacker, a grifter, and a thief. Each team member has a unique role and abilities that let you pull off the biggest job ever!<br />
<br />
<br />
=== Event Badges ===<br />
There are ten badges related to this event.<br />
<br />
{|<br />
|-<br />
| [[File:Badge Summer Event 2012 A.png|27px]]<br />
| {{BadgeLink|Double Feature}}<br />
| &nbsp; Complete both the 'Time Gladiator' and 'Casino Heist' parts of the [[Summer Blockbuster Event]]<br />
|-<br />
| [[File:Badge Summer Event 2012 C.png|27px]]<br />
| {{BadgeLink|Hellenic Beauty}}<br />
| &nbsp; Defeat Cornutus while not allowing Camilla or Claudia to sustain any damage in the Summer Blockbuster 'Time Gladiator'<br />
|-<br />
| [[File:Badge Summer Event 2012 D.png|27px]]<br />
| [[Man's Best Friend Badge|Man's / Woman's Best Friend]]<br />
| &nbsp; Defeat Frank 'Hunnerd Yard' McCain within 10 seconds of defeating his god, Killer in the Summer Blockbuster 'Time Gladiator'<br />
|-<br />
| [[File:Badge Summer Event 2012 G.png|27px]]<br />
| {{BadgeLink|Ninja Monkey}}<br />
| &nbsp; Defeat a total of 75 Ninjas and Monkeys during a single match in the Summer Blockbuster 'Time Gladiator'<br />
|-<br />
| [[File:Badge Summer Event 2012 F.png|27px]]<br />
| {{BadgeLink|Invictus}}<br />
| &nbsp; Force the God-Champion to go invulnerable while all of his Champions were alive in the Summer Blockbuster 'Time Gladiator'<br />
|-<br />
| [[File:Badge Summer Event 2012 B.png|27px]]<br />
| {{BadgeLink|The Perfect Hitter}}<br />
| &nbsp; Perform the role of The Hitter perfectly in the Summer Blockbuster 'Casino Heist'<br />
|-<br />
| [[File:Badge Summer Event 2012 C.png|27px]]<br />
| {{BadgeLink|The Perfect Hacker}}<br />
| &nbsp; Perform the role of The Hacker perfectly in the Summer Blockbuster 'Casino Heist'<br />
|-<br />
| [[File:Badge Summer Event 2012 D.png|27px]]<br />
| {{BadgeLink|The Perfect Grifter}}<br />
| &nbsp; Perform the role of The Grifter perfectly in the Summer Blockbuster 'Casino Heist'<br />
|-<br />
| [[File:Badge Summer Event 2012 A.png|27px]]<br />
| {{BadgeLink|The Perfect Thief}}<br />
| &nbsp; Perform the role of The Thief perfectly in the Summer Blockbuster 'Casino Heist'<br />
|-<br />
| [[File:Badge Summer Event 2012 E.png|27px]]<br />
| {{BadgeLink|Roleplayer}}<br />
| &nbsp; Earn the The Perfect Hitter, The Perfect Hacker, The Perfect Grifter, and The Perfect Thief badges<br />
|}<br />
<br /><br />
[[Category:Special Events]]<br />
[[Category:Summer Event|2012]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=The_Perfect_Hacker_Badge&diff=230504The Perfect Hacker Badge2012-06-27T20:01:47Z<p>Astartus: </p>
<hr />
<div>__NOEDITSECTION__ __notoc__<br />
{{Image|Badge Summer Event 2012 C.png}}<br />
<br />
== Description ==<br />
You performed the role of the Hacker in the Summer Blockbuster 'Casino Heist' perfectly.<br />
<br />
== How to Get ==<br />
During the two phases, just click the 3 computer terminals while avoiding the patrol running around the room.<br />
<br />
== See Also ==<br />
* [[Badges]]<br />
* [[Issue 23 Badges]]<br />
* [[Hero Event Badges]]<br />
* [[Villain Event Badges]]<br />
<br />
== External Links ==<br />
{{CIT Badge|ID=?}}<br />
{{BadgeHunter Badge}}<br />
<br />
[[Category:Hero Event Badges|Perfect Hacker, The]]<br />
[[Category:Villain Event Badges|Perfect Hacker, The]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Retro_Sci-Fi_Costume_Set&diff=229069Retro Sci-Fi Costume Set2012-06-13T17:51:59Z<p>Astartus: Added prices</p>
<hr />
<div>{{wip|date=2012-06-13|note=Needs updated pp costs and gallery images.}}<br />
{{TOCright}}<br />
== Overview ==<br />
The '''Retro Sci-Fi Costume Set''' is only available through the [[Paragon Market]]. This set contains 35 costume pieces (plus variations).<br />
<br />
== Costume Bundle ==<br />
[[File:ParagonMarket CostumeSet RetroSci-Fi.png|left]] The '''Retro Sci-Fi Costume Bundle''' is available on the [[Paragon Market]] for 400 [[Paragon Points]]. If purchasing all of the pieces separately, they would cost {{red|1530pp}} total. No auras, emotes or powers are contained in this bundle.<br />
{{clrl}}<br />
<br />
== Costume Pieces ==<br />
=== {{UL|Head}} ===<br />
==== Hat ====<br />
[[File:ParagonMarket RetroSci-Fi Cap1.png]] Retro Sci-Fi 1 (M/F/H) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Cap2.png]] Retro Sci-Fi 2 (M/F/H) - {{red|50pp}}<br />
<gallery heights=100><br />
Cap 1<br />
Cap 2<br />
</gallery><br />
<br />
==== Face ====<br />
[[File:ParagonMarket RetroSci-Fi FemaleFace.png]] Retro Sci-Fi Female (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi MaleFace1.png]] Retro Sci-Fi Male 1 (M/H) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi MaleFace2.png]] Retro Sci-Fi Male 2 (M/H) - {{red|40pp}}<br />
<gallery heights=100><br />
Female<br />
Male 1<br />
Male 2<br />
</gallery><br />
<br />
==== Detail 1 ====<br />
[[File:ParagonMarket RetroSci-Fi Antenna1.png]] Retro Sci-Fi Antenna 1 (M/F/H) - {{red|20pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Antenna2.png]] Retro Sci-Fi Antenna 2 (M/F/H) - {{red|20pp}}<br />
<gallery heights=100><br />
Antenna 1<br />
Antenna 2<br />
</gallery><br />
<br />
==== Detail 2 ====<br />
[[File:ParagonMarket RetroSci-Fi Helmet.png]] Retro Sci-Fi Helmet (M/F/H) - {{red|60pp}}<br />
<gallery heights=100><br />
Helmet<br />
</gallery><br />
<br />
=== {{UL|Upper Body}} ===<br />
==== Shoulders ====<br />
[[File:ParagonMarket RetroSci-Fi Shoulders1.png]] Retro Sci-Fi 1 (M/F/H) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Shoulders2.png]] Retro Sci-Fi 2 (M/F/H) - {{red|40pp}}<br />
<gallery heights=100><br />
Shoulders 1<br />
Shoulders 2<br />
</gallery><br />
<br />
==== Shirt ====<br />
[[File:ParagonMarket RetroSci-Fi FemaleShirt1.png]] Retro Sci-Fi Female 1 (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi FemaleShirt2.png]] Retro Sci-fi Female 2 (F) - {{red|40pp}}<br />
<gallery heights=100><br />
Shirt 1<br />
Shirt 2<br />
</gallery><br />
<br />
==== Armored ====<br />
[[File:ParagonMarket RetroSci-Fi SpaceSuit.png]] Retro Sci-Fi Space Suit (M/F/H) {{red|50pp}}<br />
<gallery heights=100><br />
Space Suit<br />
</gallery><br />
<br />
==== Chest Detail ====<br />
[[File:ParagonMarket RetroSci-Fi SpaceSuitChestDetail.png]] Retro Sci-Fi Space Suit.png (M/F/H) - {{red|20pp}}<br />
<gallery heights=100><br />
Space Suit Chest Detail<br />
</gallery><br />
<br />
==== Gloves ====<br />
[[File:ParagonMarket RetroSci-Fi FemaleGloves1.png]] Retro Sci-Fi Female 1 (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi FemaleGloves2.png]] Retro Sci-Fi Female 2 (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi SpaceSuitGloves.png]] Retro Sci-Fi Space Suit (M/F/H) - {{red|40pp}}<br />
<gallery heights=100><br />
Female 1<br />
Female 2<br />
Space Suit<br />
</gallery><br />
<br />
==== Belt ====<br />
[[File:ParagonMarket RetroSci-Fi Belt1.png]] Retro Sci-Fi 1 (M/F/H) - {{red|20pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Belt2.png]] Retro Sci-Fi 2 (M/F/H) - {{red|20pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Belt3.png]] Retro Sci-Fi 3 (M/F/H) - {{red|20pp}}<br />
<gallery heights=100><br />
Belt 1<br />
Belt 2<br />
Belt 3<br />
</gallery><br />
<br />
=== {{UL|Lower Body}} ===<br />
==== Pants ====<br />
[[File:ParagonMarket RetroSci-Fi SpaceSuitPants.png]] Space Suit (M/F/H) - {{red|50pp}}<br />
<gallery heights=100><br />
Pants<br />
</gallery><br />
<br />
==== Skirts / Shorts ====<br />
[[File:ParagonMarket RetroSci-Fi Skirt1.png]] Retro Sci-Fi 1 (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Skirt2.png]] Retro Sci-Fi 2 (F) - {{red|40pp}}<br />
<gallery heights=100><br />
Skirt 1<br />
Skirt 2<br />
</gallery><br />
<br />
==== Boots ====<br />
[[File:ParagonMarket RetroSci-Fi Boots1.png]] Retro Sci-Fi 1 (M/F/H) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Boots2.png]] Retro Sci-Fi 2 (M/F/H) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi FemaleBoots.png]] Retro Sci-Fi Female (F) - {{red|40pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi SpaceSuitBoots.png]] Retro Sci-Fi Space Suit (M/F/H) - {{red|40pp}}<br />
<gallery heights=100><br />
Boots 1<br />
Boots 2<br />
Female<br />
Space Suit<br />
</gallery><br />
<br />
=== {{UL|Back Detail}} ===<br />
==== Back Packs ====<br />
[[File:ParagonMarket RetroSci-Fi RocketPack1.png]] Retro Sci-Fi Rocket Pack 1 (M/F/H) - {{red|80pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi RocketPack2.png]] Retro Sci-Fi Rocket Pack 2 (M/F/H) - {{red|80pp}}<br />
<gallery heights=100><br />
Rocket Pack 1<br />
Rocket Pack 2<br />
</gallery><br />
<br />
=== {{UL|Weapons}} ===<br />
[[File:ParagonMarket RetroSci-Fi Pistol1.png]] Retro Sci-Fi Pistol 1 (Dual Pistol/Thugs Mastermind) - {{red|60pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Pistol2.png]] Retro Sci-Fi Pistol 2 (Dual Pistol/Thugs Mastermind) - {{red|60pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Pistol3.png]] Retro Sci-Fi Pistol 3 (Dual Pistol/Thugs Mastermind) - {{red|60pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Pistol4.png]] Retro Sci-Fi Pistol 4 (Dual Pistol/Thugs Mastermind) - {{red|60pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Rifle1.png]] Retro Sci-Fi Rifle 1 (Arachnos Soldier/Assault Rifle/Beam Rifle) - {{red|60pp}}<br />
<br />
[[File:ParagonMarket RetroSci-Fi Rifle2.png]] Retro Sci-Fi Rifle 2 (Arachnos Soldier/Assault Rifle/Beam Rifle) - {{red|60pp}}<br />
<gallery heights=100><br />
Pistol 1<br />
Pistol 2<br />
Pistol 3<br />
Rifle 1<br />
Rifle 2<br />
</gallery><br />
<br />
== Auras ==<br />
There are no auras related to this costume set.<br />
<br />
== Emotes ==<br />
There are no emotes related to this costume set.<br />
<br />
== Powers ==<br />
There are no powers related to this costume set.<br />
<br />
== Preselected Costumes ==<br />
There are no preselected costumes for this set.<br />
<br />
== See Also ==<br />
* [[Costumes]]<br />
* [[Costume Sets]]<br />
* [[Auras]]<br />
* [[Emotes]]<br />
<br />
[[Category:Costumes]]<br />
[[Category:Paragon Market]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Lastri_Kayumanis&diff=228719Lastri Kayumanis2012-06-08T08:36:16Z<p>Astartus: Added Freakshow enemy group</p>
<hr />
<div>{{wip|date=2012-05-01}}<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Lastri Kayumanis<br />
|image=Lastri Kayumanis.jpg<br />
|img_capt=Organization Management Specialist<br />
|zone=[[Sharkhead Isle]]<br />
|x=--91.3|y=32.0|z=-639.9<br />
|levels=30-40<br />
|merits=5<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{Enemy Arachnos}}{{Enemy Sky Raiders}}{{Enemy Freakshow}}<br />
|badge=<br />
}}<br />
{{Req SSA|arc=Pandora's Box|ep=1}}<br />
<br />
{{Contact Overview|Name=Lastri Kayumanis|City=V|Zone=Sharkhead Isle|x=-91.3|y=32.0|z=-639.9|Pronoun=her|HoodYN=Y|Hood=Port Recluse|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is located between some Cage Consortium trucks 354 yards west of the Ferry marker. Lastri is the first contact in the [[Villain (Alignment)|villain-side]] [[Pandora's Box]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
{{ArcAward|m=5}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Lastri Kayumanis is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
None.<br />
<br />
=== Description ===<br />
'''Organization Management Specialist'''<br />
<br />
While Lastri Kayumanis remains a new player in the Rogue Isles, her organization appears to have significant financial resources at its disposal. Less than a week after arriving in Sharkhead, she managed to establish a stable, wide-ranging smuggling operation, complete with a trained and loyal workforce. She has used this network to smuggle military-grade weaponry into the Rogue Isles under the nose of Arachnos, but it is unclear what purpose her employer has in mind for them.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
Yes, hello, very nice to meet you. I'm afraid I'm quite busy at the moment. If you don't have pressing business matters for me, I'd very much appreciate it if you moved along.<br />
<br />
=== Initial Contact ===<br />
{{Missing}}<br />
<br />
=== Greeting ===<br />
{{Missing Greeting}}<br />
<br />
=== Too Busy ===<br />
{{Missing Too Busy}}<br />
<br />
=== No More Missions ===<br />
{{Missing No More}}<br />
<br />
<br />
=== Content Not Purchased ===<br />
You will need to complete the [[Tip]] mission [[Mission:Tip - A Window of Opportunity|A Window of Opportunity]] before you can begin Lastri's storyarc. You will also need to have purchased the first episode of the second signature story arc, [[Pandora's Box (SSA)|Pandora's Box]], or be a [[VIP]] subscriber.<br />
<br />
== Story Arc ==<br />
=== {{UL|ArcName}} ===<br />
==== Souvenir ====<br />
{{missing}}<br />
<br />
{{Mission:ArcName - Part 1: MissionName}}<br />
{{Mission:ArcName - Part 2: MissionName}}<br />
{{Mission:ArcName - Finale: MissionName}}<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Pandora's Box]]<br />
*[[Wavelength]]<br />
<br />
[[Category:Pandora's Box Contacts]]<br />
[[Category:Signature Arc Contacts]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=TUNNEL_System&diff=227851TUNNEL System2012-05-31T08:15:41Z<p>Astartus: Minor formatting as the Link L was not bold</p>
<hr />
<div>__NOEDITSECTION__<br />
{{Issue23}}<br />
== Overview ==<br />
The '''TUNNEL System''' (the '''T'''rans-'''U'''niversal '''N'''etworking '''N'''exus and '''E'''xtradimensional '''L'''ink), introduced in [[Issue 23]], allows easier traveling among [[zone]]s that are harder to reach.<br />
<br />
The [[Carnival of Light]] opened a complex network of inter-dimensional portals that intertwine between [[Primal Earth]] and [[Praetoria]] in order to help with the evacuation of Praetoria. Concerned that this network of tunnels might grow out of control, be abused, or become unstable, [[Arachnos]] and [[Portal Corp]] have stepped in to stabilize their connections in Primal Earth as well as to oversee their usage. Members of either Arachnos, Carnival of Light, or Portal Corp are on hand at all access points in order to give directions to a would-be inter-dimensional traveler.<br />
<br />
== TUNNEL Stops ==<br />
The following TUNNEL stops are available from a particular part of the game world. For instance, Atlas Park is available when tunneling from Paragon City, but is not available from the Rogue Isles. Praetorian zones with TUNNEL stops have separate portals for Paragon City and the Rogue Isles. Praetorian characters must have chosen a Primal Earth alignment before they will be allowed access to the TUNNEL system.<br />
<br />
{|class="wikitable" style="text-align:center"<br />
! Station Stop !! Paragon City !! Rogue Isles<br />
|-<br />
| {{left|[[Atlas Park]]}} || {{checkmark}} || {{checkmark|no}}<br />
|-<br />
| {{left|[[Mercy Island]]}} || {{checkmark|no}} || {{checkmark}}<br />
|-<br />
| {{left|[[Imperial City]]}} || {{checkmark}} || {{checkmark}}<br />
|-<br />
| {{left|[[Underground Imperial]]}} || {{checkmark}} || {{checkmark}}<br />
|-<br />
| {{left|[[Cap Au Diable]]}} || {{checkmark|no}} || {{checkmark}}<br />
|-<br />
| {{left|[[Talos Island]]}} || {{checkmark}} || {{checkmark|no}}<br />
|-<br />
| {{left|[[First Ward]]}} || {{checkmark}} || {{checkmark}}<br />
|-<br />
| {{left|[[Night Ward]]}} || {{checkmark}} || {{checkmark}}<br />
|-<br />
| {{left|[[Nerva Archipelago]]}} || {{checkmark|no}} || {{checkmark}}<br />
|-<br />
| {{left|[[Founders' Falls]]}} || {{checkmark}} || {{checkmark|no}}<br />
|-<br />
| {{left|[[Peregrine Island]]}} || {{checkmark}} || {{checkmark|no}}<br />
|-<br />
| {{left|[[Grandville]]}} || {{checkmark|no}} || {{checkmark}}<br />
|-<br />
| {{left|[[Firebase Zulu]]}} || {{checkmark}} || {{checkmark|no}}<br />
|-<br />
| {{left|[[Dark Astoria]]}} || {{checkmark}} || {{checkmark}}<br />
|}<br />
<br />
'''Note''': Before a Praetorian reaches Level 20 and crosses over to either Paragon City, or the Rogue Isles, the character receives the following message when attempting to use a TUNNEL:<br />
{{Cutscene|Text=As a Praetorian Loyalist or Resistance Member, you are not prepared for what lies beyond this portal.}}<br />
<br />
[[Category:Getting Around]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=User:Astartus&diff=224261User:Astartus2012-04-12T20:35:36Z<p>Astartus: </p>
<hr />
<div>{{Userboxtop}}<br />
{{Template:Userbox_Global|Astartus}}<br />
{{Userbox Tanker}}<br />
{{Userbox Dominator}}<br />
{{Userbox Server|both|Virtue}}<br />
{{Userbox Level 50|Hero}}<br />
{{Userbox Veteran|42}}<br />
{{User time zone|EST}}<br />
{{Userboxbottom}}<br />
<br />
====Virtue====<br />
{|border=1 cellspacing=0<br />
|-<br />
|<br />
{|border=0<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Frost Phantom<br />
|style="width:20px"|50<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|tanker}}<br />
|[[File:IceArmor_IceArmor.png|15px|link=Ice Armor|Ice Armor]]<br />
|[[File:IcyOnslaught_IceSword.png|15px|link=Ice Melee|Ice Melee]]<br />
|[[File:Medicine_Aid.png|15px|link=Medicine|Medicine]]<br />
|[[File:Jump_LongJump.png|15px|link=Leaping|Leaping]]<br />
|[[File:ArcticMastery_BlockOfIce.png|15px|link=Arctic Mastery|Arctic Mastery]]<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|German Devil<br />
|style="width:20px"|34<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|dominator}}<br />
|[[File:FireTrap_FireImps.png|15px|link=Fire Control|Fire Control]]<br />
|[[File:FireAssault_FireBlast.png|15px|link=Fiery Assault|Fiery Assault]]<br />
|[[File:Invisibility_Stealth.png|15px|link=Concealment|Concealment]]<br />
|[[File:Flight_TravelFlight.png|15px|link=Flight|Flight]]<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Shadowtorch<br />
|style="width:20px"|23<br />
|{{User:Eabrace/SmallOriginLink|sci}}<br />
|{{User:Eabrace/SmallATLink|warshade}}<br />
|[[File:UmbralBlast_EbonEye.png|15px|link=Umbral Blast|Umbral Blast]]<br />
|[[File:UmbralAura_GravityShield.png|15px|link=Umbral Aura|Umbral Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Dark Harlequine<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:ShadowFighting_Smite.png|15px|link=Dark Melee|Dark Melee]]<br />
|[[File:DarkArmor_FearfulAura.png|15px|link=Dark Armor|Dark Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Hyperion Traxx<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|blaster}}<br />
|[[File:AssaultWeapons_SniperRifle.png|15px|link=Assault Rifle|Assault Rifle]]<br />
|[[File:Gadgets_Caltrops.png|15px|link=Devices|Devices]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Solarflash<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|peacebringer}}<br />
|[[File:LuminousBlast_GleamingBlast.png|15px|link=Luminous Blast|Luminous Blast]]<br />
|[[File:LuminousAura_Incandescence.png|15px|link=Luminous Aura|Luminous Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Bollwerk<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:Sword_Hack.png|15px|link=Broad Sword|Broad Sword]]<br />
|[[File:ShieldDefense_ActiveDefense.png|15px|link=Shield Defense|Shield Defense]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Magic Mask<br />
|style="width:20px"|1<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|controller}}<br />
|[[File:Illusions_Flash.png|15px|link=Illusion Control|Illusion Control]]<br />
|[[File:KineticBoost_SiphonPower.png|15px|link=Kinetics|Kinetics]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Doom Siren<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|corruptor}}<br />
|[[File:SonicBlast_Quick.png|15px|link=Sonic Attack|Sonic Attack]]<br />
|[[File:SonicDebuff_ProtectPhysical.png|15px|link=Sonic Resonance|Sonic Resonance]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Demented Dalia<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|mastermind}}<br />
|[[File:Thugs_HirePosse.png|15px|link=Thugs|Thugs]]<br />
|[[File:Traps_TargetedImmoblize.png|15px|link=Traps|Traps]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Rust Behemoth<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|brute}}<br />
|[[File:SuperStrength_Haymaker.png|15px|link=Super Strength|Super Strength]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Kill Task.exe<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|stalker}}<br />
|[[File:ElectricMelee_TargetedMinorDmg.png|15px|link=Electrical Melee|Electrical Melee]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|}<br />
|}</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=User:Astartus&diff=224208User:Astartus2012-04-12T08:51:45Z<p>Astartus: </p>
<hr />
<div>{{Userboxtop}}<br />
{{Template:Userbox_Global|Astartus}}<br />
{{Userbox Tanker}}<br />
{{Userbox Dominator}}<br />
{{Userbox Server|both|Virtue}}<br />
{{Userbox Level 50|Hero}}<br />
{{Userbox Veteran|42}}<br />
{{User time zone|EST}}<br />
{{Userboxbottom}}<br />
<br />
====Virtue====<br />
{|border=1 cellspacing=0<br />
|-<br />
|<br />
{|border=0<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Frost Phantom<br />
|style="width:20px"|50<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|tanker}}<br />
|[[File:IceArmor_IceArmor.png|15px|link=Ice Armor|Ice Armor]]<br />
|[[File:IcyOnslaught_IceSword.png|15px|link=Ice Melee|Ice Melee]]<br />
|[[File:Medicine_Aid.png|15px|link=Medicine|Medicine]]<br />
|[[File:Jump_LongJump.png|15px|link=Leaping|Leaping]]<br />
|[[File:ArcticMastery_BlockOfIce.png|15px|link=Arctic Mastery|Arctic Mastery]]<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|German Devil<br />
|style="width:20px"|34<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|dominator}}<br />
|[[File:FireTrap_FireImps.png|15px|link=Fire Control|Fire Control]]<br />
|[[File:FireAssault_FireBlast.png|15px|link=Fiery Assault|Fiery Assault]]<br />
|[[File:Invisibility_Stealth.png|15px|link=Concealment|Concealment]]<br />
|[[File:Flight_TravelFlight.png|15px|link=Flight|Flight]]<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Shadowtorch<br />
|style="width:20px"|23<br />
|{{User:Eabrace/SmallOriginLink|sci}}<br />
|{{User:Eabrace/SmallATLink|warshade}}<br />
|[[File:UmbralBlast_EbonEye.png|15px|link=Umbral Blast|Umbral Blast]]<br />
|[[File:UmbralAura_GravityShield.png|15px|link=Umbral Aura|Umbral Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Dark Harlequine<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:ShadowFighting_Smite.png|15px|link=Dark Melee|Dark Melee]]<br />
|[[File:DarkArmor_FearfulAura.png|15px|link=Dark Armor|Dark Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Hyperion Traxx<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|blaster}}<br />
|[[File:AssaultWeapons_SniperRifle.png|15px|link=Assault Rifle|Assault Rifle]]<br />
|[[File:Gadgets_Caltrops.png|15px|link=Devices|Devices]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Solarflash<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|peacebringer}}<br />
|[[File:LuminousBlast_GleamingBlast.png|15px|link=Luminous Blast|Luminous Blast]]<br />
|[[File:LuminousAura_Incandescence.png|15px|link=Luminous Aura|Luminous Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Bollwerk<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:Sword_Hack.png|15px|link=Broad Sword|Broad Sword]]<br />
|[[File:ShieldDefense_ActiveDefense.png|15px|link=Shield Defense|Shield Defense]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Magic Mask<br />
|style="width:20px"|1<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|controller}}<br />
|[[File:Illusions_Flash.png|15px|link=Illusion Control|Illusion Control]]<br />
|[[File:KineticBoost_SiphonPower.png|15px|link=Kinetics|Kinetics]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Doom Siren<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|corruptor}}<br />
|[[File:SonicBlast_Quick.png|15px|link=Sonic Attack|Sonic Attack]]<br />
|[[File:SonicDebuff_ProtectPhysical.png|15px|link=Sonic Resonance|Sonic Resonance]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Demented Dalia<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|mastermind}}<br />
|[[File:Thugs_HirePosse.png|15px|link=Thugs|Thugs]]<br />
|[[File:Traps_TargetedImmoblize.png|15px|link=Traps|Traps]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Rust Behemoth<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|brute}}<br />
|[[File:SuperStrength_Haymaker.png|15px|link=Super Strength|Super Strength]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Kill Task.exe<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|stalker}}<br />
|[[File:ElectricMelee_TargetedMinorDmg.png|15px|link=Electrical Melee|Electrical Melee]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|}<br />
|}<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Staff_Fighting<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Water_Blast<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Psionic_Melee<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Symbiotic_Armor<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Interface_Slot_Abilities</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=User:Astartus&diff=224207User:Astartus2012-04-12T08:50:19Z<p>Astartus: </p>
<hr />
<div>{{Userboxtop}}<br />
{{Template:Userbox_Global|Astartus}}<br />
{{Userbox Tanker}}<br />
{{Userbox Dominator}}<br />
{{Userbox Server|both|Virtue}}<br />
{{Userbox Level 50|Hero}}<br />
{{Userbox Veteran|42}}<br />
{{User time zone|EST}}<br />
{{Userboxbottom}}<br />
<br />
====Virtue====<br />
{|border=1 cellspacing=0<br />
|-<br />
|<br />
{|border=0<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Frost Phantom<br />
|style="width:20px"|50<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|tanker}}<br />
|[[File:IceArmor_IceArmor.png|15px|link=Ice Armor|Ice Armor]]<br />
|[[File:IcyOnslaught_IceSword.png|15px|link=Ice Melee|Ice Melee]]<br />
|[[File:Medicine_Aid.png|15px|link=Medicine|Medicine]]<br />
|[[File:Jump_LongJump.png|15px|link=Leaping|Leaping]]<br />
|[[File:ArcticMastery_BlockOfIce.png|15px|link=Arctic Mastery|Arctic Mastery]]<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|German Devil<br />
|style="width:20px"|34<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|dominator}}<br />
|[[File:FireTrap_FireImps.png|15px|link=Fire Control|Fire Control]]<br />
|[[File:FireAssault_FireBlast.png|15px|link=Fiery Assault|Fiery Assault]]<br />
|[[File:Invisibility_Stealth.png|15px|link=Concealment|Concealment]]<br />
|[[File:Flight_TravelFlight.png|15px|link=Flight|Flight]]<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Shadowtorch<br />
|style="width:20px"|23<br />
|{{User:Eabrace/SmallOriginLink|sci}}<br />
|{{User:Eabrace/SmallATLink|warshade}}<br />
|[[File:UmbralBlast_EbonEye.png|15px|link=Umbral Blast|Umbral Blast]]<br />
|[[File:UmbralAura_GravityShield.png|15px|link=Umbral Aura|Umbral Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Dark Harlequine<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:ShadowFighting_Smite.png|15px|link=Dark Melee|Dark Melee]]<br />
|[[File:DarkArmor_FearfulAura.png|15px|link=Dark Armor|Dark Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Hyperion Traxx<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|blaster}}<br />
|[[File:AssaultWeapons_SniperRifle.png|15px|link=Assault Rifle|Assault Rifle]]<br />
|[[File:Gadgets_Caltrops.png|15px|link=Devices|Devices]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Solarflash<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|peacebringer}}<br />
|[[File:LuminousBlast_GleamingBlast.png|15px|link=Luminous Blast|Luminous Blast]]<br />
|[[File:LuminousAura_Incandescence.png|15px|link=Luminous Aura|Luminous Aura]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Bollwerk<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|scrapper}}<br />
|[[File:Sword_Hack.png|15px|link=Broad Sword|Broad Sword]]<br />
|[[File:ShieldDefense_ActiveDefense.png|15px|link=Shield Defense|Shield Defense]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Magic Mask<br />
|style="width:20px"|1<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|controller}}<br />
|[[File:Illusions_Flash.png|15px|link=Illusion Control|Illusion Control]]<br />
|[[File:KineticBoost_SiphonPower.png|15px|link=Kinetics|Kinetics]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Doom Siren<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|mag}}<br />
|{{User:Eabrace/SmallATLink|corruptor}}<br />
|[[File:SonicBlast_Quick.png|15px|link=Sonic Attack|Sonic Attack]]<br />
|[[File:SonicDebuff_ProtectPhysical.png|15px|link=Sonic Resonance|Sonic Resonance]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Demented Dalia<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|nat}}<br />
|{{User:Eabrace/SmallATLink|mastermind}}<br />
|[[File:Thugs_HirePosse.png|15px|link=Thugs|Thugs]]<br />
|[[File:Traps_TargetedImmoblize.png|15px|link=Traps|Traps]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Rust Behemoth<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|brute}}<br />
|[[File:SuperStrength_Haymaker.png|15px|link=Super Strength|Super Strength]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|style="width:130px"|Kill Task.exe<br />
|style="width:20px"|2<br />
|{{User:Eabrace/SmallOriginLink|tech}}<br />
|{{User:Eabrace/SmallATLink|stalker}}<br />
|[[File:ElectricMelee_TargetedMinorDmg.png|15px|link=Electrical Melee|Electrical Melee]]<br />
|[[File:ElectricArmor_SelfBuffDefensePhysical.png|15px|link=Electric Armor|Electric Armor]]<br />
|<br />
|<br />
|<br />
|}<br />
|}<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Staff_Fighting<br />
http://paragonwiki.com/wiki/User:Astartus/Water_Blast<br />
http://paragonwiki.com/wiki/User:Astartus/Psionic_Melee<br />
http://paragonwiki.com/wiki/User:Astartus/Symbiotic_Armor<br />
<br />
http://paragonwiki.com/wiki/User:Astartus/Interface_Slot_Abilities</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=210875Tyrka2012-01-04T17:37:29Z<p>Astartus: Added final texts of last arc mission</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{Enemy The Family}}{{Enemy Hydra}}{{Enemy Longbow}}{{Enemy Shining Stars}}{{Enemy Freedom Phalanx}}{{Enemy Famous Singer}}{{Enemy Demon Hunter}}{{Enemy Guardian Images}}<br />
|badge=<br />
}}<br />
{{Req SSA1}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{orange|?? yds. from XXXXX (landmark)}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Story Arc ==<br />
=== {{UL|Masterpiece}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that she and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Missing}}<br />
<br />
<br />
{{Mission Objective|Entrance=Rave music fills the air in this part of the Giza. Johnny Sonata is somehwere here, enjoying the palace of sin that he's built himself upon.|Primary=Record a Song on the Dirge of Chaos|Secondary=|Additional=**Get into the second level of the Giza<br />
**Find Johnny Sonata<br />
**'Convince' Johnny to sing a song for the Dirge<br />
**Get to Johnny's performance area<br />
**Fend off the incoming insanity|Completion=You have recorded a new hit single with Johnny Sonata, entitled, 'Rule the World'!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy The Family}}<br />
{{Enemy Famous Singer}}<br />
{{Enemy Demon Hunter}}<br />
<br />
'''Notable NPCs'''<br />
* Johnny Sonata {{Named|Faction=Famous Singer|Type=Johnny Sonata|Text=Boss}}<br />
* Hardcase {{Named|Faction=Demon Hunter|Type=Hardcase|Text=Boss}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata & Hardcase conversation<br />
|text=<br />
{{UL|Upon appoach}}<br />
:Johnny Sonata: I told ya, I want that gal back up here. I don't care what group she's associated with.<br />
:Marcone Gunner: We got us some trouble here!<br />
:Hardcase: {{Character}}! Keep your chaos out of the Giza!<br />
:Johnny Sonata: Wha? What's {{Character}} doing here?}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata conversation<br />
|text=<br />
{{UL|After beating up Hardcase and Johnny Sonata}}<br />
:Johnny Sonata: Okay, kid, so you proved you can beat down my boys. Now, what you want with me?<br />
<br />
{{UL|After interacting with Johnny Sonata}}<br />
<br />
Now, I gotta ask, what's the big deal with you tearin' through my boys? You must have some sort of death wish.<br />
<br />
* {{green|I need you to sing a song into this cassette player.}}<br />
<br />
{{yellow|'''Johnny's eyes narrow, looking at the player.'''}}<br />
<br />
Kid, I might not be the youngest cat around, but ''that'' thing is ancient history.<br />
<br />
What makes you think I'm gonna sing you some song? Normally you gotta paya ''lot'' of money for that privilege.<br />
<br />
* {{green|(Explain to Johnny the proposal for an artifact from Wade.)}}<br />
<br />
Darrin Wade, huh? I've heard of the guy, little bit on the wierd side, but whatever.<br />
<br />
Maybe I'll do it for the artifct, but the kid, I'm gonna have every guy who thinks he's tough kicking down my door to get a song.<br />
<br />
It's gonna take more than that to get me to help you.<br />
<br />
* {{green|(Rough up Johnny Sonata to show him a thing or two))}}<br />
<br />
: {{missing}}<br />
<br />
* {{green|It would be a shame, Johnny, if someone destroyed ythe protection wards against those wailers...}}<br />
<br />
:{{orange|Johnny's wrinkled face goes pale at your threat. He clears his throat.}}<br />
<br />
:Well, kid, maybe this whole offer of yours is worth it.<br />
<br />
: I'll be upstairs getting ready for our recording session. You better come prepared, you understand?<br />
<br />
:* {{green|Oh, I understand well enough.}}<br />
}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata's recording preperations<br />
|text=<br />
{{UL|Johnny's warning}}<br />
:Johnny Sonata: Now, I gotta tell ya kid, this here's a wild proposition you're making.<br />
:Johnny Sonata: The Giza, it ain't filled with poor angels tryin' to make their way into Heaven.<br />
:Johnny Sonata: I'll sing this song of death for ya, but you gotta be prepared for a whole host of problems to come crashin' down on ya, especially if this thing is sending out signals of detruction.<br />
:Johnny Sonata: So, let's get this little shindig goin'.}}<br />
<br />
{{NPC Text<br />
|type=villain<br />
|title=Waves of Insanity<br />
|text=<br />
{{UL|1st wave}}<br />
:Lancer Surgeon: For Lord... Lord... just attack!<br />
{{UL|2nd wave}}<br />
:Mu Striker: I can't help myself... I need to just... just SMASH something...!<br />
{{UL|3rd wave}}<br />
:RIP: I'm gonna beat ANYONE here to a pulp!<br />
{{UL|4th wave}}<br />
:Vortex Core Leonis Fire: Destroy anyone you see!<br />
{{UL|5th wave}}<br />
:Marcone Buckshot: Urgh... can't think straight..!<br />
{{UL|6th wave}}<br />
:Porter: Forget the protocols, just smash whatever you see!<br />
<br />
{{UL|Johnny's final words}}<br />
:Johnny Sonata: Okay kid, you got your song. Now get outta here, this place is a mess!}}<br />
<br />
{{Mission Clue|Name=Rule the World|Text=Johnny Sonata recorded a new song entitled, 'Rule the World', on the Dirge of Chaos. When the song played, it will create a devastating effect; the power of the Dirge of Chaos, combined with Johnny Sonata's demonic-granted voice, will spread enough negative and chaotic energy to devastate anyone who isn't prepared for it.}}<br />
<br />
'''Debriefing'''<br />
<br />
Always a prefessional, {{Character}}. I heard there was quite a ruckus in the Giza from the song Johnny was singing. I can only assume that means that everything went according to plan.<br />
<br />
That means part one is done. Part two, however, is something that... you may not exactly enjoy. It involves a safe house and the sewers in Paragon.<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==== {{UL|Final: Artistic Appreciation}} ====<br />
<br />
'''Briefing'''<br />
<br />
Now, there's one main issue we have right now {{Character}}. Malaise is outnumbered in Sister Psyche's mind. He barely has the Aurora trapped within Psyche... hrm, for short-hand, let's just call her {{yellow|'''Aurora-Psyche'''}}, shall we? Yes, he barely has Aurora-Psyche free, but now he has to contend with what remains of Psyche's defenses ''and'' the real Aurora Borealis.<br />
<br />
* {{green|So i need to get into Psyche's mind to finish this. I assume you have a way in.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
I do, {{Character}}. Do you remember {{yellow|'''Fortunata Gossamer'''}}? Well, she's quite a powerful psychic in her own way. I've used some of my magics to take control of her in order to use her abilities to scan Malaise's progress. The girl was ''quite'' angry about how everything turned out in Warburg; she really left me no choice.<br />
<br />
Gossamer can send a projection of yourself into Sister Psyche's mind. Once you're inside, you'll need to assist Malaise in dismantling Sister Psyche's defenses. Be careful in there, {{Character}}, you'll be fighting a cornered psychic and another powerful psychic, while also working together with a certifiable mad man.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Malaise needs your help as soon as possible, {{Character}}!<br />
<br />
<br />
{{Mission Objective|Entrance=Gossamer flings a projection of yourself past Sister Psyche's destroyed defenses. You land in the heart of her mind, where Malaise awaits your aid.|Primary=Drestroy Sister Psyche's Mind|Secondary=|Additional=**Fight off Sister Psyche and Aurora's manifestations<br />
**Find Sister Psyche in her Rikti memory<br />
**Defeat the final images of Aurora Borealis<br />
**Convince Sister Psyche her world isn't real|Completion=You were able to destabilize Sister Psyche's mind and release the fake Aurora Borealis that was trapped within!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Guardian Images}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Fortunata Gossamer {{Named|Faction=Fortunatas|Type=Fortunata|Text=Contact}}<br />
* Malaise<br />
* Aurora Borealis<br />
* Aurora Borealis?<br />
* Sister Psyche {{Named|Faction=Freedom Phalanx|Type=Sister Psyche|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Fortunata Goassamer dialogue<br />
|text={{orange|Fortunata Gossamer speaks to you in a neutral tone.}}<br />
<br />
{{Character}}. I can send you inside of Sister Psyche's mind, when you are ready.<br />
<br />
Please let me know when you are ready.<br />
<br />
* {{green|I'm ready, let's go.}}}}<br />
<br />
{{NPC Text<br />
|title=Inside Sister Psyche's mind<br />
|text=<br />
{{ul|'''Upon entering Sister Psyche's mind'''}}<br />
:Malaise: Ah, {{Character}}, you're right on time! The full cast has assembled!<br />
:Sister Psyche: I swear, Malaise, I'm going to rip you into pieces when this is over!<br />
:Aurora Borealis: Psyche, please, you must remain calm, or else he'll break through your defenses!<br />
:Aurora Borealis?: Oh, they're already broken, 'free' version of myself. I've done Malaise the honors!<br />
:Malaise: What a colorful cast we have here! {{Character}}, have you met the Aurora trapped in Psyche's mind yet?<br />
:Aurora Borealis?: -Pleasure-, {{Character}}, Malaise has told me all about you. I won't forget everything you've done for me.<br />
:Aurora Borealis: It's not too late, {{Character}}, you can help stop all of this!<br />
:Malaise: Ah, trying to change the will of our protagonist! But alas, it is for nothing!<br />
:Sister Psyche: What are you up to, Malaise?! What's the point of all this?!<br />
:Malaise: Isn't it obvious? I'm trying to free this litle woman that you've wrongly TRAPPED in your mind!<br />
:Aurora Borealis: Whatever it is, we will NOT allow you and {{Character}} to do this!<br />
:Minor Image of Sister Psyche: There is no forgiveness for you, {{Character}}! NONE!<br />
<br />
{{ul|'''After defeating the first wave of mental images'''}}<br />
{{divbox|navy|Strange voice|Ms. Tilman, please! You're making a mess of things, you have to come to your senses!}}<br />
:Minor Image of Sister Psyche: You're working with a MADMAN! Don't you see?!<br />
:Malaise: Excellent work, {{Character}}! Let's move forward!}}<br />
<br />
{{NPC Text<br />
|title=Sister Psyche's deepest fear<br />
|text={{divbox|navy|Strange voice|Please, come to your senses. Dr. Sinclair is just trying to...}}<br />
<br />
:Sister Psyche: Why did you bother to marry me then, if you don't want children.<br />
:Manticore: Listen, Shalice. It's not that. It's just, it isn't the right time. We're both heroes.<br />
:Sister Psyche: And the hours, -days- away? I can read your mind, Justin, even if you don't want me to!<br />
:Manticore: I don't think of them in that way!<br />
:Sister Psyche: Who are you kidding? With the way that -Swan- dresses?!<br />
:Manticore: Shalice... you're right. There's been a few, on the side. I've been meaning to tell you.<br />
:Sister Psyche: I should've known, marrying a billionaire playboy. You could never change, could you?<br />
<br />
{{divbox|red|Sister Psyche|ENOUGH! MALAISE! Stop this!}}<br />
{{divbox|purple|Malaise|Haha... THIS is one of your deepest fears? A husband that is disloyal? Or is it fear that you'll never have a child?}}<br />
{{divbox|forest|Aurora Borealis|I swear, Malaise, I will have NO mercy on you when this is over!<br />
<br />
And YOU, {{Character}}, YOU have chosen your fate. I will make YOU suffer greatly for all of this!}}<br />
<br />
:Minor Image of Sister Psyche: You don't belong in here, NONE of you belong in here!<br />
<br />
{{divbox|navy|Strange voice|Ms. Elliot does not like you calling her 'Swan', just because she owns one, Ms. Tilman.}}<br />
<br />
:Minor Image of Sister Psyche: Stay OUT!<br />
<br />
{{divbox|purple|Malaise|Ah, all according to plan! {{Character}}, let us dive deeper!}}}}<br />
<br />
{{NPC Text<br />
|title=Sister Psyche's Rikti memories<br />
|text={{ul|'''When interacting with the injured Sister Psyche'''}}<br />
{{orange|You see Sister Psyche curled up on the ground, staring out into the distance. looking around the area, it seems like this is her memory of the first Rikti invasion.}}<br />
<br />
Can't... can't do anymore... can't shut out the screaming... the pain... did everything I could to stop the Rikti... losing control... losing my mind... went too far... all alone now... all... all alone...<br />
<br />
* {{green|That's right, Psyche. You're all alone, no one is going to save you.}}<br />
<br />
{{divbox|navy|Strange voice|Dr. Daniels, please administer the medication.}}<br />
<br />
No... but I thought... the others... they'll come... Aurora, Positron, Manticore... Statesman...<br />
<br />
* {{green|They're all dead. None of them can help you now.}}<br />
{{missing}}<br />
<br />
* {{green|They don't care about you. They will never try to rescue you.}}<br />
<br />
No... You're wrong! But...<br />
<br />
It all makes sense. There's a new psychic... Aurora Borealis... maybe they didn't need me in the first place. They just needed a psychic... they didn't care about who it was... just that there was one... why go through all the effort to save me... when there's another waiting to be used?<br />
<br />
* {{green|You're expendable, Psyche. You're nothing to them.}}<br />
<br />
{{orange|You hear a noise in the distance. Aurora Borealis has arrived!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
:Minor Image of Aurora Borealis: You cannot win, {{Character}}!<br />
<br />
{{divbox|purple|Malaise|Bye bye, real Aurora! It was lovely having you for the bit of time you were here.<br />
<br />
Do you feel alone, Shalice? Aurora is gone, and now, it's just you, me, {{Character}}, and the woman you've had trapped in here.<br />
<br />
And I know exactly what your TRUE-}}}}<br />
<br />
{{NPC Text<br />
|title=Back to reality?<br />
|text=<br />
{{ul|'''Ward round'''}}<br />
:Dr. Keyes: You gave us quite a scare there, Ms. Tilman.<br />
:Shalice Tilman: What... what happened? Where am I? {{Character}}, you're to blame for all of this!<br />
:Dr. Arcanus: Please, Ms. Tilman. {{Character}} is Dr. Daniels.<br />
:Dr. Sinclair: You had another one of your episodes, Ms. Tilman.<br />
:Dr. Keyes: The same as before, where you believe you are the world's most powerful psychic.<br />
:Dr. Arcanus: And you live in a city full of super heroes.<br />
:Shalice Tilman: No... But it was real! I remember all of it, I FELT all of it... !<br />
:Dr. Keyes: You regressed after the death of your mother, Ms. Tilman. You were trying to forget it all.<br />
:Dr. Arcanus: Dr. Cole reported you were talking about an alternate reality within your own imaginary reality.<br />
:Dr. Keyes: A reality that held an evil version of yourself, 'Mother Mayhem'. I feel we need to go deeper into that.<br />
:Dr. Sinclair: Dr. Daniels, please speak with Ms. Tilman, help her get back into reality.<br />
:Shalice Tilman: I... I could've sworn...<br />
<br />
{{ul|'''Conversation with Ms. Tilman'''}}<br />
<br />
Doctor...<br />
<br />
I thought it was all real, all of it! The Freedom Phalanx... my husband, Manticore... {{Character}} and Malaise...<br />
<br />
{{orange|You'll have to convince Sister Psyche that her reality as a hero is fake. The best way to do that is to have her logically come to the conclusion that she was making everything up in her mind!}}<br />
<br />
* {{green|The Freedom Phalanx. Let's talk about that.}}<br />
<br />
:I remember them all, doctor. We fought together, we saved so many lives! We met back in the 1980's, Positron helped re-form the group after it had been previously disbanded.<br />
<br />
:It was all so real: you have to understand!<br />
<br />
:* {{green|Ms. Tilman, the 1980's was when you were first checked in.}}<br />
<br />
::No...! I was never checked in...<br />
<br />
::But, why? Why am I thinking about the asylum now? My father bringing me in... telling me it would be OK. No... did I really... make all of that up... to escape this place?<br />
<br />
::* {{green|You did, Ms. Tilman. But don't worry, we'll get through this.}}<br />
<br />
:* {{green|It wasn't real. Get over it.}}<br />
::{{missing}}<br />
<br />
* {{green|Dr. Sinclair being your husband. Let's go deeper into that subject.}}<br />
<br />
:I swear, I was married to him! He isn't a doctor, he's a hero, a vigilante! Someone who gets things done, no matter the cost.<br />
<br />
:You're all just making this up, this is an uillusion! This can't be real!<br />
<br />
:* {{green|Dr. Sinclair is your main caretaker. He always argues with the doctors about you.}}<br />
<br />
::Arguing...<br />
<br />
::Is that why he was always having arguments with the others? Statesman and Manticore always getting in each other's way...<br />
<br />
::Was that all just from watching Dr. Sinclair argue with the others?<br />
<br />
::* {{green|Yes, Ms. Tilman. Very good, we're making excellent progress.}}<br />
<br />
:* {{green|You're just a girl having radnom dreams, Ms. Tilman.}}<br />
:{{missing}}<br />
<br />
* {{green|Tell me about {{Character}} and Malaise.}}<br />
<br />
:I think of {{Character}} and Malaise and I get ''very '' angry. I know they're both behind all of this! Malaise is trying to destroy my mind with his nightmares! {{Character}}... I don't know what motive he could have, but I KNOW they're behind this!<br />
<br />
:They want to destroy me, dcotor, because of how powerful I am!<br />
<br />
:* {{green|They are both figments of your imaginations, made to boost yourself up, Ms. Tilman.}}<br />
<br />
::Boost myself... but they ARE real! They're trying to destroy me because I'm...<br />
<br />
::Because... I'm... powerful...<br />
<br />
::No, but it was real, it was all real!<br />
<br />
::* {{green|Keep calm, Ms. Tilman. You're almost through this.}}<br />
<br />
:* {{green|Do you see, Mr. Tilman, how ridiculous you sound?}}<br />
:{{missing}}<br />
<br />
I could've sworn that it was all real...<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{ul|'''After conversation with Ms. Tilman'''}}<br />
:Dr. Keyes: It's fine, Ms. Tilman. The mind is a powerful thing, memories... they can play tricks on you. Even your own experiences.<br />
:Shalice Tilman: Memories... experiences... no... NO! I KNOW what was real! I KNOW it!<br />
:Dr. Sinclair: Please, Ms. Tilman, you're delusional, you don't know what's real anymore.<br />
<br />
{{divbox|purple|Malaise|Bah! Unbelievable! Those words triggered her memories?!}}<br />
<br />
:Shalice Tilman: I know what's real because I experienced it, because I REMEMBER my experience!<br />
:Shalice Tilman: I remember my husband...<br />
:Shalice Tilman: I remember my friends...<br />
:Shalice Tilman: And I remember {{Character}}!<br />
:Shalice Tilman: Now, GET OUT OF MY HEAD!}}<br />
<br />
{{NPC Text<br />
|title=Back to reality!<br />
|text='''Back in Sister Psyche's mind'''<bR><br />
:Malaise: Now, Aurora! Exert your control over Psyche!<br />
:Aurora Borealis?: I can't take full control, but I AM free! I will wear Psyche down!<br />
:Sister Psyche: MALAISE! I WILL NOT LET YOU GET AWAY WITH THIS!<br />
:Malaise: Yes! I knew I would still have my moment of glory!<br />
:Sister Psyche: I tried to help you...<br />
:Sister Psyche: I stood up for you...<br />
:Sister Psyche: I put myself on the LINE for you!<br />
:Sister Psyche: NO MORE! You end HERE, Malaise! HERE AND NOW!<br />
:Malaise: I will be immortaaaAAAAAAAAAAGGGHHH!!<br />
:Aurora Borealis?: {{Character}}, GO! You've done more than enough, you and I will meet again!}}<br />
<br />
{{NPC Text<br />
|title=Some weeks before<br />
|text=<br />
Darrin Wade: You do realize the danger you'll be in, going inside of Sister Psyche's mind.<br />
Malaise: Oh, I do.<br />
Darrin Wade: If push comes to shove, she will kill you in there, you know.<br />
Malaise: Mr. Wade...<br />
Malaise: A true artist is never appreciated until after his death.}}<br />
<br />
{{NPC Text<br />
|title=Present day...<br />
|text=<br />
Positron: The doctors have confirmed that Malaise is dead. There's no coming back for him.<br />
Citadel: We are still unable to locate Statesman.<br />
Synapse: Well, Ra, looks like someone's gotta take charge. And you WERE the one who got us to re-form the Phalanx, back in the day.<br />
Positron:Right, we need to split up. One team helps Manticore cure Psyche. The other finds Statesman and Darrin Wade.<br />
Numina: Statesman is going to go straight for Wade, when he finds out he's behind all of this...<br />
Positron: Exactly. Numina, Synapse, and Citadel will help Manticore find a cure for Psyche. Brawler and I will look for Statesman.<br />
Synapse: What about {{Character}}?<br />
Positron: We find Wade, we find {{Character}}. Then, we make them both pay for all of this.}}<br />
<br />
'''Debriefing'''<br />
<br />
How does it feel, {{Character}}? You are responsible for destabilizing one of the world's most powerful psychics. Normally, you would have to watch out for Sister Psyche trying to get into your mind, but from my reports, she's quite busy trying to keep her own mind clear of Aurora.<br />
<br />
It's a shame about Malaise, but in the end, he was just a means to an end, wasn't he? Malaise died willingly and happily, at the very least.<br />
<br />
Now, the Freedom Phalanx is in complete chaos; Statesman is missing, Sister Psyche has gone insane, and Manticore is wrapped up in trying to cure Psyche's condition, rather than go after us. A good way to end the day, I do believe, though there is still much to be done. We'll be in touch, but I would prepare, {{Character}}. Your greatest challenge will soon be coming up, I guarantee it.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=210845Tyrka2012-01-04T10:18:29Z<p>Astartus: Added some more NPC dialogues. More to come</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{Enemy The Family}}{{Enemy Hydra}}{{Enemy Longbow}}{{Enemy Shining Stars}}{{Enemy Freedom Phalanx}}{{Enemy Famous Singer}}{{Enemy Demon Hunter}}{{Enemy Guardian Images}}<br />
|badge=<br />
}}<br />
{{Req SSA1}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{orange|?? yds. from XXXXX (landmark)}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Story Arc ==<br />
=== {{UL|Masterpiece}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that she and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Missing}}<br />
<br />
<br />
{{Mission Objective|Entrance=Rave music fills the air in this part of the Giza. Johnny Sonata is somehwere here, enjoying the palace of sin that he's built himself upon.|Primary=Record a Song on the Dirge of Chaos|Secondary=|Additional=**Get into the second level of the Giza<br />
**Find Johnny Sonata<br />
**'Convince' Johnny to sing a song for the Dirge<br />
**Get to Johnny's performance area<br />
**Fend off the incoming insanity|Completion=You have recorded a new hit single with Johnny Sonata, entitled, 'Rule the World'!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy The Family}}<br />
{{Enemy Famous Singer}}<br />
{{Enemy Demon Hunter}}<br />
<br />
'''Notable NPCs'''<br />
* Johnny Sonata {{Named|Faction=Famous Singer|Type=Johnny Sonata|Text=Boss}}<br />
* Hardcase {{Named|Faction=Demon Hunter|Type=Hardcase|Text=Boss}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata & Hardcase conversation<br />
|text=<br />
{{UL|Upon appoach}}<br />
:Johnny Sonata: I told ya, I want that gal back up here. I don't care what group she's associated with.<br />
:Marcone Gunner: We got us some trouble here!<br />
:Hardcase: {{Character}}! Keep your chaos out of the Giza!<br />
:Johnny Sonata: Wha? What's {{Character}} doing here?}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata conversation<br />
|text=<br />
{{UL|After beating up Hardcase and Johnny Sonata}}<br />
:Johnny Sonata: Okay, kid, so you proved you can beat down my boys. Now, what you want with me?<br />
<br />
{{UL|After interacting with Johnny Sonata}}<br />
<br />
Now, I gotta ask, what's the big deal with you tearin' through my boys? You must have some sort of death wish.<br />
<br />
* {{green|I need you to sing a song into this cassette player.}}<br />
<br />
{{yellow|'''Johnny's eyes narrow, looking at the player.'''}}<br />
<br />
Kid, I might not be the youngest cat around, but ''that'' thing is ancient history.<br />
<br />
What makes you think I'm gonna sing you some song? Normally you gotta paya ''lot'' of money for that privilege.<br />
<br />
* {{green|(Explain to Johnny the proposal for an artifact from Wade.)}}<br />
<br />
Darrin Wade, huh? I've heard of the guy, little bit on the wierd side, but whatever.<br />
<br />
Maybe I'll do it for the artifct, but the kid, I'm gonna have every guy who thinks he's tough kicking down my door to get a song.<br />
<br />
It's gonna take more than that to get me to help you.<br />
<br />
* {{green|(Rough up Johnny Sonata to show him a thing or two))}}<br />
<br />
: {{missing}}<br />
<br />
* {{green|It would be a shame, Johnny, if someone destroyed ythe protection wards against those wailers...}}<br />
<br />
:{{orange|Johnny's wrinkled face goes pale at your threat. He clears his throat.}}<br />
<br />
:Well, kid, maybe this whole offer of yours is worth it.<br />
<br />
: I'll be upstairs getting ready for our recording session. You better come prepared, you understand?<br />
<br />
:* {{green|Oh, I understand well enough.}}<br />
}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata's recording preperations<br />
|text=<br />
{{UL|Johnny's warning}}<br />
:Johnny Sonata: Now, I gotta tell ya kid, this here's a wild proposition you're making.<br />
:Johnny Sonata: The Giza, it ain't filled with poor angels tryin' to make their way into Heaven.<br />
:Johnny Sonata: I'll sing this song of death for ya, but you gotta be prepared for a whole host of problems to come crashin' down on ya, especially if this thing is sending out signals of detruction.<br />
:Johnny Sonata: So, let's get this little shindig goin'.}}<br />
<br />
{{NPC Text<br />
|type=villain<br />
|title=Waves of Insanity<br />
|text=<br />
{{UL|1st wave}}<br />
:Lancer Surgeon: For Lord... Lord... just attack!<br />
{{UL|2nd wave}}<br />
:Mu Striker: I can't help myself... I need to just... just SMASH something...!<br />
{{UL|3rd wave}}<br />
:RIP: I'm gonna beat ANYONE here to a pulp!<br />
{{UL|4th wave}}<br />
:Vortex Core Leonis Fire: Destroy anyone you see!<br />
{{UL|5th wave}}<br />
:Marcone Buckshot: Urgh... can't think straight..!<br />
{{UL|6th wave}}<br />
:Porter: Forget the protocols, just smash whatever you see!<br />
<br />
{{UL|Johnny's final words}}<br />
:Johnny Sonata: Okay kid, you got your song. Now get outta here, this place is a mess!}}<br />
<br />
{{Mission Clue|Name=Rule the World|Text=Johnny Sonata recorded a new song entitled, 'Rule the World', on the Dirge of Chaos. When the song played, it will create a devastating effect; the power of the Dirge of Chaos, combined with Johnny Sonata's demonic-granted voice, will spread enough negative and chaotic energy to devastate anyone who isn't prepared for it.}}<br />
<br />
'''Debriefing'''<br />
<br />
Always a prefessional, {{Character}}. I heard there was quite a ruckus in the Giza from the song Johnny was singing. I can only assume that means that everything went according to plan.<br />
<br />
That means part one is done. Part two, however, is something that... you may not exactly enjoy. It involves a safe house and the sewers in Paragon.<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==== {{UL|Final: Artistic Appreciation}} ====<br />
<br />
'''Briefing'''<br />
<br />
Now, there's one main issue we have right now {{Character}}. Malaise is outnumbered in Sister Psyche's mind. He barely has the Aurora trapped within Psyche... hrm, for short-hand, let's just call her {{yellow|'''Aurora-Psyche'''}}, shall we? Yes, he barely has Aurora-Psyche free, but now he has to contend with what remains of Psyche's defenses ''and'' the real Aurora Borealis.<br />
<br />
* {{green|So i need to get into Psyche's mind to finish this. I assume you have a way in.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
I do, {{Character}}. Do you remember {{yellow|'''Fortunata Gossamer'''}}? Well, she's quite a powerful psychic in her own way. I've used some of my magics to take control of her in order to use her abilities to scan Malaise's progress. The girl was ''quite'' angry about how everything turned out in Warburg; she really left me no choice.<br />
<br />
Gossamer can send a projection of yourself into Sister Psyche's mind. Once you're inside, you'll need to assist Malaise in dismantling Sister Psyche's defenses. Be careful in there, {{Character}}, you'll be fighting a cornered psychic and another powerful psychic, while also working together with a certifiable mad man.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Malaise needs your help as soon as possible, {{Character}}!<br />
<br />
<br />
{{Mission Objective|Entrance=Gossamer flings a projection of yourself past Sister Psyche's destroyed defenses. You land in the heart of her mind, where Malaise awaits your aid.|Primary=Drestroy Sister Psyche's Mind|Secondary=|Additional=**Fight off Sister Psyche and Aurora's manifestations<br />
**Find Sister Psyche in her Rikti memory<br />
**Defeat the final images of Aurora Borealis<br />
**Convince Sister Psyche her world isn't real|Completion=You were able to destabilize Sister Psyche's mind and release the fake Aurora Borealis that was trapped within!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Guardian Images}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Fortunata Gossamer {{Named|Faction=Fortunatas|Type=Fortunata|Text=Contact}}<br />
* Malaise<br />
* Aurora Borealis<br />
* Aurora Borealis?<br />
* Sister Psyche {{Named|Faction=Freedom Phalanx|Type=Sister Psyche|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Fortunata Goassamer dialogue<br />
|text={{orange|Fortunata Gossamer speaks to you in a neutral tone.}}<br />
<br />
{{Character}}. I can send you inside of Sister Psyche's mind, when you are ready.<br />
<br />
Please let me know when you are ready.<br />
<br />
* {{green|I'm ready, let's go.}}}}<br />
<br />
{{NPC Text<br />
|title=Inside Sister Psyche's mind<br />
|text=<br />
{{ul|Upon entering Sister Psyche's mind}}<br />
:Malaise: Ah, {{Character}}, you're right on time! The full cast has assembled!<br />
:Sister Psyche: I swear, Malaise, I'm going to rip you into pieces when this is over!<br />
:Aurora Borealis: Psyche, please, you must remain calm, or else he'll break through your defenses!<br />
:Aurora Borealis?: Oh, they're already broken, 'free' version of myself. I've done Malaise the honors!<br />
:Malaise: What a colorful cast we have here! {{Character}}, have you met the Aurora trapped in Psyche's mind yet?<br />
:Aurora Borealis?: -Pleasure-, {{Character}}, Malaise has told me all about you. I won't forget everything you've done for me.<br />
:Aurora Borealis: It's not too late, {{Character}}, you can help stop all of this!<br />
:Malaise: Ah, trying to change the will of our protagonist! But alas, it is for nothing!<br />
:Sister Psyche: What are you up to, Malaise?! What's the point of all this?!<br />
:Malaise: Isn't it obvious? I'm trying to free this litle woman that you've wrongly TRAPPED in your mind!<br />
:Aurora Borealis: Whatever it is, we will NOT allow you and {{Character}} to do this!<br />
:Minor Image of Sister Psyche: There is no forgiveness for you, {{Character}}! NONE!<br />
<br />
{{ul|After defeating the first wave of mental images}}<br />
{{divbox|navy|Strange voice|Ms. Tilman, please! You're making a mess of things, you have to come to your senses!}}<br />
:Minor Image of Sister Psyche: You're working with a MADMAN! Don't you see?!<br />
:Malaise: Excellent work, {{Character}}! Let's move forward!}}<br />
<br />
{{NPC Text<br />
|title=Sister Psyche's deepest fear<br />
|text={{divbox|navy|Strange voice|Please, come to your senses. Dr. Sinclair is just trying to...}}<br />
<br />
:Sister Psyche: Why did you bother to marry me then, if you don't want children.<br />
:Manticore: Listen, Shalice. It's not that. It's just, it isn't the right time. We're both heroes.<br />
:Sister Psyche: And the hours, -days- away? I can read your mind, Justin, even if you don't want me to!<br />
:Manticore: I don't think of them in that way!<br />
:Sister Psyche: Who are you kidding? With the way that -Swan- dresses?!<br />
:Manticore: Shalice... you're right. There's been a few, on the side. I've been meaning to tell you.<br />
:Sister Psyche: I should've known, marrying a billionaire playboy. You could never change, could you?<br />
<br />
{{divbox|red|Sister Psyche|ENOUGH! MALAISE! Stop this!}}<br />
{{divbox|purple|Malaise|Haha... THIS is one of your deepest fears? A husband that is disloyal? Or is it fear that you'll never have a child?}}<br />
{{divbox|forest|Aurora Borealis|I swear, Malaise, I will have NO mercy on you when this is over!<br />
<br />
And YOU, {{Character}}, YOU have chosen your fate. I will make YOU suffer greatly for all of this!}}<br />
<br />
:Minor Image of Sister Psyche: You don't belong in here, NONE of you belong in here!<br />
<br />
{{divbox|navy|Strange voice|Ms. Elliot does not like you calling her 'Swan', just because she owns one, Ms. Tilman.}}<br />
<br />
:Minor Image of Sister Psyche: Stay OUT!<br />
<br />
{{divbox|purple|Malaise|Ah, all according to plan! {{Character}}, let us dive deeper!}}}}<br />
<br />
{{NPC Text<br />
|title=Sister Psyche's Rikti memories<br />
|text={{ul|When interacting with the injured Sister Psyche}}<br />
{{orange|You see Sister Psyche curled up on the ground, staring out into the distance. looking around the area, it seems like this is her memory of the first Rikti invasion.}}<br />
<br />
Can't... can't do anymore... can't shut out the screaming... the pain... did everything I could to stop the Rikti... losing control... losing my mind... went too far... all alone now... all... all alone...<br />
<br />
* {{green|That's right, Psyche. You're all alone, no one is going to save you.}}<br />
<br />
{{divbox|navy|Strange voice|Dr. Daniels, please administer the medication.}}<br />
<br />
No... but I thought... the others... they'll come... Aurora, Positron, Manticore... Statesman...<br />
<br />
* {{green|They're all dead. None of them can help you now.}}<br />
{{missing}}<br />
<br />
* {{green|They don't care about you. They will never try to rescue you.}}<br />
<br />
No... You're wrong! But...<br />
<br />
It all makes sense. There's a new psychic... Aurora Borealis... maybe they didn't need me in the first place. They just needed a psychic... they didn't care about who it was... just that there was one... why go through all the effort to save me... when there's another waiting to be used?<br />
<br />
* {{green|You're expendable, Psyche. You're nothing to them.}}<br />
<br />
{{orange|You hear a noise in the distance. Aurora Borealis has arrived!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
:Minor Image of Aurora Borealis: You cannot win, {{Character}}!<br />
<br />
{{divbox|purple|Malaise|Bye bye, real Aurora! It was lovely having you for the bit of time you were here.<br />
<br />
Do you feel alone, Shalice? Aurora is gone, and now, it's just you, me, {{Character}}, and the woman you've had trapped in here.<br />
<br />
And I know exactly what your TRUE-}}}}<br />
<br />
<br />
'''Debriefing'''<br />
<br />
How does it feel, {{Character}}? You are responsible for destabilizing one of the world's most powerful psychics. Normally, you would have to watch out for Sister Psyche trying to get into your mind, but from my reports, she's quite busy trying to keep her own mind clear of Aurora.<br />
<br />
It's a shame about Malaise, but in the end, he was just a means to an end, wasn't he? Malaise died willingly and happily, at the very least.<br />
<br />
Now, the Freedom Phalanx is in complete chaos; Statesman is missing, Sister Psyche has gone insane, and Manticore is wrapped up in trying to cure Psyche's condition, rather than go after us. A good way to end the day, I do believe, though there is still much to be done. We'll be in touch, but I would prepare, {{Character}}. Your greatest challenge will soon be coming up, I guarantee it.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=209900Tyrka2011-12-25T10:47:48Z<p>Astartus: Added 3rd mission intro texts</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{Enemy The Family}}{{Enemy Hydra}}{{Enemy Longbow}}{{Enemy Shining Stars}}{{Enemy Freedom Phalanx}}{{Enemy Famous Singer}}{{Enemy Demon Hunter}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{orange|?? yds. from XXXXX (landmark)}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that she and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Missing}}<br />
<br />
<br />
{{Mission Objective|Entrance=Rave music fills the air in this part of the Giza. Johnny Sonata is somehwere here, enjoying the palace of sin that he's built himself upon.|Primary=Record a Song on the Dirge of Chaos|Secondary=|Additional=**Get into the second level of the Giza<br />
**Find Johnny Sonata<br />
**'Convince' Johnny to sing a song for the Dirge<br />
**Get to Johnny's performance area<br />
**Fend off the incoming insanity|Completion=You have recorded a new hit single with Johnny Sonata, entitled, 'Rule the World'!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy The Family}}<br />
{{Enemy Famous Singer}}<br />
{{Enemy Demon Hunter}}<br />
<br />
'''Notable NPCs'''<br />
* Johnny Sonata {{Named|Faction=Famous Singer|Type=Johnny Sonata|Text=Boss}}<br />
* Hardcase {{Named|Faction=Demon Hunter|Type=Hardcase|Text=Boss}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata & Hardcase conversation<br />
|text=<br />
{{UL|Upon appoach}}<br />
:Johnny Sonata: I told ya, I want that gal back up here. I don't care what group she's associated with.<br />
:Marcone Gunner: We got us some trouble here!<br />
:Hardcase: {{Character}}! Keep your chaos out of the Giza!<br />
:Johnny Sonata: Wha? What's {{Character}} doing here?}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata conversation<br />
|text=<br />
{{UL|After beating up Hardcase and Johnny Sonata}}<br />
:Johnny Sonata: Okay, kid, so you proved you can beat down my boys. Now, what you want with me?<br />
<br />
{{UL|After interacting with Johnny Sonata}}<br />
<br />
Now, I gotta ask, what's the big deal with you tearin' through my boys? You must have some sort of death wish.<br />
<br />
* {{green|I need you to sing a song into this cassette player.}}<br />
<br />
{{yellow|'''Johnny's eyes narrow, looking at the player.'''}}<br />
<br />
Kid, I might not be the youngest cat around, but ''that'' thing is ancient history.<br />
<br />
What makes you think I'm gonna sing you some song? Normally you gotta paya ''lot'' of money for that privilege.<br />
<br />
* {{green|(Explain to Johnny the proposal for an artifact from Wade.)}}<br />
<br />
Darrin Wade, huh? I've heard of the guy, little bit on the wierd side, but whatever.<br />
<br />
Maybe I'll do it for the artifct, but the kid, I'm gonna have every guy who thinks he's tough kicking down my door to get a song.<br />
<br />
It's gonna take more than that to get me to help you.<br />
<br />
* {{green|(Rough up Johnny Sonata to show him a thing or two))}}<br />
<br />
: {{missing}}<br />
<br />
* {{green|It would be a shame, Johnny, if someone destroyed ythe protection wards against those wailers...}}<br />
<br />
:{{orange|Johnny's wrinkled face goes pale at your threat. He clears his throat.}}<br />
<br />
:Well, kid, maybe this whole offer of yours is worth it.<br />
<br />
: I'll be upstairs getting ready for our recording session. You better come prepared, you understand?<br />
<br />
:* {{green|Oh, I understand well enough.}}<br />
}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata's recording preperations<br />
|text=<br />
{{UL|Johnny's warning}}<br />
:Johnny Sonata: Now, I gotta tell ya kid, this here's a wild proposition you're making.<br />
:Johnny Sonata: The Giza, it ain't filled with poor angels tryin' to make their way into Heaven.<br />
:Johnny Sonata: I'll sing this song of death for ya, but you gotta be prepared for a whole host of problems to come crashin' down on ya, especially if this thing is sending out signals of detruction.<br />
:Johnny Sonata: So, let's get this little shindig goin'.}}<br />
<br />
{{NPC Text<br />
|type=villain<br />
|title=Waves of Insanity<br />
|text=<br />
{{UL|1st wave}}<br />
:Lancer Surgeon: For Lord... Lord... just attack!<br />
{{UL|2nd wave}}<br />
:Mu Striker: I can't help myself... I need to just... just SMASH something...!<br />
{{UL|3rd wave}}<br />
:RIP: I'm gonna beat ANYONE here to a pulp!<br />
{{UL|4th wave}}<br />
:Vortex Core Leonis Fire: Destroy anyone you see!<br />
{{UL|5th wave}}<br />
:Marcone Buckshot: Urgh... can't think straight..!<br />
{{UL|6th wave}}<br />
:Porter: Forget the protocols, just smash whatever you see!<br />
<br />
{{UL|Johnny's final words}}<br />
:Johnny Sonata: Okay kid, you got your song. Now get outta here, this place is a mess!}}<br />
<br />
{{Mission Clue|Name=Rule the World|Text=Johnny Sonata recorded a new song entitled, 'Rule the World', on the Dirge of Chaos. When the song played, it will create a devastating effect; the power of the Dirge of Chaos, combined with Johnny Sonata's demonic-granted voice, will spread enough negative and chaotic energy to devastate anyone who isn't prepared for it.}}<br />
<br />
'''Debriefing'''<br />
<br />
Always a prefessional, {{Character}}. I heard there was quite a ruckus in the Giza from the song Johnny was singing. I can only assume that means that everything went according to plan.<br />
<br />
That means part one is done. Part two, however, is something that... you may not exactly enjoy. It involves a safe house and the sewers in Paragon.<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==== {{UL|Final: Artistic Appreciation}} ====<br />
<br />
'''Briefing'''<br />
<br />
Now, there's one main issue we have right now {{Character}}. Malaise is outnumbered in Sister Psyche's mind. He barely has the Aurora trapped within Psyche... hrm, for short-hand, let's just call her {{yellow|'''Aurora-Psyche'''}}, shall we? Yes, he barely has Aurora-Psyche free, but now he has to contend with what remains of Psyche's defenses ''and'' the real Aurora Borealis.<br />
<br />
* {{green|So i need to get into Psyche's mind to finish this. I assume you have a way in.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
I do, {{Character}}. Do you remember {{yellow|'''Fortunata Gossamer'''}}? Well, she's quite a powerful psychic in her own way. I've used some of my magics to take control of her in order to use her abilities to scan Malaise's progress. The girl was ''quite'' angry about how everything turned out in Warburg; she really left me no choice.<br />
<br />
Gossamer can send a projection of yourself into Sister Psyche's mind. Once you're inside, you'll need to assist Maialise in dismantling Sister Psyche's defenses. Be careful in there, {{Character}}, you'll be fighting a cornered psychic and another powerful psychic, while also working together with a certifiable mad man.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
Malaise needs your help as soon as possible, {{Character}}!<br />
<br />
<br />
{{Mission Objective|Entrance=Gossamer flings a projection of yourself past Sister Psyche's destroyed defenses. You land in the heart of her mind, where Malaise awaits your aid.|Primary=Drestroy Sister Psyche's Mind|Secondary=|Additional=**Fight off Sister Psyche and Aurora's manifestations<br />
**Find Sister Psyche in her Rikti memory<br />
**Defeat the final images of Aurora Borealis<br />
**Convince Sister Psyche her world isn't real|Completion=You were able to destabilize Sister Psyche's mind and release the fake Aurora Borealis that was trapped within!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Guardian Images}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Fortunata Gossamer {{Named|Faction=Fortunatas|Type=Fortunata|Text=Contact}}<br />
* Malaise<br />
* Aurora Borealis<br />
* Aurora Borealis?<br />
* Sister Psyche {{Named|Faction=Freedom Phalanx|Type=Sister Psyche|Text=Elite Boss}}<br />
<br />
'''Debriefing'''<br />
<br />
How does it feel, {{Character}}? You are responsible for destabilizing one of the world's most powerful psychics. Normally, you would have to watch out for Sister Psyche trying to get into your mind, but from my reports, she's quite busy trying to keep her own mind clear of Aurora.<br />
<br />
It's a shame about Malaise, but in the end, he was just a means to an end, wasn't he? Malaise died willingly and happily, at the very least.<br />
<br />
Now, the Freedom Phalanx is in complete chaos; Statesman is missing, Sister Psyche has gone insane, and Manticore is wrapped up in trying to cure Psyche's condition, rather than go after us. A good way to end the day, I do believe, though there is still much to be done. We'll be in touch, but I would prepare, {{Character}}. Your greatest challenge will soon be coming up, I guarantee it.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=209848Tyrka2011-12-24T10:38:07Z<p>Astartus: Added more NPC texts and debriefing for mission 1</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{Enemy The Family}}{{Enemy Hydra}}{{Enemy Longbow}}{{Enemy Shining Stars}}{{Enemy Freedom Phalanx}}{{Enemy Famous Singer}}{{Enemy Demon Hunter}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Missing}}<br />
<br />
<br />
{{Mission Objective|Entrance=Rave music fills the air in this part of the Giza. Johnny Sonata is somehwere here, enjoying the palace of sin that he's built himself upon.|Primary=Record a Song on the Dirge of Chaos|Secondary=|Additional=**Get into the second level of the Giza<br />
**Find Johnny Sonata<br />
**'Convince' Johnny to sing a song for the Dirge<br />
**Get to Johnny's performance area<br />
**Fend off the incoming insanity|Completion=You have recorded a new hit single with Johnny Sonata, entitled, 'Rule the World'!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy The Family}}<br />
{{Enemy Famous Singer}}<br />
{{Enemy Demon Hunter}}<br />
<br />
'''Notable NPCs'''<br />
* Johnny Sonata {{Named|Faction=Famous Singer|Type=Johnny Sonata|Text=Boss}}<br />
* Hardcase {{Named|Faction=Demon Hunter|Type=Hardcase|Text=Boss}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata & Hardcase conversation<br />
|text=<br />
{{UL|Upon appoach}}<br />
:Johnny Sonata: I told ya, I want that gal back up here. I don't care what group she's associated with.<br />
:Marcone Gunner: We got us some trouble here!<br />
:Hardcase: {{Character}}! Keep your chaos out of the Giza!<br />
:Johnny Sonata: Wha? What's {{Character}} doing here?}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata conversation<br />
|text=<br />
{{UL|After beating up Hardcase and Johnny Sonata}}<br />
:Johnny Sonata: Okay, kid, so you proved you can beat down my boys. Now, what you want with me?<br />
<br />
{{UL|After interacting with Johnny Sonata}}<br />
<br />
Now, I gotta ask, what's the big deal with you tearin' through my boys? You must have some sort of death wish.<br />
<br />
* {{green|I need you to sing a song into this cassette player.}}<br />
<br />
{{yellow|'''Johnny's eyes narrow, looking at the player.'''}}<br />
<br />
Kid, I might not be the youngest cat around, but ''that'' thing is ancient history.<br />
<br />
What makes you think I'm gonna sing you some song? Normally you gotta paya ''lot'' of money for that privilege.<br />
<br />
* {{green|(Explain to Johnny the proposal for an artifact from Wade.)}}<br />
<br />
Darrin Wade, huh? I've heard of the guy, little bit on the wierd side, but whatever.<br />
<br />
Maybe I'll do it for the artifct, but the kid, I'm gonna have every guy who thinks he's tough kicking down my door to get a song.<br />
<br />
It's gonna take more than that to get me to help you.<br />
<br />
* {{green|(Rough up Johnny Sonata to show him a thing or two))}}<br />
<br />
: {{missing}}<br />
<br />
* {{green|It would be a shame, Johnny, if someone destroyed ythe protection wards against those wailers...}}<br />
<br />
:{{orange|Johnny's wrinkled face goes pale at your threat. He clears his throat.}}<br />
<br />
:Well, kid, maybe this whole offer of yours is worth it.<br />
<br />
: I'll be upstairs getting ready for our recording session. You better come prepared, you understand?<br />
<br />
:* {{green|Oh, I understand well enough.}}<br />
}}<br />
<br />
{{NPC Text<br />
|title=Johnny Sonata's recording preperations<br />
|text=<br />
{{UL|Johnny's warning}}<br />
:Johnny Sonata: Now, I gotta tell ya kid, this here's a wild proposition you're making.<br />
:Johnny Sonata: The Giza, it ain't filled with poor angels tryin' to make their way into Heaven.<br />
:Johnny Sonata: I'll sing this song of death for ya, but you gotta be prepared for a whole host of problems to come crashin' down on ya, especially if this thing is sending out signals of detruction.<br />
:Johnny Sonata: So, let's get this little shindig goin'.}}<br />
<br />
{{NPC Text<br />
|type=villain<br />
|title=Waves of Insanity<br />
|text=<br />
{{UL|1st wave}}<br />
:Lancer Surgeon: For Lord... Lord... just attack!<br />
{{UL|2nd wave}}<br />
:Mu Striker: I can't help myself... I need to just... just SMASH something...!<br />
{{UL|3rd wave}}<br />
:RIP: I'm gonna beat ANYONE here to a pulp!<br />
{{UL|4th wave}}<br />
:Vortex Core Leonis Fire: Destroy anyone you see!<br />
{{UL|5th wave}}<br />
:Marcone Buckshot: Urgh... can't think straight..!<br />
{{UL|6th wave}}<br />
:Porter: Forget the protocols, just smash whatever you see!<br />
<br />
{{UL|Johnny's final words}}<br />
:Johnny Sonata: Okay kid, you got your song. Now get outta here, this place is a mess!}}<br />
<br />
{{Mission Clue|Name=Rule the World|Text=Johnny Sonata recorded a new song entitled, 'Rule the World', on the Dirge of Chaos. When the song played, it will create a devastating effect; the power of the Dirge of Chaos, combined with Johnny Sonata's demonic-granted voice, will spread enough negative and chaotic energy to devastate anyone who isn't prepared for it.}}<br />
<br />
'''Debriefing'''<br />
<br />
Always a prefessional, {{Character}}. I heard there was quite a ruckus in the Giza from the song Johnny was singing. I can only assume that means that everything went according to plan.<br />
<br />
That means part one is done. Part two, however, is something that... you may not exactly enjoy. It involves a safe house and the sewers in Paragon.<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
{{Enemy Freedom Phalanx}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208682Tyrka2011-12-13T07:46:19Z<p>Astartus: /* {{UL|Part I: The Golden Pipes}} */</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
{{Missing}}<br />
<br />
<br />
{{Mission Objective|Entrance=Rave music fills the air in this part of the Giza. Johnny Sonata is somehwere here, enjoying the palace of sin that he's built himself upon.|Primary=Record a Song on the Dirge of Chaos|Secondary=|Additional=**Get into the second level of the Giza<br />
**Find Johnny Sonata<br />
**'Convince' Johnny to sing a song for the Dirge<br />
**Get to Johnny's performance area<br />
**Fend off the incoming insanity|Completion=You have recorded a new hit single with Johnny Sonata, entitled, 'Rule the World'!}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy The Family}}<br />
<br />
'''Notable NPCs'''<br />
* Johnny Sonata {{Named|Faction=Famous Singer|Type=Johnny Sonata|Text=Boss}}<br />
* Hardcase {{Named|Faction=Demon Hunter|Type=Hardcase|Text=Boss}}<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208579Tyrka2011-12-12T17:19:21Z<p>Astartus: Added 1st mission intro texts</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: The Golden Pipes}} ====<br />
<br />
'''Briefing'''<br />
<br />
Hello. {{Character}}. I am Tyrka. Darrin Wade has requested I speak with you. I've heard much about what you've done in the past, and I wish to help you achieve more in the present and future.<br />
<br />
Your own plan and Mr. Wade's are falling in line nicely with each other. As you're no doubt aware, Malaise has been arrested by the authorities of Paragon. This odd behaviour is exactly what we need; it is now time for us to take action ibn ornder to make an attack on Sister Psyche.<br />
<br />
Of course, many have fought the psychic before, but this time it will be different. We will be going inside her very ''mind'' to attack her. Out of formality, I must ask, are you interested in truly destroying one of the most powerful psychics in the world?<br />
<br />
{{orange|'''This arc contains elite bosses and may be difficult to complete by yourself.'''}}<br />
<br />
* {{green|Agree to form a strike force}}<br />
<br />
{{orange|'''Tyrka hands you a letter and a package.'''}}<br />
<br />
I implore you to read over the letter and go over the contents of the package.<br />
<br />
...<br />
<br />
Are you prepared? I may have all the time in the world, given my current spiritual situation, but you do not. As you see, you've been given the Dirge of Chaos. Now, as you may or may not be aware, one of Sister Psyche's mahor weakness is negative emotions, or rather, a ''very large'' amount of negative emotions. It nearly crippled her back in the 1980's. The Dirge of Chaos is one such artifact that can do the same.<br />
<br />
We will need a powerful song within the Dirge, and not just any song; we will need a song performed by one who is powered by demons. Luckily for us, there is such a man here in St. Martial: {{yellow|'''Johnny Sonata'''}}, the man who sold his soul for his 'golden pipes'.<br />
<br />
You have all the tools, {{Character}}. It will be up to you to get Johnny Sonata to record a song on the Dirge of Chaos. His Family goons won't try to attack you unless you go into the private areas of the Giza, then it will be fair game. You can let Johnny know that Darrin Wade will compensate him with a powerful artifact in return; I'd ask ''you'' to give him an artifact, but Wad einsisted that you do not pay any sort of price for this, given the legwork you'll be doing.<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208440Tyrka2011-12-11T18:45:53Z<p>Astartus: Added 2nd mission NPC texts and debriefing</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=Former Circle Mage<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: Something or Other}} ====<br />
{{Missing}}<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the crate<br />
|text={{orange|You find a crate within the sewers with some equipment in it that will allow you to broadcast the Dirge of Chaos directly into the safe house.}}<br />
<br />
{{orange|You put in earplugs to prevent you from hearing the Dirge of Chaos directly and begin to play the song!}}<br />
<br />
* {{green|(Leave)}}<br />
<br />
{{Cutscene<br />
|Text=&nbsp;<br />
Please be careful dear.<br/><br />
The world is a big place.<br/><br />
You want to rule it all.<br/><br />
But the essential rule still applies.<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say it's lonely here.<br/><br />
The ones you've loved are gone.<br/><br />
The world could be better.<br/><br />
But why did you bother trying?<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
Destiny and love, you think you own it all.<br/><br />
You've got your plans, they always work.<br/><br />
Leave it to yourself, it's all you say.<br/><br />
You think you can do it yourself, but remember,<br/><br />
If you want to rule the world, it'll just rule you.<br/><br />
You say that life's unkind.<br/><br />
You wanted something else.<br/><br />
But baby, you made this choice.<br/><br />
You chose to change it all.<br/><br />
If you want to rule the world, it'll just rule you.}}}}<br />
<br />
{{NPC Text<br />
|title=Upon interaction with the scanner system<br />
|text={{orange|You go through the systems on the computer and sabotage them, stopping any hero from coming in and turning off the Dirge of Chaos. Now, there is only one option left, which is for Sister Psyche to absorb the negative energy!}}<br />
<br />
{{orange|However, something on one of the nearby cameras catches your eye...}}<br />
<br />
* {{green|(Zoom in on the image)}}<br />
<br />
{{orange|You see Manticore with a squad of PPD just like Tyrka predicted. Now, you ''could'' simply walk away with the belief that Manticore could never stop your plan.}}<br />
<br />
{{orange|But that's a rookie mistake. You'll have to go beat the tar out of Manticore to make sure that he can't get anywhere near the computer system to stop the plan!}}<br />
<br />
* {{green|(Leave)}}}}<br />
<br />
{{NPC Text<br />
|title=Manticore dialgue<br />
|type=villain<br />
|text='''Upon spawn'''<br />
<br />
:Manticore: Look sharp and keep the earplugs in! I've heard of this Dirge of Chaos.<br />
<br />
'''Upon approach'''<br />
<br />
:Manticore: {{Character}}, you're either stupid, or extremely confident. Or both. I'll take you down.}}<br />
<br />
'''Debriefing'''<br />
<br />
Great work, {{Character}}. I've been keeping tabs on Malaise. Everything has gone according to plan.<br />
<br />
He is inside of Sister Psyche's mind, causing all sorts of chaos and destruction. Well, he ''would'' be, if it weren't for that prat, {{yellow|'''Aurora Borealis'''}}. She's trying to send in mental defenses to strengthen Sister Psyche's mind.<br />
<br />
Malaise has two goals within Sisster Psyche's mind. The first is to release the personality of Aurora Borealis that is trapped in Psyche's mind; this will throw the psychic into chaos, and if all goes according to plan, allow the trapped woman to take ''full'' control over Psyche. The second is to then try and trap Sister Psyche within her own mind, allowing to 'fake' version of Aurora full reign.<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208427Tyrka2011-12-11T12:54:47Z<p>Astartus: Added 2nd missions intro text</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part I: Something or Other}} ====<br />
{{Missing}}<br />
<br />
==== {{UL|Part II: The Sound of Chaos}} ====<br />
'''Briefing'''<br />
<br />
Malaise is not being kept in the Zig. It's a smart move on their part, we had stolen detailed plans on the infrastructure of the Zig from Arachnos some time ago.<br />
<br />
No, instead they have Malaise in a safe house nearby, one that is armed to the teeth to ensure no one tries a direct assault. Even you, {{Character}}, would be blasted to bits if you tried to walk in there. To be fair, almost anyone would be blasted to bits if the walked in there.<br />
<br />
Luckily for us, the Dirge of Chaos will allow us to walk right into the safe house. We hook into the speaker system that's within the safe house to play the music, causing everyone to go crazy.<br />
<br />
* {{green|And then I'll need to ensure that system cannot be turned off.}}<br />
<br />
<br />
'''Mission Acceptance'''<br />
<br />
Exactly. I have a good feeling that {{yellow|'''Manticore'''}} will be able to figure out how to turn that system off. Now, he may or may not actually be there, but it's imperative that we leave Sister Psyche with no other option than to ''absorb'' the negative energy being given off by the music.<br />
<br />
This will put her in an extremely weakened stage, allowing Malaise to dive inside of her mind. Now, we've stolen one of the Nemesis mole machines. It will get you to the sewer network below the safe house.<br />
<br />
We're already cutting it close, as the safe house has several precautions to check for any underground disturbances. This is why you may have quite a trek to get up there. Once you set up the Dirge, the security systems should freak out, allowing you to simply leave the sewers and ''walk'' into the front door.<br />
<br />
As you see, {{Character}}, there is quite a lot of riding on this. {{orange|'''Just be careful, as you'll most likely have to fight off Manticore, if he's there.'''}}<br />
<br />
<br />
'''Unnecessary Solicitation'''<br />
<br />
We risk Malaise being moved to another safe house if we wait to long, {{Character}}.<br />
<br />
<br />
{{Mission Objective|Entrance=The Nemesis machine shoots out from the ground, leaving you within the depths of the Paragon sewer system.|Primary=Play the Dirge of Chaos|Secondary=|Additional=**Get to the sewers and set up the dirge within one of the crates.<br />
**Get into the warehouse and destroy the scanner systems.<br />
**Defeat Manticore|Completion=The plan is finished! Sister Psyche will have to absorb the negative energy to stop all of this, leaving her in a weakened state.}}<br />
<br />
'''Enemies'''<br />
<br />
{{Enemy Hydra}}<br />
{{Enemy Longbow}}<br />
{{Enemy Shining Stars}}<br />
<br />
'''Notable NPCs'''<br />
* Manticore {{Named|Faction=Freedom Phalanx|Type=Manticore|Text=Elite Boss}}<br />
* Grym {{Named|Faction=Shining Stars|Type=Grym|Text=Boss}}<br />
* Dillo {{Named|Faction=Shining Stars|Type=Dillo|Text=Boss}}<br />
* Security Expert {{Named|Faction=Longbow|Type=Longbow Ballista|Text=Elite Boss}}<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208426Tyrka2011-12-11T12:05:43Z<p>Astartus: Added contact information</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
'''Former Circle Mage'''<br />
<br />
Tyrka is a former Circle of Thorns mage. There aren't many members of the Circle of Thorns who willingly abandon thousands of years of tradition, but Tyrka seems to have been swayed enough by someone to leave the Circle of Thorns. It's assumed from the body that Tyrka's spirit is female, though Tyrka has never confirmed that suggestion.<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part One: Something or Other}} ====<br />
{{Missing}}<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208425Tyrka2011-12-11T12:02:33Z<p>Astartus: /* Souvenir */</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
{{Missing}}<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
<br />
'''Aurora's Report'''<br />
<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part One: Something or Other}} ====<br />
{{Missing}}<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Tyrka&diff=208418Tyrka2011-12-11T08:10:45Z<p>Astartus: Added souvenir text</p>
<hr />
<div>{{wip|date=2011-12-06 }} <br />
<br />
== Overview ==<br />
{{Infobox Contact<br />
|name=Tyrka<br />
|image=Tyrka.jpg<br />
|img_capt=<br />
|zone=[[St. Martial]]<br />
|x=-1304|y=118|z=1969<br />
|levels=30-40<br />
|introed=''None''<br />
|intros=''None''<br />
|enemies={{missing}}<br />
|badge=<br />
}}<br />
<br />
{{Contact Overview|Name=Tyrka|City=V|Zone=St. Martial|x=-1304|y=118|z=1969|Pronoun=her|HoodYN=Y|Hood=Babylon|OriginYN=N|Origin=|LevelYN=Y|Level=30-40}} She is standing {{missing}}. Tyrka is the fourth contact in the [[Villain (Alignment)|villain-side]] [[Who Will Die]] [[Signature Story Arc]] available on the [[Paragon Market]] or free with [[VIP Player|subscription]].<br />
<br />
__toc__<br />
{{clr}}<br />
<br />
== Introductions ==<br />
=== Contact Introduced By ===<br />
None; Tyrka is introduced by contact popup at the appropriate level.<br />
<br />
=== Contact Introduces ===<br />
{{missing}}<br />
<br />
=== Information ===<br />
{{Missing}}<br />
<br />
=== Contact Unlocked ===<br />
{{Missing}}<br />
<br />
=== Prior to Introduction ===<br />
{{Missing Prior}}<br />
<br />
=== Initial Contact ===<br />
{{Missing Initial}}<br />
<br />
=== Too Low Level ===<br />
Sorry, my dear {{Character}}, but this task requires you to be at least threat level 30.<br />
<br />
=== Content Not Purchased ===<br />
You need to purchase the fourth episode of the first signature story arc, [[Who Will Die]], or be a [[VIP Player|VIP]] in order to play Tyrka's story arc.<br />
<br />
== Missions ==<br />
=== {{UL|Story Arc Name}} ===<br />
==== Souvenir ====<br />
You were sent this official report that was made by Aurora Borealis regarding the incident with you, Malaise, Johnny Sonata, and Sister Psyche. Darrin Wade left his elaborate signature on a piece of paper of the report, indicating that he somehow obtained this for you to see. At the top of his note are the words...<br />
<br />
'''Masterpiece'''<br />
<br />
The report by Aurora Borealis begins by saying how she believes you forced Johnny Sonata to record a song on the artifact known as the Dirge of Chaos. Mynx and Swan of the Vindicators went to investigate the connection between you and Johnny Sonata after you attacked the safe house that Malaise was being kept in.<br />
<br />
Aurora goes into great detail about the battle you had within Psyche's mind, putting full blame on you and Malaise for doing a great deal of damage to Sister Psyche. She mentions how you fought off every wave of psychic defenders that seh and Sister Psyche created and warns that you're much more powerful than they had previously thought.<br />
<br />
The report ends with details about what Swan and Mynx discovered in the Golden Giza, which is that Darrin Wade is your partner in this whole plan. Aurora suggests that Longbow and any able-bodied hero should stop at nothing to apprehend you and Wade, as you've both proven yourselves to be extremely dangerous. You have a feeling that Wade has some sort of plan in his mind for all of this, and you're prepared for your friendly working relationship with Wade to reach a possible sour ending; not many partnerships in the Isles tend to end with both sides getting what they want, and you'll be sure that ''you'' get what you want at the end of all this.<br />
<br />
==== {{UL|Part One: Something or Other}} ====<br />
{{Missing}}<br />
<br />
==See Also==<br />
*[[Signature Story Arc]]<br />
*[[Who Will Die]]<br />
*[[Dakota Berg]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Mental_Voyager_Badge&diff=208293Mental Voyager Badge2011-12-09T07:14:01Z<p>Astartus: Added badge description</p>
<hr />
<div>__NOTOC__ __NOEDITSECTION__<br />
{{Image|Badge_it_mom_complete.png‎}}<br />
<br />
== Description ==<br />
You have completed the Incarnate Trial: The Minds of Mayhem.<br />
<br />
== How to Get ==<br />
Complete the [[Minds of Mayhem Trial|Minds of Mayhem Incarnate Trial]].<br />
<br />
{{req sub}}<br />
<br />
== See Also ==<br />
<br />
* [[Badges]]<br />
* [[Issue 21 Badges]]<br />
* [[Hero Accomplishment Badges]]<br />
* [[Villain Accomplishment Badges]]<br />
<br />
== External Links ==<br />
{{CIT Badge|ID=}} <br />
{{BadgeHunter Badge}}<br />
<br />
[[Category:Hero Accomplishment Badges]]<br />
[[Category:Villain Accomplishment Badges]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Lost_Connection_to_Server_Badge&diff=208292Lost Connection to Server Badge2011-12-09T07:11:16Z<p>Astartus: Added badge description</p>
<hr />
<div>__NOEDITSECTION__ __notoc__<br />
{{Image|Badge_it_mom_achievement.png}}<br />
<br />
== Description ==<br />
<br />
When you finally were able to confront Shalice Tilman within the depths of the Minds of mayhem, you found that she would not go easily, for she was strongly connected to the Seer Network. Despite this difficulty, you found a way to sever her connections with little trouble, never allowing her to regain her strength after being chased from Malaise's broken body.<br />
<br />
== How to Get ==<br />
<br />
Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial.<br />
<br />
{{req sub}}<br />
<br />
== See Also ==<br />
<br />
* [[Badges]]<br />
* [[Issue 21 Badges]]<br />
* [[Hero Achievement Badges]]<br />
* [[Villain Achievement Badges]]<br />
<br />
== External Links ==<br />
{{CIT Badge|ID=?}}<br />
{{BadgeHunter Badge}}<br />
<br />
[[Category:Hero Achievement Badges]]<br />
[[Category:Villain Achievement Badges]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Daylight_Saver_Badge&diff=208291Daylight Saver Badge2011-12-09T07:09:09Z<p>Astartus: Added badge description</p>
<hr />
<div>__NOEDITSECTION__ __notoc__<br />
{{Image|Badge_it_mom_achievement.png}}<br />
<br />
== Description ==<br />
<br />
Deep within the Minds of Mayhem, you came across the long-suffering Aurora Borealis, whose body and mind had been taken over by Shalice Tilman. Seperating the two was never going to be an easy task, but you did it while causing minimal risk to Aurora Borealis, delivering her from Tilman's torment with a minimum of suffering.<br />
<br />
== How to Get ==<br />
<br />
Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial.<br />
<br />
{{req sub}}<br />
<br />
== See Also ==<br />
<br />
* [[Badges]]<br />
* [[Issue 21 Badges]]<br />
* [[Hero Achievement Badges]]<br />
* [[Villain Achievement Badges]]<br />
<br />
== External Links ==<br />
{{CIT Badge|ID=?}}<br />
{{BadgeHunter Badge}}<br />
<br />
[[Category:Hero Achievement Badges]]<br />
[[Category:Villain Achievement Badges]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Issue_21_Badges&diff=208265Issue 21 Badges2011-12-08T21:54:48Z<p>Astartus: Added new Issue 21 Media Blitz Achievement badges</p>
<hr />
<div>{{TOCright}}<br />
<br />
== Overview ==<br />
<br />
[[Issue 21]] introduced badges primarily related to the new [[First Ward]] zone, as well as the revamped starting experiences in [[Atlas Park]] and [[Mercy Island]].<br />
<br />
For Heroes and Villains, it added 8 Exploration badges, 1 History badge, 12 Accomplishment badges, 7 Achievement badges, 1 Accolade badge, 13 Veteran badges, 6 Defeat badges, 1 Event badge, and 4 Day Job badges. In total, 53 badges were introduced for Heroes and Villains upon the release of Issue 21. An additional 3 Event badges were added later, for a grand total of 56 badges introduced during Issue 21 for Heroes and Villains.<br />
<br />
For Praetorians, it added 8 Exploration badges, 1 History badge, 12 Accomplishment badges, 7 Achievement badges, 1 Accolade badge, 13 Veteran badges, 6 Defeat badges, 1 Event badge, and 4 Day Job badges. In total, 53 badges were introduced for Praetorians upon the release of Issue 21. An additional 3 Event badges were added later, for a grand total of 56 badges introduced during Issue 21 for Praetorians.<br />
<br />
== Exploration Badges ==<br />
=== [[File:badge TourismPraetoria.png|30px]] First Ward ===<br />
There were eight badges added to [[First Ward]] with Issue 21.<br />
<br />
{{Location_Header|Name=Badge}}<br />
{{Location_Row|Name={{BadgeLink|Dearly Departed}}|Zone=First Ward|Border=0|-2188|77|486}}<br />
{{Location_Row|Name={{BadgeLink|Eye of the Vortex}}|Zone=First Ward|Border=0|177|947|-173}}<br />
{{Location_Row|Name={{BadgeLink|Fearless Insurgent}}|Zone=First Ward|Border=0|-626|57|-2656}}<br />
{{Location_Row|Name={{BadgeLink|Shell Shocked}}|Zone=First Ward|Border=0|829|23|1955}}<br />
{{Location_Row|Name={{BadgeLink|Mayhem's Prodigal}}|Zone=First Ward|Border=0|2469|251|2254}}<br />
{{Location_Row|Name={{BadgeLink|Shadow Walker}}|Zone=First Ward|Border=0|-120|20|-1952}}<br />
{{Location_Row|Name={{BadgeLink|Vengeance Seeker}}|Zone=First Ward|Border=0|1444|219|3459}}<br />
{{Location_Row|Name={{BadgeLink|Witness for the Fallen}}|Zone=First Ward|Border=0|181|13|-677}}<br />
{{Location_Footer}}<br />
<br /><br />
<br />
== History Badges ==<br />
There was one History badge added with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:Badge History.png|20 px]]<br />
| {{BadgeLink|The Last Word}} (First Ward History)<br />
|}<br />
<br /><br />
<br />
== Accomplishment Badges ==<br />
There were twelve Accomplishment badges added with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:badge_it_underground_complete.png|54px]]<br />
| {{BadgeLink|Underground Seeker}}<br />
| &nbsp; Complete [[The Underground Trial]] {{Req GR}}<br />
|-<br />
| {{center|[[File:2100_Atlas_CompleteBadge.png|20px]]}}<br />
| {{BadgeLink|Savior of Atlas Park}}<br />
| &nbsp; Complete [[Aaron Thiery]]'s story arc in [[Atlas Park]] (Hero or Vigilante)<br />
|-<br />
| {{center|[[File:2100_Mercy_CompleteBadge.png|20px]]}}<br />
| {{BadgeLink|Freedom Cracker}}<br />
| &nbsp; Complete [[Lt. Harris]]' story arc in [[Mercy Island]] (Villain or Rogue)<br />
|-<br />
| {{center|[[File:Badge_OGTH1.png|20px]]}}<br />
| {{BadgeLink|Shining Star}}<br />
| &nbsp; Complete the Level 5-9 Ongoing Training story arc from [[Twinshot]] (Hero or Vigilante)<br />
|-<br />
| {{center|[[File:Badge_OGTH2.png|20px]]}}<br />
| {{BadgeLink|Brightest Sun}}<br />
| &nbsp; Complete the Level 10-14 Ongoing Training story arc from Twinshot (Hero or Vigilante)<br />
|-<br />
| {{center|[[File:Badge_OGTH3.png|20px]]}}<br />
| {{BadgeLink|Supernova}}<br />
| &nbsp; Complete the Level 15-19 Ongoing Training story arc from Twinshot (Hero or Vigilante)<br />
|-<br />
| {{center|[[File:Badge_OGTV1.png|20px]]}}<br />
| {{BadgeLink|Dark Heart}}<br />
| &nbsp; Complete the Level 5-9 Ongoing Training story arc from [[Dr. Graves]] (Villain or Rogue)<br />
|-<br />
| {{center|[[File:Badge_OGTV2.png|20px]]}}<br />
| {{BadgeLink|Blackened Soul}}<br />
| &nbsp; Complete the Level 10-14 Ongoing Training story arc from Dr. Graves (Villain or Rogue)<br />
|-<br />
| {{center|[[File:Badge_OGTV3.png|20px]]}}<br />
| {{BadgeLink|Face Of Evil}}<br />
| &nbsp; Complete the Level 15-19 Ongoing Training story arc from Dr. Graves (Villain or Rogue)<br />
|-<br />
| [[File:badge_sewer_trial_complete.png|54px]]<br />
| {{BadgeLink|Hydra Stomper}}<br />
| &nbsp; Complete the [[Death from Below]] Sewer Trial<br />
|-<br />
| [[File:badge_defeat_seedofhamidon.png|54px]]<br />
| {{BadgeLink|Germinator Terminator}}<br />
| &nbsp; Defeat [[The Seed of Hamidon]] in [[First Ward]]<br />
|-<br />
| {{center|[[File:badge_TourismPraetoria.png|20px]]}}<br />
| {{BadgeLink|Knowledgeable}}<br />
| &nbsp; Purchase from the [[Paragon Market]]<br />
|}<br />
<br /><br />
<br />
== Achievement Badges ==<br />
There were seven Achievement badges added with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:badge_it_underground_achievement.png|54px]]<br />
| {{BadgeLink|Regenerate This}}<br />
| &nbsp; Defeat the Self-Repairing and Lichen Infested War Walkers within 8 minutes of starting the fight || {{Req sub}}<br />
|-<br />
| [[File:badge_it_underground_achievement.png|54px]]<br />
| {{BadgeLink|Tour Guide}}<br />
| &nbsp; Don't let [[Desdemona]]'s health go below 50% during [[The Underground Trial]] || {{Req sub}}<br />
|-<br />
| [[File:badge_it_underground_achievement.png|54px]]<br />
| {{BadgeLink|Preservation Specialist}}<br />
| &nbsp; Don't let any of the IDF bombs detonate in [[The Underground Trial]] || {{Req sub}}<br />
|-<br />
| [[File:badge_it_underground_achievement.png|54px]]<br />
| {{BadgeLink|Avatar Assassin}}<br />
| &nbsp; Defeat the [[Avatar of Hamidon]] at the same time as a Detonating Seedling in [[The Underground Trial]] || {{Req sub}}<br />
|-<br />
| {{center|[[File:badge_it_underground_master.png|20px]]}}<br />
| {{BadgeLink|Master of the Underground}}<br />
| &nbsp; Earn the Regenerate This, Tour Guide, Preservation Specialist, and Avatar Assassin badges || {{Req sub}}<br />
|-<br />
| {{center|[[File:badge_sewer_trial_achievement.png|20px]]}}<br />
| {{BadgeLink|The Cleanser}}<br />
| &nbsp; Defeat all the Lost Worshippers in the [[Death from Below]] Sewer Trial before defeating the Lost Leader<br />
|-<br />
| {{center|[[File:badge_sewer_trial_achievement.png|20px]]}}<br />
| {{BadgeLink|Cadaver Counter}}<br />
| &nbsp; Defeat the Vahzilok leader in the [[Death from Below]] Sewer Trial without killing any of the Cadavers<br />
|}<br />
<br /><br />
Additional 10 badges were added with Issue 21: Media Blitz!<br />
<br />
{|<br />
|-<br />
| [[File:badge_it_tpn_achievement.png|54px]]<br />
| {{BadgeLink|News Flash}}<br />
| &nbsp; Complete all three 500-point Public Opinion challenges, taking no more than 8 minutes per challenge, and then finish the TPN Campus Trial || {{Req sub}}<br />
|-<br />
| [[File:badge_it_tpn_achievement.png|54px]]<br />
| {{BadgeLink|Fair & Balanced}}<br />
| &nbsp; Do not allow a single Telepathist to convert 4 or more citizens for the duration of TPN Campus, and then finish the trial. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_tpn_achievement.png|54px]]<br />
| {{BadgeLink|Television Addict}}<br />
| &nbsp; Complete all four terminals in all three buildings during each 500-point Public Opinion challenge, while also keeping H.D. above 80% health at all times, and then finish the trial. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_tpn_achievement.png|54px]]<br />
| {{BadgeLink|Tonight's Top Story}}<br />
| &nbsp; Defeat Maelstrom within four minutes during each of his three encounters. || {{Req sub}}<br />
|-<br />
| {{center|[[File:badge_it_tpn_master.png|20px]]}}<br />
| {{BadgeLink|Master of TPN Campus}}<br />
| &nbsp; Earn the Spin Doctor, News Flash, Fair & Balanced, Television Addict and Tonight's Top Story badges. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_mom_achievement.png|54px]]<br />
| {{BadgeLink|Dreamwalker}}<br />
| &nbsp; Defeat all of Malaise's possible nightmares at least once. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_mom_achievement.png|54px]]<br />
| {{BadgeLink|A Perfect Storm}}<br />
| &nbsp; Defeat Mother Yin while creating no more than 4 Eyes of the Storm, then complete the trial. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_mom_achievement.png|54px]]<br />
| {{BadgeLink|Daylight Saver}}<br />
| &nbsp; Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial. || {{Req sub}}<br />
|-<br />
| [[File:badge_it_mom_achievement.png|54px]]<br />
| {{BadgeLink|Lost Connection to Server}}<br />
| &nbsp; Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial. || {{Req sub}}<br />
|-<br />
| {{center|[[File:badge_it_mom_master.png|20px]]}}<br />
| {{BadgeLink|Master of Minds of Mayhem}}<br />
| &nbsp; Earn the Mental Voyager, Dreamwalker, A Perfect Storm, Daylight Saver, and Lost Connection to Server badges. || {{Req sub}}<br />
|}<br />
<br />
== Accolade Badges ==<br />
There was one Accolade badge added with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:P_NovaPraetoriaExplorer.png|54px]]<br />
| {{BadgeLink|Prime Warden}}<br />
| &nbsp; Collect all eight exploration badges in [[First Ward]]<br />
|}<br />
<br /><br />
<br />
== Veteran Badges ==<br />
There were thirteen Veteran badges added with Issue 21.<br />
<br />
{|<br />
|-<br />
| {{center|[[File:badge_vr_months_generic.png|29px]]}}<br />
| {{BadgeLink|Unshakable}}<br />
| &nbsp; Earn thirty-one Reward Tokens<br />
|-<br />
| {{center|[[File:badge_vr_months_generic.png|29px]]}}<br />
| {{BadgeLink|Diligent}}<br />
| &nbsp; Earn thirty-two Reward Tokens<br />
|-<br />
| {{center|[[File:badge_vr_months_generic.png|29px]]}}<br />
| {{BadgeLink|Persistent}}<br />
| &nbsp; Earn thirty-three Reward Tokens<br />
|-<br />
| {{center|[[File:badge_vr_months_generic.png|29px]]}}<br />
| {{BadgeLink|Rookie}}<br />
| &nbsp; Earn your first Reward Token<br />
|-<br />
| {{center|[[File:badge_vr_months_generic.png|29px]]}}<br />
| {{BadgeLink|Radiant}}<br />
| &nbsp; Earn thirty-four Reward Tokens<br />
|-<br />
| [[File:Badge_Year_1_Veteran.png|54px]]<br />
| {{BadgeLink|1 Year Veteran}}<br />
| &nbsp; Have a subscription for 12 months<br />
|-<br />
| [[File:Badge_Year_2_Veteran.png|54px]]<br />
| {{BadgeLink|2 Year Veteran}}<br />
| &nbsp; Have a subscription for 24 months<br />
|-<br />
| [[File:Badge_Year_3_Veteran.png|54px]]<br />
| {{BadgeLink|3 Year Veteran}}<br />
| &nbsp; Have a subscription for 36 months<br />
|-<br />
| [[File:Badge_Year_4_Veteran.png|54px]]<br />
| {{BadgeLink|4 Year Veteran}}<br />
| &nbsp; Have a subscription for 48 months<br />
|-<br />
| [[File:Badge_Year_5_Veteran.png|54px]]<br />
| {{BadgeLink|5 Year Veteran}}<br />
| &nbsp; Have a subscription for 60 months<br />
|-<br />
| [[File:Badge_Year_6_Veteran.png|54px]]<br />
| {{BadgeLink|6 Year Veteran}}<br />
| &nbsp; Have a subscription for 72 months<br />
|-<br />
| [[File:Badge_Year_7_Veteran.png|54px]]<br />
| {{BadgeLink|7 Year Veteran}}<br />
| &nbsp; Have a subscription for 84 months<br />
|-<br />
| [[File:Badge_Year_8_Veteran.png|54px]]<br />
| {{BadgeLink|8 Year Veteran}}<br />
| &nbsp; Have a subscription for 96 months<br />
|}<br />
<br /><br />
<br />
== Defeat Badges ==<br />
There were six Defeat badges added with Issue 21.<br />
<br />
{|<br />
|-<br />
| {{center|[[File:badge_villain_apparitions.png|20px]]}}<br />
| {{BadgeLink|Disappearing Act}}<br />
| &nbsp; Defeat 100 points worth of [[Apparitions]]<br />
|-<br />
| {{center|[[File:badge_villain_awakened.png|20px]]}}<br />
| {{BadgeLink|Snooze Button}}<br />
| &nbsp; Defeat 100 points worth of [[The Awakened]]<br />
|-<br />
| {{center|[[File:badge_villain_carnivaloflight.png|20px]]}}<br />
| {{BadgeLink|Show's Over}}<br />
| &nbsp; Defeat 100 points worth of [[Carnival of Light]], [[Carnival of Vengeance|Vengeance]], or [[Carnival of War|War]]<br />
|-<br />
| {{center|[[File:badge_villain_praetoriandust.png|20px]]}}<br />
| {{BadgeLink|D.U.S.T. In The Wind}}<br />
| &nbsp; Defeat 100 points worth of [[D.U.S.T.]]<br />
|-<br />
| {{center|[[File:badge_villain_talons.png|20px]]}}<br />
| {{BadgeLink|Chipped Talon}}<br />
| &nbsp; Defeat 100 points worth of [[Talons of Vengeance]]<br />
|-<br />
| [[File:badge_defeat_burrspectrum.png|54px]]<br />
| {{BadgeLink|Full Spectrum}}<br />
| &nbsp; Defeat one of each variety of [[Seedling]] spawned by [[The Seed of Hamidon]]<br />
|}<br />
<br /><br />
<br />
== Event Badges ==<br />
There was one Event badge added with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:Badge_event_headstart.png|20px]]<br />
| {{BadgeLink|Doorbuster}}<br />
| &nbsp; Participate in the VIP head start of [[City of Heroes Freedom]]<br />
|}<br />
<br /><br />
<br />
== Day Job Badges ==<br />
There were four Day Job badges added with Issue 21.<br />
<br />
{|<br />
| [[File:badge_dayjob_dustranger.png|27px]]<br />
| {{BadgeLink|D.U.S.T. Ranger}}<br />
| &nbsp; Log out in the D.U.S.T. Training Facility in the Free-Fire Zone for 21 days<br />
|-<br />
| [[File:badge_dayjob_scavenger.png|27px]]<br />
| {{BadgeLink|Scavenger}}<br />
| &nbsp; Log out anywhere in [[First Ward]] for 21 days<br />
|-<br />
| [[File:badge_dayjob_psychologist.png|27px]]<br />
| {{BadgeLink|Psychologist}}<br />
| &nbsp; Log out in the Mother of Mercy Hospital for 21 days<br />
|-<br />
| [[File:badge_dayjob_survivalist.png|27px]]<br />
| {{BadgeLink|Survivalist}}<br />
| &nbsp; Log out in the Survivor Compound in Eltentown for 21 days<br />
|}<br />
<br /><br />
<br />
== Changed Requirements & Updated Images ==<br />
The following Veteran badges had their requirements and images changed with Issue 21.<br />
<br />
{|<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Trustworthy}}<br />
| &nbsp; Earn two Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Faithful}}<br />
| &nbsp; Earn three Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Dependable}}<br />
| &nbsp; Earn four Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Loyal}}<br />
| &nbsp; Earn five Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Zealous}}<br />
| &nbsp; Earn six Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Staunch}}<br />
| &nbsp; Earn seven Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Steadfast}}<br />
| &nbsp; Earn eight Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Devoted}}<br />
| &nbsp; Earn nine Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Dedicated}}<br />
| &nbsp; Earn ten Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Committed}}<br />
| &nbsp; Earn eleven Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Unswerving}}<br />
| &nbsp; Earn twelve Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Addicted}}<br />
| &nbsp; Earn thirteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Ardent}}<br />
| &nbsp; Earn fourteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Fervent}}<br />
| &nbsp; Earn fifteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Eternal}}<br />
| &nbsp; Earn sixteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Battle Hardened}}<br />
| &nbsp; Earn seventeen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Tried and True}}<br />
| &nbsp; Earn eighteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Allegiant}}<br />
| &nbsp; Earn nineteen Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Abiding}}<br />
| &nbsp; Earn twenty Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|City Traveler}}<br />
| &nbsp; Earn twenty-one Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Honorable}}<br />
| &nbsp; Earn twenty-two Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Enduring}}<br />
| &nbsp; Earn twenty-three Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Genuine}}<br />
| &nbsp; Earn twenty-four Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Distinguished}}<br />
| &nbsp; Earn twenty-five Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Resolute}}<br />
| &nbsp; Earn twenty-six Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Purposeful}}<br />
| &nbsp; Earn twenty-seven Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Uncompromising}}<br />
| &nbsp; Earn twenty-eight Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Loyal Customer}}<br />
| &nbsp; Earn twenty-nine Reward Tokens<br />
|-<br />
| [[File:badge_vr_months_generic.png|29px]]<br />
| {{BadgeLink|Tenacious}}<br />
| &nbsp; Earn thirty Reward Tokens<br />
|}<br />
<br /><br />
<br />
== Changed Locations ==<br />
[[File:Badge_tourist_01.png|30px]] The following Hero Exploration badges were moved with Issue 21.<br />
{{Location_Header|Name=Badge}}<br />
{{Location_Row|Name={{BadgeLink|Undefeated}}|Zone=Atlas Park|Border=0|545|59|-2307}}<br />
{{Location_Row|Name={{BadgeLink|Silent Sentinel}}|Zone=Atlas Park|Border=0|-1169|108|-1586}}<br />
{{Location_Row|Name={{BadgeLink|Hero Corps Insider}}|Zone=Atlas Park|Border=0|282|16|-892}}<br />
{{Location_Row|Name={{BadgeLink|Patriot}}|Zone=Atlas Park|Border=0|164|-768|-673}}<br />
{{Location_Row|Name={{BadgeLink|Top Dog}}|Zone=Atlas Park|Border=0|136|315|-312}}<br />
{{Location_Row|Name={{BadgeLink|Freedom}}|Zone=Atlas Park|Border=0|126|171|-653}}<br />
{{Location_Row|Name={{BadgeLink|Edge of Chaos}}|Zone=Atlas Park|Border=0|-146|-784|-902}}<br />
{{Location_Footer}}<br />
<br /><br />
<br />
[[File:Badge_history_01.png|40px]] The following Hero History plaques were moved with Issue 21.<br />
{{Location_Header|Name=Monument}}<br />
{{Location_Row|Name=[[Pupil Badge|Pupil 1]]|Zone=Atlas Park|Border=0|498|0|-1135}}<br />
{{Location_Row|Name=[[Student Badge|Student 1]]|Zone=Atlas Park|Border=0|-1086|-17|-198}}<br />
{{Location_Row|Name=Student 2|Zone=Atlas Park|Border=0|1200|4|384}}<br />
{{Location_Row|Name=[[Expert Badge|Expert 1]]|Zone=Atlas Park|Border=0|634|1|825}}<br />
{{Location_Row|Name=[[Intellectual Badge|Intellectual 1]]|Zone=Atlas Park|Border=0|2381|0|-1251}}<br />
{{Location_Row|Name=[[Digger Badge|Digger 1]]|Zone=Atlas Park|Border=0|1159|42|-812}}<br />
{{Location_Row|Name=[[Alumnus Badge|Alumnus 1]]|Zone=Atlas Park|Border=0|-640|13|1020}}<br />
{{Location_Footer}}<br />
<br /><br />
<br />
== Later Badges ==<br />
=== Event Badges ===<br />
There were three Event badge added after Issue 21 was released.<br />
<br />
{|<br />
|-<br />
| [[File:Badge event halloween2011 mansion.png|20px]]<br />
| {{BadgeLink|Is There a Doctor in the House?}}<br />
| &nbsp; Complete [[Dr. Kane's House of Horror]] trial in the [[Halloween Event 2011]]<br />
|-<br />
| [[File:Badge event halloween2011 trick.png|20px]]<br />
| {{BadgeLink|Tricked Out}}<br />
| &nbsp; Defeat Dr. Kane's Abomination while wearing a Halloween costume<br />
|-<br />
| [[File:Badge event halloween2011 abomination.png|20px]]<br />
| {{BadgeLink|It's Alive!}}<br />
| &nbsp; Defeat Dr. Kane's Abomination and 99 zombies in under 12 minutes<br />
|}<br />
<br /><br />
<br />
== See Also ==<br />
* [[Badges]]<br />
* [[Issue 21]]<br />
{{Navbox Badges}}<br />
<br />
[[Category:Badges]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Minds_of_Mayhem_Trial&diff=208243Minds of Mayhem Trial2011-12-08T08:12:34Z<p>Astartus: </p>
<hr />
<div>{{wip|date=2011-16-11}}<br />
{{TOCleft}}<br />
== Overview ==<br />
{{Infobox Trial<br />
|name = Minds of Mayhem Trial<br />
|size = 8-16<br />
|enemies = {{red|??}}<br />
|badge = [[File:Badge it mom complete.png|32px]] {{BadgeLink|Mental Voyager}}<br />
|incarnate xp = [[Incarnate Experience|Psychic]]<br />
|sub = y<br />
}}<br />
<br />
The '''Minds of Mayhem Trial''' (M.o.M. or MoM) is one of the Incarnate Trials connected to the release of [[Issue 21.5]] which takes place in [[Praetoria]]. A minimum of 8 and a maximum of 16 players can raid the [[Mother of Mercy Psychiatric Hospital]]'s grounds.<br />
<br />
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the [[LFG]] menu), it is possible that your unseen helper is meant to be [[Prometheus]] as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the [[Well of the Furies]].<br />
<br />
All [[Issue 20]] [[Incarnate Component]]s will drop during this trial, and [[Incarnate Experience|Psychic Incarnate Experience]] is gained towards unlocking the Alpha, Judgement and Lore Incarnate Slots.<br />
<br />
== In Detail ==<br />
<br />
{{missing}}<br />
<br />
'''Notable NPCs'''<br />
* [[Malaise (Praetorian)|Malaise]] ([[Archvillain]])<br />
* [[Mother Mayhem]] ([[Archvillain]])<br />
* [[Penelope Mayhem]] ([[Archvillain]])<br />
* [[Malaise Mayhem]] ([[Archvillain]])<br />
* [[Mother Malaise]] ([[Archvillain]])<br />
* Random three from the following:<br />
** [[Eochai]] ([[Archvillain]])<br />
** [[Jack in Irons]] ([[Archvillain]])<br />
** [[Adamastor]] ([[Archvillain]])<br />
** [[Avatar of Hamidon]] ([[Archvillain]])<br />
** [[Babbage]] ([[Archvillain]])<br />
** [[Kraken]] ([[Archvillain]])<br />
** [[Caleb]] ([[Archvillain]])<br />
** [[Winter Lord]] ([[Archvillain]])<br />
* [[Jade Spider]] ([[Archvillain]], Ally)<br />
* [[Desdemona]] (Contact within trial)<br />
* [[Metronome]] (Contact within trial)<br />
* [[Penelope Yin (Praetorian)|Penelope Yin]] (Hostage, contact within trial at the end)<br />
* [[Aurora_Borealis_(Praetorian)|Aurora Borealis]] (Hostage, contact within trial at the end)<br />
<br />
== Rewards ==<br />
{|<br />
|-<br />
| [[File:Badge it mom complete.png|54px]]<br />
| {{BadgeLink|Mental Voyager}}<br />
| &nbsp; Complete the Minds of Mayhem Trial.<br />
|-<br />
| [[File:Badge it mom achievement.png|54px]]<br />
| {{BadgeLink|Dreamwalker}}<br />
| &nbsp; Defeat all of Malaise's possible nightmares at least once.<br />
|-<br />
| [[File:Badge it mom achievement.png|54px]]<br />
| {{BadgeLink|A Perfect Storm}}<br />
| &nbsp; Defeat Mother Yin while creating no more than 4 Eyes of the Storm, then complete the trial.<br />
|-<br />
| [[File:Badge it mom achievement.png|54px]]<br />
| {{BadgeLink|Daylight Saver}}<br />
| &nbsp; Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial.<br />
|-<br />
| [[File:Badge it mom achievement.png|54px]]<br />
| {{BadgeLink|Lost Connection to Server}}<br />
| &nbsp; Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial.<br />
|-<br />
| {{center|[[File:Badge it mom master.png|20px]]}}<br />
| {{BadgeLink|Master of Minds of Mayhem}}<br />
| &nbsp; Earn the Mental Voyager, Dreamwalker, A Perfect Storm, Daylight Saver, and Lost Connection to Server badges.<br />
|}<br />
<br />
=== Incarnate System ===<br />
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]]. <br />
* [[Incarnate Experience|Psychic Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s if any of those slots are locked.<br />
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.<br />
** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit {{orange|(not sure if accurate)}}. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].<br />
<br />
* The following actions during the Trial award an Astral Merit:<br />
{{missing}}<br />
<br />
* Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Minds of Mayhem badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.<br />
<br />
== Strategy ==<br />
*[[{{PAGENAME}}/Strategy|{{PAGENAME}} Strategy]]<br />
<br />
[[Category:Trials and Task Forces]]<br />
[[Category:Incarnate System]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=TPN_Campus_Trial&diff=208241TPN Campus Trial2011-12-08T06:55:47Z<p>Astartus: </p>
<hr />
<div>{{wip|date=2011-16-11}}<br />
{{otheruses4|the [[Incarnate System]] Trial|the [[Praetoria]]n TV network|Total Praetorian Network}}<br />
{{TOCleft}}<br />
== Overview ==<br />
{{Infobox Trial<br />
|name=The T.P.N. Campus Trial<br />
|size=12-24<br />
|enemies= {{red|??}}<br />
|badge= [[File:Badge it tpn complete.png|32px]] {{BadgeLink|TPN Completion badge?}}<br />
|incarnate xp=[[Incarnate Experience|Physical]]<br />
|sub=y<br />
}}<br />
<br />
The '''T.P.N. Campus Trial''' (T.P.N. or TPN) is one of the Incarnate Trials connected to the release of [[Issue 21.5]] which takes place in [[Praetoria]]. A minimum of 12 and a maximum of 24 players can raid the T.P.N. Campus.<br />
<br />
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the [[LFG]] menu), it is possible that your unseen helper is meant to be [[Prometheus]] as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the [[Well of the Furies]].<br />
<br />
All [[Issue 20]] [[Incarnate Component]]s will drop during this trial, and [[Incarnate Experience|Physical Incarnate Experience]] is gained towards unlocking the Alpha, Interface and Destiny Incarnate Slots.<br />
{{clr}}<br />
<br />
== In Detail ==<br />
<br />
The '''T.P.N. Trial''' is an incarnate [[Trial]] that takes place in [[Praetoria]], on the TPN Campus. There is no contact for this trial, though it could be argued that [[Prometheus]] is your contact. However, rather than going to anyone for a mission, the players use the [[Team-Up Teleporter]] to find other interested players. The trial consists of a single mission, broken into four distinct phases. A timer begins after the first phase, and the trial will be failed if the timer expires.<br />
<br />
===Phase 1===<br />
<br />
Players must first defeat 5 IDF trops and then 50 IDF troops scattered about the grounds, without harming the cameras sent to monitor their progress. The cameras are level 1 mobs and very small, so multi-target attacks are strongly discouraged. Any IDF killed after the nearby camera is destroyed will not count toward the goal, as they will not sway Praetoria's Public Opinion.<br />
<br />
===Phase 2===<br />
<br />
The players must enter the main building at the center of the campus and activate 4 terminals to begin the broadcast. Each terminal is surrounded by a number of IDF guards, as well as a single technician. The technician will be out of phase as long as IDF remain nearby. After defeating each technician, players must click on the terminal to activate it.<br />
<br />
After all 4 terminals have been activated, Maelstrom will spawn in the room, along with a brief cutscene. While fighting Maelstrom, the technicians and IDF guards will respawn at each terminal. Repeating the above steps to activate the terminals will provide a boost in public opinion. Up to 250 public opinion may be gathered during this phase.<br />
<br />
===Phase 3===<br />
<br />
After defeating Maelstrom, all players are teleported back to the campus grounds, where telepathists will spawn within groups of angry citizens. Up to 6 telepathists will spawn, depending on the size of the league. If left unchecked, the telepathists will sway the angry citizens against the players, reducing the earned public opinion.<br />
<br />
Meanwhile, H.D. will broadcast from each of the three buildings on campus in turn (starting with T.P.N. Live to the east, then the main building in the center, then Visualcorp to the west, then repeating). During the broadcast, the players must enter the building and activate the four terminals as described in phase 2. Each terminal activation gains 30 public opinion, plus a {{red|??}} static bonus for the first terminal in each building.<br />
<br />
The players must gain 500 public opinion to proceed. If the public opinion is reduced to 0 or the timer expires, the trial fails.<br />
<br />
After the players successfully gain 500 public opinion, Maelstrom will spawn in the grounds and must be defeated to proceed to phase 4. During this fight, Maelstrom introduces the Mark for Death power. A green icon appears over the head of each character Maelstrom marks for death. Those characters must either break line of sight with Maelstrom or get more than 30 feet away. Failure to do so results in a one-shot kill when Maelstrom fires his AOE attack.<br />
<br />
On defeating Maelstrom, all players receive a bonus award of 60 incarnate threads.<br />
<br />
===Phase 4===<br />
<br />
This phase is a repetition of phase 3, with the addition of Maelstrom spawning on campus after the terminals are activated in each building. During these spawns he does not need to be defeated completely, but will run away after {{red|??}}.<br />
<br />
'''Notable NPCs'''<br />
* [[Maelstrom]] ([[Archvillain]])<br />
<br />
== Rewards ==<br />
=== Badges ===<br />
{|<br />
|-<br />
| [[File:Badge it tpn complete.png|54px]]<br />
| {{BadgeLink|Spin Doctor}}<br />
| &nbsp; Complete the TPN Campus Trial.<br />
|-<br />
| [[File:Badge it tpn achievement.png|54px]]<br />
| {{BadgeLink|News Flash}}<br />
| &nbsp; Complete all three 500-point Public Opinion challenges, taking no more than 8 minutes per challenge, and then finish the TPN Campus Trial<br />
|-<br />
| [[File:Badge it tpn achievement.png|54px]]<br />
| {{BadgeLink|Fair & Balanced}}<br />
| &nbsp; Do not allow a single Telepathist to convert 4 or more citizens for the duration of TPN Campus, and then finish the trial.<br />
|-<br />
| [[File:Badge it tpn achievement.png|54px]]<br />
| {{BadgeLink|Television Addict}}<br />
| &nbsp; Complete all four terminals in all three buildings during each 500-point Public Opinion challenge, while also keeping H.D. above 80% health at all times, and then finish the trial.<br />
|-<br />
| [[File:Badge it tpn achievement.png|54px]]<br />
| {{BadgeLink|Tonight's Top Story}}<br />
| &nbsp; Defeat Maelstrom within four minutes during each of his three encounters.<br />
|-<br />
| {{center|[[File:Badge it tpn master.png|20px]]}}<br />
| {{BadgeLink|Master of TPN Campus}}<br />
| &nbsp; Earn the Spin Doctor, News Flash, Fair & Balanced, Television Addict and Tonight's Top Story badges.<br />
|}<br />
<br />
=== Incarnate System ===<br />
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]]. <br />
* [[Incarnate Experience|Physical Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Interface Slot|Interface]] and [[Destiny Slot]]s if any of those slots are locked. {{red|This conflicts with the tooltip in the LFG tab!}}<br />
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.<br />
** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].<br />
* 60 bonus [[Incarnate Thread Component|Incarnate Threads]] are awarded for completing phase 3, regardless of the final outcome of the trial.<br />
<br />
* The following actions during the Trial award an Astral Merit:<br />
** Defeating Maelstrom in phase 2<br />
** {{missing}}<br />
<br />
* Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the T.P.N. Campus badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.<br />
<br />
== Strategy ==<br />
*[[{{PAGENAME}}/Strategy|{{PAGENAME}} Strategy]]<br />
<br />
[[Category:Trials and Task Forces]]<br />
[[Category:Incarnate System]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Minds_of_Mayhem_Trial&diff=208119Minds of Mayhem Trial2011-12-07T14:27:59Z<p>Astartus: Added additional monster/archvillains</p>
<hr />
<div>{{wip|date=2011-16-11}}<br />
{{TOCleft}}<br />
== Overview ==<br />
{{Infobox Trial<br />
|name = Minds of Mayhem Trial<br />
|size = {{red|??-??}}<br />
|enemies = {{red|??}}<br />
|badge = {{red|??}}<br />
|incarnate xp = [[Incarnate Experience|Psychic]]<br />
|sub = y<br />
}}<br />
<br />
The '''Minds of Mayhem Trial''' (M.o.M. or MoM) is one of the Incarnate Trials connected to the release of [[Issue 21.5]] which takes place in [[Praetoria]]. A minimum of {{red|??}} and a maximum of {{red|??}} players can raid the [[Mother of Mercy Psychiatric Hospital]]'s grounds.<br />
<br />
During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the [[LFG]] menu), it is possible that your unseen helper is meant to be [[Prometheus]] as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the [[Well of the Furies]].<br />
<br />
All [[Issue 20]] [[Incarnate Component]]s will drop during this trial, and [[Incarnate Experience|Psychic Incarnate Experience]] is gained towards unlocking the Alpha, Judgement and Lore Incarnate Slots.<br />
<br />
== In Detail ==<br />
<br />
{{missing}}<br />
<br />
'''Notable NPCs'''<br />
* [[Malaise (Praetorian)|Malaise]] ([[Archvillain]])<br />
* [[Mother Mayhem]] ([[Archvillain]])<br />
* [[Penelope Mayhem]] ([[Archvillain]])<br />
* [[Malaise Mayhem]] ([[Archvillain]])<br />
* [[Mother Malaise]] ([[Archvillain]])<br />
* [[Eochai]] ([[Archvillain]])<br />
* [[Jack in Irons]] ([[Archvillain]])<br />
* [[Adamastor]] ([[Archvillain]])<br />
* {{missing}}<br />
* [[Desdemona]] (Contact within trial)<br />
* [[Metronome]] (Contact within trial)<br />
* [[Penelope Yin (Praetorian)|Penelope Yin]] (Hostage, contact within trial at the end)<br />
* [[Aurora_Borealis_(Praetorian)|Aurora Borealis]] (Hostage, contact within trial at the end)<br />
* [[Jade Spider]] ([[Archvillain]], Ally)<br />
<br />
== Rewards ==<br />
=== Badges ===<br />
{{missing}}<br />
<br />
=== Incarnate System ===<br />
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]]. <br />
* [[Incarnate Experience|Psychic Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s if any of those slots are locked.<br />
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.<br />
** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit {{orange|(not sure if accurate)}}. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].<br />
<br />
* The following actions during the Trial award an Astral Merit:<br />
{{missing}}<br />
<br />
* Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Minds of Mayhem badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.<br />
<br />
== Strategy ==<br />
*[[{{PAGENAME}}/Strategy|{{PAGENAME}} Strategy]]<br />
<br />
[[Category:Trials and Task Forces]]<br />
[[Category:Incarnate System]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Staff_Fighting&diff=207549Staff Fighting2011-11-23T07:08:22Z<p>Astartus: minor typing error</p>
<hr />
<div>{{future}}<br />
{{wip|date=2011-11-21|note=Allowed enhancement set info needed<br />
Stalker Power Table missing}}<br />
<br />
== Overview ==<br />
{{TOCright}}<br />
'''Staff Fighting''' is a purchasable melee powerset released with [[Issue 22]]. It is a primary power set for [[Scrapper]]s, [[Brute]]s and [[Stalker]]s, and as a secondary power set for [[Tankers]]. This premium power set is available for ??? Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.<br />
<br />
== Power Tables ==<br />
=== Brute ===<br />
<br />
Staff Fighting is available as a primary set for [[Brute]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Scrapper ===<br />
<br />
Staff Fighting is available as a primary set for [[Scrapper]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Tankers ===<br />
<br />
Staff Fighting is available as a secondary set for [[Tankers]]. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
== Powers ==<br />
<br />
The following are powers in the Staff Fighting powerset.<br />
<br />
=== [[Image:StaffFighting_Confront.png]] Confront ===<br />
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targtes.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}}}}<br />
{{PowerBlock_Sets|{{Set Taunt}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_EyeoftheStorm.png]] Eye of the Storm ===<br />
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build ine level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefits. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psyonic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (PBAoE)}}<br />
{{PowerBlock_Blank|Foe Knockdown, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_GuardedSpin.png]] Guarded Spin ===<br />
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and defelcting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Self +Def (Melee,Lethal)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes ===<br />
You repeatedly batter your foe's feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Foe Immobilize, -Speed}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_MercurialBlow.png]] Mercurial Blow ===<br />
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Light (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe -DEF}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_PreciseStrike.png]] Precise Strike ===<br />
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the targte briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Disorient}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SerpentsReach.png]] Serpent's Reach ===<br />
You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Knockdown}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SkySplitter.png]] Sky Splitter ===<br />
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will buildup one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Recharge|Very Long}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_StaffMastery.png]] Staff Mastery ===<br />
By purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See forms for additional details.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Change Secondary Damage/Effects}}<br />
{{PowerBlock_End}}<br />
<br />
<blockquote><br />
==== [[Image:StaffFighting_FormoftheBody.png]] Form of the Body ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheMind.png]] Form of the Mind ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheSoul.png]] Form of the Soul ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.<br />
</blockquote><br />
<br />
=== [[Image:StaffFighting_Taunt.png]] Taunt ===<br />
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but it is not needed against critter targets.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_End}}<br />
<br />
== Trivia ==<br />
In late July 2011, a promotional video was leaked showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat ingame.<br />
<br />
The powerset was confirmed to be part of [[Issue 22]] during the Player Summit on November 19th, 2011.<br />
<br />
== Historical ==<br />
{{historical|type=section|reason=change}}<br />
* This set was added to the game {{red|in Issue 22/on MM/DD/YYYY}}.<br />
<br />
== External Links ==<br />
* [http://www.youtube.com/watch?v=WJOc4bkfeIw City of Heroes Staff Fighting Power Teaser]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=User:Astartus/Staff_Fighting&diff=207395User:Astartus/Staff Fighting2011-11-21T06:56:25Z<p>Astartus: small corrections</p>
<hr />
<div>{{future}}<br />
{{wip|date=2011-11-21|note=Allowed enhancement set info needed<br />
Stalker Power Table missing}}<br />
<br />
== Overview ==<br />
{{TOCright}}<br />
'''Staff Fighting''' is a purchasable melee powerset released with [[Issue 22]]. It is a primary power set for [[Scrapper]]s, [[Brute]]s and [[Stalker]]s, and as a secondary power set for [[Tankers]]. This premium power set is available for ??? Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.<br />
<br />
== Power Tables ==<br />
=== Brute ===<br />
<br />
Staff Fighting is available as a primary set for [[Brute]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Scrapper ===<br />
<br />
Staff Fighting is available as a primary set for [[Scrapper]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Tankers ===<br />
<br />
Staff Fighting is available as a secondary set for [[Tankers]]. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
== Powers ==<br />
<br />
The following are powers in the Staff Fighting powerset.<br />
<br />
=== [[Image:StaffFighting_Confront.png]] Confront ===<br />
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targtes.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}}}}<br />
{{PowerBlock_Sets|{{Set Taunt}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_EyeoftheStorm.png]] Eye of the Storm ===<br />
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build ine level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefits. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psyonic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (PBAoE)}}<br />
{{PowerBlock_Blank|Foe Knockdown, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_GuardedSpin.png]] Guarded Spin ===<br />
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and defelcting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Self +Def (Melee,Lethal)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes ===<br />
You repeatedly batter your foe's feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Foe Immobilize, -Speed}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_MercurialBlow.png]] Mercurial Blow ===<br />
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Light (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe -DEF}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_PreciseStrike.png]] Precise Strike ===<br />
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the targte briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Disorient}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SerpentsReach.png]] Serpent's Reach ===<br />
You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Knockdown}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SkySplitter.png]] Sky Splitter ===<br />
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will buildup one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Recharge|Very Long}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_StaffMastery.png]] Staff Mastery ===<br />
By purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See forms for additional details.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Change Secondary Damage/Effects}}<br />
{{PowerBlock_End}}<br />
<br />
<blockquote><br />
==== [[Image:StaffFighting_FormoftheBody.png]] Form of the Body ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheMind.png]] Form of the Mind ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheSoul.png]] Form of the Soul ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.<br />
</blockquote><br />
<br />
=== [[Image:StaffFighting_Taunt.png]] Taunt ===<br />
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an alliy how find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but it is not needed against critter targets.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_End}}<br />
<br />
== Trivia ==<br />
In late July 2011, a promotional video was leaked showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat ingame.<br />
<br />
The powerset was confirmed to be part of [[Issue 22]] during the Player Summit on November 19th, 2011.<br />
<br />
== Historical ==<br />
{{historical|type=section|reason=change}}<br />
* This set was added to the game {{red|in Issue 22/on MM/DD/YYYY}}.</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Staff_Fighting&diff=207394Staff Fighting2011-11-21T06:56:09Z<p>Astartus: Crerated new page for Staff Fighting power Set</p>
<hr />
<div>{{future}}<br />
{{wip|date=2011-11-21|note=Allowed enhancement set info needed<br />
Stalker Power Table missing}}<br />
<br />
== Overview ==<br />
{{TOCright}}<br />
'''Staff Fighting''' is a purchasable melee powerset released with [[Issue 22]]. It is a primary power set for [[Scrapper]]s, [[Brute]]s and [[Stalker]]s, and as a secondary power set for [[Tankers]]. This premium power set is available for ??? Paragon Points on the Paragon Market for Free and Premium Players; VIP Players must also purchase this set.<br />
<br />
== Power Tables ==<br />
=== Brute ===<br />
<br />
Staff Fighting is available as a primary set for [[Brute]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Scrapper ===<br />
<br />
Staff Fighting is available as a primary set for [[Scrapper]]s. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=1|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=2|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=6|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=8|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=18|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=26|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=32|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
=== Tankers ===<br />
<br />
Staff Fighting is available as a secondary set for [[Tankers]]. The following table shows which powers are available and at what level:<br />
<br />
{{Powers_LevelHeader}}<br />
{{Powers_LevelRow|Icon=StaffFighting_MercurialBlow.png|Power=Mercurial Blow|Level=1|Effect=Melee, Light DMG (Smash), Foe -DEF}}<br />
{{Powers_LevelRow|Icon=StaffFighting_PreciseStrike.png|Power=Precise Strike|Level=2|Effect=Melee, Moderate DMG (Smash), Foe Disorient}}<br />
{{Powers_LevelRow|Icon=StaffFighting_GuardedSpin.png|Power=Guarded Spin|Level=4|Effect=Melee (Cone), Moderate DMG (Smash), Self +Def (Melee,Lethal)}}<br />
{{Powers_LevelRow|Icon=StaffFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged, Foe Taunt, -Range}}<br />
{{Powers_LevelRow|Icon=StaffFighting_EyeoftheStorm.png|Power=Eye of the Storm|Level=16|Effect=PBAoE Melee, Moderate DMG (Smash), Foe Knockdown, Consumes Perfection}}<br />
{{Powers_LevelRow|Icon=StaffFighting_StaffMastery.png|Power=Staff Mastery|Level=20|Effect=Change Secondary Damage/Effects }}<br />
{{Powers_LevelRow|Icon=StaffFighting_SerpentsReach.png|Power=Serpent's Reach|Level=28|Effect=Ranged, Superior DMG (Smash), Foe Knockdown}}<br />
{{Powers_LevelRow|Icon=StaffFighting_InnocuousStrikes.png|Power=Innocuous Strikes|Level=35|Effect=Melee (Cone), High DMG(Smash), Foe Immobilize, -Speed}}<br />
{{Powers_LevelRow|Icon=StaffFighting_SkySplitter.png|Power=Sky Splitter|Level=38|Effect=Melee, Extreme DMG (Smash), Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{Powers_Footer}}<br />
<br />
== Powers ==<br />
<br />
The following are powers in the Staff Fighting powerset.<br />
<br />
=== [[Image:StaffFighting_Confront.png]] Confront ===<br />
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targtes.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 12 (Scrapper)}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}<br />
{{PowerBlock_Blank|{{Enhance Range}}}}<br />
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}<br />
{{PowerBlock_Blank|{{Enhance Taunt}}}}<br />
{{PowerBlock_Sets|{{Set Taunt}}}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_EyeoftheStorm.png]] Eye of the Storm ===<br />
With a lightning fast series of spins of your staff you strike at all nearby foes dealing moderate damage with a chance of knocking foes down. While a form is active, this power will build ine level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefits. 3 Levels of Perfection of Body will cause additional smashing damage and reduce damage resistance slightly for a short time. 3 Levels of Perfection of Mind will cause additional psyonic damage and reduce attack and movement speed for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and reduce defense for a short time. Critical damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 6 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (PBAoE)}}<br />
{{PowerBlock_Blank|Foe Knockdown, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_GuardedSpin.png]] Guarded Spin ===<br />
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and defelcting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}<br />
{{PowerBlock_Recharge|Moderate}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Self +Def (Melee,Lethal)}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_InnocuousStrikes.png]] Innocuous Strikes ===<br />
You repeatedly batter your foe's feet and legs with a flurry of sweeps of your staff. This attack deals Moderate Smashing damage to all foes within its cone. All affected targets will have their movement speed reduced, with a chance of being immobilized briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|High (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 26 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Melee (Cone)}}<br />
{{PowerBlock_Blank|Foe Immobilize, -Speed}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_MercurialBlow.png]] Mercurial Blow ===<br />
You strike your foe with a lightning fast blow from your staff dealing Light Smashing damage. The attack is so unexpected that the target's defenses are reduced slightly for a short time. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Light (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe -DEF}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_PreciseStrike.png]] Precise Strike ===<br />
You attempt to daze your foe with a heavy staff blow to their head. Precise Strike has a higher chance to hit than normal, deals Moderate Smashing damage, and has a small chance to disorient the targte briefly. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Moderate (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Disorient}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SerpentsReach.png]] Serpent's Reach ===<br />
You fully extend your staff and release a burst of energy to lash out at a distant target and deal Superior Smashing damage with a good chance to knock your target down. While a form is active, this power will build one level of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Superior (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 18 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 18 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}<br />
{{PowerBlock_Recharge|Long}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Knockdown}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_SkySplitter.png]] Sky Splitter ===<br />
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will buildup one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Damage|Extreme (Smashing)}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 32 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 32 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}<br />
{{PowerBlock_Recharge|Very Long}}<br />
{{PowerBlock_Effects|Melee}}<br />
{{PowerBlock_Blank|Foe Knockdown, Disorient, Consumes Perfection}}<br />
{{PowerBlock_End}}<br />
<br />
=== [[Image:StaffFighting_StaffMastery.png]] Staff Mastery ===<br />
By purchasing this power, you will gain access to the following powers: Form of the Body, Form of the Mind and Form of the Soul. Each of these toggle powers will allow the user to build up levels of Perfection, which grant the user a stacking short duration buff. Each buff is unique to the active form, and only one form can be active at a time. Perfection can be released by executing Eye of the Storm or Sky Splitter. When either of these attacks are empowered with Perfection they will have additional effects that are unique to each form. See forms for additional details.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_scrapper.png|18px]] 8 (Scrapper)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 8 (Brute)}}<br />
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Change Secondary Damage/Effects}}<br />
{{PowerBlock_End}}<br />
<br />
<blockquote><br />
==== [[Image:StaffFighting_FormoftheBody.png]] Form of the Body ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Body while this toggle is active. Each level will boost the user's damage output slightly. Once the user has built up 3 levels of Perfection of Body and they execute Eye of the Storm, the attack will reduce the target's damage resistance and will deal additional smashing damage. Executing Sky Splitter with three levels of Perfection of Body will deal additional smashing damage and grant the user a moderate resistance buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheMind.png]] Form of the Mind ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Mind while this toggle is active. Each level will boost the user's recharge rate slightly. Once the user has built up 3 levels of Perfection of Mind and they execute Eye of the Storm, the attack will slow the target slightly and will deal additional psychic damage. Executing Sky Splitter with three levels of Perfection of Mind will deal additional psychic damage and grant the user a moderate to hit buff for a short time.<br />
<br />
==== [[Image:StaffFighting_FormoftheSoul.png]] Form of the Soul ====<br />
This power is obtained by purchasing Staff Mastery. All Staff Fighting attacks will build a level of Perfection of Soul while this toggle is active. Each level will grant the user an Endurance Discount. Once the user has built up 3 levels of Perfection of Soul and they execute Eye of the Storm, the attack will target's defense slightly and will deal additional energy damage. Executing Sky Splitter with three levels of Perfection of Soul will deal additional energy damage and grant the user a moderate regeneration and recovery buff for a short time.<br />
</blockquote><br />
<br />
=== [[Image:StaffFighting_Taunt.png]] Taunt ===<br />
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an alliy how find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but it is not needed against critter targets.<br />
<br />
{{PowerBlock_Start}}<br />
{{PowerBlock_Level|[[File:Archetypeicon_tanker.png|18px]] 10 (Tanker)}}<br />
{{PowerBlock_Blank|[[File:V_archetypeicon_brute.png|18px]] 12 (Brute)}}<br />
{{PowerBlock_Recharge|Fast}}<br />
{{PowerBlock_Effects|Ranged}}<br />
{{PowerBlock_Blank|Foe Taunt, -Range}}<br />
{{PowerBlock_End}}<br />
<br />
== Trivia ==<br />
In late July 2011, a promotional video was leaked showing the different attacks of Staff Fighting. Some days later, players found out they could already pull up the power descriptions of several powers by linking the Power Names in general chat ingame.<br />
<br />
The powerset was confirmed to be part of [[Issue 22]] during the Player Summit on November 19th, 2011.<br />
<br />
== Historical ==<br />
{{historical|type=section|reason=change}}<br />
* This set was added to the game {{red|in Issue 22/on MM/DD/YYYY}}.</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Radial_Paragon&diff=206559Intuition Radial Paragon2011-11-13T16:19:17Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition VeryRare.png}}<br />
== Overview ==<br />
'''Intuition Radial Paragon''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Very Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration effects, Defense and ToHit DeBuff effects, Slow effects and Damage by 33%, and Range by 20%.<br />
<br />
Two thirds of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Radial Paragon is created with one of the following sets of Incarnate Components:<br />
<blockquote>Any pair of:<br />
* {{IAbility|Intuition Total Core Revamp}}<br />
* {{IAbility|Intuition Partial Core Revamp}}<br />
* {{IAbility|Intuition Total Radial Revamp}}<br />
* {{IAbility|Intuition Partial Radial Revamp}}</blockquote><br />
<br />
'''-- and --'''<br />
<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Infinite Tessellation|1}}<br />
:{{IComponent|Favor of the Well|1}}<br />
or<br />
:{{IComponent|Enchanted Sand|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Thaumic Resonator|1}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
[[Category:Very Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Core_Paragon&diff=206558Intuition Core Paragon2011-11-13T16:17:54Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition VeryRare.png}}<br />
== Overview ==<br />
'''Intuition Core Paragon''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Very Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration effects by 45%, Defense DeBuff effects by 33% and Range by 20%.<br />
<br />
Two thirds of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Core Paragon is created with one of the following sets of Incarnate Components:<br />
<blockquote>Any pair of:<br />
* {{IAbility|Intuition Total Core Revamp}}<br />
* {{IAbility|Intuition Partial Core Revamp}}<br />
* {{IAbility|Intuition Total Radial Revamp}}<br />
* {{IAbility|Intuition Partial Radial Revamp}}</blockquote><br />
<br />
'''-- and --'''<br />
<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Incarnate Infused Nictus|1}}<br />
:{{IComponent|Favor of the Well|1}}<br />
or<br />
:{{IComponent|Enchanted Sand|1}}<br />
:{{IComponent|Genomic Analysis|1}}<br />
:{{IComponent|Living Relic|1}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
[[Category:Very Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Total_Radial_Revamp&diff=206552Intuition Total Radial Revamp2011-11-13T16:07:11Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Rare.png}}<br />
== Overview ==<br />
'''Intuition Total Radial Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration and ToHit DeBuff effects by 33%, Range by 20%, and Defense DeBuff effects by 16.5%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Total Radial Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Radial Boost|1}}<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Intuition Radial Boost|1}}<br />
:{{IComponent|Detailed Reports|1}}<br />
:{{IComponent|Nanotech Growth Medium|1}}<br />
:{{IComponent|Ancient Texts|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Partial_Radial_Revamp&diff=206550Intuition Partial Radial Revamp2011-11-13T16:06:15Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Rare.png}}<br />
== Overview ==<br />
'''Intuition Partial Radial Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration and Damage by 33%, Range by 20%, and Defense DeBuff effects by 16.5%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Partial Radial Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Radial Boost|1}}<br />
:{{IComponent|Dimensional Keystone|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Intuition Radial Boost|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Enchanted Sand|1}}<br />
:{{IComponent|Exotic Isotope|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Partial_Core_Revamp&diff=206547Intuition Partial Core Revamp2011-11-13T16:04:33Z<p>Astartus: </p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Rare.png}}<br />
== Overview ==<br />
'''Intuition Partial Core Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration and Defense DeBuff effects by 33%, and increases Range by 20%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Partial Core Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Core Boost|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Intuition Core Boost|1}}<br />
:{{IComponent|Biomorphic Goo|1}}<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Superconductive Membrane|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Partial_Core_Revamp&diff=206546Intuition Partial Core Revamp2011-11-13T16:03:58Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Cardiac Rare.png}}<br />
== Overview ==<br />
'''Cardiac Partial Core Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration and Defense DeBuff effects by 33%, and increases Range by 20%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Cardiac Partial Core Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Cardiac Core Boost|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Cardiac Core Boost|1}}<br />
:{{IComponent|Biomorphic Goo|1}}<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Superconductive Membrane|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Total_Core_Revamp&diff=206543Intuition Total Core Revamp2011-11-13T16:03:05Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Rare.png}}<br />
== Overview ==<br />
'''Intuition Total Core Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration by 45% and Range by 20%<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Intuition Total Core Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Core Boost|1}}<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Intuition Core Boost|1}}<br />
:{{IComponent|Genomic Analysis|1}}<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Ancient Texts|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Radial_Boost&diff=206541Intuition Radial Boost2011-11-13T15:51:51Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Uncommon.png}}<br />
== Overview ==<br />
'''Intuition Radial Boost''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Uncommon.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration by 33% and Increases Range by 20%.<br />
<br />
One third of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Intuition Radial Boost is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Boost|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
:{{IComponent|Drop of the Well|1}}<br />
or<br />
:{{IAbility|Intuition Boost|1}}<br />
:{{IComponent|Detailed Reports|1}}<br />
:{{IComponent|Biomorphic Goo|1}}<br />
:{{IComponent|Gluon Compound|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListUncommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Uncommon Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Core_Boost&diff=206540Intuition Core Boost2011-11-13T15:51:47Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Uncommon.png}}<br />
== Overview ==<br />
'''Intuition Core Boost''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Uncommon.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration and Defense DeBuff effects by 33%.<br />
<br />
One third of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Intuition Core Boost is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Intuition Boost|1}}<br />
:{{IComponent|Dimensional Keystone|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Vanguard DNA Metamatrix|1}}<br />
or<br />
:{{IAbility|Intuition Boost|1}}<br />
:{{IComponent|Supercharged Capacitor|1}}<br />
:{{IComponent|Genomic Analysis|1}}<br />
:{{IComponent|Cytolitic Infusion|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListUncommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Uncommon Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Intuition_Boost&diff=206539Intuition Boost2011-11-13T15:51:44Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Intuition Common.png}}<br />
== Overview ==<br />
'''Intuition Boost''' is one of the abilities that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Common.<br />
<br />
== Description ==<br />
For all powers: Increases Hold Duration by 33%<br />
<br />
One sixth of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Intuition Boost is created with one of the following sets of Incarnate Components:<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
or<br />
:{{IComponent|Supercharged Capacitor|1}}<br />
:{{IComponent|Detailed Reports|1}}<br />
:{{IComponent|Biomorphic Goo|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListCommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Common Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Radial_Paragon&diff=206535Agility Radial Paragon2011-11-13T15:41:14Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility VeryRare.png}}<br />
== Overview ==<br />
'''Agility Radial Paragon''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Very Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification, Recharge Rate, Run Speed, Jump Speed, and Fly Speed effects by 33% and Defense Buffs by 20%.<br />
<br />
Two thirds of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Radial Paragon is created with one of the following sets of Incarnate Components:<br />
<blockquote>Any pair of:<br />
* {{IAbility|Agility Total Core Revamp}}<br />
* {{IAbility|Agility Partial Core Revamp}}<br />
* {{IAbility|Agility Total Radial Revamp}}<br />
* {{IAbility|Agility Partial Radial Revamp}}</blockquote><br />
<br />
'''-- and --'''<br />
<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Incarnate Infused Nictus|1}}<br />
:{{IComponent|Favor of the Well|1}}<br />
or<br />
:{{IComponent|Supercharged Capacitor|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Self Evolving Alloy|1}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
[[Category:Very Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Core_Paragon&diff=206534Agility Core Paragon2011-11-13T15:40:03Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility VeryRare.png}}<br />
== Overview ==<br />
'''Agility Core Paragon''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Very Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification by 45%, Recharge Rate by 33% and Defense Buffs by 20%.<br />
<br />
Two thirds of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Core Paragon is created with one of the following sets of Incarnate Components:<br />
<blockquote>Any pair of:<br />
* {{IAbility|Agility Total Core Revamp}}<br />
* {{IAbility|Agility Partial Core Revamp}}<br />
* {{IAbility|Agility Total Radial Revamp}}<br />
* {{IAbility|Agility Partial Radial Revamp}}</blockquote><br />
<br />
'''-- and --'''<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Drop of the Well|1}}<br />
:{{IComponent|Favor of the Well|1}}<br />
or<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Nanotech Growth Medium|1}}<br />
:{{IComponent|Forbidden Technique|1}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
[[Category:Very Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Total_Radial_Revamp&diff=206532Agility Total Radial Revamp2011-11-13T15:38:05Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Rare.png}}<br />
== Overview ==<br />
'''Agility Total Radial Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification and Jump Speed by 33%, Defense Buffs by 20% and Recharge Rate by 16.5%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Total Radial Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Radial Boost|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Agility Radial Boost|1}}<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Superconductive Membrane|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Partial_Radial_Revamp&diff=206530Agility Partial Radial Revamp2011-11-13T15:36:48Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Rare.png}}<br />
== Overview ==<br />
'''Agility Partial Radial Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification and Run Speed by 33%, Defense Buffs by 20% and Recharge Rate by 16.5%.<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Partial Radial Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Radial Boost|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Dimensional Keystone|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Agility Radial Boost|1}}<br />
:{{IComponent|Supercharged Capacitor|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Exotic Isotope|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Partial_Core_Revamp&diff=206528Agility Partial Core Revamp2011-11-13T15:35:18Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Rare.png}}<br />
== Overview ==<br />
'''Agility Partial Core Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification and Recharge Rate by 33%, and Defense Buffs by 20%<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Partial Core Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Core Boost|1}}<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Agility Core Boost|1}}<br />
:{{IComponent|Nanotech Growth Medium|2}}<br />
:{{IComponent|Exotic Isotope|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Total_Core_Revamp&diff=206527Agility Total Core Revamp2011-11-13T15:34:09Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Rare.png}}<br />
== Overview ==<br />
'''Agility Total Core Revamp''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Rare.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification by 45% and Recharge Rate duration by 33%<br />
<br />
One half of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
This power also applies a [[Level Shift]].<br />
<br />
== How to Get ==<br />
Agility Total Core Revamp is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Core Boost|1}}<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Notice of the Well|1}}<br />
or<br />
:{{IAbility|Agility Core Boost|1}}<br />
:{{IComponent|Genomic Analysis|1}}<br />
:{{IComponent|Nanotech Growth Medium|1}}<br />
:{{IComponent|Superconductive Membrane|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListRareAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Rare Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Radial_Boost&diff=206526Agility Radial Boost2011-11-13T15:31:17Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Uncommon.png}}<br />
== Overview ==<br />
'''Agility Radial Boost''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Uncommon.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification by 33% and Defense Buffs by 20%<br />
<br />
One third of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Agility Radial Boost is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Boost|1}}<br />
:{{IComponent|Penumbra of Rularuu|1}}<br />
:{{IComponent|Ancient Nictus Fragment|1}}<br />
:{{IComponent|Vanguard DNA Metamatrix|1}}<br />
or<br />
:{{IAbility|Agility Boost|1}}<br />
:{{IComponent|Biomorphic Goo|1}}<br />
:{{IComponent|Enchanted Sand|1}}<br />
:{{IComponent|Gluon Compound|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListUncommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Uncommon Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Core_Boost&diff=206525Agility Core Boost2011-11-13T15:31:14Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate Alpha Agility Uncommon.png}}<br />
== Overview ==<br />
'''Agility Core Boost''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Uncommon.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification and Recharge Rate by 33%<br />
<br />
One third of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Agility Core Boost is created with one of the following sets of Incarnate Components:<br />
:{{IAbility|Agility Boost|1}}<br />
:{{IComponent|Gr'ai Matter|1}}<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Infinite Tessellation|1}}<br />
or<br />
:{{IAbility|Agility Boost|1}}<br />
:{{IComponent|Arcane Cantrip|1}}<br />
:{{IComponent|Detailed Reports|1}}<br />
:{{IComponent|Worn Spellbook|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListUncommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Uncommon Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=Agility_Boost&diff=206524Agility Boost2011-11-13T15:31:11Z<p>Astartus: Created new page</p>
<hr />
<div>__NOTOC__<br />
{{Image|Incarnate_Alpha_Agility_Common.png}}<br />
== Overview ==<br />
'''Agility Boost''' is one of the [[Alpha Slot Abilities]] that can be used with the [[Alpha Slot]], part of the [[Incarnate System]]. This ability is Common.<br />
<br />
== Description ==<br />
For all powers: Increases Endurance Modification by 33%<br />
<br />
One sixth of these bonuses ignore the effects of [[Enhancement Diversification|enhancement diminishing returns]].<br />
<br />
== How to Get ==<br />
Agility Boost is created with one of the following sets of Incarnate Components:<br />
:{{IComponent|Essence of the Incarnate|1}}<br />
:{{IComponent|Hero 1 DNA Sample|1}}<br />
:{{IComponent|Dimensional Keystone|1}}<br />
or<br />
:{{IComponent|Biomorphic Goo|1}}<br />
:{{IComponent|Meditation Techniques|1}}<br />
:{{IComponent|Genomic Analysis|1}}<br />
<br />
== Used In ==<br />
{{IncarnateListCommonAbility}}<br />
<br />
== See Also ==<br />
* [[Alpha Slot]]<br />
* [[Incarnate Component]]<br />
* [[Incarnate System]]<br />
* [[Alpha Slot Abilities]]<br />
<br />
[[Category:Common Incarnate Abilities]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=File:Incarnate_Alpha_Vigor_Common.png&diff=206509File:Incarnate Alpha Vigor Common.png2011-11-13T13:28:06Z<p>Astartus: +cat</p>
<hr />
<div>[[Category:Powers icons]]<br />
[[Category:Incarnate System Images]]</div>Astartushttps://archive.paragonwiki.com/w/index.php?title=File:Incarnate_Alpha_Vigor_Rare.png&diff=206508File:Incarnate Alpha Vigor Rare.png2011-11-13T13:28:03Z<p>Astartus: +cat</p>
<hr />
<div>[[Category:Powers icons]]<br />
[[Category:Incarnate System Images]]</div>Astartus