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	<updated>2026-04-07T17:58:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181122</id>
		<title>Alpha Slot Abilities</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181122"/>
		<updated>2010-11-09T23:24:33Z</updated>

		<summary type="html">&lt;p&gt;Npowers: Filled in Spiritual Entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Issue19}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Alpha Slot&#039;&#039;&#039; is the first &amp;quot;level&amp;quot; of the [[Incarnate System]], which will launch with [[Issue 19]], and requires a [[Going Rogue]] retail code to utilize. The Alpha Slot was initially supposed to launch &#039;&#039;with&#039;&#039; Going Rogue, but beta feedback said without content to play with the Alpha Slot, the system felt incomplete, so it was pushed back[http://boards.cityofheroes.com/showthread.php?t=229365].&lt;br /&gt;
&lt;br /&gt;
== Slot Types ==&lt;br /&gt;
=== Cardiac ===&lt;br /&gt;
Cardiac primarily deals with reducing [[Endurance]] costs. Cardiac also increases [[Range]], [[Damage Resistance]] and some [[Status Effect]] durations. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;Increase Intagibility Duration by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musculature ===&lt;br /&gt;
Musculature primarily deals with increasing [[Damage]].  It also modifies Immobilization Duration, Defense Debuff, Endurance Modification, ToHit Debuff and Run Speed. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;Increase ToHit Debuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 45%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Run Speed by 33%&amp;lt;br /&amp;gt;Increase ToHit Debuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nerve ===&lt;br /&gt;
Nerve primarily deals with increasing [[Accuracy]].  It can also increase Hold Duration, Defence Buff, Confuse Duration, Taunt and Fly Speed. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 45%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Increase Hold Duration by 16.5%&amp;lt;br /&amp;gt;Increase Confuse Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Increase Hold Duration by 16.5%&amp;lt;br /&amp;gt;Increase Taunt by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Accuracy by 45%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Taunt by 33%&amp;lt;br /&amp;gt;Increase Confuse Duration by 33%&amp;lt;br /&amp;gt;Increase Fly Speed by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual ===&lt;br /&gt;
Spiritual primarily deals with increasing [[Recharge]] Rate.  It can also increase Stun Duration, Healing, ToHit Buff, Slow Movement and Jump. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Stun Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Healing by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 45%&amp;lt;br /&amp;gt;Increase Stun Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Stun Duration by 33%&amp;lt;br /&amp;gt;Increase Healing by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Healing by 33%&amp;lt;br /&amp;gt;Increase Stun Duration by 16.5%&amp;lt;br /&amp;gt;Increase ToHit Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Healing by 33%&amp;lt;br /&amp;gt;Increase Slow Movement by 33%&amp;lt;br /&amp;gt;Increase Stun Duration by 16.5%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 45%&amp;lt;br /&amp;gt;Increase Stun Duration by 33%&amp;lt;br /&amp;gt;Increase Healing by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Recharge Rate by 33%&amp;lt;br /&amp;gt;Increase Stun Duration by 33%&amp;lt;br /&amp;gt;Increase Healing by 33%&amp;lt;br /&amp;gt;Increase Slow Movement by 33%&amp;lt;br /&amp;gt;Increase Jump by 33%&amp;lt;br /&amp;gt;Increase ToHit Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/lore.html Incarnate Lore] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/alpha-slot.html Alpha Slot details] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Incarnate System]]&lt;/div&gt;</summary>
		<author><name>Npowers</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181121</id>
		<title>Alpha Slot Abilities</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181121"/>
		<updated>2010-11-09T23:06:14Z</updated>

		<summary type="html">&lt;p&gt;Npowers: Filled in Nerve entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Issue19}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Alpha Slot&#039;&#039;&#039; is the first &amp;quot;level&amp;quot; of the [[Incarnate System]], which will launch with [[Issue 19]], and requires a [[Going Rogue]] retail code to utilize. The Alpha Slot was initially supposed to launch &#039;&#039;with&#039;&#039; Going Rogue, but beta feedback said without content to play with the Alpha Slot, the system felt incomplete, so it was pushed back[http://boards.cityofheroes.com/showthread.php?t=229365].&lt;br /&gt;
&lt;br /&gt;
== Slot Types ==&lt;br /&gt;
=== Cardiac ===&lt;br /&gt;
Cardiac primarily deals with reducing [[Endurance]] costs. Cardiac also increases [[Range]], [[Damage Resistance]] and some [[Status Effect]] durations. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;Increase Intagibility Duration by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musculature ===&lt;br /&gt;
Musculature primarily deals with increasing [[Damage]].  It also modifies Immobilization Duration, Defense Debuff, Endurance Modification, ToHit Debuff and Run Speed. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;Increase ToHit Debuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 45%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Run Speed by 33%&amp;lt;br /&amp;gt;Increase ToHit Debuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nerve ===&lt;br /&gt;
Nerve primarily deals with increasing [[Accuracy]].  It can also increase Hold Duration, Defence Buff, Confuse Duration, Taunt and Fly Speed. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 45%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Increase Hold Duration by 16.5%&amp;lt;br /&amp;gt;Increase Confuse Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Increase Hold Duration by 16.5%&amp;lt;br /&amp;gt;Increase Taunt by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Accuracy by 45%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Accuracy by 33%&amp;lt;br /&amp;gt;Increase Hold Duration by 33%&amp;lt;br /&amp;gt;Increase Taunt by 33%&amp;lt;br /&amp;gt;Increase Confuse Duration by 33%&amp;lt;br /&amp;gt;Increase Fly Speed by 33%&amp;lt;br /&amp;gt;Increase Defence Buff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual ===&lt;br /&gt;
Spiritual primarily deals with [[Recharge]] Rate. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/lore.html Incarnate Lore] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/alpha-slot.html Alpha Slot details] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Incarnate System]]&lt;/div&gt;</summary>
		<author><name>Npowers</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181120</id>
		<title>Alpha Slot Abilities</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Alpha_Slot_Abilities&amp;diff=181120"/>
		<updated>2010-11-09T22:47:16Z</updated>

		<summary type="html">&lt;p&gt;Npowers: Muscular chart filled in&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Issue19}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Alpha Slot&#039;&#039;&#039; is the first &amp;quot;level&amp;quot; of the [[Incarnate System]], which will launch with [[Issue 19]], and requires a [[Going Rogue]] retail code to utilize. The Alpha Slot was initially supposed to launch &#039;&#039;with&#039;&#039; Going Rogue, but beta feedback said without content to play with the Alpha Slot, the system felt incomplete, so it was pushed back[http://boards.cityofheroes.com/showthread.php?t=229365].&lt;br /&gt;
&lt;br /&gt;
== Slot Types ==&lt;br /&gt;
=== Cardiac ===&lt;br /&gt;
Cardiac primarily deals with reducing [[Endurance]] costs. Cardiac also increases [[Range]], [[Damage Resistance]] and some [[Status Effect]] durations. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Range by 10%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 45%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Reduce Endurance Cost by 33%&amp;lt;br /&amp;gt;Increase Range by 20%&amp;lt;br /&amp;gt;Increase Damage Resistance effects by 20%&amp;lt;br /&amp;gt;Increase Fear Duration by 33%&amp;lt;br /&amp;gt;Increase Sleep Duration by 33%&amp;lt;br /&amp;gt;Increase Intagibility Duration by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musculature ===&lt;br /&gt;
Musculature primarily deals with increasing [[Damage]].  It also modifies Immobilization Duration, Defense Debuff, Endurance Modification, ToHit Debuff and Run Speed. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;One-Sixth ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]] || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Third ignores [[Enhancement Diversification|ED]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 16.5%&amp;lt;br /&amp;gt;Increase ToHit Debuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 45%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 45%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Two-Thirds ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift || colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&amp;lt;br /&amp;gt;Increase Damage by 33%&amp;lt;br /&amp;gt;Increase Immobilization Duration by 33%&amp;lt;br /&amp;gt;Increase Defence Debuff by 33%&amp;lt;br /&amp;gt;Increase Endurance Modification by 33%&amp;lt;br /&amp;gt;Increase Run Speed by 33%&amp;lt;br /&amp;gt;Increase ToHit Defuff by 20%&amp;lt;br /&amp;gt;One-Half ignores [[Enhancement Diversification|ED]]&amp;lt;br /&amp;gt;Applies a level shift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nerve ===&lt;br /&gt;
Nerve deals with [[Accuracy]]. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual ===&lt;br /&gt;
Spiritual deals with [[Recharge]] Rate. The types and amounts of each type depend on what is slotted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Boost&#039;&#039;&#039; [common]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Boost&#039;&#039;&#039; [uncommon] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Boost&#039;&#039;&#039; [uncommon]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Total Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Core Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Partial Radial Revamp&#039;&#039;&#039; [rare] || &#039;&#039;&#039;Total Radial Revamp&#039;&#039;&#039; [rare]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Core Paragon&#039;&#039;&#039; [very rare] || colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Radial Paragon&#039;&#039;&#039; [very rare]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/lore.html Incarnate Lore] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/alpha-slot.html Alpha Slot details] on [http://www.cityofheroes.com cityofheroes.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Incarnate System]]&lt;/div&gt;</summary>
		<author><name>Npowers</name></author>
	</entry>
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