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	<id>https://archive.paragonwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nitro</id>
	<title>Paragon Wiki Archive - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://archive.paragonwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nitro"/>
	<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/wiki/Special:Contributions/Nitro"/>
	<updated>2026-04-07T02:25:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=114050</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=114050"/>
		<updated>2009-01-24T22:09:27Z</updated>

		<summary type="html">&lt;p&gt;Nitro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|36}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =50&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;br /&gt;
&lt;br /&gt;
===Misc Stuff===&lt;br /&gt;
&lt;br /&gt;
== Unknown ==&lt;br /&gt;
&lt;br /&gt;
The Gears powerset is not available as a secondary set for unknown AT.  The following table shows which powers might available and at what level:&lt;br /&gt;
&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29532</id>
		<title>User:Nitro/Secret page</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29532"/>
		<updated>2007-11-15T20:27:59Z</updated>

		<summary type="html">&lt;p&gt;Nitro: gap fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; right:0; bottom:0; display:block; height:{{{1|77}}}px;&lt;br /&gt;
width:{{{1|360}}}px;;-moz-opacity:.80;opacity:.80&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: relative; width: {{{1|400}}}px; height: {{{1|175}}}px; overflow: hidden&amp;quot;&amp;gt;  &lt;br /&gt;
&amp;lt;div style=&amp;quot;position: absolute; top: 0px; left: 0px; z-index: 2&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; style=&amp;quot;margin: 0 2em 0 2em;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#C0C0FF&amp;quot; width=&amp;quot;100%&amp;quot; | If you have no idea what this page is about:&amp;lt;br /&amp;gt; Don&#039;t worry, the page most likely isn&#039;t meant for you. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_ChameleonSuit.png]] Chameleon Suit ===&lt;br /&gt;
&lt;br /&gt;
When you activate this power, you use an advanced cloaking system to disguise yourself as an enemy. Because you have disguised youself, enemys will not attack you, even at close range, as well as this, due to the nature of the cloaking device, you gain some defense to all forms of damage. If you attack you will remain cloaked but  enemys will become confused and may start attacking each other. The Chameleon Suit costs very little Endurance to activate, but when the hologram fails you will be left exhausted, and drained of almost all Health and Endurance. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Long}}&lt;br /&gt;
{{PowerBlock_Effects|Self, Self Stealth +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|Point Blank Area of Effect, Foe Confuse +Special}}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_CloakingDevice.png]] Cloaking Device ===&lt;br /&gt;
&lt;br /&gt;
The Cloaking Device allows you to use a LCD body coating become partially invisible. While Cloaked you can only be seen at very close range if at all. If you attack while Cloaked, you may be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_DeltaWaveScrambler.png]] Delta Wave Scrambler ===&lt;br /&gt;
&lt;br /&gt;
You activate a deltawave scrambler, allowing you to  to deflect and protect yourself from mental invasions of all sorts. By activating this device you gain strong defense against Psionics and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback)}}&lt;br /&gt;
{{PowerBlock_Blank|Self: +Defense(Psionics)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_EnviroShield.png]] EnviroShield===&lt;br /&gt;
&lt;br /&gt;
You activate this enviroment shield and become defended against the elements and can avoid most Fire, Cold,&lt;br /&gt;
and Toxic damage. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Cold, Fire, Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_KevlarBodyArmor.png]] Kevlar Body Armor ===&lt;br /&gt;
&lt;br /&gt;
You wear a suit of kevlar body armor, giving you strong defense against Smashing and Lethal damage. This power is always on, and costs no Endurance.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Auto Self +Defense (Lethal, Smashing)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_Meds.png]] Meds ===&lt;br /&gt;
&lt;br /&gt;
You carry with you a supply of medicine. When you activate this power you take in just the right amount to safely heal your wounds. Because of this you are also left slightly resistance to Toxic damage (this Toxic damage resistance cannot be enhanced). This power is interuptible&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Heal +Resistance(Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Heal}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Healing}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_PowerShield.png]] Power Shield ===&lt;br /&gt;
&lt;br /&gt;
You activate a power shield, protecting you from Energy and Negative Energy damage.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Energy, Negative)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_TacticalGoggles.png]] Tactical Goggles ===&lt;br /&gt;
&lt;br /&gt;
You activate your Tactical Goggles. This device can dramatically improve your Accuracy and increase your Perception, allowing you to better see stealthy foes.  Tactical Goggles also grants you resistance to powers that debuff your Accuracy.  This is a toggle power and must be activated and deactivated manually.  Like all toggle powers, Tactical Goggles uses Endurance while active.  &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle}}&lt;br /&gt;
{{PowerBlock_Blank|Self +Accuracy, +Perception, +Resistance(Debuff ToHit)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock Sets|None}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_SmokeGrenade.png]] Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
The Smoke Grenade envelops all those in the affected area in a cloud of smoke.  Most villains will not be able to see past normal melee range, although some may have better Perception. Some may even become overwhelmed by the smoke and start attacking each other. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged Target Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Confuse -Perception, -Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29531</id>
		<title>User:Nitro/Secret page</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29531"/>
		<updated>2007-11-15T20:27:12Z</updated>

		<summary type="html">&lt;p&gt;Nitro: warning message for those with no clue what this page is for.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; right:0; bottom:0; display:block; height:{{{1|77}}}px;&lt;br /&gt;
width:{{{1|360}}}px;;-moz-opacity:.80;opacity:.80&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: relative; width: {{{1|400}}}px; height: {{{1|175}}}px; overflow: hidden&amp;quot;&amp;gt;  &lt;br /&gt;
&amp;lt;div style=&amp;quot;position: absolute; top: 0px; left: 0px; z-index: 2&amp;quot;&amp;gt;&lt;br /&gt;
{| id=&amp;quot;toc&amp;quot; style=&amp;quot;margin: 0 2em 0 2em;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;background:#C0C0FF&amp;quot; width=&amp;quot;100%&amp;quot; | If you have no idea what this page is about:&amp;lt;br /&amp;gt; Don&#039;t worry, the page most likely isn&#039;t meant for you. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_ChameleonSuit.png]] Chameleon Suit ===&lt;br /&gt;
&lt;br /&gt;
When you activate this power, you use an advanced cloaking system to disguise yourself as an enemy. Because you have disguised youself, enemys will not attack you, even at close range, as well as this, due to the nature of the cloaking device, you gain some defense to all forms of damage. If you attack you will remain cloaked but  enemys will become confused and may start attacking each other. The Chameleon Suit costs very little Endurance to activate, but when the hologram fails you will be left exhausted, and drained of almost all Health and Endurance. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Long}}&lt;br /&gt;
{{PowerBlock_Effects|Self, Self Stealth +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|Point Blank Area of Effect, Foe Confuse +Special}}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_CloakingDevice.png]] Cloaking Device ===&lt;br /&gt;
&lt;br /&gt;
The Cloaking Device allows you to use a LCD body coating become partially invisible. While Cloaked you can only be seen at very close range if at all. If you attack while Cloaked, you may be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_DeltaWaveScrambler.png]] Delta Wave Scrambler ===&lt;br /&gt;
&lt;br /&gt;
You activate a deltawave scrambler, allowing you to  to deflect and protect yourself from mental invasions of all sorts. By activating this device you gain strong defense against Psionics and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback)}}&lt;br /&gt;
{{PowerBlock_Blank|Self: +Defense(Psionics)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_EnviroShield.png]] EnviroShield===&lt;br /&gt;
&lt;br /&gt;
You activate this enviroment shield and become defended against the elements and can avoid most Fire, Cold,&lt;br /&gt;
and Toxic damage. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Cold, Fire, Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_KevlarBodyArmor.png]] Kevlar Body Armor ===&lt;br /&gt;
&lt;br /&gt;
You wear a suit of kevlar body armor, giving you strong defense against Smashing and Lethal damage. This power is always on, and costs no Endurance.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Auto Self +Defense (Lethal, Smashing)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_Meds.png]] Meds ===&lt;br /&gt;
&lt;br /&gt;
You carry with you a supply of medicine. When you activate this power you take in just the right amount to safely heal your wounds. Because of this you are also left slightly resistance to Toxic damage (this Toxic damage resistance cannot be enhanced). This power is interuptible&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Heal +Resistance(Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Heal}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Healing}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_PowerShield.png]] Power Shield ===&lt;br /&gt;
&lt;br /&gt;
You activate a power shield, protecting you from Energy and Negative Energy damage.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Energy, Negative)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_TacticalGoggles.png]] Tactical Goggles ===&lt;br /&gt;
&lt;br /&gt;
You activate your Tactical Goggles. This device can dramatically improve your Accuracy and increase your Perception, allowing you to better see stealthy foes.  Tactical Goggles also grants you resistance to powers that debuff your Accuracy.  This is a toggle power and must be activated and deactivated manually.  Like all toggle powers, Tactical Goggles uses Endurance while active.  &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle}}&lt;br /&gt;
{{PowerBlock_Blank|Self +Accuracy, +Perception, +Resistance(Debuff ToHit)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock Sets|None}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_SmokeGrenade.png]] Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
The Smoke Grenade envelops all those in the affected area in a cloud of smoke.  Most villains will not be able to see past normal melee range, although some may have better Perception. Some may even become overwhelmed by the smoke and start attacking each other. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged Target Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Confuse -Perception, -Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7951</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7951"/>
		<updated>2007-11-13T16:37:12Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Huzzah, another vet badge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|24}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;br /&gt;
&lt;br /&gt;
===Misc Stuff===&lt;br /&gt;
&lt;br /&gt;
== Unknown ==&lt;br /&gt;
&lt;br /&gt;
The Gears powerset is not available as a secondary set for unknown AT.  The following table shows which powers might available and at what level:&lt;br /&gt;
&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29530</id>
		<title>User:Nitro/Secret page</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29530"/>
		<updated>2007-11-13T08:07:12Z</updated>

		<summary type="html">&lt;p&gt;Nitro: The final set of powers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_ChameleonSuit.png]] Chameleon Suit ===&lt;br /&gt;
&lt;br /&gt;
When you activate this power, you use an advanced cloaking system to disguise yourself as an enemy. Because you have disguised youself, enemys will not attack you, even at close range, as well as this, due to the nature of the cloaking device, you gain some defense to all forms of damage. If you attack you will remain cloaked but  enemys will become confused and may start attacking each other. The Chameleon Suit costs very little Endurance to activate, but when the hologram fails you will be left exhausted, and drained of almost all Health and Endurance. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Long}}&lt;br /&gt;
{{PowerBlock_Effects|Self, Self Stealth +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|Point Blank Area of Effect, Foe Confuse +Special}}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_CloakingDevice.png]] Cloaking Device ===&lt;br /&gt;
&lt;br /&gt;
The Cloaking Device allows you to use a LCD body coating become partially invisible. While Cloaked you can only be seen at very close range if at all. If you attack while Cloaked, you may be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_DeltaWaveScrambler.png]] Delta Wave Scrambler ===&lt;br /&gt;
&lt;br /&gt;
You activate a deltawave scrambler, allowing you to  to deflect and protect yourself from mental invasions of all sorts. By activating this device you gain strong defense against Psionics and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback)}}&lt;br /&gt;
{{PowerBlock_Blank|Self: +Defense(Psionics)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_EnviroShield.png]] EnviroShield===&lt;br /&gt;
&lt;br /&gt;
You activate this enviroment shield and become defended against the elements and can avoid most Fire, Cold,&lt;br /&gt;
and Toxic damage. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Cold, Fire, Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_KevlarBodyArmor.png]] Kevlar Body Armor ===&lt;br /&gt;
&lt;br /&gt;
You wear a suit of kevlar body armor, giving you strong defense against Smashing and Lethal damage. This power is always on, and costs no Endurance.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Auto Self +Defense (Lethal, Smashing)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_Meds.png]] Meds ===&lt;br /&gt;
&lt;br /&gt;
You carry with you a supply of medicine. When you activate this power you take in just the right amount to safely heal your wounds. Because of this you are also left slightly resistance to Toxic damage (this Toxic damage resistance cannot be enhanced). This power is interuptible&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Heal +Resistance(Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Heal}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Healing}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_PowerShield.png]] Power Shield ===&lt;br /&gt;
&lt;br /&gt;
You activate a power shield, protecting you from Energy and Negative Energy damage.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Energy, Negative)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_TacticalGoggles.png]] Tactical Goggles ===&lt;br /&gt;
&lt;br /&gt;
You activate your Tactical Goggles. This device can dramatically improve your Accuracy and increase your Perception, allowing you to better see stealthy foes.  Tactical Goggles also grants you resistance to powers that debuff your Accuracy.  This is a toggle power and must be activated and deactivated manually.  Like all toggle powers, Tactical Goggles uses Endurance while active.  &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle}}&lt;br /&gt;
{{PowerBlock_Blank|Self +Accuracy, +Perception, +Resistance(Debuff ToHit)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock Sets|None}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_SmokeGrenade.png]] Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
The Smoke Grenade envelops all those in the affected area in a cloud of smoke.  Most villains will not be able to see past normal melee range, although some may have better Perception. Some may even become overwhelmed by the smoke and start attacking each other. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged Target Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Confuse -Perception, -Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29529</id>
		<title>User:Nitro/Secret page</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29529"/>
		<updated>2007-11-12T20:58:46Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Adding powers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_ChameleonSuit.png]] Chameleon Suit ===&lt;br /&gt;
&lt;br /&gt;
When you activate this power, you use an advanced cloaking system to disguise yourself as an enemy. Because you have disguised youself, enemys will not attack you, even at close range, as well as this, due to the nature of the cloaking device, you gain some defense to all forms of damage. If you attack you will remain cloaked but  enemys will become confused and may start attacking each other. The Chameleon Suit costs very little Endurance to activate, but when the hologram fails you will be left exhausted, and drained of almost all Health and Endurance. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Long}}&lt;br /&gt;
{{PowerBlock_Effects|Self, Self Stealth +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|Point Blank Area of Effect, Foe Confuse +Special}}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Confuse}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Confuse}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_CloakingDevice.png]] Cloaking Device ===&lt;br /&gt;
&lt;br /&gt;
The Cloaking Device allows you to use a LCD body coating become partially invisible. While Cloaked you can only be seen at very close range if at all. If you attack while Cloaked, you may be discovered. Even if discovered, you are hard to see but will retain some of your defense bonus to all attacks. Unlike some stealth powers, the Cloaking Device has no movement penalty. The Cloaking device will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(All)}}&lt;br /&gt;
{{PowerBlock_Blank|}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_DeltaWaveScrambler.png]] Delta Wave Scrambler ===&lt;br /&gt;
&lt;br /&gt;
You activate a deltawave scrambler, allowing you to  to deflect and protect yourself from mental invasions of all sorts. By activating this device you gain strong defense against Psionics and resistance to Disorient, Hold, Sleep, Fear, Confusion, Knockback.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback)}}&lt;br /&gt;
{{PowerBlock_Blank|Self: +Defense(Psionics)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_EnviroShield.png]] EnviroShield===&lt;br /&gt;
&lt;br /&gt;
You activate this enviroment shield and become defended against the elements and can avoid most Fire, Cold,&lt;br /&gt;
and Toxic damage. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle: Self +Defense (Cold, Fire, Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Gears_Meds.png]] Meds ===&lt;br /&gt;
&lt;br /&gt;
You carry with you a supply of medicine. When you activate this power you take in just the right amount to safely heal your wounds. Because of this you are also left slightly resistance to Toxic damage (this Toxic damage resistance cannot be enhanced). This power is interuptible&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Heal +Resistance(Toxic)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Heal}}}}&lt;br /&gt;
{{PowerBlock Sets|{{SetHeal}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Invulnerability_ResToPhysicalDmg.png]] Resist Physical Damage ===&lt;br /&gt;
&lt;br /&gt;
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Auto Self +Resistance (Lethal, Smashing)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Resist Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Invulnerability_TemporaryInvulnerabilty.png]] Temp Invulnerability ===&lt;br /&gt;
&lt;br /&gt;
When you toggle on this power, you become highly resistant to Smashing and Lethal damage. &lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle Self +Resistance (Lethal, Smashing)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Resist Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Invulnerability_ToughHide.png]] Tough Hide ===&lt;br /&gt;
&lt;br /&gt;
Your thickened skin makes you much tougher tohit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 35 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 35 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Auto: Self +Defense(All but Psionics)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Defense}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Defense}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Invulnerability_UnyeildlingStance.png]] Unyielding ===&lt;br /&gt;
&lt;br /&gt;
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 16 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 8 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock Sets|{{Set Resist Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=File:Nictus.png&amp;diff=8588</id>
		<title>File:Nictus.png</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=File:Nictus.png&amp;diff=8588"/>
		<updated>2007-11-12T19:56:53Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Summary change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A mockup of the Nitus At symbol as it might appear in game.&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Images]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29528</id>
		<title>User:Nitro/Secret page</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro/Secret_page&amp;diff=29528"/>
		<updated>2007-11-12T19:55:52Z</updated>

		<summary type="html">&lt;p&gt;Nitro: A subpage for the gears powerset&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7950</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7950"/>
		<updated>2007-11-04T11:25:19Z</updated>

		<summary type="html">&lt;p&gt;Nitro: more changes to the powerset&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;br /&gt;
&lt;br /&gt;
===Misc Stuff===&lt;br /&gt;
&lt;br /&gt;
== Unknown ==&lt;br /&gt;
&lt;br /&gt;
The Gears powerset is not available as a secondary set for unknown AT.  The following table shows which powers might available and at what level:&lt;br /&gt;
&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect= Self +Defense (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal  +Regen +Resistance (Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Defense (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=10|Effect=Toggle: Self +Defense (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=16|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=20|Effect=Ranged (Target Area of Effect), Foe Confuse -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=28|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69166</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69166"/>
		<updated>2007-11-04T10:00:18Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Undo revision 71590 by Quarentine1 (Talk) Well... that was just random....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special1.png]] Vengeful Slice ===&lt;br /&gt;
&lt;br /&gt;
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking the down. This power is needed for the attack vitals combination.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High(Lehtal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 28 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Knockdown}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Knockback}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7949</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7949"/>
		<updated>2007-11-03T16:38:15Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Blaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;br /&gt;
&lt;br /&gt;
===Misc Stuff===&lt;br /&gt;
&lt;br /&gt;
== Unknown ==&lt;br /&gt;
&lt;br /&gt;
The Gears powerset is not available as a secondary set for unknown AT.  The following table shows which powers might available and at what level:&lt;br /&gt;
&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect=Toggle: Self +Resistance (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal +Maximum Health +Regen|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Resistance (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=10|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=16|Effect=Ranged (Target Area of Effect), Foe -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=20|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=28|Effect=Toggle: Self +Resistance (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7948</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7948"/>
		<updated>2007-11-03T16:36:31Z</updated>

		<summary type="html">&lt;p&gt;Nitro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;br /&gt;
&lt;br /&gt;
===Misc Stuff===&lt;br /&gt;
&lt;br /&gt;
== Blaster ==&lt;br /&gt;
&lt;br /&gt;
The Gears powerset is not available as a secondary set for unknown AT.  The following table shows which powers might available and at what level:&lt;br /&gt;
&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_KevlarBodyArmor.png|Power=Kevlar Body Armor|Level=1|Effect=Toggle: Self +Resistance (Lethal, Smashing)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_Meds.png|Power=Meds|Level=2|Effect=Self Heal +Maximum Health +Regen|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_EnviroShield.png|Power=EnviroShield|Level=4|Effect=Toggle: Self +Resistance (Cold, Fire, Toxic)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_TacticalGoggles.png |Power=Tactical Godggles|Level=10|Effect=Toggle: Self +Accuracy, +Perception, +Resistance(DeBuff ToHit)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_SmokeGrenade.png|Power=Smoke Grenade|Level=16|Effect=Ranged (Target Area of Effect), Foe -Perception, -Accuracy|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears CloakingDevice.png|Power=Cloaking Device|Level=20|Effect=Toggle: Self Stealth, +Defense(All)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_PowerShield.png|Power=Power Shield|Level=28|Effect=Toggle: Self +Resistance (Energy, Negative)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears DeltaWaveScrambler.png|Power=Delta Wave Scrambler|Level=35|Effect=Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=Gears_ChameleonSuit.png|Power=Chameleon Suit|Level=38|Effect=Self Stealth +Defense(All) Point Blank Area of Effect, Foe Confuse +Special|Border=1}}&lt;br /&gt;
{{Powers_Footer}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69164</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69164"/>
		<updated>2007-11-03T13:47:32Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:Image:DualBlades_Special1.png Vengeful Slice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special1.png]] Vengeful Slice ===&lt;br /&gt;
&lt;br /&gt;
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking the down. This power is needed for the attack vitals combination.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High(Lehtal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 28 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Knockdown}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Knockback}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69163</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69163"/>
		<updated>2007-11-03T13:46:55Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_Stun.png Stun */ more descript changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Image:DualBlades_Special1.png]] Vengeful Slice ===&lt;br /&gt;
&lt;br /&gt;
Unleashes a series of strong attacks on your foe, dealing high lethal damage and knocking the down. This power is needed for the attack vitals combination.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High((Lehtal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 28 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Knockdown}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Knockback}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69162</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69162"/>
		<updated>2007-11-03T13:35:34Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:Image:DualBlades_Placate.png Placate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69161</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69161"/>
		<updated>2007-11-03T13:34:46Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_Placate.png Placate */ descript change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Image:DualBlades_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back. This power is the finishing move in the empower combination attack.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69160</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69160"/>
		<updated>2007-11-03T13:33:02Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:DualBlades_Special2.png Sweeping Stirke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 26 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69159</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69159"/>
		<updated>2007-11-03T13:31:46Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_EnergyTransfer.png Energy Transfer */ more descript changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_Special2.png]] Sweeping Stirke ===&lt;br /&gt;
&lt;br /&gt;
You make a sweeking strike with your blades, hitting all foes in a cone in front of you and dealing moderate lethal damage to each. This power is the opening move for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 35 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 26 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69158</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69158"/>
		<updated>2007-11-03T13:26:27Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_EnergyPunch.png Energy Punch */ descript change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateOpening.png]] Power Slice ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful deadly stirke with your blade. This is a basic attack that deals moderate damage.  This power is needed for the weaken combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69157</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69157"/>
		<updated>2007-11-03T13:23:24Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:DualBlades_FollowUp.png.png Build Up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69156</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69156"/>
		<updated>2007-11-03T13:21:55Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_BuildUp.png Build Up */ descript&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_FollowUp.png.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. This power is the opening to both the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69155</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69155"/>
		<updated>2007-11-03T13:20:17Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Stalker */ fixing icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69154</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69154"/>
		<updated>2007-11-03T13:18:02Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:DualBlades_LightOpening.png Nimble Slash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69153</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69153"/>
		<updated>2007-11-03T13:14:34Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:DualBlades_ModerateBridge.png Ablating Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69152</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69152"/>
		<updated>2007-11-03T13:13:52Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_BoneSmasher.png Bone Smasher */ descript edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_ModerateBridge.png]] Ablating Strike ===&lt;br /&gt;
&lt;br /&gt;
You slash at your foew with your blades, dealing a good amount of lethal damage. This attack can reduce a target&#039;s defense, making him easier to hit. This power is needed for the empower and weaken combination attacks, and this the beginning of the attack vitals combination attack.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|HighLethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Scrapper)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Defense Debuff}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69151</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69151"/>
		<updated>2007-11-03T13:09:17Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:DualBlades_LightOpening.png Nimble Slash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BoneSmasher.png]] Bone Smasher ===&lt;br /&gt;
&lt;br /&gt;
A Bone Smasher attack can be slow, but it compensates by dealing a good amount of damage and having a better chance to Disorient than Energy Punch.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69150</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69150"/>
		<updated>2007-11-03T13:08:15Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_Quick.png Barrage */ more descript changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_LightOpening.png]] Nimble Slash ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick with your blades. Does minor lethal damage, but has a quick recharge rate. This attack begins both the empower and weaken combination attacks.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BoneSmasher.png]] Bone Smasher ===&lt;br /&gt;
&lt;br /&gt;
A Bone Smasher attack can be slow, but it compensates by dealing a good amount of damage and having a better chance to Disorient than Energy Punch.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69149</id>
		<title>Dual Blades</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dual_Blades&amp;diff=69149"/>
		<updated>2007-11-03T13:02:56Z</updated>

		<summary type="html">&lt;p&gt;Nitro: /* Image:PowerPunch_AssassinStrike.png Assassin&amp;#039;s Strike */ changing descript&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{issue11}}&lt;br /&gt;
{{wip}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Dual Blades&#039;&#039;&#039; is one of the powersets to come.  It is a [[Scrapper]] primary power set and a [[Tanker]] secondary set in City of Heroes, and a [[Stalker]] and [[Brute]] primary powerset in City of Villains. It is set to come out with issue 11.&lt;br /&gt;
The devs (Back Alley Brawler in particular) have confirmed that the set will be insanely quick.&lt;br /&gt;
&lt;br /&gt;
A video of this set in action is available from the [http://www.cityofheroes.com/gallery/movies.html Official movie page]!&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
The {{PAGENAME}} powerset is available to [[Scrapper]]s, [[Stalker]]s, and [[Brute]]s as a primary powerset and to [[Tanker]]s as a secondary powerset. The following tables lists the powers in order.&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Scrapper===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Tanker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=2|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=4|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=16|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=20|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=28|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=35|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=38|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Brute===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).  |Extra=Begins Empower and Weaken combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for Sweep combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Needed for Empower and Weaken combos, begins Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AoEBridge.png|Power=Typhoon&#039;s Edge|Level=6|Effect=Point Blank Area of Effect Melee, Moderate Damage (Lethal).|Extra= Finishes Weaken and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_FollowUp.png|Power=Blinding Feint|Level=8|Effect=Melee, Moderate Damage (Lethal) Self +Damage +Accuracy.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted AoE), Foe Taunt|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special1.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Needed for Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Sweep combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{{Powers_LevelHeader}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_LightOpening.png|Power=Nimble Slash|Level=1|Effect=Melee, Minor Damage (Lethal).|Extra= Needed for Attack Vitals|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateOpening.png|Power=Power Slice|Level=1|Effect=Melee, Moderate Damage(Lethal).|Extra= Needed for the Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_ModerateBridge.png|Power=Ablating Strike|Level=2|Effect=Melee, Moderate Damage (Lethal), Foe -Defense.|Extra= Begins Attack Vitals, Finishes Sweep|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_AssassinBlades.png|Power=Assassin&#039;s Blades|Level=6|Effect=Melee, Moderate Damage +Special.|Extra= Needed for Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage +Accuracy.|Extra= Begins Empower and Sweep combos|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate.|Extra= Finishes Empower combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=ShadowFighting_ShadowMawl.png|Power=Vengeful Slice|Level=18|Effect=Melee, Moderate Damage(Lethal), Foe Knockdown.|Extra= Finishes Attack Vitals combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_Special2.png|Power=Sweeping Strike|Level=26|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Begins Weaken combo|Border=1}}&lt;br /&gt;
{{Powers_LevelRow|Icon=DualBlades_HighLow.png|Power=One Thousand Cuts|Level=32|Effect=Melee (Cone), Superior Damage (Lethal).|Extra= Finishes Weaken combo|Border=0}}&lt;br /&gt;
{{Powers_Footer}}&lt;br /&gt;
&lt;br /&gt;
==Combination Attacks==&lt;br /&gt;
&lt;br /&gt;
The highlight of the dual blades power set is its implementation of a &amp;quot;combo system.&amp;quot;  Most attacks lack a secondary effect (like Katana&#039;s -Def or Dark&#039;s -Acc) but the set makes up for this by adding the ability to chain attacks together to create an additional effect at the end.&amp;lt;!-- the knockdown in two attacks are secondary enough for me :) --Konoko --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{color|green|The layout of these tables may change, please discuss. [[Talk:{{PAGENAME}}]]}}&#039;&#039;&lt;br /&gt;
===Brute, Tanker, Scrapper===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- bgcolor=&amp;quot;#CCCCCC&amp;quot;&lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&amp;lt;!-- Him!! --&amp;gt;&lt;br /&gt;
|| [[Image:DualBlades_FollowUp.png|22px]] Blinding Feint&lt;br /&gt;
|| [[Image:DualBlades_AoEBridge.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] Typhoon&#039;s Edge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; | Combination Attacks&lt;br /&gt;
|- &lt;br /&gt;
!| Combo Name&lt;br /&gt;
!| Empower&lt;br /&gt;
!| Weaken&lt;br /&gt;
!| Attack Vitals&lt;br /&gt;
!| Sweep&lt;br /&gt;
|- &lt;br /&gt;
!| Effect&lt;br /&gt;
|| +Damage (Like Build Up)&lt;br /&gt;
|| Enemy -ToHit, -Def&lt;br /&gt;
|| Cone Minor Damage Over Time(Lethal)&lt;br /&gt;
||PBAoE Minor Damage(Lethal), Knockdown&lt;br /&gt;
|- &lt;br /&gt;
!| Open&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|| [[Image:DualBlades_Special2.png|22px]] Sweeping Strike&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Strike&lt;br /&gt;
|| [[Image:DualBlades_BuildUp.png|22px]] Build Up&lt;br /&gt;
|- &lt;br /&gt;
!| Continue&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|| [[Image:DualBlades_ModerateOpening.png|22px]] Power Slice&lt;br /&gt;
|| [[Image:DualBlades_LightOpening.png|22px]] Nimble Slash&lt;br /&gt;
|| [[Image:DualBlades_AssassinBlades.png|22px]] Assassin&#039;s Blades&lt;br /&gt;
|- &lt;br /&gt;
!| Finish&lt;br /&gt;
|| [[Image:DualBlades_Placate.png|22px]] Placate&lt;br /&gt;
|| [[Image:DualBlades_HighLow.png|22px]] One Thousand Cuts&lt;br /&gt;
|| [[Image:DualBlades_Special1.png|22px]] Vengeful Slice&lt;br /&gt;
|| [[Image:DualBlades_ModerateBridge.png|22px]] Ablating Slice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;copy/paste from Energy Melee, will update later --Konoko&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following are powers in the Energy Melee powerset.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:DualBlades_AssassinBlades.png]] Assassin&#039;s Blades ===&lt;br /&gt;
&lt;br /&gt;
A signature Stalker attack.  This attack does moderate damage on its own as a frontal attack.  However, if it is executed while you are Hidden, this attack will do tremendous lethal damage as you waylay your unsuspecting foe.  This attack may be interrupted if you move or are attacked while executing this power. This power is needed for the empower and sweep combination attacks.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Special(lethal)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Quick.png]] Barrage ===&lt;br /&gt;
&lt;br /&gt;
You perform a quick punch that deals minor damage.  Coupled with other energy punches, Barrage can Disorient a foe.&lt;br /&gt;
 &lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Very Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 1 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BoneSmasher.png]] Bone Smasher ===&lt;br /&gt;
&lt;br /&gt;
A Bone Smasher attack can be slow, but it compensates by dealing a good amount of damage and having a better chance to Disorient than Energy Punch.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|High(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Moderate}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_BuildUp.png]] Build Up ===&lt;br /&gt;
&lt;br /&gt;
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 28 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Self +Damage, +Accuracy}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyPunch.png]] Energy Punch ===&lt;br /&gt;
&lt;br /&gt;
You perform a powerful Energy Punch that deals moderate damage.  When used with other Energy Melee attacks, Energy Punch can disorient your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 1 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 2 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_EnergyTransfer.png]] Energy Transfer ===&lt;br /&gt;
&lt;br /&gt;
Mastery of Energy Melee begins with the ability to transfer your own hit points into a punch that deals extreme Smashing and Energy damage.  Energy Transfer has a good chance of Disorienting the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalker:&#039;&#039; Unlike other Stalker primary attack powers, Energy Transfer cannot land a critical hit.  However, if this attack is executed successfully while Hidden, you can avoid the hit point loss to yourself and deal a massive blow with no penalty.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 25 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Blank|Self -Hit Points}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Placate.png]] Placate ===&lt;br /&gt;
&lt;br /&gt;
Allows you to trick a foe into no longer attacking you.  A successful Placate will also Hide you.  This Hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin&#039;s Strike.  However, if you attack a Placated foe, he will be able to attack you back.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Tanker]]s and [[Brute]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 12 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Placate}}&lt;br /&gt;
{{PowerBlock_Blank|Self Stealth/Hide}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Range}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Stun.png]] Stun ===&lt;br /&gt;
&lt;br /&gt;
By focusing your internal energy on your fists, you can turn them into personal tasers.  This Stun attack deals minor damage, but has the best chance to disorient a target.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Minor(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 18 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 20 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 26 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set Melee Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Taunt.png]] Taunt ===&lt;br /&gt;
&lt;br /&gt;
Taunts a foe and all foes around him to attack you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tanker:&#039;&#039; Useful for pulling villains off an ally who finds himself in over his head.  Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously.  An Accuracy check is not required to taunt your foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Brute:&#039;&#039; Useful to pull enemies off allies and keep them attacking you to raise your fury.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Recharge|Fast (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|Slow (Tanker)}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 4 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 10 (Brute)}}&lt;br /&gt;
{{PowerBlock_Effects|Ranged(Targeted Area of Effect)}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Taunt}}&lt;br /&gt;
{{PowerBlock_Enhancements|-}}&lt;br /&gt;
{{PowerBlock_Blank|-}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_TotalFocus.png]] Total Focus ===&lt;br /&gt;
&lt;br /&gt;
Total Focus is complete mastery over Energy Melee.  This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented.  Due to the exhausting nature of Total Focus, the recharge time is very long.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stalkers:&#039;&#039;  Criticals with Total Focus deal 130% damage instead of double.&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Long}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 32 (Stalker)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Melee}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:PowerPunch_Flurry.png]] Whirling Hands ===&lt;br /&gt;
&lt;br /&gt;
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range.  Some foes may be hit hard enough to be Disoriented as well.&lt;br /&gt;
&lt;br /&gt;
This power is unavailable to [[Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}&lt;br /&gt;
{{PowerBlock_Recharge|Slow}}&lt;br /&gt;
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}}&lt;br /&gt;
{{PowerBlock_Blank|[[Image:Archetypeicon_tanker.png|18px]] 16 (Tanker)}}&lt;br /&gt;
{{PowerBlock_Effects|Point Blank Area of Effect}}&lt;br /&gt;
{{PowerBlock_Blank|Foe Disorient}}&lt;br /&gt;
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Enhance Disorient}}}}&lt;br /&gt;
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}&lt;br /&gt;
{{PowerBlock_Blank|{{Set Stuns}}}}&lt;br /&gt;
{{PowerBlock_End}}&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76318</id>
		<title>Items of Power</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76318"/>
		<updated>2007-10-23T16:23:40Z</updated>

		<summary type="html">&lt;p&gt;Nitro: more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items of Power&#039;&#039;&#039; are powerful relics that [[Supergroup]]s may acquire by completing the [[Cathedral of Pain Trial]].  (The Trial is currently unavailable due to an [[Cathedral_of_Pain_Trial#Addendum|exp exploit]].)  They bestow benefits to your entire supergroup for as long as you are able to keep them in your possession. Every character in the supergroup receives these benifits as long as they are in supergroup mode.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Rularuu the Ravager|Rularuu]] has obtained a number of powerful relics from the infinite worlds into which he peers. These relics rest at the center of his great palace in the [[Shadow Shard]], the Cathedral of Pain.&lt;br /&gt;
&lt;br /&gt;
Every so often, Rularuu’s legions invade Earth and scour it for these relics, or Items of Power. While this is a dangerous time for earth, it also grants heroes and villains an opportunity to travel to the Shadow Shard and take Rularuu’s items for themselves. With these relics, Rularuu will eventually be able to pierce the veil and transfer his full consciousness into our reality, and ravage it utterly. Great heroes must stop this process. Super villains will want to gain the items for their own personal goals. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Anger.png]] Anger Monument ===&lt;br /&gt;
&lt;br /&gt;
Carved with the strange glyphs that scholars have yet to decipher, the [[Anger Monument]] radiates with evil power. When this is in your base, it gives all members a small bonus to damage. You can have up to 5 copies in your base.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Fury.png]] Fury Monument ===&lt;br /&gt;
&lt;br /&gt;
This item of power has been imbued with the fury of [[Rularuu the Ravager|Rularuu&#039;s]] ambition. This power actually gives a small bonus to experience earned for all Supergroup members. You can have up to 5 copies of this item.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+1% experience for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Torment.png]] Torment Monument===&lt;br /&gt;
&lt;br /&gt;
Said to be empowered by the pain and suffering of [[Rularuu the Ravager|Rularuu&#039;s]] victims, this stone perversely allows Super  [[Image:Monument of iron.jpg|right|thumb|The Monument of Iron in a SG base]]Group members to repay debt quicker.  You may have up to 5 copies of this item. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upkeep:&#039;&#039;&#039; -40,000&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Iron.png]] Monument of Iron ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Magnitude 3 status effect protection for from holds, immoblisation, sleep and stun for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
These Items of Power are unique for each server. Ex. Only 1 Book of Rularuu in all the SG Bases on the Guardian Server.&lt;br /&gt;
&lt;br /&gt;
[[Image:The Heart of a Storm Elemental.jpg|right|thumb|The Heart of a Storm Elemental]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Heart.png]] Heart of a Storm Elemental ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+5% Health for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Image:True Furnace.jpg|right|thumb|The True Furnace]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Furnace.png]] The True Furnace ===&lt;br /&gt;
&lt;br /&gt;
This is the True Furnace Rularuu used to construct his inter-dimensional factory cubes. Although it cannot be harnessed, the True Furnace radiates energy, increasing the Endurance of every Supergroup member and supplying power to all items in a base.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+10% Endurance for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_Blank|+ 100,000 Power for Base}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Book.png]] The One Book of Rularuu ===&lt;br /&gt;
&lt;br /&gt;
This book is said to contain the essence of the timelines that have been, are and could be. Each letter is beyond the comprehension of all but Rularuu. Nonetheless, the tiniest fragment bestows power to those who possess it. The One Book gives a 20% reduction to debt incurred by all Supergroup members at all times.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+20% Debt Reduction}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base Items]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76317</id>
		<title>Items of Power</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76317"/>
		<updated>2007-10-06T20:32:42Z</updated>

		<summary type="html">&lt;p&gt;Nitro: change to overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items of Power&#039;&#039;&#039; are powerful relics that [[Supergroup]]s may acquire by completing the [[Cathedral of Pain Trial]].  (The Trial is currently unavailable due to an [[Cathedral_of_Pain_Trial#Addendum|exp exploit]].)  They bestow benefits to your entire supergroup for as long as you are able to keep them in your possession. Every character in the supergroup receives these benifits as long as they are in supergroup mode.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Rularuu the Ravager|Rularuu]] has obtained a number of powerful relics from the infinite worlds into which he peers. These relics rest at the center of his great palace in the [[Shadow Shard]], the Cathedral of Pain.&lt;br /&gt;
&lt;br /&gt;
Every so often, Rularuu’s legions invade Earth and scour it for these relics, or Items of Power. While this is a dangerous time for earth, it also grants heroes and villains an opportunity to travel to the Shadow Shard and take Rularuu’s items for themselves. With these relics, Rularuu will eventually be able to pierce the veil and transfer his full consciousness into our reality, and ravage it utterly. Great heroes must stop this process. Super villains will want to gain the items for their own personal goals. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Anger.png]] Anger Monument ===&lt;br /&gt;
&lt;br /&gt;
Carved with the strange glyphs that scholars have yet to decipher, the [[Anger Monument]] radiates with evil power. When this is in your base, it gives all members a small bonus to damage. You can have up to 5 copies in your base.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Fury.png]] Fury Monument ===&lt;br /&gt;
&lt;br /&gt;
This item of power has been imbued with the fury of [[Rularuu the Ravager|Rularuu&#039;s]] ambition. This power actually gives a small bonus to experience earned for all Supergroup members. You can have up to 5 copies of this item.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+1% experience for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Torment.png]] Torment Monument===&lt;br /&gt;
&lt;br /&gt;
Said to be empowered by the pain and suffering of [[Rularuu the Ravager|Rularuu&#039;s]] victims, this stone perversely allows Super  [[Image:Monument of iron.jpg|right|thumb|The Monument of Iron in a SG base]]Group members to repay debt quicker.  You may have up to 5 copies of this item. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upkeep:&#039;&#039;&#039; -40,000&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Iron.png]] Monument of Iron ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Magnitude 3 status effect protection for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
These Items of Power are unique for each server. Ex. Only 1 Book of Rularuu in all the SG Bases on the Guardian Server.&lt;br /&gt;
&lt;br /&gt;
[[Image:The Heart of a Storm Elemental.jpg|right|thumb|The Heart of a Storm Elemental]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Heart.png]] Heart of a Storm Elemental ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+5% Health for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Image:True Furnace.jpg|right|thumb|The True Furnace]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Furnace.png]] The True Furnace ===&lt;br /&gt;
&lt;br /&gt;
This is the True Furnace Rularuu used to construct his inter-dimensional factory cubes. Although it cannot be harnessed, the True Furnace radiates energy, increasing the Endurance of every Supergroup member and supplying power to all items in a base.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+10% Endurance for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_Blank|+Power for Base}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Book.png]] The One Book of Rularuu ===&lt;br /&gt;
&lt;br /&gt;
This book is said to contain the essence of the timelines that have been, are and could be. Each letter is beyond the comprehension of all but Rularuu. Nonetheless, the tiniest fragment bestows power to those who possess it. The One Book gives a 20% reduction to debt incurred by all Supergroup members at all times.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+20% Debt Reduction}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base Items]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76316</id>
		<title>Items of Power</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76316"/>
		<updated>2007-10-06T20:28:53Z</updated>

		<summary type="html">&lt;p&gt;Nitro: adding images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items of Power&#039;&#039;&#039; are powerful relics that [[Supergroup]]s may acquire by completing the [[Cathedral of Pain Trial]].  (The Trial is currently unavailable due to unspecified exploits, but will be re-released in Issue 11, maybe.)  They bestow benefits to your entire supergroup for as long as you are able to keep them in your possession.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Rularuu the Ravager|Rularuu]] has obtained a number of powerful relics from the infinite worlds into which he peers. These relics rest at the center of his great palace in the [[Shadow Shard]], the Cathedral of Pain.&lt;br /&gt;
&lt;br /&gt;
Every so often, Rularuu’s legions invade Earth and scour it for these relics, or Items of Power. While this is a dangerous time for earth, it also grants heroes and villains an opportunity to travel to the Shadow Shard and take Rularuu’s items for themselves. With these relics, Rularuu will eventually be able to pierce the veil and transfer his full consciousness into our reality, and ravage it utterly. Great heroes must stop this process. Super villains will want to gain the items for their own personal goals. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Anger.png]] Anger Monument ===&lt;br /&gt;
&lt;br /&gt;
Carved with the strange glyphs that scholars have yet to decipher, the [[Anger Monument]] radiates with evil power. When this is in your base, it gives all members a small bonus to damage. You can have up to 5 copies in your base.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Fury.png]] Fury Monument ===&lt;br /&gt;
&lt;br /&gt;
This item of power has been imbued with the fury of [[Rularuu the Ravager|Rularuu&#039;s]] ambition. This power actually gives a small bonus to experience earned for all Supergroup members. You can have up to 5 copies of this item.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+1% experience for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Torment.png]] Torment Monument===&lt;br /&gt;
&lt;br /&gt;
Said to be empowered by the pain and suffering of [[Rularuu the Ravager|Rularuu&#039;s]] victims, this stone perversely allows Super  [[Image:Monument of iron.jpg|right|thumb|The Monument of Iron in a SG base]]Group members to repay debt quicker.  You may have up to 5 copies of this item. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upkeep:&#039;&#039;&#039; -40,000&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Iron.png]] Monument of Iron ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|Magnitude 3 status effect protection for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
These Items of Power are unique for each server. Ex. Only 1 Book of Rularuu in all the SG Bases on the Guardian Server.&lt;br /&gt;
&lt;br /&gt;
[[Image:The Heart of a Storm Elemental.jpg|right|thumb|The Heart of a Storm Elemental]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Heart.png]] Heart of a Storm Elemental ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+5% Health for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Image:True Furnace.jpg|right|thumb|The True Furnace]]&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Furnace.png]] The True Furnace ===&lt;br /&gt;
&lt;br /&gt;
This is the True Furnace Rularuu used to construct his inter-dimensional factory cubes. Although it cannot be harnessed, the True Furnace radiates energy, increasing the Endurance of every Supergroup member and supplying power to all items in a base.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+10% Endurance for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_Blank|+Power for Base}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Book.png]] The One Book of Rularuu ===&lt;br /&gt;
&lt;br /&gt;
This book is said to contain the essence of the timelines that have been, are and could be. Each letter is beyond the comprehension of all but Rularuu. Nonetheless, the tiniest fragment bestows power to those who possess it. The One Book gives a 20% reduction to debt incurred by all Supergroup members at all times.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+20% Debt Reduction}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base Items]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=File:Monument_of_iron.jpg&amp;diff=8576</id>
		<title>File:Monument of iron.jpg</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=File:Monument_of_iron.jpg&amp;diff=8576"/>
		<updated>2007-10-06T20:19:30Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Monument of Iron from the former Violators VG base.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monument of Iron from the former Violators VG base.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=File:The_Heart_of_a_Storm_Elemental.jpg&amp;diff=8696</id>
		<title>File:The Heart of a Storm Elemental.jpg</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=File:The_Heart_of_a_Storm_Elemental.jpg&amp;diff=8696"/>
		<updated>2007-10-06T20:02:30Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Taken from the former Violators VG base.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from the former Violators VG base.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=File:True_Furnace.jpg&amp;diff=8702</id>
		<title>File:True Furnace.jpg</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=File:True_Furnace.jpg&amp;diff=8702"/>
		<updated>2007-10-06T19:53:32Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Taken from the former Violators VG base.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Taken from the former Violators VG base.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7947</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7947"/>
		<updated>2007-10-04T19:46:37Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Another userbox addition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user really wants [[Nictus|Villain epics]].|[[Image:Nictus.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=File:Nictus.png&amp;diff=8586</id>
		<title>File:Nictus.png</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=File:Nictus.png&amp;diff=8586"/>
		<updated>2007-10-04T19:22:44Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Something I made using the warshade AT symbol, it isn&amp;#039;t really the Nictus AT symbol.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Something I made using the warshade AT symbol, it isn&#039;t really the Nictus AT symbol.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7946</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7946"/>
		<updated>2007-10-03T20:06:08Z</updated>

		<summary type="html">&lt;p&gt;Nitro: ooh, I missed one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{GuyPerfect/ElusiveIcon}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;box!&#039;&#039;&#039;}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7945</id>
		<title>User:Nitro</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=User:Nitro&amp;diff=7945"/>
		<updated>2007-10-03T20:01:42Z</updated>

		<summary type="html">&lt;p&gt;Nitro: New page: {{Userboxtop}} {{Template:Userbox_Global|Nitro}} {{Userbox Veteran|21}} {{Userbox_Blaster}} {{Userbox_Mastermind}} {{Userbox Generic|This user is European and plays on Union.|[[Image:Badge...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userboxtop}}&lt;br /&gt;
{{Template:Userbox_Global|Nitro}}&lt;br /&gt;
{{Userbox Veteran|21}}&lt;br /&gt;
{{Userbox_Blaster}}&lt;br /&gt;
{{Userbox_Mastermind}}&lt;br /&gt;
{{Userbox Generic|This user is European and plays on Union.|[[Image:Badge_passport_01.png]]}}&lt;br /&gt;
{{Userbox Generic|This user&#039;s favorite enemy group is [[Crey]].|[[Image:Badge villain crey.png]]}}&lt;br /&gt;
{{Userbox Generic|This user has too many userboxes.|&#039;&#039;&#039;Box&#039;&#039;&#039;}}&lt;br /&gt;
{{User time zone|GMT}}&lt;br /&gt;
{{Userboxbottom}}&lt;br /&gt;
&lt;br /&gt;
{{UserCharacter1&lt;br /&gt;
| name = ===Nitro v. IV===&lt;br /&gt;
| image =[[Image:V_archetypeicon_mastermind.png]][[Image:Originicon technology.png]][[Image:Robotics_AssembleAssaultMech.png]][[Image:Traps_DroppedAoEDebuffAttackSpeed.png]]&lt;br /&gt;
| nick =Nitro&lt;br /&gt;
| lvl =38&lt;br /&gt;
| arch =[[Mastermind]]&lt;br /&gt;
| origin =[[Technology]]&lt;br /&gt;
| primary =[[Robotics|Robotics]]&lt;br /&gt;
| secondary =[[traps]]&lt;br /&gt;
| travel =[[Flight]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nitro was effectively my first real character, while his build was not very optimised, as I was still new to the game, after two respecs he became a lot better. However, as most of his build is I7, I&#039;ve not yet used many sets. Nitro is also my first RP character. In game this is his backstory:&lt;br /&gt;
&lt;br /&gt;
Nitro v.IV was created by Crey Industries after the failure of the Nitro fusion powered suit system. He was designed as a prototype to the Crey Automated Tank . Nitro is one of the most advanced robots in existence and has won several AI awards (including the Kyoto prize).  Currently Nitro v.IV is de facto head of R&amp;amp;D. Nitro is the precursor to a Manager Support class CAD; he is equipped with six v.3 D series drones and several kinetic traps. He is also equipped with flight stealth and leadership powers.&lt;br /&gt;
 &lt;br /&gt;
Despite being reprogrammed by Kapasitor he continues to obey Crey and has been until recently considered a villain. When Nitro’s reprogramming failed he was sent to the Zig, where over several months Nitro rebuilt a basic drone out of scrap. By the time of the breakout he was himself ready to attempt escape. After making his way out of Mercy, Nitro contacted Crey again. He was in hiding for some time but by the time he reached Sharkhead Crey had struck a deal with Arachnos allowing Nitro to become a more prominent figure.&lt;br /&gt;
 &lt;br /&gt;
By upgrade 30 Nitro’s AI was vastly improved allowing him to use all the programming Kapasitor created without going against Crey. At this point he entered work in R&amp;amp;D and quickly moved up through the ranks. He also began relations with a sinister organisation known as the Violators. By the time he entered Grandville he was a major player in Crey Industries. In Grandville he performed what many consider his last acts of villainy before he killed Lord Recluse and his evil deeds faded from the public’s view. After covering up his past Nitro became effective Head of R&amp;amp;D and has continued to great success. His sightings in Grandville have faded; however sometimes he is seen bee-lining to a destination. There are some reports that he was a member of the group that killed Statesman.&lt;br /&gt;
 &lt;br /&gt;
As a member of the supergroup Violators (the formor no.1 SG on union) Nitro was the second MM to reach lvl 50. He was an active member (becoming CoW and a runner up several times) and a member of the Violator Elite. After Violators disbanded Nitro Joined EVIL.&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=692</id>
		<title>Issue 11</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=692"/>
		<updated>2007-10-03T19:15:50Z</updated>

		<summary type="html">&lt;p&gt;Nitro: small content edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Issue 11&#039;&#039;&#039;, titled &#039;&#039;A Stitch in Time&#039;&#039; will be the next major update to City of Heroes and City of Villains.  Initially, a small &amp;quot;tease&amp;quot; wallpaper was released of issue 11 on Thursday, September 20th, 2007, and can be viewed [http://www.cityofheroes.com/gallery/desktops/issue11/ouroboros_1280x1024.jpg here]&lt;br /&gt;
&lt;br /&gt;
==Confirmed Content==&lt;br /&gt;
&lt;br /&gt;
=== New Power Sets===&lt;br /&gt;
&lt;br /&gt;
It has been confirmed in an interview at PAX that the new powersets in issue 11 will include [[Dual Blades]] and [[Willpower]], these sets will be available for Brutes, Scrappers, Stalkers and Tankers.&lt;br /&gt;
&lt;br /&gt;
===Weapon Customization (Drawn weapons only)===&lt;br /&gt;
&lt;br /&gt;
Several of the weapons that can be changed are Assault Rifle, Mercenaries/Assault Rifle, Bow, Broadsword, Claws, Villain Claws, Dual Blades, Katana, Ninja Blade, Mace, Robotics/Pulse Rifle, and Thugs/Dual Pistols.&lt;br /&gt;
&lt;br /&gt;
All weapons will be selectable individually, including any dual-handed weapon sets being able to select different weapons in each hand.  This goes to the point of a Thugs/Trick Arrow Mastermind being able to select left hand pistol, right hand pistol, and bow separately.&lt;br /&gt;
&lt;br /&gt;
There will be many, many available choices for individual weapon selections, including a large number taken from the various in-game NPCs.  Many selections will need to be unlocked before they can actually be used.&lt;br /&gt;
&lt;br /&gt;
===Ouroboros System/Flashback===&lt;br /&gt;
&lt;br /&gt;
Heroes and Villains can use the Ouroboros System to return to story arcs that they may have missed and replay hundreds of missions from earlier in the game. Players will even get to set mission parameters for these missions to earn special badges. Heroes and Villains will be auto-exemplared to the appropriate level for each story arc to ensure the challenge level remains constant. &lt;br /&gt;
&lt;br /&gt;
Through the Menders of Ouroboros players become able through time and relive major events from the history of Paragon City and the Rogue Isles. Heroes who travel back in time will embark on missions such as preventing the Circle of Thorns from unleashing a powerful demon, a story originally presented in the City of Heroes comic book. Villains who journey through time will get the chance to assist Lord Recluse in his initial campaign to conquer the Rogue Isles, as well as other unconfirmed missions. &lt;br /&gt;
&lt;br /&gt;
===New Invention Sets (Including Rare Sets)===&lt;br /&gt;
&lt;br /&gt;
Issue 11 brings with it new invention sets including “Very Rare” Purple sets, as well as brand new invention sets for Taunt, Buff and Debuff powers, among others.&lt;br /&gt;
&lt;br /&gt;
==Confirmed NOT Included==&lt;br /&gt;
Issue 11 will not have a space station or moon base. [http://boards.cityofheroes.com/showflat.php?Cat=&amp;amp;Board=general&amp;amp;Number=8646736&amp;amp;bodyprev=#Post8646736 Citation]&lt;br /&gt;
&lt;br /&gt;
==Possible Content==&lt;br /&gt;
&lt;br /&gt;
* New zones, trials, epic archtypes (such as Nictus for villains).&lt;br /&gt;
&lt;br /&gt;
Designer interview with Positron:&lt;br /&gt;
&lt;br /&gt;
 Interviewer: &amp;quot;When will players be seeing epic villain archetypes?&amp;quot;&lt;br /&gt;
 Positron: &amp;quot;We want to try to squeeze those in early next year (2008), but it’s still up in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Return of the [[Cathedral of Pain Trial]]&lt;br /&gt;
* Archnemesis System&lt;br /&gt;
* Supergroup Base improvements&lt;br /&gt;
* Villains coming into Paragon City&#039;s Hazard Zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=688</id>
		<title>Issue 11</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=688"/>
		<updated>2007-10-02T20:06:45Z</updated>

		<summary type="html">&lt;p&gt;Nitro: removed old info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Thursday, September 20th, 2007, a small &amp;quot;tease&amp;quot; wallpaper was released of issue 11, and can be viewed [http://www.cityofheroes.com/gallery/desktops/issue11/ouroboros_1280x1024.jpg here]&lt;br /&gt;
&lt;br /&gt;
==Confirmed Content==&lt;br /&gt;
&lt;br /&gt;
It has been confirmed in an interview at PAX that the new powersets in issue 11 will include [[Dual Blades]] and [[Willpower]], these sets will be available for Brutes, Scrappers, Stalkers and Tankers.&lt;br /&gt;
&lt;br /&gt;
Weapon Customization (Drawn weapons only)&lt;br /&gt;
&lt;br /&gt;
Several of the weapons that can be changed are Assault Rifle, Mercenaries/Assault Rifle, Bow, Broadsword, Claws, Villain Claws, Dual Blades (see below), Katana, Ninja Blade, Mace, Robotics/Pulse Rifle, and Thugs/Dual Pistols. &lt;br /&gt;
&lt;br /&gt;
Ouroboros System/Flashback&lt;br /&gt;
&lt;br /&gt;
Heroes and Villains can use the Ouroboros System to return to story arcs that they may have missed and replay hundreds of missions from earlier in the game. Players will even get to set mission parameters for these missions to earn special badges. Heroes and Villains will be auto-exemplared to the appropriate level for each story arc to ensure the challenge level remains constant. &lt;br /&gt;
&lt;br /&gt;
Through the Menders of Ouroboros players become able through time and relive major events from the history of Paragon City and the Rogue Isles. Heroes who travel back in time will embark on missions such as preventing the Circle of Thorns from unleashing a powerful demon, a story originally presented in the City of Heroes comic book. Villains who journey through time will get the chance to assist Lord Recluse™ in his initial campaign to conquer the Rogue Isles, as well as other unconfirmed missions. &lt;br /&gt;
&lt;br /&gt;
Super Rare Sets.&lt;br /&gt;
&lt;br /&gt;
Issue 11 brings with it new invention sets including “Very Rare” Purple sets, as well as brand new invention sets for Taunt, Buff and Debuff powers, among others.&lt;br /&gt;
&lt;br /&gt;
==Confirmed NOT Included==&lt;br /&gt;
Issue 11 will not have a space station or moon base. [http://boards.cityofheroes.com/showflat.php?Cat=&amp;amp;Board=general&amp;amp;Number=8646736&amp;amp;bodyprev=#Post8646736 Citation]&lt;br /&gt;
&lt;br /&gt;
==Possible Content==&lt;br /&gt;
&lt;br /&gt;
* New zones, trials, epic archtypes (such as Nictus for villains).&lt;br /&gt;
&lt;br /&gt;
Designer interview with Positron:&lt;br /&gt;
&lt;br /&gt;
 Interviewer: &amp;quot;When will players be seeing epic villain archetypes?&amp;quot;&lt;br /&gt;
 Positron: &amp;quot;We want to try to squeeze those in early next year (2008), but it’s still up in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Return of the [[Cathedral of Pain Trial]]&lt;br /&gt;
* Archnemesis System&lt;br /&gt;
* Supergroup Base improvements&lt;br /&gt;
* Villains coming into Paragon City&#039;s Hazard Zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=687</id>
		<title>Issue 11</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=687"/>
		<updated>2007-10-02T20:05:20Z</updated>

		<summary type="html">&lt;p&gt;Nitro: More info on I11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Thursday, September 20th, 2007, a small &amp;quot;tease&amp;quot; wallpaper was released of issue 11, and can be viewed [http://www.cityofheroes.com/gallery/desktops/issue11/ouroboros_1280x1024.jpg here]&lt;br /&gt;
&lt;br /&gt;
==Confirmed Content==&lt;br /&gt;
&lt;br /&gt;
It has been confirmed in an interview at PAX that the new powersets in issue 11 will include [[Dual Blades]] and [[Willpower]], these sets will be available for Brutes, Scrappers, Stalkers and Tankers.&lt;br /&gt;
&lt;br /&gt;
Weapon Customization (Drawn weapons only)&lt;br /&gt;
Several of the weapons that can be changed are Assault Rifle, Mercenaries/Assault Rifle, Bow, Broadsword, Claws, Villain Claws, Dual Blades (see below), Katana, Ninja Blade, Mace, Robotics/Pulse Rifle, and Thugs/Dual Pistols. &lt;br /&gt;
&lt;br /&gt;
Ouroboros System/Flashback&lt;br /&gt;
&lt;br /&gt;
Heroes and Villains can use the Ouroboros System to return to story arcs that they may have missed and replay hundreds of missions from earlier in the game. Players will even get to set mission parameters for these missions to earn special badges. Heroes and Villains will be auto-exemplared to the appropriate level for each story arc to ensure the challenge level remains constant. &lt;br /&gt;
&lt;br /&gt;
Through the Menders of Ouroboros players become able through time and relive major events from the history of Paragon City and the Rogue Isles. Heroes who travel back in time will embark on missions such as preventing the Circle of Thorns from unleashing a powerful demon, a story originally presented in the City of Heroes comic book. Villains who journey through time will get the chance to assist Lord Recluse™ in his initial campaign to conquer the Rogue Isles, as well as other unconfirmed missions. &lt;br /&gt;
&lt;br /&gt;
Super Rare Sets.&lt;br /&gt;
Issue 11 brings with it new invention sets including “Very Rare” Purple sets, as well as brand new invention sets for Taunt, Buff and Debuff powers, among others.&lt;br /&gt;
&lt;br /&gt;
==Confirmed NOT Included==&lt;br /&gt;
Issue 11 will not have a space station or moon base. [http://boards.cityofheroes.com/showflat.php?Cat=&amp;amp;Board=general&amp;amp;Number=8646736&amp;amp;bodyprev=#Post8646736 Citation]&lt;br /&gt;
&lt;br /&gt;
==Possible Content==&lt;br /&gt;
&lt;br /&gt;
* New zones, trials, epic archtypes (such as Nictus for villains).&lt;br /&gt;
&lt;br /&gt;
Designer interview with Positron:&lt;br /&gt;
&lt;br /&gt;
 Interviewer: &amp;quot;When will players be seeing epic villain archetypes?&amp;quot;&lt;br /&gt;
 Positron: &amp;quot;We want to try to squeeze those in early next year (2008), but it’s still up in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Return of the [[Cathedral of Pain Trial]]&lt;br /&gt;
* Archnemesis System&lt;br /&gt;
* Supergroup Base improvements&lt;br /&gt;
* Power Customization (Very Unlikely but MIGHT happen)&lt;br /&gt;
* Villains coming into Paragon City&#039;s Hazard Zones.&lt;br /&gt;
* Flashback System (Ability to do missions that you have outleveled)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=685</id>
		<title>Issue 11</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Issue_11&amp;diff=685"/>
		<updated>2007-10-02T19:23:39Z</updated>

		<summary type="html">&lt;p&gt;Nitro: Breif update from http://uk.cityofvillains.com/game-guide/feature-updates/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Thursday, September 20th, 2007, a small &amp;quot;tease&amp;quot; wallpaper was released of issue 11, and can be viewed [http://www.cityofheroes.com/gallery/desktops/issue11/ouroboros_1280x1024.jpg here]&lt;br /&gt;
&lt;br /&gt;
==Confirmed Content==&lt;br /&gt;
&lt;br /&gt;
It has been confirmed in an interview at PAX that the new powersets in issue 11 will include [[Dual Blades]] and [[Willpower]], these sets will be available for Brutes, Scrappers, Stalkers and Tankers.&lt;br /&gt;
&lt;br /&gt;
Power Customization&lt;br /&gt;
&lt;br /&gt;
Flashback System&lt;br /&gt;
&lt;br /&gt;
Super Rare salvage.&lt;br /&gt;
==Confirmed NOT Included==&lt;br /&gt;
Issue 11 will not have a space station or moon base. [http://boards.cityofheroes.com/showflat.php?Cat=&amp;amp;Board=general&amp;amp;Number=8646736&amp;amp;bodyprev=#Post8646736 Citation]&lt;br /&gt;
&lt;br /&gt;
==Possible Content==&lt;br /&gt;
&lt;br /&gt;
* New zones, trials, epic archtypes (such as Nictus for villains).&lt;br /&gt;
&lt;br /&gt;
Designer interview with Positron:&lt;br /&gt;
&lt;br /&gt;
 Interviewer: &amp;quot;When will players be seeing epic villain archetypes?&amp;quot;&lt;br /&gt;
 Positron: &amp;quot;We want to try to squeeze those in early next year (2008), but it’s still up in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Return of the [[Cathedral of Pain Trial]]&lt;br /&gt;
* Archnemesis System&lt;br /&gt;
* Supergroup Base improvements&lt;br /&gt;
* Power Customization (Very Unlikely but MIGHT happen)&lt;br /&gt;
* Villains coming into Paragon City&#039;s Hazard Zones.&lt;br /&gt;
* Flashback System (Ability to do missions that you have outleveled)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Updates]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76315</id>
		<title>Items of Power</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Items_of_Power&amp;diff=76315"/>
		<updated>2007-09-24T12:58:15Z</updated>

		<summary type="html">&lt;p&gt;Nitro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items of Power&#039;&#039;&#039; are powerful relics that [[Supergroup]]s may acquire by completing the [[Cathedral of Pain Trial]].  (The Trial is currently unavailable due to unspecified exploits, but will be re-released in Issue 11, maybe.)  They bestow benefits to your entire supergroup for as long as you are able to keep them in your possession.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
[[Rularuu the Ravager|Rularuu]] has obtained a number of powerful relics from the infinite worlds into which he peers. These relics rest at the center of his great palace in the [[Shadow Shard]], the Cathedral of Pain.&lt;br /&gt;
&lt;br /&gt;
Every so often, Rularuu’s legions invade Earth and scour it for these relics, or Items of Power. While this is a dangerous time for earth, it also grants heroes and villains an opportunity to travel to the Shadow Shard and take Rularuu’s items for themselves. With these relics, Rularuu will eventually be able to pierce the veil and transfer his full consciousness into our reality, and ravage it utterly. Great heroes must stop this process. Super villains will want to gain the items for their own personal goals. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Anger.png]] Anger Monument ===&lt;br /&gt;
&lt;br /&gt;
Carved with the strange glyphs that scholars have yet to decipher, the [[Anger Monument]] radiates with evil power. When this is in your base, it gives all members a small bonus to damage. You can have up to 5 copies in your base.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Fury.png]] Fury Monument ===&lt;br /&gt;
&lt;br /&gt;
This item of power has been imbued with the fury of [[Rularuu the Ravager|Rularuu&#039;s]] ambition. This power actually gives a small bonus to experience earned for all Supergroup members. You can have up to 5 copies of this item.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+1% experience for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Torment.png]] Torment Monument===&lt;br /&gt;
&lt;br /&gt;
Said to be empowered by the pain and suffering of [[Rularuu the Ravager|Rularuu&#039;s]] victims, this stone perversely allows Super Group members to repay debt quicker.  You may have up to 5 copies of this item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upkeep:&#039;&#039;&#039; -40,000&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Iron.png]] Monument of Iron ===&lt;br /&gt;
&lt;br /&gt;
Mag 3 status resistance. This means that Awakens do not stun the player when used.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
These Items of Power are unique for each server. Ex. Only 1 Book of Rularuu in all the SG Bases on the Guardian Server.&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Heart.png]] Heart of a Storm Elemental ===&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Description}}&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+5% Health for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Furnace.png]] The True Furnace ===&lt;br /&gt;
&lt;br /&gt;
This is the True Furnace Rularuu used to construct his inter-dimensional factory cubes. Although it cannot be harnessed, the True Furnace radiates energy, increasing the Endurance of every Supergroup member and supplying power to all items in a base.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+10% Endurance for everyone in the Supergroup}}&lt;br /&gt;
{{PowerBlock_Blank|+Power for Base}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:InherentBase Book.png]] The One Book of Rularuu ===&lt;br /&gt;
&lt;br /&gt;
This book is said to contain the essence of the timelines that have been, are and could be. Each letter is beyond the comprehension of all but Rularuu. Nonetheless, the tiniest fragment bestows power to those who possess it. The One Book gives a 20% reduction to debt incurred by all Supergroup members at all times.&lt;br /&gt;
&lt;br /&gt;
{{PowerBlock_Start}}&lt;br /&gt;
{{PowerBlock_Effects|+20% Debt Reduction}}&lt;br /&gt;
{{PowerBlock_End}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base Items]]&lt;/div&gt;</summary>
		<author><name>Nitro</name></author>
	</entry>
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