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	<id>https://archive.paragonwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lost+Creation</id>
	<title>Paragon Wiki Archive - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://archive.paragonwiki.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lost+Creation"/>
	<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/wiki/Special:Contributions/Lost_Creation"/>
	<updated>2026-04-07T04:55:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201525</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201525"/>
		<updated>2011-09-11T20:42:56Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. It appears that most of the radio&#039;s missions go to level 15 (max) and not level 14. I was offered all but &amp;quot;The Hit List&amp;quot; as a L15 villain. -- [[User:Lost Creation|LC]]&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; badge arc, and the &amp;quot;Council Spy&amp;quot;, and &amp;quot;Wyvern Financier&amp;quot; missions will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live). I was not offered &amp;quot;The Hit List&amp;quot; arc as a level 15, so that one appears to max at at Level 14, like the page says. -- [[User:Lost Creation|LC]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201524</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201524"/>
		<updated>2011-09-11T20:42:41Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Referrals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. It appears that most of the radio&#039;s missions go to level 15 (max) and not level 14. I was offered all but &amp;quot;The Hit List&amp;quot; as a L15 villain. -- [[User:Lost Creation|LC]]&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; badge arc, and the &amp;quot;Council Spy&amp;quot;, and &amp;quot;Wyvern Financier&amp;quot; missions will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live). I was not offered &amp;quot;The Hit List&amp;quot; arc as a level 15, so that one appears to max at at Level 14, like the page says. -- [[User:Lost Creation]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201514</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201514"/>
		<updated>2011-09-11T20:23:21Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Referrals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. It appears that most of the radio&#039;s missions go to level 15 (max) and not level 14. I was offered all but &amp;quot;The Hit List&amp;quot; as a L15 villain.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; badge arc, and the &amp;quot;Council Spy&amp;quot;, and &amp;quot;Wyvern Financier&amp;quot; missions will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live). I was not offered &amp;quot;The Hit List&amp;quot; arc as a level 15, so that one appears to max at at Level 14, like the page says. -- [[User:Lost Creation]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201508</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201508"/>
		<updated>2011-09-11T20:09:58Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. After speaking to [[The Radio]], I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; badge arc, and the &amp;quot;Council Spy&amp;quot;, and &amp;quot;Wyvern Financier&amp;quot; missions will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live). I was not offered &amp;quot;The Hit List&amp;quot; arc as a level 15, so that one appears to max at at Level 14, like the page says. -- [[User:Lost Creation]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201507</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201507"/>
		<updated>2011-09-11T20:09:27Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. After speaking to [[The Radio]], I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; badge arc, and the &amp;quot;Council Spy&amp;quot;, and &amp;quot;Wyvern Financier&amp;quot; missions will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live). I was not offered &amp;quot;The Hit List&amp;quot; arc as a level 15. -- [[User:Lost Creation]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201498</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201498"/>
		<updated>2011-09-11T19:51:15Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. After speaking to [[The Radio]], I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; and &amp;quot;Council Spy&amp;quot; story arcs will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live).&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201491</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201491"/>
		<updated>2011-09-11T19:39:36Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. After speaking to [[The Radio]], I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; story arc will go &#039;&#039;&#039;at least&#039;&#039;&#039; as high as level 15 (as of 9/11/2011 on live).&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Seer_Marino&amp;diff=201488</id>
		<title>Seer Marino</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Seer_Marino&amp;diff=201488"/>
		<updated>2011-09-11T19:33:57Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Seer Marino&lt;br /&gt;
|image=Seer_Marino.jpg&lt;br /&gt;
|img_capt=Fortunata Seer&lt;br /&gt;
|zone=[[Mercy Island]]&lt;br /&gt;
|x=-3042|y=176|z=1330&lt;br /&gt;
|levels=15-19&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 15-19 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Marshal Brass]]&amp;lt;br /&amp;gt;[[Golden Roller]]&amp;lt;br /&amp;gt;[[Willy Wheeler]] &lt;br /&gt;
|intros=[[The Radio]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Legacy Chain}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|Name=Seer Marino|City=V|Zone=Mercy Island|x=-3042|y=176|z=1330|Pronoun=her|HoodYN=Y|Hood=Fort Cerberus|OriginYN=N|Origin=|LevelYN=Y|Level=15-19}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 15-19 ====&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
* [[Golden Roller]]&lt;br /&gt;
* [[Willy Wheeler]]&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can introduce yourself to Seer Marino without requiring introduction from other contacts.&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
* [[The Radio]]&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Fortunata Seer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An [[Arachnos]] veteran of nearly 15 years service, Fortunata Seer Pia Marino joined in her youth along with her older brother, Paolo.  The two had grown up in the [[Rogue Isles]] under [[Lord Recluse|Lord Recluse&#039;s]] rule, and joined Arachnos together to improve their lot in life.  Pia was soon singled out as one of the few with a precognitive gift, and was brought into the ranks of the [[Fortunatas#Fortunata Seer|Fortunata Seers]].  Her brother Paolo suffered an unfortunate fate, and is listed as missing, presumed dead.  While Seer Marino has served Arachnos with distinction, during her career, she has not sought to advance her powers or position since Paolo&#039;s presumed death.&lt;br /&gt;
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=== Prior to Intoduction ===&lt;br /&gt;
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{{red|As you are able to introduce yourself to Seer Marino at any level before level 15, there is no text for this section.}}&lt;br /&gt;
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=== Initial Contact ===&lt;br /&gt;
I had a feeling that perhaps we had met before?  I could be wrong, of course,  That is a problem for we [[Fortunata Seer|Seers]] of the [[Fortunatas|Fortunata]].  As the years roll on, the here-and-now begins to blend with the soon-to-be, and we lose track if we let our minds wander.  And all it seems my mind can do is wander these days.  To thoughts of my youth, of the friends I&#039;ve lost, and to my brother Paolo, dead all these years.  But that is why I wished to speak with you.  There are things I must know about what happened to my brother, and you have a growing reputation as someone who can get things done.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* You are here earlier than I anticipated.&lt;br /&gt;
* You have arrived at just the right moment.&lt;br /&gt;
* I&#039;ve been expecting you.&lt;br /&gt;
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=== Not High Enough Level ===&lt;br /&gt;
I have learnt the value of patience in my years of service to Arachnos.  Return to me when you are threat level 15.&lt;br /&gt;
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=== Too Busy ===&lt;br /&gt;
Pay due attention to the tasks before you, {{Character}}.  Concentrate on a few specific tasks and accomplish them.  When you have less to do before you, speak with me.&lt;br /&gt;
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=== No More Missions ===&lt;br /&gt;
The [[Arbiters]] have judged, and applauded my loyalty and your ability.  We are not suspects, and we are not conspirators.  Ghost Widow has told me as much.  She has also told me why my brother will never return to me, even if some part of him is still alive within Wretch.  I think it is time that both of us tried to move on.&lt;br /&gt;
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We must not speak. Your power would draw too much attention to me.&lt;br /&gt;
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== Store ==&lt;br /&gt;
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* [[Inspirations]]&lt;br /&gt;
* {{store Tra |Level=10|Price=200}}&lt;br /&gt;
&#039;&#039;&#039;Unlocked after the mission [[Seer Marino#Find the surveillance tapes in the old building.|Find the surveillance tapes in the old building]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I fear we are falling deeper into a shadow. I only hope that when all is done, the Arbiters are merciful. You must {{green|strengthen yourself}} for the trials ahead. And please, keep in touch.&#039;&#039;&lt;br /&gt;
* {{store Tra |Level=15|Price=200}}&lt;br /&gt;
&#039;&#039;&#039;Unlocked after the mission [[Seer Marino#Steal info on Ghost Widow from Legacy Chain|Steal info on Ghost Widow from Legacy Chain]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;We are now enmeshed together in this conspiracy. We must rely on each other to escape alive. If you hope to live through this, you will need the best {{green|Enhancements.}}&#039;&#039;&lt;br /&gt;
* {{store Mut Mag|Level=20|Price=200}}&lt;br /&gt;
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== Story Arc ==&lt;br /&gt;
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{{ArcAward|m=8}}&lt;br /&gt;
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=== Oh, Wretched Man! (15-19) ===&lt;br /&gt;
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==== Souvenir ====&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A letter sealed with a black kiss &lt;br /&gt;
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This letter was given to you by an [[Arachnos]] [[Arbiter]] who refused to tell you who had sent it, but you still have a pretty good idea who it&#039;s from.  The signature on it is a black-lipstick kiss.  Even now, it reminds you of the perilous exploit you remember as:&lt;br /&gt;
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&#039;&#039;&#039;Oh, Wretched Man!&#039;&#039;&#039;&lt;br /&gt;
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The letter reads:&lt;br /&gt;
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&#039;I&#039;ve been watching you lately.  Trying to put together all the events that led up to the attack on me and my poor [[Wretch]].  Seer Marino has told me much, and it&#039;s revealed in great detail how much you&#039;ve done.  She tells me she hired you to investigate what had happened to her brother, Paolo Marino.  She&#039;d gotten a vision linking Paolo to poor Wretch, and me to an old friend of hers, despite the fact that we were both supposed to be long dead.  As you discovered, she was quite right.  That was also when you met [[Guardian Mu&#039;Rakir|Mu&#039;Rakir]].  Oh, that vengeful man.  And to think it was my words that stopped Wretch&#039;s rage from killing him when he and his cadre came to exorcize me.&lt;br /&gt;
&lt;br /&gt;
Now, here things get interesting.  She next sent you to get Wretch&#039;s medical records, hoping to find out what had happened to her poor brother Paolo.  Oh, I have records of the havoc you caused then, but I&#039;ve swept it all under the carpet and tidied up the loose ends.  After all, your cover story is that you were working for me, so I have to keep up appearances.  That&#039;s also when you met Huntsman Ohanko, and he hinted to you about the little conspiracy he and Mu&#039;Rakir had brought together.&lt;br /&gt;
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The conspirators asked you and Seer Marino to get data on me, and while the [[Legacy Chain|Legacy Chains&#039;]] theories about my connection to Wretch were incorrect, they did stir up Pia&#039;s emotions.  Really, I don&#039;t blame Pia for joining the conspiracy.  She was angry, she blamed me for holding her brother and keeping him from the medical care that could change him back.  Poor thing.  She didn&#039;t know than that Paolo won&#039;t let anyone help him.  As Wretch, he&#039;s quite single-minded about protecting me.  And as one of the dead, I can&#039;t let him go.&lt;br /&gt;
&lt;br /&gt;
The next part is where it all fell apart.  Before he died, Mu&#039;Rakir talked.  I think [[Scirocco]] was rather upset that some of the [[Mu Mystics]] he&#039;s in charge of would keep secrets from him.  I think he took it personally, somehow.  Anyway, while Ohanko hadn&#039;t planned to kill Arbiter Cross, they had been planning to betray you and Seer Marino from the start.  When Cross asked too many questions, well, there you were.  But it looks like they had not counted on Pia&#039;s foresight or your paranoia.&lt;br /&gt;
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You did the right thing to warn me.  Oh, the little ritual Mu&#039;Rakir had worked up was clever, yes, and probably could have dispersed my spirit for some time, but I would have reformed.  However, your timely aid prevented that annoying necessity.  I suppose I should thank you, but gratitude is a living emotion, and not a strong tie among the dead.&lt;br /&gt;
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All that was left was to make sure my poor Wretch didn&#039;t fall prey to Mu&#039;Rakir&#039;s hate.  Which you did.  Wretch speaks well of you, by the way.  I think he puts some trust in someone who helped his sister, whatever their reason.  He&#039;s simple that way.&lt;br /&gt;
&lt;br /&gt;
The conspirators are dead, or wishing they were.  The charges against you and Seer Marino are no more.  You can consider that your repayment from me for protecting Wretch.  Pia Marino may never get her brother back, but perhaps she&#039;ll be able to move on one day.  And then there is you.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve shown power, skill, and survivability.  But you still have far to go if you wish to realize your true potential.  Perhaps one day we will meet again, and you will serve under my command.  Or perhaps you are the one who will have the power to change destiny, and one day I will serve under you.  I can&#039;t wait to see what the future holds.&#039;&lt;br /&gt;
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==== {{UL|Find the surveillance tapes in the old building.}} ====&lt;br /&gt;
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&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
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My brother was killed many years ago, while on a mission for [[Lord Recluse]] himself.  Paolo was a member of the [[Wolf Spiders]] then, and he was leading the back-up squad for an infiltration mission run by a [[Night Widows|Night Widow]], who was herself my best friend.  Paolo was my older brother, but treated her as a second sister, and had volunteered to act as her back-up for a routine assassination.  But the operation went wrong, all were killed, and the building was gutted by fire.  &lt;br /&gt;
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But I have recently learned that something may have happened that night.  The building still stands, and though it has been abandoned for years, I believe that in the confusion, the building&#039;s security systems may have recorded the events of that night.  It would be deemed unprofessional of me to investigate this myself, and I must send someone strong because the place has become a hideout for mutant vagrants called &#039;[[The Lost]]&#039;.  So &#039;&#039;&#039;I seek a free contractor like yourself to do this deed and find this information.&#039;&#039;&#039;  This will likely be the start of something large.  One old secret usually covers others.&lt;br /&gt;
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&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
[[File:MuRakir1.jpg|thumb|100px|{{center|Mu&#039;Rakir}}]]&lt;br /&gt;
I must know what became of my brother.  I must know how he died.  Or, if he died...&lt;br /&gt;
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Find the surveillance information, and look for any other clues.&lt;br /&gt;
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&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
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{{red|Same as Mission Acceptance text}}&lt;br /&gt;
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{{Mission Objective|Entrance=This place hasn&#039;t been used in years by anyone but squatters.|Primary=Uncover Paolo&#039;s true fate|Secondary=Find surveillance&lt;br /&gt;
** Find more information|Additional=|Completion=You found the surveillance information Seer Marino wanted.}}&lt;br /&gt;
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&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
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{{Enemy The Lost}} &lt;br /&gt;
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&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
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* {{Named|Faction=Lost|Type=Aberrant Rector}} ([[Boss]], guarding Mu&#039;Rakir)&lt;br /&gt;
* [[Guardian Mu&#039;Rakir]] ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) (Hostage/Ally, [[Pet (NPC)|Pet]]-class)&lt;br /&gt;
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{{Ambush|Upon rescuing Guardian Mu&#039;Rakir, there will be an ambush by the [[Lost]].}}&lt;br /&gt;
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{{NPC Text|type=villain|title=Guardian Mu&#039;Rakir dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Lost:  &#039;&#039;&amp;quot;When you are one of us, your feet will stay on the ground.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;I doubt it&#039;s worth my power to wipe you scum out.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Lost:  &#039;&#039;&amp;quot;We shall make you one of us as well!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;Providence acts: I see a potential ally.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;But what draws {{Character}} here?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;Searching for something, perhaps?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;As a mystic of the [[Mu]], I can sense many things.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I sense now that you seek some information here, the same as I.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Let us then search together.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;How unlikely a situation is this?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;{{Character}}?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Am I lost in a delusion of the false world?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Or are you truly gone?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Let us leave this place.  These freaks are distasteful to me.&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
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{{Mission Clue|Name=&#039;To remember the dead&#039;|Text=After you helped Mu&#039;Rakir fight off the Lost who had cornered him, he told you why he was here:&lt;br /&gt;
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&#039;I return to this place from time to time to refresh my memory.  To recollect my mistakes.  To remember the dead.&lt;br /&gt;
&lt;br /&gt;
It was years ago, I was barely an adept raised out from the ranks of the Wolf Spiders by the power of my [[Mu]] bloodline.  This building had been the scene of a disastrous operation the year before that ended in a fire and the death of a [[Night Widows#Night Widow|Night Widow]] and her support squad.  The investigating [[Arbiter]] found the place was haunted, and we were sent in to exorcize the ghost.  We summoned forth the tormented spirit of the slain Night Widow.  We began the exorcism, but her power was such that we feared it could not be done.&lt;br /&gt;
&lt;br /&gt;
Then she cried out:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Paolo!&#039; she cried.  &#039;Paolo!  They are hurting me!&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
And we were soon beset by a misshapen monstrosity in the tattered remnants of an Arachnos uniform.  Terror gripped me, and my wards slipped.  The ghost was free and bound us with spectral terrors.  We had no time to rebuild our wards before the wretched mutate was upon us.  It slew half a dozen of us, sloughing off our magics as it snapped my cadre&#039;s bodies in half.  And the ghost of the Night Widow exhorted it on the whole time.&lt;br /&gt;
&lt;br /&gt;
When we survivors told our tale, [[Lord Recluse]] himself took interest.  When next we returned, we were ordered to communicate with this spirit, and then to free it from this place.  And this we did, despite the bile on our throats and the burning desire for revenge in our hearts.&lt;br /&gt;
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Thus did [[Ghost Widow]] and the [[Wretch]] join the ranks of [[Arachnos]].&lt;br /&gt;
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I suppose that information should be classified, but I care not.  The melancholia I feel here overwhelms such petty concerns, and I am awash in what might have been had I not failed my cadre at that moment.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found something.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=An operation awry|Text=The collection of surveillance photos and a betamax video tape are all marked with the night in question, and stamped by an [[Arbiter Daos]] as Arachnos evidence.  They must have been left behind during the investigation.  The tale they tell is stark.  It looks like a normal, if late-night, business meeting until people start dying to the unseen Night Widow assassin.  Then one of the business men pulls a grenade out of his briefcase, and others pull guns.  An explosion rocks the room, and gunfire crackles through the smoke.  The first time the hooded figure of the Night Widow assassin appears, she&#039;s bleeding from several gunshots, and the corridor behind her is on fire.  Desperately, she calls to her support team, who can be seen in further photos kicking through doors only to run right into a squad of heavily-armed thugs.  The last moments of the video of the firefight show the Wolf Spider leader shouting silently into his communicator as he rushes into the flames to rescue the Night Widow, already dead floors above.}}&lt;br /&gt;
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&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
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On the video!  That face!  That&#039;s Paolo!  I had thought for so long I had been able to forget him, but I knew I never could.  And there he is on the screen, still breathing, still alive.  It pains me to watch his last moments, but here, look!  He wasn&#039;t gunned down with the others!  He ran back into the fire to find the Night Widow he was there to protect.  He couldn&#039;t see that she was dead.&lt;br /&gt;
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My poor Paolo.  He was never harsh enough to have been in Arachnos.  This and the story of Magus Mu&#039;Rakir confirm what I feared.  My brother Paolo is alive, and living in misery as the mutated monster called The Wretch.  Give me a moment, {{Character}}, and I will tell you all that I know.&lt;br /&gt;
&lt;br /&gt;
I am a Seer of the Fortunata, blessed or cursed with visions.  Mine are under no great control, often the strongest ones come in sudden flashes.  I was conferring with Ghost Widow herself one day, when I met Wretch.  It was the first time I was ever in his direct presence, and the sudden vision that overcame me almost sent me into unconsciousness, such was its power.  I saw my brother Paolo, my brother who I had thought dead for years, trapped beneath tons of rubble, eating rats and drinking mutagenic water to survive the horrible burns.  I saw the ghost of the woman I had called friend throughout our training years soothing his deranged mind, urging him to live.  And when the vision cleared, I saw Ghost Widow and Wretch before me.  Then I knew I must learn the truth.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=Fortunata Seer Pia Marino had to find out some information without her superiors knowing, so she got a hold of you to do the job.  She said that she wanted to find out how her brother had died, and asked you to check out the abandoned building he perished in.  You recovered security tapes and photos, and talked to a Melancholy Mu Guardian called Mu&#039;Rakir.  The information on the tape and the Mu Mystic&#039;s harrowing tale led you to the truth, a truth that Seer Marino admitted to when you brought the information back to her.  Her brother wasn&#039;t dead at all, but had been involved in an Arachnos Operation gone horribly wrong.  After the ordeal, contaminated water and who knows what else had mutated him into the hideous creature called the Wretch, and the Night Widow who died there had become Ghost Widow.}}&lt;br /&gt;
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==== {{UL|Steal Wretch&#039;s medical records - without witnesses.}} ====&lt;br /&gt;
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&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
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Now that I know the truth of it, I know that my brother Paolo lives still, and lives in misery as the twisted [[Wretch]], servant to the ghost of the woman I had thought my friend.  Why she has not healed him, why she has not told me, I do not know.  But I know this: I want my brother back.&lt;br /&gt;
&lt;br /&gt;
To have any chance to heal Paolo, I must know what changed him.  That&#039;s where you come in.  [[Ghost Widow]] may be an apparition, but Wretch is still alive.  I have found the place where Wretch&#039;s medical records are kept after he was brought in.  They may have some clue in them that could reverse the process.  &#039;&#039;&#039;I need those records.  I need no one to know that I have them.  And I don&#039;t care who must be silenced in order for that to happen.&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The facility is located on [[Mercy Isle]].  I will give you its location.  Once there, you must locate Paolo&#039;s medical records and take them.  Then, make sure that you&#039;ve destroyed the surveillance system, and...&lt;br /&gt;
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Eliminate all of the potential witnesses.&lt;br /&gt;
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&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
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I keep asking if this is too much.  If I&#039;ve gone too far.  Then I think of my brother in pain, and all my worry goes away.&lt;br /&gt;
[[File:Ohanko1.jpg|thumb|100px|{{center|Huntsman Ohanko}}]]&lt;br /&gt;
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{{Mission Objective|Entrance=Seer Marino doesen&#039;t want any witnesses left. That should be doable.|Primary=Get records, leave no witnesses|Secondary=Find Wretch&#039;s Files&lt;br /&gt;
** Destroy Security Computer|Additional=|Completion=You recovered Wretch&#039;s medical data and left no witnesses.}}&lt;br /&gt;
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{{red|Note:  It is not required to click the glowie to finish the mission.  Destroying the [[Security Mainframe]], rescuing Huntsman Ohanko, and defeating everyone in the base will complete the mission.}}&lt;br /&gt;
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&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
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{{Enemy Arachnos}} &lt;br /&gt;
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&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
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* [[Security Mainframe]] (Object)&lt;br /&gt;
* Wolf Spider Huntsman ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]]) (Boss, guarding Huntsman Ohanko)&lt;br /&gt;
* [[Huntsman Ohanko]] ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]] (Hostage/Ally, [[Pet (NPC)|Pet]]-class)&lt;br /&gt;
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{{NPC Text|type=villain|title=Mainframe guards dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Protect the mainframe!&amp;quot;&#039;&#039;}}&lt;br /&gt;
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{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;I tell you, I wasn&#039;t taking anything!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;We&#039;ll leave that for the Arbiters to decide.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;What is it with break-ins today?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;{{Character}}!  Mu&#039;Rakir said you helped him!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;Help me and I can help you!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m here looking for Wretch&#039;s medical records.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I think you&#039;re here for the same.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;And neither of us wants anyone to know about it.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ll keep your secret if you can keep mine.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I&#039;ve told your guys out front, I&#039;m just lost. Really.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039; {{Character}}? Ah, dang it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;That was a close shave.  Lucky they&#039;re looking to take prisoners.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found Wretch&#039;s files.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Wretch&#039;s file|Text=These medical files list, in hideous detail, all of the mutations and transformations that turned Paolo Marino into the Wretch.  Terrible burns, mutations from dangerously contaminated water and possible exposure to chemical and supernatural agents all combined to change a man into a monster.  Amazingly, the doctors note that some or all of these may be reversible using the advanced sciences available to Arachnos.  However, the records also show that whenever the doctors tried to make Wretch understand that his mutations could be fixed, he would become violent until Ghost Widow could calm him down.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;Oh, we know a lot about you&#039;|Text=After you and Huntsman Ohanko decided to split the purloined data on Wretch, he told you a little about why he wanted it:&lt;br /&gt;
&lt;br /&gt;
&#039;Mu&#039;Rakir told me about you.  He&#039;s one of us.  And we think that you&#039;re one of us, too.  Oh, we know a lot about you.  We know that you&#039;re working with Seer Marino.  And we know that she has a grudge against Ghost Widow over the death of her brother.  We also know that you&#039;re ambitious enough to realize that if one of [[Lord Recluse|Lord Recluse&#039;s]] inner circle was taken out, it would open a spot for someone like yourself.  So we&#039;re willing to cut deals for those who might be our allies.  I&#039;ll have my people contact Seer Marino.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Seeing these medical records is enough to break my heart.  The pain poor Paolo must have gone through!  But what I cannot understand is that the records show that he refused any treatment!  Why would my brother have done that?  Unless he was influenced in this.  Ghost Widow, my former friend, she is always with him.  Is this her doing?  But why?&lt;br /&gt;
&lt;br /&gt;
I have little time to think of such things.  I have been contacted by the man you met, this Huntsman Ohanko.  It seems that he and Mu&#039;Rakir are embroiled together in some way.  I know that they have something against Ghost Widow, and while my loyalty to Arachnos is strong, that bridge has been crossed already by the silenced halls of the record repository.  I must learn why Ghost Widow denies Paolo the care he needs to be normal again.  And may the darkness claim her soul if I do not like the answer!&lt;br /&gt;
&lt;br /&gt;
I will meet with Ohanko and Mu&#039;Rakir, and discover their aims.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=Now that Seer Marino&#039;s suspicions were confirmed, she enlisted your aid to try and restore her brother.  The first job was to find out what had happened to him, so you broke into an Arachnos facility where Wretch&#039;s medical records were kept, and stole them.  While you were there, you ran into a suspicious Arachnos operative called Huntsman Ohanko.  He told you that he and Mu&#039;Rakir were part of a group that was already plotting against Ghost Widow, and that they&#039;d been watching you and Seer Marino as possible allies.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal info on Ghost Widow from Legacy Chain}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mu&#039;Rakir and Ohanko are willing to allow us into their plans, but there are those among their conspiracy who do not trust either of us.  Thought I do not know their aims, the information they have could tell me what hold [[Ghost Widow]] has over Paolo, so I must gain their trust.  They told me to deliver them some information they are seeking about Ghost Widow, but some of the information they want I cannot get without notice.  I can get them the details about Ghost Widow&#039;s daily affairs, but they also wish to know more about what kind of spirit Ghost Widow is, and as far as I know, the ones most likely to know this outside of [[Arachnos]] are the [[Legacy Chain]].  &#039;&#039;&#039;You must steal the Legacy Chain&#039;s information on Ghost Widow.&#039;&#039;&#039;  Then they should be willing to trust us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Legacy Chain are gathering their information on Ghost Widow, no doubt, for some sort of conference as to how to defeat her.  They gather together under her very nose, hiding their conclaves as business meetings.  Though their efforts are futile, their research is excellent.  Get all of it, so that we can buy the trust of Mu&#039;Rakir, Ohanko, and their allies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once they trust us, I may be able to find out how Ghost Widow is controlling Paolo.  This thought consumes me, {{Character}}.  I must know!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Legacy Chain is known for their mystic research. Of course, it&#039;s only their research if they can keep you from stealing it.|Primary=Steal research from Legacy Chain|Secondary=3 books of research|Additional=|Completion=You got all of the research.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Legacy Chain}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found some information.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Research on Ghost Widow|Text=The Legacy Chain routinely researches the nature of mystic threats.  This is some of their information on Ghost Widow.  If you can find all of their research, it might give Seer Marino a better idea of just what Ghost Widow really is.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found some information.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Ghost Report|Text=The combined work of the Legacy Chain&#039;s specialists on ghosts, spirits, and specters paints an interesting picture of just what Ghost Widow is.  They theorize that due to the method of her original death, Ghost Widow is bound by the emotions and feelings she felt in her last moments of life.  Normally ghosts of this type cannot leave the place where they died, but Ghost Widow was released from the place of her death by the magic of Arachnos&#039;s Mu Mystics.  Even when she&#039;s been dispersed in the past, she has always reformed.  The Legacy Chain&#039;s experts believe that something is holding Ghost Widow in this world, but are lost in debate as to what it may be.  The leading conjecture is that Wretch, her constant guardian, may serve as an anchor that Ghost Widow uses to hold herself to this world, and pull herself back together when dispersed.  The last part is purely supposition and theory, and there are several scholarly refutations of the whole idea.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A-HA!  There!  There, you see!  The Legacy Chain&#039;s research says it all!  Ghost Widow is bound to Paolo!  She needs him as an anchor in this world, and cannot let him go!&lt;br /&gt;
&lt;br /&gt;
Do not try to tell me that they are in disagreement about it in the papers.  Do not point out the dissension among their researchers.  I can feel that this must be true.  No, I KNOW it to be true from the depths of my heart.  She whom I once called friend, whom both I and Paolo called &#039;sister&#039;; she torments his life to extend her own unlife!&lt;br /&gt;
&lt;br /&gt;
I will get this to our allies.  Then, she will pay for all that she has done to Paolo and me.&lt;br /&gt;
&lt;br /&gt;
I swear, she will pay!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=To help gain the favor of the other conspirators, you ransacked a Legacy Chain meeting to get their knowledge about Ghost Widow.  One theory the Legacy Chain had is that Ghost Widow is bound to Wretch, and uses that binding to re-form herself if she is dispersed or destroyed.  Seer Marino seized on this as the reason Ghost Widow kept Wretch so close, and became bent on wreaking revenge on the sinister specter of her former friend.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Free Ohanko and remove evidence}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Our allies need assistance.  Ohanko is about to be questioned on charges of conspiracy, and a body must be disposed of before it&#039;s evidence betrays us all.  &#039;&#039;&#039;Enter the base, and amid the havoc free Ohanko and remove the body.&#039;&#039;&#039;  Once you&#039;re back, they will begin planning against Ghost Widow, and I will see my revenge begin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ohanko is about to be taken in for questioning.  You must give him a reasonable amount of chaos to escape in.  At the least, defeat the base commander, free Ohanko, and remove the evidence.&lt;br /&gt;
&lt;br /&gt;
Our allies have brought us into their cabal, and when Ghost Widow falls and Paolo is free from his misery, I will make certain that you are rewarded for all that you have done.  Now go, and get Huntsman Ohanko out of jeopardy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ohanko is about to be taken in for questioning.  You must give him a reasonable amount of chaos to escape in.  At the least, defeat the base commander, free Ohanko, and remove the &#039;evidence&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to wonder what Huntsman Ohanko could have done to get himself in this much trouble.|Primary=Protect Ohanko|Secondary=Free Ohanko&lt;br /&gt;
** Remove Body&lt;br /&gt;
** Defeat base leader|Additional=|Completion=You defeated the Base Commander.&amp;lt;br /&amp;gt;You allowed Huntsman Ohanko to escape justice.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Base Commander ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]])&lt;br /&gt;
* [[Huntsman Ohanko]] (Non-Escort Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} killed Arbiter Cross!  ATTACK!&amp;quot;&lt;br /&gt;
Handling the body of the dead Arbiter will spawn two ambushes of [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} has kidnapped Huntsman Ohanko!  ATTACK!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rescuing Huntsman Ohanko will spawn two ambushes of [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Base Commander dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Tell me when Ohanko talks.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;We must root out this conspiracy!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;So, the killer returns to the scene of the crime.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;quot;You will not escape arrest!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I&#039;m glad you got here when you did.  I have to run, but let me fill you in...&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You dealt with the body&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You discovered something as you were handling the body!&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=A dead Arbiter|Text=According to her ID, her name was Deborah Cross, a 4 year veteran of the [[Night Widows|Blood Widows]] who was promoted to the rank of [[Arbiter]] for displaying extreme loyalty to Arachnos while under [[Council]] interrogation.  And now, she is dead.  Much more worrisome is that the wounds on her seem to mimic the effects of your powers.  Killing an Arbiter is one of the worst offenses possible under the draconian laws of Arachnos.  It&#039;s considered the same as a direct attack on [[Lord Recluse]] himself.  If someone thought that you slew Arbiter Cross, it could bring the whole weight of Arachnos down on your head.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Double Homicide|Text=After you took care of his guards, Huntsman Ohanko told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Our trusted ally!  I&#039;m glad you came.  Things got bad, an Arbiter caught on to the plan.  I took care of the Arbiter, but don&#039;t worry.  We have a plan that will handle finding someone to pin the Arbiter&#039;s death on.  But now, we&#039;ll have to move everything up and strike quickly.  First we get the Widow.  Then, before she can reform, we&#039;ll have to move fast to take out Wretch.  We&#039;ll get you a time table for both operations.  Oh, and keep an eye on Seer Marino.  We&#039;ve tried to keep her in the dark about things, but if she realizes that Wretch is her brother, she might get emotional when we kill him.  I want her to have the chance to enjoy thinking that killing Ghost Widow avenged her dead brother for as long as she can.  So I want to make sure that you&#039;re right there with her when it goes down.&lt;br /&gt;
&lt;br /&gt;
It ain&#039;t easy, you know?  I mean, I knew Paolo.  This is a release for him.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After you left, I had a vision, a powerful, terrible vision.&lt;br /&gt;
&lt;br /&gt;
You stood amongst an Arbiter Tribunal, accused of an Arbiter&#039;s murder.&amp;lt;br /&amp;gt;&lt;br /&gt;
I was brought before [[Lord Recluse]] in chains, accused of orchestrating Ghost Widow&#039;s destruction.&amp;lt;br /&amp;gt;&lt;br /&gt;
And Paolo, burning, screaming, ripped apart by [[Mu]] magic as Mu&#039;Rakir laughed in vengeful triumph.&lt;br /&gt;
&lt;br /&gt;
This vision will not leave me.  And from the look on your face, you know that this vision is true, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
We are betrayed...&amp;lt;br /&amp;gt;&lt;br /&gt;
Ohanko and Mu&#039;Rakir will use us as scapegoats for their acts, and kill my poor brother!  His fate will be kind compared to what will come of us.  We have only one option before us.  We must stop the conspiracy we helped to start, and betray those who plan to betray us!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=You were asked to help Huntsman Ohanko out of a jam by attacking the Arachnos base he was at before he could be questioned about a dead body, and remove the body while you were at it.  You helped Huntsman Ohanko, who told you that the conspirators planned to kill Wretch, and discovered that the body was that of an Arachnos Arbiter.  What&#039;s more, it looks like the conspirators were going to frame you for her death!  This confirmed a terrifying precognitive vision Seer Marino had experienced after you left.  You and Marino were going to take the fall for this.  You were being used.  The only option left was to stop the conspirators and prevent the assassinations.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Warn Ghost Widow of the plot against her}} ====&lt;br /&gt;
===== {{UL|Warn Ghost Widow}} =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Huntsman Ohanko and Guardian Mu&#039;Rakir must still believe that we do not know their plans to betray us.  We have only one option:  We must betray them first.  I will gather the evidence we will need.  You must deliver warning before the assassinations can take place.  &#039;&#039;&#039;Ghost Widow will be their first target.  She must be warned.&#039;&#039;&#039;  If you survive, seek out [[Arbiter Diaz]] and tell everything you&#039;ve learned.  And if you don&#039;t survive, I will join you soon after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both our lives rest on this.  Deliver your warning to Ghost Widow, and let nothing stop you.&lt;br /&gt;
&lt;br /&gt;
I still hate her for what she&#039;s done to Paolo, but the conspirators will kill him, too.  The irony of it is bitter.  To save my brother, I must save his tormentor.&lt;br /&gt;
&lt;br /&gt;
I must gather the evidence we&#039;ll need to prove our innocence in this.  You must save Ghost Widow and speak with Arbiter Diaz to show our innocence through action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deliver the warning to Ghost Widow.  Let nothing stop you!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The conspirators have trapped Ghost Widow within her tower.|Primary=Warn Ghost Widow|Secondary=Warn Ghost Widow|Additional=|Completion=You delivered the warning to Ghost Widow.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{red|Note:  Due to the mission plot, there will be some infighting between various Arachnos mobs.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Huntsman Ohanko]] ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]] ([[Boss]])&lt;br /&gt;
* [[Ghost Widow]] ([[Archvillain]], Level 40 Hostage, will teleport out on rescue)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cutscene|Text=&lt;br /&gt;
[[File:Conspiracy1.jpg|thumb|250px|right|{{center|Ghost Widow confronts the conspirators}}]]&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Did you come here to die, Huntsman Ohanko?&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I can think of no other reason for this intrusion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;I&#039;m here to destroy you, Ghost Widow.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;But unlike some of the others, this isn&#039;t personal for me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I&#039;m only in this for the power.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Destroy me? Others have tried, Ohanko, and they have all perished.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ah, but now we know how it works!  We destroy you here, and then we kill Wretch before you can re-form.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;You&#039;ll just fade away into nothing!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Is that your plan?&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Fools!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;You&#039;ve got it all wrong.  Even if you could hurt my dear Wretch, he&#039;s not the anchor you imagine him to be.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;My spirit is not bound to Wretch, Ohanko.  I died worrying about poor Paolo, and the dead cannot change.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I&#039;ll always care for him, and in what&#039;s left of his mind, he for me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;But I don&#039;t need him.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;She&#039;s lying!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;My spirit is bound to Arachnos itself.  As long as Arachnos exists, I will exist.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;It&#039;s not true!  We&#039;ve seen the research!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;But you, Ohanko...&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Your end is coming soon...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ignore her lies!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Begin the ceremony!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;And its name is {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;The last of her guard will soon be eliminated.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Excellent.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Today Ghost Widow will die forever.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;{{Character}}?  You&#039;re supposed to be guarding Seer Marino!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;You will go no further!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;The witch dies today!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;I thought {{Character}} was with them?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;{{Character}}?  You&#039;re supposed to be on OUR side!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;You fool!  I won&#039;t let you ruin my chance at the big time!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Ghost Widow dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I know the content of the warning you bring.  They seek to take the life of one of the dead, and they will fail at that.  But there is another life they hunger for.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Widow&#039;s Words|Text=After you released Ghost Widow from the spells of the Mu, she spoke to you:&lt;br /&gt;
&lt;br /&gt;
&#039;I know your warning, and I know what Seer Marino hopes to gain.  It&#039;s ironic that you and Pia have done so much to save my life, really.  I&#039;m already dead, and she&#039;ll never get what she wants.&lt;br /&gt;
&lt;br /&gt;
Death is like being a living memory.  All I am, all I can be, was frozen at the moment I died.  We, the dead, cannot change on our own.  The dead cannot move on.  And the dead cannot let go.  But for those like me, those still able to think and to feel, it&#039;s a curse beyond imagining.  I can understand what has become of me.  I can understand that I am dead, and that I am in a way, a living memory.&lt;br /&gt;
&lt;br /&gt;
I died worrying for Paolo, and I will care for him as best I can as long as I exist; it&#039;s part of what makes me exist.  But by the same token, I also cannot give him up.  And though I&#039;ve tried to make him go, he will not leave my side until he thinks I am safe.  We are bound together, protecting each other in our strange half-lives.&lt;br /&gt;
&lt;br /&gt;
Tell Pia I&#039;m sorry, but I cannot give Paolo back to her.  All I can do is try to protect him as he protects me.  I know that they move to kill him.  Mu&#039;Rakir&#039;s hatred for my poor Wretch has left that mystic twisted and blind.  Well, more so than is normal for his kind.  He thinks I need Wretch to re-form my spirit should I be dispersed.  I do not.  My spirit was re-bound to Arachnos itself, not to any one man.  No, I need Wretch because concern for him is a part of me.  And the dead cannot change.&lt;br /&gt;
&lt;br /&gt;
Save Wretch, and all your trespasses will be forgiven.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Speak with Arbiter Diaz}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you, {{Character}}.  I, I see.  From what she said, I...&amp;lt;br /&amp;gt;&lt;br /&gt;
I...&lt;br /&gt;
&lt;br /&gt;
Please, please, speak with Arbiter Diaz.&amp;lt;br /&amp;gt;&lt;br /&gt;
Please, go.&amp;lt;br /&amp;gt;&lt;br /&gt;
Leave me&amp;lt;br /&amp;gt;&lt;br /&gt;
I can&#039;t...&amp;lt;br /&amp;gt;&lt;br /&gt;
You, you shouldn&#039;t&amp;lt;br /&amp;gt;&lt;br /&gt;
shouldn&#039;t see me like this...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paolo, what have I done?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak with Arbiter Diaz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Arbiter Diaz|Text=Had I seen you just minutes ago, I would have ordered your death.  But there is new evidence.  Ghost Widow now claims that you and Seer Marino were working with her to root out a nest of traitors.  I will not question her word at this time, and will even remove the termination warrant on your life until the facts are clear.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to Diaz, we&#039;re no longer suspects.  I was able to find evidence showing we were to be framed, and Ghost Widow herself now claims that we were agents in her employ.  Now we must stop them from killing Paolo.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know what to feel anymore.  When I realized that Wretch was my brother, I thought that what had happened to him had to be her fault.  I wanted to hate her, I wanted to blame her, I wanted to destroy her for what I thought she had done to my brother.  But she&#039;s a victim, too.  Caught in her own moment of death, unable to move past it.  I can see it now.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if I can forgive her for the hold she has on my brother, but all I can feel is...  We are trained not to feel pity for anyone, but that&#039;s all I can find to feel for her now.  Pity for the woman I once knew, and pity for the thing she has become.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=You managed to foil their first attack against Ghost Widow, who told you that she would intercede on your behalf with the Arbiters, if you kept them from killing Wretch.  You checked with an arbiter, and Ghost Widow was true to her word.  She&#039;d claimed that you and Seer Marino were acting as double-agents under her command investigating the conspiracy, and that had absolved your actions.  Ghost Widow also explained that as one of the dead she could not move on with life, and thus could not give up Wretch but could only try to take care of him.  Seer Marino took this hard, but there was little time for emotion with Wretch&#039;s life on the line.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save Paolo from Mu&#039;Rakir and his men}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We must move quickly.  [[Ghost Widow]] heeded our warning, and is even protecting us by saying we were part of her investigation into Mu&#039;Rakir&#039;s conspiracy.  But we still have to &#039;&#039;&#039;stop them from killing Paolo&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mu&#039;Rakir won&#039;t be satisfied until he gets his revenge and Paolo is dead.  You must save Paolo, and get him to safety.  You must also defeat Mu&#039;Rakir, but leave him alive.  We will need the testimony they will torture from him to clear our names completely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must save Paolo, and get him to safety.  You must also defeat Mu&#039;Rakir, but leave him alive.  We will need the testimony they will torture from him to clear our names completely.&lt;br /&gt;
[[File:Wretch.jpg|100px|thumb|{{center|Wretch}}]]&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The conspirators planned to use this old section of the sewers so that they could take their time and finish Wretch off at their leisure.|Primary=Rescue the Wretch|Secondary=Rescue Wretch&lt;br /&gt;
*** Lead Wretch out&lt;br /&gt;
** Defeat Mu&#039;Rakir|Additional=|Completion=You have defeated Mu&#039;Rakir, ending his plans.&amp;lt;br /&amp;gt;You protected Wretch and ended the conspiracy.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mu Guardian ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]], Guarding Wretch)&lt;br /&gt;
* [[Wretch (Ally)|Wretch]] ([[Elite Boss]], Hostage/Ally, must escort to exit)&lt;br /&gt;
* [[Guardian Mu&#039;Rakir]] ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;Mu&#039;Rakir is down!  ATTACK!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon the defeat of Guardian Mu&#039;Rakir, there will be three waves of ambushes by [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} is protecting Wretch!  Attack the traitor!&amp;quot;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon the rescue of the Wretch, there will be three waves of ambushes by [[Arachnos]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;I&#039;ve just gotten word: {{Character}} and Seer Marino had a change of heart.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;WHAT?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;This could get...&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Bad.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;It&#039;s trouble now!  Attack!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Guardian Mu&#039;Rakir dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Don&#039;t kill the horrid thing.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I reserve that slow, agonizing pleasure for myself.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I was wondering if you&#039;d catch on, before the end.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Wretch dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;The drugs are wearing off!  He&#039;s mutated a resistance!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Wretch:  &#039;&#039;&amp;quot;You BAD &#039;rachnos.  You try hurt Widow!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mu Guardian:  &#039;&#039;&amp;quot;This thing must pay for our dead brothers.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;Don&#039;t let {{Character}} free the Wretch!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Wretch:  &#039;&#039;&amp;quot;Crush BAD &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mu Guardian:  &#039;&#039;&amp;quot;A million lesser lives could not pay for a single drop of [[Mu]] blood!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Wretch Help! Wretch Fight!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;BAD &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039;  &#039;&#039;&amp;quot;{{Character}}?  Where go?  Where go?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Us SMASH bad &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon reaching exit:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Wretch thank.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Wretched words|Text=In halting sentence fragments, the creature that was once Paolo Marino thanked you, and tried to explain something:&lt;br /&gt;
&lt;br /&gt;
&#039;Wretch thank, Wretch thank.  BAD &#039;rachnos try hurt.  You help.  You okay.  You been near Ghost Lady.  Can feel it.  So Ghost Lady okay.  Ghost Lady told me it all be okay.  She so sad, so sad, but she say it all be okay.&lt;br /&gt;
&lt;br /&gt;
I remember.  Remember when I was Paolo.  Remember when I had job protect Ghost Lady before she Ghost.  I remember fire, and pain, and after.  I live, and she live, in a way.&lt;br /&gt;
&lt;br /&gt;
Job not over.  Not over &#039;till she finally safe.  &#039;Till she at peace.  Tell Pia sorry.  Can&#039;t go back.  Won&#039;t go back.  Not till job done.&lt;br /&gt;
&lt;br /&gt;
Talking hurts.&amp;lt;br /&amp;gt;&lt;br /&gt;
Done now.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paolo is alive thanks to you.  I visited him briefly.  He remembered me, but asked me not to come again.  He said it hurt too much.  It all hurts too much.&lt;br /&gt;
&lt;br /&gt;
Your rewards are already on their way to you.  I hope you are satisfied with them.  We are both cleared of all charges.  The conspirators have been rounded up.  Ohanko is dead, but Mu&#039;Rakir will live to stand trial.  His actions and those of the other traitorous Mu Mystics have shamed [[Scirocco]], and he will make certain their fates are neither pleasant nor swift.&lt;br /&gt;
&lt;br /&gt;
But none of it means anything to me.  My second sight fails me when I try to see an answer that will soothe my aching heart, and I fear I will never get my brother back.  I know it is not your concern.  I&#039;m sorry.  I&#039;ll trouble you with my problems no longer.  Go.  Find your fate, find your future.  You may be the one we have all been waiting for.  You have certainly proven your worth to me.&lt;br /&gt;
&lt;br /&gt;
Now go, and leave me in my sorrow.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak with Arachnos Liaison}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You heard about [[Bloody Bay]]? [[Arachnos]] is recruiting villains there to fight against the heroes coming in from [[Paragon City]]. Go talk with the Arachnos Warzone Liaison for Bloody Bay over in [[Cap au Diable]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Arachnos Liaison will give you an appraisal of the situation in Bloody Bay. You can then make the choice whether you want to get involved or not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak with Arachnos Liaison|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Arachnos Bloody Bay Liaison|Text=Greetings, {{Character}}. I&#039;m the Arachnos Liaison for the hero versus villain PvP zone of [[Bloody Bay]]. {{Red|&#039;&#039;&#039;Bloody Bay is a Player Vs. Player zone.&#039;&#039;&#039;}} [[Bloody Bay]] is VERY dangerous, and if you go there, you almost certainly will be attacked by other players. {{Red|&#039;&#039;&#039;Do not enter Bloody Bay unless you are willing to engage in Player Vs. Player combat.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
If you are interested in entering [[Bloody Bay]], you can get there by speaking to the Pilot beside me. Once there, you can talk to [[Warzone Operative Oudot]] in the safe zone. He can provide you with missions taking place throughout the zone. These missions will allow you to change the course of the battle by providing boosts to heroes or penalties to villains.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So how&#039;s the situation in Bloody Bay? Bloody, I&#039;m assuming.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=v|ID=196}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arachnos Lore]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201486</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201486"/>
		<updated>2011-09-11T19:32:58Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This is incorrect. [[Seer Marino]] &#039;&#039;&#039;will&#039;&#039;&#039; introduce [[The Radio]] as a contact. I got the introduction from her (on 9/11/2011) on a Level 15 villain. After speaking to [[The Radio]], I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
The radio&#039;s &amp;quot;Outbreak&amp;quot; story arc will go *at least* as high as level 15 (as of 9/11/2011 on live).&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Seer_Marino&amp;diff=201484</id>
		<title>Seer Marino</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Seer_Marino&amp;diff=201484"/>
		<updated>2011-09-11T19:29:26Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Contact Introduces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Seer Marino&lt;br /&gt;
|image=Seer_Marino.jpg&lt;br /&gt;
|img_capt=Fortunata Seer&lt;br /&gt;
|zone=[[Mercy Island]]&lt;br /&gt;
|x=-3042|y=176|z=1330&lt;br /&gt;
|levels=15-19&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 15-19 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Marshal Brass]]&amp;lt;br /&amp;gt;[[Golden Roller]]&amp;lt;br /&amp;gt;[[Willy Wheeler]] &lt;br /&gt;
|intros=None&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Legacy Chain}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|Name=Seer Marino|City=V|Zone=Mercy Island|x=-3042|y=176|z=1330|Pronoun=her|HoodYN=Y|Hood=Fort Cerberus|OriginYN=N|Origin=|LevelYN=Y|Level=15-19}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 15-19 ====&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
* [[Golden Roller]]&lt;br /&gt;
* [[Willy Wheeler]]&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can introduce yourself to Seer Marino without requiring introduction from other contacts.&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
* [[The Radio]]&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Fortunata Seer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An [[Arachnos]] veteran of nearly 15 years service, Fortunata Seer Pia Marino joined in her youth along with her older brother, Paolo.  The two had grown up in the [[Rogue Isles]] under [[Lord Recluse|Lord Recluse&#039;s]] rule, and joined Arachnos together to improve their lot in life.  Pia was soon singled out as one of the few with a precognitive gift, and was brought into the ranks of the [[Fortunatas#Fortunata Seer|Fortunata Seers]].  Her brother Paolo suffered an unfortunate fate, and is listed as missing, presumed dead.  While Seer Marino has served Arachnos with distinction, during her career, she has not sought to advance her powers or position since Paolo&#039;s presumed death.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Intoduction ===&lt;br /&gt;
&lt;br /&gt;
{{red|As you are able to introduce yourself to Seer Marino at any level before level 15, there is no text for this section.}}&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
I had a feeling that perhaps we had met before?  I could be wrong, of course,  That is a problem for we [[Fortunata Seer|Seers]] of the [[Fortunatas|Fortunata]].  As the years roll on, the here-and-now begins to blend with the soon-to-be, and we lose track if we let our minds wander.  And all it seems my mind can do is wander these days.  To thoughts of my youth, of the friends I&#039;ve lost, and to my brother Paolo, dead all these years.  But that is why I wished to speak with you.  There are things I must know about what happened to my brother, and you have a growing reputation as someone who can get things done.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* You are here earlier than I anticipated.&lt;br /&gt;
* You have arrived at just the right moment.&lt;br /&gt;
* I&#039;ve been expecting you.&lt;br /&gt;
&lt;br /&gt;
=== Not High Enough Level ===&lt;br /&gt;
I have learnt the value of patience in my years of service to Arachnos.  Return to me when you are threat level 15.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
Pay due attention to the tasks before you, {{Character}}.  Concentrate on a few specific tasks and accomplish them.  When you have less to do before you, speak with me.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
The [[Arbiters]] have judged, and applauded my loyalty and your ability.  We are not suspects, and we are not conspirators.  Ghost Widow has told me as much.  She has also told me why my brother will never return to me, even if some part of him is still alive within Wretch.  I think it is time that both of us tried to move on.&lt;br /&gt;
&lt;br /&gt;
We must not speak. Your power would draw too much attention to me.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{store Tra |Level=10|Price=200}}&lt;br /&gt;
&#039;&#039;&#039;Unlocked after the mission [[Seer Marino#Find the surveillance tapes in the old building.|Find the surveillance tapes in the old building]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I fear we are falling deeper into a shadow. I only hope that when all is done, the Arbiters are merciful. You must {{green|strengthen yourself}} for the trials ahead. And please, keep in touch.&#039;&#039;&lt;br /&gt;
* {{store Tra |Level=15|Price=200}}&lt;br /&gt;
&#039;&#039;&#039;Unlocked after the mission [[Seer Marino#Steal info on Ghost Widow from Legacy Chain|Steal info on Ghost Widow from Legacy Chain]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;We are now enmeshed together in this conspiracy. We must rely on each other to escape alive. If you hope to live through this, you will need the best {{green|Enhancements.}}&#039;&#039;&lt;br /&gt;
* {{store Mut Mag|Level=20|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{ArcAward|m=8}}&lt;br /&gt;
&lt;br /&gt;
=== Oh, Wretched Man! (15-19) ===&lt;br /&gt;
&lt;br /&gt;
==== Souvenir ====&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A letter sealed with a black kiss &lt;br /&gt;
&lt;br /&gt;
This letter was given to you by an [[Arachnos]] [[Arbiter]] who refused to tell you who had sent it, but you still have a pretty good idea who it&#039;s from.  The signature on it is a black-lipstick kiss.  Even now, it reminds you of the perilous exploit you remember as:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oh, Wretched Man!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The letter reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I&#039;ve been watching you lately.  Trying to put together all the events that led up to the attack on me and my poor [[Wretch]].  Seer Marino has told me much, and it&#039;s revealed in great detail how much you&#039;ve done.  She tells me she hired you to investigate what had happened to her brother, Paolo Marino.  She&#039;d gotten a vision linking Paolo to poor Wretch, and me to an old friend of hers, despite the fact that we were both supposed to be long dead.  As you discovered, she was quite right.  That was also when you met [[Guardian Mu&#039;Rakir|Mu&#039;Rakir]].  Oh, that vengeful man.  And to think it was my words that stopped Wretch&#039;s rage from killing him when he and his cadre came to exorcize me.&lt;br /&gt;
&lt;br /&gt;
Now, here things get interesting.  She next sent you to get Wretch&#039;s medical records, hoping to find out what had happened to her poor brother Paolo.  Oh, I have records of the havoc you caused then, but I&#039;ve swept it all under the carpet and tidied up the loose ends.  After all, your cover story is that you were working for me, so I have to keep up appearances.  That&#039;s also when you met Huntsman Ohanko, and he hinted to you about the little conspiracy he and Mu&#039;Rakir had brought together.&lt;br /&gt;
&lt;br /&gt;
The conspirators asked you and Seer Marino to get data on me, and while the [[Legacy Chain|Legacy Chains&#039;]] theories about my connection to Wretch were incorrect, they did stir up Pia&#039;s emotions.  Really, I don&#039;t blame Pia for joining the conspiracy.  She was angry, she blamed me for holding her brother and keeping him from the medical care that could change him back.  Poor thing.  She didn&#039;t know than that Paolo won&#039;t let anyone help him.  As Wretch, he&#039;s quite single-minded about protecting me.  And as one of the dead, I can&#039;t let him go.&lt;br /&gt;
&lt;br /&gt;
The next part is where it all fell apart.  Before he died, Mu&#039;Rakir talked.  I think [[Scirocco]] was rather upset that some of the [[Mu Mystics]] he&#039;s in charge of would keep secrets from him.  I think he took it personally, somehow.  Anyway, while Ohanko hadn&#039;t planned to kill Arbiter Cross, they had been planning to betray you and Seer Marino from the start.  When Cross asked too many questions, well, there you were.  But it looks like they had not counted on Pia&#039;s foresight or your paranoia.&lt;br /&gt;
&lt;br /&gt;
You did the right thing to warn me.  Oh, the little ritual Mu&#039;Rakir had worked up was clever, yes, and probably could have dispersed my spirit for some time, but I would have reformed.  However, your timely aid prevented that annoying necessity.  I suppose I should thank you, but gratitude is a living emotion, and not a strong tie among the dead.&lt;br /&gt;
&lt;br /&gt;
All that was left was to make sure my poor Wretch didn&#039;t fall prey to Mu&#039;Rakir&#039;s hate.  Which you did.  Wretch speaks well of you, by the way.  I think he puts some trust in someone who helped his sister, whatever their reason.  He&#039;s simple that way.&lt;br /&gt;
&lt;br /&gt;
The conspirators are dead, or wishing they were.  The charges against you and Seer Marino are no more.  You can consider that your repayment from me for protecting Wretch.  Pia Marino may never get her brother back, but perhaps she&#039;ll be able to move on one day.  And then there is you.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve shown power, skill, and survivability.  But you still have far to go if you wish to realize your true potential.  Perhaps one day we will meet again, and you will serve under my command.  Or perhaps you are the one who will have the power to change destiny, and one day I will serve under you.  I can&#039;t wait to see what the future holds.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find the surveillance tapes in the old building.}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My brother was killed many years ago, while on a mission for [[Lord Recluse]] himself.  Paolo was a member of the [[Wolf Spiders]] then, and he was leading the back-up squad for an infiltration mission run by a [[Night Widows|Night Widow]], who was herself my best friend.  Paolo was my older brother, but treated her as a second sister, and had volunteered to act as her back-up for a routine assassination.  But the operation went wrong, all were killed, and the building was gutted by fire.  &lt;br /&gt;
&lt;br /&gt;
But I have recently learned that something may have happened that night.  The building still stands, and though it has been abandoned for years, I believe that in the confusion, the building&#039;s security systems may have recorded the events of that night.  It would be deemed unprofessional of me to investigate this myself, and I must send someone strong because the place has become a hideout for mutant vagrants called &#039;[[The Lost]]&#039;.  So &#039;&#039;&#039;I seek a free contractor like yourself to do this deed and find this information.&#039;&#039;&#039;  This will likely be the start of something large.  One old secret usually covers others.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
[[File:MuRakir1.jpg|thumb|100px|{{center|Mu&#039;Rakir}}]]&lt;br /&gt;
I must know what became of my brother.  I must know how he died.  Or, if he died...&lt;br /&gt;
&lt;br /&gt;
Find the surveillance information, and look for any other clues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{red|Same as Mission Acceptance text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This place hasn&#039;t been used in years by anyone but squatters.|Primary=Uncover Paolo&#039;s true fate|Secondary=Find surveillance&lt;br /&gt;
** Find more information|Additional=|Completion=You found the surveillance information Seer Marino wanted.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{Named|Faction=Lost|Type=Aberrant Rector}} ([[Boss]], guarding Mu&#039;Rakir)&lt;br /&gt;
* [[Guardian Mu&#039;Rakir]] ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) (Hostage/Ally, [[Pet (NPC)|Pet]]-class)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|Upon rescuing Guardian Mu&#039;Rakir, there will be an ambush by the [[Lost]].}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Guardian Mu&#039;Rakir dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Lost:  &#039;&#039;&amp;quot;When you are one of us, your feet will stay on the ground.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;I doubt it&#039;s worth my power to wipe you scum out.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Lost:  &#039;&#039;&amp;quot;We shall make you one of us as well!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;Providence acts: I see a potential ally.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;But what draws {{Character}} here?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Guardian Mu&#039;Rakir:  &#039;&#039;&amp;quot;Searching for something, perhaps?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;As a mystic of the [[Mu]], I can sense many things.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I sense now that you seek some information here, the same as I.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Let us then search together.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;How unlikely a situation is this?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;{{Character}}?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Am I lost in a delusion of the false world?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Or are you truly gone?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Let us leave this place.  These freaks are distasteful to me.&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;To remember the dead&#039;|Text=After you helped Mu&#039;Rakir fight off the Lost who had cornered him, he told you why he was here:&lt;br /&gt;
&lt;br /&gt;
&#039;I return to this place from time to time to refresh my memory.  To recollect my mistakes.  To remember the dead.&lt;br /&gt;
&lt;br /&gt;
It was years ago, I was barely an adept raised out from the ranks of the Wolf Spiders by the power of my [[Mu]] bloodline.  This building had been the scene of a disastrous operation the year before that ended in a fire and the death of a [[Night Widows#Night Widow|Night Widow]] and her support squad.  The investigating [[Arbiter]] found the place was haunted, and we were sent in to exorcize the ghost.  We summoned forth the tormented spirit of the slain Night Widow.  We began the exorcism, but her power was such that we feared it could not be done.&lt;br /&gt;
&lt;br /&gt;
Then she cried out:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Paolo!&#039; she cried.  &#039;Paolo!  They are hurting me!&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
And we were soon beset by a misshapen monstrosity in the tattered remnants of an Arachnos uniform.  Terror gripped me, and my wards slipped.  The ghost was free and bound us with spectral terrors.  We had no time to rebuild our wards before the wretched mutate was upon us.  It slew half a dozen of us, sloughing off our magics as it snapped my cadre&#039;s bodies in half.  And the ghost of the Night Widow exhorted it on the whole time.&lt;br /&gt;
&lt;br /&gt;
When we survivors told our tale, [[Lord Recluse]] himself took interest.  When next we returned, we were ordered to communicate with this spirit, and then to free it from this place.  And this we did, despite the bile on our throats and the burning desire for revenge in our hearts.&lt;br /&gt;
&lt;br /&gt;
Thus did [[Ghost Widow]] and the [[Wretch]] join the ranks of [[Arachnos]].&lt;br /&gt;
&lt;br /&gt;
I suppose that information should be classified, but I care not.  The melancholia I feel here overwhelms such petty concerns, and I am awash in what might have been had I not failed my cadre at that moment.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found something.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=An operation awry|Text=The collection of surveillance photos and a betamax video tape are all marked with the night in question, and stamped by an [[Arbiter Daos]] as Arachnos evidence.  They must have been left behind during the investigation.  The tale they tell is stark.  It looks like a normal, if late-night, business meeting until people start dying to the unseen Night Widow assassin.  Then one of the business men pulls a grenade out of his briefcase, and others pull guns.  An explosion rocks the room, and gunfire crackles through the smoke.  The first time the hooded figure of the Night Widow assassin appears, she&#039;s bleeding from several gunshots, and the corridor behind her is on fire.  Desperately, she calls to her support team, who can be seen in further photos kicking through doors only to run right into a squad of heavily-armed thugs.  The last moments of the video of the firefight show the Wolf Spider leader shouting silently into his communicator as he rushes into the flames to rescue the Night Widow, already dead floors above.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the video!  That face!  That&#039;s Paolo!  I had thought for so long I had been able to forget him, but I knew I never could.  And there he is on the screen, still breathing, still alive.  It pains me to watch his last moments, but here, look!  He wasn&#039;t gunned down with the others!  He ran back into the fire to find the Night Widow he was there to protect.  He couldn&#039;t see that she was dead.&lt;br /&gt;
&lt;br /&gt;
My poor Paolo.  He was never harsh enough to have been in Arachnos.  This and the story of Magus Mu&#039;Rakir confirm what I feared.  My brother Paolo is alive, and living in misery as the mutated monster called The Wretch.  Give me a moment, {{Character}}, and I will tell you all that I know.&lt;br /&gt;
&lt;br /&gt;
I am a Seer of the Fortunata, blessed or cursed with visions.  Mine are under no great control, often the strongest ones come in sudden flashes.  I was conferring with Ghost Widow herself one day, when I met Wretch.  It was the first time I was ever in his direct presence, and the sudden vision that overcame me almost sent me into unconsciousness, such was its power.  I saw my brother Paolo, my brother who I had thought dead for years, trapped beneath tons of rubble, eating rats and drinking mutagenic water to survive the horrible burns.  I saw the ghost of the woman I had called friend throughout our training years soothing his deranged mind, urging him to live.  And when the vision cleared, I saw Ghost Widow and Wretch before me.  Then I knew I must learn the truth.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=Fortunata Seer Pia Marino had to find out some information without her superiors knowing, so she got a hold of you to do the job.  She said that she wanted to find out how her brother had died, and asked you to check out the abandoned building he perished in.  You recovered security tapes and photos, and talked to a Melancholy Mu Guardian called Mu&#039;Rakir.  The information on the tape and the Mu Mystic&#039;s harrowing tale led you to the truth, a truth that Seer Marino admitted to when you brought the information back to her.  Her brother wasn&#039;t dead at all, but had been involved in an Arachnos Operation gone horribly wrong.  After the ordeal, contaminated water and who knows what else had mutated him into the hideous creature called the Wretch, and the Night Widow who died there had become Ghost Widow.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal Wretch&#039;s medical records - without witnesses.}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that I know the truth of it, I know that my brother Paolo lives still, and lives in misery as the twisted [[Wretch]], servant to the ghost of the woman I had thought my friend.  Why she has not healed him, why she has not told me, I do not know.  But I know this: I want my brother back.&lt;br /&gt;
&lt;br /&gt;
To have any chance to heal Paolo, I must know what changed him.  That&#039;s where you come in.  [[Ghost Widow]] may be an apparition, but Wretch is still alive.  I have found the place where Wretch&#039;s medical records are kept after he was brought in.  They may have some clue in them that could reverse the process.  &#039;&#039;&#039;I need those records.  I need no one to know that I have them.  And I don&#039;t care who must be silenced in order for that to happen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The facility is located on [[Mercy Isle]].  I will give you its location.  Once there, you must locate Paolo&#039;s medical records and take them.  Then, make sure that you&#039;ve destroyed the surveillance system, and...&lt;br /&gt;
&lt;br /&gt;
Eliminate all of the potential witnesses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I keep asking if this is too much.  If I&#039;ve gone too far.  Then I think of my brother in pain, and all my worry goes away.&lt;br /&gt;
[[File:Ohanko1.jpg|thumb|100px|{{center|Huntsman Ohanko}}]]&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Seer Marino doesen&#039;t want any witnesses left. That should be doable.|Primary=Get records, leave no witnesses|Secondary=Find Wretch&#039;s Files&lt;br /&gt;
** Destroy Security Computer|Additional=|Completion=You recovered Wretch&#039;s medical data and left no witnesses.}}&lt;br /&gt;
&lt;br /&gt;
{{red|Note:  It is not required to click the glowie to finish the mission.  Destroying the [[Security Mainframe]], rescuing Huntsman Ohanko, and defeating everyone in the base will complete the mission.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Security Mainframe]] (Object)&lt;br /&gt;
* Wolf Spider Huntsman ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]]) (Boss, guarding Huntsman Ohanko)&lt;br /&gt;
* [[Huntsman Ohanko]] ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]] (Hostage/Ally, [[Pet (NPC)|Pet]]-class)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Mainframe guards dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Protect the mainframe!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;I tell you, I wasn&#039;t taking anything!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;We&#039;ll leave that for the Arbiters to decide.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;What is it with break-ins today?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;{{Character}}!  Mu&#039;Rakir said you helped him!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Huntsman Ohanko:  &#039;&#039;&amp;quot;Help me and I can help you!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m here looking for Wretch&#039;s medical records.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I think you&#039;re here for the same.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;And neither of us wants anyone to know about it.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ll keep your secret if you can keep mine.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I&#039;ve told your guys out front, I&#039;m just lost. Really.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039; {{Character}}? Ah, dang it.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;That was a close shave.  Lucky they&#039;re looking to take prisoners.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found Wretch&#039;s files.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Wretch&#039;s file|Text=These medical files list, in hideous detail, all of the mutations and transformations that turned Paolo Marino into the Wretch.  Terrible burns, mutations from dangerously contaminated water and possible exposure to chemical and supernatural agents all combined to change a man into a monster.  Amazingly, the doctors note that some or all of these may be reversible using the advanced sciences available to Arachnos.  However, the records also show that whenever the doctors tried to make Wretch understand that his mutations could be fixed, he would become violent until Ghost Widow could calm him down.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;Oh, we know a lot about you&#039;|Text=After you and Huntsman Ohanko decided to split the purloined data on Wretch, he told you a little about why he wanted it:&lt;br /&gt;
&lt;br /&gt;
&#039;Mu&#039;Rakir told me about you.  He&#039;s one of us.  And we think that you&#039;re one of us, too.  Oh, we know a lot about you.  We know that you&#039;re working with Seer Marino.  And we know that she has a grudge against Ghost Widow over the death of her brother.  We also know that you&#039;re ambitious enough to realize that if one of [[Lord Recluse|Lord Recluse&#039;s]] inner circle was taken out, it would open a spot for someone like yourself.  So we&#039;re willing to cut deals for those who might be our allies.  I&#039;ll have my people contact Seer Marino.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Seeing these medical records is enough to break my heart.  The pain poor Paolo must have gone through!  But what I cannot understand is that the records show that he refused any treatment!  Why would my brother have done that?  Unless he was influenced in this.  Ghost Widow, my former friend, she is always with him.  Is this her doing?  But why?&lt;br /&gt;
&lt;br /&gt;
I have little time to think of such things.  I have been contacted by the man you met, this Huntsman Ohanko.  It seems that he and Mu&#039;Rakir are embroiled together in some way.  I know that they have something against Ghost Widow, and while my loyalty to Arachnos is strong, that bridge has been crossed already by the silenced halls of the record repository.  I must learn why Ghost Widow denies Paolo the care he needs to be normal again.  And may the darkness claim her soul if I do not like the answer!&lt;br /&gt;
&lt;br /&gt;
I will meet with Ohanko and Mu&#039;Rakir, and discover their aims.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=Now that Seer Marino&#039;s suspicions were confirmed, she enlisted your aid to try and restore her brother.  The first job was to find out what had happened to him, so you broke into an Arachnos facility where Wretch&#039;s medical records were kept, and stole them.  While you were there, you ran into a suspicious Arachnos operative called Huntsman Ohanko.  He told you that he and Mu&#039;Rakir were part of a group that was already plotting against Ghost Widow, and that they&#039;d been watching you and Seer Marino as possible allies.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal info on Ghost Widow from Legacy Chain}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mu&#039;Rakir and Ohanko are willing to allow us into their plans, but there are those among their conspiracy who do not trust either of us.  Thought I do not know their aims, the information they have could tell me what hold [[Ghost Widow]] has over Paolo, so I must gain their trust.  They told me to deliver them some information they are seeking about Ghost Widow, but some of the information they want I cannot get without notice.  I can get them the details about Ghost Widow&#039;s daily affairs, but they also wish to know more about what kind of spirit Ghost Widow is, and as far as I know, the ones most likely to know this outside of [[Arachnos]] are the [[Legacy Chain]].  &#039;&#039;&#039;You must steal the Legacy Chain&#039;s information on Ghost Widow.&#039;&#039;&#039;  Then they should be willing to trust us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Legacy Chain are gathering their information on Ghost Widow, no doubt, for some sort of conference as to how to defeat her.  They gather together under her very nose, hiding their conclaves as business meetings.  Though their efforts are futile, their research is excellent.  Get all of it, so that we can buy the trust of Mu&#039;Rakir, Ohanko, and their allies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once they trust us, I may be able to find out how Ghost Widow is controlling Paolo.  This thought consumes me, {{Character}}.  I must know!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Legacy Chain is known for their mystic research. Of course, it&#039;s only their research if they can keep you from stealing it.|Primary=Steal research from Legacy Chain|Secondary=3 books of research|Additional=|Completion=You got all of the research.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Legacy Chain}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found some information.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Research on Ghost Widow|Text=The Legacy Chain routinely researches the nature of mystic threats.  This is some of their information on Ghost Widow.  If you can find all of their research, it might give Seer Marino a better idea of just what Ghost Widow really is.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You found some information.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Ghost Report|Text=The combined work of the Legacy Chain&#039;s specialists on ghosts, spirits, and specters paints an interesting picture of just what Ghost Widow is.  They theorize that due to the method of her original death, Ghost Widow is bound by the emotions and feelings she felt in her last moments of life.  Normally ghosts of this type cannot leave the place where they died, but Ghost Widow was released from the place of her death by the magic of Arachnos&#039;s Mu Mystics.  Even when she&#039;s been dispersed in the past, she has always reformed.  The Legacy Chain&#039;s experts believe that something is holding Ghost Widow in this world, but are lost in debate as to what it may be.  The leading conjecture is that Wretch, her constant guardian, may serve as an anchor that Ghost Widow uses to hold herself to this world, and pull herself back together when dispersed.  The last part is purely supposition and theory, and there are several scholarly refutations of the whole idea.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A-HA!  There!  There, you see!  The Legacy Chain&#039;s research says it all!  Ghost Widow is bound to Paolo!  She needs him as an anchor in this world, and cannot let him go!&lt;br /&gt;
&lt;br /&gt;
Do not try to tell me that they are in disagreement about it in the papers.  Do not point out the dissension among their researchers.  I can feel that this must be true.  No, I KNOW it to be true from the depths of my heart.  She whom I once called friend, whom both I and Paolo called &#039;sister&#039;; she torments his life to extend her own unlife!&lt;br /&gt;
&lt;br /&gt;
I will get this to our allies.  Then, she will pay for all that she has done to Paolo and me.&lt;br /&gt;
&lt;br /&gt;
I swear, she will pay!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=To help gain the favor of the other conspirators, you ransacked a Legacy Chain meeting to get their knowledge about Ghost Widow.  One theory the Legacy Chain had is that Ghost Widow is bound to Wretch, and uses that binding to re-form herself if she is dispersed or destroyed.  Seer Marino seized on this as the reason Ghost Widow kept Wretch so close, and became bent on wreaking revenge on the sinister specter of her former friend.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Free Ohanko and remove evidence}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Our allies need assistance.  Ohanko is about to be questioned on charges of conspiracy, and a body must be disposed of before it&#039;s evidence betrays us all.  &#039;&#039;&#039;Enter the base, and amid the havoc free Ohanko and remove the body.&#039;&#039;&#039;  Once you&#039;re back, they will begin planning against Ghost Widow, and I will see my revenge begin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ohanko is about to be taken in for questioning.  You must give him a reasonable amount of chaos to escape in.  At the least, defeat the base commander, free Ohanko, and remove the evidence.&lt;br /&gt;
&lt;br /&gt;
Our allies have brought us into their cabal, and when Ghost Widow falls and Paolo is free from his misery, I will make certain that you are rewarded for all that you have done.  Now go, and get Huntsman Ohanko out of jeopardy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ohanko is about to be taken in for questioning.  You must give him a reasonable amount of chaos to escape in.  At the least, defeat the base commander, free Ohanko, and remove the &#039;evidence&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to wonder what Huntsman Ohanko could have done to get himself in this much trouble.|Primary=Protect Ohanko|Secondary=Free Ohanko&lt;br /&gt;
** Remove Body&lt;br /&gt;
** Defeat base leader|Additional=|Completion=You defeated the Base Commander.&amp;lt;br /&amp;gt;You allowed Huntsman Ohanko to escape justice.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Base Commander ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]])&lt;br /&gt;
* [[Huntsman Ohanko]] (Non-Escort Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} killed Arbiter Cross!  ATTACK!&amp;quot;&lt;br /&gt;
Handling the body of the dead Arbiter will spawn two ambushes of [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} has kidnapped Huntsman Ohanko!  ATTACK!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rescuing Huntsman Ohanko will spawn two ambushes of [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Base Commander dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Tell me when Ohanko talks.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;We must root out this conspiracy!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;So, the killer returns to the scene of the crime.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;&amp;quot;You will not escape arrest!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I&#039;m glad you got here when you did.  I have to run, but let me fill you in...&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You dealt with the body&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You discovered something as you were handling the body!&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=A dead Arbiter|Text=According to her ID, her name was Deborah Cross, a 4 year veteran of the [[Night Widows|Blood Widows]] who was promoted to the rank of [[Arbiter]] for displaying extreme loyalty to Arachnos while under [[Council]] interrogation.  And now, she is dead.  Much more worrisome is that the wounds on her seem to mimic the effects of your powers.  Killing an Arbiter is one of the worst offenses possible under the draconian laws of Arachnos.  It&#039;s considered the same as a direct attack on [[Lord Recluse]] himself.  If someone thought that you slew Arbiter Cross, it could bring the whole weight of Arachnos down on your head.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Double Homicide|Text=After you took care of his guards, Huntsman Ohanko told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Our trusted ally!  I&#039;m glad you came.  Things got bad, an Arbiter caught on to the plan.  I took care of the Arbiter, but don&#039;t worry.  We have a plan that will handle finding someone to pin the Arbiter&#039;s death on.  But now, we&#039;ll have to move everything up and strike quickly.  First we get the Widow.  Then, before she can reform, we&#039;ll have to move fast to take out Wretch.  We&#039;ll get you a time table for both operations.  Oh, and keep an eye on Seer Marino.  We&#039;ve tried to keep her in the dark about things, but if she realizes that Wretch is her brother, she might get emotional when we kill him.  I want her to have the chance to enjoy thinking that killing Ghost Widow avenged her dead brother for as long as she can.  So I want to make sure that you&#039;re right there with her when it goes down.&lt;br /&gt;
&lt;br /&gt;
It ain&#039;t easy, you know?  I mean, I knew Paolo.  This is a release for him.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After you left, I had a vision, a powerful, terrible vision.&lt;br /&gt;
&lt;br /&gt;
You stood amongst an Arbiter Tribunal, accused of an Arbiter&#039;s murder.&amp;lt;br /&amp;gt;&lt;br /&gt;
I was brought before [[Lord Recluse]] in chains, accused of orchestrating Ghost Widow&#039;s destruction.&amp;lt;br /&amp;gt;&lt;br /&gt;
And Paolo, burning, screaming, ripped apart by [[Mu]] magic as Mu&#039;Rakir laughed in vengeful triumph.&lt;br /&gt;
&lt;br /&gt;
This vision will not leave me.  And from the look on your face, you know that this vision is true, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
We are betrayed...&amp;lt;br /&amp;gt;&lt;br /&gt;
Ohanko and Mu&#039;Rakir will use us as scapegoats for their acts, and kill my poor brother!  His fate will be kind compared to what will come of us.  We have only one option before us.  We must stop the conspiracy we helped to start, and betray those who plan to betray us!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=You were asked to help Huntsman Ohanko out of a jam by attacking the Arachnos base he was at before he could be questioned about a dead body, and remove the body while you were at it.  You helped Huntsman Ohanko, who told you that the conspirators planned to kill Wretch, and discovered that the body was that of an Arachnos Arbiter.  What&#039;s more, it looks like the conspirators were going to frame you for her death!  This confirmed a terrifying precognitive vision Seer Marino had experienced after you left.  You and Marino were going to take the fall for this.  You were being used.  The only option left was to stop the conspirators and prevent the assassinations.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Warn Ghost Widow of the plot against her}} ====&lt;br /&gt;
===== {{UL|Warn Ghost Widow}} =====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Huntsman Ohanko and Guardian Mu&#039;Rakir must still believe that we do not know their plans to betray us.  We have only one option:  We must betray them first.  I will gather the evidence we will need.  You must deliver warning before the assassinations can take place.  &#039;&#039;&#039;Ghost Widow will be their first target.  She must be warned.&#039;&#039;&#039;  If you survive, seek out [[Arbiter Diaz]] and tell everything you&#039;ve learned.  And if you don&#039;t survive, I will join you soon after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both our lives rest on this.  Deliver your warning to Ghost Widow, and let nothing stop you.&lt;br /&gt;
&lt;br /&gt;
I still hate her for what she&#039;s done to Paolo, but the conspirators will kill him, too.  The irony of it is bitter.  To save my brother, I must save his tormentor.&lt;br /&gt;
&lt;br /&gt;
I must gather the evidence we&#039;ll need to prove our innocence in this.  You must save Ghost Widow and speak with Arbiter Diaz to show our innocence through action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deliver the warning to Ghost Widow.  Let nothing stop you!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The conspirators have trapped Ghost Widow within her tower.|Primary=Warn Ghost Widow|Secondary=Warn Ghost Widow|Additional=|Completion=You delivered the warning to Ghost Widow.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{red|Note:  Due to the mission plot, there will be some infighting between various Arachnos mobs.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Huntsman Ohanko]] ([[Arachnos]] [[Wolf Spiders#Wolf Spider Huntsman|Wolf Spider Huntsman]] ([[Boss]])&lt;br /&gt;
* [[Ghost Widow]] ([[Archvillain]], Level 40 Hostage, will teleport out on rescue)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cutscene|Text=&lt;br /&gt;
[[File:Conspiracy1.jpg|thumb|250px|right|{{center|Ghost Widow confronts the conspirators}}]]&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Did you come here to die, Huntsman Ohanko?&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I can think of no other reason for this intrusion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;I&#039;m here to destroy you, Ghost Widow.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;But unlike some of the others, this isn&#039;t personal for me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I&#039;m only in this for the power.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Destroy me? Others have tried, Ohanko, and they have all perished.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ah, but now we know how it works!  We destroy you here, and then we kill Wretch before you can re-form.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;You&#039;ll just fade away into nothing!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Is that your plan?&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Fools!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;You&#039;ve got it all wrong.  Even if you could hurt my dear Wretch, he&#039;s not the anchor you imagine him to be.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;My spirit is not bound to Wretch, Ohanko.  I died worrying about poor Paolo, and the dead cannot change.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;I&#039;ll always care for him, and in what&#039;s left of his mind, he for me.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;But I don&#039;t need him.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;She&#039;s lying!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;My spirit is bound to Arachnos itself.  As long as Arachnos exists, I will exist.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;It&#039;s not true!  We&#039;ve seen the research!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;But you, Ohanko...&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Your end is coming soon...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Huntsman Ohanko:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ignore her lies!&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;Begin the ceremony!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost Widow:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;And its name is {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;The last of her guard will soon be eliminated.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Excellent.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Today Ghost Widow will die forever.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;{{Character}}?  You&#039;re supposed to be guarding Seer Marino!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;You will go no further!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;The witch dies today!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;I thought {{Character}} was with them?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;{{Character}}?  You&#039;re supposed to be on OUR side!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Huntsman Ohanko dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;You fool!  I won&#039;t let you ruin my chance at the big time!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Ghost Widow dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I know the content of the warning you bring.  They seek to take the life of one of the dead, and they will fail at that.  But there is another life they hunger for.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Widow&#039;s Words|Text=After you released Ghost Widow from the spells of the Mu, she spoke to you:&lt;br /&gt;
&lt;br /&gt;
&#039;I know your warning, and I know what Seer Marino hopes to gain.  It&#039;s ironic that you and Pia have done so much to save my life, really.  I&#039;m already dead, and she&#039;ll never get what she wants.&lt;br /&gt;
&lt;br /&gt;
Death is like being a living memory.  All I am, all I can be, was frozen at the moment I died.  We, the dead, cannot change on our own.  The dead cannot move on.  And the dead cannot let go.  But for those like me, those still able to think and to feel, it&#039;s a curse beyond imagining.  I can understand what has become of me.  I can understand that I am dead, and that I am in a way, a living memory.&lt;br /&gt;
&lt;br /&gt;
I died worrying for Paolo, and I will care for him as best I can as long as I exist; it&#039;s part of what makes me exist.  But by the same token, I also cannot give him up.  And though I&#039;ve tried to make him go, he will not leave my side until he thinks I am safe.  We are bound together, protecting each other in our strange half-lives.&lt;br /&gt;
&lt;br /&gt;
Tell Pia I&#039;m sorry, but I cannot give Paolo back to her.  All I can do is try to protect him as he protects me.  I know that they move to kill him.  Mu&#039;Rakir&#039;s hatred for my poor Wretch has left that mystic twisted and blind.  Well, more so than is normal for his kind.  He thinks I need Wretch to re-form my spirit should I be dispersed.  I do not.  My spirit was re-bound to Arachnos itself, not to any one man.  No, I need Wretch because concern for him is a part of me.  And the dead cannot change.&lt;br /&gt;
&lt;br /&gt;
Save Wretch, and all your trespasses will be forgiven.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Speak with Arbiter Diaz}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you, {{Character}}.  I, I see.  From what she said, I...&amp;lt;br /&amp;gt;&lt;br /&gt;
I...&lt;br /&gt;
&lt;br /&gt;
Please, please, speak with Arbiter Diaz.&amp;lt;br /&amp;gt;&lt;br /&gt;
Please, go.&amp;lt;br /&amp;gt;&lt;br /&gt;
Leave me&amp;lt;br /&amp;gt;&lt;br /&gt;
I can&#039;t...&amp;lt;br /&amp;gt;&lt;br /&gt;
You, you shouldn&#039;t&amp;lt;br /&amp;gt;&lt;br /&gt;
shouldn&#039;t see me like this...&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paolo, what have I done?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak with Arbiter Diaz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Arbiter Diaz|Text=Had I seen you just minutes ago, I would have ordered your death.  But there is new evidence.  Ghost Widow now claims that you and Seer Marino were working with her to root out a nest of traitors.  I will not question her word at this time, and will even remove the termination warrant on your life until the facts are clear.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to Diaz, we&#039;re no longer suspects.  I was able to find evidence showing we were to be framed, and Ghost Widow herself now claims that we were agents in her employ.  Now we must stop them from killing Paolo.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know what to feel anymore.  When I realized that Wretch was my brother, I thought that what had happened to him had to be her fault.  I wanted to hate her, I wanted to blame her, I wanted to destroy her for what I thought she had done to my brother.  But she&#039;s a victim, too.  Caught in her own moment of death, unable to move past it.  I can see it now.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if I can forgive her for the hold she has on my brother, but all I can feel is...  We are trained not to feel pity for anyone, but that&#039;s all I can find to feel for her now.  Pity for the woman I once knew, and pity for the thing she has become.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Oh, Wretched Man|Text=You managed to foil their first attack against Ghost Widow, who told you that she would intercede on your behalf with the Arbiters, if you kept them from killing Wretch.  You checked with an arbiter, and Ghost Widow was true to her word.  She&#039;d claimed that you and Seer Marino were acting as double-agents under her command investigating the conspiracy, and that had absolved your actions.  Ghost Widow also explained that as one of the dead she could not move on with life, and thus could not give up Wretch but could only try to take care of him.  Seer Marino took this hard, but there was little time for emotion with Wretch&#039;s life on the line.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save Paolo from Mu&#039;Rakir and his men}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We must move quickly.  [[Ghost Widow]] heeded our warning, and is even protecting us by saying we were part of her investigation into Mu&#039;Rakir&#039;s conspiracy.  But we still have to &#039;&#039;&#039;stop them from killing Paolo&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mu&#039;Rakir won&#039;t be satisfied until he gets his revenge and Paolo is dead.  You must save Paolo, and get him to safety.  You must also defeat Mu&#039;Rakir, but leave him alive.  We will need the testimony they will torture from him to clear our names completely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must save Paolo, and get him to safety.  You must also defeat Mu&#039;Rakir, but leave him alive.  We will need the testimony they will torture from him to clear our names completely.&lt;br /&gt;
[[File:Wretch.jpg|100px|thumb|{{center|Wretch}}]]&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The conspirators planned to use this old section of the sewers so that they could take their time and finish Wretch off at their leisure.|Primary=Rescue the Wretch|Secondary=Rescue Wretch&lt;br /&gt;
*** Lead Wretch out&lt;br /&gt;
** Defeat Mu&#039;Rakir|Additional=|Completion=You have defeated Mu&#039;Rakir, ending his plans.&amp;lt;br /&amp;gt;You protected Wretch and ended the conspiracy.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mu Guardian ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]], Guarding Wretch)&lt;br /&gt;
* [[Wretch (Ally)|Wretch]] ([[Elite Boss]], Hostage/Ally, must escort to exit)&lt;br /&gt;
* [[Guardian Mu&#039;Rakir]] ([[Arachnos]] [[Mu Mystics#Mu Guardian|Mu Guardian]]) ([[Boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;Mu&#039;Rakir is down!  ATTACK!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon the defeat of Guardian Mu&#039;Rakir, there will be three waves of ambushes by [[Arachnos]].}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|&#039;&#039;&amp;quot;{{Character}} is protecting Wretch!  Attack the traitor!&amp;quot;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon the rescue of the Wretch, there will be three waves of ambushes by [[Arachnos]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Random chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;I&#039;ve just gotten word: {{Character}} and Seer Marino had a change of heart.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;WHAT?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;This could get...&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 2:  &#039;&#039;&amp;quot;Bad.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos 1:  &#039;&#039;&amp;quot;It&#039;s trouble now!  Attack!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Guardian Mu&#039;Rakir dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Don&#039;t kill the horrid thing.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I reserve that slow, agonizing pleasure for myself.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;I was wondering if you&#039;d catch on, before the end.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Wretch dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;The drugs are wearing off!  He&#039;s mutated a resistance!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Wretch:  &#039;&#039;&amp;quot;You BAD &#039;rachnos.  You try hurt Widow!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mu Guardian:  &#039;&#039;&amp;quot;This thing must pay for our dead brothers.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Random Arachnos:  &#039;&#039;&amp;quot;Don&#039;t let {{Character}} free the Wretch!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Wretch:  &#039;&#039;&amp;quot;Crush BAD &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mu Guardian:  &#039;&#039;&amp;quot;A million lesser lives could not pay for a single drop of [[Mu]] blood!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon rescue:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Wretch Help! Wretch Fight!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If recaptured by enemies:&#039;&#039;&#039;  &#039;&#039;&amp;quot;BAD &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If lost:&#039;&#039;&#039;  &#039;&#039;&amp;quot;{{Character}}?  Where go?  Where go?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;If refound:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Us SMASH bad &#039;rachnos!&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Upon reaching exit:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Wretch thank.&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Wretched words|Text=In halting sentence fragments, the creature that was once Paolo Marino thanked you, and tried to explain something:&lt;br /&gt;
&lt;br /&gt;
&#039;Wretch thank, Wretch thank.  BAD &#039;rachnos try hurt.  You help.  You okay.  You been near Ghost Lady.  Can feel it.  So Ghost Lady okay.  Ghost Lady told me it all be okay.  She so sad, so sad, but she say it all be okay.&lt;br /&gt;
&lt;br /&gt;
I remember.  Remember when I was Paolo.  Remember when I had job protect Ghost Lady before she Ghost.  I remember fire, and pain, and after.  I live, and she live, in a way.&lt;br /&gt;
&lt;br /&gt;
Job not over.  Not over &#039;till she finally safe.  &#039;Till she at peace.  Tell Pia sorry.  Can&#039;t go back.  Won&#039;t go back.  Not till job done.&lt;br /&gt;
&lt;br /&gt;
Talking hurts.&amp;lt;br /&amp;gt;&lt;br /&gt;
Done now.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paolo is alive thanks to you.  I visited him briefly.  He remembered me, but asked me not to come again.  He said it hurt too much.  It all hurts too much.&lt;br /&gt;
&lt;br /&gt;
Your rewards are already on their way to you.  I hope you are satisfied with them.  We are both cleared of all charges.  The conspirators have been rounded up.  Ohanko is dead, but Mu&#039;Rakir will live to stand trial.  His actions and those of the other traitorous Mu Mystics have shamed [[Scirocco]], and he will make certain their fates are neither pleasant nor swift.&lt;br /&gt;
&lt;br /&gt;
But none of it means anything to me.  My second sight fails me when I try to see an answer that will soothe my aching heart, and I fear I will never get my brother back.  I know it is not your concern.  I&#039;m sorry.  I&#039;ll trouble you with my problems no longer.  Go.  Find your fate, find your future.  You may be the one we have all been waiting for.  You have certainly proven your worth to me.&lt;br /&gt;
&lt;br /&gt;
Now go, and leave me in my sorrow.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak with Arachnos Liaison}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You heard about [[Bloody Bay]]? [[Arachnos]] is recruiting villains there to fight against the heroes coming in from [[Paragon City]]. Go talk with the Arachnos Warzone Liaison for Bloody Bay over in [[Cap au Diable]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Arachnos Liaison will give you an appraisal of the situation in Bloody Bay. You can then make the choice whether you want to get involved or not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak with Arachnos Liaison|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Arachnos Bloody Bay Liaison|Text=Greetings, {{Character}}. I&#039;m the Arachnos Liaison for the hero versus villain PvP zone of [[Bloody Bay]]. {{Red|&#039;&#039;&#039;Bloody Bay is a Player Vs. Player zone.&#039;&#039;&#039;}} [[Bloody Bay]] is VERY dangerous, and if you go there, you almost certainly will be attacked by other players. {{Red|&#039;&#039;&#039;Do not enter Bloody Bay unless you are willing to engage in Player Vs. Player combat.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
If you are interested in entering [[Bloody Bay]], you can get there by speaking to the Pilot beside me. Once there, you can talk to [[Warzone Operative Oudot]] in the safe zone. He can provide you with missions taking place throughout the zone. These missions will allow you to change the course of the battle by providing boosts to heroes or penalties to villains.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So how&#039;s the situation in Bloody Bay? Bloody, I&#039;m assuming.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=v|ID=196}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arachnos Lore]]&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:Seer_Marino&amp;diff=201483</id>
		<title>Talk:Seer Marino</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:Seer_Marino&amp;diff=201483"/>
		<updated>2011-09-11T19:28:58Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Contact Introduces ==&lt;br /&gt;
This contact will introduce the player to [[The Radio]], on live as of 9/11/2011.&lt;br /&gt;
&lt;br /&gt;
== Unnecessary solitation ==&lt;br /&gt;
*???&lt;br /&gt;
*I keep asking myself if this is too much. If I&#039;ve gone too far. Then I think of my brother in pain, and all my worry goes away.&lt;br /&gt;
*Once they trust us, I may be able to find out how Ghost Widow is controlling Paolo. This thought consumes me, {{Character}}. I must know!&lt;br /&gt;
*Ohanko is about to be taken in for questioning. You must give him a reasonable amount of chaos to escape in. At the least, defeat the base commander, free Ohanko, and remove the &#039;evidence&#039;.&lt;br /&gt;
*Deliver the warning to Ghost Widow! Let nothing stop you!&lt;br /&gt;
**Thank you, {{Character}}. I, I see. From what she said, I...&amp;lt;br&amp;gt;&lt;br /&gt;
:I...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:Please, please, speak with Arbiter Diaz.&amp;lt;br&amp;gt;&lt;br /&gt;
:Please, go.&amp;lt;br&amp;gt;&lt;br /&gt;
:Leave me&amp;lt;br&amp;gt;&lt;br /&gt;
:I can&#039;t...&amp;lt;br&amp;gt;&lt;br /&gt;
:You, you shouldn&#039;t&amp;lt;br&amp;gt;&lt;br /&gt;
:shouldn&#039;t see me like this...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:Paolo, what have I done?&lt;br /&gt;
*{same as mission acceptance}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gossip ==&lt;br /&gt;
*I heard {{Character}} was scoping out some old haunted building. I wonder why?&lt;br /&gt;
*???&lt;br /&gt;
*I heard {{Character}} broke into a business meeting, beat everyone up, and stole some books. That&#039;s so random.&lt;br /&gt;
*Did I hear right? &amp;lt;br&amp;gt;{{Character}} killed an Arbiter? &amp;lt;br&amp;gt;What kind of fool would risk that?&lt;br /&gt;
*Is it wrong that most guys I know think Ghost Widow is kind of hot?&lt;br /&gt;
*???&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201474</id>
		<title>Talk:The Radio</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Talk:The_Radio&amp;diff=201474"/>
		<updated>2011-09-11T19:09:58Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* Referrals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mystery Hero ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| http://i232.photobucket.com/albums/ee55/Creature963/mysteryhero.png&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | I bumped into the hero on the left while leaving Outbreak in Paragon City. I looked her up at the time and did not find her on the site, so I figured I would add the info later. However, I forgot to write down her name. So if you are running this mission keep your eyes peeled for her. --[[User:Kung-Fu Jesus|Kung-Fu Jesus]] 16:54, 16 September 2007 (EDT)&lt;br /&gt;
Her name&#039;s Snow Maiden. Didn&#039;t get a chance to check out her info(Signature added. Whoops!).--[[User:Symbolis|Symbolis]] 14:20, 29 October 2007 (EDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Referrals==&lt;br /&gt;
How is Seer Marino even possible? O.o [[User:SaintNicster|SaintNicster]] 15:14, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Don&#039;t know, but I&#039;ve seen stranger things. --[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 15:21, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Removed. Seer Marino is a 15-19 contact, The Radio is 10-14. I have literally never gotten intro&#039;d to The Radio when doing Seer Marino, and I do Seer Marino&#039;s arc on every villain (it&#039;s my favorite arc). {{:User:Aggelakis/Sig1}} 16:19, 5 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Seer Marino will introduce The Radio. I just got the introduction from her (on 9/11/2011), as a L15 villain. After speaking to the radio, I was given &amp;quot;Steel Outbreak from Lost&amp;quot; as a L15 mission.&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Captain_Petrovich&amp;diff=137364</id>
		<title>Captain Petrovich</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Captain_Petrovich&amp;diff=137364"/>
		<updated>2009-06-21T01:26:06Z</updated>

		<summary type="html">&lt;p&gt;Lost Creation: /* No More Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Captain Petrovich&lt;br /&gt;
|image=Captain_Petrovich.jpg&lt;br /&gt;
|img_capt=Smuggler&lt;br /&gt;
|zone=[[Sharkhead Isle]]&lt;br /&gt;
|x=-108|y=32|z=-220&lt;br /&gt;
|levels=20-24&lt;br /&gt;
|introed=[[Kara the Scorpion]] &amp;lt;br /&amp;gt; [[Mickey the Filch]] &amp;lt;br /&amp;gt; [[Darrin Wade]]&lt;br /&gt;
|intros=&#039;&#039;&#039;Level 20-24&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Lt. Chalmers]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Cage Consortium}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Scrapyarders}}&lt;br /&gt;
{{Enemy Slag Golems}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Sharkhead Isle|x=-108|y=32|z=-220|Pronoun=his|HoodYN=Y|Hood=Port Recluse|OriginYN=Y|Origin=Technology|LevelYN=Y|Level=20-24}} He is located right outside the Chum Bucket.  Warning: this contact is on one of the routes of the [[Ghost of Scrapyard]]!&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Kara the Scorpion]]&lt;br /&gt;
* [[Mickey the Filch]]&lt;br /&gt;
* [[Darrin Wade]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
* [[Lt. Chalmers]]&lt;br /&gt;
&lt;br /&gt;
Chalmers may seem friendly, but remember that he joined the [[Sky Raiders]] by choice. Rumor has it he defected away from the British special forces when he did it. He&#039;s a dangerous person.&lt;br /&gt;
&lt;br /&gt;
Ya heard of Lieutenant Chalmers, I imagine? He be a member of the Sky Raiders, them high-flying mercenaries who been building up their power base lately. These Sky Raiders got themselves a base near [[Sharkhead Isle|Sharkhead]], and Chalmers is in charge of hiring freelancers to help&#039;em out. He may be able to get you some work. Chalmers can get his hands on [[Magic]] and [[Mutant]] enhancements.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Smuggler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Captain Petrovich is an old sea captain who has smuggled, cheated, murdered and backstabbed his way through the [[Rogue Isles]] for many years.  In that time he has learned a great deal, and works for various villains on the isles, with loyalties to no group in particular.  Some say Petrovich has gone soft in his old age, but never to his face.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
Buzz off, ya bleedin&#039; landlubber! You want a job? Then you talk to a blasted broker, all right? That goes well, maybe we&#039;ll be seeing each other again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
So, ya came to see old Captain Petrovich, eh?  Well, I&#039;ll tell ya right now that if you wanna do work for me, ya gotta be willin&#039; to do what I say without askin&#039; questions!  It&#039;s a hard life on the Rogue Isles, but the rewards be rich if you can do the right things!&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* Ahoy there.&lt;br /&gt;
* What do ya want?&lt;br /&gt;
* Arrrr...&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
{{Missing Too Busy}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I thought our business was done with. You&#039;d best shove off.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec Sci|Level=20|Price=200}}&lt;br /&gt;
&#039;&#039;Arrr, yer okay, {{Character}}! Ya call any time, hear? And why don&#039;t ya buy a little somethin&#039; at my {{color|green|store?}}&#039;&#039;&lt;br /&gt;
* {{Store Tec Sci|Level=25|Price=200}}&lt;br /&gt;
&#039;&#039;Yer like one of me own mates, {{Character}}! Ya need {{color|green|Enhancements?}} I can help ya.&#039;&#039;&lt;br /&gt;
* {{Store Tec|Level=25|Price=200}}&lt;br /&gt;
&lt;br /&gt;
Captain Petrovich does not buy enhancements or inspirations.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Iron Widow ===&lt;br /&gt;
&lt;br /&gt;
This arc yields 3 [[Reward Merits]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; Scrapyard&#039;s wedding ring&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a very nice old wedding ring worn by the deceased hero known as [[Ghost of Scrapyard|Scrapyard]]. You received it from Captain Petrovich in a tale you like to call:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Iron Widow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when the old sea captain known as Petrovich asked about helping him track down a valuable piece of information—the identity of the elusive Scrapyarder leader.  Word on the street was that some of the [[Freakshow]] had a lead on this, so you busted into one of their bases and got one of their bosses, Hack Slash, to spill what he knew.  It turns out that Eddie Crush, another of the Freakshow bosses, just caught the latest ship en route to [[Paragon City]] to meet with one of the other Freakshow gangs.&lt;br /&gt;
&lt;br /&gt;
Travelling to Paragon City after Eddie Crush, you found the Freakshow gang in a rumble with a [[Council]] assault team.  Finding the leader of the Freakshow, you found that you had come too late:  Eddie Crush had been taken back to the Council base at [[Sharkhead Isle]] for interrogation.&lt;br /&gt;
&lt;br /&gt;
Back on Sharkhead Isle, you attacked the Council base where they took Eddie Crush, fighting your way through to where Eddie was being interrogated.  Eddie agreed to tell you what he knew if you got him out of the base.  It turns out Eddie noticed a woman meeting with some [[Scrapyarders]] by a warehouse at the docks and delivered them some supplies.&lt;br /&gt;
&lt;br /&gt;
Heading over to the warehouse, you found that the Scrapyarders were in conflict with the [[Family]] members who owned the place. Fighting through them, you interrogated the Scrapyarder leader, who revealed that the lady they met was on a cargo ship returning to the mainland right now.&lt;br /&gt;
&lt;br /&gt;
You headed over to the cargo ship and fought your way past Scrapyarders to discover the woman behind it - only to reveal that she replaced the real Scrapyarder leader at the last minute! Apparently, the Scrapyarders forces got wise to you.&lt;br /&gt;
&lt;br /&gt;
Returning to Petrovich, you found that the Council managed to secure the real Scrapyarder leader, a woman known as [[Iron Widow]]. They were awaiting the arrival of [[Marshal Brass]] at their base on Sharkhead Isle, so you had a short time to act. Breaking into the base, you managed to get Iron Widow out of the base where she was taken away by Petrovich&#039;s men. Returning to Petrovich one final time, you discovered that he let Iron Widow go! Petrovich tells of how he had failed to prevent Scrapyard&#039;s murder at the hands of [[Captain Mako]] a while back and decided to make amends by helping Scrapyard&#039;s wife, Iron Widow, escape. Bargaining for his life, Petrovich gave you Scrapyard&#039;s wedding ring, all that was left of Scrapyard once Captain Mako got through with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Break into Freakshow base}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, {{Character}}, I been hearin&#039; some rumors.  Have you heard of the [[Scrapyarders]]?  They be these updstart miners who been causin&#039; trouble here on [[Sharkhead Isle|Sharkhead]].  Occasionally they get put in their place, but their true leader is ever the elusive one!  Yarrr, more slippery than a greased eel!  Har har.&lt;br /&gt;
&lt;br /&gt;
But things have changed.  One of them there Freakshow fellas says he got a lead on the REAL leader of the Scrapyarders!  Yaaar, that information be worth a king&#039;s ransom!  Break into the Freakshow base and take down leader.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr, them Freakshow be tough customers, so show &#039;em that yer tougher!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the depths of this ramshackle warehouse you hear music pounding out a hard rhythm.|Primary=Break into Freakshow base|Secondary=Defeat Freakshow leader and gangers|Additional=|Completion=You defeated the Freakshow leader!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hack Slash (Boss) (Tank)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|An ambush may spawn as you approach the boss&#039; room.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Look! Party crashers!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=What Hack Slash Knows|Text=Hack Slash doesn&#039;t know anything about the Scrapyarders.  That was another Freak named Eddie Crush, and he recently went to [[Paragon City]] to meet up with another Freakshow gang.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr!  So, he went to Paragon City, eh?  Probably heard that we was comin&#039; after him!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take Down Freakshow Boss in Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So that Freakshow boss who goes by Eddie Crush has went and fled to the mainland, eh?  Typical landlubber!  Arrr, he probably was followin&#039; up on whoever he thinks is the leader of them [[Scrapyarders]]!  That&#039;s a powerful piece of information, means lots of money to whoever gets it!&lt;br /&gt;
&lt;br /&gt;
We can&#039;t be letting this Eddie Crush be gettin&#039; the prize here!  Head over to [[Paragon City]] and take down the Freakshow boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Give those Freakshow a good beatin&#039;!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sound of gunfire meets the sound of metal on metal. It looks like a rumble!|Primary=Take down Freakshow boss in Paragon City|Secondary=|Additional=|Completion=You defeated the Freakshow leader!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bash Fission (Boss) (Tank)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Bash Fission dialog|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; &#039;&#039;&amp;quot;What? Is this another Council jerk?&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039; &#039;&#039;&amp;quot;Time to hook me some chump!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At 75% Life:&#039;&#039;&#039; &#039;&#039;&amp;quot;Ouch! I&#039;ll send you down the river for that!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At 50% Life:&#039;&#039;&#039; &#039;&#039;&amp;quot;Now I&#039;m mad!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At 25% Life:&#039;&#039;&#039; &#039;&#039;&amp;quot;I should have thrown this one back!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defeated:&#039;&#039;&#039; &#039;&#039;&amp;quot;Argh!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=What Bash Fission Knows|Text=Bash Fission says that you&#039;re too late—some [[Council]] already swept in and made off with Eddie Crush.  I overheard one of the soldiers say they were taking him back to the Council base on [[Sharkhead Isle]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So the Council snatched Eddie Crush, eh?  Curse them!  They got some powerful interrogation methods at their disposal!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get Eddie Crush out from Council base}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr... so them Council fellas got ahold of that [[Freakshow]] named Eddie Crush.  This be no good, {{Character}}.  Crush knows something about the true identity of the [[Scrapyarders|Scrapyarder]] leader, and that information is VERY valuable.  What you need is to get Eddie Crush out of the Council base.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Them Council fellas play for keeps, so don&#039;t be afraid to give &#039;em what for!&lt;br /&gt;
[[File:EddieCrush1.jpg|right|thumb|100px|{{center|Eddie Crush}}]]&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear commands bark out over a loudspeaker. Your entrance has not gone unnoticed.|Primary=Get Eddie Crush out of Council Base|Secondary=Escort Eddie Crush to door|Additional=|Completion=You got Eddie Crush out of the Council base!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nebula Cor Leonis Archon (Boss)&lt;br /&gt;
* Penumbra Elite Archon (Boss) (Guarding Eddie Crush)&lt;br /&gt;
* [[Eddie Crush]] (NPC Ally)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|As you proceed through the map, a Council ambush will spawn&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There&#039;s the cause of the alarm!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|Upon rescuing Eddie Crush, you will be ambushed by three waves of Council&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;For the Council!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=What Eddie Crush Knows|Text=Eddie Crush relates that he was jacking some supplies at the docks when he noticed a boat pull up from the mainland and a woman was met by some Scrapyarders in one of the dockside warehouses.  She delivered some supplies to them there, and said how what they did honored the memory of [[Ghost of Scrapyard|Scrapyard]] himself.  The way she was talking about him, it sounds like she was really friendly with Scrapyard.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; (Mission success)&lt;br /&gt;
&lt;br /&gt;
Ya found the information?  Arrr, {{Character}}, yer a top-notch thug, y&#039;are!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; (Mission failure)&lt;br /&gt;
&lt;br /&gt;
What? Eddie Crush got taken out? Arrr, what good are ya? Y&#039;er lucky I managed to bribe a few Council guards to call me when they found out what Eddie Crush knew!&lt;br /&gt;
&lt;br /&gt;
It seems that Eddie noticed some Scrapyarders meetin&#039; with some woman from the mainland by a warehouse at the docks. She brought them supplies and the like, then headed back.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Squeeze Scrapyarders for information}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, {{Character}}, we finally managed to track down that [[Freakshow]] called Eddie Crush and found out what he knew about the real leader of the Scrapyarders.  Now we just need to head over to the warehouse and squeeze is, assuming the Familre information!  That is, assuming [[the Family]] hasn&#039;t caught them hangin&#039; around there first!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Show &#039;em no mercy, {{Character}}! Arrr...&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some angry shouts from within. It sounds like the Family caught the Scrapyarders in their warehouse!|Primary=Squeeze Scrapyarders for information|Secondary=Interrogate Scrapyarder boss|Additional=|Completion=You got the information from the Scrapyarders!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Scrapyarders}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Foreman Mike (Boss) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=What the Scrapyarders know|Text=You drill the Scrapyarder for information, and he grudgingly tells you that they were planning on meeting with their leader on an offshore cargo ship.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr! Here&#039;s our chance, {{Character}}, to nail this Scrapyarder leader for good! Har har!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Scrapyarder leader}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, {{Character}}! Ya did a fine job in trackin&#039; down that [[Scrapyarders|Scrapyarder]] who knew something about who the Scrapyarder leader is and where she be. Now we need to grab her for ourself! They say the leader is meeting with the Scrapyarders on an offshore cargo ship. Take a boat over to where this Scrapyarder leader is and take her down!&lt;br /&gt;
&lt;br /&gt;
You best take along some backup with you, {{Character}}. From what I heard this lady is not to be triffled with!&lt;br /&gt;
[[File:Spinnerette.jpg|right|thumb|100px|{{center|Spinnerette}}]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once we know who the Scrapyarder leader is, that information should prove unvaluable!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The cargo ship is riding in the water after unloading its supplies at the dock.|Primary=Defeat Scrapyarder leader|Secondary=Defeat Spinnerette and allies|Additional=|Completion=You defeated Spinnerette!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Scrapyarders}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Foreman Walter (Boss)&lt;br /&gt;
* [[Spinnerette]] (Elite Boss)&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Spinnerette&#039;s revelation|Text=Spinnerette reveals that she took the place of the Scrapyarder leader after she had a premonition of impending danger.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr! That wasn&#039;t the Scrapyarder leader? T&#039;underin&#039; trouts! They must have gotten wise to us! &lt;br /&gt;
&lt;br /&gt;
Let me check into this further&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Kidnap Iron Widow from the Council base}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got some bad news for ya, {{Character}}! You know how those Council lubbers were also lookin&#039; for the [[Scrapyarders|Scrapyarder]] boss? Well, the&#039;ve gotten more success from their interrogations, finding out the Scrapyarder leader is a woman called Iron Widow, [[Ghost of Scrapyard|Scrapyard]]&#039;s widow! What&#039;s more, they&#039;ve got the Scrapyarder leader in the base on [[Sharkhead Isle|Sharkhead]]! It sounds like [[Marshal Brass]] is coming with a largue [[Arachnos]] force from Villa Requin to incarcerate the Scrapyarder leader.&lt;br /&gt;
&lt;br /&gt;
We need to move quickly! Break into the Council base and kidnap Iron Widow.&lt;br /&gt;
&lt;br /&gt;
You have 90 minutes to complete this mission, and Iron Widow must survive!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr! This be our last chance, {{Character}}! I&#039;ll have some of me boys ready to grab her when you get her out of the Council base.&lt;br /&gt;
&lt;br /&gt;
The Council base is fairly well-protected. You&#039;d best be move in there quietly, or bring a small army with you!&lt;br /&gt;
[[File:Iron Widow.jpg|100px|thumb|Iron Widow]]&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Klaxxon horns announce your presence to the Council troops within. You&#039;re expected!|Primary=Kidnap [[Iron Widow]] (90 minutes to do it)|Secondary=|Additional=|Completion=You kidnapped Iron Widow!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iron Widow is quickly taken away by Petrovich&#039;s men.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Iron Widow]] ([[Elite Boss]] and Ally)&lt;br /&gt;
* Vortex Elite Archon (Boss) (Guarding Iron Widow)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, {{Character}}! You did a fine job in getting&#039; Iron Widow out of that Council base. Me boys got her clear of the base... and back to the mainland.&lt;br /&gt;
&lt;br /&gt;
Yer probably wonderin&#039; why the devil a filthy sea dog like myself would want to get Iron Widow to safety after all the work we did to find her, and the wealth to be had by sellin&#039; her to Marshal Brass. Truth be told, I used to know the man known as [[Ghost of Scrapyard|Scrapyard]] back in the day, the fella who started the Scrapyarders and was murdered by [[Captain Mako]]. He was a proud man with a sense of honor, somethin&#039; I never had with all the blood and thievin&#039; in my life. I could have helped Scrapyard on the docks when he was murdered, but I figured then it was none of me business. His screams haunt me to this day. When I heard that the Scrapyarder leader was about to be caught, I knew I had to do somethin&#039; to honor the memory of Scrapyard. And that&#039;s why I set Iron Widow free!&lt;br /&gt;
&lt;br /&gt;
This one act may never redeem me for my lifetime of treachery, but I did what I needed to do. You may want to send me to Davy Jones&#039; locker for deceivin&#039; ya, {{Character}}. I know I&#039;ve slit men&#039;s throaths for less. But i&#039;m not quite done with this life yet, so I&#039;ll bargain with ya for me life. I ain&#039;t got much, but take this - it&#039;s Scrapyard&#039;s wedding ring; it&#039;s all that was left of him after Mako got through with him.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Siren&#039;s Call Warzone Liaison}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve heard of [[Siren&#039;s Call]], haven&#039;t you?  Frankly, it&#039;s a war zone right now.  [[Lord Recluse]] is looking to push into [[Paragon City]] from there, and Paragon City is trying to push right back.  It wouldn&#039;t do any harm to your reputation if you were to head over there and throw down for [[Arachnos]].  Why don&#039;t you go talk to the [[Arachnos Warzone Liaison]] in [[Sharkhead Isle]]?  I&#039;m sure he could use your help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Siren&#039;s Call is a PvP zone, where you may be killed by other players.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The liaison can help you find the right contacts in Siren&#039;s Call.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Warzone Liaison|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Arachnos Warzone Liaison|Text=If you know anything about [[Siren&#039;s Call]], you know that it&#039;s a bloodbath in there.  Don&#039;t go in if you can&#039;t handle that.  If you&#039;re tough enough, though, you can talk to [[Warzone Operative Massey|Operative Massey]].  He&#039;s got the skinny on all sorts of missions that will help swing the battle in Arachnos&#039; favor.  Or you can talk to the Arbiter at the Arachnos base; he can tell you all about bounties.&lt;br /&gt;
&lt;br /&gt;
Siren&#039;s Call is a PVP zone.  If you enter, you may be killed by other players.  Do not enter if you are not willing to risk this.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The takeover of Siren&#039;s Call is one of the crucial elements of Lord Recluse&#039;s plan.  If you can make your name there, it&#039;ll make a big difference to your reputation with Arachnos.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Harvest coral}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have ya heard o&#039; the [[Slag Golems]] that crawl around the Pits on [[Sharkhead Isle|Sharkhead]]? They&#039;re loathsome ill-tempered beasties made of slag and soot and other bits. It&#039;s said that they got hearts o&#039; coral tho&#039;, and there&#039;s various people about the [[Rogue Isles]] that are interested in paying for this coral. Harvest coral shards from the Slag Golems and return to me.&lt;br /&gt;
&lt;br /&gt;
The Pit is treacherous, but then again, so are you! Har, har!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 20 Slag Golems|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Slag Golems}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, this coral should fetch a pretty penny. Fine work, fine work!&lt;br /&gt;
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&lt;br /&gt;
=== {{UL|Destroy Cage Consortium assets}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How do ya feel about causing a bit o&#039; mayhem?  [[Kirk Cage]] at the [[Cage Consortium Guards|Cage Consortium]] has made some powerful enemies in his climb to the top, and they want to put the hurt on him.  Head over to one of the Cage Consortium&#039;s industrial complexes and cause some damage!&lt;br /&gt;
&lt;br /&gt;
If it weren&#039;t for me bad leg, I&#039;d love to come with ya!  Har har!&lt;br /&gt;
&lt;br /&gt;
There&#039;s a truck waiting for ya at the docs.  It&#039;ll take you to the Hell Forge where you can wait for the right moment to strike!&lt;br /&gt;
[[File:HellsForge1.jpg|thumb|250px|right|{{center|Hell&#039;s Forge}}]]&lt;br /&gt;
{{Mission Objective|Entrance=The industrial complex is in downtime. Only the guards remain. Time to blow things up!|Primary=Destroy Cage Consortium assets|Secondary=3 bombs to set&lt;br /&gt;
** 3 supply crates to destroy|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Cage Consortium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Supply crate]] x3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr, I could see the explosion from here!  Har har!  I wish I could&#039;ve been there to blow up something myself!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find family heirloom}} ===&lt;br /&gt;
&lt;br /&gt;
Are ya squeamish about the dead there? Har, har...&lt;br /&gt;
&lt;br /&gt;
I found out one of the miners who is buried in Potter&#039;s Field a while back took something with him that was very valuable, a family heirloom worth a small fortune! I sent some of me boys there to tunnel underneath and find it, but they were scared off by the supernatural nastyness of the place. I need someone who ain&#039;t afraid of no ghost! Head over to Potter&#039;s Field  and find the hidden booty amongst the graves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You should be able to find the most recent graves - they&#039;re the ones with the freshest dirt!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A cold wind moans through these tunnels beneath the graveyard. At least you hope it was the wind...|Primary=Find the heirloom|Secondary=|Additional=|Completion=You found the heirloom!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Heirloom|Text=This is a valuable family heirloom taken from one of the graves in Potters Field.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, yes, there&#039;s the heirloom! This should fetch us a pretty penny&#039; Har har! Nice work, {{Character}}! Perhaps we have a future in graverobbin&#039;!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal the arms shipment}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;re not above some old-fashioned piracy, are ye? Har, har! I tought not! I&#039;ve gotten word [[The Family]] is bringing in a sizable arms shipment. This is a prime target, and I know some interested parties who would like to acquire said weapons. Intercept the cargo ship and steal the arms shipment.&lt;br /&gt;
&lt;br /&gt;
You have 60 minutes to complete this mission&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ll have some of me boys ready to ship&#039;em off when you get back. Now get goin&#039;!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear loud voices talking in the distance and smell cigar smoke.|Primary=Steal the arms shipment (60 minutes)|Secondary=3 arms crates to steal|Additional=|Completion=You have stolen the arms shipment! Petrovich&#039;s men show up to take away the goods.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Consigliere (Boss)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ambush|When you steal each crate, there is a chance of spawning an ambush.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;You can&#039;t get away with that!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arrr, ya did a fine job {{Character}}! These weapons certainly should come in handy for me and my boys!&lt;br /&gt;
&lt;br /&gt;
Here! Take one fer yourself! Ya earned it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_RangeModerateDamage.png|Name=Stolen SMG|Effect=Ranged, -Defense|Desc=This is a sub-machine gun stolen from a create that was part of an arms shipment.  You may fire 10 bursts from the SMG before it is exhausted.}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy Magic Ring}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have a small trinket that I need ya to get rid of for some mystic types.  It&#039;s some sort of magic ring, but it&#039;s got a curse upon it and needs to be destroyed.  Take the ring to the Hell Forge and throw it in a barrel of industrial-strength acid.&lt;br /&gt;
&lt;br /&gt;
Yarrr, I&#039;ll be glad to be rid of the cursed thing.  Gives me the heebie-jeebies!  Plus those damn [[Arachnos]] troops keep huntin&#039; for it!&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a truck at the docks you can take to the Hell Forge.  Wait until the workers leave the Hell Forge, then head over to one of the smelting pots and get rid of that ring!&lt;br /&gt;
[[File:HellsForge1.jpg|thumb|250px|right|{{center|Hell&#039;s Forge}}]]&lt;br /&gt;
{{Mission Objective|Entrance=Cage Consortium guards patrol the catwalks in the Hell&#039;s Forge, looking for intruders like you.|Primary=Destroy magic ring in Hell Forge|Secondary=Destroy ring in acid barrel!|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Cage Consortium}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Ring of Naruas|Text=This simple gold ring feels cold and heavy in your hands, and you hear malevolent whispers in your mind.  You need to destroy it in the Hell Forge!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yarrr, another fine job!  Hope those Arachnos didn&#039;t give ya too much trouble.  Har har!&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=v|ID=202}}&lt;/div&gt;</summary>
		<author><name>Lost Creation</name></author>
	</entry>
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