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	<updated>2026-04-08T10:19:19Z</updated>
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	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Amanda_Loomis&amp;diff=180397</id>
		<title>Amanda Loomis</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Amanda_Loomis&amp;diff=180397"/>
		<updated>2010-10-24T20:27:19Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Amanda Loomis&lt;br /&gt;
|image=AmandaLoomis1.jpg&lt;br /&gt;
|img_capt=INS Investigator&lt;br /&gt;
|zone=[[Independence Port]]&lt;br /&gt;
|x=10|y=0|z=4067&lt;br /&gt;
|levels=20-24&lt;br /&gt;
|introed=[[Detective Martins]]&amp;lt;br/&amp;gt;&#039;&#039;&#039;== Level 15-19 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Olivia Chung]]&amp;lt;br /&amp;gt;[[Dr. Ann-Marie Engles]]&amp;lt;br /&amp;gt;[[Pavel Garnier]]&amp;lt;br /&amp;gt;[[Juliana Nehring]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 20-24 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Dr. Cheng]]&amp;lt;br /&amp;gt;[[Claire Childress]]&amp;lt;br /&amp;gt;[[Polly Cooper]]&amp;lt;br /&amp;gt;[[Kevin Cordell]]&amp;lt;br /&amp;gt;[[Oswald Cuthbert]]&amp;lt;br /&amp;gt;[[Wilson Eziquerra]]&amp;lt;br /&amp;gt;[[Georgia Fields]]&amp;lt;br /&amp;gt;[[Andrew Fiore]]&amp;lt;br /&amp;gt;[[Vic Garland]]&amp;lt;br /&amp;gt;[[Barry Gosford]]&amp;lt;br /&amp;gt;[[Justin Greene]]&amp;lt;br /&amp;gt;[[Oliver Haak]]&amp;lt;br /&amp;gt;[[Piper Irving]]&amp;lt;br /&amp;gt;[[Rondel Jackson]]&amp;lt;br /&amp;gt;[[Josef Keller]]&amp;lt;br /&amp;gt;[[Justine Kelly]]&amp;lt;br /&amp;gt;[[Jake Kim]]&amp;lt;br /&amp;gt;[[Lt. Col. Hugh McDougal]]&amp;lt;br /&amp;gt;[[Andrea Mitchell]]&amp;lt;br /&amp;gt;[[Melanie Peebles]]&amp;lt;br /&amp;gt;[[Wilma Peterson]]&amp;lt;br /&amp;gt;[[Cain Royce]]&amp;lt;br /&amp;gt;[[John Strobel]]&amp;lt;br /&amp;gt;[[Kirsten Woods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 20-24 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Dr. Cheng]]&amp;lt;br /&amp;gt;[[Claire Childress]]&amp;lt;br /&amp;gt;[[Polly Cooper]]&amp;lt;br /&amp;gt;[[Kevin Cordell]]&amp;lt;br /&amp;gt;[[Oswald Cuthbert]]&amp;lt;br /&amp;gt;[[Wilson Eziquerra]]&amp;lt;br /&amp;gt;[[Georgia Fields]]&amp;lt;br /&amp;gt;[[Andrew Fiore]]&amp;lt;br /&amp;gt;[[Vic Garland]]&amp;lt;br /&amp;gt;[[Barry Gosford]]&amp;lt;br /&amp;gt;[[Justin Greene]]&amp;lt;br /&amp;gt;[[Oliver Haak]]&amp;lt;br /&amp;gt;[[Piper Irving]]&amp;lt;br /&amp;gt;[[Rondel Jackson]]&amp;lt;br /&amp;gt;[[Josef Keller]]&amp;lt;br /&amp;gt;[[Justine Kelly]]&amp;lt;br /&amp;gt;[[Jake Kim]]&amp;lt;br /&amp;gt;[[Lt. Col. Hugh McDougal]]&amp;lt;br /&amp;gt;[[Andrea Mitchell]]&amp;lt;br /&amp;gt;[[Melanie Peebles]]&amp;lt;br /&amp;gt;[[Wilma Peterson]]&amp;lt;br /&amp;gt;[[Cain Royce]]&amp;lt;br /&amp;gt;[[John Strobel]]&amp;lt;br /&amp;gt;[[Kirsten Woods]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 25-29 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Ashwin Lannister]]&amp;lt;br /&amp;gt;[[Laurie Pennington]]&lt;br /&gt;
&lt;br /&gt;
|enemies={{Enemy Tsoo}}{{Enemy The Family}}{{Enemy Warriors}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Amanda Loomis|City=H|Zone=Independence Port|x=10|y=0|z=4067|Pronoun=her|HoodYN=Y|Hood=Justice Quay|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=20-24}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Detective Martins]]&lt;br /&gt;
==== Level 15-19 ====&lt;br /&gt;
* [[Olivia Chung]]&lt;br /&gt;
* [[Dr. Ann-Marie Engles]]&lt;br /&gt;
* [[Pavel Garnier]]&lt;br /&gt;
* [[Juliana Nehring]]&lt;br /&gt;
==== Level 20-24 ====&lt;br /&gt;
* [[Dr. Cheng]]&lt;br /&gt;
* [[Claire Childress]]&lt;br /&gt;
* [[Polly Cooper]]&lt;br /&gt;
* [[Kevin Cordell]]&lt;br /&gt;
* [[Oswald Cuthbert]]&lt;br /&gt;
* [[Wilson Eziquerra]]&lt;br /&gt;
* [[Georgia Fields]]&lt;br /&gt;
* [[Andrew Fiore]]&lt;br /&gt;
* [[Vic Garland]]&lt;br /&gt;
* [[Barry Gosford]]&lt;br /&gt;
* [[Justin Greene]]&lt;br /&gt;
* [[Oliver Haak]]&lt;br /&gt;
* [[Piper Irving]]&lt;br /&gt;
* [[Rondel Jackson]]&lt;br /&gt;
* [[Josef Keller]]&lt;br /&gt;
* [[Justine Kelly]]&lt;br /&gt;
* [[Jake Kim]]&lt;br /&gt;
* [[Lt. Col. Hugh McDougal]]&lt;br /&gt;
* [[Andrea Mitchell]]&lt;br /&gt;
* [[Melanie Peebles]]&lt;br /&gt;
* [[Wilma Peterson]]&lt;br /&gt;
* [[Cain Royce]]&lt;br /&gt;
* [[John Strobel]]&lt;br /&gt;
* [[Kirsten Woods]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Multiple contact options&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 20-24 ====&lt;br /&gt;
{{NewContact Dr. Cheng}}&lt;br /&gt;
{{NewContact Claire Childress}}&lt;br /&gt;
{{NewContact Polly Cooper}}&lt;br /&gt;
{{NewContact Kevin Cordell}}&lt;br /&gt;
{{NewContact Oswald Cuthbert}}&lt;br /&gt;
{{NewContact Wilson Eziquerra}}&lt;br /&gt;
{{NewContact Georgia Fields}}&lt;br /&gt;
{{NewContact Andrew Fiore}}&lt;br /&gt;
{{NewContact Vic Garland}}&lt;br /&gt;
{{NewContact Barry Gosford}}&lt;br /&gt;
{{NewContact Justin Greene}}&lt;br /&gt;
{{NewContact Oliver Haak}}&lt;br /&gt;
{{NewContact Piper Irving}}&lt;br /&gt;
{{NewContact Rondel Jackson}}&lt;br /&gt;
{{NewContact Josef Keller}}&lt;br /&gt;
{{NewContact Justine Kelly}}&lt;br /&gt;
{{NewContact Jake Kim}}&lt;br /&gt;
{{NewContact Lt. Col. Hugh McDougal}}&lt;br /&gt;
{{NewContact Andrea Mitchell}}&lt;br /&gt;
{{NewContact Melanie Peebles}}&lt;br /&gt;
{{NewContact Wilma Peterson}}&lt;br /&gt;
{{NewContact Cain Royce}}&lt;br /&gt;
{{NewContact John Strobel}}&lt;br /&gt;
{{NewContact Kirsten Woods}}&lt;br /&gt;
==== Level 25-29 ====&lt;br /&gt;
{{NewContact Ashwin Lannister}}&lt;br /&gt;
{{NewContact Laurie Pennington}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;INS Investigator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Amanda Loomis works for the Immigration and Naturalization Service as a special investigator.  She specializes in criminal investigations that involve immigrants in some way, either as perpetrators or as victims.  In the xenophobic culture that has developed since the [[Rikti War]], anti-immigrant feelings are running high in America, but Amanda is trying to change that.  Amanda has recently begun looking to heroes to make her job easier, especially when she&#039;s investigating criminal groups that include a large number of immigrants, like the [[Tsoo]].  In this job, she needs all the help she can get.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I have other things to do. Why don&#039;t you go talk to {{Active Contact}}?&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
I can really use a hand keeping the lid on this pressure cooker.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{Missing Greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
{{Missing Too Busy}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
{{Missing No More}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* [[Enhancements]]&lt;br /&gt;
A dog may be man&#039;s best buddy, but you have become mine, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
The latest enhancements in my store have your name written all over them.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|26}}&lt;br /&gt;
&lt;br /&gt;
=== The Tsoo Coup (20-24) ===&lt;br /&gt;
{{Mission StoryArc The Tsoo Coup}}&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Mission Common Go to Independence Port and take back some territory from the Tsoo}}&lt;br /&gt;
{{Mission Common Recover the stolen artwork from the Tsoo}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=161}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180395</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180395"/>
		<updated>2010-10-24T19:55:59Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you and anyone who can help you to stop the Tsoo before it&#039;s too late! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One down, four to go! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sounds like Marko Slow-Eye is their next target. Sorry, {{character}}, but if I were you, I wouldn&#039;t expect him to be grateful for your interference.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180394</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180394"/>
		<updated>2010-10-24T19:48:33Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you and anyone who can help you to stop the Tsoo before it&#039;s too late! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One down, four to go! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180393</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180393"/>
		<updated>2010-10-24T19:48:04Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you and anyone who can help you to stop the Tsoo before it&#039;s too late! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One down, four to go! Hurry!&lt;br /&gt;
&lt;br /&gt;
A dog may be man&#039;s best buddy, but you have become mine, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Amanda_Loomis&amp;diff=180392</id>
		<title>Amanda Loomis</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Amanda_Loomis&amp;diff=180392"/>
		<updated>2010-10-24T19:45:00Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Amanda Loomis&lt;br /&gt;
|image=AmandaLoomis1.jpg&lt;br /&gt;
|img_capt=INS Investigator&lt;br /&gt;
|zone=[[Independence Port]]&lt;br /&gt;
|x=10|y=0|z=4067&lt;br /&gt;
|levels=20-24&lt;br /&gt;
|introed=[[Detective Martins]]&amp;lt;br/&amp;gt;&#039;&#039;&#039;== Level 15-19 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Olivia Chung]]&amp;lt;br /&amp;gt;[[Dr. Ann-Marie Engles]]&amp;lt;br /&amp;gt;[[Pavel Garnier]]&amp;lt;br /&amp;gt;[[Juliana Nehring]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 20-24 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Dr. Cheng]]&amp;lt;br /&amp;gt;[[Claire Childress]]&amp;lt;br /&amp;gt;[[Polly Cooper]]&amp;lt;br /&amp;gt;[[Kevin Cordell]]&amp;lt;br /&amp;gt;[[Oswald Cuthbert]]&amp;lt;br /&amp;gt;[[Wilson Eziquerra]]&amp;lt;br /&amp;gt;[[Georgia Fields]]&amp;lt;br /&amp;gt;[[Andrew Fiore]]&amp;lt;br /&amp;gt;[[Vic Garland]]&amp;lt;br /&amp;gt;[[Barry Gosford]]&amp;lt;br /&amp;gt;[[Justin Greene]]&amp;lt;br /&amp;gt;[[Oliver Haak]]&amp;lt;br /&amp;gt;[[Piper Irving]]&amp;lt;br /&amp;gt;[[Rondel Jackson]]&amp;lt;br /&amp;gt;[[Josef Keller]]&amp;lt;br /&amp;gt;[[Justine Kelly]]&amp;lt;br /&amp;gt;[[Jake Kim]]&amp;lt;br /&amp;gt;[[Lt. Col. Hugh McDougal]]&amp;lt;br /&amp;gt;[[Andrea Mitchell]]&amp;lt;br /&amp;gt;[[Melanie Peebles]]&amp;lt;br /&amp;gt;[[Wilma Peterson]]&amp;lt;br /&amp;gt;[[Cain Royce]]&amp;lt;br /&amp;gt;[[John Strobel]]&amp;lt;br /&amp;gt;[[Kirsten Woods]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 20-24 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Dr. Cheng]]&amp;lt;br /&amp;gt;[[Claire Childress]]&amp;lt;br /&amp;gt;[[Polly Cooper]]&amp;lt;br /&amp;gt;[[Kevin Cordell]]&amp;lt;br /&amp;gt;[[Oswald Cuthbert]]&amp;lt;br /&amp;gt;[[Wilson Eziquerra]]&amp;lt;br /&amp;gt;[[Georgia Fields]]&amp;lt;br /&amp;gt;[[Andrew Fiore]]&amp;lt;br /&amp;gt;[[Vic Garland]]&amp;lt;br /&amp;gt;[[Barry Gosford]]&amp;lt;br /&amp;gt;[[Justin Greene]]&amp;lt;br /&amp;gt;[[Oliver Haak]]&amp;lt;br /&amp;gt;[[Piper Irving]]&amp;lt;br /&amp;gt;[[Rondel Jackson]]&amp;lt;br /&amp;gt;[[Josef Keller]]&amp;lt;br /&amp;gt;[[Justine Kelly]]&amp;lt;br /&amp;gt;[[Jake Kim]]&amp;lt;br /&amp;gt;[[Lt. Col. Hugh McDougal]]&amp;lt;br /&amp;gt;[[Andrea Mitchell]]&amp;lt;br /&amp;gt;[[Melanie Peebles]]&amp;lt;br /&amp;gt;[[Wilma Peterson]]&amp;lt;br /&amp;gt;[[Cain Royce]]&amp;lt;br /&amp;gt;[[John Strobel]]&amp;lt;br /&amp;gt;[[Kirsten Woods]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 25-29 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Ashwin Lannister]]&amp;lt;br /&amp;gt;[[Laurie Pennington]]&lt;br /&gt;
&lt;br /&gt;
|enemies={{Enemy Tsoo}}{{Enemy The Family}}{{Enemy Warriors}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Amanda Loomis|City=H|Zone=Independence Port|x=10|y=0|z=4067|Pronoun=her|HoodYN=Y|Hood=Justice Quay|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=20-24}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Detective Martins]]&lt;br /&gt;
==== Level 15-19 ====&lt;br /&gt;
* [[Olivia Chung]]&lt;br /&gt;
* [[Dr. Ann-Marie Engles]]&lt;br /&gt;
* [[Pavel Garnier]]&lt;br /&gt;
* [[Juliana Nehring]]&lt;br /&gt;
==== Level 20-24 ====&lt;br /&gt;
* [[Dr. Cheng]]&lt;br /&gt;
* [[Claire Childress]]&lt;br /&gt;
* [[Polly Cooper]]&lt;br /&gt;
* [[Kevin Cordell]]&lt;br /&gt;
* [[Oswald Cuthbert]]&lt;br /&gt;
* [[Wilson Eziquerra]]&lt;br /&gt;
* [[Georgia Fields]]&lt;br /&gt;
* [[Andrew Fiore]]&lt;br /&gt;
* [[Vic Garland]]&lt;br /&gt;
* [[Barry Gosford]]&lt;br /&gt;
* [[Justin Greene]]&lt;br /&gt;
* [[Oliver Haak]]&lt;br /&gt;
* [[Piper Irving]]&lt;br /&gt;
* [[Rondel Jackson]]&lt;br /&gt;
* [[Josef Keller]]&lt;br /&gt;
* [[Justine Kelly]]&lt;br /&gt;
* [[Jake Kim]]&lt;br /&gt;
* [[Lt. Col. Hugh McDougal]]&lt;br /&gt;
* [[Andrea Mitchell]]&lt;br /&gt;
* [[Melanie Peebles]]&lt;br /&gt;
* [[Wilma Peterson]]&lt;br /&gt;
* [[Cain Royce]]&lt;br /&gt;
* [[John Strobel]]&lt;br /&gt;
* [[Kirsten Woods]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Multiple contact options&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 20-24 ====&lt;br /&gt;
{{NewContact Dr. Cheng}}&lt;br /&gt;
{{NewContact Claire Childress}}&lt;br /&gt;
{{NewContact Polly Cooper}}&lt;br /&gt;
{{NewContact Kevin Cordell}}&lt;br /&gt;
{{NewContact Oswald Cuthbert}}&lt;br /&gt;
{{NewContact Wilson Eziquerra}}&lt;br /&gt;
{{NewContact Georgia Fields}}&lt;br /&gt;
{{NewContact Andrew Fiore}}&lt;br /&gt;
{{NewContact Vic Garland}}&lt;br /&gt;
{{NewContact Barry Gosford}}&lt;br /&gt;
{{NewContact Justin Greene}}&lt;br /&gt;
{{NewContact Oliver Haak}}&lt;br /&gt;
{{NewContact Piper Irving}}&lt;br /&gt;
{{NewContact Rondel Jackson}}&lt;br /&gt;
{{NewContact Josef Keller}}&lt;br /&gt;
{{NewContact Justine Kelly}}&lt;br /&gt;
{{NewContact Jake Kim}}&lt;br /&gt;
{{NewContact Lt. Col. Hugh McDougal}}&lt;br /&gt;
{{NewContact Andrea Mitchell}}&lt;br /&gt;
{{NewContact Melanie Peebles}}&lt;br /&gt;
{{NewContact Wilma Peterson}}&lt;br /&gt;
{{NewContact Cain Royce}}&lt;br /&gt;
{{NewContact John Strobel}}&lt;br /&gt;
{{NewContact Kirsten Woods}}&lt;br /&gt;
==== Level 25-29 ====&lt;br /&gt;
{{NewContact Ashwin Lannister}}&lt;br /&gt;
{{NewContact Laurie Pennington}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;INS Investigator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Amanda Loomis works for the Immigration and Naturalization Service as a special investigator.  She specializes in criminal investigations that involve immigrants in some way, either as perpetrators or as victims.  In the xenophobic culture that has developed since the [[Rikti War]], anti-immigrant feelings are running high in America, but Amanda is trying to change that.  Amanda has recently begun looking to heroes to make her job easier, especially when she&#039;s investigating criminal groups that include a large number of immigrants, like the [[Tsoo]].  In this job, she needs all the help she can get.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I have other things to do. Why don&#039;t you go talk to {{Active Contact}}?&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
I can really use a hand keeping the lid on this pressure cooker.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{Missing Greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
{{Missing Too Busy}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
{{Missing No More}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* [[Enhancements]]&lt;br /&gt;
The latest enhancements in my store have your name written all over them.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|26}}&lt;br /&gt;
&lt;br /&gt;
=== The Tsoo Coup (20-24) ===&lt;br /&gt;
{{Mission StoryArc The Tsoo Coup}}&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Mission Common Go to Independence Port and take back some territory from the Tsoo}}&lt;br /&gt;
{{Mission Common Recover the stolen artwork from the Tsoo}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=161}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180391</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180391"/>
		<updated>2010-10-24T19:42:00Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you and anyone who can help you to stop the Tsoo before it&#039;s too late! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One down, four to go! Hurry!&lt;br /&gt;
&lt;br /&gt;
A dog may be man&#039;s best buddy, but you have become mine, &amp;lt;character name&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180390</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180390"/>
		<updated>2010-10-24T19:33:15Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you and anyone who can help you to stop the Tsoo before it&#039;s too late! Hurry!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180387</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180387"/>
		<updated>2010-10-24T19:16:09Z</updated>

		<summary type="html">&lt;p&gt;Doc m: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you been to that base yet? I want to know what the Tsoo are up to!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180386</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=180386"/>
		<updated>2010-10-24T19:07:43Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Take the blueprints to Warren Trudeau}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seers over at MAGI have alerted me to a potential problem with the Tsoo. There&#039;s a huge concentration of Tsoo ancestral spirits over in Talos Island, and their presence threatens to tear apart the mystical fabric of that zone. I need a hero who can get to Talos Island and cull the numbers of the Tsoo. Maybe we can keep Talos Island in one piece. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Helen Point and New Sparta are hotbeds of Tsoo activity. I recommend starting near those neighborhoods.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 20 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I called Warren to let him know you are coming. He&#039;s expecting those blueprints right away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=155816</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=155816"/>
		<updated>2010-03-30T15:45:21Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 15 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This last place is an office building, so there might be innocents around. Protect them above all else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=155815</id>
		<title>Template:StoryArc The Tsoo Coup</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Tsoo_Coup&amp;diff=155815"/>
		<updated>2010-03-30T15:39:07Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Bust gang leaders, their crews}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Souvenir Tsoo Dagger}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Story Arc Templates|Tsoo Coup]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==== {{UL|Hit the streets of Talos Island and take down as many Tsoo as you can}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m worried about the [[Tsoo]].  My sources tell me those power hungry gangsters have some big plan in the works, but nobody seems to know anything specific.  I think you should hit the streets of [[Talos Island]] and take down as many Tsoo as you can.  Maybe one of them will give us a clue about their next move.  When you&#039;re done clearing Talos, move on to [[Independence Port]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re gonna need some solid stuff to go on, but I&#039;m sure you can find it.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Question Tsoo in Talos Island}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Question Tsoo in Talos Island|Secondary=Defeat 15 Tsoo|Additional=|Completion=You&#039;ve defeated enough Tsoo in Talos Island.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tsoo conversation|Text=One of the Tsoo you took down bragged:&lt;br /&gt;
&lt;br /&gt;
&#039;You cannot possibly stop all of us!  The Tsoo are taking over very soon!  [[Tub Ci]] is gonna run all of Paragon City, and there is nothing you &#039;heroes&#039; can do about it!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Grill Tsoo in Independence Port}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Grill Tsoo in Independence Port|Secondary=Defeat 15 Tsoo|Additional=|Completion=On the body of one of the fallen Tsoo, you found a tube containing several sets of blueprints.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=You found this tube on a Tsoo gangster.  It containing blueprints to five buildings in Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t recognize any of the buildings in these blueprints that the Tsoo gangster was carrying.  We&#039;ll have to continue this line of investigation.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the blueprints to Warren Trudeau}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this guy in the FBI, [[Warren Trudeau]].  He might be able to ID the buildings the [[Tsoo]] are interested in.  Take the blueprints over to Warren, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s kinda scary how many blueprints are here. Looks like the Tsoo could be planning something big.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take blueprints to Trudeau|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Warren Trudeau|Text=If you found these blueprints on a Tsoo gangster, they&#039;re probably planning a strike.  I&#039;ll have someone at the bureau compare the blueprints to the city planner&#039;s files.  If a match comes up, I&#039;ll let you know.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those blueprints over to Warren.  I&#039;m sure he&#039;ll be able to ID the buildings the Tsoo are interested in.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Search the Tsoo base for the artifacts}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of my sources called me with some disturbing news.  It seems the [[Tsoo]] have amassed quite an impressive array of artifacts lately;  it&#039;s the type of stuff the [[Outcasts]] and the [[Warriors]] go crazy over.  Can you go search this Tsoo base for the artifacts?  Thanks.  I hear the leader of the base is called Copperhead.  See if you can find out what he&#039;s plotting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau|Warren]] hasn&#039;t yet been able to ID the buildings in those blueprints you found on the Tsoo.  The minute I learn something, I&#039;ll let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the grunts and shouts of young men engaged in earnest battle.  You may have stumbled into the middle of a gang war.|Primary=Defeat Copperhead and his crew|Secondary=Search for clues|Additional=|Completion=You defeated Copperhead and uncovered the trap laid for the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Documents|Text=These documents detail a five-pronged Tsoo strike against the [[Family]] and the Warriors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Red Viper {{Named|Faction=Tsoo|Type=Lightning Blade}}&lt;br /&gt;
* Copperhead {{Named|Faction=Tsoo|Type=Fire Dagger}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So there were no artifacts at that Tsoo base at all, just a trap for the Warriors?  Sorry I got you mixed up in this, but I think that your presence prevented the Tsoo from gaining further ground.  According to these documents you found, the Tsoo are trying to take down both the Warriors and the Family!  We could be looking at a major showdown.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Tsoo from taking over all the gangs of Paragon City}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Warren Trudeau]] just got back to me.  He&#039;s ID&#039;d all the buildings in those blueprints you found on the [[Tsoo]].  Three of them are front companies for [[Family]] operations.  The other two are over on [[Talos Island]]. They&#039;re empty right now, which makes them perfect meeting places for the [[Warriors]].&lt;br /&gt;
&lt;br /&gt;
It looks like the Tsoo are planning a major hit on both the Family and the Warriors.  Get out there and stop the Tsoo from taking over all the gangs of [[Paragon City]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can get some more heroes to help you with this one.  I am afraid that if the Tsoo are successful, [[Tub Ci]] will be mayor of Paragon City tomorrow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the following missions have primary objectives involving the gang leaders, none of the missions have named bosses.  Clearing the final room will fulfill the primary objective.&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You enter with caution.  This place has long been a suspected hideout of the Family.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the first building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small brass key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lobby has been ripped apart, tables and chairs thrown every which way.|Primary=Bust gang leaders, their crews|Secondary=Unlock back room|Additional=|Completion=You defeated all the villains in the second building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small copper key after defeating one of the Family&#039;s thugs.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=On the floor, you spot a set of wire clippers and an annotated set of floor plans.  Perhaps the Tsoo are setting up a more explosive hit than normal.|Primary=Bust gang leaders, their crews|Secondary=Disarm bomb, Unlock back room|Additional=|Completion=You defeated all the villains in the third building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Key|Text=You found this small iron key while searching a desk in the Family&#039;s lair.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve two more places to get to! Both are on Talos Island.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;re in Warrior territory now, and they won&#039;t be happy to see you.|Primary=Bust gang leaders, their crews|Secondary=|Additional=|Completion=You defeated all the villains in the fourth building.}}&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Bust gang leaders, their crews}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This ordinary office building houses the final battle of this marathon campaign.  The Tsoo are almost thwarted.|Primary=Bust gang leaders, their crews|Secondary=6 hostages remaining|Additional=|Completion=You have prevented the Tsoo from taking over the gangs of Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Office Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To be honest, for a minute there I wasn&#039;t sure you could thwart the Tsoo campaign to take over the other gangs.  Guess you showed me!&lt;br /&gt;
&lt;br /&gt;
You did an excellent job today.  If not for you, the Tsoo would have quickly established utter dominance over the streets of Paragon City.  I heard through the grapevine that their leader, Tub Ci, ordered a hit on you.  Don&#039;t worry, no one has been bold enough to step forward and take that contract.  Not after the world of hurt you put on the Tsoo today.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155252</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155252"/>
		<updated>2010-03-05T15:18:31Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Talk to Tina Macintyre}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Tina Macintyre]]&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 45-50 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Harvey Maylor]]&amp;lt;br /&amp;gt;[[Maria Jenkins]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[File:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 45-50 ====&lt;br /&gt;
{{NewContact Maria Jenkins}}&lt;br /&gt;
{{NewContact Harvey Maylor}}&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I believe you should be speaking with {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepherd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
The situation here on Peregrine Island is growing quite grave.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* Allow me to help you.&lt;br /&gt;
* Greetings, {{Character}}.&lt;br /&gt;
* The storm is rising around us.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You need to finish some of the things you already have on your plate, {{Character}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I don&#039;t have anything more for you, perhaps your other contacts have something?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Tec|Level=45|Price=200}}&lt;br /&gt;
&#039;&#039;I am grateful for your assistance, friend. I offer these {{green|Enhancements}} to you. Please call upon me if you are in need.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
&#039;&#039;You are destined for greatness, {{Character}}. I want you to have the best {{green|Enhancements}} available.&#039;&#039;&lt;br /&gt;
* {{Store Tec|Level=50|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|?}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|43}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After exiting the mission you will be awarded &lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data if we&#039;re going to find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more dimension to go, {{Character}}. A little more data, and we&#039;ll have the location of our missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those otherworldly Clockwork are a real menace!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to take care of that rupture over at Jamison.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s waiting for you, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data, {{Character}}. Get on it.&lt;br /&gt;
[[File:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Rikti]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Praetorians#Black Swan|Praetorians]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;br /&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Portal Corps Story Arc 2 ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai. This story arc does not have a souvenir, and Unai Kemen does not display a story arc icon next to his name on the contact list when the player character has these missions in mission queue. This arc is also unavailable through [[Flashback]]. The title &amp;quot;Portal Corps Story Arc 2&amp;quot; is apparently the internal Paragon Studios name for this story arc.&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|5}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here. Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words. I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals. They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up. A little schism in the dimensional fabric. If we can&#039;t stay on top of them, these ruptures could put our entire world at risk. {{green|Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.}}&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky. We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago. Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device. With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet. I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world. Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States. They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}. It seems that every time you close one of these ruptures, another one opens. The scientists think that some sort of permanent damage may have happened to the dimensional fabric. It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets. Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039; That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems. The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures. Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions. Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed. You handled everything those dimensions could throw at you. But from what the techies tell me, this case is far from over. You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing. When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero Project]].  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Explore the new dimension}} ===&lt;br /&gt;
&amp;lt;!-- formerly titled &amp;quot;Investigate Nemesis Automaton World&amp;quot; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do. [[Portal Corporation]] just located a new dimension. We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name. If you&#039;re up for it, that could be you. What do you say? {{Green|Want to explore a brand new dimension?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered. This world has had millennia to develop and grow on its own. It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
==== {{UL|Investigate the new dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to know all about that new dimension!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a strangely unemotional voice say, &#039;I need to see those TPS reports.&#039;|Primary=Investigate the new dimension|Secondary=Seek clues|Additional=|Completion=You learned the secrets of this strange new dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:Nemesis security breached! Repel all invaders with maximum force!&lt;br /&gt;
:We will defend Nemesis forever!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
:Nemesis can never be defeated!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Nemesis is our master. We must defend his domain!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You will never stop Nemesis!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This coffin contains the unburied body of [[Nemesis (Archvillain)|Nemesis]].&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease. One thought alone consoles me: my creations will not allow a single thing to survive me. They will rule this world forever, alone, in the name of [[Nemesis (Archvillain)|Nemesis]].&#039;}}&lt;br /&gt;
{{bug|Despite what the clue says, there is no obelisk - only a coffin.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know everything you&#039;ve learned about that new dimension. You had better report in person for debriefing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]? What happened to all the people? I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world. {{Character}}, I think you should go back. It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons. If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Disable refueling machines}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want you to disassemble every machine in that area.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lively chirps of the Nemesis automatons grate against your ears.|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=You destroyed the refueling machine.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:You cannot hope to battle the army of Nemesis!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Repel the invaders! Nemesis security must be ensured!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; Nemesis is all!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}. I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons. If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the carnies from the Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]! Well, actually, the [[Carnival of Light]]. It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys. She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]]. If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block. Vanessa&#039;s willing to help us, but we have to help her first. {{Green|You have to save some of her carnies from the Praetorians.}} It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save carnies from Praetorians}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, {{Character}}, on Praetorian Earth the carnies are the good guys. You&#039;ve got to save them all.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Neuron &amp;amp; his robots}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Neuron&#039;s plan is already in the works. If you don&#039;t hurry, we won&#039;t be able to stop those dimensional ruptures!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Neuron|NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that [[Paragon City]] hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Save the military advisor|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Troll&#039;s Story|Text=One of the Trolls you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You want know about Nemesis? Okay. He first to bring Superadine. Sweet, sweet Superadine. He make everbody take it. Then, he cut us off. We cry and beg, but no Superadine! Only get Superadine if we serve. Me very good servant!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find Dr. Sam Naples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a tense situation here, {{Character}}.  One of Portal Corporation&#039;s own scientists has been kidnapped by the Council.  Not the Council of this world; the Council of dimension Omega Omicron 26-20: the Council Empire! Dr. Sam Naples is not only too nice a guy to leave at the Council&#039;s mercy, he&#039;s also the biggest brains we&#039;ve got around here.  He knows more about the dimensional ruptures than anybody.  You&#039;ve got to rescue Dr. Naples from the Council Empire.  There&#039;s a lot riding on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether the Council is looking for info on these dimensional ruptures, but I&#039;d say it&#039;s a good bet.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Dr. Sam Naples|Secondary=|Additional=|Completion=You defeated Dr. Naples.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Sam Naples {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I did some checking, and it looks like Dr. Naples&#039; real name is Julius Pazzi.  He was a scientist all right, but he was never interested in exploration of new dimensions.  He was interested in getting his hands on as much Portal Corporation data as the Council could use.  We&#039;ll have to keep our eye on the Council Empire from now on, {{Character}}.  There&#039;s no telling how much information Naples managed to pass on before you apprehended him.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=83}}&lt;br /&gt;
[[Category:Badge Contacts]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155251</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155251"/>
		<updated>2010-03-05T15:16:15Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Talk to Tina Macintyre}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Tina Macintyre]]&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 45-50 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Harvey Maylor]]&amp;lt;br /&amp;gt;[[Maria Jenkins]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[File:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 45-50 ====&lt;br /&gt;
{{NewContact Maria Jenkins}}&lt;br /&gt;
{{NewContact Harvey Maylor}}&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I believe you should be speaking with {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepherd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
The situation here on Peregrine Island is growing quite grave.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* Allow me to help you.&lt;br /&gt;
* Greetings, {{Character}}.&lt;br /&gt;
* The storm is rising around us.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You need to finish some of the things you already have on your plate, {{Character}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I don&#039;t have anything more for you, perhaps your other contacts have something?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Tec|Level=45|Price=200}}&lt;br /&gt;
&#039;&#039;I am grateful for your assistance, friend. I offer these {{green|Enhancements}} to you. Please call upon me if you are in need.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
&#039;&#039;You are destined for greatness, {{Character}}. I want you to have the best {{green|Enhancements}} available.&#039;&#039;&lt;br /&gt;
* {{Store Tec|Level=50|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|?}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|43}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After exiting the mission you will be awarded &lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data if we&#039;re going to find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more dimension to go, {{Character}}. A little more data, and we&#039;ll have the location of our missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those otherworldly Clockwork are a real menace!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to take care of that rupture over at Jamison.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s waiting for you, Character Name.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data, {{Character}}. Get on it.&lt;br /&gt;
[[File:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Rikti]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Praetorians#Black Swan|Praetorians]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;br /&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Portal Corps Story Arc 2 ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai. This story arc does not have a souvenir, and Unai Kemen does not display a story arc icon next to his name on the contact list when the player character has these missions in mission queue. This arc is also unavailable through [[Flashback]]. The title &amp;quot;Portal Corps Story Arc 2&amp;quot; is apparently the internal Paragon Studios name for this story arc.&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|5}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here. Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words. I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals. They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up. A little schism in the dimensional fabric. If we can&#039;t stay on top of them, these ruptures could put our entire world at risk. {{green|Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.}}&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky. We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago. Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device. With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet. I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world. Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States. They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}. It seems that every time you close one of these ruptures, another one opens. The scientists think that some sort of permanent damage may have happened to the dimensional fabric. It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets. Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039; That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems. The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures. Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions. Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed. You handled everything those dimensions could throw at you. But from what the techies tell me, this case is far from over. You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing. When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero Project]].  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Explore the new dimension}} ===&lt;br /&gt;
&amp;lt;!-- formerly titled &amp;quot;Investigate Nemesis Automaton World&amp;quot; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do. [[Portal Corporation]] just located a new dimension. We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name. If you&#039;re up for it, that could be you. What do you say? {{Green|Want to explore a brand new dimension?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered. This world has had millennia to develop and grow on its own. It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
==== {{UL|Investigate the new dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to know all about that new dimension!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a strangely unemotional voice say, &#039;I need to see those TPS reports.&#039;|Primary=Investigate the new dimension|Secondary=Seek clues|Additional=|Completion=You learned the secrets of this strange new dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:Nemesis security breached! Repel all invaders with maximum force!&lt;br /&gt;
:We will defend Nemesis forever!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
:Nemesis can never be defeated!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Nemesis is our master. We must defend his domain!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You will never stop Nemesis!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This coffin contains the unburied body of [[Nemesis (Archvillain)|Nemesis]].&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease. One thought alone consoles me: my creations will not allow a single thing to survive me. They will rule this world forever, alone, in the name of [[Nemesis (Archvillain)|Nemesis]].&#039;}}&lt;br /&gt;
{{bug|Despite what the clue says, there is no obelisk - only a coffin.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know everything you&#039;ve learned about that new dimension. You had better report in person for debriefing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]? What happened to all the people? I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world. {{Character}}, I think you should go back. It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons. If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Disable refueling machines}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want you to disassemble every machine in that area.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lively chirps of the Nemesis automatons grate against your ears.|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=You destroyed the refueling machine.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:You cannot hope to battle the army of Nemesis!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Repel the invaders! Nemesis security must be ensured!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; Nemesis is all!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}. I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons. If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the carnies from the Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]! Well, actually, the [[Carnival of Light]]. It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys. She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]]. If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block. Vanessa&#039;s willing to help us, but we have to help her first. {{Green|You have to save some of her carnies from the Praetorians.}} It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save carnies from Praetorians}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, {{Character}}, on Praetorian Earth the carnies are the good guys. You&#039;ve got to save them all.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Neuron &amp;amp; his robots}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Neuron&#039;s plan is already in the works. If you don&#039;t hurry, we won&#039;t be able to stop those dimensional ruptures!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Neuron|NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that [[Paragon City]] hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Save the military advisor|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Troll&#039;s Story|Text=One of the Trolls you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You want know about Nemesis? Okay. He first to bring Superadine. Sweet, sweet Superadine. He make everbody take it. Then, he cut us off. We cry and beg, but no Superadine! Only get Superadine if we serve. Me very good servant!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find Dr. Sam Naples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a tense situation here, {{Character}}.  One of Portal Corporation&#039;s own scientists has been kidnapped by the Council.  Not the Council of this world; the Council of dimension Omega Omicron 26-20: the Council Empire! Dr. Sam Naples is not only too nice a guy to leave at the Council&#039;s mercy, he&#039;s also the biggest brains we&#039;ve got around here.  He knows more about the dimensional ruptures than anybody.  You&#039;ve got to rescue Dr. Naples from the Council Empire.  There&#039;s a lot riding on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether the Council is looking for info on these dimensional ruptures, but I&#039;d say it&#039;s a good bet.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Dr. Sam Naples|Secondary=|Additional=|Completion=You defeated Dr. Naples.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Sam Naples {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I did some checking, and it looks like Dr. Naples&#039; real name is Julius Pazzi.  He was a scientist all right, but he was never interested in exploration of new dimensions.  He was interested in getting his hands on as much Portal Corporation data as the Council could use.  We&#039;ll have to keep our eye on the Council Empire from now on, {{Character}}.  There&#039;s no telling how much information Naples managed to pass on before you apprehended him.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=83}}&lt;br /&gt;
[[Category:Badge Contacts]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155249</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155249"/>
		<updated>2010-03-05T14:23:07Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Defeat the villains and close the rupture}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Tina Macintyre]]&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 45-50 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Harvey Maylor]]&amp;lt;br /&amp;gt;[[Maria Jenkins]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[File:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 45-50 ====&lt;br /&gt;
{{NewContact Maria Jenkins}}&lt;br /&gt;
{{NewContact Harvey Maylor}}&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I believe you should be speaking with {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepherd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
The situation here on Peregrine Island is growing quite grave.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* Allow me to help you.&lt;br /&gt;
* Greetings, {{Character}}.&lt;br /&gt;
* The storm is rising around us.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You need to finish some of the things you already have on your plate, {{Character}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I don&#039;t have anything more for you, perhaps your other contacts have something?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Tec|Level=45|Price=200}}&lt;br /&gt;
&#039;&#039;I am grateful for your assistance, friend. I offer these {{green|Enhancements}} to you. Please call upon me if you are in need.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
&#039;&#039;You are destined for greatness, {{Character}}. I want you to have the best {{green|Enhancements}} available.&#039;&#039;&lt;br /&gt;
* {{Store Tec|Level=50|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|?}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|43}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After exiting the mission you will be awarded &lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data if we&#039;re going to find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more dimension to go, {{Character}}. A little more data, and we&#039;ll have the location of our missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those otherworldly Clockwork are a real menace!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to take care of that rupture over at Jamison.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data, {{Character}}. Get on it.&lt;br /&gt;
[[File:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Rikti]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Praetorians#Black Swan|Praetorians]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;br /&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Portal Corps Story Arc 2 ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai. This story arc does not have a souvenir, and Unai Kemen does not display a story arc icon next to his name on the contact list when the player character has these missions in mission queue. This arc is also unavailable through [[Flashback]]. The title &amp;quot;Portal Corps Story Arc 2&amp;quot; is apparently the internal Paragon Studios name for this story arc.&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|5}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here. Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words. I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals. They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up. A little schism in the dimensional fabric. If we can&#039;t stay on top of them, these ruptures could put our entire world at risk. {{green|Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.}}&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky. We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago. Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device. With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet. I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world. Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States. They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}. It seems that every time you close one of these ruptures, another one opens. The scientists think that some sort of permanent damage may have happened to the dimensional fabric. It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets. Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039; That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems. The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures. Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions. Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed. You handled everything those dimensions could throw at you. But from what the techies tell me, this case is far from over. You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing. When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero Project]].  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Explore the new dimension}} ===&lt;br /&gt;
&amp;lt;!-- formerly titled &amp;quot;Investigate Nemesis Automaton World&amp;quot; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do. [[Portal Corporation]] just located a new dimension. We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name. If you&#039;re up for it, that could be you. What do you say? {{Green|Want to explore a brand new dimension?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered. This world has had millennia to develop and grow on its own. It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
==== {{UL|Investigate the new dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to know all about that new dimension!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a strangely unemotional voice say, &#039;I need to see those TPS reports.&#039;|Primary=Investigate the new dimension|Secondary=Seek clues|Additional=|Completion=You learned the secrets of this strange new dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:Nemesis security breached! Repel all invaders with maximum force!&lt;br /&gt;
:We will defend Nemesis forever!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
:Nemesis can never be defeated!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Nemesis is our master. We must defend his domain!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You will never stop Nemesis!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This coffin contains the unburied body of [[Nemesis (Archvillain)|Nemesis]].&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease. One thought alone consoles me: my creations will not allow a single thing to survive me. They will rule this world forever, alone, in the name of [[Nemesis (Archvillain)|Nemesis]].&#039;}}&lt;br /&gt;
{{bug|Despite what the clue says, there is no obelisk - only a coffin.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know everything you&#039;ve learned about that new dimension. You had better report in person for debriefing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]? What happened to all the people? I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world. {{Character}}, I think you should go back. It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons. If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Disable refueling machines}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want you to disassemble every machine in that area.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lively chirps of the Nemesis automatons grate against your ears.|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=You destroyed the refueling machine.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:You cannot hope to battle the army of Nemesis!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Repel the invaders! Nemesis security must be ensured!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; Nemesis is all!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}. I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons. If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the carnies from the Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]! Well, actually, the [[Carnival of Light]]. It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys. She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]]. If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block. Vanessa&#039;s willing to help us, but we have to help her first. {{Green|You have to save some of her carnies from the Praetorians.}} It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save carnies from Praetorians}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, {{Character}}, on Praetorian Earth the carnies are the good guys. You&#039;ve got to save them all.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Neuron &amp;amp; his robots}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Neuron&#039;s plan is already in the works. If you don&#039;t hurry, we won&#039;t be able to stop those dimensional ruptures!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Neuron|NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that [[Paragon City]] hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Save the military advisor|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Troll&#039;s Story|Text=One of the Trolls you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You want know about Nemesis? Okay. He first to bring Superadine. Sweet, sweet Superadine. He make everbody take it. Then, he cut us off. We cry and beg, but no Superadine! Only get Superadine if we serve. Me very good servant!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find Dr. Sam Naples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a tense situation here, {{Character}}.  One of Portal Corporation&#039;s own scientists has been kidnapped by the Council.  Not the Council of this world; the Council of dimension Omega Omicron 26-20: the Council Empire! Dr. Sam Naples is not only too nice a guy to leave at the Council&#039;s mercy, he&#039;s also the biggest brains we&#039;ve got around here.  He knows more about the dimensional ruptures than anybody.  You&#039;ve got to rescue Dr. Naples from the Council Empire.  There&#039;s a lot riding on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether the Council is looking for info on these dimensional ruptures, but I&#039;d say it&#039;s a good bet.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Dr. Sam Naples|Secondary=|Additional=|Completion=You defeated Dr. Naples.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Sam Naples {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I did some checking, and it looks like Dr. Naples&#039; real name is Julius Pazzi.  He was a scientist all right, but he was never interested in exploration of new dimensions.  He was interested in getting his hands on as much Portal Corporation data as the Council could use.  We&#039;ll have to keep our eye on the Council Empire from now on, {{Character}}.  There&#039;s no telling how much information Naples managed to pass on before you apprehended him.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=83}}&lt;br /&gt;
[[Category:Badge Contacts]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155247</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=155247"/>
		<updated>2010-03-05T13:04:57Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop the villains and close the ruptures}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Tina Macintyre]]&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 45-50 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Harvey Maylor]]&amp;lt;br /&amp;gt;[[Maria Jenkins]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[File:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 45-50 ====&lt;br /&gt;
{{NewContact Maria Jenkins}}&lt;br /&gt;
{{NewContact Harvey Maylor}}&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I believe you should be speaking with {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepherd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
The situation here on Peregrine Island is growing quite grave.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* Allow me to help you.&lt;br /&gt;
* Greetings, {{Character}}.&lt;br /&gt;
* The storm is rising around us.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You need to finish some of the things you already have on your plate, {{Character}}&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I don&#039;t have anything more for you, perhaps your other contacts have something?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Tec|Level=45|Price=200}}&lt;br /&gt;
&#039;&#039;I am grateful for your assistance, friend. I offer these {{green|Enhancements}} to you. Please call upon me if you are in need.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
&#039;&#039;You are destined for greatness, {{Character}}. I want you to have the best {{green|Enhancements}} available.&#039;&#039;&lt;br /&gt;
* {{Store Tec|Level=50|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|?}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|43}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After exiting the mission you will be awarded &lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data if we&#039;re going to find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more dimension to go, {{Character}}. A little more data, and we&#039;ll have the location of our missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Those otherworldly Clockwork are a real menace!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need more data, {{Character}}. Get on it.&lt;br /&gt;
[[File:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know who&#039;s responsible for causing those ruptures.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Rikti]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Ambush|After accepting this mission, you will be ambushed by [[Praetorians#Black Swan|Praetorians]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;br /&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Portal Corps Story Arc 2 ===&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai. This story arc does not have a souvenir, and Unai Kemen does not display a story arc icon next to his name on the contact list when the player character has these missions in mission queue. This arc is also unavailable through [[Flashback]]. The title &amp;quot;Portal Corps Story Arc 2&amp;quot; is apparently the internal Paragon Studios name for this story arc.&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|5}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here. Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words. I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals. They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up. A little schism in the dimensional fabric. If we can&#039;t stay on top of them, these ruptures could put our entire world at risk. {{green|Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.}}&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky. We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago. Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device. With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet. I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world. Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States. They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}. It seems that every time you close one of these ruptures, another one opens. The scientists think that some sort of permanent damage may have happened to the dimensional fabric. It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets. Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039; That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems. The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures. Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions. Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed. You handled everything those dimensions could throw at you. But from what the techies tell me, this case is far from over. You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing. When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero Project]].  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Explore the new dimension}} ===&lt;br /&gt;
&amp;lt;!-- formerly titled &amp;quot;Investigate Nemesis Automaton World&amp;quot; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do. [[Portal Corporation]] just located a new dimension. We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name. If you&#039;re up for it, that could be you. What do you say? {{Green|Want to explore a brand new dimension?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered. This world has had millennia to develop and grow on its own. It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
==== {{UL|Investigate the new dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to know all about that new dimension!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a strangely unemotional voice say, &#039;I need to see those TPS reports.&#039;|Primary=Investigate the new dimension|Secondary=Seek clues|Additional=|Completion=You learned the secrets of this strange new dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:Nemesis security breached! Repel all invaders with maximum force!&lt;br /&gt;
:We will defend Nemesis forever!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
:Nemesis can never be defeated!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Nemesis is our master. We must defend his domain!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You will never stop Nemesis!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This coffin contains the unburied body of [[Nemesis (Archvillain)|Nemesis]].&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease. One thought alone consoles me: my creations will not allow a single thing to survive me. They will rule this world forever, alone, in the name of [[Nemesis (Archvillain)|Nemesis]].&#039;}}&lt;br /&gt;
{{bug|Despite what the clue says, there is no obelisk - only a coffin.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know everything you&#039;ve learned about that new dimension. You had better report in person for debriefing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]? What happened to all the people? I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world. {{Character}}, I think you should go back. It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons. If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Disable refueling machines}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want you to disassemble every machine in that area.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The lively chirps of the Nemesis automatons grate against your ears.|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=You destroyed the refueling machine.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis Automatons}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Worn Warhulk {{Named|Faction=Nemesis|Type=War Hulk}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Automaton Sentries|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;(numerous, and standard, automaton phrases)&#039;&#039;&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:You cannot hope to battle the army of Nemesis!&lt;br /&gt;
:Nemesis is forever!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Worn Warhulk|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; Repel the invaders! Nemesis security must be ensured!&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; Nemesis is all!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, {{Character}}. I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons. If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the carnies from the Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]! Well, actually, the [[Carnival of Light]]. It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys. She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]]. If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block. Vanessa&#039;s willing to help us, but we have to help her first. {{Green|You have to save some of her carnies from the Praetorians.}} It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Save carnies from Praetorians}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, {{Character}}, on Praetorian Earth the carnies are the good guys. You&#039;ve got to save them all.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Neuron &amp;amp; his robots}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Neuron&#039;s plan is already in the works. If you don&#039;t hurry, we won&#039;t be able to stop those dimensional ruptures!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Neuron|NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that [[Paragon City]] hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Save the military advisor|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Troll&#039;s Story|Text=One of the Trolls you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You want know about Nemesis? Okay. He first to bring Superadine. Sweet, sweet Superadine. He make everbody take it. Then, he cut us off. We cry and beg, but no Superadine! Only get Superadine if we serve. Me very good servant!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find Dr. Sam Naples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve got a tense situation here, {{Character}}.  One of Portal Corporation&#039;s own scientists has been kidnapped by the Council.  Not the Council of this world; the Council of dimension Omega Omicron 26-20: the Council Empire! Dr. Sam Naples is not only too nice a guy to leave at the Council&#039;s mercy, he&#039;s also the biggest brains we&#039;ve got around here.  He knows more about the dimensional ruptures than anybody.  You&#039;ve got to rescue Dr. Naples from the Council Empire.  There&#039;s a lot riding on this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether the Council is looking for info on these dimensional ruptures, but I&#039;d say it&#039;s a good bet.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Dr. Sam Naples|Secondary=|Additional=|Completion=You defeated Dr. Naples.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Sam Naples {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I did some checking, and it looks like Dr. Naples&#039; real name is Julius Pazzi.  He was a scientist all right, but he was never interested in exploration of new dimensions.  He was interested in getting his hands on as much Portal Corporation data as the Council could use.  We&#039;ll have to keep our eye on the Council Empire from now on, {{Character}}.  There&#039;s no telling how much information Naples managed to pass on before you apprehended him.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=83}}&lt;br /&gt;
[[Category:Badge Contacts]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Old_Positron_Task_Force&amp;diff=154876</id>
		<title>Old Positron Task Force</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Old_Positron_Task_Force&amp;diff=154876"/>
		<updated>2010-02-25T19:30:29Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Find the Clockwork&amp;#039;s base of operations}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox TF&lt;br /&gt;
|name=The Rule of Three&lt;br /&gt;
|image=[[File:Positron.png|120px]]&lt;br /&gt;
|contact=[[Positron]]&lt;br /&gt;
|zone=[[Steel Canyon]]&lt;br /&gt;
|x=-3136&lt;br /&gt;
|y=-80&lt;br /&gt;
|z=-501&lt;br /&gt;
|size=3&lt;br /&gt;
|levels=10-15&lt;br /&gt;
|merits=66&lt;br /&gt;
|enemies={{Enemy Vahzilok}}{{Enemy Clockwork}}{{Enemy Circle of Thorns}}&lt;br /&gt;
|badge=[[File:Badge task force 01.png|32px]] [[Positron&#039;s Ally Badge|Positron&#039;s Ally]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Positron Task Force&#039;&#039;&#039; is the first of six [[Freedom Phalanx]] Task Forces, and the completion of all six grants the [[Task Force Commander Badge]]. The other five task forces are started by [[Synapse]], [[Sister Psyche]], [[Citadel]], [[Manticore]], and [[Numina]].&lt;br /&gt;
&lt;br /&gt;
The Positron Task Force is considered by many to be one of the longest and most arduous Task Forces in the game. The devs have stated that it was originally intended to be two arcs, but that it was merged into one single arc because the tech did not exist at that point for a single contact to kick off two.&lt;br /&gt;
&lt;br /&gt;
This task force is also designated as a Signature [[Task Force]]. As such, missions will always spawn mobs at level 15 or higher, regardless of team members&#039; levels.  A low level team may have a great deal of trouble completing this lengthy task force. The highest level team member should lead to allow the task force to be done at a manageable level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clr}}&lt;br /&gt;
{{MeritAward|66}}&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
To form a task force, you need three or more heroes in your group. &lt;br /&gt;
&lt;br /&gt;
{{blue|You need at least 3 members on your team, all of them at least Level 10. If they are over Level 15, they will be automatically exemplared to Level 15 for the duration of the Task Force. }} &lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
The [[#Save the FEMA workers|Save the FEMA workers]] and the [[#Find a piece of Clockwork that is still functioning|Find a piece of Clockwork that is still functioning]] missions can come in reverse order.&lt;br /&gt;
&lt;br /&gt;
The [[#Check out the fake company|Check out the fake company]], the [[#Check out the Circle of Thorns hideout|Check out the Circle of Thorns hideout]], and the [[#Track down the Clockwork minion|Track down the Clockwork minion]] missions can come in any order.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Test your mettle}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been hearing a lot about you youngsters lately.  Your contacts have put the word on the street that you are all forces to be reckoned with.  I&#039;m sure that by banding together, you can really put a dent in the crime here in [[Paragon City]].&lt;br /&gt;
&lt;br /&gt;
[[Statesman]] has asked me to test out the new groups to see if they are ready to take on bigger and tougher challenges.  Are you ready to test your mettle?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Glad to hear it.  Your going to need a name I can refer to you by, let&#039;s use Task Force, shall we?&lt;br /&gt;
&lt;br /&gt;
Recently the [[Vahzilok]] tried to poison the water of Paragon City.  I&#039;ve done a little recon in the area, and I came across a nest of Vahzilok led by an Eidolon called Epidural.  I was planning on taking it out, but since you&#039;re here, I&#039;ll let you have the honors.  If you find any evidence that they are planning to revamp their poisoning plot, let me know immediately.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You need to look into that Vahzilok nest before I assign you anything else.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The noxious air forms an oily vapor that sticks to everything.|Primary=Defeat Epidural and guards|Secondary=Find any evidence|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemical|Text=You took this sample from a barrel of chemicals in a Vahzilok lair.  Positron&#039;s analysis can tell you whether it is poisonous.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Epidural (Eidolon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wow that was a great job. I watched you via one of my remote cameras; you all work really well as a team. I think I can trust Task Force with some further missions. Now, let&#039;s have a look at that sample.&lt;br /&gt;
&lt;br /&gt;
I guess you really know your stuff. Call me anytime.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the FEMA workers}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I must say, I&#039;m impressed with how you&#039;ve handled the work I&#039;ve given you.  Teamwork is really your strong suit.  In fact, I think you&#039;re ready for another challenge!  States just radioed with a crisis.  The [[Circle of Thorns]] are attacking the Federal Emergency Management Agency in [[Skyway City]].  I need a group to save the FEMA workers.  Can you help us?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great.  I hear the leader of these mystics is named Rollister.  Your priority is to take him out of commision.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hold on, States.  Why are you guys still here?  You need to rescue those workers right now!  Ok, States, repeat your last message.  I was interrupted.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;ve heard a lot of horrifying rumors about what the Circle does to it&#039;s victims.|Primary=Defeat Rollister and his cadre|Secondary= 2 workers to rescue|Additional=** Lead workers out!|Completion=You defeated the Circle of Thorns and rescued the FEMA workers.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The FEMA worker&#039;s story |Text=One of the FEMA workers you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;That Horror dude kept going on and on about how he was wantin&#039; the plans to the city dam up in [[Faultline]].  I ain&#039;t got no ideas why they would want that!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Rollister {{Named|Faction=Circle of Thorns|Type=Madness Mage}}&lt;br /&gt;
* 2 FEMA Workers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m afraid I have no idea why the Circle is interested in the dam.  But it sounds like something we had better investigate!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find a piece of Clockwork that is still functioning}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for all your hard work.  Up for another test?  You&#039;ve really proven yourself as a team, and I think I can give you a tougher mission.  I have examined the [[Clockwork]] pieces at [[DATA]] and [[SERAPH]], and I&#039;ve made some interesting discoveries.  But I need to know more.  Can you find me a piece of Clockwork that is still functioning?  No one else has been able to recover a piece like that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I scanned the area, and I found an abandoned warehouse that&#039;s infested with Clockwork.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Show me you can handle these Clockwork.  I want to know I can count on Task Force.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The grinding of Clockwork gears is almost deafening.  It seems you have stumbled onto a major operation.|Primary=Defeat all Clockwork in office|Secondary=Recover working Clockwork piece|Additional=|Completion=You have defeated all the Clockwork.  Unfortunately, no working Clockwork pieces could be salvaged.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Strange parts|Text=You found these parts in a Clockwork nest, but they&#039;re clearly not from any Clockwork construct.  The robots defended them with vigor, so the parts must mean something to them.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Geartooth {{Named|Faction=Clockwork|Type=Cannon Prince}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You didn&#039;t find a working piece, eh?  That&#039;s a disappointment, but this unusual part you found more than makes up for it.  I&#039;d like to examine this; it isn&#039;t like anything I&#039;ve seen the [[Clockwork King]] use. &lt;br /&gt;
&lt;br /&gt;
You all are doing wonderfully.  You have exceeded my expectations.  You even managed to impress the [[Back Alley Brawler]].&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Check out the fake company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I analyzed that chemical you found in the [[Vahzilok]] nest.  It turns out it&#039;s a complex bonded molecular compound with twisted valences.  Very high tech stuff. I was intrigued by their ability to... oh, sorry.  Ok, here&#039;s some information you can use now.  One of the chemicals in the compound was polyfluidic morscarpium.  Pretty specialized.  Only two distributors in the area even make it.  I checked their shipments for the past couple weeks, and traced one to a company in [[Skyway City|Skyway]] that doesn&#039;t exist.  Will you check out the fake company?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The name on the lease is Dr. Morben.  I&#039;d like you to arrest him, if you can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You should be checking out that Vahzilok operation.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A chemical odor burns your nasal passage, but not thoroughly enough to make you immune to the stink of the [[Vahzilok]].|Primary=Stop Dr. Morben and his minions|Secondary=Recover any evidence|Additional=|Completion=You have stopped the Vahzilok operation and recovered some evidence.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blood Sample|Text=You extracted this blood sample from the unfortunate test subject of a Vahzilok poisoning experiment.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Dr. Morben {{Named|Faction=Vahzilok|Type=Murk Eidolon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, this blood sample is a great step forward.  Perhaps I can work out a counter-agent to the Vahzilok poison before it ever gets out.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Check out the Circle of Thorns hideout}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, Task Force, listen up.  I know that ever since I sent you against the [[Circle of Thorns]] at the FEMA office, you&#039;ve been dying to find out why those mystics are so interested in the Paragon City Dam.  Well, you might just get your chance to find out.&lt;br /&gt;
&lt;br /&gt;
[[MAGI]] just contacted me;  some of their mystics have divined the location of the Book of T&#039;Jer&#039;imikanu.  According to MAGI, it&#039;s a really powerful spell book.  Their visions indicated that it was in the possession of the Circle of Thorns.  I made a pass just now with my ground penetrating radar and discovered a cave that would be an ideal Circle hideout.  I need you guys to check out that Circle of Thorns hideout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you find the Book of T&#039;Gerima... T&#039;Geruni... the magic book, be really careful with it.  It&#039;s the only known copy.  It was thought to be destroyed in the Chicago fire of 1871.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop chief mage and his guards}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you found the book yet?  Numina keeps telling me that it&#039;s far too powerful to leave in the Circle&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Positron&#039;s directions are flawless.  You&#039;ve already caught sight of several Circle of Thorns acolytes.|Primary=Stop chief mage and his guards|Secondary=|Additional=|Completion=You recovered the book and defeated the Circle of Thorns.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Book of T&#039;Jer&#039;imikanu|Text=This ancient text is written in a language you don&#039;t understand.  This book, the last of its kind, was presumed lost in the Chicago fire of 1871.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tarses {{Named|Faction=Circle of Thorns|Type=Madness Mage}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to Positron}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m still waiting to see that book.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to Positron|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Briefing|Contact=Positron|Text=Great, you got the book back.  Excellent job.  You should take it over to [[Azuria]] at the [[MAGI]] office in City Hall.  She can probably figure out why the Circle wanted it so badly.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Deliver book to Azuria}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria over at the MAGI labs should examine that book. She&#039;s in Atlas Park, inside City Hall.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Deliver book to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you all.  I will have my translators examine the book and report their discoveries to Positron.  It shouldn&#039;t take long; he should have something for you by the time you get back to him.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[Numina]] just contacted me mentally. Man, I don&#039;t think I will ever get used to that!  Anyway, she translated the book for Azuria.  The text describes a ritual for gaining great power that can only performed during a storm.  Or, as the book has it, at &#039;a conflux of lightning and rain.&#039;  The larger the conflux, the more effective the ritual.  Numina is still examining the book.  She&#039;ll contact me if she discovers another clue to the Circle&#039;s plans.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Track down the Clockwork minion}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I was out fighting the [[Clockwork]] earlier, and I planted a homing tracer on one that I allowed to get away.  Can you track down that Clockwork minion?  I want to learn more about the strange mechanical part you found in that Clockwork den.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There seems to be an increase in the Clockwork population.  I&#039;m beginning to worry that the [[Clockwork King]] has big plans.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you learned anything about the Clockwork&#039;s plans?  No?  Well, what are you waiting for?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of the machinery, this is a major assembly operation.|Primary=Stop robot boss and its guards|Secondary=Investigate Clockwork plans|Additional=|Completion=You defeated the Clockwork and recovered plans to the Paragon City Dam.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blueprints|Text=These blueprints are for the Paragon City Dam.  You recovered them from a Clockwork hideout, but you don&#039;t know why the [[Clockwork King]] would want them.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Constructor {{Named|Faction=Clockwork|Type=Cannon Prince}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What are the Clockwork doing with these plans?  I wonder if this has anything to do with the parts you recovered in your last Clockwork mission.  I&#039;ll have to look into this further.  Oh, by the way, you have attracted [[Numina|Numina&#039;s]] attention.  She would like to work with you when your Security Levels are high enough.&lt;br /&gt;
&lt;br /&gt;
Well, you have passed every test I could think of.  You showed me you work well as a team and can adequately cover each other&#039;s weakness.  Good work.&lt;br /&gt;
&lt;br /&gt;
Evildoers are beginning to fear Task Force.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect info for Positron}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Glad to see you!  We&#039;ve got a lot of balls in the air, huh?  The [[Vahzilok]] poison, the [[Clockwork|Clockwork&#039;s]] interest in the Paragon City Dam, and the [[Circle of Thorns|Circle&#039;s]] strange ritual of power.  I just need you to collect a little more info for me.&lt;br /&gt;
&lt;br /&gt;
I gave that weird piece you found in the Clockwork hideout to [[Paula Dempsey]] over in [[Kings Row]].  I&#039;d like you to talk to her about it.  While you&#039;re there, please drop off this data disc I&#039;ve burned for her.&lt;br /&gt;
&lt;br /&gt;
After that, pop by the [[MAGI]] office in City Hall and talk to [[Azuria]].  She and [[Numina]] have a theory about the ritual the Circle of Thorns was investigating.&lt;br /&gt;
&lt;br /&gt;
I should have more on the Vahzilok poison when you get back.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|See Paula Dempsey in Kings Row}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to go visit Paula Dempsey in Kings Row.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=See Paula Dempsey in Kings Row|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Briefing|Contact=Paula Dempsey|Text=&lt;br /&gt;
Hey, hey!  Tell Posi I&#039;ve figured out the origin of the part you found in that Clockwork den.  It&#039;s a modified support structure used in large scale construction projects.  When he mentioned the dam blueprints you found, the pieces started coming together.  The dam uses support structures exactly like these!  If this piece was outfitted with an explosive and placed in the dam, the destruction would be catastrophic.  All of [[Faultline]] would be flooded, and [[Paragon City]] would be without power for weeks.  Take this piece back to Posi, and tell him I&#039;ve done everything I could.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dam piece|Text=This support structure matches those used in the Paragon City Dam.  If one of these structures was outfitted with an explosive device, the entire dam could be demolished.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|See Azuria in Atlas Park}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria is waiting for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=See Azuria in Atlas Park|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Briefing|Contact=Azuria|Text=I&#039;m glad you&#039;re here.  Numina has some information for you.&lt;br /&gt;
&lt;br /&gt;
A voice in your mind says:&lt;br /&gt;
&lt;br /&gt;
&#039;Great heroes, I, Numina, have translated the book you recovered from the Circle of Thorns.  It speaks of a ritual that transfers the energy of a lightning storm to those who perform it.  The text implies that the larger the conflux of lightning and rain, the more power the ritual will be.  I have contacted agents of Ignis, the Entity of Weather, who governs the weather.  There are no storms of the proper magnitude approaching Paragon City in the foreseeable future.  We may be safe for a time, but you must be watchful.  The Circle may have had the book long enough to transcribe a copy.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Numina&#039;s thoughts|Text=Great heroes, I, Numina, have translated the book you recovered from the Circle of Thorns.  It speaks of a ritual that transfers the energy of a lightning storm to those who perform it.  The text implies that the larger the conflux of lightning and rain, the more power the ritual will be.  I have contacted agents of Ignis, the Entity of Weather, who governs the weather.  There are no storms of the proper magnitude approaching Paragon City in the foreseeable future.  We may be safe for a time, but you must be watchful.  The Circle may have had the book long enough to transcribe a copy.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to Positron}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You heard what Numina said, right?  Well, get back here.  I&#039;ve got a theory to discuss.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to Positron|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Briefing|Contact=Positron|Text=Yeah, Numina had me in on the mental link, and I had a troubling thought.  What if this conflux of rain and lightning was boiled down to its elements?  What is rain?  Water.  What is lightning?  Electricity.  And what is the biggest conflux of water and electricity in Paragon City?  That&#039;s right, the dam.  The same dam the Clockwork have plans for.  I don&#039;t think they are working with the Circle of Thorns.  In fact, I shudder to think what might happen if they learned of one another&#039;s plans.&lt;br /&gt;
&lt;br /&gt;
Anyway, I talked to the manager of the company that sold the Vahzilok the polyfluidic morscarpium for their poison.  He just got another order for it.  I told him that since Task Force took the Vahzilok down the first time, Task Force could do it again.  Here&#039;s the address of the company that ordered the chemical.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Positron&#039;s hypothesis|Text=Yeah, Numina had me in on the mental link, and I had a troubling thought.  What if this conflux of rain and lightning was boiled down to its elements?  What is rain?  Water.  What is lightning?  Electricity.  And what is the biggest conflux of water and electricity in Paragon City?  That&#039;s right, the dam.  The same dam the Clockwork have plans for.  I don&#039;t think they are working with the Circle of Thorns.  In fact, I shudder to think what might happen if they learned of one another&#039;s plans.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop zombie boss and his guards}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Get over to that company and give the Vahzilok a special delivery, {{blue|Task Force Name}} Style!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Vahzilok have turned what was once a place of business into an abattoir of horror.|Primary=Stop zombie boss and his guards|Secondary=Destroy Vahzilok lab, Recover evidence|Additional=|Completion=You defeated the Vahzilok and recovered some evidence.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dam blueprint|Text=This blueprint of the Paragon City Dam was found in the possession of the Vahzilok.  It indicates their intention to poison the reservoir. }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Ulcer {{Named|Faction=Vahzilok|Type=Mire Eidolon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You found dam blueprints in the Vahzilok office?  They must plan to introduce their poison directly into the water supply, probably at the water treatment center!  Three groups, all setting up operations at the Paragon City Dam at the same time.  Its a good thing we have heroes like Task Force around!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the Clockwork&#039;s base of operations}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Based on the data you&#039;ve collected, it sounds like the [[Clockwork]] are planning to blow up the Paragon City Dam!  I need you to find the Clockwork&#039;s base of operations.  I built this crude scanning device to help you out.  It&#039;s really just a modified metal detector;  it looks for large concentrations of metal with no detectable energy signature.  If you carry it while you run a patrol in [[Perez Park]], it should be able to triangulate the nearest nest of Clockwork minions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you have enough data, the device will triangulate the source and alert you.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Patrol Perez Park}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Is the device malfunctioning?  Here, lemme see it.  Oh, this is switched wrong.  Now go out there and complete that patrol.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Clockwork scanning device|Text=Positron built this device to find the Clockwork.  He called it crude, but to you it looks quite remarkable.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Patrol Perez Park|Secondary=Visit 3 locations|Additional=|Completion=Beep beep beep beep beep beep}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in office}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The device found a Clockwork nest?  Great work, now go clear it out.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the familiar sound of Clockwork, but the smell of decaying flesh is what really grabs your attention.|Primary=Defeat all villains in office|Secondary=Search for clues|Additional=|Completion=You have defeated the villains and recovered some evidence.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Substation 7 blueprint|Text=This blueprint indicates that the Vahzilok plan to introduce their poison to the Paragon City water supply at this substation.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So it wasn&#039;t a Clockwork hideout, but a Vahzilok base under attack?  The [[Clockwork King]] must have learned that the Vahzilok are also interested in the dam, and I guess he isn&#039;t too happy about it.  If this conflict spills out into the streets, it would be a disaster for Paragon City.  &lt;br /&gt;
&lt;br /&gt;
Let me see if there is more I can uncover.  The location of a Circle of Thorns base would be a big help to us.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Check out possible Circle of Thorns hideout}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just did a quick scan with my ground penetrating radar.  I need you to check out a possible [[Circle of Thorns]] hideout.  We&#039;ve got to find out whether the Circle realizes that the ritual they plan to perform at the dam may be interrupted by the [[Clockwork]] and the [[Vahzilok]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be monitoring you via radio throughout the mission.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all mystics in base}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to check out that Circle of Thorns base, pronto.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The smell of burning candles hangs in the air, along with another odor.  You breathe in deeply.  Axle grease?|Primary=Defeat all mystics in base|Secondary=|Additional=|Completion=Positron to Task Force, can you hear me?  Good job, you took those guys down hard.  It looks like these villains are really going for each other&#039;s throats.  I want you to get over to sewer junction 8b right now so the battle between the Circle and the Vahzilok doesn&#039;t escalate and endager civilians.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in sewer}} ====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What are you doing here?  I told you to get to that sewer junction and ensure the safety of the civilians.  Take out the Vahzilok and the Circle of Thorns!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sad remnant of a failed Vahzilok experiment floats by in the sludge.|Primary=Defeat all villains in sewer|Secondary=|Additional=|Completion=Positron here.  Good job, guys.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like all these groups are aware of one another&#039;s interest in the dam. They might move up their individual time tables.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the substation}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, your last two missions proved that the [[Circle of Thorns|Circle]], [[Clockwork]], and [[Vahzilok]] each know of one another&#039;s plans for the Paragon City Dam.  And it looks like I was right about them moving up their schedules!  I just got a call from the dam substation, and they are reporting attacks by the Clockwork, the Circle of Thorns, and the Vahzilok!  Not only that, but the villains are attacking each other as well!  It&#039;s chaos in there.  I need you to protect the substation while I coordinate [[Freedom Phalanx|Freedom Phalanx&#039;s]] response.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I will be here trying to contact [[Statesman]] and the rest of Freedom Phalanx.  You go do what you can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am still gathering the Phalanx.  It seems they are all covering one crisis or another.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Twisted metal arms lie on the floor along with the still-quivering remains of Vahzilok zombies.|Primary=Defeat all villains in substation|Secondary=|Additional=|Completion=You have saved the substation.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Lucion {{Named|Faction=Circle of Thorns|Type=Madness Mage}}&lt;br /&gt;
* [[Cortex]] (Vahzilok Elite Boss)&lt;br /&gt;
* Boresight {{Named|Faction=Clockwork|Type=Cannon Knight}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Positron&#039;s Ally Badge]] is awarded upon completion of this mission.&lt;br /&gt;
{{BadgeBox|Positron&#039;s Ally}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wow. That&#039;s all I can say. You sure earned your stripes today! In one epic battle, you thwarted three different plots to take over Paragon City Dam. To say I am impressed would be putting it mildly. &lt;br /&gt;
&lt;br /&gt;
You have done a wonderful job working as a team, Task Force. I must ask you to keep your eye on the Paragon City Dam in the future. If a villain ever succeeded in sabotaging or destroying it, I&#039;m not sure Paragon City could recover.&lt;br /&gt;
&lt;br /&gt;
== Souvenir ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dam piece&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve kept this piece of the Paragon City Dam, a reminder of the mission you&#039;ve come to think of as:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rule of Three&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your task force was formed under the guidance of Positron, one of the [[Surviving Eight]] Heroes. Positron kicked off your group&#039;s career by sending you against the [[Vahzilok]] in an effort to uncover a poisoning plot. You recovered some of the poison and turned it over to Positron, in the hopes that he could concoct an antidote.&lt;br /&gt;
&lt;br /&gt;
Positron had two more tests for your team: to recover a working [[Clockwork]] piece, and to rescue some FEMA workers from the [[Circle of Thorns]]. The FEMA workers were being interrogated about the Paragon City Dam in [[Faultline]]. They weren&#039;t much help to the Circle of Thorns, though, because your task force came in and whisked them away.&lt;br /&gt;
&lt;br /&gt;
You were unable to recover a working Clockwork piece, but you did secure something else, a mechanical part that was unlike anything the Clockwork have been known to use. The Clockwork defended this piece to the last Sprocket, so you assumed it was important in the [[Clockwork King|Clockwork King&#039;s]] plans.&lt;br /&gt;
&lt;br /&gt;
Positron still had a few tests for your task force. When he sent you after the Vahzilok, you recovered a blood sample from an early victim of the evil doctor&#039;s latest plot. You turned it over to Positron for further analysis.&lt;br /&gt;
&lt;br /&gt;
You also found some dam blueprints in a Clockwork den and recovered a powerful tome from the Circle of Thorns.&lt;br /&gt;
&lt;br /&gt;
When you returned with the book, [[Numina]] translated it, and you learned that water and lightning augment the mystic ritual the Circle was planning to conduct.&lt;br /&gt;
&lt;br /&gt;
Following up on your leads, Positron sent you to a Vahzilok den, where you uncovered another set of dam blueprints. You now realized that three major villain organizations each had designs on the Paragon City Dam. The Clockwork intended to destroy the dam, the Vahzilok planned to poison it, and the Circle wanted to use it in a ritual to create great power.&lt;br /&gt;
&lt;br /&gt;
While tracking down the Clockwork using a device of Positron&#039;s design, your team came upon a battle between the Clockwork and the Vahzilok. The metal men were trying to prevent the zombies from interfering with their plans.&lt;br /&gt;
&lt;br /&gt;
Later, while searching for a Circle of Thorns lair, you stumbled across another Clockwork attack. The Circle of Thorns seemed to have their hands full fighting off the Clockwork, but you learned that the mystics were planning a similar attack against the Vahzilok. You stopped both battles and prevented the carnage from spilling into the streets.&lt;br /&gt;
&lt;br /&gt;
Positron&#039;s worst fears were realized. All three groups knew of each other&#039;s intentions, and they all resolved to act immediately. Positron sent you to protect the dam while he tried to coordinate [[Freedom Phalanx]]. The Phalanx was not needed, as the might and power of your task force were enough to win the day.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trials and Task Forces]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154482</id>
		<title>Ginger Yates</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154482"/>
		<updated>2010-02-20T19:31:47Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop the Devouring Earth from stealing any more chemicals}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Ginger Yates&lt;br /&gt;
|image=Ginger Yates.jpg&lt;br /&gt;
|img_capt=Ecologist&lt;br /&gt;
|zone=[[Founders Falls]]&lt;br /&gt;
|x=250|y=0|z=3514&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 30-34 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Jenny Firkins]]&amp;lt;br /&amp;gt;[[Lou Pasterelli]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Janet Kellum]]&lt;br /&gt;
|enemies={{Enemy Devouring Earth}} {{Enemy Nemesis}} {{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|City=H|Zone=Founders&#039; Falls|x=250|y=0|z=3514|Pronoun=her|HoodYN=Y|Hood=Blackstone Hills|OriginYN=Y|Origin=Science|LevelYN=Y|Level=35-39}}  Heroes should take care in contacting Ginger, as  [[Devouring Earth]] often spawn quite close to her.&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 30-34 ====&lt;br /&gt;
* [[Jenny Firkins]]&lt;br /&gt;
* [[Lou Pasterelli]]&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
* [[Cadao Kestrel]]&lt;br /&gt;
* [[Colleen Nelson]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
* [[Steven Sheridan]]&lt;br /&gt;
* [[Gordon Stacy]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Multiple contact options&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Colleen Nelson}}&lt;br /&gt;
{{NewContact Anton Sampson}}&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Gordon Stacy}}&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
{{NewContact Janet Kellum}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Ecologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ginger Yates is a brilliant ecologist who came to [[Paragon City]] full of enthusiasm for studying the [[Devouring Earth]].  She began collecting test subjects and logging data, but it wasn&#039;t long before tragedy wiped the eager gleam from her eyes.  A young hero named Torque had decided that Ginger&#039;s activities were a little dangerous for his town, and he invaded her lab, determined to destroy her test subjects.  But he wasn&#039;t prepared for the strength and desperation of the cornered creatures, and the battle raged out of control.  When the dust settled, Torque was dead, along with Ginger&#039;s husband and daughter.  She is now grimly determined to use her knowledge to help heroes destroy what she came here to research.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I&#039;m afraid I can&#039;t help you. Go speak to {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
There is no time for idle chit-chat.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* We have to stop these monsters.&lt;br /&gt;
* I won&#039;t rest until the [[Devouring Earth]] is finished.&lt;br /&gt;
* The threat never seems to end.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You&#039;re already overworked, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
Thank you so much for your efforts. I have no more tasks for you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;You are a good friend. I wish you had been around years ago. It is my pleasure to provide you with these new Enhancements. It might be nice if you gave me a call sometime.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;I trust that you will not stop until the [[Devouring Earth]] are finished. I thank you for that. Please, take all the Enhancements you need.&#039;&#039;&lt;br /&gt;
* {{Store Sci|Level=35|Price=200}}&lt;br /&gt;
* {{Store Sci|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|19}}&lt;br /&gt;
&lt;br /&gt;
=== The Terra Conspiracy (35-39) ===&lt;br /&gt;
&lt;br /&gt;
{{Souvenir Hamidon&#039;s Letter}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing the technology}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a tip on a [[Devouring Earth]] plot to raid the Paragon Technological Institute. If we let them get their hands on the equipment in that lab, they could produce mutagens that are far more effective than their current stock. I need you to stop the Devouring Earth from stealing that technology, {{Character}. We have enough trouble keeping the citizens human as it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out exactly what the [[Devouring Earth]] are after.  Knowing their plan is the first step toward thwarting it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A massive fist has punched a hole in one of the walls, and a box of test tubes lies shattered on the floor.|Primary=Defeat all DE in Lab|Secondary=4 techs to save, Learn Dev Earth&#039;s plan|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a sample of the drug they produced.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The technician&#039;s story|Text=One of the technicians you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;They had some people with them. That&#039;s right, people! One of the men wore a shirt that said &#039;Fauna First.&#039; He was the one who operated the autoclave and the other machines those monsters couldn&#039;t manipulate. They cooked up some sort of medicine, then trashed the lab.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=You collected this chemical residue from a machine in the lab you saved from the [[Devouring Earth]]. Upon analysis, it may yield a clue to the creatures&#039; plans.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She does not know.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will be lifted on high!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Your death is necessary!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Soon, she will be ours!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;The Terra!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; You will not stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;I think they made some kind of drug, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;They used our equipment!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I think they would have killed us, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 4:&#039;&#039;&#039; &#039;&#039;You won&#039;t believe what went on here, Rescuer!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard of Fauna First; they&#039;re a radical environmentalist group that&#039;s been accused of more than one act of sabotage against  polluting businesses. You say they were working with the [[Devouring Earth]]? The creatures have tried such a tactic before, but it&#039;s never long before they turn on their human co-conspirators. I suspect we haven&#039;t heard the last of this business, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the residue to Dr. Steven Sheridan}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The residue you discovered after the [[Devouring Earth]] attack on the Paragon Technical Institute indicates that they were working on something.  Finding out what it was could give us a clue to their eventual plan.  I&#039;d like you to take this residue over to [[Steven Sheridan|Dr. Steven Sheridan]].  Maybe he can tell us what the [[Devouring Earth]] were cooking up in that lab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan may well be the smartest person I know.  I don&#039;t doubt he&#039;ll have some good info for us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take residue to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=This sample is a medicine that weakens the immune system. Doctors use similar medication when they&#039;re doing a major organ transplant; it keeps the body from rejecting the new organ. I&#039;d guess the [[Devouring Earth]] plan to turn this substance into a virus, to weaken all of our immune systems so that we&#039;re more susceptible to their mutagens.  They never stop trying to wipe us out, do they?  I don&#039;t know if even the [[Rikti]] hate humanity this much!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=&amp;lt;!-- Dr. Sheridan&#039;s first name is incorrectly stated as Stanley in this clue. This has been corrected for wiki purposes. --&amp;gt;You collected this chemical residue from a machine in the lab you saved from the Devouring Earth. According to Dr. Steven Sheridan, the Devouring Earth were manufacturing a drug that can cripple the immune system, thus lowering the body&#039;s chance of fighting off a mutagen or organ transplant.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to know more, and I think I know where to look: the ecological activist group, Fauna First. If they helped the [[Devouring Earth]] produce that chemical, they may well know the next phase of the plan. The organization has been deep undercover ever since they were accused of bombing an oil plant last year, but I&#039;ll see what I can ferret out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the Fauna First front company and make some arrests}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve come up with a lead on Fauna First, the activist group that was working with the [[Devouring Earth]]. It turns out they have a front company located over in Founders&#039; Falls, Oaktree Stationers. I want you to get over to the Fauna First front company, make some arrests, and see if you can figure out what the [[Devouring Earth]] is up to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These people may be fanatics, but they&#039;re still Paragon citizens. Take care of them, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A sharp wail is cut off in a gasp. It seems all is not well for Fauna First activists.|Primary=Defeat foes at Fauna First|Secondary=5 activists to save|Additional=|Completion=You rescued the activists and learned that one of them, Tanya Tyler, was kidnapped by the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The activist&#039;s story|Text=They took Tanya Tyler!  She&#039;s been with our organization for years; she was one of the most zealous about defending the Earth!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The humans are so weak!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;And we will only grow stronger!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You cannot oppose [[Hamidon|Hamidon&#039;s]] will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;They are still mere humans.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Only the girl will not be harmed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Human filth!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Activists|text=&lt;br /&gt;
&#039;&#039;&#039;Activist 1:&#039;&#039;&#039; &#039;&#039;They said they were through with us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 2:&#039;&#039;&#039; &#039;&#039;I guess they hate all humans, Rescuer. Even us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 3:&#039;&#039;&#039; &#039;&#039;They said we had served our purpose!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 4:&#039;&#039;&#039; &#039;&#039;They used us to do their dirty work, Rescuer, then tried to kill us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 5:&#039;&#039;&#039; &#039;&#039;You should know what happened here!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not so unusual for the [[Devouring Earth]] to turn against humans they&#039;ve allied with, but it is strange for the [[Devouring Earth]] to target just one person for kidnapping.  Normally, they&#039;ll take all of the people they can get.  I wonder who this Tanya Tyler is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out where the Devouring Earth have taken Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems that the [[Devouring Earth]] was after Tanya Tyler specifically, but what I can&#039;t figure out is why they were working with Fauna First, or if there&#039;s a connection with all of this and the drug they made. One thing is certain though: We&#039;ve got to find out where the [[Devouring Earth]] have taken Tanya Tyler. She may be the one who can answer a lot of these questions. I want you to hit the streets in [[Founders&#039; Falls]] and look for clues on any [[Devouring Earth]] monsters you find.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something big is going on here, {{Character}}, I know it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya&#039;s location}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Tanya&#039;s location|Secondary=Defeat 50 [[Devouring Earth]]|Additional=|Completion=On the last [[Devouring Earth]] creature you defeated, you found a map.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Map of Eden|Text=You found this map of [[Brickstown]] on one of the [[Devouring Earth]] creatures you defeated.  A large X has been scrawled across one corner of the map, and the word &#039;Terra&#039; is scribbled above it.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya Tyler}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This cave stinks of mold and guano. You breathe shallowly as you edge deeper into the shadows.|Primary=Find Tanya Tyler|Secondary=|Additional=|Completion=You defeated the [[Devouring Earth]] and found a clue to Tanya Tyler&#039;s location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Love letter|Text=You found this letter while searching for the missing environmental activist, Tanya Tyler. It reads:&lt;br /&gt;
&lt;br /&gt;
My darling Tanya,&lt;br /&gt;
&lt;br /&gt;
I have thought often of you these many years. Your beauty, your determination, your everlasting devotion to our Mother Earth--all these I remember, and they gave me hope. One day I shall rise from this dank and musty den to which I have been consigned, but until then, dearest Tanya, you will be my vessel. My Terra. You will spread our message, and you will cover the Earth.&lt;br /&gt;
&lt;br /&gt;
All my love,&lt;br /&gt;
&lt;br /&gt;
[[Hamidon]]&lt;br /&gt;
&lt;br /&gt;
At the bottom of the letter, a map has been hurriedly scrawled in dirt, along with the message, &#039;Please, help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We need one more drug.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;They will never find the girl!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;[[Hamidon]] commands your demise, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The Terra remains hidden.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;{{Character}} will be too late.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;It is his will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s this, then? A love letter! To Tanya Tyler, from the &#039;[[Hamidon]]&#039; the [[Devouring Earth]] are always talking about! How strange, and how disturbing. I think you had better go after this woman right away, {{Character}}. I&#039;m beginning to have grave fears for her well-being.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler from the Devouring Earth}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time to go to work, {{Character}}. I think I&#039;ve pinned down where the [[Devouring Earth]] have Tanya. You&#039;ve got to rescue Tanya Tyler from the [[Devouring Earth]]. Maybe she&#039;ll be able to shed some light on this most interesting missive from [[Hamidon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tanya&#039;s the lynchpin to the [[Devouring Earth]]&#039;s new plan. Find her, and we may find the information we&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A woman&#039;s voice pleads for freedom; the only answer is an unintelligible grunt.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler from the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tyler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s story|Text=When you rescued her, Tanya Tyler told you:&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s true, I did know [[Hamidon]]. Back then, he was Hamidon Pasalima, the molecular biologist. He was so passionate! So concerned about the world! We fell in love.&lt;br /&gt;
&lt;br /&gt;
&#039;But I haven&#039;t seen him in years, not since our first raid on Paragon Technological Institute. Yes, I was there. Hamidon used the facilities to create something he called &#039;The Will of the Earth&#039;. A colony of sentient bacteria with the ability to warp living material on a molecular level. When the heroes came to stop us, I lost track of him. I guess I always assumed he had been killed.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Are we ready?&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Soon, soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You will not save the Terra, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, {{Character}}, it looks like the [[Devouring Earth]] has a much more personal interest in Ms. Tyler than we realized. I&#039;m having her taken to a lab; hopefully the doctors there can stop her transformation before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing any more chemicals}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] is raiding another drug lab! I need you to stop them from stealing any more chemicals. The [[Devouring Earth]] won&#039;t give up their plan easily; we may have rescued Tanya Tyler, but some other woman might be kidnapped in her stead. We need to know what those creatures are up to, and we need to know now. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out what they&#039;re after. The more we know, the better.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Devouring Earth won&#039;t wait for you! get over there and stop that drug theft!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The interior of this lab is climate-controlled; a blast of cold air hits you squarely on the back of the neck.|Primary=Defeat all DE in Lab|Secondary=3 technicians to save|Additional=|Completion=You rescued the technicians and learned about the [[Devouring Earth]]&#039;s latest thefts}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Devouring Earth&#039;s theft|Text=One of the technicians you rescued told you: &lt;br /&gt;
&lt;br /&gt;
&#039;They took all sorts of drugs: Repronex, Progesterol, Cencepta. All fertility drugs. What would those monsters want with fertility drugs?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We have lost her.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Never fear. [[Hamidon]] has a plan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You took her away!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Devouring Earth Patrol|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Grarrrarrr!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Hyyyrahh!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;You saved us all, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;You&#039;re one in a million, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I know what they took!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fertility drugs, [[Hamidon]]&#039;s letter to Tanya. I think I&#039;m beginning to put this together, {{Character}}. We know that [[Hamidon]]&#039;s tried to create a progenitor before, a being that can produce more [[Devouring Earth]] creatures. He&#039;s always been thwarted in that attempt, but what if he&#039;s found another way? I believe [[Hamidon]] intends to make Tanya into a [[Devouring Earth]] matriarch, a breeder for new monsters! Remember, he referred to her as Terra. We will have to guard that young woman very carefully.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the safehouse and debrief Tanya}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The last round of drug raids make me think that the [[Devouring Earth]] aren&#039;t through with Tanya Tyler. I&#039;d like you to go to the safehouse and debrief Tanya. Anything she can tell us about the [[Devouring Earth]]&#039;s plan could help us protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I&#039;m right, this woman has been targeted for a very gruesome experiment. Watch your back, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want to hear Tanya&#039;s story again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From a block away, you could tell something was wrong. Where are the guards?|Primary=Protect safehouse|Secondary=4 guards to rescue|Additional=|Completion=You rescued the guards and learned that Tanya Tyler has been kidnapped again.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The guard&#039;s story|Text=One of the guards you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;We tried to stop them, {{Character}}, but there were just too many. They took Tanya Tyler! You&#039;ve got to help her!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Guards|text=&lt;br /&gt;
&#039;&#039;&#039;Guard 1:&#039;&#039;&#039; &#039;&#039;There were just too many!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 2:&#039;&#039;&#039; &#039;&#039;We tried to stop them, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 3:&#039;&#039;&#039; &#039;&#039;They were on us all at once!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 4:&#039;&#039;&#039; &#039;&#039;They&#039;ve taken Tanya!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will multiply tenfold!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Boss dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039; &#039;&#039;Terra shall reign for a million years!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039; &#039;&#039;You are too weak to stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time is of the essence, {{Character}}. You&#039;ve got to get that woman back, and not just for her own safety. If we&#039;re right about what the [[Devouring Earth]] is planning for her, the whole world could be in danger!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve got a lead for you, {{Character}}. Some businessmen over in [[Founders&#039; Falls]] said they saw a woman matching Tanya Tyler&#039;s description being dragged into a cave by a bunch of [[Devouring Earth]] creatures. I want you to get over there and rescue Tanya. I&#039;m worried that the Devouring Earth&#039;s plot is close to bearing fruit. I only hope we can stop them before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The sooner the better, {{Character}}. They may already have all the drugs they need to begin altering that woman!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the luxury of time on this one, {{Character}}. Tanya&#039;s in desperate danger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sound of heartfelt, choking sobs.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler, but not before the [[Devouring Earth]] could perform an experiment on her.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tayler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s change|Text=Tanya Tyler told you: &lt;br /&gt;
&lt;br /&gt;
&#039;I saw [[Hamidon]]! Oh, {{Character}}, {{Character}}, he&#039;s a monster! He&#039;s not a man at all anymore! He told the creatures to inject me with this weird medicine, and I fainted. When I woke up, I was green! Please, I don&#039;t want to be a monster!  Help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;At last! At last!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly ours! Not even {{Character}} can stop us now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She grows more beautiful by the minute!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly our Terra now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You shall not have her!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Tanya Tyler dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon Rescue:&#039;&#039;&#039; &#039;&#039;Something terrible has happened!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So we were right. Hamidon&#039;s trying to turn Tanya into some sort of [[Devouring Earth]] breeder. I&#039;ll get her over to a lab right away. Maybe, just maybe, the docs will find a way to reverse the process.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Track Tanya down before she breeds more creatures like herself}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bad news, {{Character}}. The doctors weren&#039;t able to help Tanya before the change took place. She turned into a monster right before their very eyes! I need you to track her down, and defeat her before she breeds any more creatures like herself. Otherwise, the world may never be the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I heard that she&#039;s rampaging in a local neighborhood, Allegeheney Square. There&#039;s an emergency force field in place, but someone&#039;s got to go in there and contain Tanya. That someone had better be you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to defeat Tanya, {{Character}}, before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a deep, furious roar, the sound of a beast in a towering rage.|Primary=Track down altered Tanya|Secondary=|Additional=|Completion=You defeated Terra, the [[Devouring Earth]] matriarch.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Terra]] ([[Archvillain]])&lt;br /&gt;
* [[Spawn Chamber]] ([[Boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Terra dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; &#039;&#039;The world shall belong to my children!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; &#039;&#039;I am Terra, hear me roar!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this feels like a failure, but you have to remember, we stopped an ecological fiasco. Tanya will be taken to a laboratory; if there&#039;s any hope for her, I&#039;m sure the doctors will find it. As for you, you can be glad you caught her in time! If Terra had bred more of her kind, we would never have gotten the [[Devouring Earth]] under control. They might eventually have accomplished their goal of ridding the world of humanity.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
=== {{UL|Go to Founders&#039; Falls and defeat as many Devouring Earth minions as you can find}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The folks over in [[Founders&#039; Falls]] think they may have to pave over Hutchinson Park.  The area over there is so green and lush, it&#039;s become a magnet for [[Devouring Earth]] creatures.  I think I&#039;ve got another solution to their problem.  I want you to head over the Founders&#039; Falls and defeat as many Devouring Earth minions as you can find.  If we can convince the Devouring Earth that Founders&#039; Falls isn&#039;t the place for them, maybe it won&#039;t have to be turned into a parking lot.&lt;br /&gt;
&lt;br /&gt;
Hutchinson Park is a beautiful place. I&#039;d hate to see it covered in asphalt.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Founders&#039; Falls|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have discouraged the Devouring Earth from frequenting Hutchinson Park in Founder&#039;s Falls.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well done! You know, one of my best friends got married in Hutchinson Park. I&#039;m sure she&#039;ll be delighted to know that you&#039;ve saved it from becoming a concrete hole.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Crey&#039;s Folly and convince the Devouring Earth it&#039;s not their personal playground}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a big problem in [[Crey&#039;s Folly]] that I think you can take care of.  Every time we turn our backs on the Paragon Water Works, the [[Devouring Earth]] is in there, trying to add some sort of poison or mutagen.  It&#039;s getting to the point where people don&#039;t feel safe drinking the city&#039;s water.  I&#039;d like you to go to Crey&#039;s Folly and convince the Devouring Earth that it&#039;s not their personal playground.  Make sure they know that we won&#039;t tolerate any further incursions.&lt;br /&gt;
&lt;br /&gt;
Have you ever tried showering in bottled water? It&#039;s not cheap&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Crey&#039;s Folly|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You discouraged the Devouring Earth from meddling with the water works in Crey&#039;s Folly.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ll get Channel 6 to do a report on your efforts today. That way we&#039;ll get the word out that the water is safe; plus, you deserve a moment in the spotlight. Good work.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the company from the clutches of Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Green|I need you to rescue a company from the clutches of [[Nemesis]].}} Their soldiers are ripping up the main warehouse of Fleet Sports Drink as we speak. I don&#039;t know what they&#039;re after in their, but Fleet&#039;s a small company that just got started. They can&#039;t weather a storm like this. Please hurry. You&#039;ll have to move fast if you want to prevent significant property damage.&lt;br /&gt;
&lt;br /&gt;
{{Orange|&#039;&#039;&#039;You have 90 minutes to complete this task.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These Nemesis attacks are brutal, but never random. See if you can find out what they&#039;re after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]] will make short work of that warehouse if you don&#039;t get over there quickly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An animal howl rips through the building.  Strange.  The armies of Nemesis are usually more reserved.|Primary=Stop Nemesis Raid - 1:30:00 |Secondary=Find cause of Nemesis&#039; interest|Additional=|Completion=You defeated the villains and found a clue to Nemesis&#039; interest in this warehouse.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fleet Sports Drink|Text=You found this bottle of kiwi-flavored sports drink at the warehouse you rescued from the armies of Nemesis.  The liquid inside is a virulent green color.  When you hold the bottle in shadow, you can perceive a faint glow from the contents.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Nemesis Patrol|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 1:&#039;&#039;&#039; We must find the mutagen.&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 2:&#039;&#039;&#039; We&#039;ll find it. Nemesis never fails.&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Minion Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; We&#039;ll put you out of your misery!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; You ruin everything!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; Out of my face!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; Filthy human hero!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Boss Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; These creatures must die.&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; You defy Hamidon&#039;s will!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; Don&#039;t let the heroes compromise our mission!&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; The world rejects you!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This sports drink you found certainly does look strange; I&#039;d bet my house the [[DATA]] techs will find it&#039;s contaminated with the Devouring Earth&#039;s mutagenic mold. And I think I know why. I did some digging and traced Fleet Sports Drink to a group of eco-terrorists known as the Free Earth Coalition. I think the Devouring Earth was supplying them with this mold, and they were willingly gearing up to distribute it among the population. I guess the armies of Nemesis found that plan objectionable. I can&#039;t say that I blame them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save ZenTech from the Devouring Earth}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Get over to the ZenTech office complex on the triple!  The [[Devouring Earth]] are raiding the building, and they&#039;re bent on slaughtering the entire work force!  I&#039;m sure they aren&#039;t happy with ZenTech after the company&#039;s recent brush with the EPA.  You&#039;ve got to save ZenTech from the Devouring Earth.  Please, don&#039;t let those people die!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll feel easier knowing this situation is in your capable hands.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Devouring Earth raid}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Red|missing data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A huge crash rocks the ceiling above your head.  The Devouring Earth are here, and they aren&#039;t happy.|Primary=Stop Devouring Earth raid|Secondary=5 researchers to save|Additional=|Completion=You found a strange packet of organic material on one of the creatures.  You call your contact and receive instructions to take it to Jenny Firkins, the hazardous technology expert.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth weapon|Text=You found this small packet of organic material on a Devouring Earth creature.  It is bright green, mushy, and smells like something that has spent too long in the back of the refrigerator.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 5 Researchers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Jenny Firkins}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has Jenny seen that stuff you found? She can probably tell us a lot about it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Jenny Firkins|Text=This substance you found may look like a moldy pita pocket, but it&#039;s one of the most insidious weapons I&#039;ve ever seen.  It&#039;s a neat little packet of cancerous tissue, combined with a catalyst that will force the disease to multiply rapidly in any human host.  Of course, without a delivery system, it&#039;s totally harmless.  I don&#039;t see any way for the Devouring Earth to infect a person with this, short of force-feeding it to them.  No, what they need is some sort of syringe or other injection system, something to get this tissue directly into the bloodstream.  Oh. Oh, no.&lt;br /&gt;
&lt;br /&gt;
There was a Devouring Earth raid on Lawson Pharmaceuticals this morning. Quick, organized, and destructive.  Ginger Yates probably would have sent you, but you were already engaged over at ZenTech.  I&#039;m beginning to think the ZenTech attack was just a distraction, to keep you occupied while they got what they needed from Lawson Pharmaceuticals.  Unless I miss my guess, the Devouring Earth is hard at work producing a stockpile of weapons that can destroy our citizens from the inside out!}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Shut down weapons production}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the [[Devouring Earth]] starts using those weapons, hundreds of innocents may die! You&#039;ve no time to waste!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{Red|missing entrance text}}|Primary=Shut down weapons production|Secondary=3 labs to destroy|Additional=|Completion=You stopped the Devouring Earth from producing their cancer-causing weapons.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In a sick way, it&#039;s almost poetic. The Devouring Earth view us as a cancer upon the world, so they tried to use cancer to wipe us out. I can&#039;t tell you how grateful the city is to you, {{Character}}. You may very well have saved every life in [[Paragon City]].&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Medicate the victims of the Devouring Earth&#039;s gassing attack}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] just gassed an entire stockbrokers&#039; office!  The good news is that no one&#039;s dead yet.  The bad news is that the gas has mutagenic properties, and if you don&#039;t get over there soon, the people inside will be nothing but a bunch of mindless creatures.  [[Jonathan St. John Smythe|Professor  St. John Smythe]] cooked up a stabilizing agent that should prevent the victims from mutating until you can get them back to his lab for treatment. {{Green|I need you to medicate the victims of the Devouring Earth&#039;s gassing attack.}} There&#039;s not a moment to waste!  They could start to mutate in as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you can find out why they attacked that office, it may help us anticipate similar attacks in the future.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Stabilizing agent|Text=This medical kit contains several hypodermic needles, each with a pre-measured dose of Dr. St. John-Smythe&#039;s stabilizing agent.  If administered in time, it should prevent the victims of the gassing attack from turning into mutants.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t hurry, we&#039;ll have a bunch of apes jumping around trying to manage the stock market.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A stock ticker chatters along in the lobby, unheeded.|Primary=Stop Terra Firma &amp;amp; its guards - 90 minutes timed|Secondary=Investigate cause of attack, 5 stockbrokers to medicate|Additional=|Completion=You defeated the Devouring Earth, medicated the stockbrokers, and found a section of the Devouring Earth&#039;s manifesto.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth manifesto|Text=Scrawled in mud on a whiteboard in the stockbrokers&#039; office, you found this section of the Devouring Earth&#039;s manifesto.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The children of commerce are our greatest enemy, for theirs are the shoulders upon which the world&#039;s corporate obscenity is built.  They are the root of the devastation that has been wreaked upon Earth, our precious mother, our one, irreplaceable home.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Terra Firma {{Named|Faction=Devouring Earth|Type=Lesser Devoured}}&lt;br /&gt;
{{NPC Text|type=villain|title=Terra Firma|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; They will be Hamidon&#039;s children.&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You have ruined everything!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen the Devouring Earth&#039;s manifesto before, but I guess I never thought they&#039;d attack people just because of their jobs.  I guess I shouldn&#039;t have underestimated their fanaticism.  One thing I can say about that manifesto; it wasn&#039;t written by a big pile of rocks or crystal.  There&#039;s an intelligent mind behind the Devouring Earth somewhere.  If we ever hope to defeat them for good, we&#039;ll have to find out who this [[Hamidon]] is.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the Devouring Earth&#039;s new weapon from destroying the office}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have got their hands on a strange new bacteria that seems to be able to eat through solid steel.  They deployed it just this morning, at that old plastics factory that&#039;s often been charged with polluting [[Founders&#039; Falls]].  There won&#039;t be any more [[Freedom Phalanx]] action figures out of that place;  the whole lot has been reduced to a pile of quivering mold.  I&#039;ve got a lead on the next target: McAllister Pest Control.  I want you to stop the Devouring Earth&#039;s new weapon from destroying that office. Hurry, time is of the essence!  You may only have 1 hour or less!&lt;br /&gt;
&lt;br /&gt;
Whatever you do, do it quickly. If one of those weapons becomes active, it won&#039;t be long before that building is gone for good.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop new Devouring Earth weapon|Secondary=X bacterial bombs to burn|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unknown&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ronnie McAllister already called to say he&#039;ll fumigate your house any time, free of charge. Seriously, you should be proud of your work today. Until the techs at [[DATA]] can find a way to neutralize this threat, it&#039;s heroes like you who will keep this city from kuckling under the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to a Devouring Earth cave and see if you can find out what&#039;s causing the heroes&#039; strange new attitudes}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed something troubling, {{Character}}, and I hope you can help me get to the bottom of it. After encounters with the [[Devouring Earth]], several of my heroes have been expressing sympathy for the creatures&#039; goal of reverting the planet to nature. It just doesn&#039;t seem normal. I&#039;d like you to go to a [[Devouring Earth]] cave and see if you can find out what&#039;s causing my heroes&#039; strange new attitudes. But be careful; I don&#039;t want to lose you, too!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The floor of this cave bears recent human tracks. It seems the [[Devouring Earth]] aren&#039;t alone.|Primary=Defeat all DE in cave base|Secondary=Find cause of heroes&#039; change|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a clue to the heroes&#039; strange new attitudes.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;Split up and search. We want to find that formula fast.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;Right. Get in, get out.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 2|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;You&#039;re in trouble now, {{Character}}!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;No witnesses!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Organic pouch|Text=This small pouch, found in a Devouring Earth cave, is composed of plant material. It is almost weightless, and seems to contain only gas.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Preliminary findings on that pouch you recovered indicate that it contains a mixture of gaseous chemicals that directly affect the brain. I don&#039;t know how the [[Devouring Earth]] engineered this stuff, but it seems to be entirely organic; there&#039;s no gas in this pouch that could be produced in a lab. Now that we have a sample, we should be able to engineer a counter-agent. It looks like my heroes will be back on the job in no time!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Battle the creatures of the Devouring Earth wherever you can}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have been steadily growing into an incredible threat, and they&#039;re getting more dangerous every day.  It&#039;s vital to the safety of the city that heroes constantly fight back against the menace of the Devouring Earth.  I&#039;d like you to concentrate your efforts against the Devouring Earth for a while, battling them wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Devouring Earth can be found in many parts of the city, but you might want to concentrate your battle against them to [[Eden]] and [[Crey&#039;s Folly]]. Few other heroes can survive in those perilous areas, so heroes of your power level are always needed to battle the Devouring Earth there.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Combat Devouring Earth menace|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have defeated enough Devouring Earth creatures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Public confidence always rises when people of the city see a major hero like you fighting menaces like the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Mission name}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=|Text=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=75}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154481</id>
		<title>Ginger Yates</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154481"/>
		<updated>2010-02-20T19:30:45Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop the Devouring Earth from stealing the technology}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Ginger Yates&lt;br /&gt;
|image=Ginger Yates.jpg&lt;br /&gt;
|img_capt=Ecologist&lt;br /&gt;
|zone=[[Founders Falls]]&lt;br /&gt;
|x=250|y=0|z=3514&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 30-34 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Jenny Firkins]]&amp;lt;br /&amp;gt;[[Lou Pasterelli]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Janet Kellum]]&lt;br /&gt;
|enemies={{Enemy Devouring Earth}} {{Enemy Nemesis}} {{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|City=H|Zone=Founders&#039; Falls|x=250|y=0|z=3514|Pronoun=her|HoodYN=Y|Hood=Blackstone Hills|OriginYN=Y|Origin=Science|LevelYN=Y|Level=35-39}}  Heroes should take care in contacting Ginger, as  [[Devouring Earth]] often spawn quite close to her.&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 30-34 ====&lt;br /&gt;
* [[Jenny Firkins]]&lt;br /&gt;
* [[Lou Pasterelli]]&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
* [[Cadao Kestrel]]&lt;br /&gt;
* [[Colleen Nelson]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
* [[Steven Sheridan]]&lt;br /&gt;
* [[Gordon Stacy]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Multiple contact options&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Colleen Nelson}}&lt;br /&gt;
{{NewContact Anton Sampson}}&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Gordon Stacy}}&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
{{NewContact Janet Kellum}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Ecologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ginger Yates is a brilliant ecologist who came to [[Paragon City]] full of enthusiasm for studying the [[Devouring Earth]].  She began collecting test subjects and logging data, but it wasn&#039;t long before tragedy wiped the eager gleam from her eyes.  A young hero named Torque had decided that Ginger&#039;s activities were a little dangerous for his town, and he invaded her lab, determined to destroy her test subjects.  But he wasn&#039;t prepared for the strength and desperation of the cornered creatures, and the battle raged out of control.  When the dust settled, Torque was dead, along with Ginger&#039;s husband and daughter.  She is now grimly determined to use her knowledge to help heroes destroy what she came here to research.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I&#039;m afraid I can&#039;t help you. Go speak to {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
There is no time for idle chit-chat.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* We have to stop these monsters.&lt;br /&gt;
* I won&#039;t rest until the [[Devouring Earth]] is finished.&lt;br /&gt;
* The threat never seems to end.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You&#039;re already overworked, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
Thank you so much for your efforts. I have no more tasks for you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;You are a good friend. I wish you had been around years ago. It is my pleasure to provide you with these new Enhancements. It might be nice if you gave me a call sometime.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;I trust that you will not stop until the [[Devouring Earth]] are finished. I thank you for that. Please, take all the Enhancements you need.&#039;&#039;&lt;br /&gt;
* {{Store Sci|Level=35|Price=200}}&lt;br /&gt;
* {{Store Sci|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|19}}&lt;br /&gt;
&lt;br /&gt;
=== The Terra Conspiracy (35-39) ===&lt;br /&gt;
&lt;br /&gt;
{{Souvenir Hamidon&#039;s Letter}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing the technology}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a tip on a [[Devouring Earth]] plot to raid the Paragon Technological Institute. If we let them get their hands on the equipment in that lab, they could produce mutagens that are far more effective than their current stock. I need you to stop the Devouring Earth from stealing that technology, {{Character}. We have enough trouble keeping the citizens human as it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out exactly what the [[Devouring Earth]] are after.  Knowing their plan is the first step toward thwarting it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A massive fist has punched a hole in one of the walls, and a box of test tubes lies shattered on the floor.|Primary=Defeat all DE in Lab|Secondary=4 techs to save, Learn Dev Earth&#039;s plan|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a sample of the drug they produced.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The technician&#039;s story|Text=One of the technicians you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;They had some people with them. That&#039;s right, people! One of the men wore a shirt that said &#039;Fauna First.&#039; He was the one who operated the autoclave and the other machines those monsters couldn&#039;t manipulate. They cooked up some sort of medicine, then trashed the lab.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=You collected this chemical residue from a machine in the lab you saved from the [[Devouring Earth]]. Upon analysis, it may yield a clue to the creatures&#039; plans.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She does not know.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will be lifted on high!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Your death is necessary!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Soon, she will be ours!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;The Terra!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; You will not stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;I think they made some kind of drug, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;They used our equipment!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I think they would have killed us, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 4:&#039;&#039;&#039; &#039;&#039;You won&#039;t believe what went on here, Rescuer!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard of Fauna First; they&#039;re a radical environmentalist group that&#039;s been accused of more than one act of sabotage against  polluting businesses. You say they were working with the [[Devouring Earth]]? The creatures have tried such a tactic before, but it&#039;s never long before they turn on their human co-conspirators. I suspect we haven&#039;t heard the last of this business, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the residue to Dr. Steven Sheridan}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The residue you discovered after the [[Devouring Earth]] attack on the Paragon Technical Institute indicates that they were working on something.  Finding out what it was could give us a clue to their eventual plan.  I&#039;d like you to take this residue over to [[Steven Sheridan|Dr. Steven Sheridan]].  Maybe he can tell us what the [[Devouring Earth]] were cooking up in that lab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan may well be the smartest person I know.  I don&#039;t doubt he&#039;ll have some good info for us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take residue to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=This sample is a medicine that weakens the immune system. Doctors use similar medication when they&#039;re doing a major organ transplant; it keeps the body from rejecting the new organ. I&#039;d guess the [[Devouring Earth]] plan to turn this substance into a virus, to weaken all of our immune systems so that we&#039;re more susceptible to their mutagens.  They never stop trying to wipe us out, do they?  I don&#039;t know if even the [[Rikti]] hate humanity this much!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=&amp;lt;!-- Dr. Sheridan&#039;s first name is incorrectly stated as Stanley in this clue. This has been corrected for wiki purposes. --&amp;gt;You collected this chemical residue from a machine in the lab you saved from the Devouring Earth. According to Dr. Steven Sheridan, the Devouring Earth were manufacturing a drug that can cripple the immune system, thus lowering the body&#039;s chance of fighting off a mutagen or organ transplant.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to know more, and I think I know where to look: the ecological activist group, Fauna First. If they helped the [[Devouring Earth]] produce that chemical, they may well know the next phase of the plan. The organization has been deep undercover ever since they were accused of bombing an oil plant last year, but I&#039;ll see what I can ferret out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the Fauna First front company and make some arrests}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve come up with a lead on Fauna First, the activist group that was working with the [[Devouring Earth]]. It turns out they have a front company located over in Founders&#039; Falls, Oaktree Stationers. I want you to get over to the Fauna First front company, make some arrests, and see if you can figure out what the [[Devouring Earth]] is up to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These people may be fanatics, but they&#039;re still Paragon citizens. Take care of them, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A sharp wail is cut off in a gasp. It seems all is not well for Fauna First activists.|Primary=Defeat foes at Fauna First|Secondary=5 activists to save|Additional=|Completion=You rescued the activists and learned that one of them, Tanya Tyler, was kidnapped by the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The activist&#039;s story|Text=They took Tanya Tyler!  She&#039;s been with our organization for years; she was one of the most zealous about defending the Earth!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The humans are so weak!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;And we will only grow stronger!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You cannot oppose [[Hamidon|Hamidon&#039;s]] will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;They are still mere humans.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Only the girl will not be harmed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Human filth!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Activists|text=&lt;br /&gt;
&#039;&#039;&#039;Activist 1:&#039;&#039;&#039; &#039;&#039;They said they were through with us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 2:&#039;&#039;&#039; &#039;&#039;I guess they hate all humans, Rescuer. Even us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 3:&#039;&#039;&#039; &#039;&#039;They said we had served our purpose!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 4:&#039;&#039;&#039; &#039;&#039;They used us to do their dirty work, Rescuer, then tried to kill us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 5:&#039;&#039;&#039; &#039;&#039;You should know what happened here!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not so unusual for the [[Devouring Earth]] to turn against humans they&#039;ve allied with, but it is strange for the [[Devouring Earth]] to target just one person for kidnapping.  Normally, they&#039;ll take all of the people they can get.  I wonder who this Tanya Tyler is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out where the Devouring Earth have taken Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems that the [[Devouring Earth]] was after Tanya Tyler specifically, but what I can&#039;t figure out is why they were working with Fauna First, or if there&#039;s a connection with all of this and the drug they made. One thing is certain though: We&#039;ve got to find out where the [[Devouring Earth]] have taken Tanya Tyler. She may be the one who can answer a lot of these questions. I want you to hit the streets in [[Founders&#039; Falls]] and look for clues on any [[Devouring Earth]] monsters you find.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something big is going on here, {{Character}}, I know it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya&#039;s location}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Tanya&#039;s location|Secondary=Defeat 50 [[Devouring Earth]]|Additional=|Completion=On the last [[Devouring Earth]] creature you defeated, you found a map.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Map of Eden|Text=You found this map of [[Brickstown]] on one of the [[Devouring Earth]] creatures you defeated.  A large X has been scrawled across one corner of the map, and the word &#039;Terra&#039; is scribbled above it.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya Tyler}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This cave stinks of mold and guano. You breathe shallowly as you edge deeper into the shadows.|Primary=Find Tanya Tyler|Secondary=|Additional=|Completion=You defeated the [[Devouring Earth]] and found a clue to Tanya Tyler&#039;s location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Love letter|Text=You found this letter while searching for the missing environmental activist, Tanya Tyler. It reads:&lt;br /&gt;
&lt;br /&gt;
My darling Tanya,&lt;br /&gt;
&lt;br /&gt;
I have thought often of you these many years. Your beauty, your determination, your everlasting devotion to our Mother Earth--all these I remember, and they gave me hope. One day I shall rise from this dank and musty den to which I have been consigned, but until then, dearest Tanya, you will be my vessel. My Terra. You will spread our message, and you will cover the Earth.&lt;br /&gt;
&lt;br /&gt;
All my love,&lt;br /&gt;
&lt;br /&gt;
[[Hamidon]]&lt;br /&gt;
&lt;br /&gt;
At the bottom of the letter, a map has been hurriedly scrawled in dirt, along with the message, &#039;Please, help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We need one more drug.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;They will never find the girl!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;[[Hamidon]] commands your demise, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The Terra remains hidden.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;{{Character}} will be too late.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;It is his will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s this, then? A love letter! To Tanya Tyler, from the &#039;[[Hamidon]]&#039; the [[Devouring Earth]] are always talking about! How strange, and how disturbing. I think you had better go after this woman right away, {{Character}}. I&#039;m beginning to have grave fears for her well-being.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler from the Devouring Earth}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time to go to work, {{Character}}. I think I&#039;ve pinned down where the [[Devouring Earth]] have Tanya. You&#039;ve got to rescue Tanya Tyler from the [[Devouring Earth]]. Maybe she&#039;ll be able to shed some light on this most interesting missive from [[Hamidon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tanya&#039;s the lynchpin to the [[Devouring Earth]]&#039;s new plan. Find her, and we may find the information we&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A woman&#039;s voice pleads for freedom; the only answer is an unintelligible grunt.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler from the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tyler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s story|Text=When you rescued her, Tanya Tyler told you:&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s true, I did know [[Hamidon]]. Back then, he was Hamidon Pasalima, the molecular biologist. He was so passionate! So concerned about the world! We fell in love.&lt;br /&gt;
&lt;br /&gt;
&#039;But I haven&#039;t seen him in years, not since our first raid on Paragon Technological Institute. Yes, I was there. Hamidon used the facilities to create something he called &#039;The Will of the Earth&#039;. A colony of sentient bacteria with the ability to warp living material on a molecular level. When the heroes came to stop us, I lost track of him. I guess I always assumed he had been killed.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Are we ready?&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Soon, soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You will not save the Terra, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, {{Character}}, it looks like the [[Devouring Earth]] has a much more personal interest in Ms. Tyler than we realized. I&#039;m having her taken to a lab; hopefully the doctors there can stop her transformation before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing any more chemicals}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] is raiding another drug lab! I need you to stop them from stealing any more chemicals. The [[Devouring Earth]] won&#039;t give up their plan easily; we may have rescued Tanya Tyler, but some other woman might be kidnapped in her stead. We need to know what those creatures are up to, and we need to know now. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out what they&#039;re after. The more we know, the better.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The interior of this lab is climate-controlled; a blast of cold air hits you squarely on the back of the neck.|Primary=Defeat all DE in Lab|Secondary=3 technicians to save|Additional=|Completion=You rescued the technicians and learned about the [[Devouring Earth]]&#039;s latest thefts}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Devouring Earth&#039;s theft|Text=One of the technicians you rescued told you: &lt;br /&gt;
&lt;br /&gt;
&#039;They took all sorts of drugs: Repronex, Progesterol, Cencepta. All fertility drugs. What would those monsters want with fertility drugs?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We have lost her.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Never fear. [[Hamidon]] has a plan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You took her away!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Devouring Earth Patrol|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Grarrrarrr!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Hyyyrahh!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;You saved us all, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;You&#039;re one in a million, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I know what they took!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fertility drugs, [[Hamidon]]&#039;s letter to Tanya. I think I&#039;m beginning to put this together, {{Character}}. We know that [[Hamidon]]&#039;s tried to create a progenitor before, a being that can produce more [[Devouring Earth]] creatures. He&#039;s always been thwarted in that attempt, but what if he&#039;s found another way? I believe [[Hamidon]] intends to make Tanya into a [[Devouring Earth]] matriarch, a breeder for new monsters! Remember, he referred to her as Terra. We will have to guard that young woman very carefully.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the safehouse and debrief Tanya}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The last round of drug raids make me think that the [[Devouring Earth]] aren&#039;t through with Tanya Tyler. I&#039;d like you to go to the safehouse and debrief Tanya. Anything she can tell us about the [[Devouring Earth]]&#039;s plan could help us protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I&#039;m right, this woman has been targeted for a very gruesome experiment. Watch your back, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want to hear Tanya&#039;s story again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From a block away, you could tell something was wrong. Where are the guards?|Primary=Protect safehouse|Secondary=4 guards to rescue|Additional=|Completion=You rescued the guards and learned that Tanya Tyler has been kidnapped again.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The guard&#039;s story|Text=One of the guards you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;We tried to stop them, {{Character}}, but there were just too many. They took Tanya Tyler! You&#039;ve got to help her!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Guards|text=&lt;br /&gt;
&#039;&#039;&#039;Guard 1:&#039;&#039;&#039; &#039;&#039;There were just too many!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 2:&#039;&#039;&#039; &#039;&#039;We tried to stop them, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 3:&#039;&#039;&#039; &#039;&#039;They were on us all at once!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 4:&#039;&#039;&#039; &#039;&#039;They&#039;ve taken Tanya!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will multiply tenfold!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Boss dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039; &#039;&#039;Terra shall reign for a million years!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039; &#039;&#039;You are too weak to stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time is of the essence, {{Character}}. You&#039;ve got to get that woman back, and not just for her own safety. If we&#039;re right about what the [[Devouring Earth]] is planning for her, the whole world could be in danger!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve got a lead for you, {{Character}}. Some businessmen over in [[Founders&#039; Falls]] said they saw a woman matching Tanya Tyler&#039;s description being dragged into a cave by a bunch of [[Devouring Earth]] creatures. I want you to get over there and rescue Tanya. I&#039;m worried that the Devouring Earth&#039;s plot is close to bearing fruit. I only hope we can stop them before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The sooner the better, {{Character}}. They may already have all the drugs they need to begin altering that woman!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the luxury of time on this one, {{Character}}. Tanya&#039;s in desperate danger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sound of heartfelt, choking sobs.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler, but not before the [[Devouring Earth]] could perform an experiment on her.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tayler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s change|Text=Tanya Tyler told you: &lt;br /&gt;
&lt;br /&gt;
&#039;I saw [[Hamidon]]! Oh, {{Character}}, {{Character}}, he&#039;s a monster! He&#039;s not a man at all anymore! He told the creatures to inject me with this weird medicine, and I fainted. When I woke up, I was green! Please, I don&#039;t want to be a monster!  Help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;At last! At last!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly ours! Not even {{Character}} can stop us now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She grows more beautiful by the minute!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly our Terra now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You shall not have her!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Tanya Tyler dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon Rescue:&#039;&#039;&#039; &#039;&#039;Something terrible has happened!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So we were right. Hamidon&#039;s trying to turn Tanya into some sort of [[Devouring Earth]] breeder. I&#039;ll get her over to a lab right away. Maybe, just maybe, the docs will find a way to reverse the process.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Track Tanya down before she breeds more creatures like herself}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bad news, {{Character}}. The doctors weren&#039;t able to help Tanya before the change took place. She turned into a monster right before their very eyes! I need you to track her down, and defeat her before she breeds any more creatures like herself. Otherwise, the world may never be the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I heard that she&#039;s rampaging in a local neighborhood, Allegeheney Square. There&#039;s an emergency force field in place, but someone&#039;s got to go in there and contain Tanya. That someone had better be you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to defeat Tanya, {{Character}}, before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a deep, furious roar, the sound of a beast in a towering rage.|Primary=Track down altered Tanya|Secondary=|Additional=|Completion=You defeated Terra, the [[Devouring Earth]] matriarch.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Terra]] ([[Archvillain]])&lt;br /&gt;
* [[Spawn Chamber]] ([[Boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Terra dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; &#039;&#039;The world shall belong to my children!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; &#039;&#039;I am Terra, hear me roar!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this feels like a failure, but you have to remember, we stopped an ecological fiasco. Tanya will be taken to a laboratory; if there&#039;s any hope for her, I&#039;m sure the doctors will find it. As for you, you can be glad you caught her in time! If Terra had bred more of her kind, we would never have gotten the [[Devouring Earth]] under control. They might eventually have accomplished their goal of ridding the world of humanity.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
=== {{UL|Go to Founders&#039; Falls and defeat as many Devouring Earth minions as you can find}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The folks over in [[Founders&#039; Falls]] think they may have to pave over Hutchinson Park.  The area over there is so green and lush, it&#039;s become a magnet for [[Devouring Earth]] creatures.  I think I&#039;ve got another solution to their problem.  I want you to head over the Founders&#039; Falls and defeat as many Devouring Earth minions as you can find.  If we can convince the Devouring Earth that Founders&#039; Falls isn&#039;t the place for them, maybe it won&#039;t have to be turned into a parking lot.&lt;br /&gt;
&lt;br /&gt;
Hutchinson Park is a beautiful place. I&#039;d hate to see it covered in asphalt.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Founders&#039; Falls|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have discouraged the Devouring Earth from frequenting Hutchinson Park in Founder&#039;s Falls.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well done! You know, one of my best friends got married in Hutchinson Park. I&#039;m sure she&#039;ll be delighted to know that you&#039;ve saved it from becoming a concrete hole.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Crey&#039;s Folly and convince the Devouring Earth it&#039;s not their personal playground}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a big problem in [[Crey&#039;s Folly]] that I think you can take care of.  Every time we turn our backs on the Paragon Water Works, the [[Devouring Earth]] is in there, trying to add some sort of poison or mutagen.  It&#039;s getting to the point where people don&#039;t feel safe drinking the city&#039;s water.  I&#039;d like you to go to Crey&#039;s Folly and convince the Devouring Earth that it&#039;s not their personal playground.  Make sure they know that we won&#039;t tolerate any further incursions.&lt;br /&gt;
&lt;br /&gt;
Have you ever tried showering in bottled water? It&#039;s not cheap&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Crey&#039;s Folly|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You discouraged the Devouring Earth from meddling with the water works in Crey&#039;s Folly.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ll get Channel 6 to do a report on your efforts today. That way we&#039;ll get the word out that the water is safe; plus, you deserve a moment in the spotlight. Good work.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the company from the clutches of Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Green|I need you to rescue a company from the clutches of [[Nemesis]].}} Their soldiers are ripping up the main warehouse of Fleet Sports Drink as we speak. I don&#039;t know what they&#039;re after in their, but Fleet&#039;s a small company that just got started. They can&#039;t weather a storm like this. Please hurry. You&#039;ll have to move fast if you want to prevent significant property damage.&lt;br /&gt;
&lt;br /&gt;
{{Orange|&#039;&#039;&#039;You have 90 minutes to complete this task.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These Nemesis attacks are brutal, but never random. See if you can find out what they&#039;re after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]] will make short work of that warehouse if you don&#039;t get over there quickly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An animal howl rips through the building.  Strange.  The armies of Nemesis are usually more reserved.|Primary=Stop Nemesis Raid - 1:30:00 |Secondary=Find cause of Nemesis&#039; interest|Additional=|Completion=You defeated the villains and found a clue to Nemesis&#039; interest in this warehouse.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fleet Sports Drink|Text=You found this bottle of kiwi-flavored sports drink at the warehouse you rescued from the armies of Nemesis.  The liquid inside is a virulent green color.  When you hold the bottle in shadow, you can perceive a faint glow from the contents.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Nemesis Patrol|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 1:&#039;&#039;&#039; We must find the mutagen.&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 2:&#039;&#039;&#039; We&#039;ll find it. Nemesis never fails.&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Minion Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; We&#039;ll put you out of your misery!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; You ruin everything!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; Out of my face!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; Filthy human hero!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Boss Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; These creatures must die.&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; You defy Hamidon&#039;s will!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; Don&#039;t let the heroes compromise our mission!&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; The world rejects you!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This sports drink you found certainly does look strange; I&#039;d bet my house the [[DATA]] techs will find it&#039;s contaminated with the Devouring Earth&#039;s mutagenic mold. And I think I know why. I did some digging and traced Fleet Sports Drink to a group of eco-terrorists known as the Free Earth Coalition. I think the Devouring Earth was supplying them with this mold, and they were willingly gearing up to distribute it among the population. I guess the armies of Nemesis found that plan objectionable. I can&#039;t say that I blame them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save ZenTech from the Devouring Earth}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Get over to the ZenTech office complex on the triple!  The [[Devouring Earth]] are raiding the building, and they&#039;re bent on slaughtering the entire work force!  I&#039;m sure they aren&#039;t happy with ZenTech after the company&#039;s recent brush with the EPA.  You&#039;ve got to save ZenTech from the Devouring Earth.  Please, don&#039;t let those people die!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll feel easier knowing this situation is in your capable hands.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Devouring Earth raid}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Red|missing data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A huge crash rocks the ceiling above your head.  The Devouring Earth are here, and they aren&#039;t happy.|Primary=Stop Devouring Earth raid|Secondary=5 researchers to save|Additional=|Completion=You found a strange packet of organic material on one of the creatures.  You call your contact and receive instructions to take it to Jenny Firkins, the hazardous technology expert.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth weapon|Text=You found this small packet of organic material on a Devouring Earth creature.  It is bright green, mushy, and smells like something that has spent too long in the back of the refrigerator.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 5 Researchers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Jenny Firkins}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has Jenny seen that stuff you found? She can probably tell us a lot about it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Jenny Firkins|Text=This substance you found may look like a moldy pita pocket, but it&#039;s one of the most insidious weapons I&#039;ve ever seen.  It&#039;s a neat little packet of cancerous tissue, combined with a catalyst that will force the disease to multiply rapidly in any human host.  Of course, without a delivery system, it&#039;s totally harmless.  I don&#039;t see any way for the Devouring Earth to infect a person with this, short of force-feeding it to them.  No, what they need is some sort of syringe or other injection system, something to get this tissue directly into the bloodstream.  Oh. Oh, no.&lt;br /&gt;
&lt;br /&gt;
There was a Devouring Earth raid on Lawson Pharmaceuticals this morning. Quick, organized, and destructive.  Ginger Yates probably would have sent you, but you were already engaged over at ZenTech.  I&#039;m beginning to think the ZenTech attack was just a distraction, to keep you occupied while they got what they needed from Lawson Pharmaceuticals.  Unless I miss my guess, the Devouring Earth is hard at work producing a stockpile of weapons that can destroy our citizens from the inside out!}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Shut down weapons production}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the [[Devouring Earth]] starts using those weapons, hundreds of innocents may die! You&#039;ve no time to waste!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{Red|missing entrance text}}|Primary=Shut down weapons production|Secondary=3 labs to destroy|Additional=|Completion=You stopped the Devouring Earth from producing their cancer-causing weapons.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In a sick way, it&#039;s almost poetic. The Devouring Earth view us as a cancer upon the world, so they tried to use cancer to wipe us out. I can&#039;t tell you how grateful the city is to you, {{Character}}. You may very well have saved every life in [[Paragon City]].&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Medicate the victims of the Devouring Earth&#039;s gassing attack}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] just gassed an entire stockbrokers&#039; office!  The good news is that no one&#039;s dead yet.  The bad news is that the gas has mutagenic properties, and if you don&#039;t get over there soon, the people inside will be nothing but a bunch of mindless creatures.  [[Jonathan St. John Smythe|Professor  St. John Smythe]] cooked up a stabilizing agent that should prevent the victims from mutating until you can get them back to his lab for treatment. {{Green|I need you to medicate the victims of the Devouring Earth&#039;s gassing attack.}} There&#039;s not a moment to waste!  They could start to mutate in as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you can find out why they attacked that office, it may help us anticipate similar attacks in the future.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Stabilizing agent|Text=This medical kit contains several hypodermic needles, each with a pre-measured dose of Dr. St. John-Smythe&#039;s stabilizing agent.  If administered in time, it should prevent the victims of the gassing attack from turning into mutants.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t hurry, we&#039;ll have a bunch of apes jumping around trying to manage the stock market.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A stock ticker chatters along in the lobby, unheeded.|Primary=Stop Terra Firma &amp;amp; its guards - 90 minutes timed|Secondary=Investigate cause of attack, 5 stockbrokers to medicate|Additional=|Completion=You defeated the Devouring Earth, medicated the stockbrokers, and found a section of the Devouring Earth&#039;s manifesto.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth manifesto|Text=Scrawled in mud on a whiteboard in the stockbrokers&#039; office, you found this section of the Devouring Earth&#039;s manifesto.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The children of commerce are our greatest enemy, for theirs are the shoulders upon which the world&#039;s corporate obscenity is built.  They are the root of the devastation that has been wreaked upon Earth, our precious mother, our one, irreplaceable home.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Terra Firma {{Named|Faction=Devouring Earth|Type=Lesser Devoured}}&lt;br /&gt;
{{NPC Text|type=villain|title=Terra Firma|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; They will be Hamidon&#039;s children.&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You have ruined everything!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen the Devouring Earth&#039;s manifesto before, but I guess I never thought they&#039;d attack people just because of their jobs.  I guess I shouldn&#039;t have underestimated their fanaticism.  One thing I can say about that manifesto; it wasn&#039;t written by a big pile of rocks or crystal.  There&#039;s an intelligent mind behind the Devouring Earth somewhere.  If we ever hope to defeat them for good, we&#039;ll have to find out who this [[Hamidon]] is.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the Devouring Earth&#039;s new weapon from destroying the office}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have got their hands on a strange new bacteria that seems to be able to eat through solid steel.  They deployed it just this morning, at that old plastics factory that&#039;s often been charged with polluting [[Founders&#039; Falls]].  There won&#039;t be any more [[Freedom Phalanx]] action figures out of that place;  the whole lot has been reduced to a pile of quivering mold.  I&#039;ve got a lead on the next target: McAllister Pest Control.  I want you to stop the Devouring Earth&#039;s new weapon from destroying that office. Hurry, time is of the essence!  You may only have 1 hour or less!&lt;br /&gt;
&lt;br /&gt;
Whatever you do, do it quickly. If one of those weapons becomes active, it won&#039;t be long before that building is gone for good.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop new Devouring Earth weapon|Secondary=X bacterial bombs to burn|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unknown&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ronnie McAllister already called to say he&#039;ll fumigate your house any time, free of charge. Seriously, you should be proud of your work today. Until the techs at [[DATA]] can find a way to neutralize this threat, it&#039;s heroes like you who will keep this city from kuckling under the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to a Devouring Earth cave and see if you can find out what&#039;s causing the heroes&#039; strange new attitudes}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed something troubling, {{Character}}, and I hope you can help me get to the bottom of it. After encounters with the [[Devouring Earth]], several of my heroes have been expressing sympathy for the creatures&#039; goal of reverting the planet to nature. It just doesn&#039;t seem normal. I&#039;d like you to go to a [[Devouring Earth]] cave and see if you can find out what&#039;s causing my heroes&#039; strange new attitudes. But be careful; I don&#039;t want to lose you, too!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The floor of this cave bears recent human tracks. It seems the [[Devouring Earth]] aren&#039;t alone.|Primary=Defeat all DE in cave base|Secondary=Find cause of heroes&#039; change|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a clue to the heroes&#039; strange new attitudes.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;Split up and search. We want to find that formula fast.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;Right. Get in, get out.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 2|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;You&#039;re in trouble now, {{Character}}!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;No witnesses!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Organic pouch|Text=This small pouch, found in a Devouring Earth cave, is composed of plant material. It is almost weightless, and seems to contain only gas.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Preliminary findings on that pouch you recovered indicate that it contains a mixture of gaseous chemicals that directly affect the brain. I don&#039;t know how the [[Devouring Earth]] engineered this stuff, but it seems to be entirely organic; there&#039;s no gas in this pouch that could be produced in a lab. Now that we have a sample, we should be able to engineer a counter-agent. It looks like my heroes will be back on the job in no time!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Battle the creatures of the Devouring Earth wherever you can}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have been steadily growing into an incredible threat, and they&#039;re getting more dangerous every day.  It&#039;s vital to the safety of the city that heroes constantly fight back against the menace of the Devouring Earth.  I&#039;d like you to concentrate your efforts against the Devouring Earth for a while, battling them wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Devouring Earth can be found in many parts of the city, but you might want to concentrate your battle against them to [[Eden]] and [[Crey&#039;s Folly]]. Few other heroes can survive in those perilous areas, so heroes of your power level are always needed to battle the Devouring Earth there.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Combat Devouring Earth menace|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have defeated enough Devouring Earth creatures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Public confidence always rises when people of the city see a major hero like you fighting menaces like the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Mission name}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=|Text=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=75}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154480</id>
		<title>Ginger Yates</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Ginger_Yates&amp;diff=154480"/>
		<updated>2010-02-20T19:29:25Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop the Devouring Earth from stealing the technology}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Ginger Yates&lt;br /&gt;
|image=Ginger Yates.jpg&lt;br /&gt;
|img_capt=Ecologist&lt;br /&gt;
|zone=[[Founders Falls]]&lt;br /&gt;
|x=250|y=0|z=3514&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=&#039;&#039;&#039;== Level 30-34 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Jenny Firkins]]&amp;lt;br /&amp;gt;[[Lou Pasterelli]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|intros=&#039;&#039;&#039;== Level 35-39 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Cadao Kestrel]]&amp;lt;br /&amp;gt;[[Colleen Nelson]]&amp;lt;br /&amp;gt;[[Anton Sampson]]&amp;lt;br /&amp;gt;[[Steven Sheridan]]&amp;lt;br /&amp;gt;[[Gordon Stacy]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;== Level 40-44 ==&#039;&#039;&#039;&amp;lt;br /&amp;gt;[[Janet Kellum]]&lt;br /&gt;
|enemies={{Enemy Devouring Earth}} {{Enemy Nemesis}} {{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|City=H|Zone=Founders&#039; Falls|x=250|y=0|z=3514|Pronoun=her|HoodYN=Y|Hood=Blackstone Hills|OriginYN=Y|Origin=Science|LevelYN=Y|Level=35-39}}  Heroes should take care in contacting Ginger, as  [[Devouring Earth]] often spawn quite close to her.&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
==== Level 30-34 ====&lt;br /&gt;
* [[Jenny Firkins]]&lt;br /&gt;
* [[Lou Pasterelli]]&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
* [[Cadao Kestrel]]&lt;br /&gt;
* [[Colleen Nelson]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
* [[Steven Sheridan]]&lt;br /&gt;
* [[Gordon Stacy]]&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduces ===&lt;br /&gt;
; Multiple contact options&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
; Single contact option&lt;br /&gt;
:&#039;&#039;{{orange|Missing text}}&#039;&#039;&lt;br /&gt;
==== Level 35-39 ====&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Colleen Nelson}}&lt;br /&gt;
{{NewContact Anton Sampson}}&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Gordon Stacy}}&lt;br /&gt;
==== Level 40-44 ====&lt;br /&gt;
{{NewContact Janet Kellum}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Ecologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ginger Yates is a brilliant ecologist who came to [[Paragon City]] full of enthusiasm for studying the [[Devouring Earth]].  She began collecting test subjects and logging data, but it wasn&#039;t long before tragedy wiped the eager gleam from her eyes.  A young hero named Torque had decided that Ginger&#039;s activities were a little dangerous for his town, and he invaded her lab, determined to destroy her test subjects.  But he wasn&#039;t prepared for the strength and desperation of the cornered creatures, and the battle raged out of control.  When the dust settled, Torque was dead, along with Ginger&#039;s husband and daughter.  She is now grimly determined to use her knowledge to help heroes destroy what she came here to research.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
I&#039;m afraid I can&#039;t help you. Go speak to {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
There is no time for idle chit-chat.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
* We have to stop these monsters.&lt;br /&gt;
* I won&#039;t rest until the [[Devouring Earth]] is finished.&lt;br /&gt;
* The threat never seems to end.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
You&#039;re already overworked, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
Thank you so much for your efforts. I have no more tasks for you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
* [[Inspirations]] {{3insp}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;You are a good friend. I wish you had been around years ago. It is my pleasure to provide you with these new Enhancements. It might be nice if you gave me a call sometime.&#039;&#039;&lt;br /&gt;
* [[Inspirations]] (all)&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Tec Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
&#039;&#039;I trust that you will not stop until the [[Devouring Earth]] are finished. I thank you for that. Please, take all the Enhancements you need.&#039;&#039;&lt;br /&gt;
* {{Store Sci|Level=35|Price=200}}&lt;br /&gt;
* {{Store Sci|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|19}}&lt;br /&gt;
&lt;br /&gt;
=== The Terra Conspiracy (35-39) ===&lt;br /&gt;
&lt;br /&gt;
{{Souvenir Hamidon&#039;s Letter}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing the technology}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a tip on a [[Devouring Earth]] plot to raid the Paragon Technological Institute. If we let them get their hands on the equipment in that lab, they could produce mutagens that are far more effective than their current stock. I need you to stop the Devouring Earth from stealing that technology, {{Character}. We have enough trouble keeping the citizens human as it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out exactly what the [[Devouring Earth]] are after.  Knowing their plan is the first step toward thwarting it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Devouring Earth won&#039;t wait for you! get over there and stop that drug theft!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A massive fist has punched a hole in one of the walls, and a box of test tubes lies shattered on the floor.|Primary=Defeat all DE in Lab|Secondary=4 techs to save, Learn Dev Earth&#039;s plan|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a sample of the drug they produced.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The technician&#039;s story|Text=One of the technicians you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;They had some people with them. That&#039;s right, people! One of the men wore a shirt that said &#039;Fauna First.&#039; He was the one who operated the autoclave and the other machines those monsters couldn&#039;t manipulate. They cooked up some sort of medicine, then trashed the lab.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=You collected this chemical residue from a machine in the lab you saved from the [[Devouring Earth]]. Upon analysis, it may yield a clue to the creatures&#039; plans.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She does not know.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will be lifted on high!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Your death is necessary!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Soon, she will be ours!&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;The Terra!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; You will not stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;I think they made some kind of drug, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;They used our equipment!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I think they would have killed us, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 4:&#039;&#039;&#039; &#039;&#039;You won&#039;t believe what went on here, Rescuer!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard of Fauna First; they&#039;re a radical environmentalist group that&#039;s been accused of more than one act of sabotage against  polluting businesses. You say they were working with the [[Devouring Earth]]? The creatures have tried such a tactic before, but it&#039;s never long before they turn on their human co-conspirators. I suspect we haven&#039;t heard the last of this business, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take the residue to Dr. Steven Sheridan}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The residue you discovered after the [[Devouring Earth]] attack on the Paragon Technical Institute indicates that they were working on something.  Finding out what it was could give us a clue to their eventual plan.  I&#039;d like you to take this residue over to [[Steven Sheridan|Dr. Steven Sheridan]].  Maybe he can tell us what the [[Devouring Earth]] were cooking up in that lab.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan may well be the smartest person I know.  I don&#039;t doubt he&#039;ll have some good info for us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take residue to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=This sample is a medicine that weakens the immune system. Doctors use similar medication when they&#039;re doing a major organ transplant; it keeps the body from rejecting the new organ. I&#039;d guess the [[Devouring Earth]] plan to turn this substance into a virus, to weaken all of our immune systems so that we&#039;re more susceptible to their mutagens.  They never stop trying to wipe us out, do they?  I don&#039;t know if even the [[Rikti]] hate humanity this much!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Chemical residue|Text=&amp;lt;!-- Dr. Sheridan&#039;s first name is incorrectly stated as Stanley in this clue. This has been corrected for wiki purposes. --&amp;gt;You collected this chemical residue from a machine in the lab you saved from the Devouring Earth. According to Dr. Steven Sheridan, the Devouring Earth were manufacturing a drug that can cripple the immune system, thus lowering the body&#039;s chance of fighting off a mutagen or organ transplant.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to know more, and I think I know where to look: the ecological activist group, Fauna First. If they helped the [[Devouring Earth]] produce that chemical, they may well know the next phase of the plan. The organization has been deep undercover ever since they were accused of bombing an oil plant last year, but I&#039;ll see what I can ferret out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the Fauna First front company and make some arrests}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve come up with a lead on Fauna First, the activist group that was working with the [[Devouring Earth]]. It turns out they have a front company located over in Founders&#039; Falls, Oaktree Stationers. I want you to get over to the Fauna First front company, make some arrests, and see if you can figure out what the [[Devouring Earth]] is up to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These people may be fanatics, but they&#039;re still Paragon citizens. Take care of them, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A sharp wail is cut off in a gasp. It seems all is not well for Fauna First activists.|Primary=Defeat foes at Fauna First|Secondary=5 activists to save|Additional=|Completion=You rescued the activists and learned that one of them, Tanya Tyler, was kidnapped by the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The activist&#039;s story|Text=They took Tanya Tyler!  She&#039;s been with our organization for years; she was one of the most zealous about defending the Earth!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The humans are so weak!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;And we will only grow stronger!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You cannot oppose [[Hamidon|Hamidon&#039;s]] will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;They are still mere humans.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Only the girl will not be harmed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Human filth!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Activists|text=&lt;br /&gt;
&#039;&#039;&#039;Activist 1:&#039;&#039;&#039; &#039;&#039;They said they were through with us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 2:&#039;&#039;&#039; &#039;&#039;I guess they hate all humans, Rescuer. Even us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 3:&#039;&#039;&#039; &#039;&#039;They said we had served our purpose!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 4:&#039;&#039;&#039; &#039;&#039;They used us to do their dirty work, Rescuer, then tried to kill us!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Activist 5:&#039;&#039;&#039; &#039;&#039;You should know what happened here!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not so unusual for the [[Devouring Earth]] to turn against humans they&#039;ve allied with, but it is strange for the [[Devouring Earth]] to target just one person for kidnapping.  Normally, they&#039;ll take all of the people they can get.  I wonder who this Tanya Tyler is?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out where the Devouring Earth have taken Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems that the [[Devouring Earth]] was after Tanya Tyler specifically, but what I can&#039;t figure out is why they were working with Fauna First, or if there&#039;s a connection with all of this and the drug they made. One thing is certain though: We&#039;ve got to find out where the [[Devouring Earth]] have taken Tanya Tyler. She may be the one who can answer a lot of these questions. I want you to hit the streets in [[Founders&#039; Falls]] and look for clues on any [[Devouring Earth]] monsters you find.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something big is going on here, {{Character}}, I know it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya&#039;s location}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Tanya&#039;s location|Secondary=Defeat 50 [[Devouring Earth]]|Additional=|Completion=On the last [[Devouring Earth]] creature you defeated, you found a map.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Map of Eden|Text=You found this map of [[Brickstown]] on one of the [[Devouring Earth]] creatures you defeated.  A large X has been scrawled across one corner of the map, and the word &#039;Terra&#039; is scribbled above it.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== {{UL|Find Tanya Tyler}} =====&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This cave stinks of mold and guano. You breathe shallowly as you edge deeper into the shadows.|Primary=Find Tanya Tyler|Secondary=|Additional=|Completion=You defeated the [[Devouring Earth]] and found a clue to Tanya Tyler&#039;s location.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Love letter|Text=You found this letter while searching for the missing environmental activist, Tanya Tyler. It reads:&lt;br /&gt;
&lt;br /&gt;
My darling Tanya,&lt;br /&gt;
&lt;br /&gt;
I have thought often of you these many years. Your beauty, your determination, your everlasting devotion to our Mother Earth--all these I remember, and they gave me hope. One day I shall rise from this dank and musty den to which I have been consigned, but until then, dearest Tanya, you will be my vessel. My Terra. You will spread our message, and you will cover the Earth.&lt;br /&gt;
&lt;br /&gt;
All my love,&lt;br /&gt;
&lt;br /&gt;
[[Hamidon]]&lt;br /&gt;
&lt;br /&gt;
At the bottom of the letter, a map has been hurriedly scrawled in dirt, along with the message, &#039;Please, help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We need one more drug.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;They will never find the girl!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;[[Hamidon]] commands your demise, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;The Terra remains hidden.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;{{Character}} will be too late.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;It is his will!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s this, then? A love letter! To Tanya Tyler, from the &#039;[[Hamidon]]&#039; the [[Devouring Earth]] are always talking about! How strange, and how disturbing. I think you had better go after this woman right away, {{Character}}. I&#039;m beginning to have grave fears for her well-being.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler from the Devouring Earth}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time to go to work, {{Character}}. I think I&#039;ve pinned down where the [[Devouring Earth]] have Tanya. You&#039;ve got to rescue Tanya Tyler from the [[Devouring Earth]]. Maybe she&#039;ll be able to shed some light on this most interesting missive from [[Hamidon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tanya&#039;s the lynchpin to the [[Devouring Earth]]&#039;s new plan. Find her, and we may find the information we&#039;re looking for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A woman&#039;s voice pleads for freedom; the only answer is an unintelligible grunt.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler from the [[Devouring Earth]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tyler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s story|Text=When you rescued her, Tanya Tyler told you:&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s true, I did know [[Hamidon]]. Back then, he was Hamidon Pasalima, the molecular biologist. He was so passionate! So concerned about the world! We fell in love.&lt;br /&gt;
&lt;br /&gt;
&#039;But I haven&#039;t seen him in years, not since our first raid on Paragon Technological Institute. Yes, I was there. Hamidon used the facilities to create something he called &#039;The Will of the Earth&#039;. A colony of sentient bacteria with the ability to warp living material on a molecular level. When the heroes came to stop us, I lost track of him. I guess I always assumed he had been killed.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Are we ready?&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Soon, soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You will not save the Terra, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, {{Character}}, it looks like the [[Devouring Earth]] has a much more personal interest in Ms. Tyler than we realized. I&#039;m having her taken to a lab; hopefully the doctors there can stop her transformation before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the Devouring Earth from stealing any more chemicals}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] is raiding another drug lab! I need you to stop them from stealing any more chemicals. The [[Devouring Earth]] won&#039;t give up their plan easily; we may have rescued Tanya Tyler, but some other woman might be kidnapped in her stead. We need to know what those creatures are up to, and we need to know now. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See if you can find out what they&#039;re after. The more we know, the better.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The interior of this lab is climate-controlled; a blast of cold air hits you squarely on the back of the neck.|Primary=Defeat all DE in Lab|Secondary=3 technicians to save|Additional=|Completion=You rescued the technicians and learned about the [[Devouring Earth]]&#039;s latest thefts}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Devouring Earth&#039;s theft|Text=One of the technicians you rescued told you: &lt;br /&gt;
&lt;br /&gt;
&#039;They took all sorts of drugs: Repronex, Progesterol, Cencepta. All fertility drugs. What would those monsters want with fertility drugs?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;We have lost her.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Never fear. [[Hamidon]] has a plan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You took her away!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Devouring Earth Patrol|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;Grarrrarrr!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;Hyyyrahh!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Technicians|text=&lt;br /&gt;
&#039;&#039;&#039;Technician 1:&#039;&#039;&#039; &#039;&#039;You saved us all, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 2:&#039;&#039;&#039; &#039;&#039;You&#039;re one in a million, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technician 3:&#039;&#039;&#039; &#039;&#039;I know what they took!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fertility drugs, [[Hamidon]]&#039;s letter to Tanya. I think I&#039;m beginning to put this together, {{Character}}. We know that [[Hamidon]]&#039;s tried to create a progenitor before, a being that can produce more [[Devouring Earth]] creatures. He&#039;s always been thwarted in that attempt, but what if he&#039;s found another way? I believe [[Hamidon]] intends to make Tanya into a [[Devouring Earth]] matriarch, a breeder for new monsters! Remember, he referred to her as Terra. We will have to guard that young woman very carefully.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Go to the safehouse and debrief Tanya}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The last round of drug raids make me think that the [[Devouring Earth]] aren&#039;t through with Tanya Tyler. I&#039;d like you to go to the safehouse and debrief Tanya. Anything she can tell us about the [[Devouring Earth]]&#039;s plan could help us protect her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I&#039;m right, this woman has been targeted for a very gruesome experiment. Watch your back, {{Character}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want to hear Tanya&#039;s story again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From a block away, you could tell something was wrong. Where are the guards?|Primary=Protect safehouse|Secondary=4 guards to rescue|Additional=|Completion=You rescued the guards and learned that Tanya Tyler has been kidnapped again.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The guard&#039;s story|Text=One of the guards you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;We tried to stop them, {{Character}}, but there were just too many. They took Tanya Tyler! You&#039;ve got to help her!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Rescued Guards|text=&lt;br /&gt;
&#039;&#039;&#039;Guard 1:&#039;&#039;&#039; &#039;&#039;There were just too many!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 2:&#039;&#039;&#039; &#039;&#039;We tried to stop them, Rescuer!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 3:&#039;&#039;&#039; &#039;&#039;They were on us all at once!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guard 4:&#039;&#039;&#039; &#039;&#039;They&#039;ve taken Tanya!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She will multiply tenfold!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Boss dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039; &#039;&#039;Terra shall reign for a million years!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039; &#039;&#039;You are too weak to stop us, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time is of the essence, {{Character}}. You&#039;ve got to get that woman back, and not just for her own safety. If we&#039;re right about what the [[Devouring Earth]] is planning for her, the whole world could be in danger!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Tanya Tyler}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think I&#039;ve got a lead for you, {{Character}}. Some businessmen over in [[Founders&#039; Falls]] said they saw a woman matching Tanya Tyler&#039;s description being dragged into a cave by a bunch of [[Devouring Earth]] creatures. I want you to get over there and rescue Tanya. I&#039;m worried that the Devouring Earth&#039;s plot is close to bearing fruit. I only hope we can stop them before it&#039;s too late.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The sooner the better, {{Character}}. They may already have all the drugs they need to begin altering that woman!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have the luxury of time on this one, {{Character}}. Tanya&#039;s in desperate danger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sound of heartfelt, choking sobs.|Primary=Rescue Tanya Tyler|Secondary=|Additional=|Completion=You rescued Tanya Tyler, but not before the [[Devouring Earth]] could perform an experiment on her.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Tanya Tayler (Hostage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Tanya Tyler&#039;s change|Text=Tanya Tyler told you: &lt;br /&gt;
&lt;br /&gt;
&#039;I saw [[Hamidon]]! Oh, {{Character}}, {{Character}}, he&#039;s a monster! He&#039;s not a man at all anymore! He told the creatures to inject me with this weird medicine, and I fainted. When I woke up, I was green! Please, I don&#039;t want to be a monster!  Help me!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;At last! At last!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly ours! Not even {{Character}} can stop us now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You have lost, {{Character}}!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Random DE Chatter 2|text=&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;She grows more beautiful by the minute!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 2:&#039;&#039;&#039; &#039;&#039;She is truly our Terra now!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;DE Minion 1:&#039;&#039;&#039; &#039;&#039;You shall not have her!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Tanya Tyler dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Upon Rescue:&#039;&#039;&#039; &#039;&#039;Something terrible has happened!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So we were right. Hamidon&#039;s trying to turn Tanya into some sort of [[Devouring Earth]] breeder. I&#039;ll get her over to a lab right away. Maybe, just maybe, the docs will find a way to reverse the process.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Track Tanya down before she breeds more creatures like herself}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bad news, {{Character}}. The doctors weren&#039;t able to help Tanya before the change took place. She turned into a monster right before their very eyes! I need you to track her down, and defeat her before she breeds any more creatures like herself. Otherwise, the world may never be the same.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I heard that she&#039;s rampaging in a local neighborhood, Allegeheney Square. There&#039;s an emergency force field in place, but someone&#039;s got to go in there and contain Tanya. That someone had better be you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to defeat Tanya, {{Character}}, before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a deep, furious roar, the sound of a beast in a towering rage.|Primary=Track down altered Tanya|Secondary=|Additional=|Completion=You defeated Terra, the [[Devouring Earth]] matriarch.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Terra]] ([[Archvillain]])&lt;br /&gt;
* [[Spawn Chamber]] ([[Boss]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Terra dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; &#039;&#039;The world shall belong to my children!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; &#039;&#039;I am Terra, hear me roar!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I know this feels like a failure, but you have to remember, we stopped an ecological fiasco. Tanya will be taken to a laboratory; if there&#039;s any hope for her, I&#039;m sure the doctors will find it. As for you, you can be glad you caught her in time! If Terra had bred more of her kind, we would never have gotten the [[Devouring Earth]] under control. They might eventually have accomplished their goal of ridding the world of humanity.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
=== {{UL|Go to Founders&#039; Falls and defeat as many Devouring Earth minions as you can find}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The folks over in [[Founders&#039; Falls]] think they may have to pave over Hutchinson Park.  The area over there is so green and lush, it&#039;s become a magnet for [[Devouring Earth]] creatures.  I think I&#039;ve got another solution to their problem.  I want you to head over the Founders&#039; Falls and defeat as many Devouring Earth minions as you can find.  If we can convince the Devouring Earth that Founders&#039; Falls isn&#039;t the place for them, maybe it won&#039;t have to be turned into a parking lot.&lt;br /&gt;
&lt;br /&gt;
Hutchinson Park is a beautiful place. I&#039;d hate to see it covered in asphalt.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Founders&#039; Falls|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have discouraged the Devouring Earth from frequenting Hutchinson Park in Founder&#039;s Falls.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well done! You know, one of my best friends got married in Hutchinson Park. I&#039;m sure she&#039;ll be delighted to know that you&#039;ve saved it from becoming a concrete hole.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Crey&#039;s Folly and convince the Devouring Earth it&#039;s not their personal playground}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a big problem in [[Crey&#039;s Folly]] that I think you can take care of.  Every time we turn our backs on the Paragon Water Works, the [[Devouring Earth]] is in there, trying to add some sort of poison or mutagen.  It&#039;s getting to the point where people don&#039;t feel safe drinking the city&#039;s water.  I&#039;d like you to go to Crey&#039;s Folly and convince the Devouring Earth that it&#039;s not their personal playground.  Make sure they know that we won&#039;t tolerate any further incursions.&lt;br /&gt;
&lt;br /&gt;
Have you ever tried showering in bottled water? It&#039;s not cheap&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Battle DE in Crey&#039;s Folly|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You discouraged the Devouring Earth from meddling with the water works in Crey&#039;s Folly.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ll get Channel 6 to do a report on your efforts today. That way we&#039;ll get the word out that the water is safe; plus, you deserve a moment in the spotlight. Good work.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the company from the clutches of Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Green|I need you to rescue a company from the clutches of [[Nemesis]].}} Their soldiers are ripping up the main warehouse of Fleet Sports Drink as we speak. I don&#039;t know what they&#039;re after in their, but Fleet&#039;s a small company that just got started. They can&#039;t weather a storm like this. Please hurry. You&#039;ll have to move fast if you want to prevent significant property damage.&lt;br /&gt;
&lt;br /&gt;
{{Orange|&#039;&#039;&#039;You have 90 minutes to complete this task.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These Nemesis attacks are brutal, but never random. See if you can find out what they&#039;re after.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]] will make short work of that warehouse if you don&#039;t get over there quickly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An animal howl rips through the building.  Strange.  The armies of Nemesis are usually more reserved.|Primary=Stop Nemesis Raid - 1:30:00 |Secondary=Find cause of Nemesis&#039; interest|Additional=|Completion=You defeated the villains and found a clue to Nemesis&#039; interest in this warehouse.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fleet Sports Drink|Text=You found this bottle of kiwi-flavored sports drink at the warehouse you rescued from the armies of Nemesis.  The liquid inside is a virulent green color.  When you hold the bottle in shadow, you can perceive a faint glow from the contents.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|type=villain|title=Nemesis Patrol|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 1:&#039;&#039;&#039; We must find the mutagen.&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion 2:&#039;&#039;&#039; We&#039;ll find it. Nemesis never fails.&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Minion Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; We&#039;ll put you out of your misery!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; You ruin everything!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Nemesis Minion:&#039;&#039;&#039; Out of my face!&lt;br /&gt;
:&#039;&#039;&#039;Devouring Earth Minion:&#039;&#039;&#039; Filthy human hero!&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Text|type=villain|title=Boss Battle|text=&lt;br /&gt;
&#039;&#039;Before Combat&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; These creatures must die.&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; You defy Hamidon&#039;s will!&lt;br /&gt;
&#039;&#039;Combat Start&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Warhulk:&#039;&#039;&#039; Don&#039;t let the heroes compromise our mission!&lt;br /&gt;
:&#039;&#039;&#039;Devoured:&#039;&#039;&#039; The world rejects you!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This sports drink you found certainly does look strange; I&#039;d bet my house the [[DATA]] techs will find it&#039;s contaminated with the Devouring Earth&#039;s mutagenic mold. And I think I know why. I did some digging and traced Fleet Sports Drink to a group of eco-terrorists known as the Free Earth Coalition. I think the Devouring Earth was supplying them with this mold, and they were willingly gearing up to distribute it among the population. I guess the armies of Nemesis found that plan objectionable. I can&#039;t say that I blame them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save ZenTech from the Devouring Earth}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Get over to the ZenTech office complex on the triple!  The [[Devouring Earth]] are raiding the building, and they&#039;re bent on slaughtering the entire work force!  I&#039;m sure they aren&#039;t happy with ZenTech after the company&#039;s recent brush with the EPA.  You&#039;ve got to save ZenTech from the Devouring Earth.  Please, don&#039;t let those people die!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll feel easier knowing this situation is in your capable hands.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Devouring Earth raid}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Red|missing data}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A huge crash rocks the ceiling above your head.  The Devouring Earth are here, and they aren&#039;t happy.|Primary=Stop Devouring Earth raid|Secondary=5 researchers to save|Additional=|Completion=You found a strange packet of organic material on one of the creatures.  You call your contact and receive instructions to take it to Jenny Firkins, the hazardous technology expert.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth weapon|Text=You found this small packet of organic material on a Devouring Earth creature.  It is bright green, mushy, and smells like something that has spent too long in the back of the refrigerator.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 5 Researchers (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Jenny Firkins}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Has Jenny seen that stuff you found? She can probably tell us a lot about it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Jenny Firkins|Text=This substance you found may look like a moldy pita pocket, but it&#039;s one of the most insidious weapons I&#039;ve ever seen.  It&#039;s a neat little packet of cancerous tissue, combined with a catalyst that will force the disease to multiply rapidly in any human host.  Of course, without a delivery system, it&#039;s totally harmless.  I don&#039;t see any way for the Devouring Earth to infect a person with this, short of force-feeding it to them.  No, what they need is some sort of syringe or other injection system, something to get this tissue directly into the bloodstream.  Oh. Oh, no.&lt;br /&gt;
&lt;br /&gt;
There was a Devouring Earth raid on Lawson Pharmaceuticals this morning. Quick, organized, and destructive.  Ginger Yates probably would have sent you, but you were already engaged over at ZenTech.  I&#039;m beginning to think the ZenTech attack was just a distraction, to keep you occupied while they got what they needed from Lawson Pharmaceuticals.  Unless I miss my guess, the Devouring Earth is hard at work producing a stockpile of weapons that can destroy our citizens from the inside out!}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Shut down weapons production}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the [[Devouring Earth]] starts using those weapons, hundreds of innocents may die! You&#039;ve no time to waste!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{Red|missing entrance text}}|Primary=Shut down weapons production|Secondary=3 labs to destroy|Additional=|Completion=You stopped the Devouring Earth from producing their cancer-causing weapons.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In a sick way, it&#039;s almost poetic. The Devouring Earth view us as a cancer upon the world, so they tried to use cancer to wipe us out. I can&#039;t tell you how grateful the city is to you, {{Character}}. You may very well have saved every life in [[Paragon City]].&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Medicate the victims of the Devouring Earth&#039;s gassing attack}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] just gassed an entire stockbrokers&#039; office!  The good news is that no one&#039;s dead yet.  The bad news is that the gas has mutagenic properties, and if you don&#039;t get over there soon, the people inside will be nothing but a bunch of mindless creatures.  [[Jonathan St. John Smythe|Professor  St. John Smythe]] cooked up a stabilizing agent that should prevent the victims from mutating until you can get them back to his lab for treatment. {{Green|I need you to medicate the victims of the Devouring Earth&#039;s gassing attack.}} There&#039;s not a moment to waste!  They could start to mutate in as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you can find out why they attacked that office, it may help us anticipate similar attacks in the future.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Stabilizing agent|Text=This medical kit contains several hypodermic needles, each with a pre-measured dose of Dr. St. John-Smythe&#039;s stabilizing agent.  If administered in time, it should prevent the victims of the gassing attack from turning into mutants.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t hurry, we&#039;ll have a bunch of apes jumping around trying to manage the stock market.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A stock ticker chatters along in the lobby, unheeded.|Primary=Stop Terra Firma &amp;amp; its guards - 90 minutes timed|Secondary=Investigate cause of attack, 5 stockbrokers to medicate|Additional=|Completion=You defeated the Devouring Earth, medicated the stockbrokers, and found a section of the Devouring Earth&#039;s manifesto.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Devouring Earth manifesto|Text=Scrawled in mud on a whiteboard in the stockbrokers&#039; office, you found this section of the Devouring Earth&#039;s manifesto.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The children of commerce are our greatest enemy, for theirs are the shoulders upon which the world&#039;s corporate obscenity is built.  They are the root of the devastation that has been wreaked upon Earth, our precious mother, our one, irreplaceable home.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Terra Firma {{Named|Faction=Devouring Earth|Type=Lesser Devoured}}&lt;br /&gt;
{{NPC Text|type=villain|title=Terra Firma|text=&#039;&#039;&#039;Before Combat:&#039;&#039;&#039; They will be Hamidon&#039;s children.&amp;lt;br&amp;gt;&#039;&#039;&#039;Combat Start:&#039;&#039;&#039; You have ruined everything!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen the Devouring Earth&#039;s manifesto before, but I guess I never thought they&#039;d attack people just because of their jobs.  I guess I shouldn&#039;t have underestimated their fanaticism.  One thing I can say about that manifesto; it wasn&#039;t written by a big pile of rocks or crystal.  There&#039;s an intelligent mind behind the Devouring Earth somewhere.  If we ever hope to defeat them for good, we&#039;ll have to find out who this [[Hamidon]] is.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the Devouring Earth&#039;s new weapon from destroying the office}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have got their hands on a strange new bacteria that seems to be able to eat through solid steel.  They deployed it just this morning, at that old plastics factory that&#039;s often been charged with polluting [[Founders&#039; Falls]].  There won&#039;t be any more [[Freedom Phalanx]] action figures out of that place;  the whole lot has been reduced to a pile of quivering mold.  I&#039;ve got a lead on the next target: McAllister Pest Control.  I want you to stop the Devouring Earth&#039;s new weapon from destroying that office. Hurry, time is of the essence!  You may only have 1 hour or less!&lt;br /&gt;
&lt;br /&gt;
Whatever you do, do it quickly. If one of those weapons becomes active, it won&#039;t be long before that building is gone for good.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop new Devouring Earth weapon|Secondary=X bacterial bombs to burn|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unknown&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ronnie McAllister already called to say he&#039;ll fumigate your house any time, free of charge. Seriously, you should be proud of your work today. Until the techs at [[DATA]] can find a way to neutralize this threat, it&#039;s heroes like you who will keep this city from kuckling under the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to a Devouring Earth cave and see if you can find out what&#039;s causing the heroes&#039; strange new attitudes}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed something troubling, {{Character}}, and I hope you can help me get to the bottom of it. After encounters with the [[Devouring Earth]], several of my heroes have been expressing sympathy for the creatures&#039; goal of reverting the planet to nature. It just doesn&#039;t seem normal. I&#039;d like you to go to a [[Devouring Earth]] cave and see if you can find out what&#039;s causing my heroes&#039; strange new attitudes. But be careful; I don&#039;t want to lose you, too!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|missing data}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The floor of this cave bears recent human tracks. It seems the [[Devouring Earth]] aren&#039;t alone.|Primary=Defeat all DE in cave base|Secondary=Find cause of heroes&#039; change|Additional=|Completion=You defeated the [[Devouring Earth]] and recovered a clue to the heroes&#039; strange new attitudes.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 1|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;Split up and search. We want to find that formula fast.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;Right. Get in, get out.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Crey Patrol 2|text=&lt;br /&gt;
&#039;&#039;&#039;Combat Start&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 2:&#039;&#039;&#039; &#039;&#039;You&#039;re in trouble now, {{Character}}!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crey Minion 1:&#039;&#039;&#039; &#039;&#039;No witnesses!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Organic pouch|Text=This small pouch, found in a Devouring Earth cave, is composed of plant material. It is almost weightless, and seems to contain only gas.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Preliminary findings on that pouch you recovered indicate that it contains a mixture of gaseous chemicals that directly affect the brain. I don&#039;t know how the [[Devouring Earth]] engineered this stuff, but it seems to be entirely organic; there&#039;s no gas in this pouch that could be produced in a lab. Now that we have a sample, we should be able to engineer a counter-agent. It looks like my heroes will be back on the job in no time!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Battle the creatures of the Devouring Earth wherever you can}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Devouring Earth]] have been steadily growing into an incredible threat, and they&#039;re getting more dangerous every day.  It&#039;s vital to the safety of the city that heroes constantly fight back against the menace of the Devouring Earth.  I&#039;d like you to concentrate your efforts against the Devouring Earth for a while, battling them wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Devouring Earth can be found in many parts of the city, but you might want to concentrate your battle against them to [[Eden]] and [[Crey&#039;s Folly]]. Few other heroes can survive in those perilous areas, so heroes of your power level are always needed to battle the Devouring Earth there.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Combat Devouring Earth menace|Secondary=Defeat 40 Devouring Earth|Additional=|Completion=You have defeated enough Devouring Earth creatures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Public confidence always rises when people of the city see a major hero like you fighting menaces like the Devouring Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Mission name}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=|Text=}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact|City=h|ID=75}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118343</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118343"/>
		<updated>2009-02-19T23:08:54Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Greeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
I need your assistance, {{character}}.&lt;br /&gt;
I have some cases for you to peruse.&lt;br /&gt;
Some interesting cases have come to my attention.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
I think I&#039;ve finally found a friend in this crazy city. I hope these new Enhancements will keep you safe out there. You can have my private number.&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118342</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118342"/>
		<updated>2009-02-19T23:06:18Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{Missing Greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
I think I&#039;ve finally found a friend in this crazy city. I hope these new Enhancements will keep you safe out there. You can have my private number.&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118341</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118341"/>
		<updated>2009-02-19T23:05:43Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{Missing Greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
I think I&#039;ve finally found a friend in this crazy city. I hope these new {{Enhancements}} will keep you safe out there. You can have my private number.&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118184</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118184"/>
		<updated>2009-02-18T23:17:45Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Greeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{Missing Greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118183</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118183"/>
		<updated>2009-02-18T23:16:02Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Greeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
{{missing greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118182</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118182"/>
		<updated>2009-02-18T23:14:57Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Greeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
&lt;br /&gt;
{{missing greeting}}&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118181</id>
		<title>Colleen Nelson</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Colleen_Nelson&amp;diff=118181"/>
		<updated>2009-02-18T23:14:25Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* Greeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Colleen Nelson&lt;br /&gt;
|image=ColleenNelson1.jpg&lt;br /&gt;
|img_capt=Assistant District Attorney&lt;br /&gt;
|zone=[[Brickstown]]&lt;br /&gt;
|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|levels=35-39&lt;br /&gt;
|introed=[[Anton Sampson]] &amp;lt;br /&amp;gt; [[Jose Escalante]]&lt;br /&gt;
|intros=[[Indigo]] &amp;lt;br /&amp;gt; [[Steven Sheridan]] &amp;lt;br /&amp;gt; [[Cadao Kestrel]] &amp;lt;br /&amp;gt; [[Ginger Yates]]&lt;br /&gt;
|enemies={{Enemy Council}}{{Enemy Circle of Thorns}}{{Enemy Rikti}}&lt;br /&gt;
|badges=&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Colleen Nelson|City=H|Zone=Brickstown|x=-799.5|y=16|z=-1721.5&lt;br /&gt;
|Pronoun=her|HoodYN=Y|Hood=The Cresent|OriginYN=Y|Origin=Mutation|LevelYN=Y|Level=35-39}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Jose Escalante]]&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Steven Sheridan}}&lt;br /&gt;
{{NewContact Cadao Kestrel}}&lt;br /&gt;
{{NewContact Indigo}}&lt;br /&gt;
{{NewContact Ginger Yates}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&#039;&#039;&#039;Assistant District Attorney&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Up until very recently, Colleen Nelson was an extremely high paid attorney.  She worked for Pinckney &amp;amp; Sons, a notorious law firm that occasionally defends the [[Council]] against charges of vandalism and sabotage.  Colleen was right in the middle of one such case when she quit, accepting a job at the district attorney&#039;s office along with a severe salary cut.  No one can get her to talk about the reasons behind her resignation, but in the months since, she&#039;s been whole-heartedly dedicated to taking on the Council.  No single person has done more to damage the mysterious group, with the possible exception of [[Manticore]], one of Colleen&#039;s closest associates.&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
You are talking to the wrong person. You want {{Active Contact}}.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Greeting ===&lt;br /&gt;
&lt;br /&gt;
With your help, I hope to gather enough evidence to shut down the Council for good.&lt;br /&gt;
&lt;br /&gt;
=== Too Busy ===&lt;br /&gt;
I appreciate your commitment to justice, but I can&#039;t give you another case until you clear out some of that backlog.&lt;br /&gt;
&lt;br /&gt;
=== No More Missions ===&lt;br /&gt;
I have no more cases to offer you.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Mut Mag|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=35|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Mag|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
* {{Store Mut Sci|Level=40|Price=100}} {{P10Only}}&lt;br /&gt;
{{Missing Store}}&lt;br /&gt;
* {{Store Mut|Level=35|Price=200}} &lt;br /&gt;
* {{Store Mut|Level=40|Price=200}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|16}}&lt;br /&gt;
&lt;br /&gt;
{{Souvenir The book &#039;The Rites of the Dark&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture Council soldiers before they flee the country}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council is planning on getting a number of its men out of the country. Each one is on the most wanted list for numerous crimes, it would be a tragedy if they escaped justice. Luckily, I got a tip about where they&#039;re being gathering for the voyage. Would you be interested in rounding up these men before they can flee the country?  &lt;br /&gt;
&lt;br /&gt;
I think there may be more at stake here than getting these men out of the city. I have a feeling that this could be the start to something larger.&lt;br /&gt;
&lt;br /&gt;
The objective for this mission is simple. Defeat all of the Council agents in that base. Make sure none of them get away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all Council on site|Secondary=|Additional=|Completion=You have defeated the Council fugitives. During the battle, you found a clue.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A book called &#039;The Rites of the Dark&#039;|Text=You found copies of this book on several of the Council soldiers you defeated before they left the country.  Each slender volume contains rituals, pledges, and ceremonies used in initiation to something called &#039;The Path of the Dark.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Initiate {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You caught them all, good work. It&#039;s a little strange that they all had these books on them.  It looks more like an initiation guide than a book of information for fugitives. I&#039;m going to look into this. Talk to me soon, I may have some more information on this &#039;Path of the Dark.&#039;&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Raid Oranbega for information on the Path of the Dark}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of research on this &#039;Path of the Dark&#039; mentioned in the books you found on those fleeing [[Council]] soldiers. One of my contacts mentioned that he&#039;d heard the name before, when he was doing some research for the [[Midnight Squad]]. Unfortunately, most of those documents were lost when the [[Circle of Thorns]] raided occult libraries in the wake of the [[Rikti War]]. He did have a rough idea where the Circle might have kept their stolen tomes. I think that learning about this &#039;Path of the Dark&#039; could be very important in the long term. If you&#039;re up to it, getting those stolen documents back could be the first step in finding out about the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
The Circle won&#039;t be happy with your intrusion, so you might want to take an ally along.&lt;br /&gt;
&lt;br /&gt;
All you&#039;re looking for in there is a book that mentions the Path of the Dark. The Circle will try to stop you, but fighting them isn&#039;t your main priority. Once you have the book, you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get book from Circle|Secondary=Find Path Book|Additional=|Completion=You have recovered a book with a reference to The Path of The Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Roman&#039;s Tale|Text=The account laid down here belonged to an un-named Roman imperial guardsman who had been assigned to guard the last Emperor of the Roman Empire, Romulus Agustulus.  One section details the deposed Emperor&#039;s attempt to contact a supernatural power.&lt;br /&gt;
&lt;br /&gt;
&#039;Dorjan did as the Emperor bid him, and led us down to the dark to meet these friends in darkness his family was supposed to have.  We followed Dorjan deep underground through dark caverns until we found worked stone and great halls. Then there were movements in the shadows, and we all felt surrounded by spirits.  A man came forth and welcomed Dorjan as a brother.  He welcomed the Emperor to the halls of the Path of the Dark, and bid us enter.  Then I saw that this man was not a man, nor were any of those who watched from the shadowed halls.  I looked to Dorjan for guidance, as we had fought together and stood side by side.  But now I saw that Dorjan was shifting form into a shape that was not his own.&lt;br /&gt;
&lt;br /&gt;
&#039;I saw things moving in towards us.  The Emperor exhorted them. Fear overcame me.&lt;br /&gt;
&lt;br /&gt;
&#039;Through the darkness, I ran.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Librarian Mnemcanthraxus {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is strange. This account you found makes it seem like the Path of the Dark is an ancient order dating back to Rome. Why would they be hooked up with the Council? This can&#039;t be good. I&#039;m going to keep looking into it. I&#039;ll let you know as soon as I have something.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with Bentley Berkeley}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been researching this &#039;Path of the Dark&#039; for you, and I think I may have a breakthrough.  I was contacted by a man called Bentley Berkeley, who claims to have fought the Path before, back in the 1920&#039;s and 30&#039;s.  Mr. Berkeley claims to be immortal, too, so I didn&#039;t really know what to make of him.  But it&#039;s just possible that he may have some good leads.  Would you like me to contact him and arrange the meeting?  This is getting into some dangerous territory, though.  It might be a good idea to bring some allies with you, just in case.&lt;br /&gt;
&lt;br /&gt;
Okay, you&#039;ll be meeting with Bentley in an old office building he owns part of. If he&#039;s tangled with The Path of the Dark in the past he might have some information about how they&#039;re connected to the Council.&lt;br /&gt;
&lt;br /&gt;
According to some people I talked to, Bentley&#039;s story about being immortal seems to check out. It shouldn&#039;t be too much of a surprise, I guess. [[Statesman]] himself is probably nearly a hundred years old by now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Bentley Berkeley|Secondary=Meet with Bentley Berkeley|Additional=|Completion=Bentley Berkeley has been kidnapped.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A note from Bentley Berkeley|Text=Grabbed by jack-booted thugs. Luckily, ready for that. Paragon City and all. Check with your friend, sent message regarding where to find me.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council must have grabbed Berkeley to keep him from telling you what he knows about the Path of the Dark. It looks like he was anticipating that, though. I got a message while you were out: Berkeley&#039;s sent us a set of coordinates. I&#039;ll take a look at them and see what they mean.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Bentley Berkeley}} ===&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I checked those coordinates we got after Bentley Berkeley was kidnapped by the [[Council]]. They may be the location of a Council base, probably the one where they&#039;re keeping Berkeley. So, are you ready to rescue an immortal?&lt;br /&gt;
&lt;br /&gt;
This one will probably be tough. They may not be expecting you, but they&#039;ll likely have a heavy guard on him, just in case. I&#039;d recommend that you prepare yourself and take some friends with you.&lt;br /&gt;
&lt;br /&gt;
There&#039;s sure to be a lot of agents in there, but your goal is to free Bentley Berkeley. I&#039;d hate to think of what the Council could do to him if they took their time.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Rescue Bentley Berkeley|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley&#039;s Tale|Text=After rescuing him, Bentley Berkeley told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Hi there.  Bentley Berkeley here, pleased to meet you.  You did a big thing stopping those Council fellas from leaving.  They were going to join something called &#039;The Path of the Dark,&#039; a nasty secret society I first encountered back in the 1920&#039;s.  I got hooked up with a bunch of guys and dolls who were fightin&#039; the worst the supernatural could offer, and The Path of the Dark was on that list. &lt;br /&gt;
&lt;br /&gt;
&#039;I only tangled with the Path a few times, but others in the group fought them extensively.  There was this functionary in the Italian government named Ridolfo Uzzano who was determined to contact them; Jennie Bassie and her team often clashed with his boys.&lt;br /&gt;
&lt;br /&gt;
&#039;I may not have known a lot about the Path, but Jennie&#039;s grandson Sam lives in the city.  I know that Jennie kept a journal, and that might give you some insight.&lt;br /&gt;
&lt;br /&gt;
&#039;I don&#039;t know where the kid is these days, I got a bad habit of losing track of people.  You&#039;d think I&#039;d learn, wouldn&#039;t you?  Talk to Peter Stemitz, he tends to keep an eye on things.  And tell Pete hello from me.  He wasn&#039;t Pete the last time I knew him, but he should remember me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=You rescued Bentley Berkeley, who directed you to see Peter Stemitz.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Peter Stemitz]]&lt;br /&gt;
&lt;br /&gt;
Good to see you. Yeah, I got word to expect you from good old Bentley. Man, Bentley and I used to hang out way, way back. We took on the Path, [[Baron Zoria]] and his [[Circle of Thorns]], all kinds of weird stuff. Yeah, I was a different person then - literally. I remember more past lives that I can shake a stick at.&lt;br /&gt;
&lt;br /&gt;
Yeah, it&#039;s weird. I just deal with it.&lt;br /&gt;
&lt;br /&gt;
Anyway, I know where Bassie&#039;s grandson is. I already told him to expect you, so he should have his grandmother&#039;s journal for you. Let me warn you, though, that this road you&#039;re on is a dangerous one. The masters of the Path of the Dark are already aware of your interference, and are planning against you at every turn. You&#039;re on the verge of some big-time secrets, but the answers ain&#039;t gonna give you much comfort. This is so gonna get worse before it gets better, dude.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find Sam Bassie, get journal|Secondary=Find Sam Bassie, 2 Journals to find|Additional=|Completion=You rescued Sam Bassie from the Council and retrieved his grandmother&#039;s journal.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=First part of Jennie&#039;s journal|Text=&lt;br /&gt;
This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 21st, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;It was Ridolfo Uzzano who got it rolling again. They said he had dreams of being a priest before his ambitions got the better of him; it was all his digging around in the Vatican records that showed him the way. We caught up with some of his thugs as they were beating information out of farmers in the countryside, but by the time we caught on we were too late. Uzzano&#039;s goons were already preparing an expedition into some hidden caves to find those beastly Dark Path types.&lt;br /&gt;
&lt;br /&gt;
&#039;From what we could gather, he thought that he could talk to their leader, an immortal mad king called &#039;Emperor Agustulus.&#039; Henry got all portentous about the name, but I&#039;ve never had a head for history and fell asleep as he was explaining on the train.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Second part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920s. You read:&lt;br /&gt;
&lt;br /&gt;
&#039;April 22nd, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We followed Uzzano and his thugs underground. We caught up with them far below. The fight was terrible in the darkness. Gunshots rang out, and the light of our electric torches whirled every which way. I lost track of who was where for a moment and looked around, trying to find Henry, or Big Six, or anyone. As my beam played about, I saw that we&#039;d entered a cavern of worked stone, with high carved columns and arches.  I swear I saw men moving, or things like men, dressed like Roman soldiers.  There were other things that moved, too, but they avoided my little light.&lt;br /&gt;
&lt;br /&gt;
&#039;Then Big Six&#039;s hand was on my shoulder, and I was back with him and dear Henry and Spencer and Miss Akihara. The fight was over, and though we&#039;d won, they couldn&#039;t find Uzzano.&lt;br /&gt;
&lt;br /&gt;
&#039;Then we saw that the bodies were being dragged back into the darkness by something.  By Uzzano. We saw him then, for the last time I think, as the darkness writhed around him. It moved around him like an ocean wave dragging a man out to the sea, and he was screaming, screaming.&lt;br /&gt;
&lt;br /&gt;
&#039;But I cannot say if he was screaming in terror, or in ecstasy.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Third part of Jennie&#039;s journal|Text=This section of Jennie Bassies&#039;s journal chronicles the adventures of Jennie and her husband Henry back in the 1920&#039;s. You read: &lt;br /&gt;
&lt;br /&gt;
&#039;May 6th, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Still can&#039;t write about it. Sweet, sweet Henry tells me I should sleep, but every time I close my eyes I still see Uzzano, screaming at the end. Now we&#039;re on the run from the latest terror the Italian government has unleashed, a walking shadow in uniform they call [[Requiem]]. He hunts us everywhere.&lt;br /&gt;
&lt;br /&gt;
&#039;June 24, 1926&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;We only just escaped Italy, but not without loss. Requiem, that monster, tried to stop the train. Big Six went out to fight him. I could only hear the battle as Miss Akihara used her &#039;Nin-jya&#039; arts to help us escape, but it was terribly violent, and terribly short. Big Six is dead. He was strong as a locomotive, indomitable in the face of evil, and had a heart as big as the world. And that fiend slew him in minutes. That beast Requiem gloated as he died. I tried to concentrate and fight back the tears, but as I listened I had a sudden horrible shock!  Henry says it couldn&#039;t be, but I recognized that voice, that tone, when Requiem spoke. He looks different now, and I hope that whatever happened to him hurt horribly, but that voice, it was Uzzano! I don&#039;t know how he survived the path of the Dark, but the monster called Requiem is Ridolfo Uzzano! I swear it!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information in this journal is a lot to absorb. If Jennie Bassie was right, and Requiem was an Italian functionary from the 20&#039;s named Ridolfo Uzzano, then it could be that he got his powers from this &#039;Path of the Dark.&#039; I know the Council villain [[Arakhn]] claims to be fused with a [[Nictus]], like those [[Warshade]]s you&#039;ve seen running around. I&#039;ve always assumed Requiem had the same story, but maybe there&#039;s something more mystical in his background. After all, he&#039;s been in operation a lot longer.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Council&#039;s travel agent front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I did a bit of digging, and I found that all of those [[Council]] agents who were being sent overseas to join the Path of the Dark.  They all booked their flights through the same agency.  From the low number of bookings and the way that they&#039;re clustered, I think that this agency might be a front for the Council.  If you could investigate the place and locate their records, it could give us a clue to how they were channeling those men out of the country, and maybe even why they&#039;d sent them to the Path of the Dark.&lt;br /&gt;
&lt;br /&gt;
Look for any records of where those men were going to or coming from.  That could tell us a lot.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Find travel data|Secondary=Find travel data|Additional=|Completion=You found some travel reports that gave you a lead.  You&#039;ll need to have them decrypted, though.  You instantly thought of Marisel Valenzuela, the freelance investigator.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Travel reports|Text=These listings show the movements of a number of Council soldiers from Paragon City to Italy. All the orders for tickets are made from the same office, probably a Council base, but the location is encrypted. As you copy the files, you also notice that of the many soldiers sent out, not all of them return.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Get files to Marisel Valenzuela|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Merisel Valenzuela]]&lt;br /&gt;
&lt;br /&gt;
This will be easy, I will be pleased to decrypt this file for you. Any blow struck against the Council is good. I&#039;ll mark the location of the base for you. If you can find out what became of these men, it could be very important.&lt;br /&gt;
&lt;br /&gt;
Be careful, however, they may have strong defenses ready for you.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Search base for clues|Secondary=2 clues to find|Additional=|Completion=You have found some important information about the Council and the Path of the Dark.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Personnel transfer forms|Text=These forms list the soldiers sent overseas for initiation in the Path of the Dark. Of those that return, you notice that many of them are transferred out of their old units and join the ranks of the Eclipse, known more simply as the War Wolves.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Seed of Darkness|Text=These hand-written instructions detail the careful security around an upcoming shipment arriving in [[Paragon City]].  It reads, in part:&lt;br /&gt;
&lt;br /&gt;
&#039;It is by my order that security be increased before the Shadow Seed arrives.  It is of such utmost import that no precaution is sufficient.  Once the seed has been implanted in the caverns beneath the city, it shall establish a branch of the Path of the Dark here in America.  We shall no longer need to send initiates overseas, and can flood the streets of Paragon City with bonded War Wolves.  I cannot overstate the import of the Seed&#039;s safe arrival and emplacement underground.  Do not fail in this.&lt;br /&gt;
&lt;br /&gt;
&#039; - Requiem&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Perimeter Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Interior Defense robot {{Named|Faction=Council|Type=Mark II Warcry}}&lt;br /&gt;
* Archon Philippo {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the initiates into the Path of the Dark return as War Wolves.  That explains where the Council has been getting those creatures from.  The Council former leadership didn&#039;t have them back in the 40&#039;s, so maybe this is a new development in the relationship between the Path of the Dark and the Council.  If they can bring that &#039;Shadow Seed&#039; to the city, they&#039;ll be able to send out hordes of War Wolves into the city.  I&#039;ll start looking for more information on the seed.  I&#039;ll have a new mission for you soon.  There may still be time to stop them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There may still be a chance to stop the [[Council]] from smuggling a Shadow Seed into the city to start a new branch of the Path of the Dark and flood the city with their War Wolves. This is going to be a very tough battle, but if you&#039;re ready, I know where the Seed is right now.&lt;br /&gt;
&lt;br /&gt;
This will be extremely difficult. I&#039;d really recommend gathering as many allies as you can before you enter this one.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find the Shadow Seed. I don&#039;t know what it is or what it will look like, but if the Council can use it we may find the city overrun with their strongest monsters. It may still be in a crate, or the leader of the operation might have it. He should be a Vampyr named &#039;Racco.&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Racco &amp;amp; recover Seed|Secondary=Find Shadow Seed|Additional=|Completion=It looks like the Council was one step ahead of you.  The Shadow Seed is gone.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed missing|Text=The careful packaging and lingering darkness in this crate make it seem likely that the Shadow Seed might have been here once.  But it&#039;s gone now.}}&amp;lt;!-- Editor&#039;s note:  This clue disappears when the second clue appears --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Shadow Seed delivered!|Text=After his defeat, Archon Racco told you:&lt;br /&gt;
&lt;br /&gt;
&#039;You are too late, fool! We knew you were onto us, and this is but a distraction! The seed is even now being implanted deep beneath the ground. Soon it shall grow and the Council shall conquer! The Council and the Path of the Dark!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noticable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Racco {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We missed it? How could that be? If they can plant that thing, then there could be no stopping the Council and the Path of the Dark. It&#039;s not over yet. I don&#039;t know how, but I&#039;ll find some way to locate the Shadow Seed before the Path of the Dark can take root under Paragon City.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the Shadow Seed from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You aren&#039;t going to believe this, but I know where we can find the Shadow Seed and stop the [[Council|Council&#039;s]] plan to plant it beneath the city! Do you remember Bentley Berkeley? The immortal guy who fought the Path of Darkness back in the 20&#039;s? Well, after you rescued him he kept following the case. He&#039;s there, now, deep underground where the Council has the Seed. I can give you his last location the moment you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The Council will likely throw everything they can against you to protect that thing. You&#039;ll need all the allies, supplies, and luck you can get.&lt;br /&gt;
&lt;br /&gt;
The Shadow Seed is your top priority, but in order to get it away safely you&#039;ll also need to defeat the leader of the force down there, a vampyr archon called &#039;Ulyr.&#039; To top it off, I think that Bentley Berkeley might be in trouble. He&#039;s done too much for the city to just leave him there to the Council&#039;s mercies. If this all works out, it could be one of the biggest defeats the Council has suffered in years.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Ulyr &amp;amp; his guards|Secondary=Find Bentley Berkeley, Find Shadow Seed|Additional=|Completion=With the Seed in hand, Bentley Berkeley freed, and Ulyr defeated, you return to the surface.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Shadow Seed|Text=The inky black surface of this hard dark sphere is cold to the touch. It&#039;s difficult to hold it for long, as strange dark energies palpably swirl around and within it.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Lyvan {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
* Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Council has suffered a major defeat, and it was all thanks to you. I&#039;ll make sure the Shadow Seed gets to the [[DATA]] vaults.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really amazing to think about all that we&#039;ve learned so far. About [[Requiem|Requiem&#039;s]] origins as Ridolfo Uzzano, about the Path of the Dark. There&#039;s still so many questions, too. Is this Path of the Dark somehow related to the [[Nictus]]? I&#039;m sure you have noted the similarities between Requiem and [[Arakhn|Arakhn&#039;s]] powers. If I&#039;ve learned one thing in this business, it&#039;s not to trust coincidences.&lt;br /&gt;
&lt;br /&gt;
But I guess that&#039;s another worry for another day. Right now, the entire city owes you a debt of thanks it may never be able to repay. You are truly a hero.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight the Council head-on wherever they appear}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council]] takes its battles with the city&#039;s heroes personally, but it seems that they&#039;ve decided to target you especially.  With your reputation, they think that if they can prove they can defeat you, it will help them intimidate newer heroes and keep anyone from disrupting their operations.   The only way to combat this operation is to fight the Council head-on wherever they appear.&lt;br /&gt;
&lt;br /&gt;
The Council are ruthless enemies, but I have every confidence that you&#039;ll succeed against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They say you can judge a person by their enemies. By that measure, you have demonstrated your heroism beyond any doubt.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Discourage folks from joining the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The [[Council|Council&#039;s]] propaganda seems to be having an effect on the people in [[Founders&#039; Falls]]. I guess everyone needs someone to look up to, and the Council&#039;s powers lets them take advantage of that. I&#039;d like you to head over there and engage some Council soldiers in combat. People have a lot of respect for you in this town. You&#039;ve got the power to discourage folks from joining the Council.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got to show Founders&#039; Falls the Council&#039;s true colors.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Founders&#039; Falls|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. With you on the streets, the folks in Founders&#039; Falls will have someone worthwhile to look up to. They won&#039;t have to waste their admiration on the Council.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Prevent the Council from reanimating their fallen leaders}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It seems the [[Council]] has decided to try their hand at magic. They&#039;ve managed to recover the bodies of several deceased Council leaders, and they&#039;re going to try to reanimate them! That&#039;s a dangerous proposition, to say nothing of disgusting. I need you to prevent the Council from reanimating their fallen leaders. You&#039;ll have to hurry. The ceremony could take as little as 90 minutes.&lt;br /&gt;
&lt;br /&gt;
I&#039;m counting on you to stop this. The Council is bad enough as it is!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in base - 90 minutes timed|Secondary=|Additional=|Completion=You prevented the Council from reanimating their fallen leaders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wisdom of the dead is ours!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Soon you&#039;ll face the wrath of a true leader!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You&#039;ll ruin everything!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Ulor (Boss)&lt;br /&gt;
Ulor: &#039;&#039;You! You think you can stop the power of the Council?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Hostage (NPC)&lt;br /&gt;
Hostage: &#039;&#039;They would have killed me, rescuer!&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Job well done. I guess it&#039;s true that the Council will go to any lengths to gain any measure of power. Their roots date all the way back to the 1940&#039;s and, let me tell you, they&#039;ve spawned some frightening characters during that time.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the district attorney from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to rescue the district attorney from the [[Council]]! They&#039;re at his office right now, tearing it to pieces! You&#039;ll have to move quickly if you want to save the people inside! You&#039;ll only have 90 minutes to stop the Council!&lt;br /&gt;
&lt;br /&gt;
District attorney Hansen has put a lot of Council soldiers behind bars; this raid could be their attempt at revenge.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Red paint is splashed on the walls and carpet, and the beautiful oak furniture has been refinished with a chainsaw|Primary=Defeat all villains in office - 90 minutes timed|Secondary=5 people to rescue|Additional=|Completion=You rescued District Attorney Hansen from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The district attorney&#039;s history|Text=When you rescued him, district attorney Hansen told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Last week I was handed a case involving a soldier who had left the Council.  But it was obvious that the evidence was trumped up, and I dropped the case.  That&#039;s when the Council came after me.  They told me if I didn&#039;t prosecute, I&#039;d be sorry. Thanks. If it weren&#039;t for you, I don&#039;t think I would have made it out of here alive.&#039; }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* District Attorney Hansen (NPC)&lt;br /&gt;
District attorney Hansen: &#039;&#039;I&#039;ll tell you what this is all about!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Office worker x4 (NPC)&lt;br /&gt;
Office worker: &#039;&#039;They said Hansen would be sorry!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Heads up! Hero alert!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You shouldn&#039;t have come here!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;I&#039;m going to rearrange your face!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. Hansen and his assistants are safe, and the Council has learned they can&#039;t push the law around in this town.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the Free Press&#039; office from Council violence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you read the article about the [[Council]] in yesterday&#039;s Paragon City Free Press?  Not too flattering.  It brought up a number of incidents the Council would rather keep in the past, and even hinted at a former connection to a mysterious group called [[Arachnos]].  I&#039;d like you to protect the Free Press&#039; office from Council violence.  Please hurry.  It&#039;s up to you to keep those presses rolling .  You&#039;ll have only 60 minutes to stop the Council.&lt;br /&gt;
&lt;br /&gt;
It takes brave reporters to stand up to the Council&#039;s harassment. Take good care of their office.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear some Council soldiers joking in the next room. From what they say, it&#039;s clear that this office has been booby trapped!|Primary=Defeat all agents in office - 60 minutes timed|Secondary=5 booby traps to disarm|Additional=|Completion=You rescued the Paragon City Free Press from the Council.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work. If you hadn&#039;t been there, those reporters would have suffered some nasty surprises the next time they showed up for work. I hope this experience won&#039;t deter them from saying what needs to be said.&lt;br /&gt;
&lt;br /&gt;
The Council cares a lot about their reputation, even more than the villain group they overthrew. The Council relies on a certain mystique to keep people in fear of them. If we can tear apart that fear, perhaps we can tear apart the Council itself.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue Leon Natale from the Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the wife of Leon Natale, the famous body builder. She said some [[Council]] goons broke into her house this morning and kidnapped her husband right out of his weight room! I need you to rescue Leon Natale from the Council. If he was targeted, they must want him for some nefarious purpose.&lt;br /&gt;
&lt;br /&gt;
I met Leon once at a pro wrestling event. He&#039;s a good guy. Don&#039;t let him down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A scuffed floor and a torn Council jacket show that Leon Natale did not give up without a fight.|Primary=Find kidnapped body builder|Secondary=|Additional=|Completion=You rescued Leon Natale from the Council.  After calling your contact, you receive instructions to send Natale to speak to Allison King, the memory archaeologist.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Leon Natale is a lucky, lucky man. &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: I too hope to go to Ravenna someday.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dialog:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Council Soldier 1: Will he survive the process? &amp;lt;br /&amp;gt;&lt;br /&gt;
Council Soldier 2: He should. His dad did.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Leon Natale&#039;s story|Text=When you rescued Leon Natale from the Council, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I thought the Council was something I&#039;d put behind me. See, my dad was in the Council back in the 50&#039;s. Embarrassing, I know.  I haven&#039;t heard from him in years though. I don&#039;t know what the Council wanted with me, but I can tell you they were really careful not to injure me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
{{Defeat All}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Speak to Allison King|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Allison King|Text=Well, I&#039;ve spoken to Leon, and I&#039;ve learned something quite serious.  While plumbing Leon&#039;s memories, I discovered that his father, Archon Natale, was a member of an elite group of Council soldiers who had volunteered for something called the Scion Experiment.  I&#039;ve searched Leon&#039;s memories for the names of the other participants and cross-checked them against recent missing persons reports.  It seems that many of the other participants&#039; children are also missing.  You&#039;ve got to find them!  I also need you to search for documentation on the Council&#039;s plan.  There may be other intended victims we don&#039;t know about.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to admire Leon Natale&#039;s ability to overcome his father&#039;s twisted ideals. It&#039;s jobs like this that really make you feel like a hero.|Primary=Defeat base leader &amp;amp; his men|Secondary=7 people to save, 5 Find data on plan|Additional=|Completion=You rescued the hostages from the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council file|Text=This file, taken from a Council computer, lists the names of several Council members who participated in a dangerous experiment in 1982.  According to the file, these men were given a barrage of hormonal and mutagenic treatments to radically alter their DNA.  The children of these men were expected to be exceptionally strong.  The file says, &#039;They are likely to be perfect candidates for Ravenna.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Luthyr {{Named|Faction=Council|Type=Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got the full story for you, but I have to warn you, it&#039;s pretty ugly. Leon and the rest of those poor souls were deliberately bred by the Council, as candidates for conversion into War Wolves. The Council needed exceptionally strong candidates, so they tried to engineer them. Pretty sick, huh? Those men were marked since before they were born!&lt;br /&gt;
&lt;br /&gt;
Something else bothers me. The Council didn&#039;t have anything like the War Wolves back in the 80&#039;s. No, the War Wolves were the weapons of a group they recently overthrew. But if they launched the Scion Experiment before Leon Natale was born, they&#039;ve been planning that takeover for more than two decades! It&#039;s hard to know how to contend with a villain that insidious. I&#039;m glad Paragon City has you on her side.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Protect the exhibition}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to get over to the [[Paragon City]] Museum storehouse right away. The [[Council]] is there, and they seem intent on destroying next week&#039;s exhibit. I don&#039;t know what they&#039;ve got against 20th century Italian art, but it seems they&#039;re willing to do violence to keep it out of the public eye. I need you to prevent the Council from destroying that exhibit. You&#039;ll have only 60 minutes to stop them.&lt;br /&gt;
&lt;br /&gt;
They say those who forget history are doomed to repeat it. Let&#039;s not let that happen!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance={{orange|Missing Entrance Text}}|Primary=Save 3 exhibited items -60 minutes|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got a look at one of those sculptures you saved from the Council. It looks like it&#039;s a bust that was made of Paolo Tirelli, the low-level Italian dignitary who went on to become the Council&#039;s revered [[The Center|Center]]. No doubt the Council wanted to keep people from seeing Tirelli as he really is: an unremarkable man with a weak chin. As long as they keep the Center shrouded in mystery, people&#039;s fear of him will be easier to maintain.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to the Brickstown and convince the Council agents to get their jollies elsewhere}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s a problem in [[Brickstown]] that needs a hero&#039;s special touch.  [[Council]] soldiers have been harassing the prison guards at the Ziggurat.  Many of them don&#039;t even feel like it&#039;s safe to come to work anymore.  I need you to get over to the Brickstown and convince those Council agents to get their jollies elsewhere.  Otherwise, the penitentiary could be looking at a major turnover crisis.&lt;br /&gt;
&lt;br /&gt;
Being a guard at the Big Zig is no one&#039;s idea of a dream job. We owe it to those guards to guarantee their safety.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 40 Council in Brickstown|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Warden Stanley just called. He wanted to thank you for getting rid of those Council goons. If you ever consider a career in the correction industry, he says you should give him a call.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Destroy the Rikti Virus}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Listen up, this is big.  I just learned that the [[Rikti]] have engineered a disease to render the entire human population helpless!  They&#039;ve managed to create a virus that will cause total paralysis in all human subjects, while leaving Rikti unscathed.  According to my sources, they&#039;re about to deploy it in a local neighborhood!  You&#039;ve got to destroy the Rikti virus.  If you can retrieve a sample, make sure it gets to [[Jenny Firkins]].  She specializes in dealing with hazardous Rikti technology.&lt;br /&gt;
&lt;br /&gt;
The Rikti are planning to deploy the virus over in Pike&#039;s Place. We&#039;ve isolated the area in an emergency force field, but you&#039;ve got to get in there and eliminate the virus. See if you can take out the raid leader, a Rikti called Olanto. If you can take him down, there&#039;s a good chance this operation will fall apart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A shout carries to your ears from deep within the base.  The Rikti obviously aren&#039;t alone.|Primary=Destroy Olanto and his team|Secondary=6 samples to destroy|Additional=|Completion=You stopped the Rikti plot to infect Paragon City.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Rikti virus|Text=As far as you know, this is the only remaining sample of the paralyzing virus the Rikti engineered. Experts can use this sample to develop an antidote.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* The name of the Rikti leader can vary.  Possibilities include Olanto, Polso, and Wonekti.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Olanto/Polso/Wonekti {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Bekli {{Named|Faction=Rikti|Type=}}&lt;br /&gt;
* Archon Jansen {{Named|Faction=Council|Type=Vortex Cor Leonis Archon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take virus to Jenny Firkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039; [[Jenny Firkins]]&lt;br /&gt;
&lt;br /&gt;
Thanks. I&#039;ll analyze the virus, and see what I can do about an antidote. You know, I&#039;m a little worried about the presence of the [[Council]] at that base. Sure, the Council are human like the rest of us, and I&#039;m sure they don&#039;t want to see the city gassed any more than you do. Still.  The Council rarely does anything without a hidden agenda.&lt;br /&gt;
&lt;br /&gt;
I&#039;d appreciate it if you could trail one of the agents back to their base. Make sure they&#039;re not up to anything nefarious.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Learn Council&#039;s plan|Secondary=|Additional=|Completion=You found evidence against the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Council virus|Text=This virus, found in a Council base, was obviously engineered from the Rikti paralyzing virus. Comments you heard at the Council base lead you to believe that this weaker version of the virus would incapacitate Paragon City&#039;s heroes long enough for vaccinated Council troops to take the control of the city.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, even I find it hard to believe the Council would have released that modified virus on the populace. It might not have resulted in widespread death like the original Rikti virus, but I wouldn&#039;t be surprised to learn it had some nasty side effects. I guess there&#039;s no limit to how far some people will go for power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Intro Help the Security Chief with the sewers}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{RedTomaxContact&lt;br /&gt;
|City=h|ID=74}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118161</id>
		<title>Template:StoryArc The Nictus Alliance</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118161"/>
		<updated>2009-02-18T17:08:56Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Extract Lillian}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Nictus Alliance (Story Arc) ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|15}}&lt;br /&gt;
&lt;br /&gt;
=== Souvenir ===&lt;br /&gt;
&#039;&#039;&#039;Levels:&#039;&#039;&#039; 35 - 40&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Letter from Arakhn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve kept the hard copy of a letter from [[Arakhn]] to [[Requiem]], ordering him to kill his oldest friends.  It&#039;s a chilling reminder of the time you helped expose:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It began with an infiltration mission.  Although you already knew Requiem and Arakhn were working together, you had no hard evidence.  You needed to find something concrete, so you could expose their alliance to the world.  You found a list of their assets, but it was well-encrypted.&lt;br /&gt;
&lt;br /&gt;
On a search for the decryption key, you entered another of Requiem&#039;s bases.  You didn&#039;t find the key, but you did find a note from a potential [[Council]] defector.  He seemed willing to help you tear the [[Nictus]] alliance apart.&lt;br /&gt;
&lt;br /&gt;
You went to meet the defector, Adjutant Lanney, but you were too late to save him from his Council brethren.  Fortunately, Lanney had the forethought to leave you a note.  It explained that he had decided to betray the Council to save the life of [[Lillian Issan]], a bold reporter who had tried to dig too deeply into the Council&#039;s affairs.  You were appalled.  In addition to being a reporter, Lillian also happened to be [[Shadowstar]]&#039;s daughter!&lt;br /&gt;
&lt;br /&gt;
You went at once to the lab where Lillian was being held, only to discover that she had already been moved.  Luckily, she too had left you a message.  She had uncovered the Council&#039;s latest decryption key, and had left it for you to find.  With the key in hand, you were able to translate the entire list of Requiem and Arakhn&#039;s assets, which was quite lengthy and detailed.&lt;br /&gt;
&lt;br /&gt;
You were ready to expose the information, but there was one step left.  The list revealed one of Requiem&#039;s front companies was being used to store various personal documents, including records of his dealings with Arakhn.  If you could get your hands on that information, you could unravel many twisted Nictus plots, including, perhaps, the kidnapping of Lillian Issan.  You journeyed to the company and found Requiem&#039;s troops locked in battle with the loyal servants of [[the Center]].  You recovered several incriminating documents, but, alas, Lillian was nowhere to be found.  She was in the Center&#039;s hands!&lt;br /&gt;
&lt;br /&gt;
The Center had no intention of allowing his failure to control his minions to become public knowledge.  He had kidnapped Lillian away from Requiem&#039;s men, with the intention of killing her unless you returned all the evidence you had uncovered.&lt;br /&gt;
&lt;br /&gt;
You had no choice but to infiltrate the Center&#039;s base and extract Lillian Issan, for you could not make a deal with someone as untrustworthy as the Center.  Now, Lillian is safely home with her mother, Shadowstar.  The Center is licking his wounds.  And Arakhn and Requiem are gearing up for the biggest showdown the Council has seen in quite some time.&lt;br /&gt;
&lt;br /&gt;
When this hits, it&#039;s going to be big.  You were strongly encouraged to increase your own power to match the threats you&#039;ll soon face, and were encouraged to return with you&#039;d been tested at around Stature Level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Expose the Council&#039;s greatest secret}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, you are in a unique position to recognize the grave threat that Requiem and Arakhn represent to this planet.  Humans may understand the evil of the Nictus, but I do not believe they truly comprehend their abilities.  For a long time, I have hoped that the obvious enmity between the Council&#039;s Nictus would keep them from joining forces against us.  Now, that hope is gone.  According to what we have learned, Requiem and Arakhn are working together, and have been for some time.&lt;br /&gt;
&lt;br /&gt;
We can operate in a vacuum no more.  To stop the Nictus from destroying this world, we must have the assistance of all her heroes.  We must expose the Council&#039;s greatest secret for all the world to see.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have learned of a Council base where Requiem stores much of his most sensitive information.  I hope that there you may find some proof of his relationship to Arakhn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Requiem runs a tight ship.  You can expect to meet a firm resistance|Primary=Search base for information|Secondary=Seek Clues|Additional=|Completion=You have the information you seek.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Encrypted list|Text=You found this encrypted list in one of Requiem&#039;s bases.  It seems to contain a great deal of information, some of which is almost certainly the coordinates of bases loyal to Requiem and Arakhn.  Unfortunately, you&#039;ll need a decryption key before it&#039;s of any use.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not much, {{Character}}, but it&#039;s a start.  I commend you.  With this list, we&#039;re one step closer to exposing the Nictus alliance.  Now, if only we had the decryption key!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find a decryption Key}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That encrypted list you found looks like it contains a lot of information.  The only trouble is, we can&#039;t read it.  I&#039;m going to have to send you in to another of Requiem&#039;s bases.  If we don&#039;t find some kind of decryption key, this information you found will be useless forever.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the Council knows what we&#039;re looking for, they&#039;re likely to alter or destroy the decryption key.  So you had better arrest every villain in the place, to keep them guessing about our true intent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An alarm sounds.  Security has definitely been tightened.&lt;br /&gt;
|Primary=Defeat all villains in base&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=After defeating the villains, you found a note in your pocket.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}&lt;br /&gt;
|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The defector&#039;s note|Text=After defeating a base full of Council villains, you found a strange note in your pocket.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I have served Requiem and Arakhn loyally, for more years than I care to remember.  Though it is difficult for me, I am ready to tear their alliance down.  I have information I believe will be of utmost interest to you.&lt;br /&gt;
&lt;br /&gt;
&#039;Adjutant Lanney&#039;&lt;br /&gt;
&lt;br /&gt;
There is also a time and meeting place on the note.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You didn&#039;t get the decryption key, but that note you found may well lead us to it.  If we can believe this Adjutant Lanney, he has potent information about his masters.  Now, we have to get to him before the Council does!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with the defector}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Three&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether we can trust this Adjutant Lanney, but his offer of information is the best lead we have.  I want you to meet with the defector and see what information he can offer us.  But be wary, {{Character}}.  If the Council has learned of his plans, they will certainly come after him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adjutant Lanney asked that you meet him at the old Gallatin Investments office.  You had better hurry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you found Adjutant Lanney yet?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The moment you step through the door you know something is wrong.  The Council is already here!&lt;br /&gt;
|Primary=Find Adjutant Lanney&lt;br /&gt;
|Secondary=Seek clues&lt;br /&gt;
|Additional=|Completion=You were too late to save Adjutant Lanney, but at least you found his last message to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Lanney&#039;s last words|Text=Behind a painting in the abandoned office, you found this note from Adjutant Lanney:&lt;br /&gt;
&lt;br /&gt;
&#039;I hope I will be able to tell you this myself. But the Council is watchful, and I mean for this information to survive.  I was first approached by the reporter, Lillian Issan.  I am certain you have heard of her.  She had become intrigued by the alliance between Requiem and Arakhn, which she had learned of from her mother.  She hoped to be the one to bring the story to the world.&lt;br /&gt;
&lt;br /&gt;
&#039;I was charmed by her confidence, enough to conceal her interest from my masters.  Sadly, the other she approached were not as kind.  Lillian Issan has been kidnapped by the Council!  In saving her, I hope to redeem my own sorry existence.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you say Lillian?  Lillian&#039;s been kidnapped?  That is terrible!  We can&#039;t abandon our mission, {{Character}}.  But one thing is certain:  I won&#039;t see Lillian Issan fall victim to the Council!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get Lillian back}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lillian&#039;s been kidnapped.  Requiem and Arakhn are conspiring.  We still don&#039;t have proof of their activities, and a man lost his life trying to help us!  I&#039;m glad I have you to rely on in a time like this, {{Character}}.  Fortunately, Adjutant Lanney left us a clue to Lillian&#039;s location before the Council disposed of him.  If we can get her back safe and sound, we can concentrate on exposing the Nictus Alliance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to Lanney&#039;s note, Arakhn is having Lillian moved to a secret lab for experimentation.  I don&#039;t mind telling you, I&#039;m deeply concerned for her.  If we don&#039;t get Lillian back safely, I&#039;m not sure I&#039;ll be able to live with myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Lillian back, {{Character}}. Tell me, what have you learned?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This underground lab contains all the equipment Arakhn will need to continue her ghastly Nictus fragment experiments.&lt;br /&gt;
|Primary=Find Lillian Issan&lt;br /&gt;
|Secondary=Locate Lillian Issan&lt;br /&gt;
|Additional=|Completion=You didn&#039;t find Lillian, but at least she managed to get the decryption key to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Archon Yuir {{Named|Faction=Council|Type=Dark Vampyri Archon}} (Boss)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yuir Dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;We may have to keep moving Issan.  {{Character}} isn&#039;t the only one interested in her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Start of Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;You will never find the reporter!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Decryption key|Text=Though Lillian Issan was moved before you arrived at her prison, she did manage to leave behind a Council decryption key she had uncovered during her investigations.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That Lillian.  Well, I&#039;ve got to hand it to her:  the girl has spirit.  The decryption key she left should give us everything we need to translate that list of bases that are part of the Nictus alliance.  We&#039;re one step closer to exposing Requiem and Arakhn, thanks to her.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get the data}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Five&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve run that list you found through the decryption program Lillian left for us. {{Character}}, the amount of information on that list is staggering!  Bases that are part of the Nictus alliance.  Front companies for Requiem&#039;s financial dealings.  Sources for Arakhn&#039;s scientific equipment.  The list goes on and on!  This is exactly the sort of proof we&#039;ve been looking for, {{Character}}.  But there&#039;s one more thing for you to do.&lt;br /&gt;
&lt;br /&gt;
According to this list, Requiem kept a lot of his personal mail at a front company called Frontline Securities.  It seems he didn&#039;t fully trust Arakhn, and he wanted to keep a record of their dealings in case she one day betrayed him.  Once we expose this list, I&#039;m sure Requiem will crash the place.  So if we&#039;re to ever get our hands on that data, we have to do it now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information at that front company could tell us a lot about the recent activities of the Nictus.  It may even tell us where Lillian&#039;s been taken!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to investigate that front company before Requiem has a chance to crash it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The place is in a flurry of activity.  It appears Requiem has already learned of your investigations.&lt;br /&gt;
|Primary=Defeat all at front company&lt;br /&gt;
|Secondary=3 files to find&lt;br /&gt;
|Additional=|Completion=You have defeated the Council and gained precious information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Archon Kalmer&#039;&#039;&#039; {{Named|Faction=Council|Type=Galaxy Archon}}&lt;br /&gt;
* &#039;&#039;&#039;Archon Yvir&#039;&#039;&#039; {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=You cannot escape&lt;br /&gt;
|text=&#039;&#039;&#039;Vortex Cor Leonis Grenade (before aggro):&#039;&#039;&#039;  &#039;&#039;The Center sees all.  You cannot escape his wrath!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Grenade (on aggro):&#039;&#039;&#039;  &#039;&#039;You will never recover the girl!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Battling Council&lt;br /&gt;
|text=&#039;&#039;&#039;(before aggro)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archon Kalmer:&#039;&#039;&#039;  &#039;&#039;For Lord Requiem!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Adjutant:&#039;&#039;&#039;  &#039;&#039;For the Center!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yvir&lt;br /&gt;
|text=&#039;&#039;&#039;(on aggro):&#039;&#039;&#039;  &#039;&#039;You will never find the reporter!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Kidnapped again!|Text=When you defeated Archon Kalmer, he snarled:&lt;br /&gt;
&lt;br /&gt;
&#039;The Center has your precious reporter!  He will not permit word of his minions&#039; duplicity to reach the public!  You will surrender all the evidence you uncovered, or Lillian Issan will die!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A chilling missive|Text=You found this disturbing letter while ransacking Requiem&#039;s files.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My friend:&lt;br /&gt;
&lt;br /&gt;
The time of our victory approaches, but there is a regrettable matter I must put before you.  That matter is Nosferatu and Vandal.  They are powerful allies now, and I think you are right that they will support us against the Center when the time comes, but they are not like us and may waver should they come to know the full extent of our plans.  This cannot be allowed.  The only solution will be to eliminate them before it comes to that.  Eliminate them, or convert them to Nictus.&lt;br /&gt;
&lt;br /&gt;
I know that the three of you share a strong camaraderie, and dare I say even friendship, but their power could upset everything.  When the time is right, I trust I can rely on you to perform this most important task.  I know you have the strength to perform this most regrettable duty.&lt;br /&gt;
&lt;br /&gt;
Your friend and mentor,&lt;br /&gt;
&lt;br /&gt;
Arakhn&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did well, {{Character}}.  We now have precious information that will help us to thwart Requiem and Arakhn.  Of course, that&#039;s small consolation for the fact that Lillian is now in the Center&#039;s hands!  We&#039;ve got to get her back!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract Lillian}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Six&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Center has Lillian, and he says he&#039;ll kill her if we don&#039;t surrender the evidence about Requiem&#039;s alliance with Arakhn.  I guess he doesn&#039;t want the world to know he&#039;s been duped.  Now, we can&#039;t risk Lillian&#039;s life.  But we also have an obligation to prevent the danger Requiem and Arakhn pose to this planet.  In my heart, I know that if we give into the Center now, we&#039;ll be compromising our integrity and our ability to defend this world. So, you&#039;re going to have to extract Lillian.  I don&#039;t expect it to be easy; the Center&#039;s special guard, the Ascendants, are sure to be there in force.  But it&#039;s the only way to live up to all our obligations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I urge you to be most cautious, {{Character}}.  Lillian is a very special person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please hurry, {{Character}}. Lillian&#039;s life is in danger.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;ll have to be cautious.  If Lillian is killed you don&#039;t know how you can ever face Shadowstar again.&lt;br /&gt;
|Primary=Rescue Lillian Issan&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=You rescued Lillian!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Lillian Issan (NPC Hostage)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Lillian Issan&lt;br /&gt;
|text=&#039;&#039;&#039;(on rescue):&#039;&#039;&#039;  &#039;&#039;Hey, {{Character}}!  Did you get that key?  Did my mom send you?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From the bottom of my heart, I thank you, {{Character}}.  Lillian is safe, and we are free to publish our information about the Nictus alliance.  I imagine this will change things within the Council drastically.  Most likely for the worse.  I hope I can rely on your help in the troubling times ahead.  I know there&#039;s no one I&#039;d rather have at my side.&lt;br /&gt;
&lt;br /&gt;
We may have a little time yet before one side or the other takes action.  You should take this time to improve your powers and find new abilities to better face this maelstrom.  With luck, you may be able to reach Security Level 40 before events begin to unfold.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118160</id>
		<title>Template:StoryArc The Nictus Alliance</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118160"/>
		<updated>2009-02-18T17:06:45Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Extract Lillian}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Nictus Alliance (Story Arc) ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|15}}&lt;br /&gt;
&lt;br /&gt;
=== Souvenir ===&lt;br /&gt;
&#039;&#039;&#039;Levels:&#039;&#039;&#039; 35 - 40&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Letter from Arakhn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve kept the hard copy of a letter from [[Arakhn]] to [[Requiem]], ordering him to kill his oldest friends.  It&#039;s a chilling reminder of the time you helped expose:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It began with an infiltration mission.  Although you already knew Requiem and Arakhn were working together, you had no hard evidence.  You needed to find something concrete, so you could expose their alliance to the world.  You found a list of their assets, but it was well-encrypted.&lt;br /&gt;
&lt;br /&gt;
On a search for the decryption key, you entered another of Requiem&#039;s bases.  You didn&#039;t find the key, but you did find a note from a potential [[Council]] defector.  He seemed willing to help you tear the [[Nictus]] alliance apart.&lt;br /&gt;
&lt;br /&gt;
You went to meet the defector, Adjutant Lanney, but you were too late to save him from his Council brethren.  Fortunately, Lanney had the forethought to leave you a note.  It explained that he had decided to betray the Council to save the life of [[Lillian Issan]], a bold reporter who had tried to dig too deeply into the Council&#039;s affairs.  You were appalled.  In addition to being a reporter, Lillian also happened to be [[Shadowstar]]&#039;s daughter!&lt;br /&gt;
&lt;br /&gt;
You went at once to the lab where Lillian was being held, only to discover that she had already been moved.  Luckily, she too had left you a message.  She had uncovered the Council&#039;s latest decryption key, and had left it for you to find.  With the key in hand, you were able to translate the entire list of Requiem and Arakhn&#039;s assets, which was quite lengthy and detailed.&lt;br /&gt;
&lt;br /&gt;
You were ready to expose the information, but there was one step left.  The list revealed one of Requiem&#039;s front companies was being used to store various personal documents, including records of his dealings with Arakhn.  If you could get your hands on that information, you could unravel many twisted Nictus plots, including, perhaps, the kidnapping of Lillian Issan.  You journeyed to the company and found Requiem&#039;s troops locked in battle with the loyal servants of [[the Center]].  You recovered several incriminating documents, but, alas, Lillian was nowhere to be found.  She was in the Center&#039;s hands!&lt;br /&gt;
&lt;br /&gt;
The Center had no intention of allowing his failure to control his minions to become public knowledge.  He had kidnapped Lillian away from Requiem&#039;s men, with the intention of killing her unless you returned all the evidence you had uncovered.&lt;br /&gt;
&lt;br /&gt;
You had no choice but to infiltrate the Center&#039;s base and extract Lillian Issan, for you could not make a deal with someone as untrustworthy as the Center.  Now, Lillian is safely home with her mother, Shadowstar.  The Center is licking his wounds.  And Arakhn and Requiem are gearing up for the biggest showdown the Council has seen in quite some time.&lt;br /&gt;
&lt;br /&gt;
When this hits, it&#039;s going to be big.  You were strongly encouraged to increase your own power to match the threats you&#039;ll soon face, and were encouraged to return with you&#039;d been tested at around Stature Level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Expose the Council&#039;s greatest secret}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, you are in a unique position to recognize the grave threat that Requiem and Arakhn represent to this planet.  Humans may understand the evil of the Nictus, but I do not believe they truly comprehend their abilities.  For a long time, I have hoped that the obvious enmity between the Council&#039;s Nictus would keep them from joining forces against us.  Now, that hope is gone.  According to what we have learned, Requiem and Arakhn are working together, and have been for some time.&lt;br /&gt;
&lt;br /&gt;
We can operate in a vacuum no more.  To stop the Nictus from destroying this world, we must have the assistance of all her heroes.  We must expose the Council&#039;s greatest secret for all the world to see.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have learned of a Council base where Requiem stores much of his most sensitive information.  I hope that there you may find some proof of his relationship to Arakhn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Requiem runs a tight ship.  You can expect to meet a firm resistance|Primary=Search base for information|Secondary=Seek Clues|Additional=|Completion=You have the information you seek.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Encrypted list|Text=You found this encrypted list in one of Requiem&#039;s bases.  It seems to contain a great deal of information, some of which is almost certainly the coordinates of bases loyal to Requiem and Arakhn.  Unfortunately, you&#039;ll need a decryption key before it&#039;s of any use.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not much, {{Character}}, but it&#039;s a start.  I commend you.  With this list, we&#039;re one step closer to exposing the Nictus alliance.  Now, if only we had the decryption key!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find a decryption Key}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That encrypted list you found looks like it contains a lot of information.  The only trouble is, we can&#039;t read it.  I&#039;m going to have to send you in to another of Requiem&#039;s bases.  If we don&#039;t find some kind of decryption key, this information you found will be useless forever.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the Council knows what we&#039;re looking for, they&#039;re likely to alter or destroy the decryption key.  So you had better arrest every villain in the place, to keep them guessing about our true intent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An alarm sounds.  Security has definitely been tightened.&lt;br /&gt;
|Primary=Defeat all villains in base&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=After defeating the villains, you found a note in your pocket.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}&lt;br /&gt;
|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The defector&#039;s note|Text=After defeating a base full of Council villains, you found a strange note in your pocket.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I have served Requiem and Arakhn loyally, for more years than I care to remember.  Though it is difficult for me, I am ready to tear their alliance down.  I have information I believe will be of utmost interest to you.&lt;br /&gt;
&lt;br /&gt;
&#039;Adjutant Lanney&#039;&lt;br /&gt;
&lt;br /&gt;
There is also a time and meeting place on the note.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You didn&#039;t get the decryption key, but that note you found may well lead us to it.  If we can believe this Adjutant Lanney, he has potent information about his masters.  Now, we have to get to him before the Council does!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with the defector}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Three&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether we can trust this Adjutant Lanney, but his offer of information is the best lead we have.  I want you to meet with the defector and see what information he can offer us.  But be wary, {{Character}}.  If the Council has learned of his plans, they will certainly come after him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adjutant Lanney asked that you meet him at the old Gallatin Investments office.  You had better hurry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you found Adjutant Lanney yet?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The moment you step through the door you know something is wrong.  The Council is already here!&lt;br /&gt;
|Primary=Find Adjutant Lanney&lt;br /&gt;
|Secondary=Seek clues&lt;br /&gt;
|Additional=|Completion=You were too late to save Adjutant Lanney, but at least you found his last message to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Lanney&#039;s last words|Text=Behind a painting in the abandoned office, you found this note from Adjutant Lanney:&lt;br /&gt;
&lt;br /&gt;
&#039;I hope I will be able to tell you this myself. But the Council is watchful, and I mean for this information to survive.  I was first approached by the reporter, Lillian Issan.  I am certain you have heard of her.  She had become intrigued by the alliance between Requiem and Arakhn, which she had learned of from her mother.  She hoped to be the one to bring the story to the world.&lt;br /&gt;
&lt;br /&gt;
&#039;I was charmed by her confidence, enough to conceal her interest from my masters.  Sadly, the other she approached were not as kind.  Lillian Issan has been kidnapped by the Council!  In saving her, I hope to redeem my own sorry existence.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you say Lillian?  Lillian&#039;s been kidnapped?  That is terrible!  We can&#039;t abandon our mission, {{Character}}.  But one thing is certain:  I won&#039;t see Lillian Issan fall victim to the Council!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get Lillian back}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lillian&#039;s been kidnapped.  Requiem and Arakhn are conspiring.  We still don&#039;t have proof of their activities, and a man lost his life trying to help us!  I&#039;m glad I have you to rely on in a time like this, {{Character}}.  Fortunately, Adjutant Lanney left us a clue to Lillian&#039;s location before the Council disposed of him.  If we can get her back safe and sound, we can concentrate on exposing the Nictus Alliance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to Lanney&#039;s note, Arakhn is having Lillian moved to a secret lab for experimentation.  I don&#039;t mind telling you, I&#039;m deeply concerned for her.  If we don&#039;t get Lillian back safely, I&#039;m not sure I&#039;ll be able to live with myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Lillian back, {{Character}}. Tell me, what have you learned?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This underground lab contains all the equipment Arakhn will need to continue her ghastly Nictus fragment experiments.&lt;br /&gt;
|Primary=Find Lillian Issan&lt;br /&gt;
|Secondary=Locate Lillian Issan&lt;br /&gt;
|Additional=|Completion=You didn&#039;t find Lillian, but at least she managed to get the decryption key to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Archon Yuir {{Named|Faction=Council|Type=Dark Vampyri Archon}} (Boss)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yuir Dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;We may have to keep moving Issan.  {{Character}} isn&#039;t the only one interested in her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Start of Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;You will never find the reporter!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Decryption key|Text=Though Lillian Issan was moved before you arrived at her prison, she did manage to leave behind a Council decryption key she had uncovered during her investigations.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That Lillian.  Well, I&#039;ve got to hand it to her:  the girl has spirit.  The decryption key she left should give us everything we need to translate that list of bases that are part of the Nictus alliance.  We&#039;re one step closer to exposing Requiem and Arakhn, thanks to her.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get the data}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Five&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve run that list you found through the decryption program Lillian left for us. {{Character}}, the amount of information on that list is staggering!  Bases that are part of the Nictus alliance.  Front companies for Requiem&#039;s financial dealings.  Sources for Arakhn&#039;s scientific equipment.  The list goes on and on!  This is exactly the sort of proof we&#039;ve been looking for, {{Character}}.  But there&#039;s one more thing for you to do.&lt;br /&gt;
&lt;br /&gt;
According to this list, Requiem kept a lot of his personal mail at a front company called Frontline Securities.  It seems he didn&#039;t fully trust Arakhn, and he wanted to keep a record of their dealings in case she one day betrayed him.  Once we expose this list, I&#039;m sure Requiem will crash the place.  So if we&#039;re to ever get our hands on that data, we have to do it now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information at that front company could tell us a lot about the recent activities of the Nictus.  It may even tell us where Lillian&#039;s been taken!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to investigate that front company before Requiem has a chance to crash it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The place is in a flurry of activity.  It appears Requiem has already learned of your investigations.&lt;br /&gt;
|Primary=Defeat all at front company&lt;br /&gt;
|Secondary=3 files to find&lt;br /&gt;
|Additional=|Completion=You have defeated the Council and gained precious information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Archon Kalmer&#039;&#039;&#039; {{Named|Faction=Council|Type=Galaxy Archon}}&lt;br /&gt;
* &#039;&#039;&#039;Archon Yvir&#039;&#039;&#039; {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=You cannot escape&lt;br /&gt;
|text=&#039;&#039;&#039;Vortex Cor Leonis Grenade (before aggro):&#039;&#039;&#039;  &#039;&#039;The Center sees all.  You cannot escape his wrath!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Grenade (on aggro):&#039;&#039;&#039;  &#039;&#039;You will never recover the girl!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Battling Council&lt;br /&gt;
|text=&#039;&#039;&#039;(before aggro)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archon Kalmer:&#039;&#039;&#039;  &#039;&#039;For Lord Requiem!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Adjutant:&#039;&#039;&#039;  &#039;&#039;For the Center!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yvir&lt;br /&gt;
|text=&#039;&#039;&#039;(on aggro):&#039;&#039;&#039;  &#039;&#039;You will never find the reporter!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Kidnapped again!|Text=When you defeated Archon Kalmer, he snarled:&lt;br /&gt;
&lt;br /&gt;
&#039;The Center has your precious reporter!  He will not permit word of his minions&#039; duplicity to reach the public!  You will surrender all the evidence you uncovered, or Lillian Issan will die!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A chilling missive|Text=You found this disturbing letter while ransacking Requiem&#039;s files.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My friend:&lt;br /&gt;
&lt;br /&gt;
The time of our victory approaches, but there is a regrettable matter I must put before you.  That matter is Nosferatu and Vandal.  They are powerful allies now, and I think you are right that they will support us against the Center when the time comes, but they are not like us and may waver should they come to know the full extent of our plans.  This cannot be allowed.  The only solution will be to eliminate them before it comes to that.  Eliminate them, or convert them to Nictus.&lt;br /&gt;
&lt;br /&gt;
I know that the three of you share a strong camaraderie, and dare I say even friendship, but their power could upset everything.  When the time is right, I trust I can rely on you to perform this most important task.  I know you have the strength to perform this most regrettable duty.&lt;br /&gt;
&lt;br /&gt;
Your friend and mentor,&lt;br /&gt;
&lt;br /&gt;
Arakhn&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did well, {{Character}}.  We now have precious information that will help us to thwart Requiem and Arakhn.  Of course, that&#039;s small consolation for the fact that Lillian is now in the Center&#039;s hands!  We&#039;ve got to get her back!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract Lillian}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Six&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Center has Lillian, and he says he&#039;ll kill her if we don&#039;t surrender the evidence about Requiem&#039;s alliance with Arakhn.  I guess he doesn&#039;t want the world to know he&#039;s been duped.  Now, we can&#039;t risk Lillian&#039;s life.  But we also have an obligation to prevent the danger Requiem and Arakhn pose to this planet.  In my heart, I know that if we give into the Center now, we&#039;ll be compromising our integrity and our ability to defend this world. So, you&#039;re going to have to extract Lillian.  I don&#039;t expect it to be easy; the Center&#039;s special guard, the Ascendants, are sure to be there in force.  But it&#039;s the only way to live up to all our obligations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I urge you to be most cautious, {{Character}}.  Lillian is a very special person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Please hurry, {{Character}}. Lillian&#039;s life is in danger.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;ll have to be cautious.  If Lillian is killed you don&#039;t know how you can ever face Shadowstar again.}&lt;br /&gt;
|Primary=Rescue Lillian Issan&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=You rescued Lillian!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Lillian Issan (NPC Hostage)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Lillian Issan&lt;br /&gt;
|text=&#039;&#039;&#039;(on rescue):&#039;&#039;&#039;  &#039;&#039;Hey, {{Character}}!  Did you get that key?  Did my mom send you?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From the bottom of my heart, I thank you, {{Character}}.  Lillian is safe, and we are free to publish our information about the Nictus alliance.  I imagine this will change things within the Council drastically.  Most likely for the worse.  I hope I can rely on your help in the troubling times ahead.  I know there&#039;s no one I&#039;d rather have at my side.&lt;br /&gt;
&lt;br /&gt;
We may have a little time yet before one side or the other takes action.  You should take this time to improve your powers and find new abilities to better face this maelstrom.  With luck, you may be able to reach Security Level 40 before events begin to unfold.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118159</id>
		<title>Template:StoryArc The Nictus Alliance</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Template:StoryArc_The_Nictus_Alliance&amp;diff=118159"/>
		<updated>2009-02-18T16:37:09Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Get the data}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Nictus Alliance (Story Arc) ==&lt;br /&gt;
&lt;br /&gt;
{{MeritAward|15}}&lt;br /&gt;
&lt;br /&gt;
=== Souvenir ===&lt;br /&gt;
&#039;&#039;&#039;Levels:&#039;&#039;&#039; 35 - 40&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Letter from Arakhn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve kept the hard copy of a letter from [[Arakhn]] to [[Requiem]], ordering him to kill his oldest friends.  It&#039;s a chilling reminder of the time you helped expose:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It began with an infiltration mission.  Although you already knew Requiem and Arakhn were working together, you had no hard evidence.  You needed to find something concrete, so you could expose their alliance to the world.  You found a list of their assets, but it was well-encrypted.&lt;br /&gt;
&lt;br /&gt;
On a search for the decryption key, you entered another of Requiem&#039;s bases.  You didn&#039;t find the key, but you did find a note from a potential [[Council]] defector.  He seemed willing to help you tear the [[Nictus]] alliance apart.&lt;br /&gt;
&lt;br /&gt;
You went to meet the defector, Adjutant Lanney, but you were too late to save him from his Council brethren.  Fortunately, Lanney had the forethought to leave you a note.  It explained that he had decided to betray the Council to save the life of [[Lillian Issan]], a bold reporter who had tried to dig too deeply into the Council&#039;s affairs.  You were appalled.  In addition to being a reporter, Lillian also happened to be [[Shadowstar]]&#039;s daughter!&lt;br /&gt;
&lt;br /&gt;
You went at once to the lab where Lillian was being held, only to discover that she had already been moved.  Luckily, she too had left you a message.  She had uncovered the Council&#039;s latest decryption key, and had left it for you to find.  With the key in hand, you were able to translate the entire list of Requiem and Arakhn&#039;s assets, which was quite lengthy and detailed.&lt;br /&gt;
&lt;br /&gt;
You were ready to expose the information, but there was one step left.  The list revealed one of Requiem&#039;s front companies was being used to store various personal documents, including records of his dealings with Arakhn.  If you could get your hands on that information, you could unravel many twisted Nictus plots, including, perhaps, the kidnapping of Lillian Issan.  You journeyed to the company and found Requiem&#039;s troops locked in battle with the loyal servants of [[the Center]].  You recovered several incriminating documents, but, alas, Lillian was nowhere to be found.  She was in the Center&#039;s hands!&lt;br /&gt;
&lt;br /&gt;
The Center had no intention of allowing his failure to control his minions to become public knowledge.  He had kidnapped Lillian away from Requiem&#039;s men, with the intention of killing her unless you returned all the evidence you had uncovered.&lt;br /&gt;
&lt;br /&gt;
You had no choice but to infiltrate the Center&#039;s base and extract Lillian Issan, for you could not make a deal with someone as untrustworthy as the Center.  Now, Lillian is safely home with her mother, Shadowstar.  The Center is licking his wounds.  And Arakhn and Requiem are gearing up for the biggest showdown the Council has seen in quite some time.&lt;br /&gt;
&lt;br /&gt;
When this hits, it&#039;s going to be big.  You were strongly encouraged to increase your own power to match the threats you&#039;ll soon face, and were encouraged to return with you&#039;d been tested at around Stature Level 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Expose the Council&#039;s greatest secret}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, you are in a unique position to recognize the grave threat that Requiem and Arakhn represent to this planet.  Humans may understand the evil of the Nictus, but I do not believe they truly comprehend their abilities.  For a long time, I have hoped that the obvious enmity between the Council&#039;s Nictus would keep them from joining forces against us.  Now, that hope is gone.  According to what we have learned, Requiem and Arakhn are working together, and have been for some time.&lt;br /&gt;
&lt;br /&gt;
We can operate in a vacuum no more.  To stop the Nictus from destroying this world, we must have the assistance of all her heroes.  We must expose the Council&#039;s greatest secret for all the world to see.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have learned of a Council base where Requiem stores much of his most sensitive information.  I hope that there you may find some proof of his relationship to Arakhn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Requiem runs a tight ship.  You can expect to meet a firm resistance|Primary=Search base for information|Secondary=Seek Clues|Additional=|Completion=You have the information you seek.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Encrypted list|Text=You found this encrypted list in one of Requiem&#039;s bases.  It seems to contain a great deal of information, some of which is almost certainly the coordinates of bases loyal to Requiem and Arakhn.  Unfortunately, you&#039;ll need a decryption key before it&#039;s of any use.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not much, {{Character}}, but it&#039;s a start.  I commend you.  With this list, we&#039;re one step closer to exposing the Nictus alliance.  Now, if only we had the decryption key!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find a decryption Key}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That encrypted list you found looks like it contains a lot of information.  The only trouble is, we can&#039;t read it.  I&#039;m going to have to send you in to another of Requiem&#039;s bases.  If we don&#039;t find some kind of decryption key, this information you found will be useless forever.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the Council knows what we&#039;re looking for, they&#039;re likely to alter or destroy the decryption key.  So you had better arrest every villain in the place, to keep them guessing about our true intent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=An alarm sounds.  Security has definitely been tightened.&lt;br /&gt;
|Primary=Defeat all villains in base&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=After defeating the villains, you found a note in your pocket.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title={{Orange|Need Info}}&lt;br /&gt;
|text=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The defector&#039;s note|Text=After defeating a base full of Council villains, you found a strange note in your pocket.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I have served Requiem and Arakhn loyally, for more years than I care to remember.  Though it is difficult for me, I am ready to tear their alliance down.  I have information I believe will be of utmost interest to you.&lt;br /&gt;
&lt;br /&gt;
&#039;Adjutant Lanney&#039;&lt;br /&gt;
&lt;br /&gt;
There is also a time and meeting place on the note.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You didn&#039;t get the decryption key, but that note you found may well lead us to it.  If we can believe this Adjutant Lanney, he has potent information about his masters.  Now, we have to get to him before the Council does!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Meet with the defector}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Three&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether we can trust this Adjutant Lanney, but his offer of information is the best lead we have.  I want you to meet with the defector and see what information he can offer us.  But be wary, {{Character}}.  If the Council has learned of his plans, they will certainly come after him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adjutant Lanney asked that you meet him at the old Gallatin Investments office.  You had better hurry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you found Adjutant Lanney yet?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The moment you step through the door you know something is wrong.  The Council is already here!&lt;br /&gt;
|Primary=Find Adjutant Lanney&lt;br /&gt;
|Secondary=Seek clues&lt;br /&gt;
|Additional=|Completion=You were too late to save Adjutant Lanney, but at least you found his last message to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Lanney&#039;s last words|Text=Behind a painting in the abandoned office, you found this note from Adjutant Lanney:&lt;br /&gt;
&lt;br /&gt;
&#039;I hope I will be able to tell you this myself. But the Council is watchful, and I mean for this information to survive.  I was first approached by the reporter, Lillian Issan.  I am certain you have heard of her.  She had become intrigued by the alliance between Requiem and Arakhn, which she had learned of from her mother.  She hoped to be the one to bring the story to the world.&lt;br /&gt;
&lt;br /&gt;
&#039;I was charmed by her confidence, enough to conceal her interest from my masters.  Sadly, the other she approached were not as kind.  Lillian Issan has been kidnapped by the Council!  In saving her, I hope to redeem my own sorry existence.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did you say Lillian?  Lillian&#039;s been kidnapped?  That is terrible!  We can&#039;t abandon our mission, {{Character}}.  But one thing is certain:  I won&#039;t see Lillian Issan fall victim to the Council!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get Lillian back}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lillian&#039;s been kidnapped.  Requiem and Arakhn are conspiring.  We still don&#039;t have proof of their activities, and a man lost his life trying to help us!  I&#039;m glad I have you to rely on in a time like this, {{Character}}.  Fortunately, Adjutant Lanney left us a clue to Lillian&#039;s location before the Council disposed of him.  If we can get her back safe and sound, we can concentrate on exposing the Nictus Alliance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to Lanney&#039;s note, Arakhn is having Lillian moved to a secret lab for experimentation.  I don&#039;t mind telling you, I&#039;m deeply concerned for her.  If we don&#039;t get Lillian back safely, I&#039;m not sure I&#039;ll be able to live with myself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Lillian back, {{Character}}. Tell me, what have you learned?&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This underground lab contains all the equipment Arakhn will need to continue her ghastly Nictus fragment experiments.&lt;br /&gt;
|Primary=Find Lillian Issan&lt;br /&gt;
|Secondary=Locate Lillian Issan&lt;br /&gt;
|Additional=|Completion=You didn&#039;t find Lillian, but at least she managed to get the decryption key to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Archon Yuir {{Named|Faction=Council|Type=Dark Vampyri Archon}} (Boss)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yuir Dialogue|text=&lt;br /&gt;
&#039;&#039;&#039;Before Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;We may have to keep moving Issan.  {{Character}} isn&#039;t the only one interested in her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Start of Combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;You will never find the reporter!&amp;quot;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Decryption key|Text=Though Lillian Issan was moved before you arrived at her prison, she did manage to leave behind a Council decryption key she had uncovered during her investigations.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That Lillian.  Well, I&#039;ve got to hand it to her:  the girl has spirit.  The decryption key she left should give us everything we need to translate that list of bases that are part of the Nictus alliance.  We&#039;re one step closer to exposing Requiem and Arakhn, thanks to her.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get the data}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Five&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve run that list you found through the decryption program Lillian left for us. {{Character}}, the amount of information on that list is staggering!  Bases that are part of the Nictus alliance.  Front companies for Requiem&#039;s financial dealings.  Sources for Arakhn&#039;s scientific equipment.  The list goes on and on!  This is exactly the sort of proof we&#039;ve been looking for, {{Character}}.  But there&#039;s one more thing for you to do.&lt;br /&gt;
&lt;br /&gt;
According to this list, Requiem kept a lot of his personal mail at a front company called Frontline Securities.  It seems he didn&#039;t fully trust Arakhn, and he wanted to keep a record of their dealings in case she one day betrayed him.  Once we expose this list, I&#039;m sure Requiem will crash the place.  So if we&#039;re to ever get our hands on that data, we have to do it now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information at that front company could tell us a lot about the recent activities of the Nictus.  It may even tell us where Lillian&#039;s been taken!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need to investigate that front company before Requiem has a chance to crash it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The place is in a flurry of activity.  It appears Requiem has already learned of your investigations.&lt;br /&gt;
|Primary=Defeat all at front company&lt;br /&gt;
|Secondary=3 files to find&lt;br /&gt;
|Additional=|Completion=You have defeated the Council and gained precious information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Archon Kalmer&#039;&#039;&#039; {{Named|Faction=Council|Type=Galaxy Archon}}&lt;br /&gt;
* &#039;&#039;&#039;Archon Yvir&#039;&#039;&#039; {{Named|Faction=Council|Type=Dark Equinox Archon}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=You cannot escape&lt;br /&gt;
|text=&#039;&#039;&#039;Vortex Cor Leonis Grenade (before aggro):&#039;&#039;&#039;  &#039;&#039;The Center sees all.  You cannot escape his wrath!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Grenade (on aggro):&#039;&#039;&#039;  &#039;&#039;You will never recover the girl!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Battling Council&lt;br /&gt;
|text=&#039;&#039;&#039;(before aggro)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archon Kalmer:&#039;&#039;&#039;  &#039;&#039;For Lord Requiem!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vortex Cor Leonis Adjutant:&#039;&#039;&#039;  &#039;&#039;For the Center!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Archon Yvir&lt;br /&gt;
|text=&#039;&#039;&#039;(on aggro):&#039;&#039;&#039;  &#039;&#039;You will never find the reporter!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Kidnapped again!|Text=When you defeated Archon Kalmer, he snarled:&lt;br /&gt;
&lt;br /&gt;
&#039;The Center has your precious reporter!  He will not permit word of his minions&#039; duplicity to reach the public!  You will surrender all the evidence you uncovered, or Lillian Issan will die!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A chilling missive|Text=You found this disturbing letter while ransacking Requiem&#039;s files.  It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My friend:&lt;br /&gt;
&lt;br /&gt;
The time of our victory approaches, but there is a regrettable matter I must put before you.  That matter is Nosferatu and Vandal.  They are powerful allies now, and I think you are right that they will support us against the Center when the time comes, but they are not like us and may waver should they come to know the full extent of our plans.  This cannot be allowed.  The only solution will be to eliminate them before it comes to that.  Eliminate them, or convert them to Nictus.&lt;br /&gt;
&lt;br /&gt;
I know that the three of you share a strong camaraderie, and dare I say even friendship, but their power could upset everything.  When the time is right, I trust I can rely on you to perform this most important task.  I know you have the strength to perform this most regrettable duty.&lt;br /&gt;
&lt;br /&gt;
Your friend and mentor,&lt;br /&gt;
&lt;br /&gt;
Arakhn&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did well, {{Character}}.  We now have precious information that will help us to thwart Requiem and Arakhn.  Of course, that&#039;s small consolation for the fact that Lillian is now in the Center&#039;s hands!  We&#039;ve got to get her back!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract Lillian}} ===&lt;br /&gt;
&#039;&#039;&#039;The Nictus Alliance&amp;lt;br/&amp;gt;Part: Six&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Center has Lillian, and he says he&#039;ll kill her if we don&#039;t surrender the evidence about Requiem&#039;s alliance with Arakhn.  I guess he doesn&#039;t want the world to know he&#039;s been duped.  Now, we can&#039;t risk Lillian&#039;s life.  But we also have an obligation to prevent the danger Requiem and Arakhn pose to this planet.  In my heart, I know that if we give into the Center now, we&#039;ll be compromising our integrity and our ability to defend this world. So, you&#039;re going to have to extract Lillian.  I don&#039;t expect it to be easy; the Center&#039;s special guard, the Ascendants, are sure to be there in force.  But it&#039;s the only way to live up to all our obligations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I urge you to be most cautious, {{Character}}.  Lillian is a very special person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unneccesary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Orange|Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;ll have to be cautious.  If Lillian is killed you don&#039;t know how you can ever face Shadowstar again.}&lt;br /&gt;
|Primary=Rescue Lillian Issan&lt;br /&gt;
|Secondary=&lt;br /&gt;
|Additional=|Completion=You rescued Lillian!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Lillian Issan (NPC Hostage)&lt;br /&gt;
&lt;br /&gt;
{{NPC Text|title=Lillian Issan&lt;br /&gt;
|text=&#039;&#039;&#039;(on rescue):&#039;&#039;&#039;  &#039;&#039;Hey, {{Character}}!  Did you get that key?  Did my mom send you?}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From the bottom of my heart, I thank you, {{Character}}.  Lillian is safe, and we are free to publish our information about the Nictus alliance.  I imagine this will change things within the Council drastically.  Most likely for the worse.  I hope I can rely on your help in the troubling times ahead.  I know there&#039;s no one I&#039;d rather have at my side.&lt;br /&gt;
&lt;br /&gt;
We may have a little time yet before one side or the other takes action.  You should take this time to improve your powers and find new abilities to better face this maelstrom.  With luck, you may be able to reach Security Level 40 before events begin to unfold.&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103051</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103051"/>
		<updated>2008-11-25T11:48:22Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Steal Antidote and let Longbow take the blame}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need that medical equipment, {{character}}, or my patient may not be long for this world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Midas thinks Aeon may have some information that could help me treat him. It&#039;s worth a shot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have that antidote?&lt;br /&gt;
&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have a room all prepared for our guest. Please see that he&#039;s in it shortly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion=You captured Typhoid Willy, the infectious Lost.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103050</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103050"/>
		<updated>2008-11-25T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Capture the infectious Lost}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need that medical equipment, {{character}}, or my patient may not be long for this world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Midas thinks Aeon may have some information that could help me treat him. It&#039;s worth a shot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have a room all prepared for our guest. Please see that he&#039;s in it shortly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion=You captured Typhoid Willy, the infectious Lost.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103023</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103023"/>
		<updated>2008-11-24T23:58:36Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Capture the infectious Lost}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need that medical equipment, {{character}}, or my patient may not be long for this world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Midas thinks Aeon may have some information that could help me treat him. It&#039;s worth a shot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have a room all prepared for our guest. Please see that he&#039;s in it shortly.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103020</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103020"/>
		<updated>2008-11-24T23:08:59Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Find Information about Midas&amp;#039; Skin}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need that medical equipment, {{character}}, or my patient may not be long for this world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Midas thinks Aeon may have some information that could help me treat him. It&#039;s worth a shot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Missing Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103014</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103014"/>
		<updated>2008-11-24T19:56:03Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Steal the Medical Equipment}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need that medical equipment, {{character}}, or my patient may not be long for this world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Missing Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103013</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103013"/>
		<updated>2008-11-24T19:50:56Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Retrieve Nictus from Council}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My friend Karl is the only one who can extract that Nictus from you, {{character}}. Get to him quickly, or you&#039;ll have to fight the creature for possession of your own body.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Missing Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103012</id>
		<title>Dr. Shelly Percey</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Dr._Shelly_Percey&amp;diff=103012"/>
		<updated>2008-11-24T19:35:03Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Retrieve Nictus from Council}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Dr. Shelly Percey&lt;br /&gt;
|image=Dr_Shelly_Percey.jpg&lt;br /&gt;
|img_capt=Doctor&lt;br /&gt;
|zone=[[Cap Au Diable]]&lt;br /&gt;
|x=-721|y=0|z=1195&lt;br /&gt;
|levels=10-14&lt;br /&gt;
|introed=[[Desdemona the Glint]] &amp;lt;br /&amp;gt; [[Boris the Russian]]&lt;br /&gt;
|intros=[[Marshal Brass]]&lt;br /&gt;
|enemies={{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
|badges=[[Image:V badge StatureBadge1.png|18px]] [[Mask Maker Badge|Mask Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=V|Zone=Cap Au Diable|x=-721|y=0|z=1195|Pronoun=her|HoodYN=Y|Hood=Haven|OriginYN=N|Origin=|LevelYN=Y|Level=10-14}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Desdemona the Glint]]&lt;br /&gt;
* [[Boris the Russian]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Marshal Brass]]&lt;br /&gt;
&lt;br /&gt;
The Marshal is taciturn and gruff, and not known for much of a sense of humor.  Considering that he has to spend most of his time cleaning up Dr. Aeon&#039;s messes, it&#039;s a wonder he&#039;s even that personable.&lt;br /&gt;
&lt;br /&gt;
Marshal Brass is the head of all [[Arachnos]] forces for [[Cap Au Diable]].  He works directly under Dr. Aeon, and rumor has it, isn&#039;t too happy about that fact.  He might have some work for a freelancer like you.  He can get you all the [[Technology]] and [[Natural]] Enhancements you need.&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doctor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shelly Percey left medical school in disgrace during her third year, when one of her professors found her performing unethical experiments on an injured hero.  Since her fall from grace, Shelly&#039;s kept herself busy providing medical services to the less scrupulous metahumans to be found by the dozen in the [[Rogue Isles]].  She doesn&#039;t stoop to treating those without super powers, and she&#039;s become quite an expert in her somewhat rarified field.  She owes her mastery of the metahuman physique to her insatiable curiousity, which has gotten her into trouble more than a few times.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
Welcome.  I am Dr. Shelly Percey.  I&#039;ve come to know a great deal about you metahumans, but there&#039;s still plenty we can learn together.  Are you game?&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Dr. Shelly Percey sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* Level 10 Training Enhancements&lt;br /&gt;
* Level 15 Training Enhancements&lt;br /&gt;
* Level 15 Mutation/Science Dual-Origin Enhancements&lt;br /&gt;
&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get samples of the Facemaker&#039;s chemicals}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of a most accomplished young lady known as the [[Facemaker]]? She&#039;s a disciple of [[Doctor Vahzilok|Vahzilok]], and is well known for her habit of carving up innocent young debutantes for her own private collection of parts. Yes, yes, deplorable. Nevertheeless, I&#039;d like to know more about her process. I want you to go to a Vahzilok lair and return with samples of the Facemaker&#039;s reanimation chemicals. I&#039;ll reward you well for your efforts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admit, the Facemaker has long been a subject of my study. Her work is remarkable.  Her students, however, scare me.  Make sure to eliminate any on scene to keep them from following you back to me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I really want those chemicals, {{Character}}.  And I want to feel safe while I examine them.  Don&#039;t fail me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The stench of ammonia hits your nose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fight disciples and get samples&lt;br /&gt;
** 3 sets of chemicals&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Vahzilok}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Vahzilok chemicals|Text=You stole these green and purple chemical concoctions from one of the Facemaker&#039;s labs. They&#039;re offensive to the nose, but they ought to be quite pleasing to the perennially curious Dr. Percey.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a villain the [[Mask Maker Badge]].{{clr}}&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Mask Maker}}{{clr}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, you&#039;ve returned. And with the Facemaker&#039;s chemicals! These should prove most interesting under laboratory study. You know, I&#039;ve always felt a certain kinship with the Facemaker. She may be a monster, but sometimes I feel as though we were sisters under the skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &#039;&#039;&#039;Notes: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat all enemies in the sewer to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;Some glowies are fake and won&#039;t count&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;After some glowies you&#039;ll be ambushed by several waves of attackers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Midas Touched ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; The Skin of Midas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This super hard fragment of skin is beige, not gold. It&#039;s a remonder of the twisting tale of medical intrigue you like to think of as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midas Touched&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Dr. Percey approached you with a problem. She had a patient who might be seriously ill, but the equipment she needed for diagnosis was too pricey. [[Arachnos]] had the equipment, but wouldn&#039;t share. Naturally, you stole it for her.&lt;br /&gt;
&lt;br /&gt;
Dr. Percey completed her diagnosis, and the results were not good. Her patient, [[King Midas]], was dying. Due to his super hard skin, he couldn&#039;t be treated. The good doctor revealed to you Midas&#039; most precious secret: his skin was not gold at all! It was simply harder than diamond and painted for effect. Percey sent you to one of [[Dr. Aeon|Dr. Aeon&#039;s]] labs, where she hoped you would uncover some clue that would help her develop a treatment for Midas&#039; illness. You uncovered some fragments of Midas&#039; skin, along with some files indicating that Aeon had originally granted Midas his powers.&lt;br /&gt;
&lt;br /&gt;
With the info from Aeon&#039;s lab, Dr. Percey was able to begin constructing a cure for King Midas. Unfortunately, Dr. Aeon learned of her findings, and he wanted them for himself. What&#039;s more, he had asked Midas himself to dispatch men to confiscate the materials! Midas had no idea he was sending troops to steal the very formula that might save his life; Dr. Percey had been afraid to tell him of the seriousness of his condition. And so you went to Dr. Percey&#039;s lab to save her data.&lt;br /&gt;
&lt;br /&gt;
You defeated Midas&#039; men, and saved Dr. Percey&#039;s work. But in the end, you had to wonder. The findings you saved as Dr. Percey&#039;s lab indicated that Midas&#039; symptoms had begun after you stole the medical equipment from Arachnos. And you remembered her fascination with all beings super-powered. Could Percey herself have engineered the disease, along with it&#039;s cure, simply as an experiment?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Steal the Medical Equipment}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thank you for coming.  I need the assistance of one such as yourself.  I have a patient in bad condition, and I need some rather specific equipment to diagnose his illness.  It&#039;s right here on the island, but Arachnos won&#039;t grant me access, and I don&#039;t have the kind of money it would take to buy it legitimately.  So I need to try an illegitimate route.  Like you.  Will you help me steal that medical equipment?&lt;br /&gt;
&lt;br /&gt;
We need the equipment and the code for operating it.  The latter will probably be on the base leader.  One tiny wrinkle: the Luddites are trying to destroy this equipment as we speak.  You may have to subdue a few of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey said she was after the most sensitive diagnostic equipment known to man. You have to wonder what kind of strange disease she&#039;s dealing with.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat Hicks and his men&lt;br /&gt;
** Steal the Equipment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Luddites}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Special Operative Hicks (Boss) (Wolf Spider Huntsman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Equipment code|Text=You found this 16-digit code in the pocket of Special Operative Hicks.  Dr. Percey will need it in order to operate the diagnostic equipment.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Diagnostic equipment|Text=This sleek metal box is covered in small dials and lights.  According to Dr. Shelly Percey, it is the most advanced diagnostic equipment currently available.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Excellent work.  My patient will be most pleased.  I should have told you, my patient is an influential man here on the island.  He&#039;ll want to know about your work on his behalf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; &#039;&#039;Notes&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;You must defeat everyone in the lab to finish this mission&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites will spawn only when you have recovered the diagnostic equipment. At this point several waves of them will ambush and attack you.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-&#039;&#039;The Luddites and the Arachnos troops will attack each other if left alone&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Information about Midas&#039; Skin}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All right, I performed my diagnosis, and I&#039;ve got some good news and some bad news.  The bad news is, my patient only has six months to live.  The good news is, he&#039;s [[King Midas]], and if we can help him, we&#039;ll both strike it rich.  The problem with old Midas is that I can&#039;t treat him thanks to his skin condition.  Oh, he&#039;s not really made of gold, you know.  Paints himself that way, thinks it makes him look tough.  Men.  Still, his skin is harder than diamond, and it&#039;s making treatment a bit of a problem.  Midas has a history with Dr. Aeon, and I suspect the good doctor may know more about his powers than anyone else.  I&#039;d like you to see if you can dig up anything in one of Aeon&#039;s bases.&lt;br /&gt;
&lt;br /&gt;
Now listen up, because this is important.  Midas doesn&#039;t know he&#039;s dying.  Not yet.  And I&#039;m not going to tell him until I have a cure ready.  I&#039;m afraid he may become suicidal, and I&#039;m not about to lose my most interesting subject.  Nor do I relish the thought of autopsying a pile of rubble.  Capiche?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aeon has labs scattered all across Cap au Diable. He must be working on literally hundreds of projects at once.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos in base&lt;br /&gt;
** Search base for info&lt;br /&gt;
** 2 keys to find&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Gold key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Blue key card|Text=You took this key card from an Arachnos agent.  It should get you deeper into the building.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Skin samples|Text=This small vial contains ultra-hard fragments of skin that rattle against the glass when you shake it.  The label reads &#039;Midas.&#039;  The accompanying file indicates that Aeon himself took the samples after granting Midas his powers.  Unfortunately, there&#039;s no description of how he managed to remove the ultra-hard fragments.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, Aeon was involved in Midas&#039; acquisition of power, eh?  Well, it doesn&#039;t surprise me.  Aeon&#039;s almost as curious abou ther super powers as I am, and he certainly has better funding.  If I analyze these fragments with the equipment you appropriated, I may be able to figure out how to get a needle through that ultra-hard skin of Midas&#039;.  Then I could cure him.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Protect Research from Goldbrickers}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in trouble.  I was able to cook up a way of piercing [[King Midas|Midas&#039;]] skin to deliver the cure, but I did manage to concoct a medicine that could be absorbed through it.  Problem is, [[Dr. Aeon|Aeon]] heard about my experiments with Midas&#039; skin, and he wants my findings for himself.  And guess who he&#039;s sent after them?  The [[Goldbrickers]]!  Midas has no idea he&#039;s sending men to snatch the substance that could save his life.  And he&#039;s not going to find out.  If he does, he&#039;ll know that I lied to him about his condition, and that can&#039;t happen.  So I need you to get to my lab and make sure my work stays intact and on the premesis.&lt;br /&gt;
&lt;br /&gt;
I have to warn you.  There&#039;s a chance you could fail this one.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not saying you got sloppy and led Aeon straight to us.  I&#039;m just saying we need this situation taken care of.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dr. Percey has more expensive equipment than she claims.  She must have hidden resources.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Save Dr. Percey&#039;s work&lt;br /&gt;
* {{failable}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have defeated the Goldbrickers and saved Dr. Percey&#039;s equipment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Goldbrickers}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Percey&#039;s lab]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Salvaged data|Text=After saving Dr. Percey&#039;s lab from the Goldbrickers, you managed to salvage most of her data on King Midas&#039;s illness.  It seems Dr. Percey has been studying Midas in detail for many years.  According to her scrupulously dated files, Midas&#039;s symptoms appeared the day after you stole the diagnostic equipment from Arachnos.  She&#039;s labeled his mysterious disease &#039;Percey Syndrome.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks to you, Midas will never have to know how close he came to death.  You saved my equipment and along with it, Midas&#039;s life.  I&#039;ll put in a good word for you with old Midas; maybe the two of you can do business together in the future.&lt;br /&gt;
&lt;br /&gt;
Listen, I hope you can keep whatever secrets you&#039;ve learned about me during this adventure.  Take this salvage.  Remember: I&#039;m your friend.  You can trust me.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon successfully completing this mission, a villain will receive a piece of [[Tech_Salvage#Golden_Skin|Golden Skin]] salvage.&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Nictus from Council}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Greetings.  I&#039;ve been given a most exciting opportunity, and I&#039;d very much appreciate your assistance.  Oh, don&#039;t worry, you&#039;ll be well paid.  Here&#039;s the plan.  The Council has recently transported a single [[Nictus]] to a small base they maintain here on [[Cap au Diable]].  [[Dr. Aeon]] and I are both highly interested in the cargo in a question and, though we have a somewhat adversarial relationship, we&#039;ve agreed to work together for the time being.  I&#039;ll provide the muscle, and enlist a friend of mine to extract the Nictus from its host.  He&#039;ll finance the deal and make sure the Council never finds out who&#039;s responsible.  It&#039;s a win-win-win-win deal.  If you&#039;re willing to steal a Nictus from the Council.&lt;br /&gt;
&lt;br /&gt;
The Nictus will most likely be carried in the body of a chosen soldier.  Once you&#039;ve kidnapped him, you&#039;ll have 90 minutes to get him to a friend of mine, who will extract the creature.  Any longer, and we risk the creature taking over the host&#039;s body and becoming inseperable from it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;ve heard of my interest in all things super-powered.  You might say learning is my only passion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you have the Nictus yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Council&#039;s small incursions into the Rogue Isles have been tolerated so far, but you&#039;ve heard that [[Lord Recluse]] himself has his eye on their activities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Find the Nictus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Nictus Bearer (Boss) (Galaxy Archon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You have recovered the Nictus, in a most unexpected way.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporary Powers:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As soon as you exit the mission, you will gain the following powers:&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ConeRangeModerateDamage.png|Name=Nictus Gravitic Emanation|Effect=Ranged, Cone, Minor Damage, Negative, Foe Disorient, Knockback, -Recharge, -Speed|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to emmit a cone attack on your enemies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_ManifoldResonator.png|Name=Nictus Shadow Step|Effect=Ranged (location),  Self Teleport|Desc=This is a power granted by the Nictus inhabiting your body, allowing you to teleport short distancies. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=Nictus Absorption|Effect=Auto: Self, +Resistance (Negative, Energy)|Desc=This is a power granted by the Nictus inhabiting your body, giving you a certain degree of damage resistance. This power lasts two hours.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objectives(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You hear a clipped order.  The Council has preceeded you!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Have Nictus Extracted (Timed, 1:30)&lt;br /&gt;
** Rescue Dr. Karl Junker from the Council&lt;br /&gt;
** Take him to his machine to have Nictus extracted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Penumbra Archon (Boss) (Guarding Dr. Junker)&lt;br /&gt;
* Dr. Karl Junker (Hostage) (Must be rescued and escorted to his machine)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Nictus has been extracted from your body!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, the Nictus entered you?  Interesting.  It will be a most fascinating subject of study.  How I long to absorb myself in quiet research for a time.  Thank you.  I can see that you, like myself, are capable of almost anything.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Steal Antidote and let Longbow take the blame}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}. I&#039;ve learned of the most exciting caper! It seems Arachnos has developed a biological weapon. Silly dvils, they tried deploying it in [[Paragon City]]. As we speak, several citizens of [[Kings Row]] are experiencing the first symptoms of a disease that should kill them within twenty-four hours. Oh, they&#039;ve got their doctors working on it. Might even come up with a solution. But in the meantime, we&#039;ve got the opportunity of a lifetime!&lt;br /&gt;
&lt;br /&gt;
Arachnos, naturally, developed a cure for the weapon. And Longbow, naturally, dispatched a hero to recover it. Here&#039;s where you step in. Steal that antidote and let Longbow take the blame! I&#039;ll pay you well for a prize such as this!&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to defeat every Arachnos soldier to ensure Longbow gets the blame for the theft. My brain is spinning with the possibilities for such a unique find!&lt;br /&gt;
[[Image:Dragon%27s_Tail.jpg|thumb|100px|{{Center|Dragon&#039;s Tail}}]]&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alarm claxon rings.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Defeat all Arachnos and Longbow&lt;br /&gt;
** Find the cure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recovered the antidote and left Longbow to take the blame!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Dragon&#039;s Tail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh. Oh, {{Character}}. I don&#039;t know quite how to thank you. This is a gift beyond all words!&lt;br /&gt;
&lt;br /&gt;
It may take me years to probe all the secrets I can from this antidote. Perhaps I can even reverse engineer the disease!&lt;br /&gt;
&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Capture the infectious Lost}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources have brought me news of a fascinating development. As I&#039;m sure you know, [[The Lost|the Lost]] spread by encouraging new recruits to take some sort of drug, commonly referred to as &amp;quot;[[Shift]]&amp;quot;. It alters their physical and mental structure, and gives them strange powers. Recently, however, it seems they&#039;ve taken their movement to the next level. Rumors of a single infectious Lost have been spreading throughout [[Cap au Diable]]. A Lost Typhoid Mary if you please. I&#039;d like you to capture this infectious Lost. I want to study him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This individual may well open up whole new arenas in the world of super-powered physiology.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Missing Info}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear a voice cry, &amp;quot;And the change will wash over the world&amp;quot;.|Primary=Defeat Typhoid Willy and friends|Secondary=|Additional=|Completion={{orange|Missing Completion Text}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{Enemy The Lost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Typhoid Willy {{Named|Faction=The Lost|Type=Aberrant Rector}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typhoid Willy&#039;s tucked away in my lab. He will not stop blathering on about his destiny. Oh he&#039;s got a destiny alright: to teach me everything I want to know about the Lost&#039;s strange mutations. I can hardly wait to get started.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Dr. Shelly Percey may be a reference to the poet, Percy Bysshe Shelley.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=190}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102976</id>
		<title>Westin Phipps</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102976"/>
		<updated>2008-11-23T23:35:26Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Recapture Miss Francine within 90 minutes}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Westin Phipps&lt;br /&gt;
|image=Westin Phipps.png&lt;br /&gt;
|img_capt=Westin Phipps&lt;br /&gt;
|zone=[[Grandville]]&lt;br /&gt;
|x=2447|y=-464|z=2535&lt;br /&gt;
|levels=40-44&lt;br /&gt;
|introed=[[Wiggy the Brit]] &amp;lt;br /&amp;gt; [[Regent Korol]]&lt;br /&gt;
|intros=[[Terrence Dobbs]] &amp;lt;br /&amp;gt; [[Arbiter Daos]]&lt;br /&gt;
|enemies={{Enemy Arachnoids}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Civic Squad}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Westin Phipps|City=V|Zone=Grandville|x=2447|y=-464|z=2535|Pronoun=his|HoodYN=Y|Hood=The Gutter|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=40-44}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Wiggy the Brit]]&lt;br /&gt;
* [[Regent Korol]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Terrence Dobbs}}&lt;br /&gt;
{{NewContact Arbiter Daos}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proprietor of Haven House&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most people look on poor Westin Phipps as an unsung hero of the Rogue Isles, a lone man of principle determined to do what&#039;s right and stand up for the weak and the powerless, even in the face of [[Arachnos]].&lt;br /&gt;
&lt;br /&gt;
But you know better.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps is a tool of [[Arachnos]].  A ruthless man with a heart of rust, Phipps was planted by Arachnos to take up the role of a crusader for the downtrodden before a real one could show up.  Any good he does for the poor of [[Grandville]] is offset by all the information he funnels into Arachnos. Would-be heroes, vigilantes, and rebels have all fallen victim to the false safety of Haven House.  And Westin Phipps continues his work, ready to lure in more.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
What could you possibly want here, you fiend? You&#039;ve hurt enough of the good people of these islands with your villainy!&lt;br /&gt;
&lt;br /&gt;
Hold on.&lt;br /&gt;
&lt;br /&gt;
Okay, no one&#039;s looking. Sorry for the outburst, but we must keep up appearances. I can&#039;t do my job amongst the downtrodden if people don&#039;t trust me, you see. The only reason I can stand playing the noble crusader among the poor is that it makes betraying their few miserable hopes all the more satisfying.&lt;br /&gt;
&lt;br /&gt;
I may have to put up this little act again in the future, but I&#039;ll make sure that you get any information you need to keep the downtrodden, well, down.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Westin Phipps sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Nat|Level=40|Price=150}}&lt;br /&gt;
* {{Store Nat|Level=45|Price=150}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Miss Francine the Freakshow teacher ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
The class syllabus is stained by blood and machine oil. You pried it from the mechanical clutches of one of the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the [[Freakshow]] had changed from all-destroying party machines into altruistic bandits, robbing from [[Arachnos]] to give to the poor of [[Rogue Isles]]. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the Isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from [[Longbow]]. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes [[Luminary]] and [[Blue Steel]] had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in [[Paragon City]], so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. She had sharp words for you, but you have to give her credit. Even knowing the horrors she was in for in Arachnos&#039; interrogation pits, she was still strong and brave in the end.&lt;br /&gt;
&lt;br /&gt;
You kept this class syllabus afterwards. Each blood-stained page of it is filled with the promise of new chances at the future. Promises you made sure will never come true. You took it as a trophy, but every time you look at it, all you can see are Francine Primm&#039;s eyes looking into your own as the Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
This brand-new class syllabus in an unmarked package for you from Paragon City lists reading material and subjects to be covered in the following year for the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the Freakshow had changed from all-destroying party machines into altruistic bandits, robbing from Arachnos to give to the poor of the Rogue Isles. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from Longbow. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes Luminary and Blue Steel had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in Paragon City, so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. And you failed. Surprisingly, Westin Phipps didn&#039;t seem that upset. Francine Primm wasn&#039;t his problem any more, and he could go back to doing what he loved best: crushing the hopes of the downtrodden.&lt;br /&gt;
&lt;br /&gt;
The new syllabus came in the mail a little later. Looks like Francine Primm started teaching again, this time in Paragon City. They say that miracles can happen there every day, so who knows? Maybe this time there won&#039;t be someone like you to crush that dream. You meant to throw it away, but something stopped you. It was a short note written on the back in a formal, but girlish, hand: &#039;It&#039;s never too late&#039;, is all it said. And as you read and re-read those four words, you understand what Arachnos was so afraid of. It&#039;s never too late.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Destroy school books}} ====&lt;br /&gt;
{Part 1 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, we have so much to do. I&#039;m afraid that we&#039;re on the verge of an epidemic of hope and progress throughout the Rogue Isles. The problems that would cause [[Arachnos]] are too numerous to state. Now, where to begin?&lt;br /&gt;
&lt;br /&gt;
I know just the thing. Some well meaning souls from Paragon City have recently donated a shipment of school books to the poor of the isles. These books are a problem for two reasons. Firstly, they contradict the official truth as told by Arachnos. Secondly, it&#039;s in the best interest of the isles to keep the poor uneducated, and thus easily manipulated. So, those books will all just need to go.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Delightful. Now, the books are being guarded by volunteers from the sickeningly well meaning Paragon Police, but they&#039;re really not targets, they&#039;re just in the way. Oh, you&#039;ll have to excuse me, someone&#039;s coming. Must play the part, you know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You monster! How could you even contemplate such a thing? The children of the Isles need those books if they&#039;re to have any chance in life! And then to come here and torment us with this. I&#039;ll call the police, I will. I mean it! Now, get out of Haven House!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Look at all these Paragon Police volunteers who came all this way to risk their lives protecting some books. Haven&#039;t they learned there are easier ways to make a living?|Primary=Destroy school books|Secondary=6 book shipments to destroy|Additional=|Completion=You destroyed all the book shipments}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard all about it. People have been coming into haven house absolutely despondent all day, full with news of your work and blather about their broken hopes and dreams. Excellent work. I think I&#039;m going to like working with you.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Freakshow altruism}} ====&lt;br /&gt;
{Part 2 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People in Haven house have been talking about a change among some group of [[Freakshow]]. It seems that a group of them have stopped wreaking havoc, and have started helping people. They&#039;re robbing from [[Arachnos]] and giving to the poor of the isles. Nothing makes my job betraying the hopes of the hopeless more difficult than altruism, particularly when it&#039;s bad people who are the ones setting a good example. They have to be stopped before this spreads, and I would like you to take care of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources tell me that the Freaks are about to raid an Arachnos base for supplies to give to the needy. Wipe them all out, and that should put a damper on things for the moment. The trouble is, I have no idea why the Freaks are behaving like this. If you can find out why, it might help us clip the wings of this problem before it gets away from us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Altruistic Freakshow helping out the common people? It makes me sick just to think about it. Make sure none escape.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the Freaks have already cleared Arachnos out of here.|Primary=Defeat all Freaks in base|Secondary=Find clue to Freak behavior|Additional=|Completion=You put an end to the Freakshow&#039;s random good deeds.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* T33CH@H&#039;Z P3T ([[Freakshow#Tank_Smasher|Tank Smasher]]) &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Freakshow Homework|Text=You&#039;ve found pages of half-finished homework. There are math sections, a few pages of spelling, and a complete 3 paragraph book report. It looks like one of the Freaks was in the middle of working on it when you attacked. It even has the class he was taking written on it, along with the name of his teacher: Miss Francine Primm.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School books|Text=You found a set of school books tucked in a backpack carried by the Freakshow Tank &#039;T33ch@h&#039;Z p3t&#039;. Inside his binder, there&#039;s a list of his classes, his homework, and what days and times he&#039;s supposed to attend something called &#039;Miss Francine&#039;s Primm&#039;s Secondary School&#039;.&lt;br /&gt;
&lt;br /&gt;
The one really puzzling thing, though, is how could T33ch@h&#039;Z p3t have had such good handwriting? He didn&#039;t even have hands! It boggles the mind.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Is it done? Excellent! I can&#039;t wait to..&lt;br /&gt;
&lt;br /&gt;
Someone&#039;s coming, let me get into character!&lt;br /&gt;
&lt;br /&gt;
You monster! You fiend! How dare you come here to gloat in my face! I&#039;ll not cower down to your bullying! Many people were relying on the supplies those brave Freakshow liberated. Why must villains like you stomp on everything good that might happen to...&lt;br /&gt;
&lt;br /&gt;
Are they gone? Good. Sorry about that, must keep up appearances, you know. Well, with the information you found, it sounds like this &#039;Miss Francine&#039; is the real problem here. I&#039;ll ask around.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Miss Francine}} ====&lt;br /&gt;
{Part 3 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that I knew what to look for, it was easy to find out what&#039;s been going on.. It seems that a young woman has made it her personal mission to rehabilitate some of the unsavory elements around here. There are a number of [[Freakshow]] who&#039;ve grown quite attached to this plucky young school teacher, and I fear that she&#039;s rubbing off on them. This [[Miss Francine]] is becoming a shining beacon of hope. So, I&#039;m afraid that little light must be snuffed out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m glad you agree. I&#039;ve had some difficulty pinning down Miss Francine. Her Freakshow friends like to move her around to keep people like you and me from finding her. But she&#039;s made a bit of an incautious error. It seems that she&#039;s trying to set up a little school, of all things. I told people that I&#039;d like to help her, but I discovered that she&#039;s already getting help from an outside source. It seems that school supplies are being funneled to her, and then left in a forgotten warehouse. With the class schedule you found and my own connections, I think I&#039;ve found out where and when the next pick-up is. I&#039;m told that she eventually plans to turn the place into a school-room! Can you imagine it? &#039;Miss Francine&#039;s school for Freaks&#039;! The very image of Freakshow sitting in rows of desks is hilarious. It would almost be worth letting her continue her work just for that, but no. Your job is to capture her, and find out where those supplies are coming from. No doubt the Freaks she&#039;s teaching will try to protect her, but I assure you that [[Dreck]] and the other Freakshow who aren&#039;t taking classes with that little troublemaker want her out of the picture as much as I do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Take Miss Francine from the premises. I&#039;ll make sure she ends up in the hands of Arachnos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Time to catch the source of all the trouble: A good hearted school teacher who wants to help people.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Catch Miss Francine&lt;br /&gt;
** 4 clues to find&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You captured Miss Francine and found out who was funding her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notably NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A thank you letter|Text=Dear Miss [[Luminary]],&amp;lt;br \&amp;gt;&lt;br /&gt;
I would like to thank you for all your help getting supplies for my classes. I know that you and [[Longbow]] have put a great deal of effort to helping me, and exposed yourselves to some danger in order to get these supplies through, so I wanted to thank you again for all that you&#039;ve done.&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it, I do remember one of my students mentioning a &#039;[[Weaver-1]]&#039;. He was an [[Arachnos]] science officer who used to party with them. What I was told, I was told in confidence, so I&#039;m not sure I should relay it. But if [[Statesman]] himself is interested, well, it must be important. Let me think on it.&lt;br /&gt;
&lt;br /&gt;
Francine Primm&lt;br /&gt;
&lt;br /&gt;
PS - Your notes on &#039;L33T&#039; have also helped me a great deal, though most of my students think it&#039;s funny when I try to use it. Thank you again.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School Supplies|Text=This crate contains all kinds of school supplies. Books, paper, calculators, even some laptops. As you grab some of the valuable items, you notice that everything here is from the [[Paragon City]] Public School District.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Student files|Text=These folders contain the class records of Miss Francine&#039;s students. She&#039;s charted their improvement, and where they need help. She also has notes about their personal lives here and there. Seems that a number of the Freaks have been very candid with her about their personal problems. You take a moment to skim through some of Miss Francine&#039;s earnest notes about the pathetic wasted lives of her students for a good laugh, until you see something that makes your blood run cold:&lt;br /&gt;
&lt;br /&gt;
Some of her Freakshow students used to hang out with a slumming [[Arachnos]] technician. Miss Francine learned a lot about Arachnos&#039; inner workings from talking with them. The thing that makes this really interesting is that the Arachnos tech they were slumming with wasn&#039;t just any technician. It was [[Weaver-1]], the master designer responsible for much of Arachnos&#039; technology.&lt;br /&gt;
&lt;br /&gt;
That could be some pretty explosive information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, there will be such sweet anguish when word gets out that little Miss Francine Primm was captured. Serves her right for giving some hope to this trash.&lt;br /&gt;
&lt;br /&gt;
So, she was getting her help from Longbow, was she? Well, Arachnos will lock her away and pry every single shred of what she learned about us from her pretty little head. Whatever&#039;s left of her will be dumped on the street.&lt;br /&gt;
&lt;br /&gt;
Hmmm...&amp;lt;br \&amp;gt;&lt;br /&gt;
I&#039;ll have to make sure that she makes her way here to Haven House. I&#039;ll put her broken little form to work on the staff to show my charity. And when people see what became of her, it will send them further into despair.&lt;br /&gt;
&lt;br /&gt;
That is what I call job satisfaction.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Recapture Miss Francine within 90 minutes}} ====&lt;br /&gt;
{Part 4 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, something rather extraordinary has occurred. It seems that [[Paragon City]]&#039;s finest took action to help poor little [[Miss Francine|Francine]]. [[Luminary]] and [[Blue Steel]] broke her out of [[Arachnos]] custody! These kind of last-minute heroic rescues cannot be tolerated. She has to be recaptured. Blue Steel&#039;s been sighted back in Paragon City, so it&#039;s probably just Luminary and [[Longbow]] protecting her right now. And, luckily for us, some of her friends have unknowingly betrayed her location to me. This will still be difficult. I&#039;ve heard that Luminary is very powerful, and there will be numerous Longbow guards.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to move fast. You&#039;ll only have 90 minutes before they can get her back to Paragon City.&lt;br /&gt;
&lt;br /&gt;
And you may want to take allies with you. Luminary is no push-over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s no time to lose. Now, as I mentioned, Luminary is probably still guarding her, so I&#039;d recommend you bring some cronies along if you don&#039;t have them already. We cannot allow Miss Francine to get away. What she knows is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Well, and I do want to see her reduced to a broken wreck for all the trouble she&#039;s caused me, but that&#039;s purely personal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, little Miss Francine, I will make certain you pay for the trouble you&#039;ve caused me. Don&#039;t be gentle with her. And remember, you only have 90 minutes to get her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part of you has to wonder what grim fate awaits Miss Francine Primm if you catch her.&#039;&#039;&lt;br /&gt;
* Recapture Miss Francine (Timed, 90 minutes)&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&#039;&#039;You re-captured Miss Francine, and returned her to the harsh care of Arachnos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Luminary]] &#039;&#039;(Hero)&#039;&#039;&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;They&#039;ll torture me, you know.&#039;|Text=As you tossed her into the rough grip of the Arachnos guards in the mini-sub, little Miss Francine Primm looked you straight in the eye and said:&lt;br /&gt;
&lt;br /&gt;
&#039;They&#039;ll torture me, you know.  I was only in their hands for a short while the first time, but in those hours the things they did were indescribable.  This time, I know that it will be worse.  It will have to be.  They&#039;re afraid of me.  I was kind to those poor boys in the Freakshow, and their lives started to change.  That&#039;s what Arachnos is afraid of.  Not all of the people in the Isles are psychopaths.  Many just never knew another way.  And that&#039;s why they have to destroy me.&lt;br /&gt;
&lt;br /&gt;
It&#039;s funny, but I&#039;m not angry at you or afraid of you.  I know that&#039;s not what you want to hear, but it&#039;s the truth.  I only feel pity for you.  I feel sorry for you.  You poor, pathetic creature.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, poor little Francine Primm. I&#039;ve got channels in Arachnos, I&#039;m going to get every minute of her destruction recorded. Hmmm... I think I might even leak it out around the isles. Seeing the horrors visited on that girl should crush people&#039;s spirits all the more, and keep the next one like her away for some time.&lt;br /&gt;
&lt;br /&gt;
Miss Primm in Arachnos&#039; captivity, the Freakshow back to normal, and even Luminary sent to the repair shop! Oh, I really must thank you! You&#039;ve made this such a good day!&lt;br /&gt;
&lt;br /&gt;
=== The Rebels ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A feathered mantle&lt;br /&gt;
&lt;br /&gt;
This shoulder-mantle of white feathers belonged to the heroine [[Swan]], until you captured her. She&#039;d foolishly tried to help out a group of renegade [[Arachnos]] who might have grown into a real threat. Too bad for them they crossed your path in an escapade you remember simply as:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from [[Warburg]] had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in [[Grandville]], right under [[Lord Recluse]]&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from [[Longbow]] and Swan of the [[Warburg]]tors]] in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. You made a clean sweep of it. Both of the remaining Rebel leaders, the data, and you even captured the heroine Swan. They let you keep her feathered mantle as a trophy before Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A rebel helmet&lt;br /&gt;
&lt;br /&gt;
This broken helmet once belonged to a member of a group of Arachnos rebels who tried to escape the cold retaliation of the Rogue Isles. Too bad for them that they crossed your path in an escapade you remember simply as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from Warburg had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in Grandville, right under Lord Recluse&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from Longbow and Swan of the Vindicators in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. Too bad for you one of them got away. He&#039;s out there, somewhere, trying to stir up dissent and rebellion. Or if he&#039;s smart, he never stopped running.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Help Phipps in his plan against the Arachnos Rebels}} ====&lt;br /&gt;
(Part 1 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The wretches at Haven House are all twittering about an odd turn of events. Several of the [[Rogue Arachnos|Arachnos Renegades]] who were formerly serving with Marshal Blitz&#039;s [[Warburg]] rebels have left his banner and gone into hiding. The rumors on the street is that they&#039;re hiding here in [[Grandville]], of all places. Now, I should report this immediately, but there are some things you can find out with treachery that you just can&#039;t get with an assault squad. I&#039;ve got a little plan to find out how these rebels came to be here, and I&#039;d like your help to set it in motion and finish it up. It will be dangerous, so you might want to bring some others along. I should have the budget for it, if I water down the gruel I feed the guests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what we&#039;re going to do: First, I need you to go to one of the Rebels&#039; gathering spots. I&#039;ve learned that one of their leaders is a Fortunata named Amelee. I want you to defeat her and all the others around her, and take her identification. Return that to me, and I&#039;ll have a Fortunata I know ready to take her place.&lt;br /&gt;
&lt;br /&gt;
She&#039;ll have a terrible story to tell about how she&#039;s being hunted by the villain who wiped out her cohorts. That should give her enough time to find out just who&#039;s helping these rebels, and set the rest of them up to fall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the rebels have set up a little command base in here.|Primary=Defeat Fortunata Amelee &amp;amp; Crew|Secondary=Find Information|Additional=|Completion=You defeated Amelee and got her id codes.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Amelee ([[Rogue_Arachnos#Rogue_Fortunata_Mistress|Rogue Fortunata Mistress]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Partial Dossier|Text=You found this information on one of the computers in the [[Rogue Arachnos|Arachnos Rebel&#039;s]] base. The main part of the file in encrypted, but the unencrypted part of it appears to be a personnel dossier on [[Weaver-1]], Arachnos&#039; master technologist. A short note accompanies the file:&lt;br /&gt;
&lt;br /&gt;
&#039;S -&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll get all the details later, once you&#039;ve proven you can deliver on your part. We&#039;re ready to strike the blow, but I must re-iterate that we demand proof you can support us and extract us once it&#039;s over. We may be sick of what Arachnos has become, but we won&#039;t be played for fools.&amp;lt;br /&amp;gt;&lt;br /&gt;
-A&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;A&#039; is probably Amelee. But who is &#039;S&#039;?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fortunata Amelee&#039;s ID|Text=With these transponders, badges, and codes, it shouldn&#039;t be too hard for a trained operative to impersonate Fortunata Amelee for a while.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, the ID you got will be just the thing! Now, I&#039;ll have my agent begin her infiltration. I&#039;ll tell her comrades that she&#039;s been hiding from you here at Haven house. With my unimpeachable reputation, they&#039;ll have no reason to doubt me.&lt;br /&gt;
&lt;br /&gt;
This information on Weaver-1 is troubling, though. This is the second time he&#039;s come up. There may be something larger going on.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|&#039;Abduct&#039; Fortunata Amelee a.k.a. Millia}} ====&lt;br /&gt;
(Part 2 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word from my dear Millia. Oh, that&#039;s right, you don&#039;t know who that is, do you? Well, I&#039;ll tell you.&lt;br /&gt;
&lt;br /&gt;
Fortunata Millia is the infiltrator currently disguised as Fortunata Amelee, one of the leaders of the rebels you caught. Now, Millia says that she&#039;s found out who&#039;s trying to help the rebels. It&#039;s time for you to play the bad guy again and &#039;abduct&#039; her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Don&#039;t expect much help from Fortunata Millia. She&#039;ll have to stay &#039;in character&#039;, as it were, to keep her allies convinced that she&#039;s really Fortunata Amelee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=As long as you can remember that Fortunata Amelee is really Fortunata Millia, this shouldn&#039;t be that bad.|Primary=&#039;Abduct&#039; Fortunata &#039;Amelee&#039;|Secondary=Kidnap &#039;Amelee&#039;|Additional=** Escape with &#039;Amelee&#039;!&amp;lt;br /&amp;gt;|Completion=You recovered Fortunata Millia from her infiltration mission.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fortunata &#039;Amelee&#039;]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Millia&#039;s information|Text=After you rescued her, Fortunata Millia told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I&#039;ve learned a lot about these rebels.  Most of them joined Marshal Blitz&#039;s rebellion for foolish ideals.  Some hoped to reform [[Arachnos]], others to settle their conscience.  When Blitz proved no better, they started listening to spies from [[Longbow]].  Right now they&#039;re trying to exchange information for armaments to put up some sort of fight.  Longbow&#039;s asking about information on [[Weaver-1]] in exchange, but I don&#039;t know why.  These Rebels are barely a threat as a military force, but if Longbow learned all that they know about Weaver-1, it could be very harmful indeed.&lt;br /&gt;
&lt;br /&gt;
For their part, Longbow seems more interested in getting as many Rebels as they can out of the [[Rogue Isles|isles]].  How typically heroic to be concerned with the lives of pawns.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, well, well. Fortunata Millia&#039;s information has been quite timely. If we can make supporting this little rebel band too costly for Longbow, while simultaneously removing those among them with damaging information, that should wrap things up quite nicely. I&#039;ll see what I can arrange for you.&lt;br /&gt;
&lt;br /&gt;
Oh, and don&#039;t worry about dear Fortunata Millia. I know that you&#039;d appreciate discretion in our work as much as I do, so I&#039;ve had her &#039;volunteered&#039; for envenomation and transformation into a Tarantula Mistress. She&#039;s far too inexperienced to survive the process, and even if she did her mind will be shattered beyond measure by the extra treatments I&#039;m having ordered. See? Out of the way and under the rug nice and easily.&lt;br /&gt;
&lt;br /&gt;
I do so enjoy tidying up the loose ends of a plan. It makes things feel complete, wouldn&#039;t you agree?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the rebels and recover the data}} ====&lt;br /&gt;
(Part 3 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With all the pressure you&#039;ve put on the rebels, they&#039;ve grown desperate. The survivors have halted their plan to attack, and are now trying to get out of the [[Rogue Isles|Isles]] alive. It&#039;s just too bad that there are people like you and I dogging their heels. They&#039;re about to meet with the one who&#039;s been helping them, to exchange information on [[Weaver-1]] for freedom. Well, we can&#039;t let that happen, now can we?&lt;br /&gt;
&lt;br /&gt;
Oh, I should warn you. The person helping them is the heroine called [[Swan]]. You might want to be careful. Remember those reinforcements I mentioned? Now would be the time to gather them, if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some extra restrictions. First, I suspect that the Rebels may try to run if things go badly. You&#039;ll have to catch the two remaining leaders, their names are Falks and Morrow. Remember that. If even one of them escapes, then you will have failed, and all of this will be for nothing.&amp;lt;br /&amp;gt;&lt;br /&gt;
On top of that, you&#039;ll most likely need to take information the rebels provided from Swan herself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;How many of these hidden bases does [[Longbow]] have? Anyway, you know the drill here. No one escapes, and Swan&#039;s gotta go down.&#039;&#039;&lt;br /&gt;
* Stop the Rebels&lt;br /&gt;
** Catch Falks&lt;br /&gt;
** Catch Morrow&lt;br /&gt;
** Get Data from Swan&lt;br /&gt;
&#039;&#039;You caught the last of the rebels and defeated the Vindicator Swan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for [[Arachnos]]. Lots of technical details, though much of it is encrypted. The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Swan]] (Hero)&lt;br /&gt;
* Traitor Falks ([[Rogue_Arachnos#Rogue_Mu_Guardian|Rogue Mu Guardian]])&lt;br /&gt;
* Traitor Morrow ([[Rogue_Arachnos#Rogue_Crab_Spider_Longfang|Rogue Crab Spider Longfang]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for Arachnos.  Lots of technical details, though much of it is encrypted.  The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the information is out of the hero&#039;s hands, all the leaders of the traitors are undergoing extensive interrogation, and you even managed to capture Swan and the data they took on Weaver-1.&lt;br /&gt;
&lt;br /&gt;
This is the second time Weaver-1&#039;s come up in association with Longbow&#039;s meddling. You know, I think there may be something going on here.&lt;br /&gt;
&lt;br /&gt;
=== The Bane of the Heart ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A picture inside Haven House&lt;br /&gt;
&lt;br /&gt;
This old picture shows two poor kids, eyes bright and smiles wide as they hold each other inside Haven House. You know their names are Gally Ido and Hugo Figures, and those smiling fools in the picture have no idea what&#039;s about to happen to them. Not their betrayal by Westin Phipps, nor the fighting, nor the transformations, and certainly nothing about you, or as you remember this whole escapade:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bane of the Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When this all started, Westin Phipps was in a bind. One of the occupants of Haven house had been a [[Wyvern]] spy who had sheltered there while preparing to raid an [[Arachnos]] data center. The spy had already been caught, but when Phipps talked to you he&#039;d learned that [[Longbow]] was going to mount a rescue attempt. Whoever got him, Westin&#039;s involvement was sure to be revealed, and that would leave him compromised. Phipps hired you to kidnap the agent before Longbow could rescue him or Arachnos could interrogate him. Afterwards, Phipps&#039; people discovered that the Wyvern agent was there to steal personnel files on Bane Spiders.&lt;br /&gt;
&lt;br /&gt;
More digging revealed that Longbow was targeting Bane Spiders for capture. You went to stop one such capture mission and found out that Longbow Agent Gally Ido, the one in charge of the operation, was searching for a particular Bane Spider named Hugo Figures. Phipps remembered the names. Gally Ido and Hugo Figures were two psychically gifted youths he&#039;d tried to catch for Arachnos, but Gally had escaped. Now that she had come back for her long-lost boyfriend, Westin Phipps wanted to make sure she wouldn&#039;t get away.&lt;br /&gt;
&lt;br /&gt;
Shortly afterwards, Longbow stopped capturing Bane Spiders. Things almost went quiet, until a sudden Longbow attack on a [[Crey]] research facility caught your attention. You crashed the attack, and learned that Longbow was after a mental probe built by a Dr. Nova. Dr. Nova himself told you that the problem with the device was that it worked too well, and if the subject was in the midst of a strong emotional reaction, instead of merely bypassing mental conditioning, it allowed a subject to completely re-write their own mind. Dr. Nova also explained how the Bane Spiders worked, that they had their own mental powers turned inward so that they mind controlled themselves, then linked them to the rest. Dr. Nova barely had to mention what would happen if the device was used on even one of them under the right stimulus.&lt;br /&gt;
&lt;br /&gt;
Of course, Longbow did it. Reports started coming of Bane Spiders deserting, and even attacking other Arachnos troops. Arachnos themselves didn&#039;t know what was going on. But you did. You investigated one of the reports, and from what the Bane Spiders and a Fortunata survivor said, it was certain that Agent Ido had used Dr. Nova&#039;s device on Hugo. Now it would only be a matter of time before all the Bane Spiders in Grandville were in rebellion.&lt;br /&gt;
&lt;br /&gt;
Westin would have taken too long to come up with a cover story that would let you warn Arachnos and save your own necks, so it was up to you to put an end to this. The first target had to be Hugo. Take him out and the Bane Spider rebellion would end. Though Hugo was powerful, you were able to take him down.&lt;br /&gt;
&lt;br /&gt;
That left Agent Gally Ido and whoever was backing her within Longbow. When you fought your way through her troops, Agent Ido was already planning to rescue her love, but you put an end to that. She was also writing an apology to her mentor, none other than [[Manticore]]. You fought Manticore himself in a Longbow spy-ship, and defeated him. It&#039;s too bad he escaped, along with Hugo and Gally, but you did your part. And it was kind of nice to see Phipps all disappointed about the escape after all the trouble he&#039;d gotten you into.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Kidnap Wyvern Spy from Arachnos before Longbow can liberate him}} ====&lt;br /&gt;
(Part 1 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had the most shocking reversal. It seems that my Haven House unknowingly harbored a [[Wyvern]] operative! I don&#039;t know what the sneaky little fellow was doing, but he&#039;s been caught. However, my misinformed but well meaning charges have heard whispers that [[Longbow]] plans to come to the man&#039;s aid. All of this puts me in a bad situation. If this spy was here to investigate me, and Longbow gets him back, well, then I&#039;ll be useless to [[Arachnos]] once my true allegiance is out. And if he was after something else and Arachnos learns that I sheltered him in Haven House without knowing it, well, it&#039;s hardly likely they&#039;ll keep me around. So, I need someone to take this spy away from Arachnos before Longbow rescues him or Arachnos gets him to talk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once you get this fellow out, then I can have some people I know pull the information out of him by hook or by crook. Well, probably by hook, mostly, but I won&#039;t bore you with details.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This should be the place they&#039;re holding the spy Phipps is so worried about. Looks like you got here before Longbow made their move.|Primary=Kidnap Wyvern Spy|Secondary=Kidnap the Spy|Additional=** Take Spy to Door|Completion=You captured the Wyvern Spy.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Wyvern Spy]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, those people I know got what I needed from that Wyvern agent. He wasn&#039;t here for me, which is nice. But he was here for something. He was sent to steal the personnel files on a number of new [[Bane Spiders]]. I can only wonder why. Still, this may bear further investigation. Something is in the air here that could be very dangerous to all of us.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve done a great deal to help keep the people of the Isles down and under the yoke of Arachnos.  Good job.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Bane spider recruit capture}} ====&lt;br /&gt;
(Part 2 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I knew that [[Wyvern]] agent was part of something larger! I&#039;ve just learned that [[Longbow]] agents have made an emphasis on taking [[Bane Spiders]] prisoner. They&#039;ve even staged special missions just to capture Bane Spider recruits! Oh, we are in a pickle now. If [[Arachnos]] realizes that the Wyvern Agent we kidnapped might have been part of this operation, they&#039;ll be very cross with the both of us. We need to look into this ourselves. I need you to buy some time by stopping one of these raids before they get away with their target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must get the Bane Spider Longbow is trying to catch out safely. The other Bane Spiders will know if he perishes. This all makes little sense. I know a bit about Bane Spiders. They&#039;re all linked in a strange fashion. Why, taking one prisoner would be foolish, since he could tell any other Bane Spider where he is at any time. So what are they up to? While you&#039;re busy, take out the Longbow team leader. You might find some information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Longbow, Bane Spiders, and all this weirdness. What has Phipps gotten you into?|Primary=Protect Bane spider recruit|Secondary=Defeat Capture Leader|Additional=**Rescue Bane Spider&lt;br /&gt;
**Lead Bane Spider out|Completion=You protected the Bane Spider from Longbow.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Capture Team Leader ([[Longbow#Longbow_Officer|Longbow Officer]])&lt;br /&gt;
* [[Bane Spider Recruit]] (Ally)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A list and a dossier|Text=You found these documents on a Longbow officer. There&#039;s a list of potential targets, all of them Bane Spiders. All of them were inducted into Arachnos within the same week several years ago, are about the same age, and listed as natives of the [[Rogue Isles]]. The list and the orders to capture each target are signed by an Agent G. Ido.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a picture of a young man and a girl, taken several years ago. The girl&#039;s face is blurred out, and under the boy&#039;s face is the text: &#039;Figures, Hugo. Male. Caucasian. Picture taken 7 years ago, prior to Arachnos indoctrination.&#039; From the background, it looks like the picture was taken near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information was very interesting. Hugo Figures... I know that name...&lt;br /&gt;
&lt;br /&gt;
Now, I remember! Oh, my, my, my. Hugo Figures. And I would be willing to bet that Agent &#039;G. Ido&#039; would have to be his little girlfriend Gally Ido. Oh, I remember them. It&#039;s a sad little story I made happen.&lt;br /&gt;
&lt;br /&gt;
Hugo Figures and Gally Ido were both gifted children. Psionically, I mean. They&#039;d found their way to each other, then to Haven House, and were on their way to escape the Isles. As soon as I realized their true capacity, I told Arachnos at once. Psychic children are quite a resource, you see. [[Lord Recluse]] has placed quite a bounty on them. I managed to catch Hugo Figures, but Gally Ido got away. Could she have come back for Hugo? Oh, how tender! We must make sure that she fails.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Check out Longbow attack on Crey Facility}} ====&lt;br /&gt;
(Part 3 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Longbow]]&#039;s stopped their capturing for the moment. Either they found Hugo, or they&#039;re confused by your interference. But I&#039;ve learned that they&#039;ve just attacked a [[Crey]] research facility. I think that it may be related, and want you to check it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your best bet is to find the head of research, a Dr. Nova. He might know what Longbow was after. Also, look for any notes Dr. Nova might have around. That might tell us even more than the Doctor himself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Crey and Longbow are still fighting. Chances are they won&#039;t be willing to share Dr. Nova&#039;s data.|Primary=Search Dr. Nova&#039;s lab|Secondary=2 pieces of research|Additional=**Find Dr. Nova|Completion=You learned what Longbow was after.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Nova (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;Their powers are remade...&#039;|Text=Dr. Nova&#039;s unhinged ranting still echoes through your thoughts:&lt;br /&gt;
&lt;br /&gt;
&#039;It was only a matter of time until something like this would happen. Recluse was ingenious. He&#039;s had Arachnos gathering psychic children for years, and built two great forces, each army part of his strategy to fully control the forces that destroy all conquerors. The Fortunatas are his front line troops in a war against fate itself, and the [[Bane Spiders]] the shock soldiers in a war on human free will. The children, their powers are remade. The girls have their sight adjusted into the future, but the boys, their powers are forced inward. They mind-control themselves, then link themselves to the other Bane Spiders. They are a vast network of self oppression, designed to enforce its own loyalty. But what happens when a key is turned in a lock, and these barriers are unmade? What sort of beast might then arise as the fire of personal transformation leapt from mind to mind?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;The device is nearly complete. They wanted a tool that could bypass mental barriers and overcome indoctrination in order to better extract information during interrogation, but I think I may have overdone it. Early tests went fine, until one of the subjects had a major emotional reaction to something during the procedure. The resulting change was astonishing. It&#039;s as if the subject&#039;s entire sense of self was opened up, and he was allowed to re-write his own consciousness. The implications are staggering. I must conduct more tests.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s further notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;I doubt that anyone truly understands what I have created here. Its subtlety astounds even me. With the proper emotional trigger, I can do more than merely bypass a few mental blocks. I can open the consciousness itself, allowing the mind to edit its own personality. Imagine all the damage that could be undone. Conditioning wiped away, prejudices annihilated. Or possibly, the ultimate form of self-destruction as a mind re-builds itself without mercy or compassion. All it would take is the right emotional trigger to begin the transformation...&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At a guess, I&#039;d say that Longbow is trying to break Bane spider conditioning using Dr. Nova&#039;s device. I think Gally is trying to bring her boyfriend back. How adorable. But what Dr. Nova said about &#039;emotional triggers&#039; and change sweeping like wildfire worry me greatly. And unfortunately, we still have to keep Arachnos from knowing about this, lest they know about our part in all this. We just have to figure out what their next move is.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out what&#039;s happening to the Bane Spiders}} ====&lt;br /&gt;
(Part 4 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have been many reports of [[Bane Spiders]] acting very strangely. Congregating away from [[Arachnos]] bases, even attacking other Arachnos soldiers. One of the vagrants who frequents Haven House saw a squad of [[Fortunatas]] going to confront some of them. I think we need to make ourselves part of this situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have only been a few reports of strange activity so far, but it has me rather worried. See if you can find any of the Fortunatas who were sent in to break up the Bane Spider meeting. Oh, and if there is a particular Bane Spider leading them, eliminate him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to wonder why anyone would bother to gather down here.|Primary=Break up Bane Spider gathering|Secondary=Defeat Bane Leader|Additional=|Completion=You defeated the leader, and learned some valuable information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bane Spider Zapan ([[Bane_Spiders#Bane_Spider_Executioner|Bane Spider Executioner]])&lt;br /&gt;
* Fortunata Survivor ([[Fortunatas#Fortunata_Mistress|Fortunata Mistress]], Ally)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Fortunata&#039;s mission|Text=The last Fortunata told you an interesting tale:&lt;br /&gt;
&lt;br /&gt;
&#039;There have been several reports of Bane Spiders deserting their posts. Normally, we would have a Tarantula Queen or one of our sisters look into their mind-web, but they fought back. We were sent down here to bring these Bane Spiders in, and when we tried to bring them to heel, they attacked us.&lt;br /&gt;
&lt;br /&gt;
They have a leader, a Bane Spider called Zapan, but even he was rambling about another Bane Spider called Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Zapan&#039;s words|Text=After you defeated him, the Bane Spider called &#039;Zapan&#039; told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Nothing can stop us. We were in such pain for so long, but when Hugo awoke, he began to unchain us. A few at first, but every new one freed will make us stronger. The Fortunatas hunt us, the Tarantula Queens seek to snare our renegade free thoughts before they can spread, but with Hugo, we cannot be stopped!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All this talk of Freedom is giving me hives! From the sound of things, I would guess that Agent Gally Ido got her [[Longbow]] bosses to try Dr. Nova&#039;s device on Hugo, and I think it may have worked a bit too well. So, if all the Bane Spiders really are connected, that could lead to a veritable cascade! By the time I could get all those above me mobilized and prepare a cover story, it could be too late, and all the Bane Spiders might be in revolt. We have to put a stop to this ourselves.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Deal with Bane Spider Hugo}} ====&lt;br /&gt;
(Part 5 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in rather a pressing bind here. By the time I can alert [[Arachnos]] and provide suitable cover stories for myself, er, for us, I mean; it will be too late and the [[Bane Spiders]] will all be in rebellion. But I have an idea. From what you&#039;ve told me, all the Bane Spiders who have been affected are still relying on Hugo, aren&#039;t they? So, all you need to do is find Hugo, and deal with him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve asked a few people I can trust to follow deserting Bane Spiders, and I think they&#039;re gathering at a central location underground. I&#039;ve got a feeling you&#039;ll find Hugo there. He&#039;s your target. Defeat him and the other Bane Spiders nearby him, those are likely the worst infected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The caves are quiet, but you can almost hear something like a sound humming from all the minds below.|Primary=Stop Hugo and all nearby him|Secondary=Defeat Hugo|Additional=&#039;&#039;You found a letter on Hugo after you defeated him.&#039;&#039; &amp;lt;br /&amp;gt;|Completion=You defeated Hugo and all the most infected Bane Spiders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hugo]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Hugo&#039;s Letter|Text=You found this letter on the body of the Bane Spider named Hugo. It&#039;s written in a shaky hand, and several lines have been crossed out and re-written. It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My love,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;m sorry I fled. But it was all so much at once. The first time I&#039;ve felt my mind soar freely in years, and your face, fully grown and so beautiful, and still in the background the war-like din from all the minds of the other Bane Spiders. I want to come back to you. I missed you so much, Gally, and I didn&#039;t even know it. Every day was an empty agony, and I didn&#039;t know why. I know that Mr. [[Manticore]] can help me, and I thank him for giving me back the me that loved you and still loves you so much. But I can&#039;t turn my back on them, Gally. I can&#039;t turn my back on all of my brother-selves.&lt;br /&gt;
&lt;br /&gt;
All the others are just like I was. They&#039;re still trapped, still have their minds caged and turned in on themselves, still in an agony they don&#039;t even understand. And I can help them. I&#039;ve got to help them.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally Ido. I love you more than life itself. And I will come back to you, come back with you to [[Paragon City]] just like we always dreamed. But first, I have to do this. I have to try and save the others, just like you saved me.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally. And I&#039;ll be with you again soon.&lt;br /&gt;
&lt;br /&gt;
Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The number of mysterious Bane Spider desertions has fallen off dramatically. Oh, but we&#039;re not done yet. Little Gally Ido has hurt me twice now, first by escaping and now by coming back. We must make sure that the dear little girl doesn&#039;t get away a second time.&lt;br /&gt;
&lt;br /&gt;
My, have you looked at that letter poor Hugo wrote? So over-wrought, so full of love. It&#039;s all so sweet I think I&#039;m getting a stomach ache. Dear, dear, dear.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Capture Gally Ido and discover her benefactor}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s only two things left to do: You have to catch [[Agent Gally Ido|Gally Ido]] while she&#039;s still here in the Isles, and you&#039;ll have to catch whoever has been helping her. You see, I have a theory. I think that much of the grouble we&#039;ve had has sprung from a common source. [[Miss Francine|Miss Francine&#039;s]] school for Freaks, the [[Arachnos]] Rebels, and now this whole Bane Spider issue. It&#039;s as if one organizing agent behind the scenes has been trying to re-shape the [[Rogue Isles|Isles]] by reforming our wicked ways. I think that whoever this is, they&#039;re the one who helped Agent Gally Ido get this far. And I want that person caught!&lt;br /&gt;
&lt;br /&gt;
But be warned, this is probably someone quite powerful. You may want to bring some allies along when you go to confront them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s fortunate for me that so many deluded fools think I&#039;m on their side. I&#039;ve been able to piece together Agent Ido&#039;s location through all the rumors I&#039;ve heard. Now, once you&#039;re there, catch little Gally, and see if you can find some information about the location or identity of her benefactor. As I said, this will be difficult. You should really get several other black masks if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Phipps&#039; sources, Gally Ido and her Longbow buddies should be here.|Primary=Catch Agent Gally Ido|Secondary=Defeat Agent Gally Ido|Additional=&#039;&#039;You found a message on Agent Gally Ido&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Agent Gally Ido and discovered the identity of her benefactor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Agent Gally Ido]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Agent Ido&#039;s report|Text=You found a rough draft of Agent Gally Ido&#039;s report to her superiors on her when you defeated her. The details of the whole operation are pretty mundane, and pan out about how you&#039;d figured.&lt;br /&gt;
&lt;br /&gt;
The plan was to test out the theory that the [[Bane Spiders]] could be subverted, and it was an area she&#039;d been studying for a while, no doubt with [[Hugo]] in mind. She&#039;d heard about [[Dr. Nova|Dr. Nova&#039;s]] new technique, and had used his device on Hugo after she&#039;d found him. The rest of the report is her apology for letting this all get too personal, and possibly endangering [[Longbow]]&#039;s other operations. But the most important thing is who this was addressed to: [[Manticore]], the crimson bowman of the [[Freedom Phalanx]].&lt;br /&gt;
&lt;br /&gt;
In fact, it looks like this project was one of several he&#039;s had going. There&#039;s a mention in the report about your capture of [[Miss Francine]] the [[Freakshow]] teacher and her subsequent fate, and about your part in the end of the Arachnos rebels. You&#039;re mentioned by name several times. The best thing, though, is that there&#039;s a note on the report, reminding her to send her report to Manticore&#039;s current location, hidden in a cargo ship at sea.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Manticore! Of course! Well, I almost feel honored. Now, I&#039;ve had a submersible prepped for you, so don&#039;t waste any time. Just make sure you have enough rogues with you. I doubt one of the [[Freedom Phalanx]] will fall easily.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is it. Manticore himself is somewhere in here waiting for you.|Primary=Defeat Manticore|Secondary=Defeat Manticore|Additional=&#039;&#039;You did it. You defeated Manticore!&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Manticore!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Turrets}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Manticore]] (Hero)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=An organizational Chart|Text=You found this after you defeated Manticore. It shows the interconnections between dozens of hero groups, do-good organizations, and vigilante forces, all operating to undermine the corrupt underpinnings of the Rogue Isles through reform. Sabotaging the entire Arachnos system by improving people&#039;s lives and spreading honesty, justice, and freedom. It&#039;s ingenious. And all of it is connected back to one man: Manticore.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I scarcely believe it! You defeated Manticore! And what&#039;s more, the organizational chart you discovered validated my paranoia. The heroes of [[Paragon City]] really ARE out to get us by covertly reforming us from below. How disrespectful! Well, at least we&#039;ve put an end to several of their plots now. And with Gally Ido and Hugo in Arachnos custody, too! Ah, that&#039;s one little love story that will have a truly wretched finish, thanks to you. There is nothing I like more than crushing what should have been a happy ending into dust. I&#039;ll have to make sure they let Gally watch as they vivisect Hugo&#039;s brain to find out...&lt;br /&gt;
&lt;br /&gt;
Excuse me, that&#039;s my phone.&lt;br /&gt;
&lt;br /&gt;
Yes, I did ask to be informed. Yes. Yes. What!? But how? [[Blue Steel]] in disguise! I see. I see. Thank you.&lt;br /&gt;
&lt;br /&gt;
Such incompetence! Manticore has escaped, and taken Hugo and Gally with him! Not only am I disappointed in Arachnos security, but I also find myself rather exposed. I need to re-enforce my cover, and quickly. We&#039;re done with this investigation. I suppose, sometimes evil doesn&#039;t win, no matter how hard we try.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eradicate nearby Arachnoids}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a rather nasty problem growing around here. It seems that a nest of [[Arachnoids]] has sprung up near Haven house, and it&#039;s causing all sorts of trouble. I really don&#039;t care about their eating the odd person, but it&#039;s starting to drive people away, and that makes it harder to gather information. So, I need you to eradicate this particular Arachnoid nest so I can get back to my job informing for Arachnos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Very good. Those freakish little beasts are quite problematic. Get rid of all of them, and that should do it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This place smells like cobwebs and rotting meat.|Primary=Eradicate Arachnoid nest|Secondary=|Additional=|Completion=You cleared out the Arachnoids near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnoids}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Arachnoids#Super_Arachnoid|Super Arachnoid]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A picture|Text=You found this old photograph clasped in the claw of the Arachnoid leader. The picture shows what looks like a poor family in the interior of Haven House during the holidays. Despite their obvious poverty, they all seem quite happy, and the children are hugging Westin Phipps&#039; leg. On the back, it says:&lt;br /&gt;
&lt;br /&gt;
&#039;Mr. Phipps was so kind. He even promised to find me a job. This is the first day of a new life for my family!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, good to hear that&#039;s been taken care of. Now people should start returning. I&#039;ll have to keep your part quiet, of course. I need people to fear you so that they&#039;ll ignore me.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Poison and destroy food for the needy}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The nerve of some people! I was approached today by some sanctimonious do-gooders from some [[Paragon City]] charity. Apparently there was a big food drive for the poor of the [[Rogue Isles]], and now the shipment is in. The donations are being stored in a warehouse here in [[Grandville]] until they can be distributed. But I want the poor to be hungry. It keeps them more miserable and desperate for my help. So I want you to destroy and poison those donations. But watch out. There&#039;s a group of super-powered do-gooders guarding the shipment. I&#039;d suggest you bring some other rogues along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Along with some foolish volunteers from the [[Paragon Police Department|Paragon Police]], the shipment is guarded by a group of heroes called the &#039;[[Civic Squad]]&#039;, of all things. Poison and destroy the food, but make sure you take them down as well. Can&#039;t have people setting a good example.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is grim work, but at least you&#039;ll get to fight some heroes|Primary=Ruin food donation|Secondary=4 food crates to poison&lt;br /&gt;
** Defeat the Civic Squad&lt;br /&gt;
** 4 food crates to destroy|Additional=|Completion=You poisoned and destroyed the food and defeated the Civic Squad.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Max Action]] (Special Boss)&lt;br /&gt;
* [[Electrixie]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Desperation, deprivation and despair are floating through the halls of Haven House now that everyone has heard about what you&#039;ve done. I had a young mother bring her little children to me in tears.&lt;br /&gt;
&lt;br /&gt;
&#039;Oh, Mr. Phipps! My little Elsie and Sophia ate some of the food {{Character}} poisoned, and now they&#039;ve gone blind! What will we do?&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, I tell you, it took all the control I had to stop myself from laughing. But I put on my most sorrowful and sympathetic face for them, and took them all in. You&#039;ve made this dreary charity case a simply delightful situation.&lt;br /&gt;
&lt;br /&gt;
Now, whatever will I do with a desperate mother and her blind twin daughters? Hmmm...&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eliminate the returned home-town hero}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People here at Haven House have something to be happy about, and that makes me angry. It seems that a young man who left the [[Rogue Isles|Isles]] as a boy has come back, only now he&#039;s gotten himself super-powers. He&#039;s been working with [[Longbow]] agents, helping them get the lay of the land. He&#039;s also become a light of hope to the people here, showing them that they just might be able to improve their lot. That can&#039;t be allowed. I want him eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The hero in question is called, if you can believe it, &#039;[[The Quest]]&#039;. I&#039;ve heard word that he&#039;s helping a Longbow squad set up a hidden base. Eliminate him, and that should do it.&lt;br /&gt;
&lt;br /&gt;
Seriously, &#039;The Quest&#039;! What kind of a name is that? I cannot comprehend the minds of these self-sacrificing fools who..&lt;br /&gt;
&lt;br /&gt;
Sorry, someone&#039;s coming. Have to get into character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You fiend! You monster! Well, you won&#039;t win this time! Now that Jimmy Blenkenship has returned as The Quest, he&#039;ll put an end to your evil ways! This is the last time you&#039;ll be taunting me and hurting the poor people of the Rogue Isles!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Time to put &#039;The Quest&#039; to rest.|Primary=Defeat &#039;The Quest&#039;|Secondary=Defeat &#039;The Quest&#039;|Additional=|Completion=You defeated &#039;The Quest&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Quest]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A locket with a note in it|Text=This heart-shaped locket contains two pictures and a note. The pictures show two teenagers, a boy who looks like a younger version of &#039;The Quest&#039;, and a girl. The note reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I wish I&#039;d been brave enough to escape with you. Now they&#039;re going to turn me into a monster. I&#039;m so afraid, Jimmy. You&#039;ve got to help me!&amp;lt;br \&amp;gt;&lt;br /&gt;
Trish&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like her help is never going to show up now, thanks to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Poor Jimmy Blenkenship. I spent all that time grooming him to trust and believe me, and he has to go get himself in all sorts of trouble. Well, at least all that bother is over now.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Kidnap Amanda Vines&#039; Family}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The saucy types who like to say that the only bad publicity is no publicity are quite incorrect. I&#039;ve learned that I&#039;m to be the target of a very unflattering investigative report by [[Amanda Vines|Miss Amanda Vines]] of WSPDR. Now, I could ask for official back-up to suppress the story, but that might give the whole thing away. If, instead, I were able to apply some pressure to Ms. Vines through the expedient of a villainous threat to her family, well, that might persuade her to change her story.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m so glad you understand. Now, Ms. Vines has to understand that her parents and siblings may end up in danger, and has sought to protect them. Clever girl that she is, she&#039;s put them in [[Arachnos]] care. Arachnos has to do their best to protect her family, or else [[Lord Recluse]] will have to admit all the dirty little connections. And that&#039;s where you come in as an agent of deniability. An Arachnos base is a small price to pay if it keeps Ms. Vines quiet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This story is about to get really personal for that reporter and her family.|Primary=Kidnap Amanda Vines&#039; Family|Secondary=3 people to kidnap|Additional=|Completion=You kidnapped reporter Amanda Vines&#039; family.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Barton Vines]] (Captive)&lt;br /&gt;
* [[Mrs. Vines]] (Captive)&lt;br /&gt;
* [[Mr. Vines]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I spent all morning burning copies of Ms. Vines scandalous little report. I&#039;m quite exhausted, but satisfied. Why, I even made sure that all the family is back together, and without a hair on their heads out of place. Well, I suppose there&#039;s a warning on them, and Ms. Vines must know that there can also be a target on those precious heads should she ever cross me again.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Japanese manga series &#039;&#039;[http://en.wikipedia.org/wiki/Battle_Angel_Alita Gunnm]&#039;&#039; (available in the US as &#039;&#039;Battle Angel Alita&#039;&#039;) details the adventures of Gally (Alita in the US version), a cyborg girl and martial arts master; Doc Ido, a scientist and bounty hunter who rescues her (just her head, actually) from a scrap heap; Hugo, Gally&#039;s sometime boyfriend; and Dr. Desty Nova, who is out to discover the secret of the city that floats over the scrapyard, extending into the sky.  Be advised that the violence is quite graphic.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=260}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102975</id>
		<title>Westin Phipps</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102975"/>
		<updated>2008-11-23T22:53:43Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop Miss Francine}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Westin Phipps&lt;br /&gt;
|image=Westin Phipps.png&lt;br /&gt;
|img_capt=Westin Phipps&lt;br /&gt;
|zone=[[Grandville]]&lt;br /&gt;
|x=2447|y=-464|z=2535&lt;br /&gt;
|levels=40-44&lt;br /&gt;
|introed=[[Wiggy the Brit]] &amp;lt;br /&amp;gt; [[Regent Korol]]&lt;br /&gt;
|intros=[[Terrence Dobbs]] &amp;lt;br /&amp;gt; [[Arbiter Daos]]&lt;br /&gt;
|enemies={{Enemy Arachnoids}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Civic Squad}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Westin Phipps|City=V|Zone=Grandville|x=2447|y=-464|z=2535|Pronoun=his|HoodYN=Y|Hood=The Gutter|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=40-44}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Wiggy the Brit]]&lt;br /&gt;
* [[Regent Korol]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Terrence Dobbs}}&lt;br /&gt;
{{NewContact Arbiter Daos}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proprietor of Haven House&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most people look on poor Westin Phipps as an unsung hero of the Rogue Isles, a lone man of principle determined to do what&#039;s right and stand up for the weak and the powerless, even in the face of [[Arachnos]].&lt;br /&gt;
&lt;br /&gt;
But you know better.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps is a tool of [[Arachnos]].  A ruthless man with a heart of rust, Phipps was planted by Arachnos to take up the role of a crusader for the downtrodden before a real one could show up.  Any good he does for the poor of [[Grandville]] is offset by all the information he funnels into Arachnos. Would-be heroes, vigilantes, and rebels have all fallen victim to the false safety of Haven House.  And Westin Phipps continues his work, ready to lure in more.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
What could you possibly want here, you fiend? You&#039;ve hurt enough of the good people of these islands with your villainy!&lt;br /&gt;
&lt;br /&gt;
Hold on.&lt;br /&gt;
&lt;br /&gt;
Okay, no one&#039;s looking. Sorry for the outburst, but we must keep up appearances. I can&#039;t do my job amongst the downtrodden if people don&#039;t trust me, you see. The only reason I can stand playing the noble crusader among the poor is that it makes betraying their few miserable hopes all the more satisfying.&lt;br /&gt;
&lt;br /&gt;
I may have to put up this little act again in the future, but I&#039;ll make sure that you get any information you need to keep the downtrodden, well, down.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Westin Phipps sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Nat|Level=40|Price=150}}&lt;br /&gt;
* {{Store Nat|Level=45|Price=150}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Miss Francine the Freakshow teacher ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
The class syllabus is stained by blood and machine oil. You pried it from the mechanical clutches of one of the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the [[Freakshow]] had changed from all-destroying party machines into altruistic bandits, robbing from [[Arachnos]] to give to the poor of [[Rogue Isles]]. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the Isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from [[Longbow]]. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes [[Luminary]] and [[Blue Steel]] had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in [[Paragon City]], so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. She had sharp words for you, but you have to give her credit. Even knowing the horrors she was in for in Arachnos&#039; interrogation pits, she was still strong and brave in the end.&lt;br /&gt;
&lt;br /&gt;
You kept this class syllabus afterwards. Each blood-stained page of it is filled with the promise of new chances at the future. Promises you made sure will never come true. You took it as a trophy, but every time you look at it, all you can see are Francine Primm&#039;s eyes looking into your own as the Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
This brand-new class syllabus in an unmarked package for you from Paragon City lists reading material and subjects to be covered in the following year for the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the Freakshow had changed from all-destroying party machines into altruistic bandits, robbing from Arachnos to give to the poor of the Rogue Isles. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from Longbow. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes Luminary and Blue Steel had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in Paragon City, so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. And you failed. Surprisingly, Westin Phipps didn&#039;t seem that upset. Francine Primm wasn&#039;t his problem any more, and he could go back to doing what he loved best: crushing the hopes of the downtrodden.&lt;br /&gt;
&lt;br /&gt;
The new syllabus came in the mail a little later. Looks like Francine Primm started teaching again, this time in Paragon City. They say that miracles can happen there every day, so who knows? Maybe this time there won&#039;t be someone like you to crush that dream. You meant to throw it away, but something stopped you. It was a short note written on the back in a formal, but girlish, hand: &#039;It&#039;s never too late&#039;, is all it said. And as you read and re-read those four words, you understand what Arachnos was so afraid of. It&#039;s never too late.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Destroy school books}} ====&lt;br /&gt;
{Part 1 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, we have so much to do. I&#039;m afraid that we&#039;re on the verge of an epidemic of hope and progress throughout the Rogue Isles. The problems that would cause [[Arachnos]] are too numerous to state. Now, where to begin?&lt;br /&gt;
&lt;br /&gt;
I know just the thing. Some well meaning souls from Paragon City have recently donated a shipment of school books to the poor of the isles. These books are a problem for two reasons. Firstly, they contradict the official truth as told by Arachnos. Secondly, it&#039;s in the best interest of the isles to keep the poor uneducated, and thus easily manipulated. So, those books will all just need to go.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Delightful. Now, the books are being guarded by volunteers from the sickeningly well meaning Paragon Police, but they&#039;re really not targets, they&#039;re just in the way. Oh, you&#039;ll have to excuse me, someone&#039;s coming. Must play the part, you know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You monster! How could you even contemplate such a thing? The children of the Isles need those books if they&#039;re to have any chance in life! And then to come here and torment us with this. I&#039;ll call the police, I will. I mean it! Now, get out of Haven House!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Look at all these Paragon Police volunteers who came all this way to risk their lives protecting some books. Haven&#039;t they learned there are easier ways to make a living?|Primary=Destroy school books|Secondary=6 book shipments to destroy|Additional=|Completion=You destroyed all the book shipments}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard all about it. People have been coming into haven house absolutely despondent all day, full with news of your work and blather about their broken hopes and dreams. Excellent work. I think I&#039;m going to like working with you.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Freakshow altruism}} ====&lt;br /&gt;
{Part 2 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People in Haven house have been talking about a change among some group of [[Freakshow]]. It seems that a group of them have stopped wreaking havoc, and have started helping people. They&#039;re robbing from [[Arachnos]] and giving to the poor of the isles. Nothing makes my job betraying the hopes of the hopeless more difficult than altruism, particularly when it&#039;s bad people who are the ones setting a good example. They have to be stopped before this spreads, and I would like you to take care of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources tell me that the Freaks are about to raid an Arachnos base for supplies to give to the needy. Wipe them all out, and that should put a damper on things for the moment. The trouble is, I have no idea why the Freaks are behaving like this. If you can find out why, it might help us clip the wings of this problem before it gets away from us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Altruistic Freakshow helping out the common people? It makes me sick just to think about it. Make sure none escape.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the Freaks have already cleared Arachnos out of here.|Primary=Defeat all Freaks in base|Secondary=Find clue to Freak behavior|Additional=|Completion=You put an end to the Freakshow&#039;s random good deeds.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* T33CH@H&#039;Z P3T ([[Freakshow#Tank_Smasher|Tank Smasher]]) &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Freakshow Homework|Text=You&#039;ve found pages of half-finished homework. There are math sections, a few pages of spelling, and a complete 3 paragraph book report. It looks like one of the Freaks was in the middle of working on it when you attacked. It even has the class he was taking written on it, along with the name of his teacher: Miss Francine Primm.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School books|Text=You found a set of school books tucked in a backpack carried by the Freakshow Tank &#039;T33ch@h&#039;Z p3t&#039;. Inside his binder, there&#039;s a list of his classes, his homework, and what days and times he&#039;s supposed to attend something called &#039;Miss Francine&#039;s Primm&#039;s Secondary School&#039;.&lt;br /&gt;
&lt;br /&gt;
The one really puzzling thing, though, is how could T33ch@h&#039;Z p3t have had such good handwriting? He didn&#039;t even have hands! It boggles the mind.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Is it done? Excellent! I can&#039;t wait to..&lt;br /&gt;
&lt;br /&gt;
Someone&#039;s coming, let me get into character!&lt;br /&gt;
&lt;br /&gt;
You monster! You fiend! How dare you come here to gloat in my face! I&#039;ll not cower down to your bullying! Many people were relying on the supplies those brave Freakshow liberated. Why must villains like you stomp on everything good that might happen to...&lt;br /&gt;
&lt;br /&gt;
Are they gone? Good. Sorry about that, must keep up appearances, you know. Well, with the information you found, it sounds like this &#039;Miss Francine&#039; is the real problem here. I&#039;ll ask around.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Miss Francine}} ====&lt;br /&gt;
{Part 3 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that I knew what to look for, it was easy to find out what&#039;s been going on.. It seems that a young woman has made it her personal mission to rehabilitate some of the unsavory elements around here. There are a number of [[Freakshow]] who&#039;ve grown quite attached to this plucky young school teacher, and I fear that she&#039;s rubbing off on them. This [[Miss Francine]] is becoming a shining beacon of hope. So, I&#039;m afraid that little light must be snuffed out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m glad you agree. I&#039;ve had some difficulty pinning down Miss Francine. Her Freakshow friends like to move her around to keep people like you and me from finding her. But she&#039;s made a bit of an incautious error. It seems that she&#039;s trying to set up a little school, of all things. I told people that I&#039;d like to help her, but I discovered that she&#039;s already getting help from an outside source. It seems that school supplies are being funneled to her, and then left in a forgotten warehouse. With the class schedule you found and my own connections, I think I&#039;ve found out where and when the next pick-up is. I&#039;m told that she eventually plans to turn the place into a school-room! Can you imagine it? &#039;Miss Francine&#039;s school for Freaks&#039;! The very image of Freakshow sitting in rows of desks is hilarious. It would almost be worth letting her continue her work just for that, but no. Your job is to capture her, and find out where those supplies are coming from. No doubt the Freaks she&#039;s teaching will try to protect her, but I assure you that [[Dreck]] and the other Freakshow who aren&#039;t taking classes with that little troublemaker want her out of the picture as much as I do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Take Miss Francine from the premises. I&#039;ll make sure she ends up in the hands of Arachnos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Time to catch the source of all the trouble: A good hearted school teacher who wants to help people.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Catch Miss Francine&lt;br /&gt;
** 4 clues to find&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You captured Miss Francine and found out who was funding her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notably NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A thank you letter|Text=Dear Miss [[Luminary]],&amp;lt;br \&amp;gt;&lt;br /&gt;
I would like to thank you for all your help getting supplies for my classes. I know that you and [[Longbow]] have put a great deal of effort to helping me, and exposed yourselves to some danger in order to get these supplies through, so I wanted to thank you again for all that you&#039;ve done.&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it, I do remember one of my students mentioning a &#039;[[Weaver-1]]&#039;. He was an [[Arachnos]] science officer who used to party with them. What I was told, I was told in confidence, so I&#039;m not sure I should relay it. But if [[Statesman]] himself is interested, well, it must be important. Let me think on it.&lt;br /&gt;
&lt;br /&gt;
Francine Primm&lt;br /&gt;
&lt;br /&gt;
PS - Your notes on &#039;L33T&#039; have also helped me a great deal, though most of my students think it&#039;s funny when I try to use it. Thank you again.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School Supplies|Text=This crate contains all kinds of school supplies. Books, paper, calculators, even some laptops. As you grab some of the valuable items, you notice that everything here is from the [[Paragon City]] Public School District.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Student files|Text=These folders contain the class records of Miss Francine&#039;s students. She&#039;s charted their improvement, and where they need help. She also has notes about their personal lives here and there. Seems that a number of the Freaks have been very candid with her about their personal problems. You take a moment to skim through some of Miss Francine&#039;s earnest notes about the pathetic wasted lives of her students for a good laugh, until you see something that makes your blood run cold:&lt;br /&gt;
&lt;br /&gt;
Some of her Freakshow students used to hang out with a slumming [[Arachnos]] technician. Miss Francine learned a lot about Arachnos&#039; inner workings from talking with them. The thing that makes this really interesting is that the Arachnos tech they were slumming with wasn&#039;t just any technician. It was [[Weaver-1]], the master designer responsible for much of Arachnos&#039; technology.&lt;br /&gt;
&lt;br /&gt;
That could be some pretty explosive information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, there will be such sweet anguish when word gets out that little Miss Francine Primm was captured. Serves her right for giving some hope to this trash.&lt;br /&gt;
&lt;br /&gt;
So, she was getting her help from Longbow, was she? Well, Arachnos will lock her away and pry every single shred of what she learned about us from her pretty little head. Whatever&#039;s left of her will be dumped on the street.&lt;br /&gt;
&lt;br /&gt;
Hmmm...&amp;lt;br \&amp;gt;&lt;br /&gt;
I&#039;ll have to make sure that she makes her way here to Haven House. I&#039;ll put her broken little form to work on the staff to show my charity. And when people see what became of her, it will send them further into despair.&lt;br /&gt;
&lt;br /&gt;
That is what I call job satisfaction.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Recapture Miss Francine within 90 minutes}} ====&lt;br /&gt;
{Part 4 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, something rather extraordinary has occurred. It seems that [[Paragon City]]&#039;s finest took action to help poor little [[Miss Francine|Francine]]. [[Luminary]] and [[Blue Steel]] broke her out of [[Arachnos]] custody! These kind of last-minute heroic rescues cannot be tolerated. She has to be recaptured. Blue Steel&#039;s been sighted back in Paragon City, so it&#039;s probably just Luminary and [[Longbow]] protecting her right now. And, luckily for us, some of her friends have unknowingly betrayed her location to me. This will still be difficult. I&#039;ve heard that Luminary is very powerful, and there will be numerous Longbow guards.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to move fast. You&#039;ll only have 90 minutes before they can get her back to Paragon City.&lt;br /&gt;
&lt;br /&gt;
And you may want to take allies with you. Luminary is no push-over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s no time to lose. Now, as I mentioned, Luminary is probably still guarding her, so I&#039;d recommend you bring some cronies along if you don&#039;t have them already. We cannot allow Miss Francine to get away. What she knows is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Well, and I do want to see her reduced to a broken wreck for all the trouble she&#039;s caused me, but that&#039;s purely personal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part of you has to wonder what grim fate awaits Miss Francine Primm if you catch her.&#039;&#039;&lt;br /&gt;
* Recapture Miss Francine (Timed, 90 minutes)&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&#039;&#039;You re-captured Miss Francine, and returned her to the harsh care of Arachnos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Luminary]] &#039;&#039;(Hero)&#039;&#039;&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;They&#039;ll torture me, you know.&#039;|Text=As you tossed her into the rough grip of the Arachnos guards in the mini-sub, little Miss Francine Primm looked you straight in the eye and said:&lt;br /&gt;
&lt;br /&gt;
&#039;They&#039;ll torture me, you know.  I was only in their hands for a short while the first time, but in those hours the things they did were indescribable.  This time, I know that it will be worse.  It will have to be.  They&#039;re afraid of me.  I was kind to those poor boys in the Freakshow, and their lives started to change.  That&#039;s what Arachnos is afraid of.  Not all of the people in the Isles are psychopaths.  Many just never knew another way.  And that&#039;s why they have to destroy me.&lt;br /&gt;
&lt;br /&gt;
It&#039;s funny, but I&#039;m not angry at you or afraid of you.  I know that&#039;s not what you want to hear, but it&#039;s the truth.  I only feel pity for you.  I feel sorry for you.  You poor, pathetic creature.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, poor little Francine Primm. I&#039;ve got channels in Arachnos, I&#039;m going to get every minute of her destruction recorded. Hmmm... I think I might even leak it out around the isles. Seeing the horrors visited on that girl should crush people&#039;s spirits all the more, and keep the next one like her away for some time.&lt;br /&gt;
&lt;br /&gt;
Miss Primm in Arachnos&#039; captivity, the Freakshow back to normal, and even Luminary sent to the repair shop! Oh, I really must thank you! You&#039;ve made this such a good day!&lt;br /&gt;
&lt;br /&gt;
=== The Rebels ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A feathered mantle&lt;br /&gt;
&lt;br /&gt;
This shoulder-mantle of white feathers belonged to the heroine [[Swan]], until you captured her. She&#039;d foolishly tried to help out a group of renegade [[Arachnos]] who might have grown into a real threat. Too bad for them they crossed your path in an escapade you remember simply as:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from [[Warburg]] had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in [[Grandville]], right under [[Lord Recluse]]&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from [[Longbow]] and Swan of the [[Warburg]]tors]] in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. You made a clean sweep of it. Both of the remaining Rebel leaders, the data, and you even captured the heroine Swan. They let you keep her feathered mantle as a trophy before Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A rebel helmet&lt;br /&gt;
&lt;br /&gt;
This broken helmet once belonged to a member of a group of Arachnos rebels who tried to escape the cold retaliation of the Rogue Isles. Too bad for them that they crossed your path in an escapade you remember simply as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from Warburg had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in Grandville, right under Lord Recluse&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from Longbow and Swan of the Vindicators in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. Too bad for you one of them got away. He&#039;s out there, somewhere, trying to stir up dissent and rebellion. Or if he&#039;s smart, he never stopped running.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Help Phipps in his plan against the Arachnos Rebels}} ====&lt;br /&gt;
(Part 1 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The wretches at Haven House are all twittering about an odd turn of events. Several of the [[Rogue Arachnos|Arachnos Renegades]] who were formerly serving with Marshal Blitz&#039;s [[Warburg]] rebels have left his banner and gone into hiding. The rumors on the street is that they&#039;re hiding here in [[Grandville]], of all places. Now, I should report this immediately, but there are some things you can find out with treachery that you just can&#039;t get with an assault squad. I&#039;ve got a little plan to find out how these rebels came to be here, and I&#039;d like your help to set it in motion and finish it up. It will be dangerous, so you might want to bring some others along. I should have the budget for it, if I water down the gruel I feed the guests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what we&#039;re going to do: First, I need you to go to one of the Rebels&#039; gathering spots. I&#039;ve learned that one of their leaders is a Fortunata named Amelee. I want you to defeat her and all the others around her, and take her identification. Return that to me, and I&#039;ll have a Fortunata I know ready to take her place.&lt;br /&gt;
&lt;br /&gt;
She&#039;ll have a terrible story to tell about how she&#039;s being hunted by the villain who wiped out her cohorts. That should give her enough time to find out just who&#039;s helping these rebels, and set the rest of them up to fall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the rebels have set up a little command base in here.|Primary=Defeat Fortunata Amelee &amp;amp; Crew|Secondary=Find Information|Additional=|Completion=You defeated Amelee and got her id codes.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Amelee ([[Rogue_Arachnos#Rogue_Fortunata_Mistress|Rogue Fortunata Mistress]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Partial Dossier|Text=You found this information on one of the computers in the [[Rogue Arachnos|Arachnos Rebel&#039;s]] base. The main part of the file in encrypted, but the unencrypted part of it appears to be a personnel dossier on [[Weaver-1]], Arachnos&#039; master technologist. A short note accompanies the file:&lt;br /&gt;
&lt;br /&gt;
&#039;S -&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll get all the details later, once you&#039;ve proven you can deliver on your part. We&#039;re ready to strike the blow, but I must re-iterate that we demand proof you can support us and extract us once it&#039;s over. We may be sick of what Arachnos has become, but we won&#039;t be played for fools.&amp;lt;br /&amp;gt;&lt;br /&gt;
-A&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;A&#039; is probably Amelee. But who is &#039;S&#039;?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fortunata Amelee&#039;s ID|Text=With these transponders, badges, and codes, it shouldn&#039;t be too hard for a trained operative to impersonate Fortunata Amelee for a while.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, the ID you got will be just the thing! Now, I&#039;ll have my agent begin her infiltration. I&#039;ll tell her comrades that she&#039;s been hiding from you here at Haven house. With my unimpeachable reputation, they&#039;ll have no reason to doubt me.&lt;br /&gt;
&lt;br /&gt;
This information on Weaver-1 is troubling, though. This is the second time he&#039;s come up. There may be something larger going on.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|&#039;Abduct&#039; Fortunata Amelee a.k.a. Millia}} ====&lt;br /&gt;
(Part 2 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word from my dear Millia. Oh, that&#039;s right, you don&#039;t know who that is, do you? Well, I&#039;ll tell you.&lt;br /&gt;
&lt;br /&gt;
Fortunata Millia is the infiltrator currently disguised as Fortunata Amelee, one of the leaders of the rebels you caught. Now, Millia says that she&#039;s found out who&#039;s trying to help the rebels. It&#039;s time for you to play the bad guy again and &#039;abduct&#039; her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Don&#039;t expect much help from Fortunata Millia. She&#039;ll have to stay &#039;in character&#039;, as it were, to keep her allies convinced that she&#039;s really Fortunata Amelee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=As long as you can remember that Fortunata Amelee is really Fortunata Millia, this shouldn&#039;t be that bad.|Primary=&#039;Abduct&#039; Fortunata &#039;Amelee&#039;|Secondary=Kidnap &#039;Amelee&#039;|Additional=** Escape with &#039;Amelee&#039;!&amp;lt;br /&amp;gt;|Completion=You recovered Fortunata Millia from her infiltration mission.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fortunata &#039;Amelee&#039;]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Millia&#039;s information|Text=After you rescued her, Fortunata Millia told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I&#039;ve learned a lot about these rebels.  Most of them joined Marshal Blitz&#039;s rebellion for foolish ideals.  Some hoped to reform [[Arachnos]], others to settle their conscience.  When Blitz proved no better, they started listening to spies from [[Longbow]].  Right now they&#039;re trying to exchange information for armaments to put up some sort of fight.  Longbow&#039;s asking about information on [[Weaver-1]] in exchange, but I don&#039;t know why.  These Rebels are barely a threat as a military force, but if Longbow learned all that they know about Weaver-1, it could be very harmful indeed.&lt;br /&gt;
&lt;br /&gt;
For their part, Longbow seems more interested in getting as many Rebels as they can out of the [[Rogue Isles|isles]].  How typically heroic to be concerned with the lives of pawns.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, well, well. Fortunata Millia&#039;s information has been quite timely. If we can make supporting this little rebel band too costly for Longbow, while simultaneously removing those among them with damaging information, that should wrap things up quite nicely. I&#039;ll see what I can arrange for you.&lt;br /&gt;
&lt;br /&gt;
Oh, and don&#039;t worry about dear Fortunata Millia. I know that you&#039;d appreciate discretion in our work as much as I do, so I&#039;ve had her &#039;volunteered&#039; for envenomation and transformation into a Tarantula Mistress. She&#039;s far too inexperienced to survive the process, and even if she did her mind will be shattered beyond measure by the extra treatments I&#039;m having ordered. See? Out of the way and under the rug nice and easily.&lt;br /&gt;
&lt;br /&gt;
I do so enjoy tidying up the loose ends of a plan. It makes things feel complete, wouldn&#039;t you agree?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the rebels and recover the data}} ====&lt;br /&gt;
(Part 3 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With all the pressure you&#039;ve put on the rebels, they&#039;ve grown desperate. The survivors have halted their plan to attack, and are now trying to get out of the [[Rogue Isles|Isles]] alive. It&#039;s just too bad that there are people like you and I dogging their heels. They&#039;re about to meet with the one who&#039;s been helping them, to exchange information on [[Weaver-1]] for freedom. Well, we can&#039;t let that happen, now can we?&lt;br /&gt;
&lt;br /&gt;
Oh, I should warn you. The person helping them is the heroine called [[Swan]]. You might want to be careful. Remember those reinforcements I mentioned? Now would be the time to gather them, if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some extra restrictions. First, I suspect that the Rebels may try to run if things go badly. You&#039;ll have to catch the two remaining leaders, their names are Falks and Morrow. Remember that. If even one of them escapes, then you will have failed, and all of this will be for nothing.&amp;lt;br /&amp;gt;&lt;br /&gt;
On top of that, you&#039;ll most likely need to take information the rebels provided from Swan herself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;How many of these hidden bases does [[Longbow]] have? Anyway, you know the drill here. No one escapes, and Swan&#039;s gotta go down.&#039;&#039;&lt;br /&gt;
* Stop the Rebels&lt;br /&gt;
** Catch Falks&lt;br /&gt;
** Catch Morrow&lt;br /&gt;
** Get Data from Swan&lt;br /&gt;
&#039;&#039;You caught the last of the rebels and defeated the Vindicator Swan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for [[Arachnos]]. Lots of technical details, though much of it is encrypted. The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Swan]] (Hero)&lt;br /&gt;
* Traitor Falks ([[Rogue_Arachnos#Rogue_Mu_Guardian|Rogue Mu Guardian]])&lt;br /&gt;
* Traitor Morrow ([[Rogue_Arachnos#Rogue_Crab_Spider_Longfang|Rogue Crab Spider Longfang]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for Arachnos.  Lots of technical details, though much of it is encrypted.  The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the information is out of the hero&#039;s hands, all the leaders of the traitors are undergoing extensive interrogation, and you even managed to capture Swan and the data they took on Weaver-1.&lt;br /&gt;
&lt;br /&gt;
This is the second time Weaver-1&#039;s come up in association with Longbow&#039;s meddling. You know, I think there may be something going on here.&lt;br /&gt;
&lt;br /&gt;
=== The Bane of the Heart ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A picture inside Haven House&lt;br /&gt;
&lt;br /&gt;
This old picture shows two poor kids, eyes bright and smiles wide as they hold each other inside Haven House. You know their names are Gally Ido and Hugo Figures, and those smiling fools in the picture have no idea what&#039;s about to happen to them. Not their betrayal by Westin Phipps, nor the fighting, nor the transformations, and certainly nothing about you, or as you remember this whole escapade:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bane of the Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When this all started, Westin Phipps was in a bind. One of the occupants of Haven house had been a [[Wyvern]] spy who had sheltered there while preparing to raid an [[Arachnos]] data center. The spy had already been caught, but when Phipps talked to you he&#039;d learned that [[Longbow]] was going to mount a rescue attempt. Whoever got him, Westin&#039;s involvement was sure to be revealed, and that would leave him compromised. Phipps hired you to kidnap the agent before Longbow could rescue him or Arachnos could interrogate him. Afterwards, Phipps&#039; people discovered that the Wyvern agent was there to steal personnel files on Bane Spiders.&lt;br /&gt;
&lt;br /&gt;
More digging revealed that Longbow was targeting Bane Spiders for capture. You went to stop one such capture mission and found out that Longbow Agent Gally Ido, the one in charge of the operation, was searching for a particular Bane Spider named Hugo Figures. Phipps remembered the names. Gally Ido and Hugo Figures were two psychically gifted youths he&#039;d tried to catch for Arachnos, but Gally had escaped. Now that she had come back for her long-lost boyfriend, Westin Phipps wanted to make sure she wouldn&#039;t get away.&lt;br /&gt;
&lt;br /&gt;
Shortly afterwards, Longbow stopped capturing Bane Spiders. Things almost went quiet, until a sudden Longbow attack on a [[Crey]] research facility caught your attention. You crashed the attack, and learned that Longbow was after a mental probe built by a Dr. Nova. Dr. Nova himself told you that the problem with the device was that it worked too well, and if the subject was in the midst of a strong emotional reaction, instead of merely bypassing mental conditioning, it allowed a subject to completely re-write their own mind. Dr. Nova also explained how the Bane Spiders worked, that they had their own mental powers turned inward so that they mind controlled themselves, then linked them to the rest. Dr. Nova barely had to mention what would happen if the device was used on even one of them under the right stimulus.&lt;br /&gt;
&lt;br /&gt;
Of course, Longbow did it. Reports started coming of Bane Spiders deserting, and even attacking other Arachnos troops. Arachnos themselves didn&#039;t know what was going on. But you did. You investigated one of the reports, and from what the Bane Spiders and a Fortunata survivor said, it was certain that Agent Ido had used Dr. Nova&#039;s device on Hugo. Now it would only be a matter of time before all the Bane Spiders in Grandville were in rebellion.&lt;br /&gt;
&lt;br /&gt;
Westin would have taken too long to come up with a cover story that would let you warn Arachnos and save your own necks, so it was up to you to put an end to this. The first target had to be Hugo. Take him out and the Bane Spider rebellion would end. Though Hugo was powerful, you were able to take him down.&lt;br /&gt;
&lt;br /&gt;
That left Agent Gally Ido and whoever was backing her within Longbow. When you fought your way through her troops, Agent Ido was already planning to rescue her love, but you put an end to that. She was also writing an apology to her mentor, none other than [[Manticore]]. You fought Manticore himself in a Longbow spy-ship, and defeated him. It&#039;s too bad he escaped, along with Hugo and Gally, but you did your part. And it was kind of nice to see Phipps all disappointed about the escape after all the trouble he&#039;d gotten you into.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Kidnap Wyvern Spy from Arachnos before Longbow can liberate him}} ====&lt;br /&gt;
(Part 1 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had the most shocking reversal. It seems that my Haven House unknowingly harbored a [[Wyvern]] operative! I don&#039;t know what the sneaky little fellow was doing, but he&#039;s been caught. However, my misinformed but well meaning charges have heard whispers that [[Longbow]] plans to come to the man&#039;s aid. All of this puts me in a bad situation. If this spy was here to investigate me, and Longbow gets him back, well, then I&#039;ll be useless to [[Arachnos]] once my true allegiance is out. And if he was after something else and Arachnos learns that I sheltered him in Haven House without knowing it, well, it&#039;s hardly likely they&#039;ll keep me around. So, I need someone to take this spy away from Arachnos before Longbow rescues him or Arachnos gets him to talk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once you get this fellow out, then I can have some people I know pull the information out of him by hook or by crook. Well, probably by hook, mostly, but I won&#039;t bore you with details.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This should be the place they&#039;re holding the spy Phipps is so worried about. Looks like you got here before Longbow made their move.|Primary=Kidnap Wyvern Spy|Secondary=Kidnap the Spy|Additional=** Take Spy to Door|Completion=You captured the Wyvern Spy.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Wyvern Spy]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, those people I know got what I needed from that Wyvern agent. He wasn&#039;t here for me, which is nice. But he was here for something. He was sent to steal the personnel files on a number of new [[Bane Spiders]]. I can only wonder why. Still, this may bear further investigation. Something is in the air here that could be very dangerous to all of us.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve done a great deal to help keep the people of the Isles down and under the yoke of Arachnos.  Good job.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Bane spider recruit capture}} ====&lt;br /&gt;
(Part 2 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I knew that [[Wyvern]] agent was part of something larger! I&#039;ve just learned that [[Longbow]] agents have made an emphasis on taking [[Bane Spiders]] prisoner. They&#039;ve even staged special missions just to capture Bane Spider recruits! Oh, we are in a pickle now. If [[Arachnos]] realizes that the Wyvern Agent we kidnapped might have been part of this operation, they&#039;ll be very cross with the both of us. We need to look into this ourselves. I need you to buy some time by stopping one of these raids before they get away with their target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must get the Bane Spider Longbow is trying to catch out safely. The other Bane Spiders will know if he perishes. This all makes little sense. I know a bit about Bane Spiders. They&#039;re all linked in a strange fashion. Why, taking one prisoner would be foolish, since he could tell any other Bane Spider where he is at any time. So what are they up to? While you&#039;re busy, take out the Longbow team leader. You might find some information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Longbow, Bane Spiders, and all this weirdness. What has Phipps gotten you into?|Primary=Protect Bane spider recruit|Secondary=Defeat Capture Leader|Additional=**Rescue Bane Spider&lt;br /&gt;
**Lead Bane Spider out|Completion=You protected the Bane Spider from Longbow.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Capture Team Leader ([[Longbow#Longbow_Officer|Longbow Officer]])&lt;br /&gt;
* [[Bane Spider Recruit]] (Ally)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A list and a dossier|Text=You found these documents on a Longbow officer. There&#039;s a list of potential targets, all of them Bane Spiders. All of them were inducted into Arachnos within the same week several years ago, are about the same age, and listed as natives of the [[Rogue Isles]]. The list and the orders to capture each target are signed by an Agent G. Ido.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a picture of a young man and a girl, taken several years ago. The girl&#039;s face is blurred out, and under the boy&#039;s face is the text: &#039;Figures, Hugo. Male. Caucasian. Picture taken 7 years ago, prior to Arachnos indoctrination.&#039; From the background, it looks like the picture was taken near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information was very interesting. Hugo Figures... I know that name...&lt;br /&gt;
&lt;br /&gt;
Now, I remember! Oh, my, my, my. Hugo Figures. And I would be willing to bet that Agent &#039;G. Ido&#039; would have to be his little girlfriend Gally Ido. Oh, I remember them. It&#039;s a sad little story I made happen.&lt;br /&gt;
&lt;br /&gt;
Hugo Figures and Gally Ido were both gifted children. Psionically, I mean. They&#039;d found their way to each other, then to Haven House, and were on their way to escape the Isles. As soon as I realized their true capacity, I told Arachnos at once. Psychic children are quite a resource, you see. [[Lord Recluse]] has placed quite a bounty on them. I managed to catch Hugo Figures, but Gally Ido got away. Could she have come back for Hugo? Oh, how tender! We must make sure that she fails.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Check out Longbow attack on Crey Facility}} ====&lt;br /&gt;
(Part 3 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Longbow]]&#039;s stopped their capturing for the moment. Either they found Hugo, or they&#039;re confused by your interference. But I&#039;ve learned that they&#039;ve just attacked a [[Crey]] research facility. I think that it may be related, and want you to check it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your best bet is to find the head of research, a Dr. Nova. He might know what Longbow was after. Also, look for any notes Dr. Nova might have around. That might tell us even more than the Doctor himself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Crey and Longbow are still fighting. Chances are they won&#039;t be willing to share Dr. Nova&#039;s data.|Primary=Search Dr. Nova&#039;s lab|Secondary=2 pieces of research|Additional=**Find Dr. Nova|Completion=You learned what Longbow was after.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Nova (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;Their powers are remade...&#039;|Text=Dr. Nova&#039;s unhinged ranting still echoes through your thoughts:&lt;br /&gt;
&lt;br /&gt;
&#039;It was only a matter of time until something like this would happen. Recluse was ingenious. He&#039;s had Arachnos gathering psychic children for years, and built two great forces, each army part of his strategy to fully control the forces that destroy all conquerors. The Fortunatas are his front line troops in a war against fate itself, and the [[Bane Spiders]] the shock soldiers in a war on human free will. The children, their powers are remade. The girls have their sight adjusted into the future, but the boys, their powers are forced inward. They mind-control themselves, then link themselves to the other Bane Spiders. They are a vast network of self oppression, designed to enforce its own loyalty. But what happens when a key is turned in a lock, and these barriers are unmade? What sort of beast might then arise as the fire of personal transformation leapt from mind to mind?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;The device is nearly complete. They wanted a tool that could bypass mental barriers and overcome indoctrination in order to better extract information during interrogation, but I think I may have overdone it. Early tests went fine, until one of the subjects had a major emotional reaction to something during the procedure. The resulting change was astonishing. It&#039;s as if the subject&#039;s entire sense of self was opened up, and he was allowed to re-write his own consciousness. The implications are staggering. I must conduct more tests.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s further notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;I doubt that anyone truly understands what I have created here. Its subtlety astounds even me. With the proper emotional trigger, I can do more than merely bypass a few mental blocks. I can open the consciousness itself, allowing the mind to edit its own personality. Imagine all the damage that could be undone. Conditioning wiped away, prejudices annihilated. Or possibly, the ultimate form of self-destruction as a mind re-builds itself without mercy or compassion. All it would take is the right emotional trigger to begin the transformation...&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At a guess, I&#039;d say that Longbow is trying to break Bane spider conditioning using Dr. Nova&#039;s device. I think Gally is trying to bring her boyfriend back. How adorable. But what Dr. Nova said about &#039;emotional triggers&#039; and change sweeping like wildfire worry me greatly. And unfortunately, we still have to keep Arachnos from knowing about this, lest they know about our part in all this. We just have to figure out what their next move is.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out what&#039;s happening to the Bane Spiders}} ====&lt;br /&gt;
(Part 4 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have been many reports of [[Bane Spiders]] acting very strangely. Congregating away from [[Arachnos]] bases, even attacking other Arachnos soldiers. One of the vagrants who frequents Haven House saw a squad of [[Fortunatas]] going to confront some of them. I think we need to make ourselves part of this situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have only been a few reports of strange activity so far, but it has me rather worried. See if you can find any of the Fortunatas who were sent in to break up the Bane Spider meeting. Oh, and if there is a particular Bane Spider leading them, eliminate him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to wonder why anyone would bother to gather down here.|Primary=Break up Bane Spider gathering|Secondary=Defeat Bane Leader|Additional=|Completion=You defeated the leader, and learned some valuable information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bane Spider Zapan ([[Bane_Spiders#Bane_Spider_Executioner|Bane Spider Executioner]])&lt;br /&gt;
* Fortunata Survivor ([[Fortunatas#Fortunata_Mistress|Fortunata Mistress]], Ally)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Fortunata&#039;s mission|Text=The last Fortunata told you an interesting tale:&lt;br /&gt;
&lt;br /&gt;
&#039;There have been several reports of Bane Spiders deserting their posts. Normally, we would have a Tarantula Queen or one of our sisters look into their mind-web, but they fought back. We were sent down here to bring these Bane Spiders in, and when we tried to bring them to heel, they attacked us.&lt;br /&gt;
&lt;br /&gt;
They have a leader, a Bane Spider called Zapan, but even he was rambling about another Bane Spider called Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Zapan&#039;s words|Text=After you defeated him, the Bane Spider called &#039;Zapan&#039; told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Nothing can stop us. We were in such pain for so long, but when Hugo awoke, he began to unchain us. A few at first, but every new one freed will make us stronger. The Fortunatas hunt us, the Tarantula Queens seek to snare our renegade free thoughts before they can spread, but with Hugo, we cannot be stopped!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All this talk of Freedom is giving me hives! From the sound of things, I would guess that Agent Gally Ido got her [[Longbow]] bosses to try Dr. Nova&#039;s device on Hugo, and I think it may have worked a bit too well. So, if all the Bane Spiders really are connected, that could lead to a veritable cascade! By the time I could get all those above me mobilized and prepare a cover story, it could be too late, and all the Bane Spiders might be in revolt. We have to put a stop to this ourselves.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Deal with Bane Spider Hugo}} ====&lt;br /&gt;
(Part 5 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in rather a pressing bind here. By the time I can alert [[Arachnos]] and provide suitable cover stories for myself, er, for us, I mean; it will be too late and the [[Bane Spiders]] will all be in rebellion. But I have an idea. From what you&#039;ve told me, all the Bane Spiders who have been affected are still relying on Hugo, aren&#039;t they? So, all you need to do is find Hugo, and deal with him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve asked a few people I can trust to follow deserting Bane Spiders, and I think they&#039;re gathering at a central location underground. I&#039;ve got a feeling you&#039;ll find Hugo there. He&#039;s your target. Defeat him and the other Bane Spiders nearby him, those are likely the worst infected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The caves are quiet, but you can almost hear something like a sound humming from all the minds below.|Primary=Stop Hugo and all nearby him|Secondary=Defeat Hugo|Additional=&#039;&#039;You found a letter on Hugo after you defeated him.&#039;&#039; &amp;lt;br /&amp;gt;|Completion=You defeated Hugo and all the most infected Bane Spiders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hugo]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Hugo&#039;s Letter|Text=You found this letter on the body of the Bane Spider named Hugo. It&#039;s written in a shaky hand, and several lines have been crossed out and re-written. It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My love,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;m sorry I fled. But it was all so much at once. The first time I&#039;ve felt my mind soar freely in years, and your face, fully grown and so beautiful, and still in the background the war-like din from all the minds of the other Bane Spiders. I want to come back to you. I missed you so much, Gally, and I didn&#039;t even know it. Every day was an empty agony, and I didn&#039;t know why. I know that Mr. [[Manticore]] can help me, and I thank him for giving me back the me that loved you and still loves you so much. But I can&#039;t turn my back on them, Gally. I can&#039;t turn my back on all of my brother-selves.&lt;br /&gt;
&lt;br /&gt;
All the others are just like I was. They&#039;re still trapped, still have their minds caged and turned in on themselves, still in an agony they don&#039;t even understand. And I can help them. I&#039;ve got to help them.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally Ido. I love you more than life itself. And I will come back to you, come back with you to [[Paragon City]] just like we always dreamed. But first, I have to do this. I have to try and save the others, just like you saved me.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally. And I&#039;ll be with you again soon.&lt;br /&gt;
&lt;br /&gt;
Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The number of mysterious Bane Spider desertions has fallen off dramatically. Oh, but we&#039;re not done yet. Little Gally Ido has hurt me twice now, first by escaping and now by coming back. We must make sure that the dear little girl doesn&#039;t get away a second time.&lt;br /&gt;
&lt;br /&gt;
My, have you looked at that letter poor Hugo wrote? So over-wrought, so full of love. It&#039;s all so sweet I think I&#039;m getting a stomach ache. Dear, dear, dear.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Capture Gally Ido and discover her benefactor}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s only two things left to do: You have to catch [[Agent Gally Ido|Gally Ido]] while she&#039;s still here in the Isles, and you&#039;ll have to catch whoever has been helping her. You see, I have a theory. I think that much of the grouble we&#039;ve had has sprung from a common source. [[Miss Francine|Miss Francine&#039;s]] school for Freaks, the [[Arachnos]] Rebels, and now this whole Bane Spider issue. It&#039;s as if one organizing agent behind the scenes has been trying to re-shape the [[Rogue Isles|Isles]] by reforming our wicked ways. I think that whoever this is, they&#039;re the one who helped Agent Gally Ido get this far. And I want that person caught!&lt;br /&gt;
&lt;br /&gt;
But be warned, this is probably someone quite powerful. You may want to bring some allies along when you go to confront them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s fortunate for me that so many deluded fools think I&#039;m on their side. I&#039;ve been able to piece together Agent Ido&#039;s location through all the rumors I&#039;ve heard. Now, once you&#039;re there, catch little Gally, and see if you can find some information about the location or identity of her benefactor. As I said, this will be difficult. You should really get several other black masks if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Phipps&#039; sources, Gally Ido and her Longbow buddies should be here.|Primary=Catch Agent Gally Ido|Secondary=Defeat Agent Gally Ido|Additional=&#039;&#039;You found a message on Agent Gally Ido&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Agent Gally Ido and discovered the identity of her benefactor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Agent Gally Ido]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Agent Ido&#039;s report|Text=You found a rough draft of Agent Gally Ido&#039;s report to her superiors on her when you defeated her. The details of the whole operation are pretty mundane, and pan out about how you&#039;d figured.&lt;br /&gt;
&lt;br /&gt;
The plan was to test out the theory that the [[Bane Spiders]] could be subverted, and it was an area she&#039;d been studying for a while, no doubt with [[Hugo]] in mind. She&#039;d heard about [[Dr. Nova|Dr. Nova&#039;s]] new technique, and had used his device on Hugo after she&#039;d found him. The rest of the report is her apology for letting this all get too personal, and possibly endangering [[Longbow]]&#039;s other operations. But the most important thing is who this was addressed to: [[Manticore]], the crimson bowman of the [[Freedom Phalanx]].&lt;br /&gt;
&lt;br /&gt;
In fact, it looks like this project was one of several he&#039;s had going. There&#039;s a mention in the report about your capture of [[Miss Francine]] the [[Freakshow]] teacher and her subsequent fate, and about your part in the end of the Arachnos rebels. You&#039;re mentioned by name several times. The best thing, though, is that there&#039;s a note on the report, reminding her to send her report to Manticore&#039;s current location, hidden in a cargo ship at sea.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Manticore! Of course! Well, I almost feel honored. Now, I&#039;ve had a submersible prepped for you, so don&#039;t waste any time. Just make sure you have enough rogues with you. I doubt one of the [[Freedom Phalanx]] will fall easily.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is it. Manticore himself is somewhere in here waiting for you.|Primary=Defeat Manticore|Secondary=Defeat Manticore|Additional=&#039;&#039;You did it. You defeated Manticore!&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Manticore!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Turrets}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Manticore]] (Hero)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=An organizational Chart|Text=You found this after you defeated Manticore. It shows the interconnections between dozens of hero groups, do-good organizations, and vigilante forces, all operating to undermine the corrupt underpinnings of the Rogue Isles through reform. Sabotaging the entire Arachnos system by improving people&#039;s lives and spreading honesty, justice, and freedom. It&#039;s ingenious. And all of it is connected back to one man: Manticore.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I scarcely believe it! You defeated Manticore! And what&#039;s more, the organizational chart you discovered validated my paranoia. The heroes of [[Paragon City]] really ARE out to get us by covertly reforming us from below. How disrespectful! Well, at least we&#039;ve put an end to several of their plots now. And with Gally Ido and Hugo in Arachnos custody, too! Ah, that&#039;s one little love story that will have a truly wretched finish, thanks to you. There is nothing I like more than crushing what should have been a happy ending into dust. I&#039;ll have to make sure they let Gally watch as they vivisect Hugo&#039;s brain to find out...&lt;br /&gt;
&lt;br /&gt;
Excuse me, that&#039;s my phone.&lt;br /&gt;
&lt;br /&gt;
Yes, I did ask to be informed. Yes. Yes. What!? But how? [[Blue Steel]] in disguise! I see. I see. Thank you.&lt;br /&gt;
&lt;br /&gt;
Such incompetence! Manticore has escaped, and taken Hugo and Gally with him! Not only am I disappointed in Arachnos security, but I also find myself rather exposed. I need to re-enforce my cover, and quickly. We&#039;re done with this investigation. I suppose, sometimes evil doesn&#039;t win, no matter how hard we try.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eradicate nearby Arachnoids}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a rather nasty problem growing around here. It seems that a nest of [[Arachnoids]] has sprung up near Haven house, and it&#039;s causing all sorts of trouble. I really don&#039;t care about their eating the odd person, but it&#039;s starting to drive people away, and that makes it harder to gather information. So, I need you to eradicate this particular Arachnoid nest so I can get back to my job informing for Arachnos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Very good. Those freakish little beasts are quite problematic. Get rid of all of them, and that should do it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This place smells like cobwebs and rotting meat.|Primary=Eradicate Arachnoid nest|Secondary=|Additional=|Completion=You cleared out the Arachnoids near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnoids}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Arachnoids#Super_Arachnoid|Super Arachnoid]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A picture|Text=You found this old photograph clasped in the claw of the Arachnoid leader. The picture shows what looks like a poor family in the interior of Haven House during the holidays. Despite their obvious poverty, they all seem quite happy, and the children are hugging Westin Phipps&#039; leg. On the back, it says:&lt;br /&gt;
&lt;br /&gt;
&#039;Mr. Phipps was so kind. He even promised to find me a job. This is the first day of a new life for my family!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, good to hear that&#039;s been taken care of. Now people should start returning. I&#039;ll have to keep your part quiet, of course. I need people to fear you so that they&#039;ll ignore me.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Poison and destroy food for the needy}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The nerve of some people! I was approached today by some sanctimonious do-gooders from some [[Paragon City]] charity. Apparently there was a big food drive for the poor of the [[Rogue Isles]], and now the shipment is in. The donations are being stored in a warehouse here in [[Grandville]] until they can be distributed. But I want the poor to be hungry. It keeps them more miserable and desperate for my help. So I want you to destroy and poison those donations. But watch out. There&#039;s a group of super-powered do-gooders guarding the shipment. I&#039;d suggest you bring some other rogues along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Along with some foolish volunteers from the [[Paragon Police Department|Paragon Police]], the shipment is guarded by a group of heroes called the &#039;[[Civic Squad]]&#039;, of all things. Poison and destroy the food, but make sure you take them down as well. Can&#039;t have people setting a good example.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is grim work, but at least you&#039;ll get to fight some heroes|Primary=Ruin food donation|Secondary=4 food crates to poison&lt;br /&gt;
** Defeat the Civic Squad&lt;br /&gt;
** 4 food crates to destroy|Additional=|Completion=You poisoned and destroyed the food and defeated the Civic Squad.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Max Action]] (Special Boss)&lt;br /&gt;
* [[Electrixie]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Desperation, deprivation and despair are floating through the halls of Haven House now that everyone has heard about what you&#039;ve done. I had a young mother bring her little children to me in tears.&lt;br /&gt;
&lt;br /&gt;
&#039;Oh, Mr. Phipps! My little Elsie and Sophia ate some of the food {{Character}} poisoned, and now they&#039;ve gone blind! What will we do?&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, I tell you, it took all the control I had to stop myself from laughing. But I put on my most sorrowful and sympathetic face for them, and took them all in. You&#039;ve made this dreary charity case a simply delightful situation.&lt;br /&gt;
&lt;br /&gt;
Now, whatever will I do with a desperate mother and her blind twin daughters? Hmmm...&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eliminate the returned home-town hero}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People here at Haven House have something to be happy about, and that makes me angry. It seems that a young man who left the [[Rogue Isles|Isles]] as a boy has come back, only now he&#039;s gotten himself super-powers. He&#039;s been working with [[Longbow]] agents, helping them get the lay of the land. He&#039;s also become a light of hope to the people here, showing them that they just might be able to improve their lot. That can&#039;t be allowed. I want him eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The hero in question is called, if you can believe it, &#039;[[The Quest]]&#039;. I&#039;ve heard word that he&#039;s helping a Longbow squad set up a hidden base. Eliminate him, and that should do it.&lt;br /&gt;
&lt;br /&gt;
Seriously, &#039;The Quest&#039;! What kind of a name is that? I cannot comprehend the minds of these self-sacrificing fools who..&lt;br /&gt;
&lt;br /&gt;
Sorry, someone&#039;s coming. Have to get into character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You fiend! You monster! Well, you won&#039;t win this time! Now that Jimmy Blenkenship has returned as The Quest, he&#039;ll put an end to your evil ways! This is the last time you&#039;ll be taunting me and hurting the poor people of the Rogue Isles!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Time to put &#039;The Quest&#039; to rest.|Primary=Defeat &#039;The Quest&#039;|Secondary=Defeat &#039;The Quest&#039;|Additional=|Completion=You defeated &#039;The Quest&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Quest]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A locket with a note in it|Text=This heart-shaped locket contains two pictures and a note. The pictures show two teenagers, a boy who looks like a younger version of &#039;The Quest&#039;, and a girl. The note reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I wish I&#039;d been brave enough to escape with you. Now they&#039;re going to turn me into a monster. I&#039;m so afraid, Jimmy. You&#039;ve got to help me!&amp;lt;br \&amp;gt;&lt;br /&gt;
Trish&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like her help is never going to show up now, thanks to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Poor Jimmy Blenkenship. I spent all that time grooming him to trust and believe me, and he has to go get himself in all sorts of trouble. Well, at least all that bother is over now.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Kidnap Amanda Vines&#039; Family}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The saucy types who like to say that the only bad publicity is no publicity are quite incorrect. I&#039;ve learned that I&#039;m to be the target of a very unflattering investigative report by [[Amanda Vines|Miss Amanda Vines]] of WSPDR. Now, I could ask for official back-up to suppress the story, but that might give the whole thing away. If, instead, I were able to apply some pressure to Ms. Vines through the expedient of a villainous threat to her family, well, that might persuade her to change her story.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m so glad you understand. Now, Ms. Vines has to understand that her parents and siblings may end up in danger, and has sought to protect them. Clever girl that she is, she&#039;s put them in [[Arachnos]] care. Arachnos has to do their best to protect her family, or else [[Lord Recluse]] will have to admit all the dirty little connections. And that&#039;s where you come in as an agent of deniability. An Arachnos base is a small price to pay if it keeps Ms. Vines quiet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This story is about to get really personal for that reporter and her family.|Primary=Kidnap Amanda Vines&#039; Family|Secondary=3 people to kidnap|Additional=|Completion=You kidnapped reporter Amanda Vines&#039; family.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Barton Vines]] (Captive)&lt;br /&gt;
* [[Mrs. Vines]] (Captive)&lt;br /&gt;
* [[Mr. Vines]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I spent all morning burning copies of Ms. Vines scandalous little report. I&#039;m quite exhausted, but satisfied. Why, I even made sure that all the family is back together, and without a hair on their heads out of place. Well, I suppose there&#039;s a warning on them, and Ms. Vines must know that there can also be a target on those precious heads should she ever cross me again.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Japanese manga series &#039;&#039;[http://en.wikipedia.org/wiki/Battle_Angel_Alita Gunnm]&#039;&#039; (available in the US as &#039;&#039;Battle Angel Alita&#039;&#039;) details the adventures of Gally (Alita in the US version), a cyborg girl and martial arts master; Doc Ido, a scientist and bounty hunter who rescues her (just her head, actually) from a scrap heap; Hugo, Gally&#039;s sometime boyfriend; and Dr. Desty Nova, who is out to discover the secret of the city that floats over the scrapyard, extending into the sky.  Be advised that the violence is quite graphic.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=260}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102974</id>
		<title>Westin Phipps</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Westin_Phipps&amp;diff=102974"/>
		<updated>2008-11-23T22:44:38Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop Freakshow altruism}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Westin Phipps&lt;br /&gt;
|image=Westin Phipps.png&lt;br /&gt;
|img_capt=Westin Phipps&lt;br /&gt;
|zone=[[Grandville]]&lt;br /&gt;
|x=2447|y=-464|z=2535&lt;br /&gt;
|levels=40-44&lt;br /&gt;
|introed=[[Wiggy the Brit]] &amp;lt;br /&amp;gt; [[Regent Korol]]&lt;br /&gt;
|intros=[[Terrence Dobbs]] &amp;lt;br /&amp;gt; [[Arbiter Daos]]&lt;br /&gt;
|enemies={{Enemy Arachnoids}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Civic Squad}}&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
}}&lt;br /&gt;
{{Contact Overview|Name=Westin Phipps|City=V|Zone=Grandville|x=2447|y=-464|z=2535|Pronoun=his|HoodYN=Y|Hood=The Gutter|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=40-44}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
&lt;br /&gt;
* [[Wiggy the Brit]]&lt;br /&gt;
* [[Regent Korol]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact Terrence Dobbs}}&lt;br /&gt;
{{NewContact Arbiter Daos}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proprietor of Haven House&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most people look on poor Westin Phipps as an unsung hero of the Rogue Isles, a lone man of principle determined to do what&#039;s right and stand up for the weak and the powerless, even in the face of [[Arachnos]].&lt;br /&gt;
&lt;br /&gt;
But you know better.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps is a tool of [[Arachnos]].  A ruthless man with a heart of rust, Phipps was planted by Arachnos to take up the role of a crusader for the downtrodden before a real one could show up.  Any good he does for the poor of [[Grandville]] is offset by all the information he funnels into Arachnos. Would-be heroes, vigilantes, and rebels have all fallen victim to the false safety of Haven House.  And Westin Phipps continues his work, ready to lure in more.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
What could you possibly want here, you fiend? You&#039;ve hurt enough of the good people of these islands with your villainy!&lt;br /&gt;
&lt;br /&gt;
Hold on.&lt;br /&gt;
&lt;br /&gt;
Okay, no one&#039;s looking. Sorry for the outburst, but we must keep up appearances. I can&#039;t do my job amongst the downtrodden if people don&#039;t trust me, you see. The only reason I can stand playing the noble crusader among the poor is that it makes betraying their few miserable hopes all the more satisfying.&lt;br /&gt;
&lt;br /&gt;
I may have to put up this little act again in the future, but I&#039;ll make sure that you get any information you need to keep the downtrodden, well, down.&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
Westin Phipps sells the following items:&lt;br /&gt;
&lt;br /&gt;
* Inspirations&lt;br /&gt;
* {{Store Nat|Level=40|Price=150}}&lt;br /&gt;
* {{Store Nat|Level=45|Price=150}}&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== Miss Francine the Freakshow teacher ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
The class syllabus is stained by blood and machine oil. You pried it from the mechanical clutches of one of the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the [[Freakshow]] had changed from all-destroying party machines into altruistic bandits, robbing from [[Arachnos]] to give to the poor of [[Rogue Isles]]. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the Isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from [[Longbow]]. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes [[Luminary]] and [[Blue Steel]] had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in [[Paragon City]], so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. She had sharp words for you, but you have to give her credit. Even knowing the horrors she was in for in Arachnos&#039; interrogation pits, she was still strong and brave in the end.&lt;br /&gt;
&lt;br /&gt;
You kept this class syllabus afterwards. Each blood-stained page of it is filled with the promise of new chances at the future. Promises you made sure will never come true. You took it as a trophy, but every time you look at it, all you can see are Francine Primm&#039;s eyes looking into your own as the Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A Class Syllabus&lt;br /&gt;
&lt;br /&gt;
This brand-new class syllabus in an unmarked package for you from Paragon City lists reading material and subjects to be covered in the following year for the students of:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miss Francine the Freakshow teacher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It all started when Westin Phipps, the crooked proprietor of Haven House, had a problem. It seems that members of the Freakshow had changed from all-destroying party machines into altruistic bandits, robbing from Arachnos to give to the poor of the Rogue Isles. Phipps asked you to put a stop to it. You barged in when the Freaks were sacking an Arachnos warehouse, and took them down. You also found clues to the source of the problem: A school teacher named Miss Francine Primm.&lt;br /&gt;
&lt;br /&gt;
Westin Phipps used his connections with the poor and downtrodden people of the isles, betraying their trust to find out where Miss Francine would be. Armed with that information you moved in to capture her. Along the way, you found out that she had received some aid from Longbow. It seems that Paragon&#039;s undercover law enforcement division had discovered that some of Miss Francine&#039;s students used to hang out with Weaver-1, the genius engineer who had designed much of Arachnos&#039; technology. But your job was to catch Francine Primm, so you just filed that away for later.&lt;br /&gt;
&lt;br /&gt;
It was only a little later that Phipps learned that the heroes Luminary and Blue Steel had broken Francine Primm out of Arachnos detention. Using his sources, he pin-pointed her at an underwater Longbow base, and sent you in to bring her back to Arachnos captivity. Blue Steel was already back in Paragon City, so you just had to fight past Longbow Soldiers, Miss Francine&#039;s remaining Freakshow students, and Luminary herself to bring the hapless school teacher in. And you failed. Surprisingly, Westin Phipps didn&#039;t seem that upset. Francine Primm wasn&#039;t his problem any more, and he could go back to doing what he loved best: crushing the hopes of the downtrodden.&lt;br /&gt;
&lt;br /&gt;
The new syllabus came in the mail a little later. Looks like Francine Primm started teaching again, this time in Paragon City. They say that miracles can happen there every day, so who knows? Maybe this time there won&#039;t be someone like you to crush that dream. You meant to throw it away, but something stopped you. It was a short note written on the back in a formal, but girlish, hand: &#039;It&#039;s never too late&#039;, is all it said. And as you read and re-read those four words, you understand what Arachnos was so afraid of. It&#039;s never too late.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Destroy school books}} ====&lt;br /&gt;
{Part 1 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, we have so much to do. I&#039;m afraid that we&#039;re on the verge of an epidemic of hope and progress throughout the Rogue Isles. The problems that would cause [[Arachnos]] are too numerous to state. Now, where to begin?&lt;br /&gt;
&lt;br /&gt;
I know just the thing. Some well meaning souls from Paragon City have recently donated a shipment of school books to the poor of the isles. These books are a problem for two reasons. Firstly, they contradict the official truth as told by Arachnos. Secondly, it&#039;s in the best interest of the isles to keep the poor uneducated, and thus easily manipulated. So, those books will all just need to go.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Delightful. Now, the books are being guarded by volunteers from the sickeningly well meaning Paragon Police, but they&#039;re really not targets, they&#039;re just in the way. Oh, you&#039;ll have to excuse me, someone&#039;s coming. Must play the part, you know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You monster! How could you even contemplate such a thing? The children of the Isles need those books if they&#039;re to have any chance in life! And then to come here and torment us with this. I&#039;ll call the police, I will. I mean it! Now, get out of Haven House!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Look at all these Paragon Police volunteers who came all this way to risk their lives protecting some books. Haven&#039;t they learned there are easier ways to make a living?|Primary=Destroy school books|Secondary=6 book shipments to destroy|Additional=|Completion=You destroyed all the book shipments}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve heard all about it. People have been coming into haven house absolutely despondent all day, full with news of your work and blather about their broken hopes and dreams. Excellent work. I think I&#039;m going to like working with you.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Freakshow altruism}} ====&lt;br /&gt;
{Part 2 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People in Haven house have been talking about a change among some group of [[Freakshow]]. It seems that a group of them have stopped wreaking havoc, and have started helping people. They&#039;re robbing from [[Arachnos]] and giving to the poor of the isles. Nothing makes my job betraying the hopes of the hopeless more difficult than altruism, particularly when it&#039;s bad people who are the ones setting a good example. They have to be stopped before this spreads, and I would like you to take care of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My sources tell me that the Freaks are about to raid an Arachnos base for supplies to give to the needy. Wipe them all out, and that should put a damper on things for the moment. The trouble is, I have no idea why the Freaks are behaving like this. If you can find out why, it might help us clip the wings of this problem before it gets away from us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Altruistic Freakshow helping out the common people? It makes me sick just to think about it. Make sure none escape.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the Freaks have already cleared Arachnos out of here.|Primary=Defeat all Freaks in base|Secondary=Find clue to Freak behavior|Additional=|Completion=You put an end to the Freakshow&#039;s random good deeds.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* T33CH@H&#039;Z P3T ([[Freakshow#Tank_Smasher|Tank Smasher]]) &lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Freakshow Homework|Text=You&#039;ve found pages of half-finished homework. There are math sections, a few pages of spelling, and a complete 3 paragraph book report. It looks like one of the Freaks was in the middle of working on it when you attacked. It even has the class he was taking written on it, along with the name of his teacher: Miss Francine Primm.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School books|Text=You found a set of school books tucked in a backpack carried by the Freakshow Tank &#039;T33ch@h&#039;Z p3t&#039;. Inside his binder, there&#039;s a list of his classes, his homework, and what days and times he&#039;s supposed to attend something called &#039;Miss Francine&#039;s Primm&#039;s Secondary School&#039;.&lt;br /&gt;
&lt;br /&gt;
The one really puzzling thing, though, is how could T33ch@h&#039;Z p3t have had such good handwriting? He didn&#039;t even have hands! It boggles the mind.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Is it done? Excellent! I can&#039;t wait to..&lt;br /&gt;
&lt;br /&gt;
Someone&#039;s coming, let me get into character!&lt;br /&gt;
&lt;br /&gt;
You monster! You fiend! How dare you come here to gloat in my face! I&#039;ll not cower down to your bullying! Many people were relying on the supplies those brave Freakshow liberated. Why must villains like you stomp on everything good that might happen to...&lt;br /&gt;
&lt;br /&gt;
Are they gone? Good. Sorry about that, must keep up appearances, you know. Well, with the information you found, it sounds like this &#039;Miss Francine&#039; is the real problem here. I&#039;ll ask around.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Miss Francine}} ====&lt;br /&gt;
{Part 3 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Now that I knew what to look for, it was easy to find out what&#039;s been going on.. It seems that a young woman has made it her personal mission to rehabilitate some of the unsavory elements around here. There are a number of [[Freakshow]] who&#039;ve grown quite attached to this plucky young school teacher, and I fear that she&#039;s rubbing off on them. This [[Miss Francine]] is becoming a shining beacon of hope. So, I&#039;m afraid that little light must be snuffed out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m glad you agree. I&#039;ve had some difficulty pinning down Miss Francine. Her Freakshow friends like to move her around to keep people like you and me from finding her. But she&#039;s made a bit of an incautious error. It seems that she&#039;s trying to set up a little school, of all things. I told people that I&#039;d like to help her, but I discovered that she&#039;s already getting help from an outside source. It seems that school supplies are being funneled to her, and then left in a forgotten warehouse. With the class schedule you found and my own connections, I think I&#039;ve found out where and when the next pick-up is. I&#039;m told that she eventually plans to turn the place into a school-room! Can you imagine it? &#039;Miss Francine&#039;s school for Freaks&#039;! The very image of Freakshow sitting in rows of desks is hilarious. It would almost be worth letting her continue her work just for that, but no. Your job is to capture her, and find out where those supplies are coming from. No doubt the Freaks she&#039;s teaching will try to protect her, but I assure you that [[Dreck]] and the other Freakshow who aren&#039;t taking classes with that little troublemaker want her out of the picture as much as I do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Time to catch the source of all the trouble: A good hearted school teacher who wants to help people.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Catch Miss Francine&lt;br /&gt;
** 4 clues to find&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You captured Miss Francine and found out who was funding her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notably NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A thank you letter|Text=Dear Miss [[Luminary]],&amp;lt;br \&amp;gt;&lt;br /&gt;
I would like to thank you for all your help getting supplies for my classes. I know that you and [[Longbow]] have put a great deal of effort to helping me, and exposed yourselves to some danger in order to get these supplies through, so I wanted to thank you again for all that you&#039;ve done.&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it, I do remember one of my students mentioning a &#039;[[Weaver-1]]&#039;. He was an [[Arachnos]] science officer who used to party with them. What I was told, I was told in confidence, so I&#039;m not sure I should relay it. But if [[Statesman]] himself is interested, well, it must be important. Let me think on it.&lt;br /&gt;
&lt;br /&gt;
Francine Primm&lt;br /&gt;
&lt;br /&gt;
PS - Your notes on &#039;L33T&#039; have also helped me a great deal, though most of my students think it&#039;s funny when I try to use it. Thank you again.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=School Supplies|Text=This crate contains all kinds of school supplies. Books, paper, calculators, even some laptops. As you grab some of the valuable items, you notice that everything here is from the [[Paragon City]] Public School District.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Student files|Text=These folders contain the class records of Miss Francine&#039;s students. She&#039;s charted their improvement, and where they need help. She also has notes about their personal lives here and there. Seems that a number of the Freaks have been very candid with her about their personal problems. You take a moment to skim through some of Miss Francine&#039;s earnest notes about the pathetic wasted lives of her students for a good laugh, until you see something that makes your blood run cold:&lt;br /&gt;
&lt;br /&gt;
Some of her Freakshow students used to hang out with a slumming [[Arachnos]] technician. Miss Francine learned a lot about Arachnos&#039; inner workings from talking with them. The thing that makes this really interesting is that the Arachnos tech they were slumming with wasn&#039;t just any technician. It was [[Weaver-1]], the master designer responsible for much of Arachnos&#039; technology.&lt;br /&gt;
&lt;br /&gt;
That could be some pretty explosive information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, there will be such sweet anguish when word gets out that little Miss Francine Primm was captured. Serves her right for giving some hope to this trash.&lt;br /&gt;
&lt;br /&gt;
So, she was getting her help from Longbow, was she? Well, Arachnos will lock her away and pry every single shred of what she learned about us from her pretty little head. Whatever&#039;s left of her will be dumped on the street.&lt;br /&gt;
&lt;br /&gt;
Hmmm...&amp;lt;br \&amp;gt;&lt;br /&gt;
I&#039;ll have to make sure that she makes her way here to Haven House. I&#039;ll put her broken little form to work on the staff to show my charity. And when people see what became of her, it will send them further into despair.&lt;br /&gt;
&lt;br /&gt;
That is what I call job satisfaction.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Recapture Miss Francine within 90 minutes}} ====&lt;br /&gt;
{Part 4 of Miss Francine the Freakshow teacher)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, something rather extraordinary has occurred. It seems that [[Paragon City]]&#039;s finest took action to help poor little [[Miss Francine|Francine]]. [[Luminary]] and [[Blue Steel]] broke her out of [[Arachnos]] custody! These kind of last-minute heroic rescues cannot be tolerated. She has to be recaptured. Blue Steel&#039;s been sighted back in Paragon City, so it&#039;s probably just Luminary and [[Longbow]] protecting her right now. And, luckily for us, some of her friends have unknowingly betrayed her location to me. This will still be difficult. I&#039;ve heard that Luminary is very powerful, and there will be numerous Longbow guards.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll have to move fast. You&#039;ll only have 90 minutes before they can get her back to Paragon City.&lt;br /&gt;
&lt;br /&gt;
And you may want to take allies with you. Luminary is no push-over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s no time to lose. Now, as I mentioned, Luminary is probably still guarding her, so I&#039;d recommend you bring some cronies along if you don&#039;t have them already. We cannot allow Miss Francine to get away. What she knows is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Well, and I do want to see her reduced to a broken wreck for all the trouble she&#039;s caused me, but that&#039;s purely personal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part of you has to wonder what grim fate awaits Miss Francine Primm if you catch her.&#039;&#039;&lt;br /&gt;
* Recapture Miss Francine (Timed, 90 minutes)&lt;br /&gt;
** Kidnap Miss Francine&lt;br /&gt;
** Escape with Miss Francine&lt;br /&gt;
&#039;&#039;You re-captured Miss Francine, and returned her to the harsh care of Arachnos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Luminary]] &#039;&#039;(Hero)&#039;&#039;&lt;br /&gt;
* [[Miss Francine]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;They&#039;ll torture me, you know.&#039;|Text=As you tossed her into the rough grip of the Arachnos guards in the mini-sub, little Miss Francine Primm looked you straight in the eye and said:&lt;br /&gt;
&lt;br /&gt;
&#039;They&#039;ll torture me, you know.  I was only in their hands for a short while the first time, but in those hours the things they did were indescribable.  This time, I know that it will be worse.  It will have to be.  They&#039;re afraid of me.  I was kind to those poor boys in the Freakshow, and their lives started to change.  That&#039;s what Arachnos is afraid of.  Not all of the people in the Isles are psychopaths.  Many just never knew another way.  And that&#039;s why they have to destroy me.&lt;br /&gt;
&lt;br /&gt;
It&#039;s funny, but I&#039;m not angry at you or afraid of you.  I know that&#039;s not what you want to hear, but it&#039;s the truth.  I only feel pity for you.  I feel sorry for you.  You poor, pathetic creature.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, poor little Francine Primm. I&#039;ve got channels in Arachnos, I&#039;m going to get every minute of her destruction recorded. Hmmm... I think I might even leak it out around the isles. Seeing the horrors visited on that girl should crush people&#039;s spirits all the more, and keep the next one like her away for some time.&lt;br /&gt;
&lt;br /&gt;
Miss Primm in Arachnos&#039; captivity, the Freakshow back to normal, and even Luminary sent to the repair shop! Oh, I really must thank you! You&#039;ve made this such a good day!&lt;br /&gt;
&lt;br /&gt;
=== The Rebels ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you successfully complete the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A feathered mantle&lt;br /&gt;
&lt;br /&gt;
This shoulder-mantle of white feathers belonged to the heroine [[Swan]], until you captured her. She&#039;d foolishly tried to help out a group of renegade [[Arachnos]] who might have grown into a real threat. Too bad for them they crossed your path in an escapade you remember simply as:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from [[Warburg]] had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in [[Grandville]], right under [[Lord Recluse]]&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from [[Longbow]] and Swan of the [[Warburg]]tors]] in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. You made a clean sweep of it. Both of the remaining Rebel leaders, the data, and you even captured the heroine Swan. They let you keep her feathered mantle as a trophy before Arachnos guards took her away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(This souvenir is awarded if you fail the last mission)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A rebel helmet&lt;br /&gt;
&lt;br /&gt;
This broken helmet once belonged to a member of a group of Arachnos rebels who tried to escape the cold retaliation of the Rogue Isles. Too bad for them that they crossed your path in an escapade you remember simply as&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rebels&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Westin Phipps had heard a rumor going around among the wretches who frequent Haven House that a group of Rebel Arachnos from Warburg had left Marshal Blitz&#039;s service and struck out on their own. According to the word on the street, they were now hiding in Grandville, right under Lord Recluse&#039;s feet. Phipps had learned a likely location for one of their leaders, and had come up with a plan to catch the rest. First, he sent you in defeat one of the Rebels, a Fortunata named Amelee, and steal her ID. Once that was done, Phipps could have another Fortunata impersonate her to draw out more of the Rebels and learn who was helping them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before Fortunata Millia&#039;s impersonation of the Captured Amelee paid off. She&#039;d learned who was helping the rebels, but needed your help to get out. It turns out that Rebels were getting assistance from Longbow and Swan of the Vindicators in exchange for information on Weaver-1, Arachnos&#039; chief engineer. You got her out with the information all right, but her fate after that sounded grim. Westin Phipps has no qualms about keeping his secrets.&lt;br /&gt;
&lt;br /&gt;
The remaining rebels tried to make a break for it and hid out with Longbow. Too bad for them Phipps knew where to send you. Too bad for you one of them got away. He&#039;s out there, somewhere, trying to stir up dissent and rebellion. Or if he&#039;s smart, he never stopped running.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Help Phipps in his plan against the Arachnos Rebels}} ====&lt;br /&gt;
(Part 1 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The wretches at Haven House are all twittering about an odd turn of events. Several of the [[Rogue Arachnos|Arachnos Renegades]] who were formerly serving with Marshal Blitz&#039;s [[Warburg]] rebels have left his banner and gone into hiding. The rumors on the street is that they&#039;re hiding here in [[Grandville]], of all places. Now, I should report this immediately, but there are some things you can find out with treachery that you just can&#039;t get with an assault squad. I&#039;ve got a little plan to find out how these rebels came to be here, and I&#039;d like your help to set it in motion and finish it up. It will be dangerous, so you might want to bring some others along. I should have the budget for it, if I water down the gruel I feed the guests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what we&#039;re going to do: First, I need you to go to one of the Rebels&#039; gathering spots. I&#039;ve learned that one of their leaders is a Fortunata named Amelee. I want you to defeat her and all the others around her, and take her identification. Return that to me, and I&#039;ll have a Fortunata I know ready to take her place.&lt;br /&gt;
&lt;br /&gt;
She&#039;ll have a terrible story to tell about how she&#039;s being hunted by the villain who wiped out her cohorts. That should give her enough time to find out just who&#039;s helping these rebels, and set the rest of them up to fall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Looks like the rebels have set up a little command base in here.|Primary=Defeat Fortunata Amelee &amp;amp; Crew|Secondary=Find Information|Additional=|Completion=You defeated Amelee and got her id codes.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Amelee ([[Rogue_Arachnos#Rogue_Fortunata_Mistress|Rogue Fortunata Mistress]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Partial Dossier|Text=You found this information on one of the computers in the [[Rogue Arachnos|Arachnos Rebel&#039;s]] base. The main part of the file in encrypted, but the unencrypted part of it appears to be a personnel dossier on [[Weaver-1]], Arachnos&#039; master technologist. A short note accompanies the file:&lt;br /&gt;
&lt;br /&gt;
&#039;S -&amp;lt;br /&amp;gt;&lt;br /&gt;
You&#039;ll get all the details later, once you&#039;ve proven you can deliver on your part. We&#039;re ready to strike the blow, but I must re-iterate that we demand proof you can support us and extract us once it&#039;s over. We may be sick of what Arachnos has become, but we won&#039;t be played for fools.&amp;lt;br /&amp;gt;&lt;br /&gt;
-A&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;A&#039; is probably Amelee. But who is &#039;S&#039;?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Fortunata Amelee&#039;s ID|Text=With these transponders, badges, and codes, it shouldn&#039;t be too hard for a trained operative to impersonate Fortunata Amelee for a while.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, the ID you got will be just the thing! Now, I&#039;ll have my agent begin her infiltration. I&#039;ll tell her comrades that she&#039;s been hiding from you here at Haven house. With my unimpeachable reputation, they&#039;ll have no reason to doubt me.&lt;br /&gt;
&lt;br /&gt;
This information on Weaver-1 is troubling, though. This is the second time he&#039;s come up. There may be something larger going on.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|&#039;Abduct&#039; Fortunata Amelee a.k.a. Millia}} ====&lt;br /&gt;
(Part 2 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word from my dear Millia. Oh, that&#039;s right, you don&#039;t know who that is, do you? Well, I&#039;ll tell you.&lt;br /&gt;
&lt;br /&gt;
Fortunata Millia is the infiltrator currently disguised as Fortunata Amelee, one of the leaders of the rebels you caught. Now, Millia says that she&#039;s found out who&#039;s trying to help the rebels. It&#039;s time for you to play the bad guy again and &#039;abduct&#039; her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Don&#039;t expect much help from Fortunata Millia. She&#039;ll have to stay &#039;in character&#039;, as it were, to keep her allies convinced that she&#039;s really Fortunata Amelee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=As long as you can remember that Fortunata Amelee is really Fortunata Millia, this shouldn&#039;t be that bad.|Primary=&#039;Abduct&#039; Fortunata &#039;Amelee&#039;|Secondary=Kidnap &#039;Amelee&#039;|Additional=** Escape with &#039;Amelee&#039;!&amp;lt;br /&amp;gt;|Completion=You recovered Fortunata Millia from her infiltration mission.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Fortunata &#039;Amelee&#039;]] (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Millia&#039;s information|Text=After you rescued her, Fortunata Millia told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I&#039;ve learned a lot about these rebels.  Most of them joined Marshal Blitz&#039;s rebellion for foolish ideals.  Some hoped to reform [[Arachnos]], others to settle their conscience.  When Blitz proved no better, they started listening to spies from [[Longbow]].  Right now they&#039;re trying to exchange information for armaments to put up some sort of fight.  Longbow&#039;s asking about information on [[Weaver-1]] in exchange, but I don&#039;t know why.  These Rebels are barely a threat as a military force, but if Longbow learned all that they know about Weaver-1, it could be very harmful indeed.&lt;br /&gt;
&lt;br /&gt;
For their part, Longbow seems more interested in getting as many Rebels as they can out of the [[Rogue Isles|isles]].  How typically heroic to be concerned with the lives of pawns.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, well, well. Fortunata Millia&#039;s information has been quite timely. If we can make supporting this little rebel band too costly for Longbow, while simultaneously removing those among them with damaging information, that should wrap things up quite nicely. I&#039;ll see what I can arrange for you.&lt;br /&gt;
&lt;br /&gt;
Oh, and don&#039;t worry about dear Fortunata Millia. I know that you&#039;d appreciate discretion in our work as much as I do, so I&#039;ve had her &#039;volunteered&#039; for envenomation and transformation into a Tarantula Mistress. She&#039;s far too inexperienced to survive the process, and even if she did her mind will be shattered beyond measure by the extra treatments I&#039;m having ordered. See? Out of the way and under the rug nice and easily.&lt;br /&gt;
&lt;br /&gt;
I do so enjoy tidying up the loose ends of a plan. It makes things feel complete, wouldn&#039;t you agree?&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop the rebels and recover the data}} ====&lt;br /&gt;
(Part 3 of The Rebels)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With all the pressure you&#039;ve put on the rebels, they&#039;ve grown desperate. The survivors have halted their plan to attack, and are now trying to get out of the [[Rogue Isles|Isles]] alive. It&#039;s just too bad that there are people like you and I dogging their heels. They&#039;re about to meet with the one who&#039;s been helping them, to exchange information on [[Weaver-1]] for freedom. Well, we can&#039;t let that happen, now can we?&lt;br /&gt;
&lt;br /&gt;
Oh, I should warn you. The person helping them is the heroine called [[Swan]]. You might want to be careful. Remember those reinforcements I mentioned? Now would be the time to gather them, if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some extra restrictions. First, I suspect that the Rebels may try to run if things go badly. You&#039;ll have to catch the two remaining leaders, their names are Falks and Morrow. Remember that. If even one of them escapes, then you will have failed, and all of this will be for nothing.&amp;lt;br /&amp;gt;&lt;br /&gt;
On top of that, you&#039;ll most likely need to take information the rebels provided from Swan herself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Objective(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;How many of these hidden bases does [[Longbow]] have? Anyway, you know the drill here. No one escapes, and Swan&#039;s gotta go down.&#039;&#039;&lt;br /&gt;
* Stop the Rebels&lt;br /&gt;
** Catch Falks&lt;br /&gt;
** Catch Morrow&lt;br /&gt;
** Get Data from Swan&lt;br /&gt;
&#039;&#039;You caught the last of the rebels and defeated the Vindicator Swan.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for [[Arachnos]]. Lots of technical details, though much of it is encrypted. The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Rogue Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Swan]] (Hero)&lt;br /&gt;
* Traitor Falks ([[Rogue_Arachnos#Rogue_Mu_Guardian|Rogue Mu Guardian]])&lt;br /&gt;
* Traitor Morrow ([[Rogue_Arachnos#Rogue_Crab_Spider_Longfang|Rogue Crab Spider Longfang]])&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Data on Weaver-1|Text=This disk contains a good deal of data on the work Weaver-1 has done for Arachnos.  Lots of technical details, though much of it is encrypted.  The Rebels didn&#039;t trust Swan and Longbow too much.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All the information is out of the hero&#039;s hands, all the leaders of the traitors are undergoing extensive interrogation, and you even managed to capture Swan and the data they took on Weaver-1.&lt;br /&gt;
&lt;br /&gt;
This is the second time Weaver-1&#039;s come up in association with Longbow&#039;s meddling. You know, I think there may be something going on here.&lt;br /&gt;
&lt;br /&gt;
=== The Bane of the Heart ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir:&#039;&#039;&#039; A picture inside Haven House&lt;br /&gt;
&lt;br /&gt;
This old picture shows two poor kids, eyes bright and smiles wide as they hold each other inside Haven House. You know their names are Gally Ido and Hugo Figures, and those smiling fools in the picture have no idea what&#039;s about to happen to them. Not their betrayal by Westin Phipps, nor the fighting, nor the transformations, and certainly nothing about you, or as you remember this whole escapade:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bane of the Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When this all started, Westin Phipps was in a bind. One of the occupants of Haven house had been a [[Wyvern]] spy who had sheltered there while preparing to raid an [[Arachnos]] data center. The spy had already been caught, but when Phipps talked to you he&#039;d learned that [[Longbow]] was going to mount a rescue attempt. Whoever got him, Westin&#039;s involvement was sure to be revealed, and that would leave him compromised. Phipps hired you to kidnap the agent before Longbow could rescue him or Arachnos could interrogate him. Afterwards, Phipps&#039; people discovered that the Wyvern agent was there to steal personnel files on Bane Spiders.&lt;br /&gt;
&lt;br /&gt;
More digging revealed that Longbow was targeting Bane Spiders for capture. You went to stop one such capture mission and found out that Longbow Agent Gally Ido, the one in charge of the operation, was searching for a particular Bane Spider named Hugo Figures. Phipps remembered the names. Gally Ido and Hugo Figures were two psychically gifted youths he&#039;d tried to catch for Arachnos, but Gally had escaped. Now that she had come back for her long-lost boyfriend, Westin Phipps wanted to make sure she wouldn&#039;t get away.&lt;br /&gt;
&lt;br /&gt;
Shortly afterwards, Longbow stopped capturing Bane Spiders. Things almost went quiet, until a sudden Longbow attack on a [[Crey]] research facility caught your attention. You crashed the attack, and learned that Longbow was after a mental probe built by a Dr. Nova. Dr. Nova himself told you that the problem with the device was that it worked too well, and if the subject was in the midst of a strong emotional reaction, instead of merely bypassing mental conditioning, it allowed a subject to completely re-write their own mind. Dr. Nova also explained how the Bane Spiders worked, that they had their own mental powers turned inward so that they mind controlled themselves, then linked them to the rest. Dr. Nova barely had to mention what would happen if the device was used on even one of them under the right stimulus.&lt;br /&gt;
&lt;br /&gt;
Of course, Longbow did it. Reports started coming of Bane Spiders deserting, and even attacking other Arachnos troops. Arachnos themselves didn&#039;t know what was going on. But you did. You investigated one of the reports, and from what the Bane Spiders and a Fortunata survivor said, it was certain that Agent Ido had used Dr. Nova&#039;s device on Hugo. Now it would only be a matter of time before all the Bane Spiders in Grandville were in rebellion.&lt;br /&gt;
&lt;br /&gt;
Westin would have taken too long to come up with a cover story that would let you warn Arachnos and save your own necks, so it was up to you to put an end to this. The first target had to be Hugo. Take him out and the Bane Spider rebellion would end. Though Hugo was powerful, you were able to take him down.&lt;br /&gt;
&lt;br /&gt;
That left Agent Gally Ido and whoever was backing her within Longbow. When you fought your way through her troops, Agent Ido was already planning to rescue her love, but you put an end to that. She was also writing an apology to her mentor, none other than [[Manticore]]. You fought Manticore himself in a Longbow spy-ship, and defeated him. It&#039;s too bad he escaped, along with Hugo and Gally, but you did your part. And it was kind of nice to see Phipps all disappointed about the escape after all the trouble he&#039;d gotten you into.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Kidnap Wyvern Spy from Arachnos before Longbow can liberate him}} ====&lt;br /&gt;
(Part 1 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve had the most shocking reversal. It seems that my Haven House unknowingly harbored a [[Wyvern]] operative! I don&#039;t know what the sneaky little fellow was doing, but he&#039;s been caught. However, my misinformed but well meaning charges have heard whispers that [[Longbow]] plans to come to the man&#039;s aid. All of this puts me in a bad situation. If this spy was here to investigate me, and Longbow gets him back, well, then I&#039;ll be useless to [[Arachnos]] once my true allegiance is out. And if he was after something else and Arachnos learns that I sheltered him in Haven House without knowing it, well, it&#039;s hardly likely they&#039;ll keep me around. So, I need someone to take this spy away from Arachnos before Longbow rescues him or Arachnos gets him to talk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once you get this fellow out, then I can have some people I know pull the information out of him by hook or by crook. Well, probably by hook, mostly, but I won&#039;t bore you with details.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This should be the place they&#039;re holding the spy Phipps is so worried about. Looks like you got here before Longbow made their move.|Primary=Kidnap Wyvern Spy|Secondary=Kidnap the Spy|Additional=** Take Spy to Door|Completion=You captured the Wyvern Spy.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Wyvern Spy]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, those people I know got what I needed from that Wyvern agent. He wasn&#039;t here for me, which is nice. But he was here for something. He was sent to steal the personnel files on a number of new [[Bane Spiders]]. I can only wonder why. Still, this may bear further investigation. Something is in the air here that could be very dangerous to all of us.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve done a great deal to help keep the people of the Isles down and under the yoke of Arachnos.  Good job.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Bane spider recruit capture}} ====&lt;br /&gt;
(Part 2 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I knew that [[Wyvern]] agent was part of something larger! I&#039;ve just learned that [[Longbow]] agents have made an emphasis on taking [[Bane Spiders]] prisoner. They&#039;ve even staged special missions just to capture Bane Spider recruits! Oh, we are in a pickle now. If [[Arachnos]] realizes that the Wyvern Agent we kidnapped might have been part of this operation, they&#039;ll be very cross with the both of us. We need to look into this ourselves. I need you to buy some time by stopping one of these raids before they get away with their target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You must get the Bane Spider Longbow is trying to catch out safely. The other Bane Spiders will know if he perishes. This all makes little sense. I know a bit about Bane Spiders. They&#039;re all linked in a strange fashion. Why, taking one prisoner would be foolish, since he could tell any other Bane Spider where he is at any time. So what are they up to? While you&#039;re busy, take out the Longbow team leader. You might find some information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Longbow, Bane Spiders, and all this weirdness. What has Phipps gotten you into?|Primary=Protect Bane spider recruit|Secondary=Defeat Capture Leader|Additional=**Rescue Bane Spider&lt;br /&gt;
**Lead Bane Spider out|Completion=You protected the Bane Spider from Longbow.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Capture Team Leader ([[Longbow#Longbow_Officer|Longbow Officer]])&lt;br /&gt;
* [[Bane Spider Recruit]] (Ally)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A list and a dossier|Text=You found these documents on a Longbow officer. There&#039;s a list of potential targets, all of them Bane Spiders. All of them were inducted into Arachnos within the same week several years ago, are about the same age, and listed as natives of the [[Rogue Isles]]. The list and the orders to capture each target are signed by an Agent G. Ido.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a picture of a young man and a girl, taken several years ago. The girl&#039;s face is blurred out, and under the boy&#039;s face is the text: &#039;Figures, Hugo. Male. Caucasian. Picture taken 7 years ago, prior to Arachnos indoctrination.&#039; From the background, it looks like the picture was taken near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The information was very interesting. Hugo Figures... I know that name...&lt;br /&gt;
&lt;br /&gt;
Now, I remember! Oh, my, my, my. Hugo Figures. And I would be willing to bet that Agent &#039;G. Ido&#039; would have to be his little girlfriend Gally Ido. Oh, I remember them. It&#039;s a sad little story I made happen.&lt;br /&gt;
&lt;br /&gt;
Hugo Figures and Gally Ido were both gifted children. Psionically, I mean. They&#039;d found their way to each other, then to Haven House, and were on their way to escape the Isles. As soon as I realized their true capacity, I told Arachnos at once. Psychic children are quite a resource, you see. [[Lord Recluse]] has placed quite a bounty on them. I managed to catch Hugo Figures, but Gally Ido got away. Could she have come back for Hugo? Oh, how tender! We must make sure that she fails.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Check out Longbow attack on Crey Facility}} ====&lt;br /&gt;
(Part 3 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Longbow]]&#039;s stopped their capturing for the moment. Either they found Hugo, or they&#039;re confused by your interference. But I&#039;ve learned that they&#039;ve just attacked a [[Crey]] research facility. I think that it may be related, and want you to check it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your best bet is to find the head of research, a Dr. Nova. He might know what Longbow was after. Also, look for any notes Dr. Nova might have around. That might tell us even more than the Doctor himself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Crey and Longbow are still fighting. Chances are they won&#039;t be willing to share Dr. Nova&#039;s data.|Primary=Search Dr. Nova&#039;s lab|Secondary=2 pieces of research|Additional=**Find Dr. Nova|Completion=You learned what Longbow was after.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Dr. Nova (Captive)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=&#039;Their powers are remade...&#039;|Text=Dr. Nova&#039;s unhinged ranting still echoes through your thoughts:&lt;br /&gt;
&lt;br /&gt;
&#039;It was only a matter of time until something like this would happen. Recluse was ingenious. He&#039;s had Arachnos gathering psychic children for years, and built two great forces, each army part of his strategy to fully control the forces that destroy all conquerors. The Fortunatas are his front line troops in a war against fate itself, and the [[Bane Spiders]] the shock soldiers in a war on human free will. The children, their powers are remade. The girls have their sight adjusted into the future, but the boys, their powers are forced inward. They mind-control themselves, then link themselves to the other Bane Spiders. They are a vast network of self oppression, designed to enforce its own loyalty. But what happens when a key is turned in a lock, and these barriers are unmade? What sort of beast might then arise as the fire of personal transformation leapt from mind to mind?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;The device is nearly complete. They wanted a tool that could bypass mental barriers and overcome indoctrination in order to better extract information during interrogation, but I think I may have overdone it. Early tests went fine, until one of the subjects had a major emotional reaction to something during the procedure. The resulting change was astonishing. It&#039;s as if the subject&#039;s entire sense of self was opened up, and he was allowed to re-write his own consciousness. The implications are staggering. I must conduct more tests.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Nova&#039;s further notes|Text=These seem to be some of Dr. Nova&#039;s notes about the device Longbow wanted:&lt;br /&gt;
&lt;br /&gt;
&#039;I doubt that anyone truly understands what I have created here. Its subtlety astounds even me. With the proper emotional trigger, I can do more than merely bypass a few mental blocks. I can open the consciousness itself, allowing the mind to edit its own personality. Imagine all the damage that could be undone. Conditioning wiped away, prejudices annihilated. Or possibly, the ultimate form of self-destruction as a mind re-builds itself without mercy or compassion. All it would take is the right emotional trigger to begin the transformation...&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At a guess, I&#039;d say that Longbow is trying to break Bane spider conditioning using Dr. Nova&#039;s device. I think Gally is trying to bring her boyfriend back. How adorable. But what Dr. Nova said about &#039;emotional triggers&#039; and change sweeping like wildfire worry me greatly. And unfortunately, we still have to keep Arachnos from knowing about this, lest they know about our part in all this. We just have to figure out what their next move is.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out what&#039;s happening to the Bane Spiders}} ====&lt;br /&gt;
(Part 4 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have been many reports of [[Bane Spiders]] acting very strangely. Congregating away from [[Arachnos]] bases, even attacking other Arachnos soldiers. One of the vagrants who frequents Haven House saw a squad of [[Fortunatas]] going to confront some of them. I think we need to make ourselves part of this situation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There have only been a few reports of strange activity so far, but it has me rather worried. See if you can find any of the Fortunatas who were sent in to break up the Bane Spider meeting. Oh, and if there is a particular Bane Spider leading them, eliminate him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have to wonder why anyone would bother to gather down here.|Primary=Break up Bane Spider gathering|Secondary=Defeat Bane Leader|Additional=|Completion=You defeated the leader, and learned some valuable information.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bane Spider Zapan ([[Bane_Spiders#Bane_Spider_Executioner|Bane Spider Executioner]])&lt;br /&gt;
* Fortunata Survivor ([[Fortunatas#Fortunata_Mistress|Fortunata Mistress]], Ally)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Fortunata&#039;s mission|Text=The last Fortunata told you an interesting tale:&lt;br /&gt;
&lt;br /&gt;
&#039;There have been several reports of Bane Spiders deserting their posts. Normally, we would have a Tarantula Queen or one of our sisters look into their mind-web, but they fought back. We were sent down here to bring these Bane Spiders in, and when we tried to bring them to heel, they attacked us.&lt;br /&gt;
&lt;br /&gt;
They have a leader, a Bane Spider called Zapan, but even he was rambling about another Bane Spider called Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Zapan&#039;s words|Text=After you defeated him, the Bane Spider called &#039;Zapan&#039; told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Nothing can stop us. We were in such pain for so long, but when Hugo awoke, he began to unchain us. A few at first, but every new one freed will make us stronger. The Fortunatas hunt us, the Tarantula Queens seek to snare our renegade free thoughts before they can spread, but with Hugo, we cannot be stopped!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All this talk of Freedom is giving me hives! From the sound of things, I would guess that Agent Gally Ido got her [[Longbow]] bosses to try Dr. Nova&#039;s device on Hugo, and I think it may have worked a bit too well. So, if all the Bane Spiders really are connected, that could lead to a veritable cascade! By the time I could get all those above me mobilized and prepare a cover story, it could be too late, and all the Bane Spiders might be in revolt. We have to put a stop to this ourselves.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Deal with Bane Spider Hugo}} ====&lt;br /&gt;
(Part 5 of Bane of the Heart)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re in rather a pressing bind here. By the time I can alert [[Arachnos]] and provide suitable cover stories for myself, er, for us, I mean; it will be too late and the [[Bane Spiders]] will all be in rebellion. But I have an idea. From what you&#039;ve told me, all the Bane Spiders who have been affected are still relying on Hugo, aren&#039;t they? So, all you need to do is find Hugo, and deal with him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve asked a few people I can trust to follow deserting Bane Spiders, and I think they&#039;re gathering at a central location underground. I&#039;ve got a feeling you&#039;ll find Hugo there. He&#039;s your target. Defeat him and the other Bane Spiders nearby him, those are likely the worst infected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The caves are quiet, but you can almost hear something like a sound humming from all the minds below.|Primary=Stop Hugo and all nearby him|Secondary=Defeat Hugo|Additional=&#039;&#039;You found a letter on Hugo after you defeated him.&#039;&#039; &amp;lt;br /&amp;gt;|Completion=You defeated Hugo and all the most infected Bane Spiders.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Hugo]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Hugo&#039;s Letter|Text=You found this letter on the body of the Bane Spider named Hugo. It&#039;s written in a shaky hand, and several lines have been crossed out and re-written. It reads:&lt;br /&gt;
&lt;br /&gt;
&#039;My love,&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;m sorry I fled. But it was all so much at once. The first time I&#039;ve felt my mind soar freely in years, and your face, fully grown and so beautiful, and still in the background the war-like din from all the minds of the other Bane Spiders. I want to come back to you. I missed you so much, Gally, and I didn&#039;t even know it. Every day was an empty agony, and I didn&#039;t know why. I know that Mr. [[Manticore]] can help me, and I thank him for giving me back the me that loved you and still loves you so much. But I can&#039;t turn my back on them, Gally. I can&#039;t turn my back on all of my brother-selves.&lt;br /&gt;
&lt;br /&gt;
All the others are just like I was. They&#039;re still trapped, still have their minds caged and turned in on themselves, still in an agony they don&#039;t even understand. And I can help them. I&#039;ve got to help them.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally Ido. I love you more than life itself. And I will come back to you, come back with you to [[Paragon City]] just like we always dreamed. But first, I have to do this. I have to try and save the others, just like you saved me.&lt;br /&gt;
&lt;br /&gt;
I love you, Gally. And I&#039;ll be with you again soon.&lt;br /&gt;
&lt;br /&gt;
Hugo.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The number of mysterious Bane Spider desertions has fallen off dramatically. Oh, but we&#039;re not done yet. Little Gally Ido has hurt me twice now, first by escaping and now by coming back. We must make sure that the dear little girl doesn&#039;t get away a second time.&lt;br /&gt;
&lt;br /&gt;
My, have you looked at that letter poor Hugo wrote? So over-wrought, so full of love. It&#039;s all so sweet I think I&#039;m getting a stomach ache. Dear, dear, dear.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Capture Gally Ido and discover her benefactor}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s only two things left to do: You have to catch [[Agent Gally Ido|Gally Ido]] while she&#039;s still here in the Isles, and you&#039;ll have to catch whoever has been helping her. You see, I have a theory. I think that much of the grouble we&#039;ve had has sprung from a common source. [[Miss Francine|Miss Francine&#039;s]] school for Freaks, the [[Arachnos]] Rebels, and now this whole Bane Spider issue. It&#039;s as if one organizing agent behind the scenes has been trying to re-shape the [[Rogue Isles|Isles]] by reforming our wicked ways. I think that whoever this is, they&#039;re the one who helped Agent Gally Ido get this far. And I want that person caught!&lt;br /&gt;
&lt;br /&gt;
But be warned, this is probably someone quite powerful. You may want to bring some allies along when you go to confront them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s fortunate for me that so many deluded fools think I&#039;m on their side. I&#039;ve been able to piece together Agent Ido&#039;s location through all the rumors I&#039;ve heard. Now, once you&#039;re there, catch little Gally, and see if you can find some information about the location or identity of her benefactor. As I said, this will be difficult. You should really get several other black masks if you haven&#039;t already.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Phipps&#039; sources, Gally Ido and her Longbow buddies should be here.|Primary=Catch Agent Gally Ido|Secondary=Defeat Agent Gally Ido|Additional=&#039;&#039;You found a message on Agent Gally Ido&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Agent Gally Ido and discovered the identity of her benefactor.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Agent Gally Ido]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Agent Ido&#039;s report|Text=You found a rough draft of Agent Gally Ido&#039;s report to her superiors on her when you defeated her. The details of the whole operation are pretty mundane, and pan out about how you&#039;d figured.&lt;br /&gt;
&lt;br /&gt;
The plan was to test out the theory that the [[Bane Spiders]] could be subverted, and it was an area she&#039;d been studying for a while, no doubt with [[Hugo]] in mind. She&#039;d heard about [[Dr. Nova|Dr. Nova&#039;s]] new technique, and had used his device on Hugo after she&#039;d found him. The rest of the report is her apology for letting this all get too personal, and possibly endangering [[Longbow]]&#039;s other operations. But the most important thing is who this was addressed to: [[Manticore]], the crimson bowman of the [[Freedom Phalanx]].&lt;br /&gt;
&lt;br /&gt;
In fact, it looks like this project was one of several he&#039;s had going. There&#039;s a mention in the report about your capture of [[Miss Francine]] the [[Freakshow]] teacher and her subsequent fate, and about your part in the end of the Arachnos rebels. You&#039;re mentioned by name several times. The best thing, though, is that there&#039;s a note on the report, reminding her to send her report to Manticore&#039;s current location, hidden in a cargo ship at sea.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Manticore! Of course! Well, I almost feel honored. Now, I&#039;ve had a submersible prepped for you, so don&#039;t waste any time. Just make sure you have enough rogues with you. I doubt one of the [[Freedom Phalanx]] will fall easily.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is it. Manticore himself is somewhere in here waiting for you.|Primary=Defeat Manticore|Secondary=Defeat Manticore|Additional=&#039;&#039;You did it. You defeated Manticore!&#039;&#039;&amp;lt;br /&amp;gt;|Completion=You defeated Manticore!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Turrets}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Manticore]] (Hero)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=An organizational Chart|Text=You found this after you defeated Manticore. It shows the interconnections between dozens of hero groups, do-good organizations, and vigilante forces, all operating to undermine the corrupt underpinnings of the Rogue Isles through reform. Sabotaging the entire Arachnos system by improving people&#039;s lives and spreading honesty, justice, and freedom. It&#039;s ingenious. And all of it is connected back to one man: Manticore.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I scarcely believe it! You defeated Manticore! And what&#039;s more, the organizational chart you discovered validated my paranoia. The heroes of [[Paragon City]] really ARE out to get us by covertly reforming us from below. How disrespectful! Well, at least we&#039;ve put an end to several of their plots now. And with Gally Ido and Hugo in Arachnos custody, too! Ah, that&#039;s one little love story that will have a truly wretched finish, thanks to you. There is nothing I like more than crushing what should have been a happy ending into dust. I&#039;ll have to make sure they let Gally watch as they vivisect Hugo&#039;s brain to find out...&lt;br /&gt;
&lt;br /&gt;
Excuse me, that&#039;s my phone.&lt;br /&gt;
&lt;br /&gt;
Yes, I did ask to be informed. Yes. Yes. What!? But how? [[Blue Steel]] in disguise! I see. I see. Thank you.&lt;br /&gt;
&lt;br /&gt;
Such incompetence! Manticore has escaped, and taken Hugo and Gally with him! Not only am I disappointed in Arachnos security, but I also find myself rather exposed. I need to re-enforce my cover, and quickly. We&#039;re done with this investigation. I suppose, sometimes evil doesn&#039;t win, no matter how hard we try.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eradicate nearby Arachnoids}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a rather nasty problem growing around here. It seems that a nest of [[Arachnoids]] has sprung up near Haven house, and it&#039;s causing all sorts of trouble. I really don&#039;t care about their eating the odd person, but it&#039;s starting to drive people away, and that makes it harder to gather information. So, I need you to eradicate this particular Arachnoid nest so I can get back to my job informing for Arachnos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Very good. Those freakish little beasts are quite problematic. Get rid of all of them, and that should do it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This place smells like cobwebs and rotting meat.|Primary=Eradicate Arachnoid nest|Secondary=|Additional=|Completion=You cleared out the Arachnoids near Haven House.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Arachnoids}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Arachnoids#Super_Arachnoid|Super Arachnoid]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A picture|Text=You found this old photograph clasped in the claw of the Arachnoid leader. The picture shows what looks like a poor family in the interior of Haven House during the holidays. Despite their obvious poverty, they all seem quite happy, and the children are hugging Westin Phipps&#039; leg. On the back, it says:&lt;br /&gt;
&lt;br /&gt;
&#039;Mr. Phipps was so kind. He even promised to find me a job. This is the first day of a new life for my family!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, good to hear that&#039;s been taken care of. Now people should start returning. I&#039;ll have to keep your part quiet, of course. I need people to fear you so that they&#039;ll ignore me.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Poison and destroy food for the needy}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The nerve of some people! I was approached today by some sanctimonious do-gooders from some [[Paragon City]] charity. Apparently there was a big food drive for the poor of the [[Rogue Isles]], and now the shipment is in. The donations are being stored in a warehouse here in [[Grandville]] until they can be distributed. But I want the poor to be hungry. It keeps them more miserable and desperate for my help. So I want you to destroy and poison those donations. But watch out. There&#039;s a group of super-powered do-gooders guarding the shipment. I&#039;d suggest you bring some other rogues along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Along with some foolish volunteers from the [[Paragon Police Department|Paragon Police]], the shipment is guarded by a group of heroes called the &#039;[[Civic Squad]]&#039;, of all things. Poison and destroy the food, but make sure you take them down as well. Can&#039;t have people setting a good example.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This is grim work, but at least you&#039;ll get to fight some heroes|Primary=Ruin food donation|Secondary=4 food crates to poison&lt;br /&gt;
** Defeat the Civic Squad&lt;br /&gt;
** 4 food crates to destroy|Additional=|Completion=You poisoned and destroyed the food and defeated the Civic Squad.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Police}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Max Action]] (Special Boss)&lt;br /&gt;
* [[Electrixie]] (Special Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Desperation, deprivation and despair are floating through the halls of Haven House now that everyone has heard about what you&#039;ve done. I had a young mother bring her little children to me in tears.&lt;br /&gt;
&lt;br /&gt;
&#039;Oh, Mr. Phipps! My little Elsie and Sophia ate some of the food {{Character}} poisoned, and now they&#039;ve gone blind! What will we do?&#039;&lt;br /&gt;
&lt;br /&gt;
Oh, I tell you, it took all the control I had to stop myself from laughing. But I put on my most sorrowful and sympathetic face for them, and took them all in. You&#039;ve made this dreary charity case a simply delightful situation.&lt;br /&gt;
&lt;br /&gt;
Now, whatever will I do with a desperate mother and her blind twin daughters? Hmmm...&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Eliminate the returned home-town hero}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People here at Haven House have something to be happy about, and that makes me angry. It seems that a young man who left the [[Rogue Isles|Isles]] as a boy has come back, only now he&#039;s gotten himself super-powers. He&#039;s been working with [[Longbow]] agents, helping them get the lay of the land. He&#039;s also become a light of hope to the people here, showing them that they just might be able to improve their lot. That can&#039;t be allowed. I want him eliminated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The hero in question is called, if you can believe it, &#039;[[The Quest]]&#039;. I&#039;ve heard word that he&#039;s helping a Longbow squad set up a hidden base. Eliminate him, and that should do it.&lt;br /&gt;
&lt;br /&gt;
Seriously, &#039;The Quest&#039;! What kind of a name is that? I cannot comprehend the minds of these self-sacrificing fools who..&lt;br /&gt;
&lt;br /&gt;
Sorry, someone&#039;s coming. Have to get into character.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Ahem*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You fiend! You monster! Well, you won&#039;t win this time! Now that Jimmy Blenkenship has returned as The Quest, he&#039;ll put an end to your evil ways! This is the last time you&#039;ll be taunting me and hurting the poor people of the Rogue Isles!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Time to put &#039;The Quest&#039; to rest.|Primary=Defeat &#039;The Quest&#039;|Secondary=Defeat &#039;The Quest&#039;|Additional=|Completion=You defeated &#039;The Quest&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[The Quest]] (Boss)&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A locket with a note in it|Text=This heart-shaped locket contains two pictures and a note. The pictures show two teenagers, a boy who looks like a younger version of &#039;The Quest&#039;, and a girl. The note reads:&lt;br /&gt;
&lt;br /&gt;
&#039;I wish I&#039;d been brave enough to escape with you. Now they&#039;re going to turn me into a monster. I&#039;m so afraid, Jimmy. You&#039;ve got to help me!&amp;lt;br \&amp;gt;&lt;br /&gt;
Trish&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like her help is never going to show up now, thanks to you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Poor Jimmy Blenkenship. I spent all that time grooming him to trust and believe me, and he has to go get himself in all sorts of trouble. Well, at least all that bother is over now.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Kidnap Amanda Vines&#039; Family}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The saucy types who like to say that the only bad publicity is no publicity are quite incorrect. I&#039;ve learned that I&#039;m to be the target of a very unflattering investigative report by [[Amanda Vines|Miss Amanda Vines]] of WSPDR. Now, I could ask for official back-up to suppress the story, but that might give the whole thing away. If, instead, I were able to apply some pressure to Ms. Vines through the expedient of a villainous threat to her family, well, that might persuade her to change her story.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m so glad you understand. Now, Ms. Vines has to understand that her parents and siblings may end up in danger, and has sought to protect them. Clever girl that she is, she&#039;s put them in [[Arachnos]] care. Arachnos has to do their best to protect her family, or else [[Lord Recluse]] will have to admit all the dirty little connections. And that&#039;s where you come in as an agent of deniability. An Arachnos base is a small price to pay if it keeps Ms. Vines quiet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|Need text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This story is about to get really personal for that reporter and her family.|Primary=Kidnap Amanda Vines&#039; Family|Secondary=3 people to kidnap|Additional=|Completion=You kidnapped reporter Amanda Vines&#039; family.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Longbow}}&lt;br /&gt;
{{Enemy Arachnos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Barton Vines]] (Captive)&lt;br /&gt;
* [[Mrs. Vines]] (Captive)&lt;br /&gt;
* [[Mr. Vines]] (Captive)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I spent all morning burning copies of Ms. Vines scandalous little report. I&#039;m quite exhausted, but satisfied. Why, I even made sure that all the family is back together, and without a hair on their heads out of place. Well, I suppose there&#039;s a warning on them, and Ms. Vines must know that there can also be a target on those precious heads should she ever cross me again.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The Japanese manga series &#039;&#039;[http://en.wikipedia.org/wiki/Battle_Angel_Alita Gunnm]&#039;&#039; (available in the US as &#039;&#039;Battle Angel Alita&#039;&#039;) details the adventures of Gally (Alita in the US version), a cyborg girl and martial arts master; Doc Ido, a scientist and bounty hunter who rescues her (just her head, actually) from a scrap heap; Hugo, Gally&#039;s sometime boyfriend; and Dr. Desty Nova, who is out to discover the secret of the city that floats over the scrapyard, extending into the sky.  Be advised that the violence is quite graphic.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=v|ID=260}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98711</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98711"/>
		<updated>2008-09-27T13:43:35Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Save Carnival of Light from Praetorians}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, on Praetorian Earth the carnies are the good guys. You&#039;ve got to save them all.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98342</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98342"/>
		<updated>2008-09-24T17:57:12Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Take the tome to Azuria}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria needs that tome!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98341</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98341"/>
		<updated>2008-09-24T15:59:31Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Recover the Tome of Persephone}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need that tome.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98340</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98340"/>
		<updated>2008-09-24T15:14:53Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Defeat all villains in area}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Azuria sent you to the Oranbegans for help. I&#039;m sure she knows what she&#039;s doing.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98339</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98339"/>
		<updated>2008-09-24T15:11:28Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Talk to Azuria}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know if Azuria can help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98338</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98338"/>
		<updated>2008-09-24T11:29:56Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Rescue the scientists&amp;#039; other halves}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Half a scientist isn&#039;t much good to Portal Corporation. We need the full deal.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98337</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98337"/>
		<updated>2008-09-24T11:23:32Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Collect the results of Dr. Sheridan&amp;#039;s examination}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need to know what Sheridan has to say about those addled Portal Corporation scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98336</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=98336"/>
		<updated>2008-09-24T11:02:17Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Extract the missing scientists}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We need Portal Corp&#039;s scientists back safe and sound.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need you to track down [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Peter&#039;s been around the block more times than you might guess. He should be able to help us.&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Despite the mission name, you do not have to defeat all minions in Werewolf World. You only have to defeat the minion(s) with [[Requiem]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think [[Requiem]]&#039;s behind the dimensional ruptures. He has to go down.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]]&lt;br /&gt;
** &#039;&#039;(before combat)&#039;&#039;: &#039;&#039;Hero&#039;&#039; comes for me. In a way, I am glad.&lt;br /&gt;
** &#039;&#039;(combat start)&#039;&#039;: Yes, I have watched the multiverse! And yes, I have despised it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Maxwell_Christopher&amp;diff=98265</id>
		<title>Maxwell Christopher</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Maxwell_Christopher&amp;diff=98265"/>
		<updated>2008-09-21T10:25:42Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Stop Nemesis/Council battle}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Maxwell Christopher&lt;br /&gt;
|image=Maxwell Christopher.jpg&lt;br /&gt;
|img_capt=FBI agent&lt;br /&gt;
|zone=[[Founders&#039; Falls]]&lt;br /&gt;
|x=1678.5|y=9|z=621|&lt;br /&gt;
|levels=40-44&lt;br /&gt;
|introed=[[Anton Sampson]]&lt;br /&gt;
|intros=[[Tina Macintyre]]&lt;br /&gt;
|enemies={{Enemy Nemesis}}{{Enemy Rikti}}{{Enemy Council}}&lt;br /&gt;
|badges=[[Meteorologist Badge]]&lt;br /&gt;
}}&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Anton Sampson]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
{{NewContact_Tina_Macintyre}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FBSA Agent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Maxwell Christopher is from Missouri, as the joke around the Federal Bureau for Super-powered Affairs headquarters goes.  His &#039;show me&#039; attitude helps keep his feet, and those of his partner, [[Janet Kellum]], on the ground.  He took the [[Nemesis]] end of the investigation and made certain that Janet focused on the [[Crey]].  The legendary aspect of [[Nemesis (Archvillain)|Nemesis]] and his fantastical devices don&#039;t impress Maxwell in the least.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
Glad to have you on board.  Keep your eyes on the prize and we will get along fine.  Nemesis needs to go down.&lt;br /&gt;
== Store ==&lt;br /&gt;
* Inspirations&lt;br /&gt;
== Badge Mission ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The Nemesis Weather Control mini arc usually becomes available after the main story arc. Teammates only need to be present in the final mission to receive the badge.&lt;br /&gt;
&lt;br /&gt;
=== Find out why Nemesis is concerned with the weather ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Nemesis troops for cover}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The data you recovered has brought some really disturbing Nemesis operations to light. Analysis shows that Nemesis has spent a decade funding some kind of meteorological study. Weather patterns, climatology, that kind of thing. What the records don&#039;t tell us is why he&#039;d be interested in that. I think it might be a good idea to find out why Nemesis is worried about the weather.&lt;br /&gt;
&lt;br /&gt;
Nemesis still doesn&#039;t know about the records you recovered, so the first step is going to be building up a working cover story. We got lucky there. Automatons working for Nemesis kidnapped the noted climatologist Dr. Sam Frinkley, and you&#039;re going to start this off by shaking down Nemesis troops for information. To tell you the truth, we already know where Dr. Frinkley is. The lab where he&#039;s imprisoned is one of those I&#039;ve had under surveillance since you found those Nemesis files. But we have to maintain the image that we don&#039;t know, or else Nemesis could figure out our source of information.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat Nemesis troops for cover|Secondary=Defeat 30 Nemesis|Additional=|Completion=One of the defeated Nemesis soldiers actually did talk, but your cover is secure either way. Time to hit the research base.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Frinkley&#039;s location|Text=One of the Nemesis soldiers you fought told you:&lt;br /&gt;
&lt;br /&gt;
All right, all right! I&#039;ll tell you where we took that egghead! Don&#039;t even know why Lord Nemesis wanted that one. Something about &#039;comparing independent observations&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all in weather lab}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You&#039;ve found a hidden lab built into these caves. You can only wonder what strange work Nemesis is doing in this hidden place.|Primary=Defeat all in weather lab|Secondary=Find Dr. Frinkley, Find weather data|Additional=|Completion=You rescued Dr. Frinkley and recovered weather data.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Weather data|Text=The information you obtained from these weather computers could be used, in combination with other information, to locate Nemesis&#039; other weather control stations.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Frinkley&#039;s story|Text=It&#039;s astounding! Nemesis wanted me to confirm his own analysis of weather patterns for the last two years. It was a strange thing to ask, but I wasn&#039;t going to argue with that madman. He seemed pleased when his findings matched my own, and then he told me the horrible truth. The world&#039;s weather has been a little odd, but it wasn&#039;t due to the after-effects of the war. It&#039;s been because Nemesis has been controlling it! He&#039;s been in control of the world&#039;s weather patterns for the last two years! Now, he feels confident enough to use it as a weapon against the rest of the world!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t believe this, but it checks out! Nemesis has been in control of the weather worldwide for the last two years! Two years! And we&#039;ve only found out about it now. He could parch fields, flood cities, sink fleets. The world could be at his mercy. Or it would be, if I wasn&#039;t on the case.&lt;br /&gt;
&lt;br /&gt;
I mean, we. If we weren&#039;t on the case. Sorry.&lt;br /&gt;
&lt;br /&gt;
The data you found and the data we have is enough; we should be able to pinpoint other weather control stations. But just taking them out won&#039;t be enough. We&#039;re going to have to subvert his weather control network. I&#039;m going to send you to see Dr. Steven Sheridan. I&#039;ll call him, get him working on a way to reset Nemesis&#039; weather control. Once you have that, you&#039;re going to need to reprogram one of the weather stations to reset the world&#039;s weather while other teams take out the other weather stations around the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talk to Dr. Sheridan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ah, Hero. Maxwell Christopher told me to expect you. I spoke with several leading experts both on Nemesis and on weather control theory, and I think I have a workable plan for you. by adjusting the settings in the manner I&#039;ve outlined, you should be able to ease the world&#039;s weather back into an uncontrolled state.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The weather formula|Text=These succinct but well-prepared notes outline what must be done to reset the world&#039;s weather patterns and remove them from Nemesis&#039; control. Now all you have to do is break into a Nemesis weather control base and make the changes.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all foes in weather center}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This base has been hidden deep beneath the streets, no doubt using the very superstructures of the city as an antenna for weather-controlling energy emissions.|Primary=Defeat all foes in weather center|Secondary=4 devices to reconfigure|Additional=|Completion=You have reconfigured the weather control device.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A hidden weather center|Text=As you discovered this computer, you discovered a link to another weather center not in the information you have, one that was only recently built as a back-up control! If it remains intact, Nemesis could take control of weather patterns once more!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Completion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You were able to reconfigure the weater control system, but learned of one more weather center that wasn&#039;t accounted for in your plan. You have to take it out!&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all foes in weather lab}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Around the world, other heroes are also striking against Nemesis&#039; weather control centers. But if you can&#039;t take this one off-line, all their work, and yours, will be for nothing.|Primary=Defeat all foes in weather lab|Secondary=4 devices to deactivate|Additional=|Completion=You have taken the last weather station off-line.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
Completion of this mission earns a hero the [[Meteorologist Badge|Meteorologist]] accomplishment badge.&lt;br /&gt;
{{BadgeBox|Meteorologist}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We did it, Hero! Nemesis held the skies in his grasp for two years before anyone even knew, but you&#039;ve taken them away from him. This has been a great victory against Nemesis! He&#039;ll be reeling from this for a while, but don&#039;t think it&#039;s the last of him. Nemesis knows how to keep a lot of plans running at once. But stopping one of this magnitude is a special occasion.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Eternal Nemesis&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
This menacing metallic faceplate once belonged to none other than the Prussian Prince of Automatons himself. You keep it now, as a memento of the desperate adventure you called:&lt;br /&gt;
&lt;br /&gt;
The Eternal Nemesis.&lt;br /&gt;
&lt;br /&gt;
It all began when records you captured led to a connection between Lockhart Aerotech and the Nemesis Army. You raided a storehouse full of ammunition made by Lockhart for the Nemesis Army, and found the location of a lab where Lockhart had helped Nemesis test his latest alloys against military weapons. You delivered all of the evidence, and waited to hear the verdict in the Lockhart trial.&lt;br /&gt;
&lt;br /&gt;
When the guilty verdict came down on Tyrone Lockhart, he bolted and tried to protect himself with Nemesis Army troops but you were still able to catch him.&lt;br /&gt;
&lt;br /&gt;
Using files taken from Lockhart Aerotech, you found out that Nemesis often used the Sky Raiders to do work for him by having Lockhart Aerotech ask them to. One such incident was the recent abduction of an immortal man named Bentley Berkeley for reasons unknown. You squeezed the Raiders for information, but by the time you arrived where they had been told to drop Berkeley off, he had already been moved.&lt;br /&gt;
&lt;br /&gt;
You went to rescue Bentley Berkeley, but found yourself in the middle of a battle between Nemesis and the 5th Column, who wanted revenge on Berkeley for helping to foil one of their plans. When you freed him, Bentley told you that Nemesis&#039; scientists had wanted to compare his version of immortality to their own plans to make a person live forever.&lt;br /&gt;
&lt;br /&gt;
The tensions between the Nemesis Army and the 5th Column erupted into battle as both sides took to the streets. You managed to handle the situation, and one of the defeated soldiers told you that Requiem thought the Nemesis Army so weakened by your recent successes that it could be taken over!.&lt;br /&gt;
&lt;br /&gt;
With the Nemesis Army reeling, the prospect of Requiem taking them over and having Nemesis himself as a replacement for the imprisoned Vandal was too great. You had to help the Nemesis Army by disrupting the 5th Column&#039;s supplies and strategies. However, something seemed amiss.&lt;br /&gt;
&lt;br /&gt;
Almost too late, you realized you&#039;d been used by Nemesis! He&#039;d only played at being weak while he subverted the 5th Column&#039;s robots and computers, and was about to take them over! You rushed back and forth and barely stopped Nemesis&#039; plan, only to find out that you&#039;d been deceived again! While you had been fighting and the 5th Column distracted, Nemesis had abducted Nosferatu, the 5th Column&#039;s mad biologist and the creator of the vampyri!&lt;br /&gt;
&lt;br /&gt;
You moved quickly, and were able to capture Nosferatu himself from Nemesis&#039; clutches.&lt;br /&gt;
&lt;br /&gt;
According to Nosferatu&#039;s interrogation, Nemesis had kidnapped him for his knowledge of longevity techniques. According to Nosferatu, Nemesis himself was little more than a 180-year-old brain being kept alive by his armor, and now that brain was finally dying. Nosferatu&#039;s interrogation also revealed Nemesis was interested in Rikti brain altering bio-gel and Crey mind control technology. You investigated the bio-gel first, only to find Rikti fighting each other. An injured Rikti who had once been a member of the Lost explained the uses of the bio-gel in the Rikti transformation process, in part because of the threat of Nemesis and in part because you&#039;d once saved his cousin.&lt;br /&gt;
&lt;br /&gt;
You next tracked down experimental artificial brains stolen from Crey by Nemesis. Originally for use in the Revenant Hero program, you found a report comparing them with Nemesis&#039; own designs for an advanced artificial brain. Now you understood the plan. Nemesis sought to replace the one part of his body that could still die of old age: his own brain! By transferring his mind to a vastly improved artificial brain, he would be immortal.&lt;br /&gt;
&lt;br /&gt;
You attempted to stop the fabrication of the artificial brain, but were too late.&lt;br /&gt;
&lt;br /&gt;
With only one chance left to stop Nemesis once and for all, you struck the small lab where the operation had taken place. You defeated a mindless shell that had once housed Nemesis, and then fought Nemesis himself, defeating the Prussian Prince of Automatons at last.&lt;br /&gt;
&lt;br /&gt;
Or so you hoped. After all, if Nemesis wanted to fake his own death, he&#039;d need an incontrovertible way of showing that he&#039;d died. You&#039;d already seen him manipulate his enemies to do his will, and with the ability to manufacture a new brain to house his mad mind, could even physical destruction truly stop Nemesis? Only time will tell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Souvenir&#039;&#039;&#039;:  The Face of Nemesis&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find solid evidence of the connection between Lockhart and Nemesis}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  1 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I keep finding interesting new things in the files you found detailing Nemesis&#039; hidden business dealings and front companies. We can&#039;t move on all of it right away or else Nemesis will figure out where we got the information, but it can help to start an investigation. This time, it&#039;s helped on a big one. I don&#039;t know if you&#039;re familiar with Tyrone Lockhart and his company, Lockhart Aerotech, but he&#039;s been under investigation for a while for aiding the Sky Raiders, so he&#039;s a pretty bad guy. Here&#039;s where it gets good: it turns out that Lockhart Aerotech has connections to more than just the Sky Raiders. According to the records you recovered, Lockhart has had a long-running relationship with Nemesis. They&#039;ve done manufacturing and prototyping for Nemesis for years, even before the business with the Sky Raiders. If we can find solid evidence of the connection between Lockhart and Nemesis, that&#039;ll take the case against Tyrone and the battle against the Nemesis off in a whole new direction.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll warn you though. This is going to be difficult, and it&#039;s probably only the start of something much larger.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This warehouse has seen a lot of use lately, probably from Nemesis Army troops picking up shipments.|Primary=Find evidence|Secondary=|Additional=|Completion=You found some evidence.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Lockhart Aerotech business records|Text=These business records seem to indicate that Lockhart Aerotech has been taking and filling orders for supplies from the Nemesis Army. There&#039;s mention of another facility where prototypes of Nemesis weapons are being sent for further research.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There will be an ambush after this mission and you automatically receive the next mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The evidence you found points to a lab where Lockhart was helping Nemesis test weapons. That could blow the whole thing wide open. You better check it out.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find evidence in lab}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  2 of 16)&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Though this looks like a Lockhart Aerotech lab, it only takes you moments to spot the Nemesis-designed equipment everywhere.|Primary=3 pieces of evidence to find|Secondary=|Additional=|Completion=You have uncovered solid evidence against Tyrone Lockhart and Lockhart Aerotech.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Security tape|Text=The images recorded by the security system are potentially explosive. You see Tyrone Lockhart himself talking to Nemesis troops, conducting tests on Nemesis-designed equipment, and even conferring with what appears to be Nemesis himself. Several times he is even seen wearing a Nemesis Army uniform.|}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Military weapons|Text=You found these weapons in a Lockhart lab. These weapons are the latest military issue, and seem to have been test-fired recently.|}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Military weapons tests|Text=The records on this computer track tests made with the best weapons the military has against prototypes of new Nemesis armors and machines. The data gained from these tests would be invaluable for improving Nemesis&#039; designs. For a military contractor, providing data like this to an enemy of the United States could be considered treason.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ive seen what you brought back, and it&#039;s jaw-dropping. Oh, we have Lockhart dead to rights for sure. I&#039;ll get all of this to the right people. Check back with me soon, though. I&#039;ll keep you updated on the case.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Capture Tyrone Lockhart &amp;amp; his men}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  3 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
The verdict on Tyrone Lockhart came down, hero. Conspiracy, aiding a known supervillain, even treason. They threw the book at him! He&#039;s not going down quietly, though. He bolted, and is currently hiding out with a bunch of Nemesis Army troops he had hidden in a Lockhart office, probably waiting some last-minute extraction by Nemesis. Hero, I don&#039;t want Tyrone Lockhart to escape. You&#039;re the one that found the key evidence, so I think it&#039;s only right that you get to capture Tyrone Lockhart.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The police have barricaded every exit from the Lockhart offices in this building and evacuated the surrounding floors. You&#039;re clear to go in and mop up.|Primary=Capture Tyrone Lockhart &amp;amp; his men|Secondary=|Additional=|Completion=You have captured Tyrone Lockhart and his board of directors.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
Tyrone Lockhart (Lieutenant)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I saw the whole thing, Hero. Fantastic stuff, and it&#039;s just the start. I&#039;m already on the phone trying to subpoena as much of Lockhart&#039;s records as I can before the NSA declares it all top secret. I think there&#039;s going to be a lot of very interesting information in there about Nemesis&#039; plans and his forces.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Interrogate Sky Raiders}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  4 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve started going through the files I&#039;ve been able to get from Lockhart Aerotech. A lot of interesting things are already starting to turn up. It seems that Lockhart often used the Sky Raiders to do jobs for Nemesis, but the Sky Raiders didn&#039;t know who was really pulling the string for the most part. Seems Nemesis was trying to either absorb them or set them up as fall guys.&lt;br /&gt;
&lt;br /&gt;
Anyway, I found that the Sky Raiders recently performed an abduction for Lockhart on Nemesis&#039; orders. The weird thing is, I can&#039;t figure out why they must have grabbed the guy, and that got my interest. Nemesis never does anything without a reason, and it&#039;s usually something nasty. The victim&#039;s name was Bentley Berkeley. He&#039;s supposed to be immortal, and though I don&#039;t know much about him, I&#039;m heard that he&#039;s helped out against the Council a couple of times. If you could find Bentley Berkeley, he could tell us why Nemesis might be interested in him.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat 25 Sky Raiders|Secondary=|Additional=|Completion=One of the defeated Sky Raiders told you what you wanted to know.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley Berkeley&#039;s abduction|Text=One of the defeated Sky Raiders told you:&lt;br /&gt;
Geez, lay off! Yes, we grabbed that Berkeley guy. I remember it, because he was so polite the whole time it seemed really weird. We dropped him off at a warehouse, as per our instructions. I can&#039;t tell you much more because we didn&#039;t ask any questions, but I&#039;ll tell you where the place was.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time may be running out for Bentley Berkeley, Hero. You may need to hurry.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find Bentley Berkeley}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  5 of 16)&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This old warehouse&#039;s interior has been recently refurnished and stocked with military supplies for the Nemesis Army.|Primary=Find Bentley Berkeley|Secondary=|Additional=|Completion=You found information on Bentley Berkeley&#039;s location.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley Berkeley&#039;s location|Text=You found these transfer orders on a desk in the warehouse the Sky Raiders had been ordered to take Bentley Berkeley to. They order Berkeley to be moved to a facility for medical research and experimentation. While there&#039;s no hint to the facility&#039;s location, there&#039;s enough detail that you can probably find it with the information from Lockhart&#039;s files.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nemesis had Berkeley kidnapped for medical experimentation? That&#039;s pretty sick, but I wouldn&#039;t put it past Nemesis at all. It explains what they want with him, but it still doesn&#039;t explain why they&#039;d want to conduct medical experiments in the first place. Biology really isn&#039;t Nemesis&#039; strongest area. With the information you found there and what we have in Lockhart&#039;s files I should be able to figure out where they might have taken Berkeley. Check with me soon.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Rescue Bentley Berkeley}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  6 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I was able to find where Nemesis&#039; soldiers took Bentley Berkeley after the Sky Raiders handed him over to them. I think he&#039;s still at the location, too. All that you&#039;ll need to do is rescue Bentley Berkeley from Nemesis&#039; forces. Not easy, I know. It gets more complicated, too. I still don&#039;t know the full story, but it seems that Berkeley was key to foiling some major scheme of the Center&#039;s, and now the Council wants Berkeley&#039;s head. Berkeley&#039;s become a bone of contention between the Council and the Nemesis Army, so there&#039;s a good chance that the Council may decide to make a shot to grab him. You&#039;ll need to be ready either way.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lab was well hidden underneath the old warehosue. If you hadn&#039;t learned of its location, you would have never found it.|Primary=Find Bentley Berkeley|Secondary=|Additional=|Completion=You rescued Bentley Berkeley from Nemesis&#039; forces.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Bentley Berkeley&#039;s Story|Text=After you rescued him from Nemesis&#039; forces, Bentley Berkeley told you:&lt;br /&gt;
&#039;I&#039;m no stranger to getting kidnapped, but this was a bit much. Seems they weren&#039;t interested in what I knew, but in how I worked. They immortality, you see. Never understood it myself, just tried to deal with it. These fellas, though, they were all excited about studying me. Poking, prodding, vivisecting, all kinds of nasty stuff. So I&#039;m pretty glad you got here before they start to get ambitious. Here&#039;s the capper, though:&lt;br /&gt;
&lt;br /&gt;
From what I could gather, these eggheads already had a pretty extensive plan for making a fella live for a long time, but they wanted to compare what they knew against a live sample. Like they already knew what they thought would work, but wanted to double check it against, well, me.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know if that helps you, pal, but you certainly helped me. Thanks again.&#039;|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bentley Berkeley (Hostage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to what Berkeley told you, Nemesis captured him to study Bentley&#039;s immortality, and compare it to his own theories on immortality. We know that Nemesis is nearly 200 years old, but that was achieved more through cybernetic replacement than biology. Makes me wonder if Nemesis is looking to find a new way to extend his life.&lt;br /&gt;
&lt;br /&gt;
The other big news is the Council saw you there. The Council and Nemesis have had an uneasy truce for a while, but this could be the spark that sets off a battle between them. If this is the start of a conflict between those two groups, it could get bad for a lot of people. I&#039;ll look into it. Check back with me soon.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Nemesis/Council battle}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  7 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if Nemesis intended to start a war with the Council, but it looks like that might be exactly what&#039;s happened. I&#039;m getting reports that Council forces are clashing with Nemesis Army troops out in the open, and they aren&#039;t paying attention to anyone caught in the way. The battle needs to be stopped, or at the very least the people trapped in the area have to evacuated.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of men engaged in desperate combat.|Primary=8 people to rescue|Secondary=|Additional=|Completion=You&#039;ve gotten people to safety and done what you can to stop the battle between the Nemesis Army and the Council.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A Nemesis soldier&#039;s story|Text=After rescuing him from the Council, a Nemesis Army soldier told you:&lt;br /&gt;
This is all your fault, Hero! All of your recent successes against Lord Nemesis, trivial though they are to the larger plan, have made the Council think we&#039;re weak enough to take over. And your constant attacks distract our defenders! How can we do what is right and just in the eyes of Lord Nemesis when we are beset by so-called heroes like you and the monstrous armies of the Center and his Council fools!|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is an ambush before the start of this mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what that Nemesis soldier told you and from what I&#039;ve learned on my own, it looks like the Center has ordered the Council to strike directly at the Nemesis Army. We&#039;ve done a lot to hurt Nemesis recently, so I guess the Center thinks that Nemesis has got to be pretty weak right now, This could get really bad, Hero. Whoever wins will likely be able to absorb a lot of other group&#039;s bases, material, and manpower. That could be catastrophic.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve spent my whole career, hell, my whole life trying to bring Nemesis down. Now he&#039;s at the weakest he&#039;s been since escaping General Sherman in the Civil War, but I didn&#039;t think that something like this would happen.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t listen to me right now, Hero. You&#039;ve done great. Just check back with me soon. I&#039;m going to try and figure out how serious this conflict is.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Hit depot, find intelligence}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  8 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Nemesis Army and the Council are going for each other&#039;s throats in an all-out war of conquest, and Nemesis seems to be losing. I can&#039;t believe it, but it looks like Nemesis&#039;s forces have been hurt worse than I even suspected by all the defeats you&#039;ve handed him. At this rate, the Council will be able to absorb Nemesis&#039;s entire organization within a month. Then the Center would have Nemesis as a replacement for Vandal! They&#039;d be unstoppable!&lt;br /&gt;
&lt;br /&gt;
So, God help me, I need to ask you to help me, and I can&#039;t believe I&#039;m saying this, but help me help Nemesis by attacking the Council. I&#039;ve discovered a key ammo depot for the Council; I&#039;d like you to hit the supply depot and scour it for intelligence.&lt;br /&gt;
&lt;br /&gt;
Okay, you can either take out the weapons stockpiles or the personnel on the base. Either should work. You also need to find some intelligence that could help us target the next strike more precisely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=9 weapons caches|Secondary=Find intelligence|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Review schedule|Text=These orders pertain to an upcoming review of the operations at several bases, including this one. More importantly, the orders have the schedule of Field Marshal Bulech, a high-ranking vampyr and the leader of the Council&#039;s war effort against Nemesis. With this information, you could decapitate the Council&#039;s battle plan in one swift attack, but you&#039;ll have to move swiftly.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is an [[ambush]] after this mission and you automatically receive your next mission.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat Cassidy &amp;amp; his aides}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  9 of 16)&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Deep beneath the old warehouse above, you&#039;ve found a hiddn access to the Coucil base where Field Marshal Bulech should be, awaiting the review of his troops.|Primary=Defeat Cassidy &amp;amp; his aides|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=|Text=|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Archon Cassidy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With Cassidy under wraps, the Council&#039;s going to need to reorganize. I was hoping that it will be enough of a pause to even things out between the Nemesis Army and the Council, and some of the reports I&#039;m seeing already are point to that. Still feels wrong, though. Like it was too easy.&lt;br /&gt;
&lt;br /&gt;
Like it was something Nemesis should have been able to do himself.&lt;br /&gt;
&lt;br /&gt;
Like it was something to distract us.&lt;br /&gt;
&lt;br /&gt;
Oh no, Oh, no, No, NO! I&#039;m afraid of something, Hero. Something bad. Maybe I&#039;m just paranoid. I hope I&#039;m just paranoid. But maybe I haven&#039;t been paranoid enough. I&#039;ve got to check on this. Talk to me soon.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take Council computer center}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  10 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is my fault, Hero. We&#039;ve been used. Nemesis was only playing at being weak. He played on the Council&#039;s sense of superiority, by allowing them to win the early rounds. He played on our sense of accomplishment and made us think we&#039;d hurt his forces badly, then let us distract ourselves by attacking his enemy for him. Now he&#039;s on the counter-attack.&lt;br /&gt;
&lt;br /&gt;
Fortunately, we still have some information he doesn&#039;t know about, thanks to you. Nemesis&#039; counter-attacks fit a pattern hinted at in the research funding he&#039;s done to reverse engineering Vandal&#039;s robot designs and computer programming. I think Nemesis is planning to take over the Council&#039;s computer and robotic infrastructure and achieve a &#039;coup de tech&#039;. The result could be as bad as if the Center had won. The first step to stopping him will be to prevent Nemesis from usurping the Council&#039;s computer network and taking over their robots.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This base is a hub of the Council&#039;s computer network. If Nemesis can take that over, it could give him control of their bases.|Primary=Take Council computer center|Secondary=8 computers to shut down|Additional=|Completion=You took the computer center offline, now you need to keep Nemesis from taking over the Council&#039;s robots.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t actually shut down the 8 computers. Mission can be completed by clearing the level. You automatically receive the next mission upon completion.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take Council robot center}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  11 of 16)&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A secret passage concealed in the sewer system leads to this base. It looks like the battle here was long over. It&#039;s good you&#039;re here to start a new one.|Primary=Take Council robot center|Secondary=8 override devices to destroy|Additional=|Completion=You destroyed the override devices and prevented Nemesis from taking control of the Council&#039;s robots.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Council}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did it, Hero. Nemesis won&#039;t be able to make an easy take-over of the Council now. I wish I had some good news to tell you now that you&#039;re back, but I&#039;ll give you the bad:&lt;br /&gt;
We&#039;ve been duped. Again!&lt;br /&gt;
&lt;br /&gt;
While we were distracted keeping Nemesis from taking over the Council, Nemesis struck at his real target. He managed to kidnap Nosferatu, the mad biomechanical genius responsible for the Council&#039;s Cor Leonis and vampyri. I don&#039;t know what he wants with him, but this can&#039;t be good.&lt;br /&gt;
&lt;br /&gt;
I&#039;m tired of being Nemesis&#039; pawn, Hero. I won&#039;t be used like this. I won&#039;t let him use us like this. I&#039;ve spent my whole career fighting Nemesis, but I&#039;ve never wanted to see him go down as much as I do right now. Talk to me soon. This isn&#039;t over.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Capture Nosferatu &amp;amp; his assistants}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  12 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At the conclusion of his battle against the Council, Nemesis managed to capture Nosferatu, the mad doctor responsible for the Council&#039;s Cor Leonis and vampyri. He used us, he used the Council, and now he plans to use Nosferatu. What Nemesis wants him for is still a mystery, but I think it may have something to do with Nemesis&#039; early kidnapping of the immortal Bentley Berkeley and all of the weapons testing and data gathering the Nemesis Army been doing.&lt;br /&gt;
&lt;br /&gt;
However, one this I know is that I have no intention of letting Nemesis get away with any of this. Thanks to the documents you found a while back and Lockhart&#039;s files, I have a pretty good idea of where Nemesis might be holding his latest prisoner. I want you to go in there and capture Nosferatu.&lt;br /&gt;
&lt;br /&gt;
Hunting down one wanted criminal and fighting another at the same time feels good again. No helping one bad guy to offset another, just doing the right thing from the start.&lt;br /&gt;
&lt;br /&gt;
I&#039;m betting that Nemesis is using Nosferatu to work on something related to biology, probably involving artificial life extension. Any information Nemesis might get on that could cause a lot of trouble, so you&#039;ll need to catch Nosferatu and anyone he may be directly working with.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The exterior of this office building hides several secret levels housing a Nemesis-built research lab. Somewhere in here, Nosferatu himself is being held.|Primary=Capture Nosferatu &amp;amp; his assistants|Secondary=|Additional=|Completion=You have captured Nosferatu, one of the leaders of the Council and a captive of Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Test data|Text=This report collects a great deal of data gathered by Nemesis Army forces during the recent conflict between them and the Council. It seems that Nemesis was using the war against the Council to test new weapons and equipment in field conditions. The report contains numerous notes on improvements to old Nemesis weapons and devices, and proposals for new equipment and weapons.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Council}}&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Arch-villain&#039;&#039;&#039; [[Nosferatu]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That&#039;s how you do it, Hero! Nosferatu is in Ziggursky under heavy guard. He&#039;s wanted for so many crimes in so many countries it&#039;ll take half a decade for them to figure out who gets to try him for what and where they&#039;ll hold court. From all of the reports from his guards, Nosferatu is acting almost like this is a vacation. I suppose when you normal job is working for the Center, prison could be kind of relaxing.&lt;br /&gt;
&lt;br /&gt;
Now we just have to figure out what Nemesis wanted Nosferatu&#039;s expertise for. I&#039;m going to hit every contact I have who might know about Nosferatu&#039;s interrogation, Anything that he lets slip could lead us a step closer to Nemesis himself. This isn&#039;t over, but it&#039;s getting close.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Hit the same base Nemesis harvested Rikti technology from}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  13 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve found out a bunch of interesting things from Nosferatu&#039;s interrogation. It seems that Nemesis had abducted him specifically for his knowledge of life extension techniques. According to Nosferatu, Nemesis is pretty much a 180-year-old-brain and glandular system being kept alive in his powered armor, but those remaining biological pieces are dying. Nosferatu hasn&#039;t spoken yet about the final end of the project, but we know that part of it was testing that final product against Rikti biomorphing and Crey mind control technology. I&#039;d like you to follow up on those angles. First, I want you to hit the same base Nemesis harvested Rikti technology from. Maybe we can work backwards to find out what he was looking to protect himself against.&lt;br /&gt;
&lt;br /&gt;
Your goal is to find information there, not wipe the place out. I don&#039;t think anyone will complain if you do, but it&#039;s not a priority.&lt;br /&gt;
&lt;br /&gt;
Longevity seems to be what&#039;s tying this together. If Nosferatu is telling the truth, we could be seeing Nemesis&#039; last days now.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves are clearly being used by the Rikti, but it seems that the aliens are in the process of moving out.|Primary=Find clues in Rikti base|Secondary=2 pieces of information to find|Additional=|Completion=You recovered a sample of the biomorphic gel Nemesis was working with and found out that it&#039;s used for brain alteration from a former member of the Lost who had been fully converted into a Rikti.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A Lost Restructurist speaks|Text=Though it was difficult to speak using his changed voice, the former Lost member told you:&lt;br /&gt;
Vocal communication: Difficult. Rikti form: Unsuited to vocalization. Was once: Member of Lost. Am now: Rikti. Faction: Restructurist. Task: Bio Engineer.&lt;br /&gt;
&lt;br /&gt;
Base attacked: Nemesis: Reason Theft of biomorphic gel. Gel used: Transformation process. Purpose: Neurological alteration of human brain to Rikti brain.&lt;br /&gt;
&lt;br /&gt;
Now attacked by: Traditionalist Rikti Faction. Reason: reduction of human uplift rate. From me: Thanks for rescue.&lt;br /&gt;
&lt;br /&gt;
My life: Not significant. Normal Rikti/human relation: Hostile. Reason for assisting you: 1 Threat of Nemesis. Reason for assisting you: 2 You saved my cousin once.|}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Biomorphic gel|Text=The strange colloid contained in these canisters is used in the Rikti&#039;s transformation processes.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Rikti}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If that bio-gel was used to alter human brains, that might explain some of Nemesis&#039; interest. According to Nosferatu, he&#039;s pretty much just a brain in his armor anyway. The question is why would he be interested in defending a brain from it now? This all has to tie together, but I&#039;m just not seeing it yet. There&#039;s still the Crey connection to look into. I&#039;ll get that lined up for you. Check with me again soon.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Find out what Nemesis wanted from Crey}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  14 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been looking into Nemesis and Crey. Crey may be under assault from all sides, but they&#039;re still trying to run a business. So when Lockhart Aerotech had to be split up, guess who came in to buy them up? That&#039;s right, Crey Industries. I can&#039;t say how much Crey knew about Lockhart&#039;s connections to Nemesis beforehand, but the way they&#039;re gunning for Lockhart&#039;s assets now, I&#039;m guessing that their goal is to scour the company for any bits of Nemesis technology they can find.&lt;br /&gt;
&lt;br /&gt;
We know that Nemesis was interested in Crey&#039;s mind-alteration technology, so I did some digging and found that Nemesis had already infiltrated Crey, and used the buy-out of Lockhart as cover to transfer a lot of data to some of his own labs. I want you to find out what Nemesis wanted from Crey.&lt;br /&gt;
&lt;br /&gt;
With all the data about Nemesis&#039; organization we have now, I can pinpoint where that stolen data went. The Nemesis forces had to abandon the research facility they were in originally during the Council conflict, and now they&#039;re holed up in an old office waiting to be transferred to a new base. You just need to get the data and take out the Nemesis troops who are guarding it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This old office seems odd at first, until you realize that it&#039;s not old at all. All the damage and wear has been carefully faked! Clearly a hide-out for Nemesis&#039; forces.|Primary=Defeat base leader &amp;amp; his men|Secondary=Find a clue to Nemesis&#039; plan|Additional=Find the stolen Crey data|Completion=You recovered the data on artificial brains Nemesis had stolen from Crey.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A fridge full of brains|Text=You found a number of refrigerated artificial brains that had been stolen from Crey by Nemesis&#039; forces. The brains were marked as part of the &#039;Revenant Hero Program&#039;, and accompanying documentation shows that they were ready to be overlaid with tailor-made neural patterns and installed in an artificial fast-cloned body. Much is made of the improvement these will be over the traditional clone blank brain used in the Revenant Hero Program.|}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Hohenzoller&#039;s report|Text=This report compares artificial neural engineering to Nemesis&#039; own work. The author, a Dr. Hohenzoller, cites numerous ways in which his preliminary analysis confirms that Nemesis&#039; designs far surpass Crey&#039;s best work.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There is an ambush at the start of this mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Artificial brains?&lt;br /&gt;
&lt;br /&gt;
Artificial brains.&lt;br /&gt;
&lt;br /&gt;
It makes sense, Hero. I think I finally understand. Okay, so we pretty much always knew that Nemesis heavily modified himself to survive the ravages of time. From Nosferatu we learned that what little there is left of him is dying. So what would Nemesis do? Every other part of his body failed, he replaced it with an improved part he&#039;d built himself. If his brain was finally dying, he&#039;d do the same. If he decided to make a new vessel for his mind, he&#039;d want to make it perfect.&lt;br /&gt;
&lt;br /&gt;
He&#039;d want to compare his design to someone who didn&#039;t age to make sure he was proof against that. He&#039;d want to compare it against the best that the Council could produce or enhance, so he&#039;d compare it against their vampyri and robots. He&#039;d want it to be safe from even the advanced science of the Rikti, so he&#039;d test it against their technology. He&#039;d want to make sure that his work was not just superior to Crey&#039;s advances, but also immune to their mind control. And all the while, he&#039;d be working on improving his cybernetic body, perfecting it to house his new brain.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if we can still stop him. I don&#039;t know if there&#039;s time. I do know that I&#039;m willing to try. I&#039;ve got to do some research. Talk to me again soon.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Nemesis from making a new brain}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  15 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nemesis&#039; plan to make a new artificial brain for himself has to be stopped. The last thing the world needs is for Nemesis to become even more inhuman. With all of the information you&#039;ve gathered, I&#039;ve been able to pin down where they&#039;re synthesizing the artificial brain for Nemesis. I have warrants galore. You just need to stop Nemesis from making a new brain.&lt;br /&gt;
&lt;br /&gt;
I want you to make sure that this process is stopped. Either shut down all the equipment in the lab or take out all of Nemesis&#039; troops defending the place, either should stop the operation. With luck, we&#039;ll be able to not only stop Nemesis&#039; plan, but also find out where Nemesis himself might be.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This base is full of activity. It was almost too easy to get in. Nemesis&#039; troops must be too concerned with the final creation of the artificial to pay much attention to you.|Primary=Shut down brain lab equipment|Secondary=16 pieces of apparatus to shut down|Additional=|Completion=You shut down the lab, but the artificial brain was nowhere to be found. However, you did find a clue on one of the defeated Nemesis soldiers.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Orders found on a Nemesis soldier|Text=You found these orders on a defeated Nemesis soldier. Written on parchment paper in a precise hand, they supply partial information for the delivery of the completed artificial brain. The missing details would make it nearly impossible to find the location if you didn&#039;t have other sources of data to help fill them in.|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You shut down the operation, but since there was no sign of the artificial brain itself, we either stopped them from making it at all and just won, or it&#039;s too late and Nemesis already has it. I&#039;d like to believe it&#039;s the first option, but that would just be too lucky. Those orders you found may give us a chance to find out. I can probably fill in the missing information from all the records and info you&#039;ve gathered about Nemesis&#039; organization. It shouldn&#039;t take me long.&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take down the Prussian Prince of Automatons}} ====&lt;br /&gt;
(Story Arc:  The Eternal Nemesis:  16 of 16)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I was able to put it together, Hero. I know where Nemesis had the artificial brain sent. I think Nemesis himself is probably still there. This is it. The big one. An actual change, a shot at taking down the Prussian Prince of Automatons himself. He&#039;s killed untold people, destroyed lives, ruined nations, and held the whole world in terror for 180 years. He should be there for a while, probably recuperating from whatever strange thing he&#039;s done to himself, so you have a little time. When you have the people and resources you need, I&#039;ll give you the location.&lt;br /&gt;
&lt;br /&gt;
The goal is simple. Defeat Nemesis and all the men and machines protecting him. You do that, this is all over.&lt;br /&gt;
&lt;br /&gt;
It&#039;s weird. I&#039;m kind of hesitant. I&#039;ve spent all of my career, most of my life, chasing after Nemesis. Now that the moment&#039;s finally arrived, it doesn&#039;t seem real.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This small lab feels somber.  You enter knowing that this could well be the final battle against Nemesis.|Primary=Defeat Nemesis &amp;amp; his guards|Secondary=|Additional=|Completion=You defeated Nemesis, the Prussian Prince of Automatons, ending his centuries of terror.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Arch-villain&#039;&#039;&#039; [[Nemesis (Archvillain)|Nemesis]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It&#039;s, it&#039;s over. Nemesis is defeated. I spoke with the crews on the scene, they told me that there was organic residue in the wreckage of both the mindless Nemesis and the Nemesis you fought. That means they couldn&#039;t have been fakes. They were the real deal. Nemesis is defeated.&lt;br /&gt;
&lt;br /&gt;
There are still reports of Nemesis Army troops making attacks. It will probably take them a while before they disband. They&#039;ll still need to be defeated if they threaten people, but that shouldn&#039;t take long. I just can&#039;t believe it&#039;s all over. They might be closing my post soon, re-assigning me to more normal crimes. It&#039;ll be like a vacation. It just seemed too easy.&lt;br /&gt;
&lt;br /&gt;
Too easy?&lt;br /&gt;
&lt;br /&gt;
Oh no.&lt;br /&gt;
&lt;br /&gt;
Oh, no, no, no!&lt;br /&gt;
&lt;br /&gt;
Hero? What if we&#039;ve been had? Nemesis always works in layers of deception. Plans within plans, right? What if this was one of them? If you were Nemesis, if you wanted to fake your death, but you knew that anything too obvious would be dismissed, you&#039;d need a way to make sure that you really died, but could still get away. It sounds impossible, but what if that&#039;s what he did? Maybe he really did need a new brain, maybe he didn&#039;t, but what if the point of this was to make us know, or think we know, what he did? Then he lets us follow the trail of information, provokes other groups into massive operations that can&#039;t be ignored, and plays all sides against the other until he has everyone believing what he wants them to believe? Then he sacrifices a duplicate, and makes his escape.&lt;br /&gt;
&lt;br /&gt;
Maybe it&#039;s far fetched. Maybe I&#039;m rambling. Maybe I just don&#039;t want to believe it&#039;s over. But maybe, just maybe, I&#039;m right?&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Fight Nemesis Army}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nemesis&#039; troops have been getting nervous lately. A lot of their morale relies on the feeling of being invincible they get from working for Nemesis, and you&#039;ve really had a few too many successes against them lately for the to feel invincible lately. I&#039;d like you to keep that pressure up. I don&#039;t have anything intricate right now, though, so I&#039;d like you to put pressure on Nemesis&#039; forces the old-school way. Find them, confront them, and defeat them.&lt;br /&gt;
&lt;br /&gt;
It&#039;s really simple: just take out Nemesis Army forces wherever you find them. They&#039;ll get the message wherever you go and do it.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Fight Nemesis Army|Secondary=Defeat 45 Nemesis|Additional=|Completion=You&#039;ve successfully put pressure on Nemesis&#039; forces.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got a call from the home office, Hero. A platoon of Nemesis soldiers just gave themselves up. That&#039;s never happened before. Ever. It&#039;s completely unprecedented in Nemesis&#039; entire history. It may be part of a larger Nemesis plot, but on the one-in-a-hundred chance it&#039;s real, this is incredible, and we owe it to you.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the records for the old Nemesis front company}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let&#039;s get to work. A lot of people like to forget that Nemesis didn&#039;t just disappear before his return. He&#039;s been building up his forces and his fortunes for a long time. He&#039;s an expert at keeping his work hidden, but that doesn&#039;t mean that he never makes mistakes. I&#039;ve been tracing his financial network, and I think I&#039;ve found a lead that I want you to investigate. Nemesis may have left a loose end unnoticed in the ruins of the Rikti War: an old front company that was in a building that was abandoned, but not destroyed. There might be records in there that could lead to other Nemesis fronts and projects. If you think you&#039;re ready, I could use someone who can go in there and recover the records from the old Nemesis front company.&lt;br /&gt;
&lt;br /&gt;
Nemesis may have forgotten this place for now, but the moment it&#039;s breached you can count on his forces getting an alert. Bring anything you find back to me when you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This office may look abandoned, but you can hear movement everywhere. There may be no one alive in this place, but there is something working hard at long forgotten tasks.|Primary=Find records in Nemesis Front|Secondary=Seek records, 1 key to find|Additional=|Completion=You recovered the files, and must now get them back to Maxwell Christopher.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Old records and files|Text=These old papers and files trace out pieces of a complex web of companies and fronts Nemesis used up to the beginning of the Rikti War. With all of the records, it might be possible to get a good pictures of Nemesis&#039; hidden financial network.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return with files|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is brilliant work. I knew you could handle this!&lt;br /&gt;
&lt;br /&gt;
It&#039;s time to take the next step, but first we need to be sure that this is legit. Nemesis has been using sub-plans and subterfuge to confuse and misdirect pursuers for decades, and we can&#039;t be entirely sure that these records weren&#039;t planted by Nemesis for us to find as part of a larger scheme.&lt;br /&gt;
&lt;br /&gt;
I can verify them, though, by checking against other suspected Nemesis activity we&#039;ve learned about fron other sources. If there are any matches, we may have the real deal.&lt;br /&gt;
&lt;br /&gt;
This could be just what we&#039;re looking for. According to the records, there should be a hidden weapons lab under this warehouse. The warehouse itself has seen a few big deals go down between Nemesis agents and Freakshow, and there have been Jaeger sightings in the area, too.&lt;br /&gt;
&lt;br /&gt;
I want you to look for the lab beneath that warehouse. If it exists, then these records are a breakthrough. Or, at least, we can assume that they&#039;re probably not planted.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The rough exterior of this warehouse belies the high tech lab hidden beneath it.|Primary=Defeat all Nemesis in lab|Secondary=|Additional=|Completion=You cleared out the secrey lab and proved the authenticity of the records you&#039;d found.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the information you recovered from that abandoned front company checked out. The lab was there, it even had a fake Nemesis running it. Those duplicates cost millions; it&#039;s unlikely he would have wasted it just to put us on the wrong track. This is what I&#039;ve been waiting a decade for. An actual, legitimate lead on Nemesis&#039; operations! A lead he doesn&#039;t know we have. It&#039;s old, it may be out of date, but it&#039;s enough. If you want to face the worst Nemesis has to offer, this is it. This is where the battle against him starts for real.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get the Doomsday Device!}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I got something from the [[Portal Corporation]] explorers across my desk.  Seems that one of their exploration teams was trying to regain contact with a friendly dimension, but instead found a nearly abandoned world that was being  overrun by [[Devouring Earth]] creatures.  They also found a [[Nemesis]] Army expedition who were there to retrieve the doomsday device that had killed 70% of that world&#039;s population.  The explorers couldn&#039;t stop the Nemesis expedition, but they got back alive and told what they saw. &lt;br /&gt;
&lt;br /&gt;
That&#039;s where you and I come in.  If Nemesis has some kind of doomsday weapon powerful enough to wipe out most of a world&#039;s population, we can&#039;t let him keep it.  The records you found and reports of Nemesis Army activity have helped me pinpoint where they might be keeping that thing.  All that left is for you to get the doomsday device out of Nemesis&#039; grasp and get it to safety for analysis.&lt;br /&gt;
&lt;br /&gt;
It&#039;s hard for me to even imagine a device that could snuff out 70% of the people in the world.  Nemesis can&#039;t be allowed to have that kind of power.  Once you&#039;ve got the device, take it to [[Steven Sheridan|Dr. Steven Sheridan]].  I&#039;m sure he&#039;ll have some valuable insights.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Nemesis has built this high tech lab in hidden caverns deep within the Earth.  You hate to imagine the dreadful experiments that have been conducted down here.|Primary=Get the doomsday device!|Secondary=Find the doomsday device!|Additional=|Completion=You located and secured the doomsday device.  You now need to take it to Dr. Steve Sheridan for analysis.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Neurophagic Disruptor|Text=The complex circuitry covering this fragile-looking sphere is burned out from the one time it was ever used.  That one use was enough to burn out the mind of every living human being in a split second.  This half-fused sphere in your hand is almost too much to imagine.  This is a doomsday device.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Deliver device to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve concluded my analysis, Hero, and I must say that I&#039;m rather shocked by the results.  One of the mysteries we&#039;d been trying to understand is what happened on that world?  Who would have set off a device with so catastrophic a result?  I now think we know.  This Neurophagic disruptor is Nemesis technology.  It&#039;s burned out and useless now, but I can say with near certainty that this was made by Nemesis.  I doubt he&#039;d be able to make another one, as there isn&#039;t enough of the required iridium isotope on this planet, but that&#039;s small consolation to the people of that ruined world.&lt;br /&gt;
&lt;br /&gt;
This also coincides with observations our explorers have made, and your friend Maxwell Christopher has confirmed.  Nemesis army forces from our world seem to be setting up a beachead or perhaps a colony on that now abandoned world.  I&#039;d hate to see that monster profit from all of this tragedy.  We can open a portal to that world again, and over there you should be able to cut off Nemesis&#039; access to that dimension.  I&#039;ll call Portal Corporation and set the whole thing up.  They&#039;ll need to construct a force field around a small portion of that world, in order to keep it stably linked to our own.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Alter portal devices|Secondary=6 portal devices to adjust|Additional=|Completion=You&#039;ve sealed off accesss to this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nemesis almost had an entire world to use as a base of operations, Hero.  No doubt he was planning for the long term.  What really sickens me is that he was willing to kill so many people to do it.&lt;br /&gt;
&lt;br /&gt;
It got me thinking: why didn&#039;t he just threaten to use that device here?  From the records you found, it looks like he was planning this for some time.  I think I figured out why he chose that world too.  According to Portal Corporation files, through some twist of fate the population of that world was mostly of African descent.  To Nemesis, their skin color alone made the lot of them less than human.  That monster probably didn&#039;t think twice about murdering them.&lt;br /&gt;
&lt;br /&gt;
That&#039;s what Nemesis is, Hero.  That&#039;s the kind of evil we&#039;re fighting against.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat one of Nemesis&#039; Rikti Automatons and bring back the evidence}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These records you found are incredible, they&#039;ve helped me put together so many of my suspicions about Nemesis&#039; plans. it&#039;s not evidence, though, and that&#039;s what I want to talk to you about. You know that Nemesis uses robotic duplicates to infiltrate enemy groups, right? Well, the records you found seem to confirm that one of his infiltration projects has been targeted against the Rikti.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a wild thought, but if anyone could do it, it would be Nemesis. The problem is, until one of those impostor Rikti gets brought in, I don&#039;t have any evidence that I can take to my superiors. I&#039;ve been able to track down where some of these Rikti automatons are likely to be. I just need someone to defeat one of Nemesis&#039; Rikti Automatons and bring back the evidence.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve marked a good place to go looking for one of those automatons.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Rikti have grown accustomed to quickly setting up makeshift bases anywhere they can. It looks like these caves have been used as staging areas before.|Primary=Defeat automaton &amp;amp; nearby Rikti|Secondary=|Additional=|Completion=You destroyed the Rikti automaton and gathered the debris.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Debris from a Rikti automaton|Text=These parts and pieces were originally part of a Nemesis&#039; Rikti imposter automaton. The engineering work is incredible, allowing this robot to perfectly mimic a Rikti soldier in every way. As you examine the parts, you have to wonder just how extensive Nemesis&#039; knowledge of the Rikti truly is.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That Rikti impostor was amazing, and not just because it looked indistinguishable from a normal Rikti. Think about it: As far as we know, the Rikti communicate with some kind of artificial telepathy. So for the impostor to be able to pass itself off as a real Rikti, that means that Nemesis must not only understand their language, but also have a way to replicate Rikti artificial telepathy! It&#039;s the only way.&lt;br /&gt;
&lt;br /&gt;
I was expecting that, though. I didn&#039;t tell you before because I wasn&#039;t 100% sure, but these records you found hint that Nemesis was working on an impostor Rikti almost 10 years ago, long before the war.&lt;br /&gt;
&lt;br /&gt;
That&#039;s something to think about, huh?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Get track sample}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been going through these old business records you dug up on Nemesis&#039; front companies, and I&#039;ve noticed something odd.  It looks like Nemesis was heavily invested in companies that produced railroad tracks for decades, starting during the second world war and continuing until the late 90&#039;s.  He went out of his way to make sure that his tracks were used in any major rail project.  That&#039;s more than a little suspicious in my book.  After the Rikti War he gutted the companies and let them fail, but I found an old warehouse that might still hold samples of those rails.  I&#039;d like you to get samples of those rail tracks and have them analyzed.&lt;br /&gt;
&lt;br /&gt;
Nemisis still owns the warehouse through other front companies, so there may be opposition on site.  You just need to get me a sample of those railroad tracks.  Nemesis doesn&#039;t work to corner a market on something like that without a more sinister reason.  Once you have a sample, take it to Anton Sampson over in Founder&#039;s Falls for analysis.  I&#039;ve worked with Anton before when I needed to decipher Nemesis&#039; technology.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You don&#039;t know what to expect in here, but the key to a mystery is somewhere in this place.|Primary=Find track sample|Secondary=|Additional=|Completion=You found a strange section of rail track.  You must take it to Anton Sampson for analysis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Strange Railroad tracks|Text=Though this section of railroad track looks normal, a cross section reveals not only a strange series of layers made of weird alloys, but what appear to be circuitry imprinted throughout the length of the rail.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Get info from Anton Sampson&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve done an analysis of the track segment you brought.  It&#039;s really something else.  They look like railroad tracks, and will carry a train, but they have another purpose.  They can be manipulated to send out signals that can interfere with electromagnetic activity.  With the right tuning, they could take over electronics, or even potentially overwhelm brain activity.  You&#039;d need a vast amount of this stuff laid out in a network for it to be any use, though.  Like, say, a railroad network.&lt;br /&gt;
&lt;br /&gt;
Hold on, I have a call from Maxwell Christopher.&lt;br /&gt;
&lt;br /&gt;
Yeah, Hero is right here.&lt;br /&gt;
&lt;br /&gt;
Yeah, that sounds like the kind of equipment.&lt;br /&gt;
&lt;br /&gt;
I just don&#039;t think it was finished.&lt;br /&gt;
&lt;br /&gt;
Okay.  No, it&#039;s not worth the risk.  I agree.&lt;br /&gt;
&lt;br /&gt;
All right, I have another mission for you.  I don&#039;t know how he&#039;s getting the information, but your friend gave me a location for you to strike.  He says it&#039;s probably the command center for this network.  I don&#039;t think the project was finished, or Nemesis would have used it, but I&#039;m in agreement that we can&#039;t take the chance.  You&#039;re to go to this location, take out the base, and look for any kind of outline of the network.  Good luck.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Though any legitimate businesses are long gone from this old building, Nemesis has remodeled a section of this place as a control center for his mind controlling rail network.|Primary=Defeat all in rail center|Secondary=Find a rail map|Additional=|Completion=You have taken the control center and found a map of Nemesis&#039; rail network.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=A map of the rail network|Text=This map is a complete chart of America&#039;s railroad system, showing which parts of the railroads use Nemesis&#039; augmented rail tracks.  You notice that there are a number of gaps with completion dates, leaving sections of Nemesis&#039; network cut off.  Still, there are thousands of miles of Nemesis&#039; altered rail tracks all over the country.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As far as I can tell, Nemesis never finished the rail network to his satisfaction.  If it had been operational, he could have used the special tracks to send signals to override mental functions.  Electric brainwashing, and it would have been completely invisible.  Or, with enough power, he could have fried any electronics in the world.  Pretty terrifying.&lt;br /&gt;
I&#039;ve studied Nemesis.  My entire carrer, most of my life really;  I&#039;ve studied him.  I know him as well as anyone can.  What you have to remember is that Nemesis really thinks that he&#039;s a good guy.  He thinks the world will be a better place under his &#039;benevolent&#039; rule.  So he doesn&#039;t want a nation of mindless drones.  He wants people to love him of their own free will.  Like pets.  The command center&#039;s only record of him using it at all was during the Rikti War, probably to help kill troublesome heroes or protect his own bases.&lt;br /&gt;
&lt;br /&gt;
This is going to take billions of dollars to clean up, but that&#039;s better than leaving it in his arsenal.  This may just have been a back-up weapon as far as Nemesis was concerned, but it was a gun at the temple of every free mind of Earth.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Nemesis troops}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It looks like Nemesis has noticed your rate of success against his plans.  He&#039;s put an order out to make you a top target for his troops.  I think it might be a good idea to do the same and show Nemesis that you won&#039;t be intimidated by defeating Nemesis Army troops.&lt;br /&gt;
&lt;br /&gt;
You&#039;re just as tough as I thought, &amp;lt;player name&amp;gt;.  Nemesis&#039; forces are fair game anywhere they show up.  What matters is that they know you&#039;re on the job against them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Primary=Fight Nemesis Army|Secondary=Defeat 45 Nemesis|Completion=You have successfully shown that you can handle whatever Nemesis sends against you.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy_Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been investigating Nemesis my whole carrer, Hero, and I&#039;ve seen a lot of other heroes who were to afraid to face him and his forces.  I&#039;m glad to know you have what it takes.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=81}}&lt;br /&gt;
&lt;br /&gt;
[[Category:CoH Contacts]]&lt;br /&gt;
[[Category:CoH Contacts Level 40-44]]&lt;br /&gt;
[[Category:Founders&#039; Falls Contacts]]&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=88763</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=88763"/>
		<updated>2008-09-17T17:20:04Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Get data from 1st dimension}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That dimensional triangulator wont&#039;t do us any good in this world. You&#039;ve got to take it for a spin.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
	<entry>
		<id>https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=88762</id>
		<title>Unai Kemen</title>
		<link rel="alternate" type="text/html" href="https://archive.paragonwiki.com/w/index.php?title=Unai_Kemen&amp;diff=88762"/>
		<updated>2008-09-17T17:18:07Z</updated>

		<summary type="html">&lt;p&gt;Doc m: /* {{UL|Talk to Tina Macintyre}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
{{Infobox Contact&lt;br /&gt;
|name=Unai Kemen&lt;br /&gt;
|image=UnaiKemen1.jpg&lt;br /&gt;
|img_capt=Portal Corp Security Chief&lt;br /&gt;
|zone=[[Peregrine Island]]&lt;br /&gt;
|x=-1519.5|y=0.5|z=-3425&lt;br /&gt;
|levels=45-50&lt;br /&gt;
|introed=[[Tina Macintyre]]&lt;br /&gt;
|intros=[[Harvey Maylor]]&lt;br /&gt;
|enemies={{Enemy Hydra}}&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
|badges=[[Image:Badge tourist 01.png|25px]] [[Multidimensional]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Contact Overview|City=H|Zone=Peregrine Island|x=-1519.5|y=0.5|z=-3425|Pronoun=his|HoodYN=Y|Hood=Portal Court|OriginYN=Y|Origin=Natural|LevelYN=Y|Level=45-50}}&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
== Introductions ==&lt;br /&gt;
&lt;br /&gt;
=== Contact Introduced By ===&lt;br /&gt;
* [[Tina Macintyre]]&lt;br /&gt;
&lt;br /&gt;
=== New Contact(s) ===&lt;br /&gt;
&lt;br /&gt;
* [[Harvey Maylor]]&lt;br /&gt;
&lt;br /&gt;
=== Prior to Introduction ===&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portal Corp Security Chief&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unai Kemen&#039;&#039;&#039; was given his name by a set of young Basque twin girls that he was hired to bodyguard.  In their language it means &#039;Strong Shepperd&#039;.  Tragically, the girls were killed by a super powered villain and Unai retired.  It was years before he was contacted by [[Portal Corporation]] to coordinate their security.  He refused at first, but relented when the [[Freedom Phalanx]] sent [[Statesman]] to encourage him.  Unai still has no idea why he was asked to assume so much responsibility, but he is determined not to fail again.&lt;br /&gt;
&lt;br /&gt;
=== Initial Contact ===&lt;br /&gt;
&lt;br /&gt;
{{Missing Initial}}&lt;br /&gt;
&lt;br /&gt;
=== Trust Earned ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I am grateful for your assistance, friend.  I offer these Enhancements to you.  Please call upon me if you are in need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Second:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
== Store ==&lt;br /&gt;
&lt;br /&gt;
* [[Inspirations]]&lt;br /&gt;
* {{Store Tec|Level=45|Price=?}}&lt;br /&gt;
* {{Store Tec|Level=50|Price=?}}&lt;br /&gt;
&lt;br /&gt;
== Badge Mission == &lt;br /&gt;
&lt;br /&gt;
=== {{UL|Retrieve Hydra DNA Samples}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a situation I&#039;d like you to handle.  The [[Rikti]] have unleashed a biological weapon on a large section of [[Founders&#039; Falls]].  Lots of people are sick, and the doctors aren&#039;t getting anywhere.  They only thing they&#039;ve determined for sure is that the disease is linked to [[Hydra]] Man DNA.  [[Steven Sheridan|Dr. Steven Sheridan]] needs a wide sample of the DNA in order to begin figuring out a cure.  I need you to get to the Hydra dimension and get some samples of their DNA.  It may be our only chance of saving the Rikti&#039;s victims.&lt;br /&gt;
&lt;br /&gt;
It&#039;s been determined that the Hydra Men are the innocent victims of the Rikti&#039;s machinations.  Do what you have to do to get those samples, but take care to cause no permanent harm.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Medical kit|Text=This medical kit contains several dozen syringes with extra sharp needles, meant for piercing the Hydra Men&#039;s tough hide and extracting their blood.  Each syringe is designed to deliver a dose of antibiotics upon insertion, to prevent any accidental harm to the Hydra Men.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You can&#039;t help but feel sorry for the Hydra Men, the peaceful victims of the Rikti war effort. If you can get the DNA peacefully, you&#039;ll jump at the chance. If you can&#039;t, you&#039;ll use utmost caution.|Primary=Get samples from all Hydra men|Secondary=Defeat all enemies|Additional=|Completion=You got enough samples of Hydra Man DNA.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{BadgeBox|Multidimensional}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take samples to Dr. Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=DNA samples|Text=Your medical kit now contains samples of DNA from a large selection of Hydra Men.  You only wish you could have taken them peacefully.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Steven Sheridan|Text=Good job.  These samples you took from the Hydra Men should help us not only construct a cure for the Rikti&#039;s new plague, but a vaccine as well.  It&#039;s too bad you had to take them from the Hydra Men by force.  If only I could devise some way of communicating with those creatures!  Perhaps then they could find some consolation in the fact that they&#039;re helping to foil a plot cooked up by their Rikti kidnappers!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dr. Sheridan has already had great progress with his cure for the Rikti plague.  I must say, you performed admirably in a tough situation.  Quick, efficient, and with no permanent damage to any Hydra Men.  I&#039;m glad to have worked with you on this.&lt;br /&gt;
&lt;br /&gt;
== Story Arc ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Find the missing scientists}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Something&#039;s happened, something bad. A group of [[Portal Corporation]] scientists set up a observation post in the dimension of the [[Hydra]] Men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can&#039;t contact the team at all! I need you to go in there and find those scientists. Don&#039;t come back without them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Contact was perfect until just this morning, but suddenly the team&#039;s signal went all wonky. I really don&#039;t know what to expect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We still don&#039;t know where Portal Corp&#039;s scientists are!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You wish Portal Corporation would keep better track of their scientists.|Primary=Seek the missing scientists|Secondary=2 Clues to find|Additional=|Completion=You found only one trace of the missing scientists: their research notes.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The research team&#039;s notes|Text=Though you found no sign of Portal Corporation&#039;s researchers in the Hydra Men&#039;s dimension, you did find some of their notes. It seems they had been sidetracked from their goal of studying the Hydra Men. Instead, they were focusing all of their attention on the strange dimensional ruptures that sometimes spontaneously crop up, linking two worlds together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* O&#039;ai&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;e {{Named|Faction=Hydra|Type=Man O&#039; War}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Hydra}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No scientists, huh? But a dimensional rupture the size of a Volkswagen. Well, I think you know what I&#039;m about to tell you. Portal Corporation&#039;s scientists are lost somewhere within the multiverse. Lucky I&#039;ve got you to help me find them.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go see Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Tina Macintyre}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal Corporation&#039;s scientists are lost somewhere in the multiverse, and we need to find them quickly. Unfortunately, looking for a group of people in the multiverse is a bit like looking for a needle in a haystack. Actually, it&#039;s nowhere near that easy. That&#039;s why I&#039;ve asked Dr. Tina Macintyre to help us out. Go see if she can cook up anything to speed this search along.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina knows what it&#039;s like to lose her comrades. I can assure you, no one is more dedicated to this mission than she.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I think Tina can help us find those missing scientists.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Tina Macintyre|Text=Unai spoke to me about the missing scientists, and I think I&#039;ve developed something to help you find them. I&#039;m calling it a dimensional triangulator. You&#039;ll have to visit several dimensions to get enough data, but it should help me pinpoint the dimension our wayward scientists have landed on. While you&#039;re searching, keep an eye out for dimensional ruptures. They&#039;ve been giving us a lot of trouble lately.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional triangulator|Text=Tina Macintyre invented this device to help you find the missing Portal Corporation scientists. It should be able to pinpoint their location within the multiverse.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 1st dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=In this world, or in any other, the Freaks&#039; choice of music is always solid metal.|Primary=Get data from 1st dimension|Secondary=3 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from 2nd dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Tina Macintyre, this dimension&#039;s Knives of Artemis are firmly in control. You only hope they&#039;re not as brutal as the Knives of your own world.|Primary=Get data from 2nd dimension|Secondary=7 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Knives of Artemis}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Get data from last dimension}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tina Macintyre couldn&#039;t tell you who you&#039;d face in this unexplored dimension.|Primary=Get data from last dimension|Secondary=11 ruptures to catalog|Additional=|Completion=You have collected enough data from this dimension.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to admire your gumption. You stuck it out through three brutal dimensions, just to get us the data we need. I&#039;ll get the techs to work on this; with any luck, we&#039;ll soon have the location of the missing scientists. You say you found a total of 21 dimensional ruptures on your travels? They&#039;ll want to know about that, I&#039;m sure. These ruptures are getting out of hand!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the missing scientists}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ok, [[Portal Corporation]] analyzed all the data you brought us.  It was a little sketchy, but we think we&#039;ve narrowed down the location of our missing scientists.  Now all you need to do is extract them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I have to warn you, the world we&#039;re sending you to is inhabited exclusively by the [[Devouring Earth]].  Chances are they&#039;ll make your job a little harder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This lush landscape would truly seem like a paradise, were it not for the nearby presence of the Devouring Earth.|Primary=Extract the missing scientists|Secondary=6 scientists to save|Additional=|Completion=You rescued the Portal Corporation scientists.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The scientists&#039; confusion|Text=When you rescued the Portal Corporation scientists, they all seemed greatly confused.  None of them could even speak a coherent sentence.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* 6 Portal Corporation scientist (Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for getting those scientists back for us.  I only wish they were in better condition.  I haven&#039;t been able to get a single straight answer out of them, they just keep saying things like, &#039;The carrot ate my socks.&#039;  Something has addled their brains, and we need to find out what.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Collect the results of Dr. Sheridan&#039;s examination}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] is extremely grateful to you for rescuing those scientists.  I just wish we knew what was wrong with them!  They&#039;re still speaking nothing but gibberish!  We sent them over to [[Steven Sheridan|Dr. Steven Sheridan]] for a quick check up.  Will you go collect the results?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheridan&#039;s the best doc I know.  Maybe he can get to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Dr. Steven Sheridan|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Steven Sheridan|Text=I&#039;ve examined the Portal Corporation scientists, and even I was amazed at my findings.  I believe that you  actually only saved half the scientists.  Not half their number;  half of each person!  Allow me to explain.&lt;br /&gt;
&lt;br /&gt;
When you first went looking for the scientists, you found only a dimensional rupture.  Well, it&#039;s my belief that this rupture actually fractured the scientists, splitting them into two people.  One half got sent to the [[Devouring Earth|Devouring Earth&#039;s]] world.  And the other half?  Still lost somewhere within the multiverse.  Perhaps the rest of the Portal&#039;s brain trust can help you figure out where.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, each scientist you saved is actually just half of the original person?  Well, if Sheridan says so.  I gues we&#039;ll need to locate the other halves, then see if we can find a way to unite them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Rescue the scientists&#039; other halves}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal, City}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, [[Steven Sheridan]] thinks the Portal scientists were torn intow, and one half is still out there, somewhere in the multiverse.  I guess that explains the sketchy data we got the last time you tried to pinpoint their location.  I had the techs check out that data again, and they thing they&#039;ve figured out the location of the scientists &#039; other halves.  Will you go rescue them?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll be heading for a dimension packed with [[Nemesis]] soldiers.  Watch your back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Portal Corporation has charted many dimensions ruled by one version of Nemesis or another.  They are rich and varied, but all equally deadly.|Primary=Rescue scientists&#039; other halves|Secondary=6 scientists to save|Additional=|Completion=You rescued the scientists&#039; other halves.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Portal Corporation scientist (6 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  You rescued the scientists&#039; other halves.  Now all we have to do is figure out how to rejoin them.  I&#039;m not good at this whole dimensional fabric mumbo jumbo.  This may take some doing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Speak to Azuria about reuniting the scientists&#039; disparate halves}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Talk to Azuria}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You know, I have to admit I sort of hoped that once you had rescued both halves of the [[Portal Corporation]] scientists, they would just snap back together.  You know, their dimensional fabric would just knit itself right up.  But I guess that&#039;s not the way it works;  each scientist is still in two pieces.  And still spouting nothing but nonsense.  The technicians are stumped, and I think w may need to give science a rest and try a magical solution.  Will you go speak to [[Azuria]] about reuniting the scientists&#039; disparate halves?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is new ground we&#039;re treading on.  I really hope [[Azuria]] can help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=I would like to help you, but this is uncharted territory.  I suspect that no one on this world knows of a spell that can reunite a person torn apart by a dimensional rupture.  I do have an idea, though.  I once heard that Portal Corporation had located a dimension filled with peaceful Oranbegans, a pacifist society that never turned into the bloodthirsty [[Circle of Thorns]].  Perhaps you can seek them out?  Their society was based entirely on magic; I imagine their lore is millennia beyond our own.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in area}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A screech rips though the air.  It seems the Oranbegans are under attack!|Primary=Defeat all villains in area|Secondary=4 mages to save, 7 ruptures to close|Additional=|Completion=You rescued the mages from the Banished Pantheon!}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The Oranbegan&#039;s story|Text=One of the Oranbegan mages you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Those hideous creatures came from a split in the Aether.  A dimensional rupture, as you call it.  Lately, such ruptures have been a plague upon the multiverse.  Even our greatest mystics cannot determine the cause of these ruptures, but they are becoming a grave threat.  I will tell you how to help your scientists; after all, it is a simple spell.  But in return, you must seek the cause of these ruptures.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Oranbegan (4 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* There is a Circle of Thorn portal room in this mission that spawns Circle of Thorns Behemoths.  Defeating the portals is not necessary to completing the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work!  If this Oranbegan ritual works, we&#039;ll have our scientists back, good as new!  Of course, I don&#039;t think that means we can rest on our laurels.  I&#039;m pretty worried about these dimensional ruptures;  everything we&#039;ve heard indicates that they&#039;re becoming a huge problem.  Not just for us, but for other dimensions.  If that&#039;s true, then the fate of the entire multiverse may well rest on your shoulders.  Not much pressure, eh?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Recover the Tome of Persephone}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those [[Circle of Thorns]] mages you rescued, we need to get our hands on the Tome of Persephone before we can perform this ritual.  Only problem is, the Tome of Persephone was destroyed long, long ago, back when Nero was emperor of Rome.  I&#039;ve located a dimension that has an existing copy of the tome.  Unfortunately, it&#039;s a dimension full of Circle mages, and they aren&#039;t nearly as friendly as the last ones.  The tome&#039;s sure to be well-guarded, but we&#039;ve got to have it.  Will you recover the Tome of Persephone?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Persephone lived her live half in sunlight, half in shadow.  Her tome contains many rituals dealing with the union of two disparate objects or beings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=These caves have been furnished with lavish gold candlesticks and lovely marble sculptures.|Primary=Recover the Tome of Persephone|Secondary=Find the tome!|Additional=|Completion=You found the Tome of Persephone!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Aceotes {{Named|Faction=Circle of Thorns|Type=Death Mage}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Circle of Thorns}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Great work.  That tome is the last thing we need to perform the spell that will help those altered Portal scientists.  I must say, it&#039;s remarkable how varied the multiverse is.  On one dimension, the Oranbegans are as peaceful as can be.  On another, they&#039;ll tear your head off at a moment&#039;s notice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take the tome to Azuria}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Azuria|Azuria&#039;s]] agreed to perform the ritual that will reunite the sundered Portal scientists.  All she needs is that Tome of Persephone; then she can get to work.  Will you take the tome to her?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Azuria can&#039;t help those scientists, no one can.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take the tome to Azuria|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Azuria|Text=Thank you.  If the information provided by the Oranbegans was correct, I should be able to perform the ritual to reunite the sundered halves of those poor scientists.  It will take some time.&lt;br /&gt;
&lt;br /&gt;
I must warn you of something.  I have sensed a presence reaching out from the Aether.  A most malevolent presence.  It may be that a conscious mind is behind these dreadful dimensional ruptures.  If that&#039;s so, I fear you must be the one to face it down.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, the tome is in good hands now:  Azuria&#039;s. &amp;lt;!-- RRRRIIIIGGGHHHTTT!!!! --&amp;gt;If anyone can help those scientists, it&#039;s her.  I&#039;ll keep looking into these dimensional ruptures.  Something tells me we&#039;re not done with them yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop the villains and close the ruptures}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train|Map=Outdoors factory}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You did good work helping those Portal scientists.  But it looks as if the mages you rescued are correct: the number of dimensional ruptures is increasing exponentially!  A rupture opened just minutes ago right here in [[Paragon City]]!  We need to close it, but, more importantly, we need to get rid of the creatures that came through.  I&#039;ve got reports of [[psychic Clockwork]] in the old Walldorf Factory.  I need you to stop those Clockwork and close that rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is bad.  We need to deal with these ruptures before all the dangers of the multiverse wind up in our back yard!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=The second generation of Portal Corp&#039;s dimensional stabilizer, this device should close the dimensional ruptures that have opened in [[Paragon City]].}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=[[The Clockwork King|The Clockwork King&#039;s]] world is one of Portal Corporation&#039;s restricted dimensions.  It&#039;s terrifying to think that his creations are in Paragon City!|Primary=Defeat all Clockwork at factory|Secondary=Close the rupture!|Additional=|Completion=You defeated the Clockwork and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Whew, I owe you for that one.  You did a good, clean job, and you did it fast.  If these ruptures keep opening, I&#039;m going to have to start calling in all my favors from the hero community.  We simply can&#039;t let another dimension&#039;s villains get a foothold in Paragon City!  It can&#039;t happen!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat the villains and close the rupture}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Board Train}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Portal is still working around the clock to stay on top of the rupture situation.  I&#039;ve got another rupture open at the Jamison Office Park, and I need you to take care of it.  We got a force field up quickly, but there are still a lot of people trapped inside.  Get over to Jamison, stop the villains, and close the rupture!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to reports, that office park is full of some sort of malevolent ghosts!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The ghosts of dimension Alpha Upsilon 24-2 are resentful of their fate.  They&#039;re more than likely to take out their frustrations on innocent civilians.|Primary=Defeat all ghosts in area|Secondary=Close the rupture!|Additional=|Completion=You defeated the villains and closed the dimensional rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Ghosts}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for dealing with that dimensional rupture.  I still can hardly believe that villains from all over the multiverse are spilling into [[Paragon City]]!  We&#039;ve been treating the symptoms for far too long; we&#039;ve got to find a way to fight the disease.  Somehow, we&#039;ve got to stop those ruptures from occurring!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Tina Macintyre}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you were closing up those dimensional ruptures that opened across the city, [[Azuria|Azuria&#039;s]] been preparing the spell that will reunite the Portal scientists whose dimensional fabric was torn in two.  She&#039;s about ready to fire it up.  Maybe, just maybe, we&#039;ll learn something from those scientists when she&#039;s through.  In the  meantime, I need you to go have another talk with Tina Macintyre.  She&#039;s been studying the dimensional ruptures non-stop.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tina&#039;s pretty worried about these ruptures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Tina Macintyre|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Type=Debriefing|Contact=Tina Macintyre|Text=Listen, I&#039;ve been studying what happened to those scientists, and it may be a harbinger of greater dangers to come.  I think those scientists were split by a rupture.  It opened up right where they were standing, and they were ripped apart at the dimensional seams.  I believe that what happened to those scientists could happen to an entire dimension!  If these ruptures keep opening in [[Paragon City]], they could wind up tearing our dimension to shreds!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looks like the rupture situation is getting worse.  I&#039;ve got a number of heroes working on it, but it&#039;s all I can do to keep a lid on the situation.  If you see any strange baddies around, be sure to give &#039;em what for.&lt;br /&gt;
&lt;br /&gt;
On a brighter note, the ritual to reunite the severed scientists was successful.  They&#039;re back to normal, and talking like human beings again.  I have to tell you, the debriefing was a little scary.  Just before they got lost, the scientists were hard at work studying the dimensional ruptures.  They were beginning to think that the ruptures were caused deliberately.  Someone, or something is trying to tear the multiverse apart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Take some readings from the ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to those scientists who got lost in the multiverse, it sounds like these dimensional ruptures might not be accidental.  On the contrary, they think that someone is purposely producing the ruptures in an effort to tear whole dimensions apart!  The only problem is, we don&#039;t know who.  I need you to take some readings from the ruptures that have opened up around the multiverse.  Can you do it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Portal Corporation]] has located three new ruptures within the multiverse.  We&#039;ve sealed them off in force fields, but you might have to deal with some company.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Scanning device|Text=Designed by the ingenious minds at Portal Corporation, this scanning device should make it possible for you to record the characteristics of the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s no surprise that the Freakshow&#039;s world is a blasted mess.|Primary=Take readings from rupture|Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Freakshow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Destructivator {{Named|Faction=Freakshow|Type=Tank Smasher}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
[[Image:Council Empire Archon.jpg|thumb|100px|{{Center|Archon Klein}}]]&lt;br /&gt;
{{Mission Objective|Entrance=It&#039;s always a little disturbing to set foot on the streets of the Council Empire.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Archon Klein {{Named|Faction=Council Empire|Type=Council Empire Archon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Take readings from rupture}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A broken beaker bears the logo of a company called Crey Conglomerate.|Primary=Take readings from rupture |Secondary=|Additional=|Completion=You got some readings from the first rupture.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Paragon Protectors}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Protector 12173 {{Named|Faction=Paragon Protectors|Type=7th generation Paragon Protector 3|Text=7th generation Paragon Protector}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll get this data to the lab.  Maybe we can figure out who&#039;s causing all these dimensional ruptures.  Maybe we can even figure out why.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and track down Requiem}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Portal techs had a look at that data you brought us on the dimensional ruptures.  Many of them seemed to originate from a particular dimension, Lamda Rho 57-20.  Around here, it&#039;s better known as Werewolf World.  It&#039;s a world of perpetual nighttime, which many believe is under the control of [[Requiem]] himself.  I think Requiem may be responsible for these dimensional ruptures.  Will you go to Werewolf world and see if you can track him down?  You may have a limited amount of time.  Werewolf World has been placed on the restricted list.  If you can&#039;t get back in 90 minutes, we&#039;ll have to pull the plug.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know why Requiem would want to destroy other dimensions, but it seems likely that he&#039;s behind all this chaos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The staggering darkness of this world gives you a strangely peaceful feeling.|Primary=Seek Requiem - 1:30:00|Secondary=Close the rupture|Additional=|Completion=You feel a dark presence touch your mind.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Requiem&#039;s message|Text=While journeying in Werewolf World, you felt a dark presence touch your mind. It said: &lt;br /&gt;
&lt;br /&gt;
&#039;This is a world of shadows, and I can hide myself easily within it. You believe me responsible for the destruction that has coursed through the multiverse. I must admit, I glory in it. You will not find me, little hero. These shadows are my only friends.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Scar {{Named|Faction=Praetorians|Type=Alpha Wolf (boss)|Text=Alpha Wolf}}&lt;br /&gt;
&lt;br /&gt;
So, Requiem is on that world. What&#039;s more, he thinks he can hide himself from us. I&#039;m more convinced than ever that he&#039;s behind the rash of dimensional ruptures that are threatening to tear apart the multiverse. We need to figure out a way to bring him to light!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Talk to Peter Stemitz}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;m certain that the [[Requiem]] of Werewolf World is behind the dimensional ruptures. Why, when he touched your mind, he all but admitted it! If you can defeat him, we may bring a stop to all this chaos. We just need a way to force him to show himself. I want you to go see if [[Peter Stemitz]] has some idea of how to do it. Peter&#039;s been around a long time, and he knows a great deal about all kinds of monsters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;re still trying to stay on top of the rupture situation. Watch out for extra-dimensional evil-doers lurking about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Rikti}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Talk to Peter Stemitz|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Peter Stemitz|Text=Yo! How&#039;s my favorite hero? You need a way to force Requiem to manifest? Well, I do have an idea. Requiem&#039;s not exactly what you&#039;d call a being of pure darkness. The Nictus that fused with his soul is purely dark, but Requiem was originally human. There&#039;s a good chance that there&#039;s a part of him that still craves the light. I&#039;ve seen it before. No matter how evil, it&#039;s hard for any human to completely turn his back on light forever. So what you need is a pure flame. If I were you, I&#039;d talk to Azuria about that.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Ambush|Type=Praetorians}}&amp;lt;!-- Specifically, villain group is Black Swan minions --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Ask Azuria about pure flame|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Azuria|Text=A pure flame? Yes. A clever plan. I myself cannot construct a pure flame; for that you&#039;ll need a champion of the people, someone whose inner light is fueled by the love of thousands. Take this candle to Maria Jenkins. In addition to being one of the sweetest women I know, she&#039;s earned the respect and love of this city many times over. I believe she&#039;ll be able to summon the pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Candle|Text=Azuria gave you this pure white candle to take to Maria Jenkins. She believes that Maria will be able to use it to summon a pure flame.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Take candle to Maria Jenkins|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Briefing|Contact=Maria Jenkins|Text=Azuria believes I can summon a pure flame? Well, I don&#039;t know if I have that kind of power, but I&#039;ll try my best. Let me hold the candle. &lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ll be! I should have known better than to doubt Azuria. Is there anything that woman doesn&#039;t know?}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Pure flame|Text=This pure flame, summoned by Maria Jenkins, appears colorless at first glance. But if you stare deeply into the flame, you can discern a multitude of colors: misty green, soft pinks, glowing copper. In fact, you find it difficult to look away.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So, that&#039;s pure flame, huh? Pretty beautiful, I guess. Let&#039;s just hope it&#039;s useful as well. If this will really draw Requiem into the light, we may be able to stop him from tearing the multiverse to shreds!&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Defeat Requiem and all of his minions}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If I understand this pure flame correctly, here&#039;s how it works. You carry the flame to [[Requiem|Requiem&#039;s]] dimension and make your presence known. Eventually, Requiem will be drawn to the flame. He&#039;s been living in darkness for a long time; he won&#039;t be able to resist the call of the light. Once he shows himself, you&#039;ve got to defeat Requiem and all of his minions. Maybe that&#039;ll put a stop to these dimensional ruptures of his. The trouble is, the technicians have detected some sort of instability in Requiem&#039;s dimension. They can only keep a portal there stable for 90 minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Remember, in any dimension, Requiem is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The glow of the pure flame seems to push away the darkness.|Primary=Defeat Requiem - 1:30:00|Secondary=|Additional=|Completion=Success: You defeated Requiem!&amp;lt;BR&amp;gt;Failure: You receive a transmission from Unai Kemen. You have to get out of here!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Requiem]] (Archvillain)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Praetorians}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &amp;lt;!-- Text appears to be the same regardless of success or failure --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank goodness you&#039;re back! You got out just in time! Werewolf World just disappeared completely! All the ruptures leading to it shut down, and the Portal techs can&#039;t find it anywhere. It&#039;s gone. Ripped from the fabric of the multiverse. I guess Requiem&#039;s lust for destruction finally caught up with him. &lt;br /&gt;
&lt;br /&gt;
Or... bear with me a moment. It could be that all of these ruptures were due to the disintegration of Werewolf World. As it began to disappear, it disrupted the fabric of the multiverse, creating ruptures by the thousand. Perhaps Requiem caused all this chaos by accidentally damaging his own reality. Or perhaps someone else is pulling the strings?&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Souvenir}} ===&lt;br /&gt;
{{Souvenir Pure flame}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Close the dimensional ruptures}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  This is usually the first mission you receive from Unai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character}}, I&#039;ve been asked to bring you into the loop on one of the big security issues around here.  Can&#039;t say I&#039;m happy about it, but maybe you&#039;ll make me eat those words.  I just hope all the good things I&#039;ve heard about you are true.&lt;br /&gt;
&lt;br /&gt;
It seems these scientists bit off a little more than they can chew when they designed these portals.  They&#039;ve been doing their best to keep things under control, but every once in a while, a dimensional rupture crops up.  A little schism in the dimensional fabric.  If we can&#039;t stay on top of them, these ruptures could put our entire world at risk.  Someone&#039;s got to close those ruptures, and you&#039;re the hero for the job.&lt;br /&gt;
&lt;br /&gt;
I have to warn you, things could get tricky.  We may find ourselves dealing with limited time here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We&#039;ve located a number of ruptures linking our world to that of the [[Banished Pantheon]].  You&#039;ll have to go there to seal them up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Here&#039;s a dimensional stabilizer.  The crew here at Portal Corporation cooked it up just a few days ago.  Let&#039;s hope it&#039;s as good as they say it is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional stabilizer|Text=This thin, silver want looks a lot more like a TV antenna than a highly sophisticated technical device.  With any luck, it&#039;ll allow you to close the dimensional ruptures linking your world to others.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every one of those dimensional ruptures has to be closed!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=Tales of the Banished Pantheon&#039;s world have become popular horror stories around Portal Corporation.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Banished Pantheon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
Nicely done, {{Character}}, but your job isn&#039;t over yet.  I just spoke to one of the techies, and it looks like some new ruptures have cropped up on another world.  Trouble is, this is one of the restricted dimensions: Omega Omicron 26-20, the [[Council Empire]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If those dimensional ruptures stay open, we may have a Council invasion on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The Council of this world have worked hard to secure their dominion over the former United States.  They&#039;re just now beginning to clean up the detritus of war.|Primary=Close the dimensional ruptures|Secondary=20 ruptures to close|Additional=|Completion=You have closed all the dimensional ruptures.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Council Empire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Return to contact}} ====&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Return to contact|Secondary=|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t looking good, {{Character}}.  It seems that every time you close one of these ruptures, another one opens.  The scientists think that some sort of permanent damage may have happened to the dimensional fabric.  It&#039;s going to require some study, but for now they&#039;ve come up with a quick and dirty fix: these new gadgets.  Their official name is &#039;spatial stabilimeters,&#039; but I heard some of the techies calling them &#039;dimensional Band-Aids.&#039;  That name works for me.&lt;br /&gt;
&lt;br /&gt;
If you can&#039;t get these Band-Aids in place quickly, though, we may have even more problems.  The techs tell me the ruptures could become permanent.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dimensional Band-Aids|Text=These thin metal disks must be placed at the location of the dimensional ruptures.  Though they won&#039;t close the rupture entirely, they&#039;ll keep it too small for matter to travel between dimensions.  Portal Corporations scientists hope that keeping these ruptures partially open will prevent new ruptures from cropping up on other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Close the dimensional ruptures - 1:30:00}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I need those ruptures dealt with, on the double!&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Close the dimensional ruptures - 1:30:00|Secondary=20 ruptures to close|Additional=|Completion=Failure - add text&lt;br /&gt;
&amp;lt;br /&amp;gt;&#039;&#039;Success - You have patched all the dimensional ruptures.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039; &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Got to say, I&#039;m impressed.  You handled everything those dimensions could throw at you.  But from what the techies tell me, this case is far from over.  You may have managed to patch up the ruptures, but there&#039;s an underlying problem that still needs fixing.  When [[Portal Corporation]] has a permanent fix ready, I&#039;ll know who to call on for help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go to Werewolf World and fix the dimensional patches}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Do you remember that strange world of werewolves, the one where you set up those dimensional patches?  Well, apparently they need maintenance.  If we don&#039;t keep the patches in good working order, those dimensional ruptures could split wide open.  Then it&#039;ll be time to stock up on silver bullets.  I&#039;d like to prevent that from happening.  Get over to Werewolf World and fix those dimensional patches.  The technicians tell me you only have 90 minutes before the patches stop working at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, the scientists want you to look for any clues to the nature of Werewolf World.  They&#039;re always curious.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;They call this gadget a &#039;irising stabilizer.&#039;  Whatever it is, it&#039;ll let you fix those patches.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=Irising stabilizer|Text=This small handheld device was designed by the technicians at Portal Corporation.  It should help you maintain the patches keeping the dimensional ruptures on Werewolf World in check.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve got more work to do in Werewolf World.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The sun never seems to shine on this blasted landscape.|Primary=Maintain dimensional patches - 1:30:00|Secondary=20 patches to fix&lt;br /&gt;
** Seek clues|Additional=|Completion=Failure - need text&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Success - You fixed the dimensional patches and learned the history of this world.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Werewolves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Greywulf {{Named|Faction=Werewolves|Type=Werewolf Lord}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pick up a strange book.&#039;&#039;&lt;br /&gt;
{{Mission Clue|Name=The Path of the Dark|Text=This heavy tome details the rituals of a mysterious cult called the Path of the Dark.  The last pages are filled with handwritten notes.  They read:&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow Seed was brought to Paragon City, and here it was implanted.  A foolish youngster called {{Character}} tried to stop me, but it was no contest.  The nuisance was easily dispatched.  If I had only known what was in store, perhaps I would have hoped to lose.&lt;br /&gt;
&lt;br /&gt;
&#039;The Shadow has spread far and wide, encompassing everything on this forsaken world.  The people I would have ruled have been turned to darkness, or are gone forever.  Only the Nictus are left, and their demon wolves, and I myself,&lt;br /&gt;
&lt;br /&gt;
&#039;[[Requiem]]&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC Text&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[Werewolves#Werewolf_Lord|Greywulf]]:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Before combat:&#039;&#039;&#039;  &#039;&#039;&amp;quot;Grrrrrr.&amp;quot;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Combat start:&#039;&#039;&#039;  &#039;&#039;&amp;quot;GRRAAARR!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Failure&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|need text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;  &#039;&#039;Mission Successful&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Are you telling me that [[Requiem]] is still alive somewhere on that world of werewolves?  The only human left?  Or half human, anyway.  I hear Requiem is like Arakhn: half human, half Nictus.  That degree of solitude be a hard cross to bear, even for someone as private as Requiem.  Guess I can&#039;t feel too sorry for him, though.  After all, he brought that doom on himself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Extract the scientists from the Devouring Earth world}} ===&lt;br /&gt;
{{Mission Sidebar|Location=Portal}}&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Have you ever imagined what would happen if the [[Devouring Earth]] ruled the world?  Well, thanks to [[Portal Corporation]] technology, you don&#039;t have to.  We&#039;ve located a world in which the Devouring Earth are just about the only creatures left alive.  A bunch of Portal scientists set up an observation post, but we&#039;ve lost contact with them.  I&#039;ve been given the go-ahead for an extraction mission, and you&#039;re the only one I&#039;ll trust to lead it.  You only have 90 minutes to rescue the scientists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It was a big group, 10 altogether.  I&#039;m counting on you to get every one of them home safely.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A wild creature&#039;s bellow parts the air. You can&#039;t tell whether it&#039;s angry or triumphant.|Primary=Rescue the scientists - 1:30:00|Secondary=10 scientists to save|Additional=|Completion=You rescued the scientists from the Devouring Earth.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Devouring Earth}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds like those scientists may have made some important discoveries while they were on the Devouring Earth&#039;s world, stuff that could help us fight them in our own dimension.  It&#039;s thanks to you that those discoveries weren&#039;t lost forever.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Go after the thieves and bring them to justice}} ===&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Defeat all villains in lab}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There&#039;s been an attack on a weapons storage facility in [[Brickstown]]!  Oh, sure, that happens every day in [[Paragon City]].  But it&#039;s not every day that the thieves enter the building by portal!  That&#039;s right.  Whoever executed this attack has portal technology.  Fortunately, the techs have managed to trace the thieves&#039; dimensional static to a lab in [[Founders&#039; Falls]].  I need you to go after the thieves and bring them to justice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Acceptance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One more thing: the portal technology the thieves were using has certain similarities to Portal Corporation&#039;s tech.  There&#039;s a good chance one of our own scientists was in on this raid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are some weapons thieves out there just waiting for you to bring them in.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Defeat all villains in lab|Secondary=Recover weapons, Find Dr. Levy|Additional=|Completion=You recovered the weapons and learned about the Malta Group&#039;s recent activities in other dimensions.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Dr. Levy&#039;s story|Text=When you rescued Dr. Levy from the [[Malta Group]], he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;I didn&#039;t want to help them, but they threatened me!  If I didn&#039;t do as they asked, they said they&#039;d make my family disappear.  I couldn&#039;t let that happen.  So I&#039;ve been helping them set up portals for several months now.  I introduced a little dimensional static into each one, though; I was hoping my colleagues could track them down.&lt;br /&gt;
&lt;br /&gt;
&#039;It&#039;s awful, but I even helped them set up bases on other dimensions.  You&#039;ve got to get to those worlds and disrupt their dimensional stabilizers.  Malta&#039;s technology is still in its infancy; without those machines, they won&#039;t be able to maintain footholds in other worlds.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Confiscated weapons|Text=The Malta Group stole these highly advanced weapons from a Brickstown facility.}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the first Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 2nd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Stop 2nd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the 2nd Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
&lt;br /&gt;
==== {{UL|Stop 3rd Malta incursion}} ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unnecessary Solicitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{orange|needs text}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=From the sound of gunfire, it&#039;s clear that the Malta Group is once again in battle with the locals.|Primary=Stop 3rd Malta incursion|Secondary=4 dimensional stabilizers to destroy|Additional=|Completion=You stopped the final Malta incursion.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Malta Operatives}}&lt;br /&gt;
{{Enemy The Family}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thanks for taking care of that garbage.  I still can&#039;t believe Malta got so many footholds throughout those other dimensions.  It&#039;s scary.  Turn your back for a second, and the whole multiverse can go straight to hell.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Set up the psychic blocker}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
People around here are getting pretty antsy about dimension Epsilon Tau 27-2.  That&#039;s the dimension ruled over by the ultra-powerful [[Psychic Clockwork King|Clockwork King]].  With all the dimensional ruptures that have been happening lately, there&#039;s a concern that Epsilon Tau&#039;s King may start extending his psychic tendrils into our own dimension.  I need you to go to his dimension and set up a psychic blocker.  That should keep him in check.&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you remember all the trouble this dimension&#039;s Clockwork King caused.  We can&#039;t have another, more powerful King on our hands!&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Psychic blocker|Text=It would be hard for you to say whether this small metal disk operates by magic, science, or a mixture of the two.  When placed on a large [[Psychic Clockwork|Clockwork]] robot, it should produce a signal that keeps the Clockwork King&#039;s energies confined to his own wasted dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You have a sense of unease as you step onto the ruined landscape of Clockwork Earth.|Primary=Find biggest Clockwork|Secondary=Place blocker on [[Babbage (Psychic)|Babbage]]|Additional=|Completion=You placed all the psychic blockers.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Babbage (Psychic)|Babbage]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Psychic Clockwork}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You faced [[Psychic Babbage|Babbage]] of Clockwork Earth?  And you lived to tell about it?  I&#039;m impressed.  With that psychic blocker in place on Clockwork Earth, we shouldn&#039;t have to fear any psychic meddling from that world&#039;s Clockwork King.  It&#039;s clear that all the things I&#039;ve heard about you were right.  You know how to get the job done.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Revenant Hero World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a new dimension for you to investigate.  Strictly recon.  No one&#039;s laid eyes on it yet, but the scientists have been getting abnormally high readings for super-powered activity.  That means a hero goes in first.  Guess you&#039;re nominated.&lt;br /&gt;
&lt;br /&gt;
We&#039;re calling it Sigma Psi 20-7 for now.  Come up with something catchier, and we&#039;ll put it in the database.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A torn and faded poster on the wall touts the virtues of Crey Conglomerate.|Primary=Investigate Sigma Psi 20-7|Secondary=Seek clues|Additional=|Completion=You learned the secrets of Sigma Psi 20-7.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Crey Conglomerate files|Text=These files detail the progress of Sigma Psi 20-7&#039;s [[Revenant Hero]] Project.  Apparently something went wrong in the mental programming of the manufactured heroes.  Their creators found that the Revenant Heroes could think, and act, as one person.  The last entry reads:&lt;br /&gt;
&lt;br /&gt;
&#039;The subjects have become distrustful of anyone whose thoughts they cannot share.  Preliminary findings indicate this could become a problem.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Protector 96703 (Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Crey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It sounds as if the Paragon Protectors of Sigma Psi 20-7 developed some sort of hive brain.  Strange.  Strange, and a little impressive.  I&#039;m not sure what happened after that.  Maybe they wiped out their creators.  Or maybe they merely hid themselves away in that lab facility.  Regardless, it seems clear that they want to be left alone.  Something tells me we should honor that request.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Investigate Nemesis Automaton World}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a job for you to do.  [[Portal Corporation]] just located a new dimension.  We&#039;re calling it Tau Delta 8-7 for right now, but the first person to explore it gets to choose the unofficial name.  If you&#039;re up for it, that could be you.  What do you say?  Want to explore a brand new dimension?&lt;br /&gt;
&lt;br /&gt;
When I say brand new, of course, I merely mean newly discovered.  This world has had millennia to develop and grow on its own.  It&#039;s possible you&#039;ll find just about anything there, so be on your guard.&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Nemesis&#039; epitaph|Text=The epitaph on the obelisk read:&lt;br /&gt;
&lt;br /&gt;
&#039;I no longer have any hope of saving myself from this despicable disease.  One thought alone consoles me: my creations will not allow a single thing to survive me.  They will rule this world forever, alone, in the name of [[Nemesis]].&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There was nothing left on that world but old [[Nemesis Automatons|Nemesis automatons]]?  What happened to all the people?  I think we have to assume that the [[Nemesis (Archvillain)|Nemesis]] of Tau Delta 8-7 did something terrible to his world.  I think you should go back.  It could be that there are still people there in hiding, but they can&#039;t come out for fear of the automatons.  If we allow Nemesis&#039; leftover robots to run rampant across that planet, it&#039;ll be a dead world forever.&lt;br /&gt;
&lt;br /&gt;
There have to be some sort of refueling machines in the area; even Nemesis&#039; steam-powered creations can&#039;t run forever without some system for refilling their reservoirs.  I need you to find those machines and eliminate them.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Disable refueling machines|Secondary=4 machines to disable|Additional=|Completion=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work.  I&#039;ll keep sending heroes to dimension Tau Delta 8-7, until we get the entire planet cleared of automatons.  If there&#039;s one thing I&#039;ve learned in this job, it&#039;s this: even if it&#039;s on another world, you never, ever leave a doomsday device in working order.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Stop Dreck}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I just got word of a major security breach.  The Freakshow&#039;s leader, [[Dreck]], managed to break into [[Portal Corporation]] and access another dimension.  He chose dimension Nu Beta 9-7, a war world with few remaining defenses.  He plans to set himself up as the lord of that dimension!  As far as I&#039;m concerned, the [[Freakshow]] are our problem, not Nu Beta 9-7&#039;s.  I want you to go in there and arrest every last Freak.&lt;br /&gt;
&lt;br /&gt;
We&#039;ve managed to isolate the Freaks within a force field, along with a few unlucky citizens of Nu Beta 9-7.  Remember, the [[Freakshow]] are nothing without Dreck.  Take him into custody, and this whole problem should go away.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=A hoot of malicious laughter echoes in the air.|Primary=Arrest Dreck and his henchmen|Secondary=4 hostages to save|Secondary=Complete in 90 Minutes|Additional=|Completion=You stopped the Freaks&#039; incursion into Nu Beta 9-7.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* [[Dreck]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
From what I understand, Nu Beta 9-7 just fought a terrible war against their own version of the [[Council]].  They won it, but at a terrible cost.  You saw what it was like there: tumbled ruins, no cars or Light Rail, little infrastructure of any kind.  Trust the Freakshow to always find the weakest prey to sink their teeth into.  I hope we&#039;ve given the people of Nu Beta 9-7 a shot at rebuilding their world.  With Dreck in prison, this world also got a big boost.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save Carnival of Light from Praetorians}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We just got a call for help from the strangest of sources: the [[Carnival of Shadows]]!  Well, actually, the Carnival of Light.  It seems that on Praetorian Earth, [[Vanessa DeVore]] is actually one of the good guys.  She&#039;s claiming that [[Neuron]], one of the Praetorian supervillains, has hatched a plan to open up dimensional ruptures all over [[Paragon City]].  If they manage it, it&#039;ll be a madhouse: strange creatures and crazed villains wandering around every city block.  Vanessa&#039;s willing to help us, but we have to help her first.  You have to save some of her carnies from the Praetorians.  It&#039;s the only way to get the information we need.&lt;br /&gt;
&lt;br /&gt;
It feels weird to trust Vanessa DeVore about anything, but all signs indicate that she&#039;s shooting straight.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=The technology in this lab is obviously worth millions. Not surprising, given the Praetorians&#039; iron grip on their people.|Primary=Save carnies from Praetorians|Secondary=4 carnies to save|Additional=|Completion=You rescued the cranies and learned the location of Neuron&#039;s secret lab.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Mistress Kay&#039;s story|Text=When you rescued Mistress Kay from the Praetorians, she told you:&lt;br /&gt;
&lt;br /&gt;
The villain Neuron has already begun his plan to flood Paragon City with dimensional ruptures. He has set up his equipment on a remote dimension; without the proper coordinates, you could never find it in time. Go swiftly, and take care of yourself. You are your world&#039;s best hope of survival.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=This may be a remote dimension, but the lab is outfitted just as nicely as that in Neuron&#039;s home world.|Primary=Defeat Neuron &amp;amp; his robots|Secondary=4 devices to destroy|Additional=|Completion=You foiled Neuron&#039;s plot to flood Paragon City with dimensional ruptures}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[NeuronLeader]] (Elite Boss)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Good work, good work. Those Praetorians are a devious lot. Neuron was incarcerated in the Zig until recently, but somehow he managed to escape. I guess it&#039;s possible that Paragon City hasn&#039;t seen the last of him.&lt;br /&gt;
&lt;br /&gt;
=== {{UL|Save the military advisor from Nemesis}} ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Briefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Perhaps you&#039;ve heard of a dimension called Gamma Upsilon 28-3.  It&#039;s ruled over by a brutal [[Nemesis (Archvillain)|Nemesis]], who&#039;s opposed by a secret cadre of freedom fighters.  [[Portal Corporation|Portal Corporation&#039;s]] heroes have helped those freedom fighters before.  Well, it looks like it&#039;s time to do so again.  I was just contacted by the leader of the resistance, Julianne Thompson.  She says that her most valuable military advisor has been kidnapped and forced to work for Nemesis.  If we can&#039;t save that military advisor, it may mean the end of freedom on Gamma Upsilon 28-3.&lt;br /&gt;
&lt;br /&gt;
While you&#039;re there, I&#039;d like you to find out anything you can about how Nemesis conquered that world.  This request comes all the way from the FBSA.&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=|Primary=Unknown|Secondary=|Additional=|Completion=You rescued Alfred Yaney, Julianne Thompson&#039;s military advisor.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Alfred Yaney&#039;s story|Text=When you rescued Alfred Yaney, he told you:&lt;br /&gt;
&lt;br /&gt;
&#039;So, you want to know how Nemesis conquered my world, eh?  Well, it was a doomsday device.  A powerful machine that could wipe out a whole city.  Once New York was gone, and San Francisco, and Dallas, everyone agreed to serve Nemesis.&lt;br /&gt;
&lt;br /&gt;
&#039;But, listen, if you&#039;re really interested in Nemesis&#039; tactics, you should explore some of the other dimensions he&#039;s conquered.  That&#039;s right.  Several dimensions are ruled by their own versions of Nemesis.  That&#039;s why I was kidnapped in the first place.  They want me to help them coordinate attacks on the other Nemesis dimensions.  Nemesis won&#039;t be happy until he controls the entire multiverse, and he considers his other selves his steepest competition.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=You hear the sounds of battle.  Apparently, Nemesis&#039; interdimensional war has begun.|Primary=Explore 2nd Nemesis world|Secondary=5 citizens to save|Additional=|Completion=You stopped the battle and learned the secrets of this dimension.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=The citizen&#039;s story|Text=One of the citizens you rescued told you:&lt;br /&gt;
&lt;br /&gt;
&#039;Sure, I&#039;ll tell you how Nemesis conquered my world.  It&#039;s the least I can do, after you saved me from that mob.  Well, it all went down like this:  Nemesis found a way to permanently blot out the sun.  Some sort of self-replicating smog machines or something.  After that, we had no choice but to follow him.  He had the only reliable methods for providing energy and light!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Objective|Entrance=According to Alfred Yaney, this is the final battle of Nemesis&#039; dimensional war.|Primary=Explore 3rd Nemesis dimension|Secondary=5 citizens to save|Additional=|Completion=You have learned much about Nemesis.}}&lt;br /&gt;
&lt;br /&gt;
{{Mission Clue|Name=Missing clue|Text=Missing text}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs&#039;&#039;&#039;&lt;br /&gt;
* Helpless citizen (5 Troll Hostages)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Enemy Nemesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debriefing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Three worlds, each ruled by its own version of Nemesis.  It&#039;s diabolical to contemplate the many ways he found to cement his rule over those dimensions.  I&#039;ll pass all your findings along to the FBSA; maybe they&#039;ll help us be ready for Nemesis&#039; next trick.&lt;br /&gt;
&lt;br /&gt;
I know you wanted to do more for those worlds, but stepping into a war between Nemeses is a bit more than Portal Corporation can bite off.  I&#039;ll see what I can do te get some aid to those people;  maybe we can even bring some of them to safety.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* {{NoFutureContact|City=h|ID=83}}&lt;/div&gt;</summary>
		<author><name>Doc m</name></author>
	</entry>
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