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	<id>https://archive.paragonwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Webiator</id>
	<title>Paragon Wiki Archive - User contributions [en]</title>
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	<updated>2026-04-08T10:37:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238854</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238854"/>
		<updated>2012-08-25T23:17:20Z</updated>

		<summary type="html">&lt;p&gt;Webiator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=About Me|extra-css=clear:left;}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || colspan=2 | &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| nowrap | [[Image:Originicon mutation.png|Mutation]] [[Image:Archetypeicon tanker.png|Tanker]] [[Image:StoneArmor_Granite.png|Stone Armor]] [[Image:StoneMelee_SeismicSmash.png|Stone Melee]] || width=&amp;quot;100%&amp;quot; | &#039;&#039;&#039;L50 Stone/Stone Mutation Tanker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a &#039;&#039;lot&#039;&#039; of IO sets, but is not &amp;amp;ldquo;maxed out,&amp;amp;rdquo; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] {{ArchetypeIcon|Scrapper}}  [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack]] || &#039;&#039;&#039;&amp;lt;sup&amp;gt;The&amp;lt;/sup&amp;gt; Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238853</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238853"/>
		<updated>2012-08-25T23:01:35Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Tankers and Brutes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || colspan=2 | &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| nowrap | [[Image:Originicon mutation.png|Mutation]] [[Image:Archetypeicon tanker.png|Tanker]] [[Image:StoneArmor_Granite.png|Stone Armor]] [[Image:StoneMelee_SeismicSmash.png|Stone Melee]] || width=&amp;quot;100%&amp;quot; | &#039;&#039;&#039;L50 Stone/Stone Mutation Tanker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a &#039;&#039;lot&#039;&#039; of IO sets, but is not &amp;amp;ldquo;maxed out,&amp;amp;rdquo; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon scrapper.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack]] || &#039;&#039;&#039;&amp;lt;sup&amp;gt;The&amp;lt;/sup&amp;gt; Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238852</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238852"/>
		<updated>2012-08-25T22:58:41Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Tankers and Brutes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || colspan=2 | &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| nowrap | [[Image:Originicon mutation.png|Mutation]] [[Image:Archetypeicon tanker.png|Tanker]] [[Image:StoneArmor_Granite.png|Stone Armor]] [[Image:StoneMelee_SeismicSmash.png|Stone Melee]] || width=&amp;quot;100%&amp;quot; | &#039;&#039;&#039;L50 Stone/Stone Mutation Tanker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a LOT of IO sets, but is not &amp;quot;maxed out,&amp;quot; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon scrapper.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack]] || &#039;&#039;&#039;&amp;lt;sup&amp;gt;The&amp;lt;/sup&amp;gt; Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238847</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238847"/>
		<updated>2012-08-25T22:55:15Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Blasters and Corruptors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon mutation.png]] [[Image:Archetypeicon tanker.png]] [[Image:StoneArmor_Granite.png]] [[Image:StoneMelee_SeismicSmash.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a LOT of IO sets, but is not &amp;quot;maxed out,&amp;quot; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon scrapper.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack]] || &#039;&#039;&#039;&amp;lt;sup&amp;gt;The&amp;lt;/sup&amp;gt; Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238846</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238846"/>
		<updated>2012-08-25T22:54:51Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Blasters and Corruptors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon mutation.png]] [[Image:Archetypeicon tanker.png]] [[Image:StoneArmor_Granite.png]] [[Image:StoneMelee_SeismicSmash.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a LOT of IO sets, but is not &amp;quot;maxed out,&amp;quot; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon scrapper.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238845</id>
		<title>User:Webiator/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238845"/>
		<updated>2012-08-25T22:53:36Z</updated>

		<summary type="html">&lt;p&gt;Webiator: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238842</id>
		<title>User:Webiator/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238842"/>
		<updated>2012-08-25T22:47:38Z</updated>

		<summary type="html">&lt;p&gt;Webiator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#userboxes {&lt;br /&gt;
//    position: fixed;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238839</id>
		<title>User:Webiator/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238839"/>
		<updated>2012-08-25T22:46:15Z</updated>

		<summary type="html">&lt;p&gt;Webiator: Replaced content with &amp;quot;#userboxes { position: fixed; }&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#userboxes { position: fixed; }&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238831</id>
		<title>User:Webiator/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator/monobook.css&amp;diff=238831"/>
		<updated>2012-08-25T22:43:48Z</updated>

		<summary type="html">&lt;p&gt;Webiator: Created page with &amp;quot;/* ** MediaWiki &amp;#039;monobook&amp;#039; style sheet for CSS2-capable browsers. ** Copyright Gabriel Wicke - http://wikidev.net/ ** License: GPL (http://www.gnu.org/copyleft/gpl.html) ** ** Lo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*&lt;br /&gt;
** MediaWiki &#039;monobook&#039; style sheet for CSS2-capable browsers.&lt;br /&gt;
** Copyright Gabriel Wicke - http://wikidev.net/&lt;br /&gt;
** License: GPL (http://www.gnu.org/copyleft/gpl.html)&lt;br /&gt;
**&lt;br /&gt;
** Loosely based on http://www.positioniseverything.net/ordered-floats.html by Big John&lt;br /&gt;
** and the Plone 2.0 styles, see http://plone.org/ (Alexander Limi,Joe Geldart &amp;amp; Tom Croucher,&lt;br /&gt;
** Michael Zeltner and Geir Bækholt)&lt;br /&gt;
** All you guys rock :)&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
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	margin-left: 50px;&lt;br /&gt;
	margin-right: 50px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* images */&lt;br /&gt;
div.floatright, table.floatright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 0 .5em .5em;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 0 .8em 1.4em;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatright p { font-style: italic; }&lt;br /&gt;
div.floatleft, table.floatleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	clear: left;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin: 0 .5em .5em 0;&lt;br /&gt;
	border: 0;&lt;br /&gt;
/*&lt;br /&gt;
	margin: .3em .5em .5em 0;&lt;br /&gt;
	border: .5em solid white;&lt;br /&gt;
	border-width: .5em 1.4em .8em 0;&lt;br /&gt;
*/&lt;br /&gt;
}&lt;br /&gt;
div.floatleft p { font-style: italic; }&lt;br /&gt;
/* thumbnails */&lt;br /&gt;
div.thumb {&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
	width: auto;&lt;br /&gt;
}&lt;br /&gt;
div.thumbinner {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
	padding: 3px !important;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
html .thumbimage {&lt;br /&gt;
	border: 1px solid #ccc;&lt;br /&gt;
}&lt;br /&gt;
html .thumbcaption {&lt;br /&gt;
	border: none;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	padding: 3px !important;&lt;br /&gt;
	font-size: 94%;&lt;br /&gt;
}&lt;br /&gt;
div.magnify {&lt;br /&gt;
	float: right;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.magnify a, div.magnify img {&lt;br /&gt;
	display: block;&lt;br /&gt;
	border: none !important;&lt;br /&gt;
	background: none !important;&lt;br /&gt;
}&lt;br /&gt;
div.tright {&lt;br /&gt;
	clear: right;&lt;br /&gt;
	float: right;&lt;br /&gt;
	margin: .5em 0 1.3em 1.4em;&lt;br /&gt;
}&lt;br /&gt;
div.tleft {&lt;br /&gt;
	float: left;&lt;br /&gt;
	clear: left;&lt;br /&gt;
	margin: .5em 1.4em 1.3em 0;&lt;br /&gt;
}&lt;br /&gt;
img.thumbborder {&lt;br /&gt;
	border: 1px solid #dddddd;&lt;br /&gt;
}&lt;br /&gt;
.hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** classes for special content elements like town boxes&lt;br /&gt;
** intended to be referenced directly from the wiki src&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** User styles&lt;br /&gt;
*/&lt;br /&gt;
/* table standards */&lt;br /&gt;
table.rimage {&lt;br /&gt;
	float: right;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	margin-bottom: 1em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.toccolours {&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	background-color: #f9f9f9;&lt;br /&gt;
	padding: 5px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** edit views etc&lt;br /&gt;
*/&lt;br /&gt;
.special li {&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** keep the whitespace in front of the ^=, hides rule from konqueror&lt;br /&gt;
** this is css3, the validator doesn&#039;t like it when validating as css2&lt;br /&gt;
*/&lt;br /&gt;
#bodyContent a.external,&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;gopher://&amp;quot;] {&lt;br /&gt;
	background: url(external.png) center right no-repeat;&lt;br /&gt;
	padding: 0 13px;&lt;br /&gt;
}&lt;br /&gt;
.rtl #bodyContent a.external,&lt;br /&gt;
.rtl #bodyContent a.external[href ^=&amp;quot;gopher://&amp;quot;] {&lt;br /&gt;
	background-image: url(external-rtl.png);&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;https://&amp;quot;],&lt;br /&gt;
.link-https {&lt;br /&gt;
	background: url(lock_icon.gif) center right no-repeat;&lt;br /&gt;
	padding: 0 16px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;mailto:&amp;quot;],&lt;br /&gt;
.link-mailto {&lt;br /&gt;
	background: url(mail_icon.gif) center right no-repeat;&lt;br /&gt;
	padding: 0 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;news://&amp;quot;] {&lt;br /&gt;
	background: url(news_icon.png) center right no-repeat;&lt;br /&gt;
	padding: 0 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;ftp://&amp;quot;],&lt;br /&gt;
.link-ftp {&lt;br /&gt;
	background: url(file_icon.gif) center right no-repeat;&lt;br /&gt;
	padding: 0 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href ^=&amp;quot;irc://&amp;quot;],&lt;br /&gt;
.link-irc {&lt;br /&gt;
	background: url(discussionitem_icon.gif) center right no-repeat;&lt;br /&gt;
	padding: 0 18px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.ogg&amp;quot;], #bodyContent a.external[href $=&amp;quot;.OGG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.mid&amp;quot;], #bodyContent a.external[href $=&amp;quot;.MID&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.midi&amp;quot;], #bodyContent a.external[href $=&amp;quot;.MIDI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.mp3&amp;quot;], #bodyContent a.external[href $=&amp;quot;.MP3&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.wav&amp;quot;], #bodyContent a.external[href $=&amp;quot;.WAV&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.wma&amp;quot;], #bodyContent a.external[href $=&amp;quot;.WMA&amp;quot;],&lt;br /&gt;
.link-audio {&lt;br /&gt;
	background: url(&amp;quot;audio.png&amp;quot;) center right no-repeat;&lt;br /&gt;
	padding: 0 13px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.ogm&amp;quot;], #bodyContent a.external[href $=&amp;quot;.OGM&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.avi&amp;quot;], #bodyContent a.external[href $=&amp;quot;.AVI&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.mpeg&amp;quot;], #bodyContent a.external[href $=&amp;quot;.MPEG&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.mpg&amp;quot;], #bodyContent a.external[href $=&amp;quot;.MPG&amp;quot;],&lt;br /&gt;
.link-video {&lt;br /&gt;
	background: url(&amp;quot;video.png&amp;quot;) center right no-repeat;&lt;br /&gt;
	padding: 0 13px;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external[href $=&amp;quot;.pdf&amp;quot;], #bodyContent a.external[href $=&amp;quot;.PDF&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href *=&amp;quot;.pdf#&amp;quot;], #bodyContent a.external[href *=&amp;quot;.PDF#&amp;quot;],&lt;br /&gt;
#bodyContent a.external[href *=&amp;quot;.pdf?&amp;quot;], #bodyContent a.external[href *=&amp;quot;.PDF?&amp;quot;],&lt;br /&gt;
.link-document {&lt;br /&gt;
	background: url(&amp;quot;document.png&amp;quot;) center right no-repeat;&lt;br /&gt;
	padding: 0 12px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* for rtl wikis */&lt;br /&gt;
.rtl #bodyContent a.external {&lt;br /&gt;
	background-position: left;&lt;br /&gt;
	padding-right: 0;&lt;br /&gt;
}&lt;br /&gt;
.rtl a.feedlink {&lt;br /&gt;
	background-position: right;&lt;br /&gt;
	padding-right: 16px;&lt;br /&gt;
	padding-left: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* correction for ltr wikis */&lt;br /&gt;
.ltr #bodyContent a.external {&lt;br /&gt;
	padding-left: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* disable interwiki styling */&lt;br /&gt;
#bodyContent a.extiw,&lt;br /&gt;
#bodyContent a.extiw:active {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
}&lt;br /&gt;
#bodyContent a.external {&lt;br /&gt;
	color: #36b;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** Structural Elements&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** general portlet styles (elements in the quickbar)&lt;br /&gt;
*/&lt;br /&gt;
.portlet {&lt;br /&gt;
	border: none;&lt;br /&gt;
	margin: 0 0 .5em;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	float: none;&lt;br /&gt;
	width: 11.6em;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h5 {&lt;br /&gt;
	background: transparent;&lt;br /&gt;
	padding: 0 1em 0 .5em;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	height: 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	font-size: 91%;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.portlet h6 {&lt;br /&gt;
	background: #ffae2e;&lt;br /&gt;
	border: 1px solid #2f6fab;&lt;br /&gt;
	border-style: solid solid none solid;&lt;br /&gt;
	padding: 0 1em 0 1em;&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
	display: block;&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	height: 1.2em;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.pBody {&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	color: black;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	padding: 0 .8em .3em .5em;&lt;br /&gt;
}&lt;br /&gt;
.portlet h1,&lt;br /&gt;
.portlet h2,&lt;br /&gt;
.portlet h3,&lt;br /&gt;
.portlet h4 {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
.portlet ul {&lt;br /&gt;
	line-height: 1.5em;&lt;br /&gt;
	list-style-type: square;&lt;br /&gt;
	list-style-image: url(bullet.gif);&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
.portlet li {&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Logo properties&lt;br /&gt;
*/&lt;br /&gt;
&lt;br /&gt;
#p-logo {&lt;br /&gt;
	top: 0;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	position: absolute; /*needed to use z-index */&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
}&lt;br /&gt;
#p-logo h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-logo a,&lt;br /&gt;
#p-logo a:hover {&lt;br /&gt;
	display: block;&lt;br /&gt;
	height: 155px;&lt;br /&gt;
	width: 12.2em;&lt;br /&gt;
	background-repeat: no-repeat;&lt;br /&gt;
	background-position: 35% 50% !important;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*&lt;br /&gt;
** Search portlet&lt;br /&gt;
*/&lt;br /&gt;
#p-search {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
}&lt;br /&gt;
input.searchButton {&lt;br /&gt;
	margin-top: 1px;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#searchGoButton {&lt;br /&gt;
	padding-left: .5em;&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#searchInput {&lt;br /&gt;
	width: 10.9em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-search .pBody {&lt;br /&gt;
	padding: .5em .4em .4em .4em;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
}&lt;br /&gt;
#p-search #searchform div div {&lt;br /&gt;
	margin-top: .4em;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** the personal toolbar&lt;br /&gt;
*/&lt;br /&gt;
#p-personal {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	top: 0;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-personal {&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	background: none;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
}&lt;br /&gt;
#p-personal h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .portlet,&lt;br /&gt;
#p-personal .pBody {&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
/* this is the ul contained in the portlet */&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
	border: none;&lt;br /&gt;
	line-height: 1.4em;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	padding: 0 2em 0 3em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	text-align: right;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	background: none;&lt;br /&gt;
	cursor: default;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li {&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
	display: inline;&lt;br /&gt;
	color: #2f6fab;&lt;br /&gt;
	margin-left: 1em;&lt;br /&gt;
	line-height: 1.2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a {&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	color: #005896;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	background: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li a:hover {&lt;br /&gt;
	background-color: white;&lt;br /&gt;
	padding-bottom: .2em;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active a:hover {&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
/* the icon in front of the user name, single quotes&lt;br /&gt;
in bg url to hide it from iemac */&lt;br /&gt;
li#pt-userpage,&lt;br /&gt;
li#pt-anonuserpage,&lt;br /&gt;
li#pt-login {&lt;br /&gt;
	background: url(user.gif) top left no-repeat;&lt;br /&gt;
	padding-left: 20px;&lt;br /&gt;
	text-transform: none;&lt;br /&gt;
}&lt;br /&gt;
#p-personal ul {&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
}&lt;br /&gt;
#p-personal li.active {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
/*&lt;br /&gt;
** the page-related actions- page/talk, edit etc&lt;br /&gt;
*/&lt;br /&gt;
#p-cactions {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	top: 1.3em;&lt;br /&gt;
	left: 11.5em;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
	width: 76%;&lt;br /&gt;
	line-height: 1.1em;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: none;&lt;br /&gt;
	border-collapse: collapse;&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	list-style: none;&lt;br /&gt;
	font-size: 95%;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions ul {&lt;br /&gt;
	list-style: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	border: 1px solid #aaa;&lt;br /&gt;
	border-bottom: none;&lt;br /&gt;
	padding: 0 0 .1em 0;&lt;br /&gt;
	margin: 0 .3em 0 0;&lt;br /&gt;
	overflow: visible;&lt;br /&gt;
	background: white;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected {&lt;br /&gt;
	border-color: #fabd23;&lt;br /&gt;
	padding: 0 0 .2em 0;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a {&lt;br /&gt;
	background-color: #fbfbfb;&lt;br /&gt;
	color: #002bb8;&lt;br /&gt;
	border: none;&lt;br /&gt;
	padding: 0 .8em .3em;&lt;br /&gt;
	position: relative;&lt;br /&gt;
	z-index: 0;&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.selected a {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .new a {&lt;br /&gt;
	color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a:hover {&lt;br /&gt;
	z-index: 3;&lt;br /&gt;
	text-decoration: none;&lt;br /&gt;
	background-color: white;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions h5 {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk {&lt;br /&gt;
	margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li.istalk a {&lt;br /&gt;
	padding-right: .5em;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions #ca-addsection a {&lt;br /&gt;
	padding-left: .4em;&lt;br /&gt;
	padding-right: .4em;&lt;br /&gt;
}&lt;br /&gt;
/* offsets to distinguish the tab groups */&lt;br /&gt;
li#ca-talk {&lt;br /&gt;
	margin-right: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
li#ca-watch, li#ca-unwatch, li#ca-varlang-0, li#ca-print {&lt;br /&gt;
	margin-left: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .pBody {&lt;br /&gt;
	font-size: 1em;&lt;br /&gt;
	background-color: transparent;&lt;br /&gt;
	color: inherit;&lt;br /&gt;
	border-collapse: inherit;&lt;br /&gt;
	border: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions .hiddenStructure {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
#p-cactions li a {&lt;br /&gt;
	text-transform: lowercase;&lt;br /&gt;
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&lt;br /&gt;
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.capitalize-all-nouns .portlet h5,&lt;br /&gt;
.capitalize-all-nouns .portlet h6,&lt;br /&gt;
.capitalize-all-nouns #p-personal ul,&lt;br /&gt;
.capitalize-all-nouns #p-cactions ul li a {&lt;br /&gt;
	text-transform: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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#t-ispermalink, #t-iscite {&lt;br /&gt;
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/*&lt;br /&gt;
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	border-bottom: 1px solid #fabd23;&lt;br /&gt;
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	padding: .4em 0 1.2em 0;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
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div#footer li {&lt;br /&gt;
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	top: -2px; /* Bump it up just a tad */&lt;br /&gt;
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#f-poweredbyico {&lt;br /&gt;
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#f-copyrightico {&lt;br /&gt;
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	padding: 1.5em;&lt;br /&gt;
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&lt;br /&gt;
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	font-weight: bold;&lt;br /&gt;
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td.htmlform-tip {&lt;br /&gt;
	font-size: x-small;&lt;br /&gt;
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&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
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	font-size: 90%;&lt;br /&gt;
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&lt;br /&gt;
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div#userlogin form#userlogin2 table {&lt;br /&gt;
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div#userlogin form#userlogin2 h2 {&lt;br /&gt;
	padding-top: 0;&lt;br /&gt;
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div#userloginForm .captcha {&lt;br /&gt;
	border: 1px solid #bbb;&lt;br /&gt;
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&lt;br /&gt;
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/*&lt;br /&gt;
** IE/Mac fixes, hope to find a validating way to move this&lt;br /&gt;
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*/&lt;br /&gt;
/* tabs: border on the a, not the div */&lt;br /&gt;
* &amp;gt; html #p-cactions li { border: none; }&lt;br /&gt;
* &amp;gt; html #p-cactions li a {&lt;br /&gt;
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/* footer icons need a fixed width */&lt;br /&gt;
* &amp;gt; html #f-poweredbyico,&lt;br /&gt;
* &amp;gt; html #f-copyrightico { width: 88px; }&lt;br /&gt;
* &amp;gt; html #bodyContent,&lt;br /&gt;
* &amp;gt; html #bodyContent pre {&lt;br /&gt;
	overflow-x: auto;&lt;br /&gt;
	width: 100%;&lt;br /&gt;
	padding-bottom: 25px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* more IE fixes */&lt;br /&gt;
/* float/negative margin brokenness */&lt;br /&gt;
* html div#footer {margin-top: 0;}&lt;br /&gt;
* html div#column-content {&lt;br /&gt;
	display: inline;&lt;br /&gt;
	margin-bottom: 0;&lt;br /&gt;
}&lt;br /&gt;
* html div.editsection { font-size: smaller; }&lt;br /&gt;
#pagehistory li.selected { position: relative; }&lt;br /&gt;
&lt;br /&gt;
/* Mac IE 5.0 fix; floated content turns invisible */&lt;br /&gt;
* &amp;gt; html div#column-content {&lt;br /&gt;
	float: none;&lt;br /&gt;
}&lt;br /&gt;
* &amp;gt; html div#column-one {&lt;br /&gt;
	position: absolute;&lt;br /&gt;
	left: 0;&lt;br /&gt;
	top: 0;&lt;br /&gt;
}&lt;br /&gt;
* &amp;gt; html div#footer {&lt;br /&gt;
	margin-left: 13.2em;&lt;br /&gt;
}&lt;br /&gt;
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	font-size: 150%;&lt;br /&gt;
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&lt;br /&gt;
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	display: none;&lt;br /&gt;
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&lt;br /&gt;
div.patrollink {&lt;br /&gt;
	clear: both;&lt;br /&gt;
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	font-style: italic;&lt;br /&gt;
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	color: black;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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	font-weight: bold;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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	list-style: none;&lt;br /&gt;
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&lt;br /&gt;
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	content: &amp;quot;\00BB \0020&amp;quot;;&lt;br /&gt;
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&lt;br /&gt;
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	float:right;&lt;br /&gt;
	border:solid 1px black;&lt;br /&gt;
	background:#DCDCDC;&lt;br /&gt;
	padding:2px;&lt;br /&gt;
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&lt;br /&gt;
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	margin-top:0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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	border: solid 1px silver;&lt;br /&gt;
	padding: 4px;&lt;br /&gt;
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&lt;br /&gt;
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table.multipageimage td {&lt;br /&gt;
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&lt;br /&gt;
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	margin: 0.1em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Friendlier slave lag warnings */&lt;br /&gt;
div.mw-lag-warn-normal,&lt;br /&gt;
div.mw-lag-warn-high {&lt;br /&gt;
	padding: 3px;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
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	background-color: #FFFFCC;&lt;br /&gt;
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	font-weight: bold;&lt;br /&gt;
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&lt;br /&gt;
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	font-size: 127%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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	text-transform: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Tooltips are outside of the normal body code, so this helps make the size of the text sensible */&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238822</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238822"/>
		<updated>2012-08-25T22:31:37Z</updated>

		<summary type="html">&lt;p&gt;Webiator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop|toptext=}}&lt;br /&gt;
{{Userbox Generic|This user is a recovering altaholic.|[[Image:Total_Altaholic.gif]]}}&lt;br /&gt;
{{Userbox Server|CoH/V|Protector}}&lt;br /&gt;
{{Userbox Level 50|both}}&lt;br /&gt;
{{Userbox Issue|2}}&lt;br /&gt;
{{Userbox_Global|karlik1}}&lt;br /&gt;
{{Userbox_Global|karlik2}}&lt;br /&gt;
{{User time zone|EST}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tankers and Brutes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Stoneburst]] || &#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon mutation.png]] [[Image:Archetypeicon tanker.png]] [[Image:StoneArmor_Granite.png]] [[Image:StoneMelee_SeismicSmash.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first toon, first 50, and my main. At the time, naive as I was, I was looking more for a scranker, not knowing that Granite Armor severely slows recharge and lowers the damage of one&#039;s attacks. Also, I put hardly anything into his earlier Stone Armor powers, putting enhancements into his Stone Melee, and experimenting heavily with the Power Pools (I had SS+SJ, Combat and even Concealment(!) on this guy. Today, he is the first toon I work to receive all the Incarnate abilities as they come out.  He has a LOT of IO sets, but is not &amp;quot;maxed out,&amp;quot; as some people play the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scrappers and Stalkers ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Sabah Fuey]] || &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon scrapper.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first and main scrapper. Packs a heckuva punch, but I wish I would have picked Invulnerability as his secondary. At the time, I still new enough to the game that I wanted the scrapper to be survivable. I could actually see me re-rolling the character some time, but probably won&#039;t. When I had altitis, this toon was on every one of the original 11 servers, but with slight changes here and there, including an Invulnerability version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blasters and Corruptors ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Attack] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; Attack]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon blaster.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Could there be a better name for a toon?? (&amp;quot;SAY MY NAME!!&amp;quot;). I had to reroll this guy a couple times until I settled on his power sets. Originally he was Energy Blast, but learned quickly that knockback was not good for a team player. And blaster secondary powersets generally suck, as far as I&#039;m concerned; Energy Manipulation (as you will see) is easily my favorite. This guy is a seriously powerful shooter, but if he gets aggro, he can be mincemeat fast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Defenders ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Secstasy]] || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon defender.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My second toon, originally drawn up on Victory server. I got her in the high 30s before I quit the game in mid-2005 for three months over protest of the massive nerfs being done in the game. When I heard Jack Emmert left the company, I came back and re-made her on Protector server, my first home. She had leveled fast on Victory, running with some incredibly awesome people whose names I regrettably forget. The concept of this healer isn&#039;t for her to heal the most hit points; but instead heal the most often and least expensive. That is, I put more into recharges and endurance reduction than in healing enhancements. So she can heal, heal, heal in rapid succession, never losing endurance as she goes. Regrettably, I chose Energy Blast for her secondary. It keeps the baddies off her, but you should never create knockback off the tank. If I would re-roll her (and I did, often, in my altitis days), I would give her Radiation Blast instead. Nonetheless, and despite putting all those enhancements on her healing powers, the few blast powers she has are super-strong, even for a defender.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controllers and Dominators ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Firenzy]] || &#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon magic.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| It took forever for me to find a controller set I could live with. This one is it, and she was not my first controller; but she is by far my favorite. I love rushing into combat, too, immobilizing groups and sending in the fire monkeys; but she is a total wuss and dies quickly if I don&#039;t immediately hide after pulling that stunt. I recently picked up an IO set that includes the ability to turn knockback into knockdown, and threw it into Bonfire; now that&#039;s a rush!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Masterminds ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Maxidor]] || &#039;&#039;&#039;Maxidor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L40&#039;&#039;&#039; [[Image:Originicon technology.png]] [[Image:Archetypeicon mastermind.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| My first villain, I had very high hopes for masterminds when CoV came out. Boy, was I disappointed. I got this character to level 41 and finally deleted him when I saw that even the villain &amp;quot;epic power pools&amp;quot; simply could not improve on a wretched archetype. The game has since significantly improved on them, but they are currently my least favorite type of character to play. And they are boring. After major improvements were made to masterminds, I re-rolled him, but only took him to 40 this time. Bots just bore me to sleep, doesn&#039;t even matter if I am on a hot-and-heavy strike force at the time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Sonjas ==&lt;br /&gt;
So player sionaraa and a couple other supergroup friends started this idea of creating the Sonjas, all defenders or controllers, all with Sonic defense, all science origin, all the exact same height and costumes, just different colors. The belief was that the sonic defenses we could put on each other, even at level 1, would make a band of us running around totally invincible. The only weakness in that idea is that we had extremely poor damage. The Sonjas were such fun to run around with, though, that we expanded to allow the other archetypes, and _then_ we had more fun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|Dread Sonja]] || &#039;&#039;&#039;Dread Sonja&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L50&#039;&#039;&#039; [[Image:Originicon science.png]] [[Image:Archetypeicon controller.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Okay, _this_ was my first controller, and learned to hate her only when I got to the upper levels. As with any specials team that I ever grouped with, we eventually went off and did other things, so after the 30s, this character did a lot of soloing, and it was then that I realized that Gravity does really poor damage. You are the best at immobilizing and holding, but you can&#039;t hurt squat. I do love the character&#039;s name, though.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Toons: Level-locked ==&lt;br /&gt;
One thing that altitis gives you is a lot of characters you don&#039;t ever _want_ to do anything with; but eventually I found a use for them: bank missions. Since it is very easy to out-level safeguard and mayhem missions, I took a set of my least favorite characters, and level-locked them so they could be used _just_ to run radio/newspaper missions and bank missions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Image:tbd.png|BankGuard]] || &#039;&#039;&#039;&amp;lt;super&amp;gt;The&amp;lt;/super&amp;gt; BankGuard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;L10&#039;&#039;&#039; [[Image:Originicon natural.png]] [[Image:Archetypeicon tanker.png]] [[Image:tbd.png]] [[Image:tbd.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Well, what could be a better name for a toon that does nothing but run AP and KR safeguards?&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238509</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238509"/>
		<updated>2012-08-25T15:25:54Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Hello ===&lt;br /&gt;
&lt;br /&gt;
I usually play on Protector server, typically weekends, on global accounts karlik1 and karlik2.&lt;br /&gt;
I have been playing since October of 2004, tend to take a week or two break, but have been a&lt;br /&gt;
steady fan of this game.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
{|class=&amp;quot;wikitable1&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;5px&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stoneburst&#039;&#039;&#039; || Stone Tank || || &#039;&#039;&#039;Secstasy&#039;&#039;&#039;   || Empathy Defender&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | My first, my main ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | My main healer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039; || Regen Martial Artist ||&lt;br /&gt;
| &#039;&#039;&#039;Attack&#039;&#039;&#039;     || Electricity-blasting Terminator&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | 50th-degree ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | You shall be terminated!&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Firenzy&#039;&#039;&#039;    || Fire/Kinetics Controller ||&lt;br /&gt;
| &#039;&#039;&#039;CutiePie&#039;&#039;&#039;   || Psycho Pre-teen with Claws&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | First controller type I could stand playing ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Boy, is Mom maaaad at you!&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Obsidior&#039;&#039;&#039;   || Dark Swordsman ||&lt;br /&gt;
| &#039;&#039;&#039;Boneburst&#039;&#039;&#039;  || Energy Boxer&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Dual swords ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Bit of an End problem&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;HeckFyre&#039;&#039;&#039;   || Rootin&#039;-Tootin&#039;-Shootin&#039; Varmint ||&lt;br /&gt;
| &#039;&#039;&#039;Orkanoid&#039;&#039;&#039;   || Pretty Angry Fish&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Dual pistols ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Dark brute, smells like brine and chewed flesh&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Essentia&#039;&#039;&#039;   || Dark/Rad Corruptor ||&lt;br /&gt;
| &#039;&#039;&#039;Malephisto&#039;&#039;&#039; || Devil in a Red Tux&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | A hero now, but with an attitude ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Demon summoner, whip cracker, hot head&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ice Scream&#039;&#039;&#039;   || Sonic/Cold Blaster ||&lt;br /&gt;
| &#039;&#039;&#039;Malephisto&#039;&#039;&#039; || Devil in a Red Tux&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | We ALL scream for Ice Scream!! ||&lt;br /&gt;
|| &amp;amp;nbsp; || style=&amp;quot;text-indent:15px&amp;quot; | Demon summoner, whip cracker, hot head&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238426</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238426"/>
		<updated>2012-08-25T14:12:20Z</updated>

		<summary type="html">&lt;p&gt;Webiator: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Hello ===&lt;br /&gt;
&lt;br /&gt;
I usually play on Protector server, typically weekends, on global accounts karlik1 and karlik2.&lt;br /&gt;
I have been playing since October of 2004, tend to take a week or two break, but have been a&lt;br /&gt;
steady fan of this game.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
{|class=&amp;quot;wikitable1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|Stone Tank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|Healer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|50th-degree Martial Artist&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|Electricity-blasting Terminator&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Firenzy&#039;&#039;&#039;&lt;br /&gt;
|Fire/Kinetics Controller&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238422</id>
		<title>User:Webiator</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Webiator&amp;diff=238422"/>
		<updated>2012-08-25T14:11:20Z</updated>

		<summary type="html">&lt;p&gt;Webiator: Created page with &amp;quot;=== Hello ===  I usually play on Protector server, typically weekends, on global accounts karlik1 and karlik2. I have been playing since October of 2004, tend to take a week or t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Hello ===&lt;br /&gt;
&lt;br /&gt;
I usually play on Protector server, typically weekends, on global accounts karlik1 and karlik2.&lt;br /&gt;
I have been playing since October of 2004, tend to take a week or two break, but have been a&lt;br /&gt;
steady fan of this game.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
{|class=&amp;quot;wikitable1&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Stoneburst&#039;&#039;&#039;&lt;br /&gt;
|Stone Tank&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Secstasy&#039;&#039;&#039;&lt;br /&gt;
|Healer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|50th-degree Martial Artist&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Attack&#039;&#039;&#039;&lt;br /&gt;
|50th-degree Martial Artist&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sabah Fuey&#039;&#039;&#039;&lt;br /&gt;
|50th-degree Martial Artist&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Spelunker_Badge&amp;diff=235626</id>
		<title>Spelunker Badge</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Spelunker_Badge&amp;diff=235626"/>
		<updated>2012-08-01T13:09:22Z</updated>

		<summary type="html">&lt;p&gt;Webiator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION____notoc__&lt;br /&gt;
{{Image|badge_stature_02.png}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
You have freed a local [[Fortune Teller|fortune teller]] from the clutches of the [[Circle of Thorns]].&lt;br /&gt;
&lt;br /&gt;
== How to Get ==&lt;br /&gt;
&lt;br /&gt;
Earn the &#039;&#039;&#039;Spelunker&#039;&#039;&#039; accomplishment badge by completing the Rescue Fortune Teller mission. The mission is given by [[Dr. Trevor Seaborn#Badge mission|Dr. Trevor Seaborn]], [[Hugo Redding#Badge mission|Hugo Redding]] and [[Haley Philips#Badge mission|Haley Philips]].&lt;br /&gt;
&lt;br /&gt;
As a [[Flashback]] mission, you must complete &amp;quot;Rescue the Mystic from the Circle of Thorns&amp;quot; in the Protector of Innocents (Level 1-15) section. &lt;br /&gt;
&lt;br /&gt;
== Accolade ==&lt;br /&gt;
&lt;br /&gt;
;Heroes&lt;br /&gt;
{{howtoget_start}}&lt;br /&gt;
{{howtoget_item|center|icon=Badge atlas set 01.png|size=27px|badge=Received the Atlas Medallion Badge}}&lt;br /&gt;
{{howtoget_end}}&lt;br /&gt;
&lt;br /&gt;
;Villains&lt;br /&gt;
{{howtoget_start}}&lt;br /&gt;
{{howtoget_item|center|icon=Badge atlas set 01.png|size=27px|badge=Atlas Shrugged Badge}}&lt;br /&gt;
{{howtoget_end}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Badges]]&lt;br /&gt;
* [[Issue 2 Badges]]&lt;br /&gt;
* [[Issue 18 Badges]]&lt;br /&gt;
* [[Hero Accomplishment Badges]]&lt;br /&gt;
* [[Villain Accomplishment Badges]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{CIT Badge|ID=41}}&lt;br /&gt;
{{BadgeHunter Badge}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hero Accomplishment Badges]]&lt;br /&gt;
[[Category:Villain Accomplishment Badges]]&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Plague_Stopper_Badge&amp;diff=235625</id>
		<title>Plague Stopper Badge</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Plague_Stopper_Badge&amp;diff=235625"/>
		<updated>2012-08-01T13:08:13Z</updated>

		<summary type="html">&lt;p&gt;Webiator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__ __NOTOC__&lt;br /&gt;
{{Image|badge_stature_03.png}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
You were key in stopping a plague from overtaking Paragon City.&lt;br /&gt;
&lt;br /&gt;
== How to Get ==&lt;br /&gt;
&lt;br /&gt;
Earn the &#039;&#039;&#039;Plague Stopper&#039;&#039;&#039; accomplishment badge by completing the &#039;&#039;&#039;Destroy Vahzilok Containers&#039;&#039;&#039; mission from [[Olivia Chung#Badge Mission|Olivia Chung]], [[Dr. Ann-Marie Engles#Badge Mission|Dr. Ann-Marie Engles]], [[Juliana Nehring#Badge Mission|Juliana Nehring]], or [[Pavel Garnier#Badge Mission|Pavel Garnier]].&lt;br /&gt;
&lt;br /&gt;
As a [[Flashback]] mission, you must complete &amp;quot;Vahzilok Wasting Disease&amp;quot; in the Guardian (Level 16-19) section. &lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
&lt;br /&gt;
{{BadgeAlignedNames|h|Plague Stopper|v|Deadly Virus}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Badges]]&lt;br /&gt;
* [[Issue 2 Badges]]&lt;br /&gt;
* [[Hero Accomplishment Badges]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{CIT Badge|ID=42}}&lt;br /&gt;
{{BadgeHunter Badge}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hero Accomplishment Badges]]&lt;/div&gt;</summary>
		<author><name>Webiator</name></author>
	</entry>
</feed>